A list of all towers and their interaction with the Firerate Bug is as follows:

Firerate Bug
Tower Status
Scout Affected
Sniper Affected
Paintballer Affected
Demoman Partial[1]
Hunter Affected
Soldier Partial[2]
Militant Affected
Medic Affected
Freezer Partial[2]
Farm N/A
Shotgunner Affected
Military Base Partial[3]
Rocketeer Affected
Trapper Partial[4]
Ace Pilot Partial[5]
Pyromancer Partial[4]
Crook Boss Affected
Electroshocker Affected
Commander Affected
Warden Affected
Cowboy Partial[6]
DJ Booth Unaffected
Minigunner Partial[7]
Ranger Affected
Turret Affected
Mortar Affected
Pursuit Partial[8]
Mercenary Base Partial[9]
Brawler Partial[10]
Accelerator Partial[11]
Engineer Partial[12]
Gladiator Affected
Commando Partial[8]
Slasher Partial[13]
Frost Blaster Affected
Archer Partial[4]
Swarmer Partial[14]
Toxic Gunner Partial[15]
Sledger Affected
Executioner Affected
Elf Camp Partial[16]
Necromancer Partial[17]
Jester Partial[18]
Cryomancer Partial[19]
War Machine Partial[8]
Mecha Base Partial[8]

Notes

  1. ↑ Aim time is not affected.
  2. ↑ 2.0 2.1 Burst cooldown is not affected.
  3. ↑ Cannon firerate and collision-only units are not affected.
  4. ↑ 4.0 4.1 4.2 Burn tick is not affected.
  5. ↑ Bomb firerate is not affected.
  6. ↑ Spin time is not affected.
  7. ↑ Rev-up time is not affected.
  8. ↑ 8.0 8.1 8.2 8.3 Missile firerate is not affected.
  9. ↑ Rifleman burst cooldown is not affected.
  10. ↑ Attack combo cooldown is not affected.
  11. ↑ Charge-up and coooldown times are not affected.
  12. ↑ Sentry rev-up time and missile firerate are not affected.
  13. ↑ Knife throw cooldown is not affected.
  14. ↑ Bee tick is not affected.
  15. ↑ Burst cooldown and poison tick are not affected.
  16. ↑ Gunner Elf burst cooldown and collision-only units are not affected.
  17. ↑ Collision-only units are not affected.
  18. ↑ Poison and burn tick are not affected.
  19. ↑ Reload and chillness tick are not affected.
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