Legacy
Modifier • Narrator
Sandbox Only Content

Legacy is content only available through the Sandbox mode.
It is not accessible anywhere else in the game.

Replaces enemies with legacy variants.
―In-Game Description

Description

Legacy is a modifier which replaces modern enemies with their legacy variants. It appears in a few Sandbox exclusive modes, these being Golden mode, Legacy Fallen mode and Legacy Molten mode.

Effects

When activated, Legacy will replace any enemy with a legacy variant into that variant. This, however, only applies to enemies which have an identically named enemy in the legacy category, and they will be replaced regardless if they are even meant to be the same enemy or not. For example, the modern Fallen Soul will be replaced by the legacy Fallen Soul, even though these two are very different from each other in functionality, visually and in purpose, meanwhile the Hazmat will not be replaced by the Hazard, despite the Hazmat being the replacement for it.

This modifier also allows certain abilities to work as intended. For example, without the Legacy modifier, the Void Reaver's Void Slam will not summon regular Souls. However with the modifier active, it will spawn Souls from hit towers as expected. This is because in Sandbox mode, legacy enemies who normally summon legacy enemies will, by default, attempt to summon in a modern version of that default by force, even if a modern version does not exist or only exists without proper models. This means the enemy will be summoned and sometimes will even use its abilities, but it has no model. Having Legacy active prevents this from happening.

Trivia

  • The icon for this modifier was taken from this wiki, with the photo being captured and uploaded by Sofiasean560.

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