Tower Defense Simulator Wiki: Difference between revisions
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Revision as of 10:39, 17 May 2026
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Tower Defense Simulator is a game made by Paradoxum Games created on the 5th of June 2019 and officially released on the 14th of June 2019. It involves players teaming up with one another to fight waves of different enemies until they either are overrun or triumph on that particular map. Players gain cash by damaging enemies and from wave bonuses, which can subsequently be invested in buying new towers or upgrading existing ones. Once players are defeated or triumph, they gain Experience EXP, which is used to level up, and Coin Coins or Gem Gems, which can be used to purchase new towers, emotes or skins.
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linktext=Fire slime that applies a slowdown effect to zombies with the newest Starter tower!
Costs Coin 300 to unlock from the store. -
linktext=Saboteur finally makes its debut! Poison enemies with its spread gun and force towers to target them with its ability.
Unlocked by beating Polluted Wasteland II after the release of the tower. -
linktext=Unlock limited time skins as part of the new spring battle pass!
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linktext=Ducky Revenge Event was rerun in the Spring Frenzy Battle Pass!
Hard difficulty gives the Biologist tower.
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<option>The Medic was originally planned to revive dead towers, and give slight buffs to the towers?</option> <option>The Frozen, Deep Freeze and Frost Hero were enemies prior to the MEGA Update, and were later all or only some reused in the Christmas 2019 Event, Frost Invasion Event, Krampus' Revenge Event and Operation I.C.E Event?</option> <option>As a preventative measure, the Fave emote would cause the player to be struck by lightning if they did it in a close proximity to two more people using the emote?</option> <option>The Commando, prior to its 2024 rework, was shortly put on sale for Robux 999,999,999 before being reduced to Robux 32,323,232, making it have the most expensive gamepass?</option> <option>Prior to the addition of golden perks, golden tower statistical changes were applied by equipping the Golden skin?</option> <option>Prior to the Medic being added, the Gladiator was the only tower that could regain base health?</option> <option>Originally, the Neon Rave DJ Booth used Jack O' Bot theme?</option> <option>Truck units were originally called Humvees, even though they bore no resemblance to them?</option> <option>The Commander used to be able to reduce the spawnrate of the Military Base units prior to the Overhaul Update, though the effect was significantly worse?</option> <option>The small chest icons for Coin Coins and Gem Gems use the Premium Crate for the chest while the large chests use the Deluxe Crate instead?</option> <option>Prior to the MEGA Update, Cowboy's Gold Rush ability had the ability to drop money bags for the owner of the tower to collect?</option> <option>The first tower redeemable by a code was the Paintballer?</option> <option>There are only three towers which could have been redeemed by a code, all of which were moved to the store?</option> <option>Russian was the only emote redeemable by a code, before being added to the store?</option> <option>The Halloween skin for the Hunter was the first skin redeemable by a code prior to its addition to the Halloween Skincrate?</option> <option>The Heights was originally an event map, before being re-added as a regular map?</option> <option>The Hunter was originally meant to be called the Clout God which had a different design?</option> <option>Collision damage, such as ones from units like the Railgun Tank colliding with enemies, some Trapper traps or the Barricade bypass defense?</option> <option>In Eggy Island, the Level 2 Default Farm could be seen?</option> <option>In second and third version of Medieval Times, the original Default Gladiator could have been seen, as it was there on vacation?</option> <option>In third and second versions of Forest Camp, the Humvee 3 and a khaki version of the original Tank can be seen?</option> <option>In the fourth version of Forest Camp, the default Level 4 and Level 5 Ace Pilot, and a khaki version of the Tank can be seen?</option> <option>The sell price of towers is a third of the investment cost?</option> <option>Thanks to Saboteur's Neuralyzed not being a buff on the tower, it can affect things Damage Buffs cannot like unit damage or damage over time effects?</option> <option>The Cowboy was once obtainable on End of the Line?</option> <option>During the SFOTH Event, The Heights had a maximum of eight players?</option> <option>The removed Sentry tower used to have a 30% of receiving a teddy bear at Level 5, giving it hidden detection?</option> <option>Prior to being turned into the Polluted Wasteland II tower, the Saboteur was planned to be a PVP centered tower?</option> <option>Prior to the Saboteur being introduced as the Polluted Wasteland II reward, there were plans that went nowhere for the Crystallizer to become the reward?</option> <option>The Gladiator was temporally unusable from the 13th of October 2019 to the 29th of November 2019?</option> <option>Prior to the MEGA Update, the Rocketeer was known as the Rocketer?</option> <option>Prior to the Overhaul Update, the Ranger was known as the Outlaw?</option> <option>Prior to the Overhaul Update, the Slasher was known as the Shredder?</option> <option>Prior to the Overhaul Update, the Shotgunner was known as the Enforcer?</option> <option>Prior to the Overhaul Update, the Militant was known as the John?</option> <option>The Militant used to have an ability that increased most of the towers damage by 30%?</option> <option>Prior to Hardcore Testing BETA, Mecha Base was a developer exclusive tower that spawned XRs instead of Marks?</option> <option>The Shotgunner used to have an ability that summoned a SWAT Van?</option> <option>The Sentry features in the Portable-Sentry accessory, which comes from the Tower Defense Simulator Core Pack, despite its removal from the game?</option> <option>The Slasher was originally planned to have a different appearance, and it would wield a chainsaw and throw piercing saw glaives, instead of wielding knives and throwing knives?</option> <option>Prior to Hardcore Testing BETA, the Bloxy Cola emote was a developer exclusive emote?</option> <option>The Bumper Cart that currently exist in-game is not the first time such emote was added, as prior to the Overhaul Update there was a Bumper Kart emote exclusively used by the developers?</option> <option>The Accelerator was originally meant to increase its damage by gaining a damage buff, instead of attacking in bursts?</option> <option>The Platinum Skincrate was originally planned to have similar appearance to the current Golden Skincrate, and use the same opening music as Premium Skincrate before being removed?</option> <option>Chess pieces on the Chess Board map represent real life chess pieces?</option> <option>The IcyTea Freezer skin used to decreases the tower's placement footprint, because of a bug?</option> <option>Prior to the MEGA Update, the sell price of Towers was each upgrade cost divided by four separately then added up?</option> <option>Crossroads used to have two difficulties, Easy for regular elevators and Normal for Hardcore elevators, making it the only map that had two difficulties?</option> <option>The Mark II appears in the Roblox Core Pack - Last Stand toy, despite currently not being in the game?</option> <option>The Engineer appeared in the Roblox Core Pack - Last Stand toy before being added to the game?</option> <option>Most War Machine Sentry skins have a 5% chance to have a teddy bear on it?</option> <option>There was an unused Eclipse skin for the Engineer meant for the Solar Eclipse Event?</option> <option>On the fourth Saturday of July, every match will have the Cowboy modifier active, to celebrate the National Day of the Cowboy?</option> <option>On the 4th of July, every match will have the Fireworks modifier active, to celebrate American Independence Day?</option> <option>The Cowboy was briefly obtainable through Polluted Wasteland II as, due to a developer oversight, the map was set to give the Badlands II badge?</option> <option>The Military Base was planned to spawn soldiers upon death, which would act similarly to the Crook Boss's units?</option> <option>The Tank enemy used to have a Rock Throw ability, which would make it throw boulders at towers, stunning them?</option> <option>The Soul Stealer was considered a major boss during Hardcore Testing BETA, due to a bug?</option> <option>You used to be able to activate the legacy Hidden Wave if you triumphed Fallen mode under 16 minutes and 49 seconds, which was a difficult secret wave with powerful enemies?</option> <option>The Neko DJ Booth used to have a smaller placement footprint than other DJ Booth skins during Hardcore Testing BETA?</option> <option>The Toxic Gunner, unlike all other event towers, did not release with its event and was added in a later update?</option> <option>The Fallen Hero was originally an event enemy from the SFOTH Event, before being added to the main game?</option> <option>Ducky D00M that appeared in the Duck Hunt Event was controlled by the son of the original Ducky D00M from the Spring 2020 Event?</option> <option>The Fallen Swordmaster is a reincarnated version of the Swordmaster that appeared in the SFOTH Event?</option> <option>On the 19th of September, every match used to have the Talk Like a Pirate Day modifier active, to celebrate the International Talk like a Pirate Day, before getting disabled as it broke matches?</option> <option>On the 31st of October, every match used to have the Halloween modifier active, to celebrate Halloween, before getting disabled as it broke matches?</option> <option>Ruby Escort used to be a special map due to a bug?</option> <option>You are able to active the Lost Souls modifier in Pizza Party by having everyone in the match equip the Scout/Golden Scout, Minigunner/Golden Minigunner, Commander and Shotgunner, which makes the match more difficult and grants the Slaughter Warden skin upon triumph?</option> <option>You are able to obtain the Badlands Cowboy skin by triumphing Badlands II in under 16 minutes?</option> <option>The Gift Bomber, despite being a flying unit, cannot collide with Flying enemies as that functionality was removed in v1.27.0?</option> <option>The Gift Bomber is the first and only flying unit?</option> <option>The original hero banner loading screen art seen in-game was based on one of the older thumbnails that were used before the MEGA Update?</option> <option>Mason Arch and Winter Stronghold used to be considered special maps?</option> <option>The Enemies Beta Necromancer, Enemies Beta Necromancer Boss, Warden, Skeleton and Cursed Skeleton used to exclusively appear in special maps before the Halloween 2022 Update?</option> <option>The Breaker, Breaker2, Breaker3 and Breaker4 used to exclusively appear in Badlands II before the Halloween 2022 Update?</option> <option>The Necromancer 2, an enemy that appeared before the MEGA Update, was originally planned to spawn Boomer 1s?</option> <option>The backrooms could have been found under one of the lobbies, which could only be accessed by clipping out of the lobby?</option> <option>During Halloween 2022 Update, there was a chance for Spooky! to play instead of Solar Eclipse Lobby?</option> <option>On the 1st of January, every match will have the Fireworks modifier active, to celebrate New Year's Day?</option> <option>The Accelerator at Level 5 is meant to change colors of some effects to a different color depending on the skin, but due to a bug it only happens when you upgrade it to Level 5 while the effects are active?</option> <option>Skin rarity existed before the Violent Night Update, but it only affected the cost of skins in the daily skin store?</option> <option>The current Accelerator Level 5 upgrade name is an abbreviation of the word "VOID" (Vessel Of Infinite Destruction)?</option> <option>The current Gatling Gun Level 6 upgrade name is an abbreviation of the word "DOOM" (Destruction-Oriented Output Machine)?</option> <option>Despite their intended functionality being identical when they both existed, the Stun Immunity and Energy Immunity both used to exist at one point, with some enemies even having both?</option> <option>Some event maps have the Event difficulty, though it can never be normally seen in-game?</option> <option>The Gladiator used to have two abilities, Frenzy and Sharp Edge, making it the first tower to have two abilities?</option> <option>The Brawler and Engineer are siblings?</option> <option>The 32 meme commonly referenced in-game was started due to players thinking that the number of shapes on the Hardcore intermission lobby computer screen was a hint to activating the Hidden Wave?</option> <option>Jack O' Bot that appears in the Halloween 2019 Event was actually sent by The Umbra?</option> <option>Unlike the Firerate Buff, the Damage Buff can actually affect more than just the main damage statistic, such as secondary attacks for towers like missiles or some obstacles like the Harvester thorns?</option> <option>Pumpkin Bombs could have been used to make the Siege Engine possible to kill, also making its Logbook obtainable?</option> <option>Necromancer used to be an exclusive tower which was meant to go on sale every Halloween, though due to bugs it remained obtainable for months and was later changed to a hardcore tower?</option> <option>Firework Buff that is applied to towers by Firework Technician actually generates fireworks for each enemy hit, meaning some towers like the Rocketeer, Shotgunner or Commando can generate multiple fireworks at once?</option> <option>The default sound used by stickers when used originates from Undertale?</option> <option>The Corpse enemy is not actually its own enemy, but instead the enemy it spawned from with a new display name and altered statistics?</option> <option>The Awakened Fallen King is not actually its own enemy, but instead the second and later third phase of the Fallen King?</option> <option>The Mystery has an Enemies Beta design which cannot be seen outside of enemy's Boss healthbar anymore due to Enemies Beta also replacing it with the Breaker2?</option> <option>Molten Monster is a new version of the Monster unit, which was originally meant to appear in Frost Invasion Event on the final wave before being scrapped?</option> <option>Collision damage, such as ones from units like the Railgun Tank colliding with enemies, some Trapper traps or the Barricade bypass the Tank attribute?</option> <option>Non-humanoid towers, like the Turret are not affected by debuffs applied by older enemies like Wox the Fox, but are affected by newer ones like the Tanker?</option> <option>Explosive damage type, which can be seen when a tower or unit has orange damage indicators, can deal full damage to defense enemies?</option> <option>Cold Ambush and Tower Outskirts actually came back briefly for Sandbox mode, though were later removed, likely due to their bugs?</option> <option>Models of two unreleased skins, Hot Shot Ace Pilot and Apocalyptic Military Base can be seen in Wrecked Battlefield II?</option> <option>When an enemy has Bloated while the Double Health modifier is active, it will have 8x health, which can be increased further with Boss modifier to 16x?</option> <option>Towers that reduce defense can also reduce it for units, but for this to happen they have to be bugged so that they can damage units?</option> <option>All Farms in range of a Harvester will also generate thorns, which can be affected by buffs applied to the Farm and at Level 0 are 50% of the base thorn statistics, increased by 10% each level?</option> <option>Ghost attribute enemies are not immune purely to unit collision damage, but the collision damage type, meaning that the spike and bear trap Trapper and the Barricade cannot damage them?</option> <option>In Pls Donate, if there were no friends for the game to choose from for the booths, Tower Defense Simulator developers would appear in them instead?</option> <option>It is possible to play most Tower Defense Simulator soundtrack through the DJ Booth's custom music gamepass, as long as the ID for the soundtrack is used?</option> <option>Badlands II and Pizza Party used to be just modified versions of legacy Fallen mode, but are now their own modes, separate from legacy Fallen mode?</option> <option>There is a Yourself Crook Boss skin primarily used by the developers which sets the Crook Boss to be the player's avatar while the goons are their friends?</option> <option>Multiple units, such as the Gunner APC, Missile APC, Executioner Skeleton or Level 1+ Rifleman have flying detection, though it is not displayed under their health bar?</option> <option>Legacy Hidden Wave briefly returned in Sandbox mode, though it was quickly removed later?</option> <option>Despite being first added on the 21st of June 2024, it took Vanguard 114 days to actually appear in the Challenge Maps?</option> <option>The Imposter badge returned for a few months in 2024 and was even obtainable if summoned through admin commands, but now has been disabled again?</option> <option>There are multiple unreleased stickers, such as Sigma or Money Rain?</option> <option>If an enemy has the regular Freeze Immunity, it cannot have chillness applied, making it immune to having its defense reduced through freeze?</option> <option>Hardcore mode was originally meant to have its own unique narrator, that being Void Caster, which was never added?</option> <option>During certain October 2020 public tests, the Vindicator was actually a Boss enemy?</option> <option>The Umbra narrator has a scared icon, which was never used in-game?</option> <option>There are multiple music tracks which are not the same as the official upload of the same track on Youtube?</option> <option>If you have the Admin Mode gamepass, you can bypass not having the Korblox enemy logbooks by activating either Return of the Korblox or Tropical Turmoil Challenge Maps, which will make enemies like the Grave Digger spawn the Korblox Deathwalker instead?</option> <option>At one point nametags were planned to be obtained from skincrates?</option> <option>There were once planned to be Perks obtained from crates, which would apply small buffs to towers?</option> <option>Icons which were originally used for Perks and the Medic Cleansing icon originate from Ashea: Reborn?</option> <option>During the first few months of the game existing, water towers were considered to be added?</option> <option>The developers originally considered adding prestige, which reset most of the player's progress back to Level 0 while giving them permanent boosts?</option> <option>There was an unreleased version of PVP made in 2021, which had multiple enemies and maps unique to it?</option> <option>Multiple unreleased stickers were added on the feature's addition, some of them being Sigma, Facepalm and Mind Blown?</option> <option>In certain 2020 private testing sessions, there were the Void and First Form enemies which are based on Tower Battles?</option> <option>The game contains multiple skins which normally cannot be used by regular players, such as the Classic Soldier, War Lord Commander, original Vendor Farm or Intern Crook Boss?</option> <option>For a few months in 2024, the Imposter's badge was re-added shortly after the enemy and was even obtainable?</option> <option>Some of the older game lobbies contained a hidden disco room?</option> <option>Multiple unreleased nametags exist for the Krampus' Revenge Event, Operation I.C.E Event, Ducky Revenge Event and Surf & Turf Battle Pass?</option> <option>Frost Invasion Event map was originally Winterfall and then Frozen Battlefront?</option> <option>A Conga emote was added in v1.9.0, but despite being listed in the update log remained exclusive?</option> <option>The Swarmer's stacking was originally a bug?</option> <option>The Saboteur's Scattershot was originally a bug?</option> <option>Sunflowers generated by the Canister Throw and Water The Plant emotes face towards the sun?</option> <option>The Harvester and Assassin are the only left-handed towers in the game?</option> <option>Despite being called the Pyromancer, the Pyromancer is not actually a wizard?</option> <option>There are multiple unreleased maps for the 2025 PVP mode?</option> <option>There is a never finished collab with the game Arsenal, which only had a skin for the Militant in Tower Defense Simulator and a Minigunner skin for the game Arsenal made for it?</option> <option>In one of the Overhaul-era lobbies, there was a swan called swanbie in an unreachable area ridden by a humanoid?</option> <option>There are multiple tower modifiers which cannot be seen on the upgrade menu as they lack an icon but can be seen in Tower Information, such as Stunned, Frozen, Jailed and Hologram?</option> <option>Unlike other confusion sources, the Confusion Ducky can confuse Boss enemies and also has its confusion time be affected by enemy size?</option> <option>The Raider Boss and raider enemies were once considered to be the main enemies of what is now Fallen mode?</option> <option>For some time, Tower Defense Simulator used the British spelling of defense, making its name at the time Tower Defence Simulator?</option> <option>There was a second attempt at creating a Twitter based tower with the Twitgunner in the Overhaul Update, that ended up with the tower being unused?</option> <option>Any source of damage which uses the energy damage type will have lead detection by default, which in the past caused issues by making the Hacker and Warlock's ranged attack gain lead detection they were not supposed to have?</option> <option>The Brawler was first attempted to be added in 2021 as the Combatant, who was meant to be a Paintballer replacement?</option> <option>A Hidden Wave equivalent for the Polluted Wasteland II was at one point planned, but was never added?</option> <option>Prior to the Overhaul Update, there was the Moderator tower?</option> <option>Prior to the Overhaul Update, there was the Railgunner tower?</option> <option>The War Machine appears to have been based on a tower and later skin suggestion from the Tower Defense Simulator server?</option> <option>Some of the XR units were added in few weeks before the Mecha Base itself?</option> <option>Consumables were planned to be added in as far back as 2019, were implemented but never finished in 2020 and then were finally finished and added in 2024?</option> <option>There was an unused Jeep unit that was meant to be spawned from a Jeep item?</option> <option>There was an unused Soldier unit which acted like the Soldier?</option> <option>The Level 0-2 appearance of the Narrator Crook Boss is how the Narrator looked during the Old World?</option> <option>There is a recurring easter egg in many Main Lobbies where a frog is hidden somewhere in it?</option> <option>When the Hidden Wave was added, many clues were added across the lobbies hinting what every requirement is?</option> </choose> |
<choose uncached> <option>File:UmbraTaunt.png</option> <option>File:Flipcom5.png</option> <option>File:Flipcom4.png</option> <option>File:Flipcom3.png</option> <option>File:Flipcom2.png</option> <option>File:Flipcom.png</option> <option>File:PenumbrasAggressive.png</option> </choose> |
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