Nimble
Description
Nimble is a status effect that makes an enemy twice as fast.
Mechanics
Nimble makes any enemy with it twice as fast.
Enemy List
These following event enemies have Nimble:
These following enemies can spawn with Nimble, but do not have it by default:
- Normal (Casual, Radio Silence, Off The Rails, Burning Bridges, Surface Tension, Lights Out)
- Speedy (Casual, Basic Arena PVP, Off The Rails, Burning Bridges, Derailed, Surface Tension, Lights Out)
- Slow (Easy, Casual)
- Normal Boss (Easy, Casual, Intermediate, Basic Arena PVP, Off The Rails, Burning Bridges, Derailed, Rock Bottom, Lights Out)
- Hidden (Basic Arena PVP, Derailed, Rock Bottom, Surface Tension, Lights Out)
- Speedy Boss (Intermediate)
- Armored (Casual, Basic Arena PVP, Off The Rails, Burning Bridges, Rock Bottom, Lights Out)
- Hazmat (Casual, Surface Tension)
- Slime (Intermediate)
- Bolt (Intermediate)
- Enraged (Casual, Molten Arena PVP, Boss Rush)
- Ghoul (Intermediate)
- Reaver (Intermediate, Molten Arena PVP, Boss Rush)
- Necromancer (Polluted Wasteland II, Surface Tension)
- Skeleton (Casual, Rock Bottom, Surface Tension)
- Slow Boss (Basic Arena PVP)
- Hidden Boss (Intermediate)
- Brute (Challenge Trials)
- Quick (Intermediate, Fallen, Molten Arena PVP, Jailed Towers, Back to Basics, Legion, Badlands II)
- Heavy (Molten, Pizza Party, Fallen Arena PVP, Back to Basics)
- Shadow (Jailed Towers, Legion)
- Breaker2 (Basic Arena PVP, Molten Arena PVP, Jailed Towers, Back to Basics, Legion, Surface Tension, Lights Out)
- Breaker3 (Surface Tension, Lights Out)
- Fallen (Fallen Arena PVP, Legion)
- Glitch (Legion)
- Hazard (Jailed Towers, Legion)
- Boomer (Jailed Towers, Legion)
- Breaker4 (Fallen, Challenge Trials, Legion)
- Fallen Necromancer (Fallen)
- Fallen Hazmat (Fallen)
- Fallen Hero (Fallen)
- Fallen Tank (Fallen)
- Corrupted Fallen (Fallen)
- Fallen Guardian (Fallen)
- Fallen Shield (Fallen)
- Fallen Giant (Fallen)
- Fallen Seraph
- Necrotic Skeleton (Fallen, Challenge Trials)
- Fallen Angel
- Fallen Rusher (Fallen)
- Fallen Squire (Fallen)
- Fallen Summoner (Fallen)
- Necrotic Skeleton (Challenge Trials)
- Molten (Molten)
- Molten Golem (Molten)
- Molten Demon
- Elite Boomer
- Elite Molten
- Elite Hazmat (Intermediate, Molten)
- Bulwark (Molten)
- Elite Abnormal (Molten Arena PVP)
- Ghost
- Citizen Plush
- Marionette
- Monkey
- Giant Skeleton (Badlands II, Surface Tension)
- Withered
- Wasterunner
- Circuit (Polluted Wasteland II)
- Rusher
- Frozen (Frost)
- Snowy (Frost)
- Snowman (Frost)
- Snow Golem (Frost)
- Frost Mystery (Frost)
- Cold Mist (Frost)
- Yeti
- Packed Ice (Frost)
- Frost Invader (Frost)
- Permafrost
- Frost Wraith (Frost)
- Crying Angel (Frost)
- Mega Frost Mystery
- Frost Mage (Frost)
- Frost Necromancer (Frost)
- Swift (Hardcore, Voidcore)
- Hefty (Hardcore, Voidcore)
- Phantom (Hardcore, Voidcore)
- Balloon
- Mystery
- Mandrake
- Voidling
- Elite Phantom
- Void Floater
- Void Pike
- Void Titan
- Mandragora
- Elite Void Rusher
- Nightshade
- Heavy Voidling
These following enemies used to spawn with Nimble, but did not have it by default:
The following enemies could spawn with Nimble in events, but did not have it by default:
- Hidden (The Classic)
- Korblox Warrior (The Classic)
- Korblox Soul (The Classic)
- Korblox Undead (The Classic)
- Redcliff Traitor (The Classic)
- Breaker2 (The Classic, Pls Donate)
- Normal Boss (The Classic)
- Korblox Guard (The Classic)
- Speedy (The Classic, The Takeover Pro)
- Mind Shackled (Hexscape)
- Hex Spawn (Hexscape)
- Hex Minion (Hexscape)
- Hex Wraith (Hexscape)
- Hex Revenant (Hexscape)
- Hex Corpse (Hexscape)
- Forsaken Skull (Hexscape)
- Rotting Terror (Hexscape)
- Blight Walker (Hexscape)
- Conjurer (Hexscape)
- Hex's Maw (Hexscape)
- Enigma (Hexscape)
- Unknown Boss (Hexscape)
- Guest (Pls Donate)
- Trader (Pls Donate)
- Cat (Pls Donate)
- Necromancer (Enemies Beta Enemy, Pls Donate)
- Snowy (Operation I.C.E)
- Frozen (Operation I.C.E)
- Packed Ice (Operation I.C.E)
- Snow Minion (Operation I.C.E)
- Cold Mist (Operation I.C.E)
- Deep Freeze (Operation I.C.E)
- Unstable Ice (Operation I.C.E)
- Crying Angel (Operation I.C.E)
- Frost Mystery (Operation I.C.E)
- Frost Invader (Operation I.C.E)
- Frost Undead (Operation I.C.E)
- Korblox Seeker (The Hunt: Mega Edition)
- Korblox Guard (The Hunt: Mega Edition)
- Korblox Undead (The Hunt: Mega Edition)
- Korblox Soul (The Hunt: Mega Edition)
- Korblox Warrior (The Hunt: Mega Edition)
- Redcliff Traitor (The Hunt: Mega Edition)
- Fallen (The Hunt: Mega Edition)
- Korblox General (The Hunt: Mega Edition)
- Ducky (Ducky Revenge)
- Cool Ducky (Ducky Revenge)
- Fat Ducky (Ducky Revenge)
- Explosive Ducky (Ducky Revenge)
- Flying Ducky (Ducky Revenge)
- P3NGU (Ducky Revenge)
- Mother Ducky (Ducky Revenge)
- Mega Ducky (Ducky Revenge)
- Chunky Ducky (Ducky Revenge)
- Breaker2 (The Takeover Noob)
- Armored (The Takeover Pro)
- Heavy (The Takeover Master)
- Elite Abnormal (The Takeover Master)
- Molten (The Takeover Master)
- Breaker4 (The Takeover Master, Nil Zone)
- Elite Molten (The Takeover Master)
- Corrupted Revenant (Nil Zone)
- Corrupted Terror (Nil Zone)
- Null Beast (Nil Zone, Nul & Void)
- Corrupted Horror (Nil Zone)
- Corrupted Blight Walker (Nil Zone)
- Hidden Boss (Nil Zone)
- Actor1 (Nil Zone)
- Actor2 (Nil Zone)
- Actor3 (Nil Zone)
- Nulling (Null & Void)
- Null Runner (Null & Void)
- Null Dredge (Null & Void)
- Null Scout (Null & Void)
- Null Freezer (Null & Void)
- Null Crook Boss (Null & Void)
- Lost Glitch (Null & Void)
- Null Warden (Null & Void)
- Null Pyromancer (Null & Void)
- Null Shrieker (Null & Void)
- Null Medic (Null & Void)
- Null Electroshocker (Null & Void)
- Null Engineer (Null & Void)
- Null Pursuit (Null & Void)
- Null Brawler (Null & Void)
- Skeleton (Null & Void)
- Executioner Skeleton (Null & Void)
- Giant Skeleton (Null & Void)
- Hallow Guard (Null & Void)
- Extra B (The Final Act)
- Exo Guard (The Final Act)
- Exo Follower (The Final Act)
- Spectator (The Final Act)
- Security (The Final Act)
- Cleats (Backyard Legends)
- Boombox (Backyard Legends)
- Whistle (Backyard Legends)
- Soccer Head (Backyard Legends)
- Duffle Bag (Backyard Legends)
- Referee (Backyard Legends)
These following event enemies used to spawn with Nimble, but did not have it by default:
- Spy Ducky (Ducky Revenge)
- Evil Ducky (Ducky Revenge)
- Grandmother Ducky (Ducky Revenge)
- Elite Ducky (Ducky Revenge)
The Speedy Enemies modifier gives every enemy Nimble. Similarly, all enemies in the Vanguard challenge map spawn with the Nimble attribute due to the Vanguard modifier.
Enemies can receive Nimble, even if they did not spawn with it if they are hit by a gift explosion created by the Trickster Elf's Subzero Tricks ability and by the Hex Weaver with its Spooky Tricks ability. The Energy Drink consumable also applies Nimble to the next three enemies sent by a player. In the Null & Void Event, if the Death curse was selected, all enemies would spawn with Nimble.
Tower & Unit List
Although no known use on towers for this attribute exists, the following towers used to have Nimble:
Update History
- 3 May 2024 - v1.20.0
- Nimble added.
- Bug: When a burn, chillness, stun, Toxic Gunner poison or DJ Booth slowdown effect is applied to a Nimble enemy, the enemy loses the speed increase from Nimble once the effect ends.
- 4 November 2024 - v1.39.7
- Bugfix: All effects no longer cause enemies to lose their speed increase from Nimble once the effect ends.
| Enemy Types | Hidden • Lead • Flying • Ghost • Boss | |
|---|---|---|
| Immunities | Freeze Immunity • Burn Immunity • Splash Damage Immunity • Stun Immunity • Full Immunity • Energy Immunity (Removed) • Collision Immunity (Removed) • Partial Electric Immunity (Removed) | |
| Status Effects | Scale • Bloated • Nimble • Slime • Health Regen • Tank • Aggro • Corpse • No Target • Blessed • Neuralyzed • Slowed • Shield (Removed) | |
| Other | Shield Health • Defense | |
