User blog:EeTheGlitcher/Remastered Skincrate
- "Special skins for: Scout, Military Base, Commander, Cowboy, Engineer."
- ―Inventory Description
Description
editThe Altered Skincrates is a skincrate that grants one of six Altered skins which come with a Altered Perk. It costs 1,250, being the only skincrate costing gems. Altered Perks make towers have a different purposed and grant new abilities. Each skin in this skincrate can appear in the daily skin store. Uniquely, unlike all other skincrates, each skin in this skincrate has its own cost. The Altered Scout skin costs 2,000, the Altered Military Base and Altered Crook Boss skins cost 2,500, the Altered Commander and Altered Cowboy skins cost 3,000, and the Altered Engineer costs 3,250.
However, towers with both Golden Perk and Altered Perk cannot be active at the same time.
Appearance
editThe Altered Skincrate is a purple Golden Crate.
Additional Info
editI might make a more detailed page with each Altered Perk tower, but right now I'm just gonna describe the changes.
- Altered Scout
- Scout becomes a disposable tower, being able to be placed on the path, and placement limit varies on the placement cap of towers (ex: placement limit of 40 towers allows you to have 40 Altered Scouts). This tower is relatively aimed to be early-mid game, but can become a semi-DPS option if you have enough cash.
- The tower is upgraded through menus.
- Scout becomes a disposable tower, being able to be placed on the path, and placement limit varies on the placement cap of towers (ex: placement limit of 40 towers allows you to have 40 Altered Scouts). This tower is relatively aimed to be early-mid game, but can become a semi-DPS option if you have enough cash.
- Altered Military Base
- Military Base acts rather similar to that of Elf Camp, however is aimed to be a mid-late tower with supportive abilities.
- Spawning various units on the path:
- Soldier; poor dps, decent range, average spawn rate.
- Sniper; high dps, low health, massive range, long spawn rate.
- Shotgunner; poor single-dps, decent crowd control, poor range, short spawnrate.
- Captain; mild DPS, decent range, mainly support (increases damage and firerate by 10%), long spawn rate.
- Spawning various units on the path:
- At level 3+, allows users to use "Deploy" which summons a helicopter that deploys a group of units for 40s. After the timer is up, the helicopter returns and takes away the units.
- Military Base acts rather similar to that of Elf Camp, however is aimed to be a mid-late tower with supportive abilities.
- Altered Crook Boss
- More Eco-based tower
- Altered Cowboy
- Cowboy becomes more a DPS tower and a ability to deal double damage for a brief moment, still uses the ammo system.
- Altered Commander
- Commander becomes a more unit-focused tower, decreasing spawn times of towers by 10%-20% and gains an ability to buff all units DPS. Later gains the ability to summon a helicopter, which can be used to relocate towers.
- Altered Engineer
- Engineer becomes a specialist, being able to choose between different types of sentries.
- Offense; A long range, slow fireate unit
- Defense;
- Support;
- Engineer becomes a specialist, being able to choose between different types of sentries.
Skins
editJust pretend they have cool designs that are all purple and stuff.
| Altered Perk | Scout | Military Base | Crook Boss | Cowboy |
|---|---|---|---|---|
| Rarity | Altered | Altered | Altered | Altered |
| Cost | 2,000 | 2,500 | 2,500 | 3,000 |
| Tower | Scout | Crook Boss | Pyromancer | Minigunner |
| Altered Perk | Commander | Engineer | ||
| Rarity | Altered | Altered | ||
| Cost | 3,000 | 3,250 | ||
| Tower | Cowboy | Soldier |