Hardcore Mode Nerf
Description
Hardcore mode is one of the regular modes, being the hardest mode in the game. It can only be played by using the hardcore elevators. This mode rewards 

Rewards
The game calculates how many 






Any rewards that end in a decimal point is rounded down, no matter the first figure of the leading decimal.
Triumphing Hardcore mode can give one of these additional rewards:
- 3x Revive Tickets - 35% chance
- 3x Spin Tickets - 35% chance
- 3x Time Scale Tickets - 25% chance
- 1x Nuke - 5% chance
Currently, rewards are calculated as:
| Gem Reward | EXP Reward |
|---|---|
| ( |
Wave 1-9: (Waves Completed × Wave 10-50: (Waves Completed × |
Before the Polluted Wasteland II Update, rewards were calculated as:
| Gem Reward | EXP Reward |
|---|---|
| Wave 1-9: Waves Completed × Wave 10-50: Waves Completed × |
Before the v1.2.1 Update , rewards calculated as:
| Gem Reward | EXP Reward |
|---|---|
| Wave 1-9: Waves Completed × Wave 10-50: Waves Completed × |
Enemy changes
- HP: 22 -> 30
- Shield Health: 10 -> 5
- HP: 10 -> 25
- HP: 180 -> 60 + 100 Lead HP
- Speed: Fast (Without Lead) -> Above Average (Without Lead)
- HP: 1600 -> 2000
- Defense: 15% -> 20%
- Speed: Below Average -> Slightly Slow
- HP: 600 -> 1000
- Can now summon Leads
- Increase firerate by 75% -> Increase firerate by 50%
- HP: 75 -> 250
- Speed: Extremely Swift (With Shield) -> Swift (With Shield)
- Shield HP: 75 -> 200
- HP: 6000 -> 400
- Now has Tank attribute
- HP: 40000 -> 60000
- Now only spawns Lead Boss, max of 2 Mega Slows and max of 1 Fallen Titan
- HP: 250 -> 350
- Shield Health: 600 -> 450
- Defense: 80% (With Shield) -> 90% (With shield)
- Speed: Below Average -> Slightly Slow
- HP: 2500 -> 2000
- Ability is 20% less effective
- HP: 8000 -> 14000
- Heals 2.5% every 0.2 seconds -> Heals 4% every 0.5 seconds
- Can now be summoned by the Void Reaver (Legacy).
Soul:
- HP: 800 -> 1000
- Speed: Fast -> Above Average
- HP: 16000 -> 20000
- Increasing firerate by 150% -> Increasing firerate by 100%
- HP: 14000 -> 17500
- Dealing 1000 damage to units -> Dealing 750 damage to units
- Normal HP: 40000 -> 50000
- Defense: 100% (Shield Only) -> 90% (Shield Only)
- HP: 1,200,000 -> 1,500,000
- Speed: Average (Void's Deathwish) -> Below Average (Void's Deathwish)
- Void's Rage now spawns 2 Vindicator (Legacy)s
- After Void's Deathwish is activated, it will now gain temporary damage immunity for 15 seconds. During this time, the Void Reaver (Legacy) stops moving, creates a massive portal that spawns one of every single non-major boss enemy that has made an appearance in Hardcore.
- New immunity: VOID (Basically an immunity that makes enemies with this immunity unable to be damaged by ONLY Level 5 Accelerators)
Invisible Boss
- HP: 1000
- Defense: 30%
- Speed: Above Average
- Is able to be spawned by Mystery Bosses
Badges
There are also two badges which you can obtain when playing this mode, which may have additional rewards alongside the badge. These are:
Rewards:

Rewards:
1 Premium Crate
New rewards: 45% Low Grade Crate, 25% Mid Grade Crate, 25% Time Scale Ticket, 5% High Grade Crate
Wave Structure
In Hardcore mode, the formula for calculating wave bonus on each wave is:
- (
$200 + (
$50 × Waves Completed)) ÷ Players
(For Enemies Beta wave structure, replace Mystery with Breaker2, Mystery Boss with Breaker4, Templar with Warden and that's it)
| Wave | Commander Dialogue | Enemy Type & Amount | Time & Skip |
|---|---|---|---|
| 1 | Enemies are approaching!
Start up your defenses and prepare for the worst. Goodluck. |
5x Abnormals | Same |
| 2 | 7x Abnormal | ||
| 3 | 10x Abnormals | ||
| 4 | Quick enemies incoming!
You know what to do by now right? |
6x Quicks | |
| 5 | 10x Abnormals, 4x Quicks | ||
| 6 | Hefty enemies incoming!
They may be slow, but they have a lot of defense! We need more heavy damage to defeat them quickly! |
8x Hefty | |
| 7 | 6x Abnormal, 7x Quick, 5x Hefty | ||
| 8 | 5x Quick, 12x Hefty | ||
| 9 | Do you see anything? | 6x Invisibles, 10x Hefties | |
| 10 | 20x Hefty | ||
| 11 | More invisibles! | 10x Invisible, 15x Hefty | |
| 12 | Flying enemies approaching.
They're pretty high up, so I'd suggest getting a cliff tower or some sort of plane. |
9x Balloon | |
| 13 | 7x Balloon, 9x Invisible | ||
| 14 | Looks like these enemies are covered in lead.
Get something to penetrate their metal armor. |
6x Lead | |
| 15 | 4x Lead, 5x Hefty, 5x Balloon, 5x Invisible | ||
| 16 | A strong boss is on its way and it's covered in lead!
We need to take down its lead first, then we can kill it easily! |
12x Lead 1x Lead Boss | |
| 17 | Here come mystery enemies!
They can be a weak enemy, but can also be a tough boss! Wish us the best of luck! With Enemies Beta modifier Huh? I remember them being mystery enemies. Anyways, it seems like they spawn a weaker version of them upon death. We might need some crowd control towers, or fast-firing units to handle them. |
8x Mysteries | |
| 18 | 4x Mystery, 6x Hefty, 5x Balloon, 2x Lead Boss | ||
| 19 | A tough enemy is coming!
Even though he's quite slow, he is extremely tanky. We need a LOT of heavy damage to beat him! |
5x Abnormal, 6x Quick, 5x Hefty, 6x Balloon, 2x Invisible, 5x Mystery, 2x Lead Boss, 1x Mega Slow | |
| 20 | Still alive? Good.
More lead enemies are coming. |
4x Lead Boss, 15x Lead | |
| 21 | A Reaper is approaching.
It can summon enemies that will tank the damage for him, so take him out quick! |
6x Mystery, 10x Balloon, 3x Lead Boss, 1x Fallen Reaper | |
| 22 | 6x Invisible, 8x Balloon, 4x Mystery, 5x Lead Boss | ||
| 23 | A fast boss that's tough and hidden at the same time?
You gotta be kidding me! Prepare for that, he is coming soon! |
7x Lead, 10x Balloon, 1x Mega Slow, 4x Mystery, 1x Fallen Reaper | |
| 24 | There he is! Attack! | 8x Lead, 1x Invisible Boss | |
| 25 | This wave will be quite a problem if you don't have a lot of strong towers.
Also, it seems like the Reaper can summon more dangerous enemies now, so be aware of that! |
5x Lead Boss, 2x Mega Slow, 2x Fallen Reaper | |
| 26 | Huh? More Invisible Bosses?
We just dealt with one just a second ago... |
7x Lead Boss, 2x Invisible Boss, 1x Mega Slow | |
| 27 | The enemies are making a rush for it!
Quick, destroy their shields to slow them down! |
10x Fallen Rusher | |
| 28 | 9x Fallen Rusher, 3x Mega Slow | ||
| 29 | These Invisible Bosses look a bit weird...
Seems like they can phase through units, so make sure you have other hidden detection sources. |
3x Mega Slow, 8x Fallen Rusher, 4x Fallen Reaper, 3x Soul | |
| 30 | A boss is approaching!
He can stun your towers by slamming his hammer, so be careful. Also, he has a very strong shield. Use fast firing towers to counter him. |
8x Lead Boss, 5x Fallen Reaper, 3x Invisible Boss, 6x Mystery, 5x Mega Slow, 1x Fallen Titan | |
| 31 | Still alive? Good
Hordes of bosses are coming! |
10x Mega Slow, 6x Fallen Reaper, 4x Invisible Boss | |
| 32 | More Fallen Titans are coming.
Man, these guys are annoying. They even have rushers behind their back, so be careful. |
2x Fallen Titans, 14x Fallen Rushers, 6x Fallen Reaper | |
| 33 | This isn't your average mystery enemy...
These Mystery Bosses will transform into OTHER bosses! Get more strong defenses, because you certainly don't want to take the risk. With Enemies Beta modifier Oh well, it seems like the Breakers also have their stronger variants. We certainly need crowd control towers now, otherwise they're going to be a huge problem. |
2x Invisible Boss, 8x Mystery, 1x Fallen Titan, 6x Mystery Boss | |
| 34 | 5x Giant Boss, 1x Fallen Titan, 8x Fallen Rusher, 10x Mystery, 15x Lead, 10x Lead Boss | ||
| 35 | You've defeated him before, but he's coming back stronger.
Get as many firepower as possible, after this we should be smooth sailing for a bit. |
5x Mega Slow, 5x Mystery Boss, 2x Fallen Titan, 1x Grave Digger, 8x Fallen Rusher, 4x Fallen Reaper | |
| 36 | It's getting pretty hot here.
Lava enemies are emerging! Don't let them have the chance to heal or we will have a hard time! |
4x Fallen Titan, 10x Lava, 6x Mystery Boss, 8x Mystery | |
| 37 | 2x Giant Boss, 4x Mega Slow, 8x Lava, 6x Mystery Boss, 8x Mystery | ||
| 38 | Huh? How are they flying with leads?
Seems like they ignore physics or something. |
6x Mega Slow, 4x Giant Boss, 8x Balloon, 10x Lava, 5x Mystery Boss, 2x Fallen Reaper | |
| 39 | 8x Lead Boss, 8x Lead Balloon, 10x Mystery, 10x Mystery Boss | ||
| 40 | Okay, now it's REAL hot.
I think this is the final wave! Do your best! |
7x Lava, 8x Mystery Boss, 10x Lava, 8x Mystery, 8x Lead Balloon, 3x Molten Titan, 1x Molten Boss | |
| 41 | Wait, there's...more? | 8x Mega Slow, 7x Giant Boss, 3x Slow King | |
| 42 | 15x Mystery, 7x Error, 6x Lead Balloon, 8x Mystery Boss, 6x Slow King, 3x Fallen Reaper | ||
| 43 | These guys can speed up other enemies!
Also, I feel like a big boss is coming. Prepare your troops. |
5x Error, 2x Circuit, 10x Lava, 8x Lead Balloon, 8x Lead Boss, 2x Slow King, 1x Speedy King | |
| 44 | This cultist can heal other zombies.
Take him out quick, you definitely don't want to take the risk. |
6x Mega Slow, 12x Lead Balloon, 1x Health Cultist, 5x Circuit | |
| 45 | The leaders of the Fallen nations! My instincts weren't wrong.
We must take them down at all costs! Built up your troops? If yes, ATTACK! |
1x Templar, 10x Mystery Boss, 2x Soul Stealer (Legacy), 2x Health Cultist, 4x Speedy King, 1x Circuit, 1x Fallen Swordmaster, 1x Fallen King | |
| 46 | Good job, towers.
But, soon your efforts will be wasted. Who was that? Anyways, I feel like we're really close to the end now. Keep going! |
4x Soul Stealer (Legacy), 5x Unknown, 3x Speedy King, 5x Circuit, 1x Necromancer Boss, 2x Vindicator (Legacy) | |
| ?̴̨̧̡͓̞͕͓̭̟͈̠̦̲̩̥̻̳͍̱͉̼̯̥͌̀́̔̓͐̐̆̀̌̑̆̃͂́̆̍̄̑͒̕̕͘͠ͅ?̶̙̣͎̰̠̖̞͚͉͓̺͌́̀̕͝͝?̴̨̠͎̗͙̯̃̇͛̾͂̑͌͗̔̔̄̑̋͂̊́̚ | ???:
Seems like my little minions can't take you down huh? Well... THEN HAVE MORE! |
1x Grave Digger, 1x Molten Boss, 1x Patient Zero, 1x Fallen King, 1x Wox the Fox, 1x Gunslinger | |
| 47 | Commander's Dialogue:
Ahh, what just happened? It seems like you're at the final stretch... I have no more advices to give you... All I can say is... GOOD LUCK! Void Reaver (Legacy)'s Dialogue: I see you have passed it... Welp, looks like I have to do it myself S̵̱̳̰͐̉̿̃͘Ȕ̶̹͍͛̎͆̆̊̚͝F̸̢̡̹͉͈̹̑̊̅̂͒̈́͊͠F̴̪̼͈̥̭̝̒̈́̑̌̎̓Ĕ̴̡͕͂̊Ŗ̷͖͓̲͔̽̈́͠ Void Rage dialogue: It seems like you are stronger than I thought... In that case, I won't go easy on you anymore. Void's Deathwish dialogue: HOW? HOW CAN SUCH LITTLE GUYS NEARLY TAKE ME DOWN? YOU KNOW WHAT? I'M DONE WITH YOU! |
7x Soul Boss, 13x Slow King, 6x Speedy King, 4x Soul Stealer (Legacy), 9x Unknown, 4x Vindicator (Legacy), 5x Fallen Titan, 4x Fallen Guardian, 1x Void Reaver (Legacy), 8x Mystery Boss, | |
| Commander's Triumph dialogue:
We finally won... WE DID IT!!!!!!!!!! Thanks to you, the world is finally peaceful for once. | |||
| Void Reaver (Legacy)'s Triumph dialogue:
Player... You actually did it... After all the challenges, you still managed to get here, and defeat me... Congratulations, you are truly, truly strong... | |||
Trivia
tba idfk what to add lmao
Update
27th December 2021:
- Amount of Hefties in wave 9 reduced (13x -> 10x)
29th December 2021:
- Invisible's HP increased (15 -> 18)
- Fallen Soul now increases firerate by 50% instead of 25%
- Wave 50 updates:
- Mysteries removed
- Amount of Speedy Kings reduced (12x -> 5x)
- Amount of Unknowns reduced (12x -> 9x)
- Void's Deathwish now activates at 250k HP instead of 200k
- Health Cultist now heal 4% every 0.5s
- Circuit's HP increased (1500 -> 2000)
- Added new starting cash
13th March 2022
- Buffed and nerfed some enemies (Lazy to name them all)
- Rewrote some of Commander's dialogue.
1 May 2022
- Added S̵͕̬̺͚͔̮̎T̸̡̛̳̲͔̹͐͑̊̃̒̄̔̈́͂̕̕̚͝Ǘ̸͙̮̲͙̫̥̞͈̯̅̇͜Ṉ̶̀͆̿̆̍̉̎͌̀͝͝͝͠͠ ̸̡̨̧̛̖͖͚̭͇͓̩͐̈́̐̉́̀̂͐̃̎͜A̷̢̧̫͍̥̥̙̬̼͖͍͆̏͆̄͂̒̊̈͆̉B̴̤̺̲̝̪͖̰̽̃̕Ǔ̸̻͔̗̠̳͉͔̹̠̤̲̪̤̗͊͋͗̿̍̅̿̏̅̔́͌͝͠ͅS̵̢̡̟̟̤̬̙̔̈́͛̉̃͊̅͘͘Ë̶͚͈̖̠́̅́ wave. (Mainly to torture Medic player and for people who are poor to get cash.)
6 May 2022
- Removed the new enemy and removed hidden from Void's Deathwish (cuz i feel bad for Ranger)
- Buffed Lead Balloon's shield health (250 -> 450)
- Buffed wave bonus
30 May 2022
- Added Invisible Boss
20 January 2023
- Rebalanced some enemies
- Added Enemies Beta Commander's dialogue
- Changed some of Commander's dialogue
- ↑ Only starts playing when Void Reaver (Legacy) spawns.

