User blog:TDSEpikMan/Waste Water Event

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<infobox>

 <title source="title1"><default>User blog:TDSEpikMan/Waste Water Event</default></title>

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</group> </infobox>

Description

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The Waste Water Event is an event concept on the Tower Defense Simulator Wiki. It would reward nothing until July 9, 2025, where it rewarded the Water Sprayer Tower and the Virus Engineer skin.

The event started on June 14th, 2025 at 12:00 PM UTC and ended on August 28th, 2025 at 12:00 PM UTC.

Cash was only gained if an enemy was killed, or in some cases, damaged by a specific amount of health. Additionally, the amount gained was a set amount of cash, which was not always equal to the enemy's health. In solo, you received 100% of the cash when an enemy was killed, or if it was damaged enough. With each additional player, this decreased by 12.5%, which meant that in a quad, you only got 50% of the cash. This amount was distributed between players based on how much damage they dealt. However, if a player did not deal any damage, they would receive 0%. If it was a decimal, it got rounded up or down depending on the decimal value. If it was at least 0.5, it got rounded up. If it was less than 0.5, it got rounded down.

Enemies increase their health by 15% with each wave due to the Mutation modifier.

There is a legacy version of this concept, although the option to view it is currently unavailable.

Design & Path

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Tropical Isles is an archipelago, with one small island, one large island and multiple small rocks scattered across the ocean. Each island has palm trees, small rocks, cliffs with grass that can be used as cliff spots and multiple grass patches. A red ship can be seen docked near the island, next to a wooden bridge.

The yellow stone path starts and ends at two caves. It takes two long meanders, avoiding the natural environment.

Rewards

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Rewards are calculated as:

Coins Reward EXP Reward
Error creating thumbnail: File missing 0 ÷ (1 + [(25 ÷ Current Wave) - 1]^1.3) + Error creating thumbnail: File missing 750 (Triumph Only) Error creating thumbnail: File missing 100 EXP ÷ (1 + [(25 ÷ Current Wave) - 1])

Badges

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There is a badge that you can obtain when playing this event, which may have additional rewards alongside them. These are:

Summer 2025
✖ UNOBTAINABLE
Triumph Waste Water! I wonder what the Wastewalkers are doing here...


players earned this

Wave Structure

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Tropical Isles had one wave bonus. The wave bonus was calculated as:

From Waves 1–30:
Error creating thumbnail: File missing$100 + ([Waves Completed + 1] × Error creating thumbnail: File missing$125)^1.25

Enemies

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Waste Water
Wave 1
Haste Waste
Wave 1
Steaming Water
Wave 3
Water Heater
Wave 4
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Abnormal Water
Wave 5
Water Armor
Wave 6
Frozen Water
Wave 9
Sewage Waste
Wave 11
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Time-Bomb Water
Wave 13
Dense Water
Wave 16
Sparkling Water
Wave 18
Water Sparkle
N/A[1]
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Icicle Warrior
Wave 20
Swamp Water
Wave 23
Water Charge
Wave 25
Bubbles
Wave 25[2]

The waves in Waste Water could not be skipped. They follow these timings:

Waves Wave Timer
1-7 0:50
8-15 1:25
15-19 1:50
20-24 2:25
25

Bolded names indicate an enemy type's debut.
An ellipsis (...) indicates the delay from one enemy to another is longer then 5 seconds.
A capital X indicates the spawn delay from one enemy is shorter than 0.5 seconds.
A hyphen inbetween the spawn amount (1-x) indicates the spawn delay from one enemy is longer than 1 second.
A hyphen next to the number amount (-1x) indicates the enemy starts spawning before the previous enemy has finished spawning in its set of enemies.

Wave Structure
Wave Dialogue Enemy Type & Amount
1
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I guess the God Cube can control anything, huh? Looks like we got Wastewalkers coming, get ready. 2x Waste Water, 3x Haste Waste, 2x Waste Water
2 - 5x Haste Waste, 2x Waste Water
3 - 7x Waste Water, 1x Steaming Water
4
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Water Heaters incoming, they heal the enemies around them so don't take them lightly. 2x Steaming Water, -8x Waste Water, 1x Water Heater
5 - 6x Abnormal Water
6
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Armored enemies are coming, they work as tanky, fast enemies that rush to the frontlines to protect their other allies. 15x Waste Water, 3x Water Armor (Nimble)
7 - 5x Water Armor, 8x Haste Waste (Bloated, Nimble), 10x Waste Water, 3x Steaming Water, 7x Haste Waste
8 - 5x Steaming Water, 4x Water Armor, 2x Waste Heater, 4x Water Armor
9 - 4x Steaming Water (Nimble), 1x Frozen Water (Bloated, Boss), 8x Abnormal Water, 5x Water Armor
10 - 1x Frozen Water, 10x Water Armor, 6x Abnormal Water, 1x Frozen Water, 1x Water Heater, 6x Steaming Water, 1x Frozen Water
11
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Is that... just a pile of moving garbage goo? 1x Sewage Waste (Nimble), 2x Sewage Waste, 9x Water Armor, 3x Haste Waste (Tank), 3x Frozen Water
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They're just finding anything to attack us...
12 - 15x Abnormal Water (Nimble), 3x Frozen Water (Nimble), 1x Sewage Water (Nimble), 12x Steaming Water (Nimble), 1x Water Heater (Bloated, Nimble), 10x Water Armor (Nimble), 1x Frozen Water (Nimble)
13
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Oh great, now they're sending water blobs with BOMBS on them too! 30X Haste Waste (Bloated, Nimble, Corpse), 1x Time-Bomb Water (Aggro), 30X Haste Waste (Bloated, Nimble, Corpse), 4x Sewage Waste
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Focus ALL of your attention to that thing! We can't let it get too close to our base!
14 - 2x Time-Bomb Water, 5x Steaming Water, 3x Frozen Water, 2x Sewage Waste, 10x Abnormal Water, 2x Time-Bomb Water, 5x Steaming Water, 3x Frozen Water, 2x Sewage Waste, 10x Abnormal Water, 2x Time-Bomb Water
15 - 5x Frozen Water (Nimble), 16x Water Armor, 5x Sewage Waste, 7x Frozen Water, 25x Abnormal Water, 8-x Water Heater (Bloated, Nimble), 12x Steaming Water, (Nimble), -2x Time-Bomb Water
16 - 2x Time-Bomb Water (Nimble), 1x Dense Water (Boss), 8-x Steaming Water (Bloated, Aggro), 2x Time-Bomb Water, 10x Abnormal Water, 12x Steaming Water (Hidden)
17
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Prepare for a big push this wave! They're not holding back now, are they? 20x Water Armor, 7x Frozen Water, 5x Sewage Water, 3-x Time-Bomb Water, -1x Dense Water, 12x Abnormal Water (Aggro), 10x Water Heater, 20x Water Armor
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No matter the size of hordes, we'll still be victorious!
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Right?
18
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I can't even make out what that thing is! 3x Time-Bomb Water, 1x Dense Water, 9x Frozen Water, 1x Sparkling Water, 15x Water Armor
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Regardless, you know what to do. Take them out, and leave nothing behind!
19 - 3x Dense Water, 5-x Time-Bomb Water (Bloated, Nimble, Health Regen, Aggro), 25x Water Armor, 8x Frozen Water, 15x Abnormal Water (Nimble), 8x Sewage Waste, 2x Time-Bomb Water (Slime)
20 - 2-x Icicle Warrior ... 8x Sewage Waste, 30x Water Armor, 10x Frozen Water, 32x Haste Waste (Nimble, Tank), 1x Water Heater, 5x Dense Water, 1x Sparkling Water
21 - 1x Icicle Warrior ... 1x Frozen Water (Aggro), 1x Sparkling Water, 1x Sewage Waste (Bloated, Nimble, Health Regen), 1x Frozen Water (Aggro), 1x Water Heater (Bloated), 1x Frozen Water (Aggro), 10x Water Armor (Bloated, Nimble, Freeze Immune), 1x Time-Bomb Water ... 1x Icicle Warrior (Bloated)
22 - 35x Water Armor (Bloated), 10x Frozen Water, 12x Time-Bomb Water (Nimble), 15x Abnormal Water (Bloated, Nimble), 2x Sparkling Water, 10x Sewage Waste, 1x Water Heater, 20-x Steaming Water (Bloated, Aggro, Corpse)
23
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Is that a ... Swamper? 7x Dense Water, 3x Swamp Water, 5x Dense Water, 12x Sewage Waste, 20x Water Armor, 8x Frozen Water, 10x Time-Bomb Water, 30X Abnormal Water (Nimble), 1x Sparkling Water, 10x Waste Water (Bloated, Nimble, Health Regen, Aggro, Slime, Corpse, Freeze Immune), 5x Sewage Waste, 1x Sparkling Water, 1x Icicle Warrior, 25x Water Armor
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Looks like it, you know the drill, team.
24 - 2x Swamp Water, 10x Sewage Waste, 10x Dense Water, 10x Time-Bomb Water, 2x Icicle Warrior, 2x Sparkling Water, 50x Water Armor, 10x Water Heater (Nimble, Aggro), 15x Frozen Water, 30x Steaming Water (Bloated, Nimble, Corpse), 1x Sparkling Water, 1x Swamp Water, 5x Time-Bomb Water, 20x Water Armor, 5x Dense Water, 16x Frozen Water, 1x Swamp Water, 2x Sparkling Water
25
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For something just water, that is surely a big one. 30X Water Armor, -1x Water Heater (Tank) ... 1x Sparkling Water, 1x Swamp Water, 1x Sewage Waste (Bloated), 1x Icicle Warrior (Bloated), 1x Time-Bomb Water (Bloated, Nimble, Aggro), 1x Water Charge, 8x Bubbles, 8x Sewage Waste (Nimble), 10x Time-Bomb Water (Aggro), 2x Frozen Water (Bloated)
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This is the final stretch, don't fail us now, team!

Trivia

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  • This event got its name from a Soundtrack with the same name.
  • Wastewalker and Wasterunner are purposefully in this event due to its name, Waste Water Event.
    • They look, and are out of place intentionally.
  • Swamp Water is based on Swamper.
  • The creator of this concept has not transitioned their Water Event Concept from their Notes to Google Docs.
    • This is because the creator knows there's no point, as it won't be viewed anyways.
  • The original concept made was instead gonna be a Summer Event Concept called the Sparkling Sun Event, but was scrapped due to the event being too complicated and the boss, being "The Sun", having too many abilities, being eleven.
  • This event concept could've used enemies from the creator's Summer Event Concept, but it was a scrapped idea.
  • Time-Bomb Water is slightly based on Explosive Ducky from the Ducky Revenge Event.
  • Dense Water's stats is based on Fallen Giant's old statistics, with an addition of shield health.
    • As a result, the wave structures are the same, the only difference being the enemies.
  • Sparkling Water is slightly based on Super Slime.
  • Icicle Warrior slightly copies Fallen Tank.

Enemy Statistics

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Update History

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  • July 8, 2025 - W.I.P.
    • Concept created.
    • Changes for the following enemies:
      • Water renamed to Waste Water.
      • Hasty Water renamed to Haste Waste
      • Steamed Water renamed to Steaming Water.
      • Poisoned Water renamed to Abnormal Water.
        • As there was an enemy in the legacy concept also called Abnormal Water, it is no longer in this event.
      • Armored Water renamed to Water Armor.
      • Sewage Water renamed to Sewage Waste.
      • Time Bomb Water renamed to Time-Bomb Water.
      • Icicle Warrior, Swamp Water, and Bubbles are now added to the current concept as new enemies.
  • July 9, 2025 - v1.0.0
    • Concept completed.
    • Water Charge's health increased from 350,000 to 600,000.
    • Water Charge's speed increased from Slow (1.85) to Below Average (2.875).

Notes

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  1. Does not appear naturally, it can only be spawned by the Sparkling Water.
  2. Can be spawned by the Water Charge.