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!Obtained From
!Obtained From
|{{RLinkC|10911743463|Raven Hunter Hood}} from Amazon Prime Gaming
|{{RLinkC|10911743463|Raven Hunter Hood}} from Amazon Prime Gaming
|[[Jolly Skincrate]],<br/>[[Violent Night Event#Violent Night Season Pass|Violent Night Season]]
|[[Jolly Crate]],<br/>[[Violent Night Event#Violent Night Season Pass|Violent Night Season]]
|[[Codes|Code]]:<br/>M3RRY2022TDS<ref>Expired.</ref>
|[[Codes|Code]]:<br/>M3RRY2022TDS<ref>Expired.</ref>
|[[Cold Front Crate]]
|[[Cold Front Crate]]

Revision as of 14:35, 25 April 2026

[[Scout|]][[Scout/Gallery|]][[Scout/History|]]

Scout
Similar Article
This article is about Scout. You may be looking for SCT, Cookie Scout sticker or Null Scout.

<infobox>

 <title source="title"><default>Scout</default></title>

<image source="image"></image> <panel> <section> <label>Static</label> <image source="image-static"> </image> </section> <section> <label>Dynamic</label>

<format>

</format> </section>

 </panel>
 <label>Unlock Cost</label>
 <label>Golden Perk Cost</label>
 <label>Tower Cost</label>
 <label>Level Requirement</label>
 
 	<label>Role</label>
 	<format>Offense
   </format>
 
 <label>Placement</label>
 <label>Placement Limit</label>
 <group collapse="open">
   <header>Statistics</header>
   <panel>
    <section>
     <label>Regular</label>
     <label>Base Cost</label>
     <label>Base Selling Cost</label>
     <label>Base Damage</label>
     <label>Damage Method</label>
     <label>Base Firerate</label>
     <label>Base Range</label>
     <label>Base Income</label>
     <label>Base Spawnrate</label>
     <label>Hidden Detection</label>
     <label>Lead Detection</label>
     <label>Flying Detection</label>
     <label>Immunities</label>
     
     	<label>Placement Footprint</label>
     	<format>Average (1.5)
       </format>
    
    </section>
    <section>
     <label>PVP</label>
     <label>Base Cost</label>
     <label>Base Selling Cost</label>
     <label>Base Damage</label>
     <label>Damage Method</label>
     <label>Base Firerate</label>
     <label>Base Range</label>
     <label>Base Income</label>
     <label>Base Spawnrate</label>
     <label>Hidden Detection</label>
     <label>Lead Detection</label>
     <label>Flying Detection</label>
     <label>Immunities</label>
     
     	<label>Placement Footprint</label>
     	<format>Average (1.5)
       </format>
     
    </section>
   </panel>
 </group>
 <group collapse="closed">
   <header>Evolution</header>
   
    <label>Evolved From</label>
    <format>{{{evolved_from}}}</format>
   
   <label>Evolves Into</label>
   <label>Evolution Levels</label>
   <label>Base Exp</label>
   <label>Growth Rate</label>
   
    <label>Skip Cost</label>
    <format>Robux {{{skip_cost}}}</format>
   
 </group>
 <group collapse="closed">
   <header>Audio</header>
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
 </group>
 <group collapse="closed">
   <header>Tooltips</header>
   
   
   
   
   
   
 </group>

</infobox> Template:QuoteContainer

Description

The Scout is one of two starter towers obtained upon joining the game for the first time, with the other being the Sniper.

The Scout is very cheap in comparison to other towers, meaning it can be placed right from the start of the game. However, the Scout has low DPS, even at higher levels, meaning it is not effective later on during the game. In PVP mode, it has far higher DPS than in regular modes, though it is still lower than most other options.

The Scout is considered an early-game tower due to its low cost and low overall damage.

Upgrades

Template:PVPTabber

Stats Table

To see all the previous statistics of this tower, see the history page, while for the statistics without the Firerate Bug, visit the Firerate Bug page.

Template:Neow

Skins

To see all the upgrades of a skin, see the gallery page.

File:DHRedScout0.png File:DHGreenScout0.png File:DHBlueScout0.png File:DHSurvivorScout0.png
Skin Template:Colour Template:Colour Template:Colour Template:Colour
Rarity Template:Colour Template:Colour Template:Colour Template:Colour
Daily Store Cost Coin 1,250 Coin 1,250 Coin 1,250 Coin 2,000
Obtained From Basic Crate Basic Crate Basic Crate Basic Crate
File:DHBlackOpsScout0.png File:GoldenScout3.png File:DHPartyScout0.png File:DHBunnyScout0.png
Skin Template:Colour Template:Colour Template:Colour Template:Colour
Rarity Template:Colour Template:Colour Template:Colour Template:Colour
Daily Store Cost Robux 85 Coin 55,000 N/A N/A
Obtained From Premium Skincrate Golden Skincrate Party Crate Bunny Crate
File:DHEclipseScout0.png File:DHValentinesScout0.png File:BeachScout0.png File:InternScout0.png
Skin Template:Colour Template:Colour Template:Colour Template:Colour
Rarity Template:Colour Template:Colour Template:Colour Template:Colour
Daily Store Cost N/A Coin 4,000 N/A Robux 120
Obtained From Solar Eclipse Season Valentines 2026 Skincrate,
Lovestruck Skincrate,
Lovely Skincrate,
Season of Love Season
End of Summer Season Premium Skincrate,
Philips x TDS Season
File:PR Scout LVL0.png File:HolidayScout0.png File:CookieScout0.png File:NewFrostHunterScout0.png
Skin Template:Colour Template:Colour Template:Colour Template:Colour
Rarity Template:Colour Template:Colour Template:Colour Template:Colour
Daily Store Cost N/A Coin 5,000 N/A Coin 3,000
Obtained From Raven Hunter Hood from Amazon Prime Gaming Jolly Crate,
Violent Night Season
Code:
M3RRY2022TDS[1]
Cold Front Crate
File:PlushScout 0.png File:DuckyScout0.png File:SkullScout0 (1).png File:MasquerateScout0.png
Skin Template:Colour Template:Colour Template:Colour Template:Colour
Rarity Template:Colour Template:Colour Template:Colour Template:Colour
Daily Store Cost N/A Coin 3,000 Coin 5,000 N/A
Obtained From Merch Shop[2] Ducky Skincrate Halloween Skincrate Lunar Overture Season
File:PhantomScout0.png File:VScout0.png File:ToiletScoutL0.png File:GuestScout0.png
Skin Template:Colour Template:Colour Template:Colour Template:Colour
Rarity Template:Colour Template:Colour Template:Colour Template:Colour
Daily Store Cost N/A N/A Robux 190 N/A
Obtained From Phantom Crate Krampus' Revenge Season Premium Skincrate (Formerly)[3],
Triumph Headache Headquarters (Formerly)[4]
Triumph Classic Castle (Formerly)[4]
File:FallenScoutLv0.png File:KingofRockScout0.png File:Haz3mnScout0.png File:SharkScout0.png
Skin Template:Colour Template:Colour Template:Colour Template:Colour
Rarity Template:Colour Template:Colour Template:Colour Template:Colour
Daily Store Cost N/A N/A N/A N/A
Obtained From The Underworld Dreg Mission Quest Hexscape Event Regular Battle Pass Triumph Pls Donate Easy difficulty Surf & Turf Regular Battle Pass
File:BannedScoutLevel0.png File:PinguScout0.png
Skin Template:Colour Template:Colour
Rarity Template:Colour Template:Colour
Daily Store Cost N/A N/A
Obtained From Banned Skincrate The Final Act Regular Battle Pass

Strategy

  • The Scout is mainly used as an early-game tower due to its cheap price and great cost efficiency compared to other towers.
    • After the Fallen Shield debut in Fallen mode, the Scout becomes weak against the enemies that spawn, mainly due to its minimal DPS.
  • Early on, placing down multiple Level 2 Scouts can be effective due to their cheap hidden detection, decent damage and acceptable firerate.
    • Later on, upgrading them to Level 3 or 4 is advised, as they are more cost efficient than previous levels.
  • The Scout has cheap hidden detection. Accordingly, the Scout can be used to defend against weaker Hidden enemies, like the Hidden and Molten Demon, while you can work on getting more expensive towers and upgrades.
    • Later on during the game, towers that deal more DPS, such as the Minigunner, are more efficient at dealing with stronger Hidden enemies like Hidden Bosses.
  • The Scout can be used as a cheap way to distract enemies, like Patient Zero, from using their abilities on superior towers, like the Turret.
    • This is only advised if you have brought the Scout to deal with the early waves. It is not advised to bring the Scout for the sole purpose of feigning abilities.
      • Additionally, if you have other towers that will contribute more to overall DPS, it is advised to maximize the placement limit for these towers before preparing feigning Scouts.
  • The DJ Booth is useful to increase the Scout's somewhat short range.
    • Due to the cheap placement cost of the Scout, it may be cost efficient to place multiple Scouts around the DJ Booth to use in conjunction with its Drop the Beat ability, on the green track, to generate cash.

Trivia

  • The Scout's name, appearance and function is loosely based on the Tower Battles' Scout.
  • The Scout has the second lowest placement cost in the game, only CashScript error: No such module "Money". behind the Paintballer.
    • Additionally, its Level 1 upgrade cost is the second cheapest upgrade in the game, just CashScript error: No such module "Money". behind the Paintballer's Level 1 upgrade cost.
  • The SCT from the legacy Hidden Wave and the Scout from Pizza Party are based on this tower.
  • The Scout used to appear alongside the Pyromancer, Commander, Sniper and Minigunner on the "Triumph" screen before the Community Maps Update.
  • The Scout and the Sniper are the only towers which can be unlocked without any requirements or currency.

Update History

For previous cosmetic variations, see the gallery page.

  • 14 June 2019 - BETA v1.0.0
    • Scout added.
  • 13 October 2019 - Release v1.0.0
  • 27 October 2019 - Release v1.1.1
  • 27 October 2019 - Release v1.1.1a
  • 9 November 2019 - Release v1.2.0
  • 24 December 2019 - Release v1.5.0
  • 1 January 2020 - Release v1.5.1
  • 11 February 2020 - Release v1.7.0
    • Statistical changes:
      • Level 3
        • Range decreased from +1 to +0.
          • Template:Bug This was not changed in the upgrade description.
  • 6 April 2020 - Release v1.9.0
  • 26 May 2020 - Release v1.11.0
  • 29 October 2020 - Overhaul v1.0
    • Firerate decreased as the severity of the Firerate Bug was reduced.
    • Skin rarity added to Basic Crate and Premium Skincrate skins.
    • Statistical changes:
      • Base
        • Cost decreased from CashScript error: No such module "Money". to CashScript error: No such module "Money"..
        • Firerate increased from 1.05 to 1.53.
      • Level 1
        • Cost decreased from CashScript error: No such module "Money". to CashScript error: No such module "Money"..
      • Level 2
        • Cost increased from CashScript error: No such module "Money". to CashScript error: No such module "Money"..
        • Renamed from Cool Shades to Precise Aiming.
      • Level 3
        • Cost increased from CashScript error: No such module "Money". to CashScript error: No such module "Money"..
        • Damage decreased from +2 to +1.
        • Firerate changed from 1.05 to 1.53 > 0.78.
        • Renamed from Scouting Vest to Double Tap.
      • Level 4
        • Damage increased from +1 to +2.
        • Firerate changed from 1.05 > 0.55 to 0.78.
        • Range increased from +0 to +1.
        • Renamed from Dual-Wield to Field Operator.
      • Level 5 removed
  • 4 December 2021 - v1.0.0
    • New skin: Template:Colour
    • Statistical changes:
      • Level 1
        • Range decreased from +2 to +0.
        • Firerate changed from 1.5 to 1.53 > 1.23.
        • Renamed from Laser Sight to Faster Reloading.
      • Level 2
        • Damage increased from +0 to +1.
      • Level 3
        • Cost increased from CashScript error: No such module "Money". to CashScript error: No such module "Money"..
        • Damage increased from +1 to +2.
        • Firerate changed from 1.53 > 0.78 to 1.23 > 0.83.
        • Renamed from Double Tap to Stronger Equipment.
      • Level 4
        • Cost increased from CashScript error: No such module "Money". to CashScript error: No such module "Money"..
        • Damage decreased from +3 to +0.
        • Range increased from +1 to +2.
        • Firerate changed from 0.78 to 0.83 > 0.43.
        • Renamed from Field Operator to Double Tap.
  • 13 February 2022 - v1.0.2
  • 12 March 2022 - v1.1.0
    • Firerate decreased as the severity of the Firerate Bug was reduced.
    • Statistical changes:
      • Base
        • Firerate decreased from 1.53 to 1.525.
      • Level 1
        • Firerate decreased from 1.53 > 1.23 to 1.525 > 1.225.
      • Level 3
        • Firerate decreased from 1.23 > 0.83 to 1.225 > 0.825.
      • Level 4
        • Firerate decreased from 0.83 > 0.43 to 0.825 > 0.425.
  • 13 May 2022 - v1.2.2
  • 5 August 2022 - v1.3.1
  • 30 September 2022 - v1.4.0
  • 21 December 2022 - v1.6.0
  • 14 February 2023 - V1.6.2
  • 14 April 2023 - V1.7.1
  • 12 May 2023 - v1.7.3
  • 28 October 2023 - v1.9.0
  • 21 December 2023 - v1.11.0
  • 15 March 2024 - v1.16.0
    • Statistical changes:
      • Base
        • Damage increased from 1 to 2.
      • Level 2
        • Cost increased from CashScript error: No such module "Money". to CashScript error: No such module "Money"..
      • Level 3
        • Cost increased from CashScript error: No such module "Money". to CashScript error: No such module "Money"..
        • Damage decreased from +2 to +1.
      • Level 4
        • Cost increased from CashScript error: No such module "Money". to CashScript error: No such module "Money"..
        • Damage increased from +0 to +1.
        • Firerate decreased from 0.825 > 0.425 to 0.825 > 0.275.
  • 17 March 2024 - v1.16.0b
    • Statistical changes:
      • Base
        • Damage decreased from 2 to 1.
      • Level 2
        • Cost decreased from CashScript error: No such module "Money". to CashScript error: No such module "Money"..
      • Level 3
        • Cost decreased from CashScript error: No such module "Money". to CashScript error: No such module "Money"..
        • Damage increased from +1 to +2.
      • Level 4
        • Cost decreased from CashScript error: No such module "Money". to CashScript error: No such module "Money"..
        • Firerate decreased from 0.825 > 0.275 to 0.825 > 0.425.
    • Template:Bug Scout displays outdated stats in the lobby.
  • 22 March 2024 - v1.16.0e
    • Statistical changes:
      • Level 4
        • Damage decreased from +1 to +0.
    • Template:Bugfix Scout stats in the lobby are now correct.
  • 1 April 2024 - v1.17.0b
  • 1 April 2024 - v1.17.2
  • 5 April 2024 - v1.18.0
    • Statistical changes:
      • Base
        • Firerate decreased from 1.525 to 1.225.
      • Level 1
        • Cost decreased from CashScript error: No such module "Money". to CashScript error: No such module "Money"..
        • Firerate decreased from 1.525 > 1.225 to 1.225 > 1.025.
      • Level 2
        • Cost decreased from CashScript error: No such module "Money". to CashScript error: No such module "Money"..
      • Level 3
        • Cost decreased from CashScript error: No such module "Money". to CashScript error: No such module "Money"..
        • Firerate decreased from 1.225 > 0.825 to 1.025 > 0.625.
      • Level 4
        • Cost increased from CashScript error: No such module "Money". to CashScript error: No such module "Money"..
        • Damage increased from +0 to +1.
        • Firerate decreased from 0.825 > 0.425 to 0.625 > 0.325.
  • 23 May 2024 - v1.23.0
  • 21 June 2024 - v1.25.0
  • 2 August 2024 - v1.27.0
  • 9 August 2024 - v1.27.5
  • 16 October 2024 - v1.36.0
    • Level 4 upgrade name changed from Double Tap to Akimbo Handguns.
  • 23 October 2024 - v1.37.0
  • 13 November 2024 - v1.41.0
  • 26 March 2025 - v1.58.0
    • Statistical changes:
      • Base
        • Cost decreased from CashScript error: No such module "Money". to CashScript error: No such module "Money"..
        • Firerate decreased from 1.225 to 1.125.
      • Level 1
        • Cost increased from CashScript error: No such module "Money". to CashScript error: No such module "Money"..
        • Firerate changed from 1.225 > 1.025 to 1.125 > 0.825.
      • Level 2
        • Cost decreased from CashScript error: No such module "Money". to CashScript error: No such module "Money"..
      • Level 3
        • Cost increased from CashScript error: No such module "Money". to CashScript error: No such module "Money"..
        • Damage increased from +4 to +6.
        • Firerate increased from 1.025 > 0.625 to 0.825 > 0.725.
      • Level 4
        • Cost increased from CashScript error: No such module "Money". to CashScript error: No such module "Money"..
        • Damage increased from +1 to +2.
        • Firerate increased from 0.625 > 0.325 to 0.725 > 0.325.
  • 9 April 2025 - v1.60.0
    • Offense role added.
  • 9 July 2025 - v1.70.0
  • 23 July 2025 - v1.71.0
    • Statistical changes (PVP):
      • Base
        • Cost increased from CashScript error: No such module "Money". to CashScript error: No such module "Money"..
        • Damage increased from 1 to 3.
        • Range increased from 12 to 14.
        • Firerate decreased from 1.125 to 0.925.
      • Level 1
        • Cost increased from CashScript error: No such module "Money". to CashScript error: No such module "Money"..
        • Damage increased from +0 to +1.
        • Range increased from +0 to +1.
        • Firerate changed from 1.125 > 0.825 to 0.925.
      • Level 2
        • Cost increased from CashScript error: No such module "Money". to CashScript error: No such module "Money".
        • Damage increased from +1 to +4.
        • Range decreased from +2 to +1.
        • Firerate changed from 0.808 to 0.925 > 0.775.
      • Level 3
        • Cost increased from CashScript error: No such module "Money". to CashScript error: No such module "Money"..
        • Range increased from +0 to +2.
        • Firerate changed from 0.825 > 0.725 to 0.775 > 0.525.
      • Level 4
        • Cost increased from CashScript error: No such module "Money". to CashScript error: No such module "Money"..
        • Damage increased from +2 to +4.
        • Range decreased from +2 to +0.
        • Firerate changed from 0.725 > 0.375 to 0.525 > 0.325.
  • 6 August 2025 - v1.72.0
    • Statistical changes (PVP):
      • Level 3
        • Cost increased from CashScript error: No such module "Money". to CashScript error: No such module "Money"..
        • Range decreased from +2 to +1.
      • Level 4
        • Damage decreased from +4 to +2.
  • 4 October 2025 - v1.76.2b
  • 20 December 2025 - v1.83.0a
  • 11 March 2026 - v1.86.0
    • Statistical changes (Regular):
      • Base
        • Cost decreased from CashScript error: No such module "Money". to CashScript error: No such module "Money"..
        • Firerate decreased from 1.125 to 1.025.
      • Level 1
        • Firerate changed from 1.125 > 0.825 to 1.025 > 0.775.
      • Level 2
        • Cost increased from CashScript error: No such module "Money". to CashScript error: No such module "Money".
        • Damage increased from +1 to +2.
      • Level 3
        • Cost increased from CashScript error: No such module "Money". to CashScript error: No such module "Money"..
        • Damage increased from +4 to +5.
        • Firerate changed from 0.825 > 0.725 to 0.775 > 0.625.
        • Range increased from +0 to +2.
      • Level 4
        • Cost decreased from CashScript error: No such module "Money". to CashScript error: No such module "Money"..
        • Damage decreased from +2 to +0.
        • Firerate changed from 0.725 > 0.375 to 0.625 > 0.325.
        • Range decreased from +2 to +0.

Notes

  1. Expired.
  2. Obtained by purchasing a Scout Plush.
  3. Limited time skin obtainable between the 1st of April 2024 and 7th of April 2024.
  4. 4.0 4.1 Not via Sandbox mode.


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