User blog:TDSEpikMan/Ghost Parade Event
<infobox>
<title source="title1"><default>User blog:TDSEpikMan/Ghost Parade Event</default></title>
<image source="image1"></image> <label>Dates</label> <label>Pass Dates</label> <label>Reran In</label> <label>Reruns Included</label> <label>Event Acts</label> <format>{{{acts}}} Acts</format> <label>Pass Tracks</label> <format>{{{tracks}}} Tracks</format> <label>Part of</label> <format>{{{part_of}}} </format> <group row-items="2" collapse="open"> <header>Timeline</header> <label>Previous Event</label> <label>Next Event</label> <label>Previous Pass</label> <label>Next Pass</label> </group> </infobox> <infobox> <title source="title1"><default>User blog:TDSEpikMan/Ghost Parade Event</default></title> <image source="image1"></image> <label>Developer(s)</label> <label>Difficulty</label> <format>Event </format> <label>Length</label> <format>Lua error in Module:NumName at line 51: attempt to compare nil with number.</format> <default>Long</default> <label>Wave Structure</label> <format>Event </format> <label>Estimated Match Time</label> <label>Triumph Rewards</label> <label>Modifiers</label> <group collapse="open"> <header>Mode Information</header> <label>Gamemode Type</label> <label>Base Health</label> <label>Waves</label> <label>Stages</label> <label>Level Requirement</label> <label>Starting Cash</label> <label>Shared Cash</label> </group> <group collapse="closed"> <header>Music</header> <format>{{{music-1}}}</format> <format>{{{music-2}}}</format> <format>{{{music-3}}}</format> <format>{{{music-4}}}</format> <format>{{{music-5}}}</format> <format>{{{music-6}}}</format> </group> <group collapse="closed"> <header>Ambience</header>
</group> </infobox>Description
[edit]The Ghost Parade Event is an event concept on the Tower Defense Simulator Wiki. It would reward either Ghost Buster Accelerator and Ghost Minigunner, or Error creating thumbnail: File missing 5,000 upon first triumph, then Error creating thumbnail: File missing 0 afterwards.
The event started on October 24th, 2026 at 8:00 UTC and ended on November 23rd, 2026 at 12:00 UTC.
Cash was only gained if an enemy was killed, or in some cases, damaged by a specific amount of health. Additionally, the amount gained was a set amount of cash, which was not always equal to the enemy's health. In solo, you received 100% of the cash when an enemy was killed, or if it was damaged enough. With each additional player, this decreased by 12.5%, which meant that in a quad, you only got 50% of the cash. This amount was distributed between players based on how much damage they dealt. However, if a player did not deal any damage, they would receive 0%. If it was a decimal, it got rounded up or down depending on the decimal value. If it was at least 0.5, it got rounded up. If it was less than 0.5, it got rounded down.
Enemies increase their health by 12.5% with each wave due to the Mutation modifier.
Interestingly, there is no legacy version of this concept.
Design & Path
[edit]The Haunted Past takes place at Stage Two of the original map of The Haunted Past, similar to Trick or Threat Town. In the center of the map was a large hill with a statue in the center of it which provided valuable cliff space. The path began at a similar broken down stone gate-arch. The path had changed, with a small turn beginning the path before immediately doubling back to a longer stretch, circling around the center statue and another hill before making a few final turns to the exit. Various lampposts could be found around corners, with fallen trees and rocks decorating the landscape. A large cottage was found near the rear half of the map, and various hills and rockfaces stood out across the path. Various village houses and even a burial house could be found towards the side of the map, with the path terminating at a large communal structure.
Rewards
[edit]Rewards are calculated as:
| Coins Reward | EXP Reward |
|---|---|
| Error creating thumbnail: File missing 850 ÷ (1 + [(25 ÷ Current Wave) - 1]^1.3) + Error creating thumbnail: File missing 500 (Triumph Only) | Error creating thumbnail: File missing 225 EXP ÷ (1 + [(25 ÷ Current Wave) - 1]) |
Badges
[edit]There is a badge that you can obtain when playing this event, which may have additional rewards alongside them. These are:
Wave Structure
[edit]The Haunted Past had one wave bonus. The wave bonus was calculated as:
- From Waves 1–25:
- Error creating thumbnail: File missing$500 + ([Waves Completed + 1] × Error creating thumbnail: File missing$325)^1.165
Enemies
[edit]The waves in Ghost Parade could not be skipped. They follow these timings:
| Waves | Wave Timer |
|---|---|
| 1-7 | 0:50 |
| 8-14 | 1:20 |
| 15-19 | 1:45 |
| 20-24 | 2:30 |
| 25 | ∞ |
Bolded names indicate an enemy type's debut.
An ellipsis (...) indicates the delay from one enemy to another is longer then 5 seconds.
A capital X indicates the spawn delay from one enemy is shorter than 0.5 seconds.
A hyphen inbetween the spawn amount (1-x) indicates the spawn delay from one enemy is longer than 1 second.
A hyphen next to the number amount (-1x) indicates the enemy starts spawning before the previous enemy has finished spawning in its set of enemies.
Trivia
[edit]- The Ghost Parade Event is intentionally similar to Act II of the Lunar Overture Event, and this is shown in many ways.
- Most enemies are from the Lunar Overture Event.
- One of the creator's favorite enemies, Reaper, is the final boss of this event, though renamed to Grim Reaper.
- The event map chosen is the exact same map as the map chosen in Act II, being The Haunted Past.
- Waves are not skippable, similar to Act II.
- Ghost Buster Accelerator can be rewarded upon triumph, which was also obtainable during the Lunar Overture Event.
- This event does not have any dialogue.
- This is intentional, as the creator believes it'd make the event look too janky and too disorienting, just like the Flying Fiends Event.
Enemy Statistics
[edit]- Ghost
- Skeleton
- Wraith
- Error creating thumbnail: File missing80
- Error creating thumbnail: File missing20
- Error creating thumbnail: File missing15%
- Error creating thumbnail: File missingBelow Average (2.6)
- Error creating thumbnail: File missing$100 on death
- Error creating thumbnail: File missingHidden
- Error creating thumbnail: File missingGhost
- Error creating thumbnail: File missingBurn Immune
- Error creating thumbnail: File missingSplash Damage Immune
- Soul
- Cold Mist
- Sealed Soul
- Lurker
- Error creating thumbnail: File missing100
- Error creating thumbnail: File missing500
- Error creating thumbnail: File missing10%
- Error creating thumbnail: File missingAverage (3)
- Error creating thumbnail: File missing$750 on death
- Error creating thumbnail: File missingHidden
- Error creating thumbnail: File missingGhost
- Error creating thumbnail: File missingStun Immune
- Giant Skeleton
- Error creating thumbnail: File missing2,500
- Error creating thumbnail: File missing10%
- Error creating thumbnail: File missingSlightly Slow (2.175)
- Error creating thumbnail: File missing$675 every 25% health
- Error creating thumbnail: File missingBurn Immune
- Error creating thumbnail: File missingCorpse
- Ghost Guard
- Error creating thumbnail: File missing1,000
- Error creating thumbnail: File missing250
- Error creating thumbnail: File missing35%
- Error creating thumbnail: File missingFast (7.35)
- Error creating thumbnail: File missing$2,000 on death
- Error creating thumbnail: File missingHidden
- Error creating thumbnail: File missingGhost
- Error creating thumbnail: File missingFreeze Immune
- Citizen Plush
- Error creating thumbnail: File missing2,000
- Error creating thumbnail: File missingVery Fast (8.5)
- Error creating thumbnail: File missing$500 every 20% health
- Error creating thumbnail: File missingGhost
- Upper Body
- Error creating thumbnail: File missing7,500
- Error creating thumbnail: File missing50%
- Error creating thumbnail: File missingSlightly Slow (2.25)
- Error creating thumbnail: File missing$1,250 every 10% health
- Error creating thumbnail: File missingGhost
- Error creating thumbnail: File missingFreeze Immune
- Error creating thumbnail: File missingBurn Immune
- Elite Skeleton
- Error creating thumbnail: File missing8,000
- Error creating thumbnail: File missing2,000
- Error creating thumbnail: File missing40%
- Error creating thumbnail: File missingAbove Average (3.5)
- Error creating thumbnail: File missing$1,000 every 5% health
- Error creating thumbnail: File missingGhost
- Error creating thumbnail: File missingStun Immune
- Error creating thumbnail: File missingFreeze Immune
- Error creating thumbnail: File missingSplash Damage Immune
- Armored Soul
- Error creating thumbnail: File missing1,000
- Error creating thumbnail: File missing1,000
- Error creating thumbnail: File missing80%
- Error creating thumbnail: File missingAverage (3)
- Error creating thumbnail: File missing$2,500 on death
- Error creating thumbnail: File missingHidden
- Error creating thumbnail: File missingGhost
- Ghost Knight
- Error creating thumbnail: File missing3,750
- Error creating thumbnail: File missing60%
- Error creating thumbnail: File missingFast (6)
- Error creating thumbnail: File missing$5,000 on death
- Error creating thumbnail: File missingHidden
- Error creating thumbnail: File missingGhost
- Error creating thumbnail: File missingStun Immune
- Ability 1 (Spooky Slash): The Ghost Knight slashes a tower or a unit, stunning it for 2 seconds or dealing 750 damage of units. Stun Immune towers are not immune to this ability.
- Ability 1 Cooldown: 7.5 seconds
- Possessed Armor
- Fallen Soul
- Error creating thumbnail: File missing2,250
- Error creating thumbnail: File missing1,250
- Error creating thumbnail: File missing50%
- Error creating thumbnail: File missingAbove Average (4)
- Error creating thumbnail: File missing$3,000 on death
- Error creating thumbnail: File missingHidden
- Error creating thumbnail: File missingGhost
- Error creating thumbnail: File missingBurn Immune
- Cursed Skeleton
- Error creating thumbnail: File missing3,350
- Error creating thumbnail: File missing100%
- Error creating thumbnail: File missingSwift (11)
- Error creating thumbnail: File missing$4,000 on death
- Error creating thumbnail: File missingHidden
- Error creating thumbnail: File missingGhost
- Error creating thumbnail: File missingStun Immune
- Error creating thumbnail: File missingBurn Immune
- Slime Soul
- Error creating thumbnail: File missing20,000
- Error creating thumbnail: File missing25,000
- Error creating thumbnail: File missing30%
- Error creating thumbnail: File missingAbove Average (3.5)
- Error creating thumbnail: File missing$500 every 1% health
- Error creating thumbnail: File missingGhost
- Error creating thumbnail: File missingFreeze Immune
- Error creating thumbnail: File missingBurn Immune
- Error creating thumbnail: File missingSlime
- Ability 1 (Gooey Death): Upon its death, the Super Slime explodes into a slime bubble that stuns all towers for 7.5 seconds caught in the bubble with an explosion range of 12.5.
- Stringed
- Error creating thumbnail: File missing2,500
- Error creating thumbnail: File missing10,000
- Error creating thumbnail: File missing100%
- Error creating thumbnail: File missingSlightly Fast (5)
- Error creating thumbnail: File missing$10,000 on death
- Error creating thumbnail: File missingGhost
- Error creating thumbnail: File missingFreeze Immune
- Templar
- Error creating thumbnail: File missing100,000
- Error creating thumbnail: File missing35,000
- Error creating thumbnail: File missing40%
- Error creating thumbnail: File missingAbove Average (4)
- Error creating thumbnail: File missing$15,000 every 10% health
- Error creating thumbnail: File missingGhost
- Error creating thumbnail: File missingStun Immune
- Error creating thumbnail: File missingFreeze Immune
- Ability 1 (Heartfelt Laser): The Templar fires out a laser from its exposed heart for 10 seconds, stunning towers for 5 seconds and dealing 100 damage to units every tick. Has an attack range of 15.
- Ability 1 Cooldown: 30 seconds
- Demon
- Error creating thumbnail: File missing20,000
- Error creating thumbnail: File missing50%
- Error creating thumbnail: File missingFast (6.275)
- Error creating thumbnail: File missing$50,000 on death
- Error creating thumbnail: File missingGhost
- Error creating thumbnail: File missingStun Immune
- Error creating thumbnail: File missingBurn Immune
- Error creating thumbnail: File missingSplash Damage Immune
- Grim Reaper
- Error creating thumbnail: File missing750,000
- Error creating thumbnail: File missing25%
- Error creating thumbnail: File missingSlow (1.875)
- Error creating thumbnail: File missingExtremely Slow (0.9, Soul Flash)
- Error creating thumbnail: File missing$15,000 every 1% health
- Error creating thumbnail: File missingBoss
- Error creating thumbnail: File missingGhost
- Error creating thumbnail: File missingStun Immune
- Error creating thumbnail: File missingFreeze Immune
- Error creating thumbnail: File missingBurn Immune
- Error creating thumbnail: File missingHealth Regen
- Ability 1 (Haunted Summon): Reaper slams its scythe, creating a pentagram that summons six Demons with the Scale attribute, making them have 50% less health (10,000), no defense, 25% smaller, and faster with a walkspeed of Very Fast (8).
- Ability 1 Cooldown: 27.5 seconds
- Ability 2 (Soul Reap): Reaper slashes its scythe at a tower in a 220° arc in its range of 15, stunning it for 10 seconds or if a unit is caught in the slash, deals 66,666 damage to units.
- Ability 2 Cooldown: 15 seconds
- Ability 3 (Soul Flash): Upon taking damage for the first time and upon reaching half and 100,000 health, Reaper turns Hidden for 20 seconds and becomes slower with a walkspeed of Extremely Slow (0.9).
- Ability 3 Cooldown: 20 seconds
- Ability 4 (Soul Stealer): Reaper slashes its scythe in a 360° arc in a range of 18, where instead of being stunned, a black mist soon comes and snatches the tower, killing it. Also summoning 10 Souls with the Scale attribute to have 5,000 health 75% bigger, and a walkspeed of Swift (10).
- Ability 4 Cooldown: 35 seconds
Update History
[edit]- June 22, 2025 - W.I.P.
- Concept created.
- June 22, 2025 - v0.5.0
- Wave bonuses changed.
- Badge description changed.
- June 22, 2025 - v1.0.0
- Concept completed.