Freezer
<infobox>
<title source="title"><default>Freezer</default></title>
<image source="image"></image> <panel> <section> <label>Static</label> <image source="image-static"> </image> </section> <section> <label>Dynamic</label>
<format></format> </section>
</panel> <label>Unlock Cost</label> <label>Golden Perk Cost</label> <label>Tower Cost</label> <label>Level Requirement</label> <label>Role</label> <format>Defense </format> <label>Placement</label> <label>Placement Limit</label> <group collapse="open"> <header>Statistics</header> <panel> <section> <label>Regular</label> <label>Base Cost</label> <label>Base Selling Cost</label> <label>Base Damage</label> <label>Damage Method</label> <label>Base Firerate</label> <label>Base Range</label> <label>Base Income</label> <label>Base Spawnrate</label> <label>Hidden Detection</label> <label>Lead Detection</label> <label>Flying Detection</label> <label>Immunities</label> <label>Placement Footprint</label> <format>Average (1.5) </format> </section> <section> <label>PVP</label> <label>Base Cost</label> <label>Base Selling Cost</label> <label>Base Damage</label> <label>Damage Method</label> <label>Base Firerate</label> <label>Base Range</label> <label>Base Income</label> <label>Base Spawnrate</label> <label>Hidden Detection</label> <label>Lead Detection</label> <label>Flying Detection</label> <label>Immunities</label> <label>Placement Footprint</label> <format>{{{pvp_footprint}}} </format> </section> </panel> </group> <group collapse="closed"> <header>Evolution</header> <label>Evolved From</label> <format>{{{evolved_from}}}</format> <label>Evolves Into</label> <label>Evolution Levels</label> <label>Base Exp</label> <label>Growth Rate</label> <label>Skip Cost</label> <format>Robux {{{skip_cost}}}</format> </group> <group collapse="closed"> <header>Audio</header> </group> <group collapse="closed"> <header>Tooltips</header> </group>
</infobox> Template:QuoteContainer
Description
The Freezer is an intermediate support tower that, as the name suggests, freezes certain enemies. It can be bought in the store for Coin 650.
The Freezer targets a single enemy and fires a Frost Ray, chilling the enemy and slowing it down. The chillness slowness effect stacks with each hit multiple times. Starting from Level 2, it can freeze enemies. When the chillness slowness effect is higher than the max slowdown, the enemy will be frozen, which generally when targeting a single enemy takes four or five shots. Larger enemies will be frozen for a shorter amount of time than average sized enemies. Enemies with Freeze Immunity also cannot be frozen, slowed down or have their defense dropped by the Freezer.
At Level 3+, the Freezer becomes a burst tower. This makes it fire quickly in bursts, with a short delay between them. Additionally, at Level 3+, it drops defense by 10% every tick. It can only decrease an enemy's defense by 33%. For example, if an enemy has 50% defense, it will be decreased by 16%.
Due to the Freezer's low DPS capabilities, it should not be relied on for dealing damage. Instead, it should be used mainly for its freezing and staling capabilities. Therefore, this tower is mostly considered as a support tower.
Upgrades
Ability
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer". narrator-150">
Throws a frost grenade that freezes up to five enemies for 6 seconds in an explosion radius of 6.
[[Script error: No such module "StripNaked".|150px|center]]
Stats Table
To see all the previous statistics of this tower, see the history page, while for the statistics without the Firerate Bug, visit the Firerate Bug page.
Skins
To see all the upgrades of a skin, see the gallery page.
| File:KRDFFreezer0.png | File:KRMCFreezer0.png | File:KRIcyTeaFreezer0.png | File:FoamFreezerNew0.png | |
| Skin | Template:Colour | Template:Colour | Template:Colour | Template:Colour |
| Rarity | Template:Colour | Template:Colour | Template:Colour | Template:Colour |
| Daily Store Cost | Robux 85 | Robux 105 | N/A | N/A |
| Obtained From | Premium Skincrate | Premium Skincrate | Code: ICYFREEZE[1] |
Roblox Code[2] |
| File:CFreezer0.png | File:FrostLegionFreezer0.png | File:Vendor LV0.png | File:PolarBearFreezer0.png | |
| Skin | Template:Colour | Template:Colour | Template:Colour | Template:Colour |
| Rarity | Template:Colour | Template:Colour | Template:Colour | Template:Colour |
| Daily Store Cost | N/A | N/A | N/A | N/A |
| Obtained From | Krampus' Revenge Season | Operation I.C.E Regular Battle Pass | Surf & Turf Premium Battle Pass | The Final Act Regular Battle Pass |
Strategy
- The Freezer can be used early on to deal with lower health enemies that spawn by placing down multiple Level 1 Freezers, though there are much better options for this.
- Other towers should be used against higher health enemies like the Elite Abnormal.
- Later on, it does not have enough DPS to handle other enemies, due to their much higher health.
- The Freezer can be very effective at slowing down enemies, especially at Level 3+, as its burst count allows it to freeze an enemy in a single burst.
- It can be very effective at slowing down fast average-sized enemies, like the Fallen Rusher or Bolt.
- It is much less effective against bigger enemies like the Fallen Giant, as freeze time is reduced on larger enemies. It also cannot freeze or slowdown freeze immune enemies.
- While it cannot freeze Bosses as they are immune to freeze by default, they are not immune to the chillness slowdown effect unless they have the Freeze Immunity. However, Bosses are slowed down by much less than regular enemies.
- It can be very effective at slowing down fast average-sized enemies, like the Fallen Rusher or Bolt.
- The Freezer's defense dropping ability can be useful for decreasing an enemy's defense, allowing your towers to deal more damage to it.
- However, do note that as the defense dropping happens when an enemy is frozen or slowed down. Because of this, freeze immune enemies cannot have their defense dropped.
- The defense drop can stack with other towers, such as the Pyromancer, Electroshocker or Jester, allowing you to remove all of an enemy's defense.
- Do note that only a burn defense dropping tower and a poison defense dropping tower, like the Pyromancer or Toxic Gunner are required to do this. The Freezer can still be used to speed up the process.
- However, the Freezer's defense drop does not stack with other freeze defense dropping sources, such as the Frost Blaster's and Cryomancer's defense drop.
- Unlike some other towers that slow down enemies, the Freezer has no placement limit.
- This means that, theoretically, you can easily stop a decent number of enemies from progressing for a long time.
- It is recommended to have multiple Level 3-4 Freezers set to Random, as this allows them to slow down the highest amount of enemies.
- The Freezer is especially useful when paired with towers that have long charge-up times or a high firerate.
- One example would be pairing the Freezer with the Accelerator.
- The Freezer can be quite useful when combined with towers that can deal damage to multiple enemies, such as the Demoman, Mortar or Rocketeer as it can cluster up a group of enemies. This allows these towers to damage more enemies within their fixed attack radius.
- The Freezer's Frost Grenade ability is quite effective against crowds of enemies, due to it being able to freeze five enemies at once and freezing them for longer than with its regular attack.
- While it does freeze enemies for a longer amount of time, it is not recommended to use it on singular enemies as it has a hefty 15 second cooldown.
- This can be somewhat mitigated by having multiple Level 4 Freezers.
- This ability should not be used on enemies with Freeze Immunity, as it will do nothing on them, wasting the ability.
- While it does freeze enemies for a longer amount of time, it is not recommended to use it on singular enemies as it has a hefty 15 second cooldown.
Trivia
- When the game was in Alpha, this tower's upgrade description was, "sans ice gun".
- Before the MEGA Update, the Freezer had an ability called Ice Drop, which dropped ice on the first enemy within the Freezer's range. This froze all enemies within a 10 stud radius for 6 seconds (except major bosses and those immune to the Ice Drop). It used to cost CashScript error: No such module "Money". and had a 75 second cooldown.
- This ability was unusable against enemies under a roof since the drop would never collide with them. This did not apply to Crystal Cave as that roof was non-collidable.
- The Freezer's Ice Drop was able to freeze the Gold Titan and Molten Boss prior to the 15th of August 2019.
- Before the Overhaul Update, the Freezer had another ability called Ice Age which froze all enemies around the Freezer in a 10-stud radius for about 3 seconds. It had a 30 second cooldown.
- Additionally, the Freezer gained the Frost Mark at Level 3. It slowed enemies down by about 20% for a short duration after they had thawed.
- Any enemy with the Frost Mark effect could not be frozen by the Freezer. This included the Frost Blaster's Frost Mark.
- This was seemingly replaced by the Frost Grenade ability.
- Additionally, the Freezer gained the Frost Mark at Level 3. It slowed enemies down by about 20% for a short duration after they had thawed.
- Prior to the MEGA Update, the Freezer fired in bursts, similar to the Soldier, except that it targeted different enemies with every shot within a burst.
- If there was only one enemy in range of the Freezer, then it would target that enemy only once.
- However, if an enemy had Basic Freeze Immunity, then the Freezer could target those enemy multiple times.
- This burst functionality would later be re-added in the Krampus' Revenge Update, though it would target an enemy based on its targeting.
- Prior to the Overhaul Update, the Freezer fired an explosive ice projectile which could freeze multiple enemies.
- After the 24th of December 2019, the Freezer was the only explosive tower to have direct damage.
- This meant that it could deal damage to a targeted enemy that had explosive immunity (like the Golden) but could not deal damage to other enemies with explosive immunity if they were not the intended target.
- This meant that the total damage was effectively doubled for the targeted enemy, if they were caught in the projectile explosion.
- This meant that it could deal damage to a targeted enemy that had explosive immunity (like the Golden) but could not deal damage to other enemies with explosive immunity if they were not the intended target.
- After the 24th of December 2019, the Freezer was the only explosive tower to have direct damage.
- This tower may be loosely based on the Ice Monkey from Bloons Tower Defense as well as the Cryo-Gunner from Tower Battles.
- The original Level 1 upgrade name is a reference to R2DA's Frost Knuckles.
- Prior to the 5th of May 2023, the Template:Colour skin decreased the Freezer's placement footprint. It was the only skin that could decrease the tower's placement footprint.
- It was also one of the only skins in the game to change a tower in any other way than its appearance at the time, with the other being Template:Colour Turret.
- When the third act of the Lunar Overture Event released, the Freezer, alongside all other freezing towers, were able to permanently stop enemies from moving, making them ridiculously strong. This, however, was fixed few hours later.
- Before the Krampus' Revenge Update, the Freezer was a Starter tower.
- The Level 4 upgrade name is a reference to the Ull's Arrow from Call of Duty.
Update History
For previous cosmetic variations, see the gallery page.
- 24 June 2019 - BETA v1.2.0
- Freezer added.
- Template:Bug Freezer is prone to errors.
- 14 August 2019 - BETA v1.9.3
- Template:Bugfix Freezer is no longer prone to errors.
- 15 August 2019 - BETA v1.10.0
- Ice Drop is no longer able to affect major bosses.
- 13 October 2019 - Release v1.0.0
- Upgrade names added.
- Now uses the new projectile and explosive system.
- No longer is a burst tower.
- Statistical changes:
- Base
- Range changed from 8 to 10.
- Cooldown removed (was 3).
- Firerate increased from 0.25 to 3.05.
- Freeze time increased from 0.35 to 0.75.
- Explosion range of 3 added.
- Level 2
- Burst removed (was 1 > 2).
- Firerate changed from 0.25 to 3.05 > 2.3.
- Level 3
- Hidden Detection removed.
- Freeze time changed from 0.35 > 0.5 to 0.75.
- Now gains Frost Mark (passive ability that slows enemies after being hit).
- Level 4
- Burst removed (was 2 > 3).
- Freeze time changed from 0.5 > 0.75 to 0.75.
- Firerate changed from 0.25 to 2.3 > 0.65.
- Cooldown removed (was 3 > 2.25).
- Level 5
- Ability changed from Ice Drop to Ice Age.
- Base
- New skin: Template:Colour
- Upgrade names added.
- 26 January 2020 - Release v1.6.1
- New skin: Template:Colour
- 18 March 2020 - Release v1.8.0
- Statistical changes:
- Level 2
- Damage decreased from +2 to +1.
- Template:Bug This was not changed in the upgrade description.
- Range decreased from +2 to +1.
- Template:Bug This was not changed in the upgrade description.
- Damage decreased from +2 to +1.
- Level 3
- Damage decreased from +3 to +1.
- Template:Bug This was not changed in the upgrade description.
- Damage decreased from +3 to +1.
- Level 4
- Firerate changed from 2.3 > 0.65 to 2.3 > 1.05.
- Template:Bug This was not changed in the upgrade description.
- Firerate changed from 2.3 > 0.65 to 2.3 > 1.05.
- Level 2
- Statistical changes:
- 26 May 2020 - Release v1.11.0
- New skin: Template:Colour
- Template:Bug Template:Colour skin decreases tower placement footprint.
- 29 October 2020 - Overhaul v1.0.0
- Unlock cost decreased from Coin 1,000 to Coin 800.
- No longer fires an explosive projectile.
- Freeze mechanic changed.
- Firerate decreased due to the Firerate Bug being made less severe.
- Skin rarity added to Basic Skincrate and Premium Skincrate skins.
- Statistical changes:
- Base
- Level 1
- Freeze time changed from 0.75 to 0.8 > 1.35.
- Level 2
- Level 3
- Level 4
- Level 5
- Template:Bug Level 3 upgrade description does not list that the Freezer gains defense dropping.
- 8 May 2021 - Overhaul v1.3.0
- Statistical changes:
- Level 3
- Defense dropping changed from 1 to 5%.
- Level 5
- Defense dropping changed from 2 to 10%.
- Level 3
- Template:Bug If the Freezer freezes an enemy that was slowed down by the Toxic Gunner, that enemy has a chance to stop moving completly until it is frozen again, with slower enemies being more likely to be affected.
- Statistical changes:
- 12 March 2022 - v1.1.0
- Firerate decreased due to the Firerate Bug being made less severe.
- Statistical changes:
- Base
- Firerate decreased from 3.03 to 3.025.
- Level 4
- Firerate changed from 3.03 > 1.53 to 3.025 > 1.525.
- Level 5
- Firerate changed from 1.53 > 1.03 to 1.525 > 1.025.
- Base
- Template:Bugfix The Freezer can no longer make an enemy stop moving completly, if it freezes that enemy while it is being slowed down by the Toxic Gunner.
- 30 September 2022 - v1.4.0
- New skin: Template:Colour
- 21 December 2022 - v1.6.0
- Skin rarity added to all skins.
- Template:Colour skin rarity changed from Template:Colour to Template:Colour.
- 21 March 2023 - v1.6.3e
- Template:Bugfix Level 3 upgrade description now lists that the Freezer gains defense dropping.
- 5 May 2023 - v1.7.2
- Template:Bugfix Template:Colour no longer decreases tower placement footprint.
- 28 October 2023 - v1.9.0
- The Freezer can no longer freeze enemies if it was set on fire by a tower.
- 12 November 2023 - v1.9.0l
- Template:Bug Freezer permanently stops enemies from moving after being frozen.
- 12 November 2023 - v1.9.0m
- Template:Bugfix Freezer does not permanently stop enemies from moving after being frozen anymore.
- 21 December 2023 - v1.11.0
- Category changed from Starter to Intermediate.
- Unlock cost increased from Coin 800 to Coin 1,600.
- Now applies a chill slowness effect when hitting an enemy, only freezing them when slowdown is higher than max slowdown.
- Now drops defense every tick while an enemy is slowed down or frozen instead of dropping it on hit.
- Statistical changes:
- Base
- Damage increased from 0 to 1.
- Range increased from 8 to 10.
- Firerate decreased from 3.025 to 0.625.
- Freeze time increased from 0.8 to 1.5.
- Max Slowdown of 45% added.
- Slowdown per Shot of 15% added.
- Burst of 1 added.
- Cooldown of 0 added.
- Cost increased from CashScript error: No such module "Money". to CashScript error: No such module "Money"..
- Level 1
- Level 2
- Damage increased from +0 to +1.
- Range decreased from +2 to +0.
- Freeze Time changed from 1.35 to 1.5 > 2.
- Defense dropping changed from 0% to 10%.
- Max defense dropping changed from 20% to 33%.
- Cost increased from CashScript error: No such module "Money". to CashScript error: No such module "Money"..
- Renamed from Frost Vision to Bundled Up!.
- Level 3
- Damage decreased from +2 to +0.
- Firerate changed from 3.025 to 0.625 > 0.15.
- Burst change of 1 > 4 added.
- Burst Cooldown change of 0 > 1 added.
- Max Slowdown change of 60% > 75% added.
- Slowdown per Shot change of 20% > 25% added.
- Defense dropping changed from 5% to 10%.
- Cost increased from CashScript error: No such module "Money". to CashScript error: No such module "Money"..
- Renamed from Cold Snap to Arctic Soldier.
- Cost decreased from CashScript error: No such module "Money". to CashScript error: No such module "Money"..
- Level 4
- Damage increased from +0 to +1.
- Range increased from +0 to +2.
- Firerate changed from 3.025 > 1.525 to 0.15 > 0.125.
- Hidden Detection added.
- Burst change of 4 > 7 added.
- Frost Grenade ability added.
- Cost increased from CashScript error: No such module "Money". to CashScript error: No such module "Money"..
- Renamed from Arctic Commando to Frost Bite!.
- Level 5 removed
- Statistics:
- Name: Subzero Hero
- Cost: CashScript error: No such module "Money".
- +2 Damage
- 1.525 > 1.025 Firerate
- 1.35 > 1.5 Freeze Time
- 10% Defense Dropping
- Statistics:
- Base
- New skin: Template:Colour
- Template:Bug Freezer's Level 4 description includes the slowness changes from Level 3.
- Template:Bug Burst is higher than intended by 1 at Level 3-4.
- 21 June 2024 - v1.25.0
- Template:Bug Damage is no longer boosted by Damage Buffs.
- 2 August 2024 - v1.27.0
- Template:Bugfix Damage is now boosted by Damage Buffs.
- 23 October 2024 - v1.37.0
- Freezer now can freeze enemies that are set on fire.
- 16 December 2024 - v1.46.0
- New skin: Template:Colour
- 15 January 2025 - v1.49.0
- Statistical changes:
- Base
- Firerate decreased from 0.625 to 0.525.
- Range increased from 10 to 12.
- Max Slowdown increased from 45% to 50%.
- Slowdown per Shot decreased from 15% to 10%.
- Slowdown Time increased from 3 to 5.
- No longer freezes, moved to Level 2.
- Cost decreased from CashScript error: No such module "Money". to CashScript error: No such module "Money"..
- Level 1
- Level 2
- Damage decreased from +1 to +0.
- Range increased from +0 to +2.
- Hidden detection added, moved from Level 4.
- Max Slowdown changed from 45% > 60% to 50% > 60%.
- Slowdown per Shot changed from 20% to 15% > 20%.
- Now freezes enemies for 2 seconds, moved from Level 0.
- No longer has defense dropping, moved to Level 3.
- Cost increased from CashScript error: No such module "Money". to CashScript error: No such module "Money"..
- Level 3
- Damage increased from +0 to +1.
- Firerate changed from 0.625 > 0.15 to 0.525 > 0.175.
- Burst Cooldown changed from 0 > 1 to 0 > 0.75.
- Now removes 10% defense every tick, moved from Level 2.
- Freeze Time changed from 2 to 2 > 2.5.
- Cost increased from CashScript error: No such module "Money". to CashScript error: No such module "Money"..
- Level 4
- Base
- Statistical changes:
- 9 April 2025 - v1.60.0
- Defense role added.
- 25 June 2025 - v1.68.0
- 9 July 2025 - v1.70.0
- New skin: Template:Colour
- 23 July 2025 - v1.71.0
- Statistical changes (PVP):
- Base
- Max Slowdown decreased from 50% to 30%.
- Level 1
- Max Slowdown changed from 50% > 60% to 30% > 40%.
- Slowdown per Shot changed from 10% > 15% to 10%.
- Level 2
- Slowdown per Shot changed from 15% > 20% to 10% > 20%.
- Level 3
- Max Slowdown changed from 60% > 75% to 40% > 60%.
- Slowdown per Shot changed from 20% > 25% to 20%.
- Burst Cooldown changed from 0 > 0.75 to 0 > 0.8.
- Base
- Statistical changes (PVP):
- 6 August 2025 - v1.72.0
- 20 December 2025 - v1.83.0a
- New skin: Template:Colour
- 28 January 2026 - v1.84.0
- Level 4 upgrade name changed from Frost Bite! to Ull's Arrow in regular modes.
Notes
- ↑ Expired
- ↑ Can be obtained from a NERF: The Mint Choco Freezer Dart Blaster code.
| Tower Gallery Pages | |
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| Commander • Warden • Cowboy • DJ Booth • Tesla • Saboteur • Minigunner • Ranger • Pursuit • Gatling Gun • Turret • Mortar • Mercenary Base | |
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