Endless
Description
There is no end new cash system btw.
Rewards
The game calculated how much 



Any rewards that end in a decimal point was rounded down, no matter the first figure of the leading decimal.
In Sandbox mode, there are no rewards.
Rewards were calculated as:
| Coins Reward | EXP Reward |
|---|---|
Badges
There was a badge which you could obtain when playing this mode, which had additional rewards alongside the badge. That badge was:
Enemies
| Abnormal Wave 1 |
Quick Wave 1 |
Heavy Wave 4 |
Elite Abnormal Wave 6
|
| Ghost Wave 8 |
Breaker2 Wave 10 |
Breaker N/A |
Necromancer Wave 12
|
| Skeleton N/A |
Corpse N/A |
Husk Wave 13 |
Hazmat Wave 15
|
| Elite Hazmat Wave 17 |
Possessed Armor Wave 20 |
Giant Boss Wave 22 |
Brain Bound Wave 23
|
| Neuro Runner Wave 23 |
Elite Boomer Wave 25 |
Synaptic Wave 27 |
Breaker4 Wave 28
|
| Breaker3 N/A |
Tank Wave 30 |
Necromancer King Wave 32 |
Cursed Skeleton N/A
|
| Tanker Wave 32 |
Mind Shackled Wave 33 |
Templar Wave 34 |
Grave Digger Wave 35
|
| Protector Wave 36 |
Breaker6 Wave 38 |
Breaker5 N/A |
Grand Undead Wave 40
|
| Exobound Wave 41 |
Saboteur Wave 43 |
Circuit Wave 44 |
Sentinel Ramiel Wave 45
|
| Juggernaut Pawn Wave 45 |
Exoangel Wave 47 |
Booster Wave 47 |
Mori Wave 50
|
| Mystery Wave 51 |
Exomage Wave 52 |
Void Crystal Wave 54 |
Noir Wave 55
|
| Corrupted Titus Wave 56 |
Void Walker Wave 56 |
Void Runner Wave 57 |
Elite Mystery Wave 60
|
Wave Structure
Endless mode has multiple formulas for calculating the wave bonus. Between Waves 1-10 and between Waves 30-40:
- (
$200 + (Waves Completed - 1) ×
$150) ÷ (1 - 0.08 × Players)
Between Waves 11-20 and on Wave 30:
- (
$200 + (Waves Completed - 1) ×
$200) ÷ (1 - 0.08 × Players)
Between Waves 21-28 and on Wave 30:
- (
$200 + (Waves Completed - 1) ×
$350) ÷ (1 - 0.08 × Players)
On Wave 29:
$15,000 ÷ (1 - 0.08 × Players)
The wave clear bonus appears when every enemy from that wave was killed. It is 35% of the wave bonus in solo, while for duo, trio and quad it is 20%.
When it was originally in the game, the formula for calculating wave bonus on each wave was:
- (
$45 - 3 × (Players - 1)) × Waves Completed
The waves follow these timings:
| Waves | Wave Timer | Skip Time[1] |
|---|---|---|
| 1-29 | 1:00 | 0:20[2] |
| 30-38 | 1:20 | 0:26[3] |
| 39+ | 2:00 | 0:40[4] |
| Boss waves | 99:99 | 2:30 |
Bolded names indicates an enemy type's debut.
Gallery
Update History
- 1 January 2026 - v2.0
- Endless mode added.








































