rate of fire
A list of all towers and their interaction with the Firerate Bug is as follows:
| Firerate Bug | |
|---|---|
| Tower | Status |
| Scout | Affected |
| Sniper | Affected |
| Paintballer | Affected |
| Demoman | Partial[1] |
| Hunter | Affected |
| Soldier | Partial[2] |
| Militant | Affected |
| Medic | Affected |
| Freezer | Partial[2] |
| Farm | N/A |
| Shotgunner | Affected |
| Military Base | Partial[3] |
| Rocketeer | Affected |
| Trapper | Partial[4] |
| Ace Pilot | Partial[5] |
| Pyromancer | Partial[4] |
| Crook Boss | Affected |
| Electroshocker | Affected |
| Commander | Affected |
| Warden | Affected |
| Cowboy | Partial[6] |
| DJ Booth | Unaffected |
| Minigunner | Partial[7] |
| Ranger | Affected |
| Turret | Affected |
| Mortar | Affected |
| Pursuit | Partial[8] |
| Mercenary Base | Partial[9] |
| Brawler | Partial[10] |
| Accelerator | Partial[11] |
| Engineer | Partial[12] |
| Gladiator | Affected |
| Commando | Partial[8] |
| Slasher | Partial[13] |
| Frost Blaster | Affected |
| Archer | Partial[4] |
| Swarmer | Partial[14] |
| Toxic Gunner | Partial[15] |
| Sledger | Affected |
| Executioner | Affected |
| Elf Camp | Partial[16] |
| Necromancer | Partial[17] |
| Jester | Partial[18] |
| Cryomancer | Partial[19] |
| War Machine | Partial[8] |
| Mecha Base | Partial[8] |
Notes
- ↑ Aim time is not affected.
- ↑ 2.0 2.1 Burst cooldown is not affected.
- ↑ Cannon firerate and collision-only units are not affected.
- ↑ 4.0 4.1 4.2 Burn tick is not affected.
- ↑ Bomb firerate is not affected.
- ↑ Spin time is not affected.
- ↑ Rev-up time is not affected.
- ↑ 8.0 8.1 8.2 8.3 Missile firerate is not affected.
- ↑ Rifleman burst cooldown is not affected.
- ↑ Attack combo cooldown is not affected.
- ↑ Charge-up and coooldown times are not affected.
- ↑ Sentry rev-up time and missile firerate are not affected.
- ↑ Knife throw cooldown is not affected.
- ↑ Bee tick is not affected.
- ↑ Burst cooldown and poison tick are not affected.
- ↑ Gunner Elf burst cooldown and collision-only units are not affected.
- ↑ Collision-only units are not affected.
- ↑ Poison and burn tick are not affected.
- ↑ Reload and chillness tick are not affected.