Towers: Difference between revisions

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|[[Golden Soldier]]
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|[[Golden Demoman]]
|[[Golden Demoman]]
|[[Golden Snowballer]]<ref>Exclusive to developers.</ref>
|[[Golden Snowballer|Golden Snwballer]]<ref>Exclusive to developers.</ref>
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Revision as of 14:12, 22 August 2026

Towers

Towers are, for the most part, the main way to counter enemies. They are essential to a player's loadout and gameplay. Each tower has its own set of abilities, purchase cost and upgrades associated to that particular tower.

Most towers are offensive towers. However, some may provide support in its own way. Each have their own strategy associated to them and most towers can reach their full potential when combined with other towers or fighting against specific types of enemies.

In PVP mode, golden perks and exclusive towers are unable to be equipped. A large number of the available towers in PVP mode also use different statistics.

Starter

Tower Scout Sniper Paintballer Demoman Boomerang
Unlock Method Free Free Coin 100 Coin 200 Coin 300
Tower Slime Trooper Soldier
Unlock Method Coin 300 Coin 350


Intermediate

Tower Freezer Assassin Militant Shotgunner Hunter
Unlock Method Coin 650 Coin 800 Coin 800[1] Coin 850 Coin 1,000
Tower Pyromancer Ace Pilot Medic Farm Electroshocker
Unlock Method Coin 1,250 Coin 1,500 Coin 2,000 Coin 2,000 Coin 2,500
Tower Rocketeer Trapper Military Base Crook Boss
Unlock Method Coin 2,500 Coin 3,000 Coin 4,000 Level 30 or Robux 225


Advanced

Tower Commander Warden Cowboy DJ Booth Tesla
Unlock Method Coin 4,000 Coin 4,000[2] or Robux 450 Coin 4,000[3] or Robux 340 Coin 5,000 Coin 6,000
Tower Saboteur Minigunner Ranger Pursuit Gatling Gun
Unlock Method Coin 7,500[4] or Robux 449 Coin 8,000 Coin 12,000 Coin 15,000[5] or Robux 1,500 Coin 35,000[6] or Robux 1,949
Tower Turret Mortar Mercenary Base
Unlock Method Level 50 or Robux 340 Level 75 or Robux 300 Level 150 or Robux 1,350


Hardcore

Tower Brawler Necromancer Accelerator Engineer Hacker
Level Required Level 50 Level 50 Level 50 Level 50 Level 50
Unlock Cost Gem 1,250 Gem 2,250 Gem 2,500 Gem 4,500 or Robux 1,690 Gem 5,500 or Robux 2,249


Evolved

Tower Operator Enforcer Kingpin Juggernaut
Level Required Level 20 Scout Level 20 Shotgunner Level 20 Crook Boss Level 20 Minigunner
Unlock Cost Gem 4,500 & Coin 15,000 Gem 4,750 & Coin 15,000 Gem 5,500 & Coin 15,000 Gem 6,000 & Coin 15,000


Golden Perks

Tower Golden Minigunner Golden Pyromancer Golden Crook Boss Golden Scout Golden Cowboy
Tower Golden Soldier Golden Demoman Golden Snwballer[7]


Exclusive

Tower Gladiator Commando Slasher Frost Blaster Archer
Unlock Method The Heights[8] Area 51 Nightmare Carnival[9] Village of Despair Gift of Sharpness
Tower Swarmer Toxic Gunner Sledger Executioner Elf Camp
Unlock Method Eggy Island[10] Trick or Threat Town Outpost 32 Totality Tower[11][12] Cold Ambush[11]
Tower Jester Cryomancer Hallow Punk Harvester Snowballer
Unlock Method The Great Finale[13] Krampus Frosthold Hexscape Event[14] Hexscape Event[15] Outpost 32[16]
Tower Elementalist Firework Technician Biologist Warlock Spotlight Tech
Unlock Method Outpost 32[17] Mission Quests[18] Bathroom Approach[17] Null & Void Event[19] The Narratorium[17]
Tower War Machine Mecha Base
Unlock Method Exclusive[20] Exclusive[21]


Unavailable

Tower Mine Sentry Moderator Railgunner Twitgunner
Tower Void Miner Combatant Crystallizer Pulse Trooper Time Dilator



  1. The Militant can alternatively be bought through the Starter Bundle.
  2. Requires triumphing Pizza Party to unlock in the store.
  3. Requires triumphing Badlands II to unlock in the store.
    Formerly obtained by triumphing End of the Line or Badlands.
  4. Requires triumphing Polluted Wasteland II to unlock in the store.
  5. Requires Level 100
  6. Requires Level 175
  7. Exclusive to developers.
  8. Only during the SFOTH Event.
  9. Only during the Halloween 2019 Event.
  10. Hard mode only.
  11. 11.0 11.1 Not via Sandbox mode.
  12. Previous Solar Eclipse Event nights must be beaten prior to Night Four. These are: Rotfield, Foggy Forest & Tower Outskirts.
  13. Previous Lunar Overture Event acts must be beaten prior to Act Three. These are: A Dark Tale & The Haunted Past.
  14. All Hexscape Event nights must be triumphed on Easy difficulty. These are Failed Gateway, The Nightmare Realm and Containment. The nights can be beaten in any order.
  15. All Hexscape Event nights must be triumphed on Hard difficulty. These are Failed Gateway, The Nightmare Realm and Containment. The nights can be beaten in any order.
  16. Easy difficulty only.
  17. 17.0 17.1 17.2 Hard difficulty only.
  18. Currently, obtained from 🇺🇸 Rise for the Pledge! and the Happy New Years! quests, which cannot currently be started.
  19. All Null & Void Event nights must be triumphed on Hard difficulty. These are Outpost 16, Banlands and Blind Faith. The nights can be beaten in any order.
  20. Only given anyone who is a Moderator or higher in the Tower Defense Simulator Discord server, though on rare occasions it has been given to other people.
  21. Only given anyone who is an Administrator or higher in the Tower Defense Simulator Discord server, though on rare occasions it has been given to other people.


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