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Skills

Skills are special attributes applied to matches that can affect gameplay. There are four types of Skills: Offensive, Economy, Strategy and Defense. They are unlocked at Level 15.

Mechanics

Skills will apply buffs to the player's towers and units. These start off small and linearly become slightly higher. Each Skill has its own level cap, some being as low as 10 and others having up to 40 levels. In the majority of cases, they only apply to the player who has the Skill and not every single player in the match. However, if the thing that the Skill affects is shared by the players, it will function in various ways, like including Skill boosts from every player or only picking the one with the highest Level.

Each Skill will start out very cheap, but it will quickly become far more expensive as the equation for the cost is exponential. It is calculated as:
(Base Cost×Level)Exponential Value
The result is first rounded down then rounded to the nearest multiple of 5.

The total cost to fully upgrade every Skill is Coin824,070. To have every single Skill available to upgrade, the player has to purchase every single Skill except Precision, Scavenger, Scholar, Re-enforcements and Beefed Up Minions, and level them up to Level 10, which would have a total cost of Coin48,195. The lowest amount of currency required to have every Skill for a specific path unlocked will be listed separately in each Skill section.

After the player unlocks a Skill from a specific path, a modifier for that path will appear, applying the effects for the player. The description of the modifier will list every single Skill owned and how much it boosts specific statistics.

In the Settings, it is possible to disable Skills with the Skills Enabled setting.

Hidden Wave cannot be activated with skills enabled. Certain modes, like Voidcore or PVP, also disable Skills.

Resetting Skills

If the player is unsatisfied with what Skills they spent their currency on, they have the option to reset their Skills. While this will not bring back their CoinCoins, it will give them back in the form of Skill Credit Skill Credits. These are a unique currency only usable for Skills. The player is only given back 95% of what they spent, and they have to pay Coin200 to reset Skills. Each reset will become more expensive by Coin200.

After resetting, Skills are unable to be upgraded using CoinCoins, they are restricted to only Skill Credit Skill Credits. Once the player has run out of possible upgrades, the method of upgrading Skills is CoinCoins again.

Skills

Offensive

Offensive-oriented Skills that allow towers to deal more damage.

  • The lowest cost needed to be able to upgrade any of the Skills is Coin12,730, which is the cost for upgrading all Skills except Precision to Level 10.
  • The total cost for unlocking every Level is Coin190,835.
Enhanced Optics - 20 Levels

"Tower range is increased by X%."
Boosts tower range by 0.5% for each purchase. Has a base cost of 6 with an exponential value of 1.73.

  1. Coin20 • 0.5% total increase
  2. Coin75 • Coin95 total cost • 1% total increase
  3. Coin150 • Coin245 total cost • 1.5% total increase
  4. Coin245 • Coin490 total cost • 2% total increase
  5. Coin360 • Coin850 total cost • 2.5% total increase
  6. Coin490 • Coin1,340 total cost • 3% total increase
  7. Coin645 • Coin1,985 total cost • 3.5% total increase
  8. Coin810 • Coin2,795 total cost • 4% total increase
  9. Coin995 • Coin3,790 total cost • 4.5% total increase
  10. Coin1,190 • Coin4,980 total cost • 5% total increase
  11. Coin1,405 • Coin6,385 total cost • 5.5% total increase
  12. Coin1,635 • Coin8,020 total cost • 6% total increase
  13. Coin1,875 • Coin9,895 total cost • 6.5% total increase
  14. Coin2,135 • Coin12,030 total cost • 7% total increase
  15. Coin2,405 • Coin14,435 total cost • 7.5% total increase
  16. Coin2,685 • Coin17,120 total cost • 8% total increase
  17. Coin2,985 • Coin20,105 total cost • 8.5% total increase
  18. Coin3,295 • Coin23,400 total cost • 9% total increase
  19. Coin3,615 • Coin27,015 total cost • 9.5% total increase
  20. Coin3,955 • Coin30,970 total cost • 10% total increase

  1. Coin50 • 0.5% total increase
  2. Coin170 • Coin220 total cost • 1% total increase
  3. Coin355 • Coin575 total cost • 1.5% total increase
  4. Coin590 • Coin1,165 total cost • 2% total increase
  5. Coin875 • Coin2,040 total cost • 2.5% total increase
  6. Coin1,210 • Coin3,250 total cost • 3% total increase
  7. Coin1,595 • Coin4,845 total cost • 3.5% total increase
  8. Coin2,025 • Coin6,870 total cost • 4% total increase
  9. Coin2,495 • Coin9,365 total cost • 4.5% total increase
  10. Coin3,010 • Coin12,375 total cost • 5% total increase
  11. Coin3,565 • Coin15,940 total cost • 5.5% total increase
  12. Coin4,165 • Coin20,105 total cost • 6% total increase
  13. Coin4,800 • Coin24,905 total cost • 6.5% total increase
  14. Coin5,480 • Coin30,385 total cost • 7% total increase
  15. Coin6,195 • Coin36,580 total cost • 7.5% total increase
  16. Coin6,950 • Coin43,530 total cost • 8% total increase
  17. Coin7,740 • Coin51,270 total cost • 8.5% total increase
  18. Coin8,570 • Coin59,840 total cost • 9% total increase
  19. Coin9,435 • Coin69,275 total cost • 9.5% total increase
  20. Coin10,335 • Coin79,610 total cost • 10% total increase

Improved Gunpowder - 25 Levels

"AOE explosion radius is increased by X%."
AOE explosion radius of towers is increased by 0.5% for each purchase. There is a requirement of reaching Level 10 in Enhanced Optics before it is unlocked. Has a base cost of 5 with an exponential value of 1.725.

  1. Coin15 • 0.5% total increase
  2. Coin55 • Coin70 total cost • 1% total increase
  3. Coin105 • Coin175 total cost • 1.5% total increase
  4. Coin175 • Coin350 total cost • 2% total increase
  5. Coin255 • Coin605 total cost • 2.5% total increase
  6. Coin355 • Coin960 total cost • 3% total increase
  7. Coin460 • Coin1,420 total cost • 3.5% total increase
  8. Coin580 • Coin2,000 total cost • 4% total increase
  9. Coin710 • Coin2,710 total cost • 4.5% total increase
  10. Coin850 • Coin3,560 total cost • 5% total increase
  11. Coin1,005 • Coin4,565 total cost • 5.5% total increase
  12. Coin1,165 • Coin5,730 total cost • 6% total increase
  13. Coin1,340 • Coin7,070 total cost • 6.5% total increase
  14. Coin1,525 • Coin8,595 total cost • 7% total increase
  15. Coin1,715 • Coin10,310 total cost • 7.5% total increase
  16. Coin1,915 • Coin12,225 total cost • 8% total increase
  17. Coin2,130 • Coin14,355 total cost • 8.5% total increase
  18. Coin2,350 • Coin16,705 total cost • 9% total increase
  19. Coin2,580 • Coin19,285 total cost • 9.5% total increase
  20. Coin2,820 • Coin22,105 total cost • 10% total increase
  21. Coin3,065 • Coin25,170 total cost • 10.5% total increase
  22. Coin3,320 • Coin28,490 total cost • 11% total increase
  23. Coin3,585 • Coin32,075 total cost • 11.5% total increase
  24. Coin3,860 • Coin35,935 total cost • 12% total increase
  25. Coin4,140 • Coin40,075 total cost • 12.5% total increase

  1. Coin30 • 0.8% total increase
  2. Coin110 • Coin140 total cost • 1.6% total increase
  3. Coin225 • Coin365 total cost • 2.4% total increase
  4. Coin375 • Coin740 total cost • 3.2% total increase
  5. Coin560 • Coin1,300 total cost • 4% total increase
  6. Coin775 • Coin2,075 total cost • 4.8% total increase
  7. Coin1,020 • Coin3,095 total cost • 5.6% total increase
  8. Coin1,295 • Coin4,390 total cost • 6.4% total increase
  9. Coin1,595 • Coin5,985 total cost • 7.2% total increase
  10. Coin1,925 • Coin7,910 total cost • 8% total increase
  11. Coin2,280 • Coin10,190 total cost • 8.8% total increase
  12. Coin2,660 • Coin12,850 total cost • 9.6% total increase
  13. Coin3,070 • Coin15,920 total cost • 10.4% total increase
  14. Coin3,500 • Coin19,420 total cost • 11.2% total increase
  15. Coin3,960 • Coin23,380 total cost • 12% total increase
  16. Coin4,440 • Coin27,820 total cost • 12.8% total increase
  17. Coin4,950 • Coin32,770 total cost • 13.6% total increase
  18. Coin5,480 • Coin38,250 total cost • 14.4% total increase
  19. Coin6,030 • Coin44,280 total cost • 15.2% total increase
  20. Coin6,610 • Coin50,890 total cost • 16% total increase
  21. Coin7,210 • Coin58,100 total cost • 16.8% total increase
  22. Coin7,830 • Coin65,930 total cost • 17.6% total increase
  23. Coin8,475 • Coin74,405 total cost • 18.4% total increase
  24. Coin9,140 • Coin83,545 total cost • 19.2% total increase
  25. Coin9,830 • Coin93,375 total cost • 20% total increase

Fight Dirty - 25 Levels

"Debuff durations applied to enemies are increased by X%."
Tower debuffs, such as stun, shock, freeze, burn, poison, confusion or chill are longer by 1% for each purchase. There is a requirement of reaching Level 10 in Improved Gunpowder before it is unlocked. Has a base cost of 5 with an exponential value of 1.77.

  1. Coin15 • 1% total increase
  2. Coin60 • Coin75 total cost • 2% total increase
  3. Coin120 • Coin195 total cost • 3% total increase
  4. Coin200 • Coin395 total cost • 4% total increase
  5. Coin300 • Coin695 total cost • 5% total increase
  6. Coin410 • Coin1,105 total cost • 6% total increase
  7. Coin540 • Coin1,645 total cost • 7% total increase
  8. Coin685 • Coin2,330 total cost • 8% total increase
  9. Coin845 • Coin3,175 total cost • 9% total increase
  10. Coin1,015 • Coin4,190 total cost • 10% total increase
  11. Coin1,205 • Coin5,395 total cost • 11% total increase
  12. Coin1,405 • Coin6,800 total cost • 12% total increase
  13. Coin1,615 • Coin8,415 total cost • 13% total increase
  14. Coin1,845 • Coin10,260 total cost • 14% total increase
  15. Coin2,085 • Coin12,345 total cost • 15% total increase
  16. Coin2,335 • Coin14,680 total cost • 16% total increase
  17. Coin2,600 • Coin17,280 total cost • 17% total increase
  18. Coin2,875 • Coin20,155 total cost • 18% total increase
  19. Coin3,165 • Coin23,320 total cost • 19% total increase
  20. Coin3,465 • Coin26,785 total cost • 20% total increase
  21. Coin3,780 • Coin30,565 total cost • 21% total increase
  22. Coin4,105 • Coin34,670 total cost • 22% total increase
  23. Coin4,440 • Coin39,110 total cost • 23% total increase
  24. Coin4,785 • Coin43,895 total cost • 24% total increase
  25. Coin5,145 • Coin49,040 total cost • 25% total increase

  1. Coin40 • 1% total increase
  2. Coin140 • Coin180 total cost • 2% total increase
  3. Coin285 • Coin465 total cost • 3% total increase
  4. Coin475 • Coin940 total cost • 4% total increase
  5. Coin710 • Coin1,650 total cost • 5% total increase
  6. Coin985 • Coin2,635 total cost • 6% total increase
  7. Coin1,295 • Coin3,930 total cost • 7% total increase
  8. Coin1,640 • Coin5,570 total cost • 8% total increase
  9. Coin2,025 • Coin7,595 total cost • 9% total increase
  10. Coin2,440 • Coin10,035 total cost • 10% total increase
  11. Coin2,890 • Coin12,925 total cost • 11% total increase
  12. Coin3,375 • Coin16,300 total cost • 12% total increase
  13. Coin3,895 • Coin20,195 total cost • 13% total increase
  14. Coin4,440 • Coin24,635 total cost • 14% total increase
  15. Coin5,020 • Coin29,655 total cost • 15% total increase
  16. Coin5,635 • Coin35,290 total cost • 16% total increase
  17. Coin6,275 • Coin41,565 total cost • 17% total increase
  18. Coin6,950 • Coin48,515 total cost • 18% total increase
  19. Coin7,650 • Coin56,165 total cost • 19% total increase
  20. Coin8,380 • Coin64,545 total cost • 20% total increase
  21. Coin9,140 • Coin73,685 total cost • 21% total increase
  22. Coin9,930 • Coin83,615 total cost • 22% total increase
  23. Coin10,750 • Coin94,365 total cost • 23% total increase
  24. Coin11,595 • Coin105,960 total cost • 24% total increase
  25. Coin12,470 • Coin118,430 total cost • 25% total increase

Precision - 15 Levels

"Every X Enemies shots, a tower deals a critical hit (1.25x damage). Cannot stack with other critical hit towers."
Every 29th tower shot will be a critical hit that deals 1.25x damage, with the number of shots decreasing by 1 with each upgrade. There is a requirement of reaching Level 10 in Fight Dirty before it is unlocked. Has a base cost of 7 with an exponential value of 2.035.

Each enemy hit by a tower counts as a shot. For example, each enemy hit by the Electroshocker's lightning increases the hit counter. Does not stack with critical hits from the Brawler or Warden, but does stack with Slasher's crits. Some splash towers, these being the Paintballer, Demoman, Rocketeer, Mortar and Snowballer cannot crit either, but other towers like the Firework Technician can crit. Secondary attacks like Pursuit's missiles do not work, with the exception of the Swarmer's Bee Swarm Grenade, Elementalist's Heatwave and Archer's explosion. Damage over time does not crit. Units are unable to deal crits. The Accelerator, Trapper and DJ Booth are also unable to crit.

  1. Coin50 • 29 shots required
  2. Coin215 • Coin265 total cost • 28 shots required
  3. Coin490 • Coin755 total cost • 27 shots required
  4. Coin880 • Coin1,635 total cost • 26 shots required
  5. Coin1,385 • Coin3,020 total cost • 25 shots required
  6. Coin2,010 • Coin5,030 total cost • 24 shots required
  7. Coin2,750 • Coin7,780 total cost • 23 shots required
  8. Coin3,610 • Coin11,390 total cost • 22 shots required
  9. Coin4,590 • Coin15,980 total cost • 21 shots required
  10. Coin5,685 • Coin21,665 total cost • 20 shots required
  11. Coin6,900 • Coin28,565 total cost • 19 shots required
  12. Coin8,240 • Coin36,805 total cost • 18 shots required
  13. Coin9,695 • Coin46,500 total cost • 17 shots required
  14. Coin11,275 • Coin57,775 total cost • 16 shots required
  15. Coin12,975 • Coin70,750 total cost • 15 shots required

  1. Coin115 • 39 shots required
  2. Coin455 • Coin570 total cost • 38 shots required
  3. Coin1,015 • Coin1,585 total cost • 37 shots required
  4. Coin1,795 • Coin3,380 total cost • 36 shots required
  5. Coin2,790 • Coin6,170 total cost • 35 shots required
  6. Coin4,005 • Coin10,175 total cost • 34 shots required
  7. Coin5,435 • Coin15,610 total cost • 33 shots required
  8. Coin7,080 • Coin22,690 total cost • 32 shots required
  9. Coin8,940 • Coin31,630 total cost • 31 shots required
  10. Coin11,015 • Coin42,645 total cost • 30 shots required
  11. Coin13,300 • Coin55,945 total cost • 29 shots required
  12. Coin15,800 • Coin71,745 total cost • 28 shots required
  13. Coin18,515 • Coin90,260 total cost • 27 shots required
  14. Coin21,445 • Coin111,705 total cost • 26 shots required
  15. Coin24,580 • Coin136,285 total cost • 25 shots required

Economy

Economy-oriented Skills that allow the player to earn more cash.

  • Lowest cost needed to be able to upgrade any of the Skills is Coin13,895, which is the cost for upgrading all Skills except Scavenger to Level 10.
  • Total cost for unlocking every Level is Coin197,450.
Resourcefulness - 25 Levels

"Selling towers returns x% more money."
Tower sell cost returns 1.2% more money every purchase. With the base sell cost, it is ~34.53% sell cost at Level 1. Has a base cost of 4 with an exponential value of 1.75.

  1. Coin10 • ~34.53% total sell cost
  2. Coin40 • Coin50 total cost • ~35.73% total sell cost
  3. Coin75 • Coin125 total cost • ~36.93% total sell cost
  4. Coin130 • Coin255 total cost • ~38.13% total sell cost
  5. Coin190 • Coin445 total cost • ~39.33% total sell cost
  6. Coin260 • Coin705 total cost • ~40.53% total sell cost
  7. Coin340 • Coin1,045 total cost • ~41.73% total sell cost
  8. Coin430 • Coin1,475 total cost • ~42.93% total sell cost
  9. Coin530 • Coin2,005 total cost • ~44.13% total sell cost
  10. Coin635 • Coin2,640 total cost • ~45.33% total sell cost
  11. Coin750 • Coin3,390 total cost • ~46.53% total sell cost
  12. Coin875 • Coin4,265 total cost • ~47.73% total sell cost
  13. Coin1,005 • Coin5,270 total cost • ~48.93% total sell cost
  14. Coin1,145 • Coin6,415 total cost • ~50.13% total sell cost
  15. Coin1,295 • Coin7,710 total cost • ~51.33% total sell cost
  16. Coin1,450 • Coin9,160 total cost • ~52.53% total sell cost
  17. Coin1,610 • Coin10,770 total cost • ~53.73% total sell cost
  18. Coin1,780 • Coin12,550 total cost • ~54.93% total sell cost
  19. Coin1,955 • Coin14,505 total cost • ~56.13% total sell cost
  20. Coin2,140 • Coin16,645 total cost • ~57.33% total sell cost
  21. Coin2,330 • Coin18,975 total cost • ~58.53% total sell cost
  22. Coin2,530 • Coin21,505 total cost • ~59.73% total sell cost
  23. Coin2,730 • Coin24,235 total cost • ~60.93% total sell cost
  24. Coin2,945 • Coin27,180 total cost • ~62.13% total sell cost
  25. Coin3,160 • Coin30,340 total cost • ~63.33% total sell cost

  1. Coin30 • ~34.53% total sell cost
  2. Coin100 • Coin125 total cost • ~35.73% total sell cost
  3. Coin200 • Coin325 total cost • ~36.93% total sell cost
  4. Coin330 • Coin655 total cost • ~38.13% total sell cost
  5. Coin485 • Coin1,140 total cost • ~39.33% total sell cost
  6. Coin665 • Coin1,810 total cost • ~40.53% total sell cost
  7. Coin870 • Coin2,680 total cost • ~41.73% total sell cost
  8. Coin1,100 • Coin3,780 total cost • ~42.93% total sell cost
  9. Coin1,350 • Coin5,130 total cost • ~44.13% total sell cost
  10. Coin1,625 • Coin6,755 total cost • ~45.33% total sell cost
  11. Coin1,915 • Coin8,670 total cost • ~46.53% total sell cost
  12. Coin2,230 • Coin10,900 total cost • ~47.73% total sell cost
  13. Coin2,560 • Coin13,460 total cost • ~48.93% total sell cost
  14. Coin2,915 • Coin16,375 total cost • ~50.13% total sell cost
  15. Coin3,285 • Coin19,665 total cost • ~51.33% total sell cost
  16. Coin3,680 • Coin23,340 total cost • ~52.53% total sell cost
  17. Coin4,085 • Coin27,430 total cost • ~53.73% total sell cost
  18. Coin4,515 • Coin31,945 total cost • ~54.93% total sell cost
  19. Coin4,960 • Coin36,905 total cost • ~56.13% total sell cost
  20. Coin5,425 • Coin42,325 total cost • ~57.33% total sell cost
  21. Coin5,905 • Coin48,230 total cost • ~58.53% total sell cost
  22. Coin6,400 • Coin54,630 total cost • ~59.73% total sell cost
  23. Coin6,915 • Coin61,545 total cost • ~60.93% total sell cost
  24. Coin7,445 • Coin68,990 total cost • ~62.13% total sell cost
  25. Coin7,995 • Coin76,985 total cost • ~63.33% total sell cost

Bigger Budget - 25 Levels

"Starting cash is increased by X%."
Starting cash is increased by 1% for each purchase. There is a requirement of reaching Level 10 in Resourcefulness before it is unlocked. Has a base cost of 4 with an exponential value of 1.82.

  1. Coin10 • 1% total increase
  2. Coin45 • Coin55 total cost • 2% total increase
  3. Coin90 • Coin145 total cost • 3% total increase
  4. Coin155 • Coin300 total cost • 4% total increase
  5. Coin235 • Coin535 total cost • 5% total increase
  6. Coin325 • Coin860 total cost • 6% total increase
  7. Coin430 • Coin1,290 total cost • 7% total increase
  8. Coin550 • Coin1,840 total cost • 8% total increase
  9. Coin680 • Coin2,520 total cost • 9% total increase
  10. Coin825 • Coin3,345 total cost • 10% total increase
  11. Coin980 • Coin4,325 total cost • 11% total increase
  12. Coin1,145 • Coin5,470 total cost • 12% total increase
  13. Coin1,325 • Coin6,795 total cost • 13% total increase
  14. Coin1,520 • Coin8,315 total cost • 14% total increase
  15. Coin1,720 • Coin10,035 total cost • 15% total increase
  16. Coin1,935 • Coin11,970 total cost • 16% total increase
  17. Coin2,165 • Coin14,135 total cost • 17% total increase
  18. Coin2,400 • Coin16,535 total cost • 18% total increase
  19. Coin2,650 • Coin19,185 total cost • 19% total increase
  20. Coin2,910 • Coin22,095 total cost • 20% total increase
  21. Coin3,180 • Coin25,275 total cost • 21% total increase
  22. Coin3,460 • Coin28,735 total cost • 22% total increase
  23. Coin3,750 • Coin32,485 total cost • 23% total increase
  24. Coin4,050 • Coin36,535 total cost • 24% total increase
  25. Coin4,365 • Coin40,900 total cost • 25% total increase

  1. Coin30 • 1% total increase
  2. Coin110 • Coin140 total cost • 2% total increase
  3. Coin220 • Coin360 total cost • 3% total increase
  4. Coin370 • Coin730 total cost • 4% total increase
  5. Coin550 • Coin1,280 total cost • 5% total increase
  6. Coin760 • Coin2,040 total cost • 6% total increase
  7. Coin1,000 • Coin3,040 total cost • 7% total increase
  8. Coin1,265 • Coin4,305 total cost • 8% total increase
  9. Coin1,560 • Coin5,865 total cost • 9% total increase
  10. Coin1,885 • Coin7,750 total cost • 10% total increase
  11. Coin2,230 • Coin9,980 total cost • 11% total increase
  12. Coin2,605 • Coin12,585 total cost • 12% total increase
  13. Coin3,000 • Coin15,585 total cost • 13% total increase
  14. Coin3,425 • Coin19,010 total cost • 14% total increase
  15. Coin3,870 • Coin22,880 total cost • 15% total increase
  16. Coin4,340 • Coin27,220 total cost • 16% total increase
  17. Coin4,830 • Coin32,050 total cost • 17% total increase
  18. Coin5,345 • Coin37,395 total cost • 18% total increase
  19. Coin5,885 • Coin43,280 total cost • 19% total increase
  20. Coin6,445 • Coin49,725 total cost • 20% total increase
  21. Coin7,030 • Coin56,755 total cost • 21% total increase
  22. Coin7,635 • Coin64,390 total cost • 22% total increase
  23. Coin8,260 • Coin72,650 total cost • 23% total increase
  24. Coin8,910 • Coin81,560 total cost • 24% total increase
  25. Coin9,580 • Coin91,140 total cost • 25% total increase

Stonks - 20 Levels

"Wave rewards are increased by X%."
Wave bonus is higher by 0.5% for each purchase by adding it to the match wave bonus multiplier. Wave clear bonus is also affected, as it is a percentage of the wave bonus. There is a requirement of reaching Level 10 in Bigger Budget before it is unlocked. Has a base cost of 7 with an exponential value of 1.78.

  1. Coin30 • 0.5% total increase
  2. Coin110 • Coin140 total cost • 1% total increase
  3. Coin225 • Coin365 total cost • 1.5% total increase
  4. Coin375 • Coin740 total cost • 2% total increase
  5. Coin560 • Coin1,300 total cost • 2.5% total increase
  6. Coin775 • Coin2,075 total cost • 3% total increase
  7. Coin1,020 • Coin3,095 total cost • 3.5% total increase
  8. Coin1,295 • Coin4,390 total cost • 4% total increase
  9. Coin1,595 • Coin5,985 total cost • 4.5% total increase
  10. Coin1,925 • Coin7,910 total cost • 5% total increase
  11. Coin2,280 • Coin10,190 total cost • 5.5% total increase
  12. Coin2,660 • Coin12,850 total cost • 6% total increase
  13. Coin3,070 • Coin15,920 total cost • 6.5% total increase
  14. Coin3,500 • Coin19,420 total cost • 7% total increase
  15. Coin3,960 • Coin23,380 total cost • 7.5% total increase
  16. Coin4,440 • Coin27,820 total cost • 8% total increase
  17. Coin4,950 • Coin32,770 total cost • 8.5% total increase
  18. Coin5,480 • Coin38,250 total cost • 9% total increase
  19. Coin6,030 • Coin44,280 total cost • 9.5% total increase
  20. Coin6,610 • Coin50,890 total cost • 10% total increase

  1. Coin65 • 0.5% total increase
  2. Coin220 • Coin285 total cost • 1% total increase
  3. Coin455 • Coin740 total cost • 1.5% total increase
  4. Coin765 • Coin1,505 total cost • 2% total increase
  5. Coin1,145 • Coin2,650 total cost • 2.5% total increase
  6. Coin1,585 • Coin4,235 total cost • 3% total increase
  7. Coin2,095 • Coin6,330 total cost • 3.5% total increase
  8. Coin2,665 • Coin8,995 total cost • 4% total increase
  9. Coin3,295 • Coin12,290 total cost • 4.5% total increase
  10. Coin3,980 • Coin16,270 total cost • 5% total increase
  11. Coin4,725 • Coin20,995 total cost • 5.5% total increase
  12. Coin5,525 • Coin26,520 total cost • 6% total increase
  13. Coin6,385 • Coin32,905 total cost • 6.5% total increase
  14. Coin7,295 • Coin40,200 total cost • 7% total increase
  15. Coin8,260 • Coin48,460 total cost • 7.5% total increase
  16. Coin9,275 • Coin57,735 total cost • 8% total increase
  17. Coin10,345 • Coin68,080 total cost • 8.5% total increase
  18. Coin11,470 • Coin79,550 total cost • 9% total increase
  19. Coin12,640 • Coin92,190 total cost • 9.5% total increase
  20. Coin13,860 • Coin106,050 total cost • 10% total increase

Scavenger - 20 Levels

"Every X Enemies kills grant 1.5x rewards from enemies."
Reward from killing enemies is boosted by 1.5x every 29th kill. Decreases by 1 with each upgrade. There is a requirement of reaching Level 10 in Stonks before it is unlocked. Has a base cost of 7 with an exponential value of 1.865.

  1. Coin35 • 29 kills required
  2. Coin135 • Coin170 total cost • 28 kills required
  3. Coin290 • Coin460 total cost • 27 kills required
  4. Coin500 • Coin960 total cost • 26 kills required
  5. Coin760 • Coin1,720 total cost • 25 kills required
  6. Coin1,065 • Coin2,785 total cost • 24 kills required
  7. Coin1,420 • Coin4,205 total cost • 23 kills required
  8. Coin1,820 • Coin6,025 total cost • 22 kills required
  9. Coin2,270 • Coin8,295 total cost • 21 kills required
  10. Coin2,760 • Coin11,055 total cost • 20 kills required
  11. Coin3,300 • Coin14,355 total cost • 19 kills required
  12. Coin3,880 • Coin18,235 total cost • 18 kills required
  13. Coin4,505 • Coin22,740 total cost • 17 kills required
  14. Coin5,170 • Coin27,910 total cost • 16 kills required
  15. Coin5,880 • Coin33,790 total cost • 15 kills required
  16. Coin6,635 • Coin40,425 total cost • 14 kills required
  17. Coin7,430 • Coin47,855 total cost • 13 kills required
  18. Coin8,265 • Coin56,120 total cost • 12 kills required
  19. Coin9,140 • Coin65,260 total cost • 11 kills required
  20. Coin10,060 • Coin75,320 total cost • 10 kills required

  1. Coin70 • 29 kills required
  2. Coin255 • Coin325 total cost • 28 kills required
  3. Coin540 • Coin865 total cost • 27 kills required
  4. Coin920 • Coin1,785 total cost • 26 kills required
  5. Coin1,390 • Coin3,175 total cost • 25 kills required
  6. Coin1,945 • Coin5,120 total cost • 24 kills required
  7. Coin2,590 • Coin7,710 total cost • 23 kills required
  8. Coin3,315 • Coin11,025 total cost • 22 kills required
  9. Coin4,125 • Coin15,150 total cost • 21 kills required
  10. Coin5,010 • Coin20,160 total cost • 20 kills required
  11. Coin5,980 • Coin26,140 total cost • 19 kills required
  12. Coin7,020 • Coin33,160 total cost • 18 kills required
  13. Coin8,145 • Coin41,305 total cost • 17 kills required
  14. Coin9,340 • Coin50,645 total cost • 16 kills required
  15. Coin10,610 • Coin61,255 total cost • 15 kills required
  16. Coin11,955 • Coin73,210 total cost • 14 kills required
  17. Coin13,375 • Coin86,585 total cost • 13 kills required
  18. Coin14,870 • Coin101,455 total cost • 12 kills required
  19. Coin16,430 • Coin117,885 total cost • 11 kills required
  20. Coin18,065 • Coin135,950 total cost • 10 kills required

Strategy

Strategy-oriented Skills that boost placement limits, tower ability cooldowns, Logbook odds and unit spawnrate.

  • The lowest cost needed to be able to upgrade any of the Skills is Coin10,965, which is the cost for upgrading all Skills except Scholar and Re-enforcements to Level 10.
  • The total cost for unlocking every Level is Coin265,570.
Accelerator - 25 Levels

"Reduces cooldowns of active abilities by X%."
Reduces tower ability cooldowns by 0.5% for each purchase. Does not affect initial cooldowns of towers. Has a base cost of 4 with an exponential value of 1.77.

  1. Coin10 • 0.5% total decrease
  2. Coin40 • Coin50 total cost • 1% total decrease
  3. Coin80 • Coin130 total cost • 1.5% total decrease
  4. Coin135 • Coin265 total cost • 2% total decrease
  5. Coin200 • Coin465 total cost • 2.5% total decrease
  6. Coin275 • Coin740 total cost • 3% total decrease
  7. Coin365 • Coin1,105 total cost • 3.5% total decrease
  8. Coin460 • Coin1,565 total cost • 4% total decrease
  9. Coin570 • Coin2,135 total cost • 4.5% total decrease
  10. Coin685 • Coin2,820 total cost • 5% total decrease
  11. Coin810 • Coin3,630 total cost • 5.5% total decrease
  12. Coin945 • Coin4,575 total cost • 6% total decrease
  13. Coin1,090 • Coin5,665 total cost • 6.5% total decrease
  14. Coin1,240 • Coin6,905 total cost • 7% total decrease
  15. Coin1,405 • Coin8,310 total cost • 7.5% total decrease
  16. Coin1,575 • Coin9,885 total cost • 8% total decrease
  17. Coin1,750 • Coin11,635 total cost • 8.5% total decrease
  18. Coin1,940 • Coin13,575 total cost • 9% total decrease
  19. Coin2,135 • Coin15,710 total cost • 9.5% total decrease
  20. Coin2,335 • Coin18,045 total cost • 10% total decrease
  21. Coin2,545 • Coin20,590 total cost • 10.5% total decrease
  22. Coin2,765 • Coin23,355 total cost • 11% total decrease
  23. Coin2,990 • Coin26,345 total cost • 11.5% total decrease
  24. Coin3,225 • Coin29,570 total cost • 12% total decrease
  25. Coin3,465 • Coin33,035 total cost • 12.5% total decrease

  1. Coin25 • 0.5% total decrease
  2. Coin85 • Coin110 total cost • 1% total decrease
  3. Coin180 • Coin290 total cost • 1.5% total decrease
  4. Coin305 • Coin595 total cost • 2% total decrease
  5. Coin455 • Coin1,050 total cost • 2.5% total decrease
  6. Coin630 • Coin1,680 total cost • 3% total decrease
  7. Coin835 • Coin2,515 total cost • 3.5% total decrease
  8. Coin1,060 • Coin3,575 total cost • 4% total decrease
  9. Coin1,315 • Coin4,890 total cost • 4.5% total decrease
  10. Coin1,585 • Coin6,475 total cost • 5% total decrease
  11. Coin1,885 • Coin8,360 total cost • 5.5% total decrease
  12. Coin2,205 • Coin10,565 total cost • 6% total decrease
  13. Coin2,545 • Coin13,110 total cost • 6.5% total decrease
  14. Coin2,910 • Coin16,020 total cost • 7% total decrease
  15. Coin3,295 • Coin19,315 total cost • 7.5% total decrease
  16. Coin3,700 • Coin23,015 total cost • 8% total decrease
  17. Coin4,125 • Coin27,140 total cost • 8.5% total decrease
  18. Coin4,570 • Coin31,710 total cost • 9% total decrease
  19. Coin5,040 • Coin36,750 total cost • 9.5% total decrease
  20. Coin5,525 • Coin42,275 total cost • 10% total decrease
  21. Coin6,035 • Coin48,310 total cost • 10.5% total decrease
  22. Coin6,560 • Coin54,870 total cost • 11% total decrease
  23. Coin7,110 • Coin61,980 total cost • 11.5% total decrease
  24. Coin7,675 • Coin69,655 total cost • 12% total decrease
  25. Coin8,260 • Coin77,915 total cost • 12.5% total decrease

Scholar - 20 Levels

"Logbook drop rate increases by X."
Multiplies the chance to drop Logbooks by 1.01, increasing by 0.01 for each purchase. There is a requirement of reaching Level 10 in Accelerator before it is unlocked. Has a base cost of 5 with an exponential value of 1.83.

  1. Coin20 • 1.01 total multiplier
  2. Coin65 • Coin85 total cost • 1.02 total multiplier
  3. Coin140 • Coin225 total cost • 1.03 total multiplier
  4. Coin240 • Coin465 total cost • 1.04 total multiplier
  5. Coin360 • Coin825 total cost • 1.05 total multiplier
  6. Coin505 • Coin1,330 total cost • 1.06 total multiplier
  7. Coin670 • Coin2,000 total cost • 1.07 total multiplier
  8. Coin855 • Coin2,855 total cost • 1.08 total multiplier
  9. Coin1,060 • Coin3,915 total cost • 1.09 total multiplier
  10. Coin1,285 • Coin5,200 total cost • 1.1 total multiplier
  11. Coin1,530 • Coin6,730 total cost • 1.11 total multiplier
  12. Coin1,795 • Coin8,525 total cost • 1.12 total multiplier
  13. Coin2,075 • Coin10,600 total cost • 1.13 total multiplier
  14. Coin2,380 • Coin12,980 total cost • 1.14 total multiplier
  15. Coin2,700 • Coin15,680 total cost • 1.15 total multiplier
  16. Coin3,040 • Coin18,720 total cost • 1.16 total multiplier
  17. Coin3,395 • Coin22,115 total cost • 1.17 total multiplier
  18. Coin3,770 • Coin25,885 total cost • 1.18 total multiplier
  19. Coin4,160 • Coin30,045 total cost • 1.19 total multiplier
  20. Coin4,570 • Coin34,615 total cost • 1.2 total multiplier

  1. Coin60 • 1.01 total increase
  2. Coin210 • Coin270 total cost • 1.02 total multiplier
  3. Coin445 • Coin715 total cost • 1.03 total multiplier
  4. Coin755 • Coin1,470 total cost • 1.04 total multiplier
  5. Coin1,145 • Coin2,615 total cost • 1.05 total multiplier
  6. Coin1,600 • Coin4,215 total cost • 1.06 total multiplier
  7. Coin2,130 • Coin6,345 total cost • 1.07 total multiplier
  8. Coin2,730 • Coin9,075 total cost • 1.08 total multiplier
  9. Coin3,395 • Coin12,470 total cost • 1.09 total multiplier
  10. Coin4,125 • Coin16,595 total cost • 1.10 total multiplier
  11. Coin4,920 • Coin21,515 total cost • 1.11 total multiplier
  12. Coin5,780 • Coin27,295 total cost • 1.12 total multiplier
  13. Coin6,700 • Coin33,995 total cost • 1.13 total multiplier
  14. Coin7,685 • Coin41,680 total cost • 1.14 total multiplier
  15. Coin8,730 • Coin50,410 total cost • 1.15 total multiplier
  16. Coin9,840 • Coin60,250 total cost • 1.16 total multiplier
  17. Coin11,005 • Coin71,255 total cost • 1.17 total multiplier
  18. Coin12,235 • Coin83,490 total cost • 1.18 total multiplier
  19. Coin13,520 • Coin97,010 total cost • 1.19 total multiplier
  20. Coin14,870 • Coin111,880 total cost • 1.20 total multiplier

Expanded Barracks - 20 Levels

"Cooldown for spawning units is reduced by X%."
Reduces tower's spawnrate by 0.75% for each purchase. There is a requirement of reaching Level 10 in Accelerator before it is unlocked. Has a base cost of 6 with an exponential value of 1.86.

  1. Coin30 • 0.75% total decrease
  2. Coin100 • Coin130 total cost • 1.5% total decrease
  3. Coin215 • Coin345 total cost • 2.25% total decrease
  4. Coin370 • Coin715 total cost • 3% total decrease
  5. Coin560 • Coin1,275 total cost • 3.75% total decrease
  6. Coin785 • Coin2,060 total cost • 4.5% total decrease
  7. Coin1,045 • Coin3,105 total cost • 5.25% total decrease
  8. Coin1,340 • Coin4,445 total cost • 6% total decrease
  9. Coin1,670 • Coin6,115 total cost • 6.75% total decrease
  10. Coin2,030 • Coin8,145 total cost • 7.5% total decrease
  11. Coin2,420 • Coin10,565 total cost • 8.25% total decrease
  12. Coin2,850 • Coin13,415 total cost • 9% total decrease
  13. Coin3,305 • Coin16,720 total cost • 9.75% total decrease
  14. Coin3,795 • Coin20,515 total cost • 10.5% total decrease
  15. Coin4,315 • Coin24,830 total cost • 11.25% total decrease
  16. Coin4,865 • Coin29,695 total cost • 12% total decrease
  17. Coin5,445 • Coin35,140 total cost • 12.75% total decrease
  18. Coin6,055 • Coin41,195 total cost • 13.5% total decrease
  19. Coin6,695 • Coin47,890 total cost • 14.25% total decrease
  20. Coin7,365 • Coin55,255 total cost • 15% total decrease

  1. Coin60 • 1% total decrease
  2. Coin210 • Coin270 total cost • 2% total decrease
  3. Coin445 • Coin715 total cost • 3% total decrease
  4. Coin755 • Coin1,470 total cost • 4% total decrease
  5. Coin1,145 • Coin2,615 total cost • 5% total decrease
  6. Coin1,600 • Coin4,215 total cost • 6% total decrease
  7. Coin2,130 • Coin6,345 total cost • 7% total decrease
  8. Coin2,730 • Coin9,075 total cost • 8% total decrease
  9. Coin3,395 • Coin12,470 total cost • 9% total decrease
  10. Coin4,125 • Coin16,595 total cost • 10% total decrease
  11. Coin4,920 • Coin21,515 total cost • 11% total decrease
  12. Coin5,780 • Coin27,295 total cost • 12% total decrease
  13. Coin6,700 • Coin33,995 total cost • 13% total decrease
  14. Coin7,685 • Coin41,680 total cost • 14% total decrease
  15. Coin8,730 • Coin50,410 total cost • 15% total decrease
  16. Coin9,840 • Coin60,250 total cost • 16% total decrease
  17. Coin11,005 • Coin71,255 total cost • 17% total decrease
  18. Coin12,235 • Coin83,490 total cost • 18% total decrease
  19. Coin13,520 • Coin97,010 total cost • 19% total decrease
  20. Coin14,870 • Coin111,880 total cost • 20% total decrease

Re-enforcements - 10 Levels

"Increases the tower placement limit by X. (Scales with number of players)."
Increases placement limit for the player by 1 for each purchase. In matches with more players, the limit will scale. In duo, it is 0.8 rather than 1 per purchase, while in trio and higher it is 0.5 per purchase. There is a requirement of reaching Level 10 in Expanded Barracks before it is unlocked. Has a base cost of 100 with an exponential value of 1.5.

  1. Coin1,000 • 1 total increase
  2. Coin2,830 • Coin3,830 total cost • 2 total increase
  3. Coin5,195 • Coin9,025 total cost • 3 total increase
  4. Coin8,000 • Coin17,025 total cost • 4 total increase
  5. Coin11,180 • Coin28,205 total cost • 5 total increase
  6. Coin14,695 • Coin42,900 total cost • 6 total increase
  7. Coin18,520 • Coin61,420 total cost • 7 total increase
  8. Coin22,625 • Coin84,045 total cost • 8 total increase
  9. Coin27,000 • Coin111,045 total cost • 9 total increase
  10. Coin31,620 • Coin142,665 total cost • 10 total increase

Defense

Defense-oriented Skills that boost base health, reduce negative effect cooldowns and buff unit health.

  • The lowest cost needed to be able to upgrade any of the Skills is Coin10,605, which is the cost for upgrading all Skills except Beefed Up Minions to Level 10.
  • The total cost for unlocking every Level is Coin170,215.
Fortify - 40 Levels

"Increases the player's health pool by X. (In groups, the highest HP is used.)"
Increases the maximum base health by 5 for each purchase. In duo+, the highest base health is chosen. Has a base cost of 3 with an exponential value of 1.4.

  1. Coin5 • 5 total increase
  2. Coin10 • Coin15 total cost • 10 total increase
  3. Coin20 • Coin35 total cost • 15 total increase
  4. Coin30 • Coin65 total cost • 20 total increase
  5. Coin45 • Coin110 total cost • 25 total increase
  6. Coin55 • Coin165 total cost • 30 total increase
  7. Coin70 • Coin235 total cost • 35 total increase
  8. Coin85 • Coin320 total cost • 40 total increase
  9. Coin100 • Coin420 total cost • 45 total increase
  10. Coin115 • Coin535 total cost • 50 total increase
  11. Coin135 • Coin670 total cost • 55 total increase
  12. Coin150 • Coin820 total cost • 60 total increase
  13. Coin170 • Coin990 total cost • 65 total increase
  14. Coin185 • Coin1,175 total cost • 70 total increase
  15. Coin205 • Coin1,380 total cost • 75 total increase
  16. Coin225 • Coin1,605 total cost • 80 total increase
  17. Coin245 • Coin1,850 total cost • 85 total increase
  18. Coin265 • Coin2,115 total cost • 90 total increase
  19. Coin285 • Coin2,400 total cost • 95 total increase
  20. Coin310 • Coin2,710 total cost • 100 total increase
  21. Coin330 • Coin3,040 total cost • 105 total increase
  22. Coin350 • Coin3,390 total cost • 110 total increase
  23. Coin375 • Coin3,765 total cost • 115 total increase
  24. Coin400 • Coin4,165 total cost • 120 total increase
  25. Coin420 • Coin4,585 total cost • 125 total increase
  26. Coin445 • Coin5,030 total cost • 130 total increase
  27. Coin470 • Coin5,500 total cost • 135 total increase
  28. Coin495 • Coin5,995 total cost • 140 total increase
  29. Coin520 • Coin6,515 total cost • 145 total increase
  30. Coin545 • Coin7,060 total cost • 150 total increase
  31. Coin570 • Coin7,630 total cost • 155 total increase
  32. Coin595 • Coin8,225 total cost • 160 total increase
  33. Coin620 • Coin8,845 total cost • 165 total increase
  34. Coin650 • Coin9,495 total cost • 170 total increase
  35. Coin675 • Coin10,170 total cost • 175 total increase
  36. Coin700 • Coin10,870 total cost • 180 total increase
  37. Coin730 • Coin11,600 total cost • 185 total increase
  38. Coin755 • Coin12,355 total cost • 190 total increase
  39. Coin785 • Coin13,140 total cost • 195 total increase
  40. Coin815 • Coin13,955 total cost • 200 total increase

  1. Coin10 • 6 total increase
  2. Coin25 • Coin35 total cost • 12 total increase
  3. Coin45 • Coin80 total cost • 18 total increase
  4. Coin70 • Coin150 total cost • 24 total increase
  5. Coin100 • Coin250 total cost • 30 total increase
  6. Coin125 • Coin375 total cost • 36 total increase
  7. Coin160 • Coin535 total cost • 42 total increase
  8. Coin190 • Coin725 total cost • 48 total increase
  9. Coin225 • Coin950 total cost • 54 total increase
  10. Coin265 • Coin1,215 total cost • 60 total increase
  11. Coin300 • Coin1,515 total cost • 66 total increase
  12. Coin340 • Coin1,855 total cost • 72 total increase
  13. Coin385 • Coin2,240 total cost • 78 total increase
  14. Coin425 • Coin2,665 total cost • 84 total increase
  15. Coin470 • Coin3,135 total cost • 90 total increase
  16. Coin515 • Coin3,650 total cost • 96 total increase
  17. Coin560 • Coin4,210 total cost • 102 total increase
  18. Coin610 • Coin4,820 total cost • 108 total increase
  19. Coin660 • Coin5,480 total cost • 114 total increase
  20. Coin705 • Coin6,185 total cost • 120 total increase
  21. Coin760 • Coin6,945 total cost • 126 total increase
  22. Coin810 • Coin7,755 total cost • 132 total increase
  23. Coin865 • Coin8,620 total cost • 138 total increase
  24. Coin915 • Coin9,535 total cost • 144 total increase
  25. Coin970 • Coin10,505 total cost • 150 total increase
  26. Coin1,030 • Coin11,535 total cost • 156 total increase
  27. Coin1,085 • Coin12,620 total cost • 162 total increase
  28. Coin1,145 • Coin13,765 total cost • 168 total increase
  29. Coin1,200 • Coin14,965 total cost • 174 total increase
  30. Coin1,260 • Coin16,225 total cost • 180 total increase
  31. Coin1,320 • Coin17,545 total cost • 186 total increase
  32. Coin1,385 • Coin18,930 total cost • 192 total increase
  33. Coin1,445 • Coin20,375 total cost • 198 total increase
  34. Coin1,505 • Coin21,880 total cost • 204 total increase
  35. Coin1,570 • Coin23,450 total cost • 210 total increase
  36. Coin1,635 • Coin25,085 total cost • 216 total increase
  37. Coin1,700 • Coin26,785 total cost • 222 total increase
  38. Coin1,765 • Coin28,550 total cost • 228 total increase
  39. Coin1,835 • Coin30,385 total cost • 234 total increase
  40. Coin1,900 • Coin32,285 total cost • 240 total increase
  41. Coin1,970 • Coin34,255 total cost • 246 total increase
  42. Coin2,035 • Coin36,290 total cost • 252 total increase
  43. Coin2,105 • Coin38,395 total cost • 258 total increase
  44. Coin2,175 • Coin40,570 total cost • 264 total increase
  45. Coin2,250 • Coin42,820 total cost • 270 total increase
  46. Coin2,320 • Coin45,140 total cost • 276 total increase
  47. Coin2,390 • Coin47,530 total cost • 282 total increase
  48. Coin2,465 • Coin49,995 total cost • 288 total increase
  49. Coin2,540 • Coin52,535 total cost • 294 total increase
  50. Coin2,610 • Coin55,145 total cost • 300 total increase

Over-Heal - 25 Levels

"Increases how much extra HP can be kept from over-healing by X."
Increases amount of health kept per player from over-healing by 8 for every purchase. There is a requirement of reaching Level 10 in Fortify before it is unlocked. Has a base cost of 5 with an exponential value of 1.7.

  1. Coin15 • 8 total increase
  2. Coin50 • Coin65 total cost • 16 total increase
  3. Coin100 • Coin165 total cost • 24 total increase
  4. Coin160 • Coin325 total cost • 32 total increase
  5. Coin235 • Coin560 total cost • 40 total increase
  6. Coin325 • Coin885 total cost • 48 total increase
  7. Coin420 • Coin1,305 total cost • 56 total increase
  8. Coin530 • Coin1,835 total cost • 64 total increase
  9. Coin645 • Coin2,480 total cost • 72 total increase
  10. Coin775 • Coin3,255 total cost • 80 total increase
  11. Coin910 • Coin4,165 total cost • 88 total increase
  12. Coin1,055 • Coin5,220 total cost • 96 total increase
  13. Coin1,205 • Coin6,425 total cost • 104 total increase
  14. Coin1,370 • Coin7,795 total cost • 112 total increase
  15. Coin1,540 • Coin9,335 total cost • 120 total increase
  16. Coin1,720 • Coin11,055 total cost • 128 total increase
  17. Coin1,905 • Coin12,960 total cost • 136 total increase
  18. Coin2,100 • Coin15,060 total cost • 144 total increase
  19. Coin2,300 • Coin17,360 total cost • 152 total increase
  20. Coin2,510 • Coin19,870 total cost • 160 total increase
  21. Coin2,730 • Coin22,600 total cost • 168 total increase
  22. Coin2,955 • Coin25,555 total cost • 176 total increase
  23. Coin3,185 • Coin28,740 total cost • 184 total increase
  24. Coin3,425 • Coin32,165 total cost • 192 total increase
  25. Coin3,670 • Coin35,835 total cost • 200 total increase

  1. Coin30 • 4 total increase
  2. Coin95 • Coin125 total cost • 8 total increase
  3. Coin190 • Coin315 total cost • 12 total increase
  4. Coin305 • Coin620 total cost • 16 total increase
  5. Coin440 • Coin1,060 total cost • 20 total increase
  6. Coin595 • Coin1,655 total cost • 24 total increase
  7. Coin765 • Coin2,420 total cost • 28 total increase
  8. Coin955 • Coin3,375 total cost • 32 total increase
  9. Coin1,160 • Coin4,535 total cost • 36 total increase
  10. Coin1,380 • Coin5,915 total cost • 40 total increase
  11. Coin1,615 • Coin7,530 total cost • 44 total increase
  12. Coin1,865 • Coin9,395 total cost • 48 total increase
  13. Coin2,130 • Coin11,525 total cost • 52 total increase
  14. Coin2,405 • Coin13,930 total cost • 56 total increase
  15. Coin2,695 • Coin16,625 total cost • 60 total increase
  16. Coin3,000 • Coin19,625 total cost • 64 total increase
  17. Coin3,315 • Coin22,940 total cost • 68 total increase
  18. Coin3,640 • Coin26,580 total cost • 72 total increase
  19. Coin3,980 • Coin30,560 total cost • 76 total increase
  20. Coin4,335 • Coin34,895 total cost • 80 total increase
  21. Coin4,695 • Coin39,590 total cost • 84 total increase
  22. Coin5,070 • Coin44,660 total cost • 88 total increase
  23. Coin5,455 • Coin50,115 total cost • 92 total increase
  24. Coin5,855 • Coin55,970 total cost • 96 total increase
  25. Coin6,260 • Coin62,230 total cost • 100 total increase

Bandages - 25 Levels

"Regenerates X health at the start of every wave."
Heals the base health per player by 1 for each purchase. There is a requirement of reaching Level 10 in Over-Heal before it is unlocked. Has a base cost of 5 with an exponential value of 1.7.

  1. Coin15 • 1 total increase
  2. Coin50 • Coin65 total cost • 2 total increase
  3. Coin100 • Coin165 total cost • 3 total increase
  4. Coin160 • Coin325 total cost • 4 total increase
  5. Coin235 • Coin560 total cost • 5 total increase
  6. Coin325 • Coin885 total cost • 6 total increase
  7. Coin420 • Coin1,305 total cost • 7 total increase
  8. Coin530 • Coin1,835 total cost • 8 total increase
  9. Coin645 • Coin2,480 total cost • 9 total increase
  10. Coin775 • Coin3,255 total cost • 10 total increase
  11. Coin910 • Coin4,165 total cost • 11 total increase
  12. Coin1,055 • Coin5,220 total cost • 12 total increase
  13. Coin1,205 • Coin6,425 total cost • 13 total increase
  14. Coin1,370 • Coin7,795 total cost • 14 total increase
  15. Coin1,540 • Coin9,335 total cost • 15 total increase
  16. Coin1,720 • Coin11,055 total cost • 16 total increase
  17. Coin1,905 • Coin12,960 total cost • 17 total increase
  18. Coin2,100 • Coin15,060 total cost • 18 total increase
  19. Coin2,300 • Coin17,360 total cost • 19 total increase
  20. Coin2,510 • Coin19,870 total cost • 20 total increase
  21. Coin2,730 • Coin22,600 total cost • 21 total increase
  22. Coin2,955 • Coin25,555 total cost • 22 total increase
  23. Coin3,185 • Coin28,740 total cost • 23 total increase
  24. Coin3,425 • Coin32,165 total cost • 24 total increase
  25. Coin3,670 • Coin35,835 total cost • 25 total increase

  1. Coin35 • 1 total increase
  2. Coin105 • Coin140 total cost • 2 total increase
  3. Coin210 • Coin350 total cost • 3 total increase
  4. Coin345 • Coin695 total cost • 4 total increase
  5. Coin500 • Coin1,195 total cost • 5 total increase
  6. Coin680 • Coin1,875 total cost • 6 total increase
  7. Coin880 • Coin2,755 total cost • 7 total increase
  8. Coin1,105 • Coin3,860 total cost • 8 total increase
  9. Coin1,345 • Coin5,205 total cost • 9 total increase
  10. Coin1,610 • Coin6,815 total cost • 10 total increase
  11. Coin1,890 • Coin8,705 total cost • 11 total increase
  12. Coin2,190 • Coin10,895 total cost • 12 total increase
  13. Coin2,505 • Coin13,400 total cost • 13 total increase
  14. Coin2,835 • Coin16,235 total cost • 14 total increase
  15. Coin3,185 • Coin19,420 total cost • 15 total increase
  16. Coin3,555 • Coin22,975 total cost • 16 total increase
  17. Coin3,935 • Coin26,910 total cost • 17 total increase
  18. Coin4,335 • Coin31,245 total cost • 18 total increase
  19. Coin4,745 • Coin35,990 total cost • 19 total increase
  20. Coin5,175 • Coin41,165 total cost • 20 total increase
  21. Coin5,620 • Coin46,785 total cost • 21 total increase
  22. Coin6,075 • Coin52,860 total cost • 22 total increase
  23. Coin6,550 • Coin59,410 total cost • 23 total increase
  24. Coin7,035 • Coin66,445 total cost • 24 total increase
  25. Coin7,535 • Coin73,980 total cost • 25 total increase

Extreme Conditioning - 25 Levels

"Reduces stun and debuff durations from enemies by X%."
Reduces tower stun and debuff durations from enemies by 0.8% for each purchase. There is a requirement of reaching Level 10 in Bandages before it is unlocked. Has a base cost of 5 with an exponential value of 1.725.

  1. Coin15 • 0.8% total decrease
  2. Coin55 • Coin70 total cost • 1.6% total decrease
  3. Coin105 • Coin175 total cost • 2.4% total decrease
  4. Coin175 • Coin350 total cost • 3.2% total decrease
  5. Coin255 • Coin605 total cost • 4% total decrease
  6. Coin355 • Coin960 total cost • 4.8% total decrease
  7. Coin460 • Coin1,420 total cost • 5.6% total decrease
  8. Coin580 • Coin2,000 total cost • 6.4% total decrease
  9. Coin710 • Coin2,710 total cost • 7.2% total decrease
  10. Coin850 • Coin3,560 total cost • 8% total decrease
  11. Coin1,005 • Coin4,565 total cost • 8.8% total decrease
  12. Coin1,165 • Coin5,730 total cost • 9.6% total decrease
  13. Coin1,340 • Coin7,070 total cost • 10.4% total decrease
  14. Coin1,525 • Coin8,595 total cost • 11.2% total decrease
  15. Coin1,715 • Coin10,310 total cost • 12% total decrease
  16. Coin1,915 • Coin12,225 total cost • 12.8% total decrease
  17. Coin2,130 • Coin14,355 total cost • 13.6% total decrease
  18. Coin2,350 • Coin16,705 total cost • 14.4% total decrease
  19. Coin2,580 • Coin19,285 total cost • 15.2% total decrease
  20. Coin2,820 • Coin22,105 total cost • 16% total decrease
  21. Coin3,065 • Coin25,170 total cost • 16.8% total decrease
  22. Coin3,320 • Coin28,490 total cost • 17.6% total decrease
  23. Coin3,585 • Coin32,075 total cost • 18.4% total decrease
  24. Coin3,860 • Coin35,935 total cost • 19.2% total decrease
  25. Coin4,140 • Coin40,075 total cost • 20% total decrease

  1. Coin35 • 0.8% total decrease
  2. Coin110 • Coin145 total cost • 1.6% total decrease
  3. Coin220 • Coin365 total cost • 2.4% total decrease
  4. Coin360 • Coin725 total cost • 3.2% total decrease
  5. Coin530 • Coin1,255 total cost • 4% total decrease
  6. Coin720 • Coin1,975 total cost • 4.8% total decrease
  7. Coin935 • Coin2,910 total cost • 5.6% total decrease
  8. Coin1,175 • Coin4,085 total cost • 6.4% total decrease
  9. Coin1,435 • Coin5,520 total cost • 7.2% total decrease
  10. Coin1,720 • Coin7,240 total cost • 8% total decrease
  11. Coin2,020 • Coin9,260 total cost • 8.8% total decrease
  12. Coin2,345 • Coin11,605 total cost • 9.6% total decrease
  13. Coin2,685 • Coin14,290 total cost • 10.4% total decrease
  14. Coin3,045 • Coin17,335 total cost • 11.2% total decrease
  15. Coin3,425 • Coin20,760 total cost • 12% total decrease
  16. Coin3,820 • Coin24,580 total cost • 12.8% total decrease
  17. Coin4,235 • Coin28,815 total cost • 13.6% total decrease
  18. Coin4,670 • Coin33,485 total cost • 14.4% total decrease
  19. Coin5,120 • Coin38,605 total cost • 15.2% total decrease
  20. Coin5,585 • Coin44,190 total cost • 16% total decrease
  21. Coin6,065 • Coin50,255 total cost • 16.8% total decrease
  22. Coin6,565 • Coin56,820 total cost • 17.6% total decrease
  23. Coin7,080 • Coin63,900 total cost • 18.4% total decrease
  24. Coin7,615 • Coin71,515 total cost • 19.2% total decrease
  25. Coin8,160 • Coin79,675 total cost • 20% total decrease

Beefed Up Minions - 25 Levels

"Health of summoned units is increased by X%."
Increases unit's health by 0.6% for each purchase. Only applies to units summoned by towers, units summoned through other sources, like consumables, are not affected. There is a requirement of reaching Level 10 in Extreme Conditioning before it is unlocked. Has a base cost of 6 with an exponential value of 1.68.

Things which deal unit collision damage or function very similarly to units but are not classified as units, like the Barricade, Sandcastle, Hacker's converted enemies and Trapper traps are not affected.

  1. Coin20 • 0.6% total increase
  2. Coin65 • Coin85 total cost • 1.2% total increase
  3. Coin130 • Coin215 total cost • 1.8% total increase
  4. Coin210 • Coin425 total cost • 2.4% total increase
  5. Coin305 • Coin730 total cost • 3% total increase
  6. Coin410 • Coin1,140 total cost • 3.6% total increase
  7. Coin535 • Coin1,675 total cost • 4.2% total increase
  8. Coin665 • Coin2,340 total cost • 4.8% total increase
  9. Coin815 • Coin3,155 total cost • 5.4% total increase
  10. Coin970 • Coin4,125 total cost • 6% total increase
  11. Coin1,140 • Coin5,265 total cost • 6.6% total increase
  12. Coin1,320 • Coin6,585 total cost • 7.2% total increase
  13. Coin1,510 • Coin8,095 total cost • 7.8% total increase
  14. Coin1,710 • Coin9,805 total cost • 8.4% total increase
  15. Coin1,920 • Coin11,725 total cost • 9% total increase
  16. Coin2,140 • Coin13,865 total cost • 9.6% total increase
  17. Coin2,370 • Coin16,235 total cost • 10.2% total increase
  18. Coin2,605 • Coin18,840 total cost • 10.8% total increase
  19. Coin2,855 • Coin21,695 total cost • 11.4% total increase
  20. Coin3,110 • Coin24,805 total cost • 12% total increase
  21. Coin3,375 • Coin28,180 total cost • 12.6% total increase
  22. Coin3,650 • Coin31,830 total cost • 13.2% total increase
  23. Coin3,935 • Coin35,765 total cost • 13.8% total increase
  24. Coin4,225 • Coin39,990 total cost • 14.4% total increase
  25. Coin4,525 • Coin44,515 total cost • 15% total increase

  1. Coin40 • 0.75% total increase
  2. Coin135 • Coin175 total cost • 1.5% total increase
  3. Coin270 • Coin445 total cost • 2.25% total increase
  4. Coin440 • Coin885 total cost • 3% total increase
  5. Coin645 • Coin1,530 total cost • 3.75% total increase
  6. Coin880 • Coin2,410 total cost • 4.5% total increase
  7. Coin1,145 • Coin3,555 total cost • 5.25% total increase
  8. Coin1,435 • Coin4,990 total cost • 6% total increase
  9. Coin1,755 • Coin6,745 total cost • 6.75% total increase
  10. Coin2,100 • Coin8,845 total cost • 7.5% total increase
  11. Coin2,470 • Coin11,315 total cost • 8.25% total increase
  12. Coin2,860 • Coin14,175 total cost • 9% total increase
  13. Coin3,280 • Coin17,455 total cost • 9.75% total increase
  14. Coin3,720 • Coin21,175 total cost • 10.5% total increase
  15. Coin4,185 • Coin25,360 total cost • 11.25% total increase
  16. Coin4,670 • Coin30,030 total cost • 12% total increase
  17. Coin5,175 • Coin35,205 total cost • 12.75% total increase
  18. Coin5,705 • Coin40,910 total cost • 13.5% total increase
  19. Coin6,255 • Coin47,165 total cost • 14.25% total increase
  20. Coin6,820 • Coin53,985 total cost • 15% total increase
  21. Coin7,410 • Coin61,395 total cost • 15.75% total increase
  22. Coin8,020 • Coin69,415 total cost • 16.5% total increase
  23. Coin8,650 • Coin78,065 total cost • 17.25% total increase
  24. Coin9,300 • Coin87,365 total cost • 18% total increase
  25. Coin9,970 • Coin97,335 total cost • 18.75% total increase

Trivia

  • Skills are as expensive as they are for the purpose of acting as a coin sink; players are not actually expected to fully upgrade every single Skill.[1]

Update History

  • 28 May 2025 - v1.65.0
    • Skills added.
    • Bug: Units will have decimal health when affected by Beefed Up Minions.
    • Bug: Enhanced Optics will cause the range statistic of towers to show inaccurate range, making it look like the range is boosted by Expanded Barracks instead. The range visuals and the actual area towers attack enemies in are, however, not boosted by the Expanded Barracks, they are correctly boosted based on what Enhanced Optics is upgraded to.
    • Bug: Enhanced Optics Range Buff will be visually the same for every player as you, even though in reality every player has their own Enhanced Optics Range Buff applied.
    • Bug: Precision is always active, even when Skills are disabled or when the player does not even have it unlocked.
    • Bug: Scavenger is always active, even when Skills are disabled or when the player does not even have it unlocked.
    • Bug: Bigger Budget sometimes will not apply its starting cash boost.
    • Bug: Fortify can bypass mode base health limits.
    • Bug: Fortify, Over-Heal and Bandages do not pick the Skill of the player which has it upgraded to the highest Level, but instead the latest player.
    • Bug: Skills will randomly be shown as not unlocked even though they are actually unlocked.
  • 13 June 2025 - v1.67.3
    • Refunds were given out to players, all upgrades which were discounted will now give back the difference between the older more expensive price and the new cheaper price.
      • For Fortify, the last 10 Levels are not refunded as they were removed. Because of this, the maximum refund possible is Coin803,600 instead of the expected Coin826,460.
    • Restarting Skills added. 95% of the currency spent is converted into Skill Credit Skill Credits. Restarting costs Coin200, with the cost increasing by Coin200 each restart.
    • Adjustments:
      • As a result of these adjustments, total unlock cost has been reduced from Coin1,650,530 to Coin824,070.
      • Enhanced Optics
        • Base cost decreased from 9 to 6.
        • Exponential value decreased from 1.78 to 1.73.
      • Improved Gunpowder
        • Base cost decreased from 7 to 5.
        • Exponential value decreased from 1.78 to 1.725.
        • Explosion radius increase decreased from 0.8% to 0.5%.
      • Fight Dirty
        • Base cost decreased from 8 to 5.
        • Exponential value decreased from 1.78 to 1.77.
      • Precision
        • Base cost decreased from 11 to 7.
        • Exponential value increased from 1.98 to 2.035.
        • Starting shots decreased from 39 to 29.
        • Visual effects added.
      • Resourcefulness
        • Base cost decreased from 7 to 4.
        • Exponential value increased from 1.74 to 1.75.
      • Bigger Budget
        • Base cost decreased from 7 to 4.
        • Exponential value increased from 1.75 to 1.82.
      • Stonks
        • Base cost decreased from 10 to 7.
        • Exponential value decreased from 1.8 to 1.78.
      • Scavenger
        • Base cost decreased from 10 to 7.
        • Exponential value increased from 1.85 to 1.865.
        • Visual effects added.
      • Accelerator
        • Base cost decreased from 6 to 4.
        • Exponential value decreased from 1.8 to 1.77.
      • Scholar
        • Base cost decreased from 9 to 5.
        • Exponential value decreased from 1.85 to 1.83.
      • Expanded Barracks
        • Base cost decreased from 9 to 6.
        • Exponential value increased from 1.85 to 1.86.
        • Spawnrate reduction decreased from 1% to 0.75%.
      • Fortify
        • Base cost decreased from 5 to 3.
        • Exponential value decreased from 1.425 to 1.4.
        • Levels reduced from 50 to 40.
        • Base health increase decreased from 6 to 5.
      • Over-Heal
        • Base cost decreased from 8 to 5.
        • Exponential value increased from 1.65 to 1.7.
        • Over-heal boost increased from 4 to 8.
      • Bandages
        • Base cost decreased from 8 to 5.
        • Exponential value increased from 1.685 to 1.7.
      • Extreme Conditioning
        • Base cost decreased from 8 to 5.
        • Exponential value increased from 1.7 to 1.725.
      • Beefed Up Minions
        • Base cost decreased from 9 to 6.
        • Exponential value decreased from 1.7 to 1.68.
        • Unit health boost decreased from 0.75% to 0.6%.
    • Bug: After Skill cost prices have been refunded, some players received decimal currency.
    • Bug: After the Skill tree refund, it will visually appear as fully incomplete until the player rejoins or upgrades a Skill.
    • Bug: If the player does not have enough CoinCoins but has enough Skill Credit Skill Credits to purchase an upgrade, the button will be visually red despite the player actually being able to purchase it.
    • Bug: If the player attempts to upgrade a Skill after restarting while its cost is higher than both their current CoinCoins and Skill Credit Skill Credits amounts, the Skill will not be purchased and all the Skill Credit Skill Credits will disappear.
  • 18 June 2025 - v1.67.6
    • Bugfix: Skills can no longer refund decimal CoinCoins.
  • 25 June 2025 - v1.68.0
    • Requirement of Level 15 added.
    • Updated music.
  • 19 June 2026 - v2.1.0
    • Bugfix: Enhanced Optics range boost is now properly displayed in the upgrade menu.
  • 21 August 2026 - v2.7.0
    • Corrected receive being misspelled as "recieve" in the refund pop-up.

Notes


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