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Throws hard-hitting stones at enemies to stun them and create clusters.
―Inventory Description

Description

The Stone Tosser is an exclusive defensive support tower that was obtainable via triumphing the Sticks and Stones event on the Easy difficulty. It can also be obtained from buying a gamepass for Robux299.

The Stone Tosser, as the name suggests, tosses stones at enemies to deal damage. These stones will also stun enemies that are hit for a brief moment. At Level 3, stones will also release cluster stones that are created upon contact with the target. Cluster stones have small splash radii, which means that they can affect multiple enemies. However, they deal less damage and stun for a shorter amount of time. When an enemy is stunned by a stone, there is a cooldown of 0.5 before they can be stunned again. This cooldown is global across all Stone Tossers. During this cooldown, the enemy can still be damaged but won’t be stunned by the Stone Tosser’s attacks.

The Stone Tosser can be considered an early to mid game tower as it has a low overall cost and stats that can hold up relatively well in the mid game but falls off in the late game, though it can provide decent stalling support.

Upgrades

Ambitious Throwing
Level 1 • Cost: Cash$400

Damage: 8 -> 15

Stun Time: 1 -> 1.25

Improved Concentration
Level 2 • Cost: Cash$1,750

Damage: 15 -> 35

Range: 12 -> 14

Firerate: 2.5 -> 2.25

Stun Time: 1.25 -> 1.5

Hidden Detection Hidden Detection

Flying Detection Flying Detection

Rock-et Launcher
Level 3 • Cost: Cash$4,000

Damage: 35 -> 75

Range: 14 -> 16

Firerate: 2.25 -> 3

Stun Time: 1.5 -> 2

Lead Detection Lead Detection

Faster Projectiles


Unlocked Cluster Stones

Damage: 15

Splash Radius: 2.5

Stun Time: 1

Count: 3

Stats Table

NOTE: Stats tables in TinyGhostGamer87’s blogs don’t consider the Firerate Bug and so will display a less accurate depiction of what stats like Firerate and DPS would be. DPS and cluster DPS assume that one enemy is hit and do not account for projectile travel time.

Level Total Price Damage Cluster Damage Firerate Range Stun Time Cluster Stun Time DPS Cluster DPS Cost Efficiency[2]
0 Cash$600 8 N/A 2.5 12 1 N/A 3.2 N/A Cash$187.5
1 Cash$1,000 15 N/A 2.5 12 1.25 N/A 6 N/A Cash$166.67
2 Cash$2,750 35 N/A 2.25 14 1.5 N/A 15.56 N/A Cash$176.74
3 Cash$6,750 75 15x3 3 16 2 1 25 15 Cash$168.75

Strategy

  • The Stone Tosser has all three main detections when maxed out, which makes it useful for stalling many different types of enemies.
    • However, it gains Hidden and Flying detections at Level 2 and Lead Detection at Level 3. This limits its use cases against Hidden and Flying enemies and especially Lead enemies.
  • The Stone Tosser is effective when spammed as it will be able to constantly stun enemies.
    • Do note that the global stun cooldown of 0.5 limits the potency of the stuns.
  • The Stone Tosser works relatively well as a Jack-of-all-Trades in the early game due to its low total cost, having all three detections and its ability to stun.
    • In the mid to late game, it falls off in general strength and works better as a support tower, its main role.
  • At Level 3, the Stone Tosser’s projectiles release cluster stones on contact.
    • This gives it crowd control potential as they stun multiple enemies at once.
      • Do note that the damage that these cluster stones deal are low and rely on stun time and splash damaging capabilities to be effective.

If you have more ideas for this tower’s use cases to add to the Strategy section, feel free to ask me!

Trivia

  • The Stone Tosser’s max upgrade name, Rock-et Launcher, is a play on words with the rocket launcher weapon.
    • The pun derives from the fact that the name contains the word “rock” in “rocket”, which is essentially a stone.
    • Additionally, the original max upgrade name was Rock Cannon, but this was changed as TinyGhostGamer87 found it to be boring since the Snowballer already has Snow Cannon as a max level upgrade name.
  • The Stone Tosser is based on the Snowballer tower as it has three upgrades, has stalling capabilities, has a cannon at max level and is obtained via triumphing the Easy difficulty of an event.
  • The Sticks and Stones event is not and probably will never be a real concept. It only exists as a name for the sake of giving the Stone Tosser a unique obtainment method.

Update History

  • 1 April 2026 - Concept created but incomplete.
  • 2 April 2026 - Concept completed.
    • Statistical changes:
      • Level 0
        • Damage: 12 -> 8
      • Level 1
        • Damage: 20 -> 15
      • Level 2
        • Cost: Cash$1,800 -> Cash$1,750
      • Level 3
        • Damage: 80 -> 75
  • 4 April 2026 - Fixed the Rock-et Launcher upgrade displaying the firerate increasing from 2.5 to 3 instead of 2.25 to 3.

Notes

  1. ↑ Not an existing concept nor event.
  2. ↑ Includes cluster DPS in the calculation.
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