Dev (Map)

From Tower Defense Simulator Wiki
Jump to navigation Jump to search
Dev
Sandbox Only Content

Dev (Map) is content only available through the Sandbox mode.
It is not accessible anywhere else in the game.

Similar Article
This article is about Dev (Map). You may be looking for other uses of Dev.

<infobox>

 <title source="title1"><default>Dev (Map)</default></title>

<image source="image1"></image> <label>Developer(s)</label> <label>Difficulty</label> <format>Template:Colour </format> <label>Length</label> <format>Script error: No such module "NumName".</format> <default></default> <label>Wave Structure</label> <format>Custom </format> <label>Estimated Match Time</label> <label>Triumph Rewards</label> <label>Modifiers</label> <group collapse="open"> <header>Mode Information</header> <label>Gamemode Type</label> <label>Base Health</label> <label>Waves</label> <label>Stages</label> <label>Level Requirement</label> <label>Starting Cash</label> <label>Shared Cash</label> </group> <group collapse="closed"> <header>Music</header> <format>{{{music-1}}}</format> <format>{{{music-2}}}</format> <format>{{{music-3}}}</format> <format>{{{music-4}}}</format> <format>{{{music-5}}}</format> <format>{{{music-6}}}</format> </group> <group collapse="closed"> <header>Ambience</header>

</group> </infobox>

Description

[edit]

Dev is the default map for Sandbox mode.

Design & Path

[edit]

Dev takes place on a grey baseplate placed in the middle of the ocean. It has a few grey cliffs, one grey path and a player spawner.

The grey path begins and ends at two ends of the map. It takes multiple large turns.

Interactive Map

[edit]

Lua error in package.lua at line 80: module 'Dev:Tabber' not found.

Strategy

[edit]
  • Most ground towers are suited for this map, due to the path's nature on cutting back on itself quite a few times.
  • The DJ Booth can massively benefit towers, as the map itself is quite small.
    • A long-range tower, like the Ranger, will be able to reach the entire map without the need of the DJ Booth, while other high range towers will be able to reach majority of it with the help of the DJ Booth.
  • As the map is quite short, you may want to use the Electroshocker, Freezer or Sledger to slow down enemies.
[edit]

Development Images

Trivia

[edit]
  • Under the map, it is possible to find OutOfBears standing next to a sign with "Hello World" written on it.
  • There is a lily pad in the water which has a frog on it.
  • Dev is actually just the Grass Isle map as a baseplate, as both share the same path and even cliff positions.
  • Dev is frequently used as the map for teased features, such as the Nuke.

Update History

[edit]
  • 16 December 2024 - v1.46.0
    • Dev added.
  • 22 May 2026 - v1.91.0
    • Dev changed.


File:MapsNewHeader.png
Regular
[[:Category:Very Easy Maps|Template:Colour]]
[[:Category:Easy Maps|Template:Colour]]
[[:Category:Normal Maps|Template:Colour]]
[[:Category:Hard Maps|Template:Colour]]
[[:Category:Insane Maps|Template:Colour]]
[[:Category:Special Maps|Template:Colour]]
[[:Category:Hardcore Maps|Template:Colour]]
PVP
[[:Category:Easy Maps|Template:Colour]]
[[:Category:Normal Maps|Template:Colour]]
Sandbox Mode
[[:Category:Hard Maps|Template:Colour]]
[[:Category:Insane Maps|Template:Colour]]
[[:Category:Special Maps|Template:Colour]]
Story Exclusive
[[:Category:Easy Maps|Template:Colour]]
[[:Category:Normal Maps|Template:Colour]]
Event
Undefined
[[:Category:Easy Maps|Template:Colour]]
[[:Category:Normal Maps|Template:Colour]]
[[:Category:Hard Maps|Template:Colour]]
[[:Category:Insane Maps|Template:Colour]]
[[:Category:Event Maps|Template:Colour]]
Removed
Undefined
[[:Category:Easy Maps|Template:Colour]]
[[:Category:Hard Maps|Template:Colour]]
Unreleased
Undefined