Freeze Immunity

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Revision as of 15:01, 2 September 2026 by imported>Mentin123
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Description

Freeze Immunity (with its tag referring to it as "No Freeze") is an immunity that prevents the enemy from being frozen and chilled. For towers and units, it prevents them from being frozen.

Mechanics

Freeze Immunity makes it so that the enemy cannot be frozen. Additionally, it stops the enemy from being chilled by them. Because of its chillness immunity, it also prevents the enemies from having their defense dropped by freezing towers. Additionally, as the Sledger deals double damage to frozen or chilled enemies, it cannot deal double damage to them. Larger enemies are also frozen for a shorter amount of time than average sized enemies.

The following towers/consumables become unable to apply these freeze based effects to Freeze Immune enemies:

Freeze Immunity is given to all Boss enemies, though that immunity is different from the regular one. Both version are immune to being frozen, however, it is only partially immune to chillness. It is slowed down less by chillness, but it is not immune to it. This means that bosses can have their defense dropped and can be dealt double damage to by the Sledger, as long as the enemy does not have the regular Freeze Immunity.

Freeze Immunity also used to prevent enemies from being slowed down from frost mark while it was still in the game.

While the Freezer dealt splash damage, it could not freeze any enemy with Splash Damage Immunity. However, these enemies could still be frozen by the Frost Blaster or through its Ice Age ability.

Before the MEGA Update, there was an additional type of Freeze Immunity, referred to as Basic Freeze. These enemies could not be frozen by the Freezer's main attack, but could be frozen through its Ice Drop ability.

Towers

Certain towers and units also have the Freeze Immunity, which prevents them from being frozen, though it does not prevent them from being targeted. An Unstable Ice from the Operation I.C.E Event will still target a freeze immune Molten Monster, even though it not only deals no damage but also does not freeze it.

Enemy List

The following enemies have Freeze Immunity:

All Boss enemies have their own variant of Freeze Immunity, as part of being a Boss enemy.

The following enemies can spawn with the Freeze Immunity, but do not have it by default:

The following enemies once spawned with Freeze Immunity, but did not have it by default:

The following event enemies also had Freeze Immunity:

The following event enemies also had Boss Freeze Immunity:

These following event enemies could spawn with the Freeze Immunity, but did not have it by default:

The following event enemies used to have Freeze Immunity, but did not have it by default:

The following enemies once had Freeze Immunity, but now no longer have it:

The following removed enemies had Freeze Immunity:

The following removed enemies had Boss Freeze Immunity:


Prior to the Overhaul Update, the following enemies were immune to the Freezer's basic freeze only (but they were not immune to the Frost Blaster or Ice Age):


Prior to the MEGA Update, the following enemies had Basic Freeze Immunity:

All enemies gain the Freeze Immunity while The Sun curse is active.

All Flying enemies prior to v1.88.0 had Freeze Immunity as part of being a Flying enemy.

Tower & Unit List

The following towers have the Freeze Immunity:

The following units have the Freeze Immunity:

The following towers once had the Freeze Immunity, but now no longer have it:

Any unit which can have the shield from the Field Medic applied to them can gain Freeze Immunity from it, making them immune to freeze attacks, though the Field Medic itself is not immune to them.

The Medic can also apply Freeze Immunity to targeted towers and itself using the Ubercharge ability.

Update History

  • 14 June 2019 - BETA v1.0.0
    • Freeze Immunity added.
  • 13 October 2019 - Release v1.0.0
    • Freeze Immunity now prevents the enemy from being slowed down by frost mark.
    • Basic Freeze Immunity no longer exists, now only the regular Freeze Immunity exists.
    • Freeze Immunity is now given to all Boss enemies.
  • 29 October 2020 - Overhaul v1.0.0
    • No longer makes enemies immune to frost mark as it has been removed.
    • Now displayed with the ICEICE tag under the enemy's health.
  • 7 April 2023 - v1.7.0
    • Tag displayed under an enemy's health bar changed from ICEICE to No FreezeNo Freeze.
  • 21 December 2023 - v1.11.0
    • Regular Freeze Immunity now makes the enemy immune to chillness slowdown, Boss Freeze Immunity only makes the slowdown weaker.
    • Regular Freeze Immunity now prevents freeze defense dropping, as it is now done through chillness.
  • 16 December 2024 - v1.46.0
    • Freeze Immunity for towers and units added.
  • 20 December 2024 - v1.47.0
    • Tower Freeze Immunity is now displayed in the upgrade menu.
  • 11 March 2026 - v1.86.0
    • Flying enemies should no longer have Freeze Immunity.
    • Bug: Flying enemies still have Freeze Immunity.
  • 3 April 2026 - v1.88.0
    • Bugfix: Flying enemies no longer have Freeze Immunity.


Enemy Types
Immunities
Status Effects
Other