User blog:TDSSucksMan/Harpoonist T.C.

"The starter tower of the game."
―Store Description

Description

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The Harpoonist is a Starter tower that costs   600 to unlock.

The Harpoonist deals damage like any other starter tower. Although, it has way higher damage, and has aim time, which can affect its DPS by a lot. The Harpoonist can be considered a weaker version of the Hunter, although it deals more total DPS than it, with no placement limit, while the Hunter has a placement limit of 12.

Upgrades

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Underwater Sub
Level 1 • Cost: Underwater Sub-Space -  $125

4.5 > 2 Firerate  

 
20/20 Vision
Level 2 • Cost: 20/20 Vision -  $300

+6 Damage  

+2 Range  

 
Sharpening Point
Level 3 • Cost: Sharpening Point -  $2,650

+22 Damage  

2 > 1 Firerate  

+2 Range  

 
Harmful Harpoons
Level 4 • Cost: Harmful Harpoons -  $7,000

+40 Damage  

1 > 0.5 Firerate  

1s > 1.2s Aim Time  

+4.5 Range  

 

Stats Table

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Level Total Price Damage Firerate[2] Aim Time[3] Range DPS[4] Cost Efficiency
0  $550 12 4.5 1s 18 2.18  $252.29
1  $675 12 2 1s 18 4  $168.75
2  $975 18 2 1s 20 6  $162.50
3  $3,625 40 1 1s 22 20  $181.25
4  $10,625 80 0.5 1.2s 26.5 53.33  $205.87


Trivia

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  • This is the first concept that does not include the Firerate Bug.
    • This is because the creator got sick of including the Firerate Bug in concepts, while also thinking it's not that big of a deal, since it's easily fixable.
    • This could possibly stay the same for other concepts, though the creator has not decided yet.

Update History

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  • September 22, 2025 - W.I.P.
    • Concept created.
  • September 22, 2025 - v1.0.0
    • Concept completed.

Notes

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  1. Lead enemies are not fully immune, instead only being resistant. Meaning that they take 90% less damage instead of 100%.
  2. How long it takes for the Harpoonist to pick up another harpoon.
  3. Does affect the firerate and therefore also affects DPS.
  4. Takes both firerate and aim time into consideration.