The main page for this tower's statistics can be found here.

St. Patrick's Day 2026 Update (11 March 2026) – Present

Implied Stats

Level Total Price Damage Burst Count Firerate [1] Cooldown Range DPS[2] Cost Efficiency
0 Cash$400 1 3 0.15 0.55 17 3 Cash$133.33
1 Cash$450 1 3 0.125 0.55 17 3.24 Cash$138.89
2 Cash$1,100 2 4 0.125 0.55 19 7.62 Cash$144.36
3 Cash$2,450 3 8 0.125 0.4 19 17.14 Cash$142.94
4 Cash$7,450 8 12 0.125 0.4 22 50.53 Cash$147.44
Level Total Price Damage Burst Count Firerate[1] Cooldown Range DPS[2] Cost Efficiency
0 Cash$450 1 4 0.15 0.4 17 4 Cash$112.5
1 Cash$650 1 6 0.12 0.3 17 5.88 Cash$110.54
2 Cash$1,450 2 6 0.12 0.3 19 11.76 Cash$123.3
3 Cash$4,450 5 8 0.12 0.3 21 31.75 Cash$140.16
4 Cash$12,450 10 10 0.1 0.2 21 83.33 Cash$149.41

Actual Stats

Level Total Price Damage Burst Count Firerate[1] Cooldown Range DPS[2] Cost Efficiency
0 Cash$400 1 3 0.175 0.55 17 2.79 Cash$143.33
1 Cash$450 1 3 0.15 0.55 17 3 Cash$150
2 Cash$1,100 2 4 0.15 0.55 19 6.96 Cash$158.12
3 Cash$2,450 3 8 0.15 0.4 19 15 Cash$163.33
4 Cash$7,450 8 12 0.15 0.4 22 43.64 Cash$170.73
Level Total Price Damage Burst Count Firerate[1] Cooldown Range DPS[2] Cost Efficiency
0 Cash$450 1 4 0.175 0.4 17 3.64 Cash$123.75
1 Cash$650 1 6 0.15 0.3 17 5 Cash$130
2 Cash$1,450 2 6 0.15 0.3 19 10 Cash$145
3 Cash$4,450 5 8 0.15 0.3 21 26.67 Cash$166.88
4 Cash$12,450 10 10 0.125 0.2 21 68.97 Cash$180.52

Shock and Awe Update (28 January 2026) – St. Patrick's Day 2026 Update (11 March 2026)

Implied Stats

Level Total Price Damage Burst Count Firerate [1] Cooldown Range DPS[2] Cost Efficiency
0 Cash$350 1 3 0.15 0.85 17 2.31 Cash$151.52
1 Cash$400 1 3 0.1 0.85 17 2.61 Cash$153.26
2 Cash$1,050 2 4 0.1 0.85 19 6.4 Cash$164.06
3 Cash$3,300 4 6 0.1 0.6 19 20 Cash$165
4 Cash$7,900 8 8 0.1 0.6 22 45.71 Cash$172.83
Level Total Price Damage Burst Count Firerate[1] Cooldown Range DPS[2] Cost Efficiency
0 Cash$450 1 4 0.15 0.4 17 4 Cash$112.5
1 Cash$650 1 6 0.12 0.3 17 5.88 Cash$110.54
2 Cash$1,450 2 6 0.12 0.3 19 11.76 Cash$123.3
3 Cash$4,450 5 8 0.12 0.3 21 31.75 Cash$140.16
4 Cash$12,450 10 10 0.1 0.2 21 83.33 Cash$149.41

Actual Stats

Level Total Price Damage Burst Count Firerate[1] Cooldown Range DPS[2] Cost Efficiency
0 Cash$350 1 3 0.175 0.85 17 2.18 Cash$160.42
1 Cash$400 1 3 0.125 0.85 17 2.45 Cash$163.33
2 Cash$1,050 2 4 0.125 0.85 19 5.93 Cash$177.19
3 Cash$3,300 4 6 0.125 0.6 19 17.78 Cash$185.63
4 Cash$7,900 8 8 0.125 0.6 22 40 Cash$197.5
Level Total Price Damage Burst Count Firerate[1] Cooldown Range DPS[2] Cost Efficiency
0 Cash$450 1 4 0.175 0.4 17 3.64 Cash$123.75
1 Cash$650 1 6 0.15 0.3 17 5 Cash$130
2 Cash$1,450 2 6 0.15 0.3 19 10 Cash$145
3 Cash$4,450 5 8 0.15 0.3 21 26.67 Cash$166.88
4 Cash$12,450 10 10 0.125 0.2 21 68.97 Cash$180.52

PVP Update (23 July 2025) – Shock and Awe Update (28 January 2026)

Implied Stats

Level Total Price Damage Burst Count Firerate [1] Cooldown Range DPS[2] Cost Efficiency
0 Cash$350 1 3 0.15 1 13 2.06 Cash$169.9
1 Cash$450 1 3 0.15 1 15 2.06 Cash$218.45
2 Cash$850 2 4 0.15 1 16 5 Cash$170
3 Cash$2,350 4 5 0.15 0.8 16 12.9 Cash$182.17
4 Cash$7,100 8 7 0.12 0.8 18 34.15 Cash$207.91
Level Total Price Damage Burst Count Firerate[1] Cooldown Range DPS[2] Cost Efficiency
0 Cash$450 1 4 0.15 0.4 17 4 Cash$112.5
1 Cash$650 1 6 0.12 0.3 17 5.88 Cash$110.54
2 Cash$1,450 2 6 0.12 0.3 19 11.76 Cash$123.3
3 Cash$4,450 5 8 0.12 0.3 21 31.75 Cash$140.16
4 Cash$12,450 10 10 0.1 0.2 21 83.33 Cash$149.41

Actual Stats

Level Total Price Damage Burst Count Firerate[1] Cooldown Range DPS[2] Cost Efficiency
0 Cash$350 1 3 0.175 1 13 1.97 Cash$177.92
1 Cash$450 1 3 0.175 1 15 1.97 Cash$228.75
2 Cash$850 2 4 0.175 1 16 4.71 Cash$180.63
3 Cash$2,350 4 5 0.175 0.8 16 11.94 Cash$196.81
4 Cash$7,100 8 7 0.15 0.8 18 30.27 Cash$234.55
Level Total Price Damage Burst Count Firerate[1] Cooldown Range DPS[2] Cost Efficiency
0 Cash$450 1 4 0.175 0.4 17 3.64 Cash$123.75
1 Cash$650 1 6 0.15 0.3 17 5 Cash$130
2 Cash$1,450 2 6 0.15 0.3 19 10 Cash$145
3 Cash$4,450 5 8 0.15 0.3 21 26.67 Cash$166.88
4 Cash$12,450 10 10 0.125 0.2 21 68.97 Cash$180.52

Intermediate Mode Update (3 May 2024) – PVP Update (23 July 2025)

Implied Stats

Level Total Price Damage Burst Count Firerate [1] Cooldown Range DPS[2] Cost Efficiency
0 Cash$350 1 3 0.15 1 13 2.06 Cash$169.9
1 Cash$450 1 3 0.15 1 15 2.06 Cash$218.45
2 Cash$850 2 4 0.15 1 16 5 Cash$170
3 Cash$2,350 4 5 0.15 0.8 16 12.9 Cash$182.17
4 Cash$7,100 8 7 0.12 0.8 18 34.15 Cash$207.91

Actual Stats

Level Total Price Damage Burst Count Firerate[1] Cooldown Range DPS[2] Cost Efficiency
0 Cash$350 1 3 0.175 1 13 1.97 Cash$177.92
1 Cash$450 1 3 0.175 1 15 1.97 Cash$228.75
2 Cash$850 2 4 0.175 1 16 4.71 Cash$180.63
3 Cash$2,350 4 5 0.175 0.8 16 11.94 Cash$196.81
4 Cash$7,100 8 7 0.15 0.8 18 30.27 Cash$234.55

Regular
21 March 2023 – Intermediate Mode Update (3 May 2024)

Implied Stats

Level Total Price Damage Burst Count Firerate [1] Cooldown Range DPS[2] Cost Efficiency
0 Cash$350 1 3 0.15 1 13 2.06 Cash$169.9
1 Cash$450 1 3 0.15 1 15 2.06 Cash$218.45
2 Cash$950 2 3 0.15 1 16 4.14 Cash$229.47
3 Cash$2,450 3 5 0.15 1 16 8.57 Cash$285.88
4 Cash$5,950 6 7 0.125 1 18 22.4 Cash$265.63

Actual Stats

Level Total Price Damage Burst Count Firerate[1] Cooldown Range DPS[2] Cost Efficiency
0 Cash$350 1 3 0.175 1 13 1.97 Cash$177.92
1 Cash$450 1 3 0.175 1 15 1.97 Cash$228.75
2 Cash$950 2 3 0.175 1 16 3.93 Cash$241.46
3 Cash$2,450 3 5 0.175 1 16 8 Cash$306.25
4 Cash$5,950 6 7 0.15 1 18 20.49 Cash$290.42

13 May 2022 – 21 March 2023

Implied Stats

Level Total Price Damage Burst Count Firerate [1] Cooldown Range DPS[2] Cost Efficiency
0 Cash$350 1 3 0.15 1 13 2.06 Cash$169.9
1 Cash$450 1 3 0.15 1 15 2.06 Cash$218.45
2 Cash$950 2 3 0.15 1 16 4.14 Cash$229.47
3 Cash$2,450 3 5 0.15 1 16 8.57 Cash$285.88
4 Cash$7,450 6 7 0.125 1 18 22.4 Cash$332.59

Actual Stats

Level Total Price Damage Burst Count Firerate[1] Cooldown Range DPS[2] Cost Efficiency
0 Cash$350 1 3 0.175 1 13 1.97 Cash$177.92
1 Cash$450 1 3 0.175 1 15 1.97 Cash$228.75
2 Cash$950 2 3 0.175 1 16 3.93 Cash$241.46
3 Cash$2,450 3 5 0.175 1 16 8 Cash$306.25
4 Cash$7,450 6 7 0.15 1 18 20.49 Cash$363.63

Entity System Update (12 March 2022) – 13 May 2022

Implied Stats

Level Total Price Damage Burst Count Firerate[1] Cooldown Range DPS[2] Cost Efficiency
0 Cash$350 1 3 0.15 1 13 2.06 Cash$169.9
1 Cash$450 1 3 0.15 1 15 2.06 Cash$218.45
2 Cash$950 2 3 0.15 1 16 4.14 Cash$229.47
3 Cash$2,450 3 5 0.15 1 16 8.57 Cash$285.88
4 Cash$6,450 6 7 0.125 1 18 22.4 Cash$287.95

Actual Stats

Level Total Price Damage Burst Count Firerate[1] Cooldown Range DPS[2] Cost Efficiency
0 Cash$350 1 3 0.175 1 13 1.97 Cash$177.92
1 Cash$450 1 3 0.175 1 15 1.97 Cash$228.75
2 Cash$950 2 3 0.175 1 16 3.93 Cash$241.46
3 Cash$2,450 3 5 0.175 1 16 8 Cash$306.25
4 Cash$6,450 6 7 0.15 1 18 20.49 Cash$314.82

Valentines 2022 Update (13 February 2022) – Entity System Update (12 March 2022)

Implied Stats

Level Total Price Damage Burst Count Firerate [1] Cooldown Range DPS[2] Cost Efficiency
0 Cash$350 1 3 0.15 1 13 2.06 Cash$169.9
1 Cash$450 1 3 0.15 1 15 2.06 Cash$218.45
2 Cash$950 2 3 0.15 1 16 4.14 Cash$229.47
3 Cash$2,450 3 5 0.15 1 16 8.57 Cash$285.88
4 Cash$6,200 6 8 0.1 1 18 26.67 Cash$232.47

Actual Stats

Level Total Price Damage Burst Count Firerate [1] Cooldown Range DPS[2] Cost Efficiency
0 Cash$350 1 3 0.18 1 13 1.95 Cash$179.49
1 Cash$450 1 3 0.18 1 15 1.95 Cash$230.77
2 Cash$950 2 3 0.18 1 16 3.7 Cash$256.76
3 Cash$2,450 3 5 0.18 1 16 7.89 Cash$310.52
4 Cash$6,200 6 8 0.13 1 18 23.53 Cash$263.49

Overhaul Update (29 October 2020) – Valentines 2022 Update (13 February 2022)

Implied Stats

Level Total Price Damage Burst Count Firerate [1] Cooldown Range DPS[2] Cost Efficiency
0 Cash$375 1 3 0.2 1.2 10 1.67 Cash$224.55
1 Cash$475 1 3 0.2 1.2 12 1.67 Cash$284.43
2 Cash$775 1 3 0.2 1.2 13 1.67 Cash$464.07
3 Cash$2,175 2 4 0.15 0.85 14 5.51 Cash$394.74
4 Cash$7,675 5 5 0.15 0.85 15 15.63 Cash$491.04

Actual Stats

Level Total Price Damage Burst Count Firerate [1] Cooldown Range DPS[2] Cost Efficiency
0 Cash$375 1 3 0.23 1.2 10 1.59 Cash$235.85
1 Cash$475 1 3 0.23 1.2 12 1.59 Cash$298.74
2 Cash$775 1 3 0.23 1.2 13 1.59 Cash$487.42
3 Cash$2,175 2 4 0.18 0.85 14 5.1 Cash$426.47
4 Cash$7,675 5 5 0.18 0.85 15 14.29 Cash$537.09

Hardcore Testing (28 August 2020 – 29 October 2020)

Implied Stats

Level Total Price Damage Burst Count Firerate[1] Cooldown Range DPS[2] Cost Efficiency
0 Cash$375 1 3 0.2 1.2 10 1.67 Cash$224.55
1 Cash$475 1 3 0.2 1.2 11 1.67 Cash$284.43
2 Cash$775 1 3 0.2 1.2 13 1.67 Cash$464.07
3 Cash$1,975 2 4 0.2 0.85 14 4.84 Cash$408.06
4 Cash$5,275 4 4 0.15 0.85 15 11.03 Cash$478.24
5 Cash$10,775 7 5 0.15 0.85 17 21.88 Cash$492.46

Actual Stats

Level Total Price Damage Burst Count Firerate[1] Cooldown Range DPS[2] Cost Efficiency
0 Cash$375 1 3 0.23 1.2 10 1.59 Cash$235.85
1 Cash$475 1 3 0.23 1.2 11 1.59 Cash$298.74
2 Cash$775 1 3 0.23 1.2 13 1.59 Cash$487.42
3 Cash$1,975 2 4 0.23 0.85 14 4.52 Cash$436.95
4 Cash$5,275 4 4 0.18 0.85 15 10.19 Cash$517.66
5 Cash$10,775 7 5 0.15 0.85 17 20 Cash$538.75

MEGA Update (13 October 2019) – Overhaul Update (29 October 2020)

Implied Stats

Level Total Price Damage Burst Count Firerate[1] Cooldown Range DPS[2] Cost Efficiency
0 Cash$375 1 3 0.2 1 12 1.88 Cash$199.47
1 Cash$475 1 3 0.2 1 14 1.88 Cash$252.66
2 Cash$775 1 3 0.2 1 15 1.88 Cash$412.23
3 Cash$2,275 3 4 0.2 1 16 6.67 Cash$341.08
4 Cash$5,375 5 4 0.15 1 17 12.5 Cash$430
5 Cash$10,875 8 4 0.15 1 19 20 Cash$543.75

Actual Stats

Level Total Price Damage Burst Count Firerate[1] Cooldown Range DPS[2] Cost Efficiency
0 Cash$375 1 3 0.25 1 12 1.71 Cash$219.3
1 Cash$475 1 3 0.25 1 14 1.71 Cash$277.78
2 Cash$775 1 3 0.25 1 15 1.71 Cash$453.22
3 Cash$2,275 3 4 0.25 1 16 6 Cash$379.17
4 Cash$5,375 5 4 0.2 1 17 11.11 Cash$483.8
5 Cash$10,875 8 4 0.2 1 19 17.78 Cash$611.64

14 June 2019 – MEGA Update (13 October 2019)

Implied Stats

Level Total Price Damage Burst Count Firerate[1] Cooldown Range DPS[2] Cost Efficiency
0 Cash$375 1 3 0.2 1 8 1.88 Cash$199.47
1 Cash$475 1 3 0.2 1 10 1.88 Cash$252.66
2 Cash$775 2 3 0.2 1 11 3.75 Cash$206.67
3 Cash$2,275 5 4 0.2 1 12 11.11 Cash$204.77
4 Cash$5,375 7 4 0.15 1 13 17.5 Cash$307.14
5 Cash$10,875 10 4 0.15 1 15 25 Cash$435

Actual Stats

Level Total Price Damage Burst Count Firerate[1] Cooldown Range DPS[2] Cost Efficiency
0 Cash$375 1 3 0.25 1 8 1.71 Cash$219.3
1 Cash$475 1 3 0.25 1 10 1.71 Cash$219.3
2 Cash$775 2 3 0.25 1 11 3.43 Cash$225.95
3 Cash$2,275 5 4 0.25 1 12 10 Cash$227.5
4 Cash$5,375 7 4 0.2 1 13 15.56 Cash$345.44
5 Cash$10,875 10 4 0.2 1 15 22.22 Cash$489.42
Golden
Entity System Update (12 March 2022) – 13 May 2022

Implied Stats

Level Total Price Damage Burst Count[3] Firerate[1] Cooldown Range DPS[2] Cost Efficiency
0 Cash$350 1 4 0.15 1 13 2.5 Cash$140
1 Cash$450 1 4 0.15 1 15 2.5 Cash$180
2 Cash$950 2 4 0.15 1 16 5 Cash$190
3 Cash$2,450 3 7 0.15 1 16 10.24 Cash$239.26
4 Cash$6,450 6 10 0.125 1 18 26.67 Cash$241.84

Actual Stats

Level Total Price Damage Burst Count[3] Firerate[1] Cooldown Range DPS[2] Cost Efficiency
0 Cash$350 1 4 0.175 1 13 2.35 Cash$148.75
1 Cash$450 1 4 0.175 1 15 2.35 Cash$191.25
2 Cash$950 2 4 0.175 1 16 4.71 Cash$201.88
3 Cash$2,450 3 7 0.175 1 16 9.44 Cash$259.58
4 Cash$6,450 6 10 0.15 1 18 24 Cash$268.75

Valentines 2022 Update (13 February 2022) – Entity System Update (12 March 2022)

Implied Stats

Level Total Price Damage Burst Count[4] Firerate[1] Cooldown Range DPS[2] Cost Efficiency
0 Cash$350 1 4 0.15 1 13 2.5 Cash$140
1 Cash$450 1 4 0.15 1 15 2.5 Cash$180
2 Cash$950 2 4 0.15 1 16 5 Cash$190
3 Cash$2,450 3 7 0.15 1 16 10.24 Cash$239.26
4 Cash$6,200 6 12 0.1 1 18 32.73 Cash$189.4

Actual Stats

Level Total Price Damage Burst Count[4] Firerate[1] Cooldown Range DPS[2] Cost Efficiency
0 Cash$350 1 4 0.18 1 13 2.33 Cash$150.21
1 Cash$450 1 4 0.18 1 15 2.33 Cash$193.13
2 Cash$950 2 4 0.18 1 16 4.65 Cash$204.3
3 Cash$2,450 3 7 0.18 1 16 9.29 Cash$263.72
4 Cash$6,200 6 12 0.13 1.2 18 28.13 Cash$220.41

Overhaul Update (29 October 2020) – Valentines 2022 Update (13 February 2022)

Implied Stats

Level Total Price Damage Burst Count[5] Firerate [1] Cooldown Range DPS[2] Cost Efficiency
0 Cash$375 1 4 0.2 1.2 10 2 Cash$187.5
1 Cash$475 1 4 0.2 1.2 12 2 Cash$237.5
2 Cash$775 1 4 0.2 1.2 13 2 Cash$387.5
3 Cash$2,175 2 8 0.15 0.85 14 7.8 Cash$278.85
4 Cash$7,675 5 15 0.15 0.85 15 24.19 Cash$317.28

Actual Stats

Level Total Price Damage Burst Count[5] Firerate [1] Cooldown Range DPS[2] Cost Efficiency
0 Cash$375 1 4 0.23 1.2 10 1.89 Cash$198.41
1 Cash$475 1 4 0.23 1.2 12 1.89 Cash$251.32
2 Cash$775 1 4 0.23 1.2 13 1.89 Cash$410.05
3 Cash$2,175 2 8 0.18 0.85 14 6.99 Cash$311.16
4 Cash$7,675 5 15 0.15 0.85 15 21.12 Cash$363.4

Hardcore Testing (28 August 2020 – 29 October 2020)

Implied Stats

Level Total Price Damage Burst Count[5] Firerate[1] Cooldown Range DPS[2] Cost Efficiency
0 Cash$375 1 4 0.2 1.2 10 2 Cash$187.5
1 Cash$475 1 4 0.2 1.2 11 2 Cash$237.5
2 Cash$775 1 4 0.2 1.2 13 2 Cash$387.5
3 Cash$1,975 2 8 0.2 0.85 14 6.53 Cash$302.45
4 Cash$5,275 4 8 0.15 0.85 15 15.61 Cash$337.92
5 Cash$10,775 7 15 0.15 0.85 17 33.87 Cash$318.13

Actual Stats

Level Total Price Damage Burst Count[5] Firerate[1] Cooldown Range DPS[2] Cost Efficiency
0 Cash$375 1 4 0.23 1.2 10 1.89 Cash$198.41
1 Cash$475 1 4 0.23 1.2 11 1.89 Cash$251.32
2 Cash$775 1 4 0.23 1.2 13 1.89 Cash$410.05
3 Cash$1,975 2 8 0.23 0.85 14 5.95 Cash$331.93
4 Cash$5,275 4 8 0.18 0.85 15 13.97 Cash$377.59
5 Cash$10,775 7 15 0.15 0.85 17 29.58 Cash$364.27

Notes

  1. ↑ 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 1.13 1.14 1.15 1.16 1.17 1.18 1.19 1.20 1.21 1.22 1.23 1.24 1.25 1.26 1.27 1.28 1.29 1.30 1.31 1.32 1.33 1.34 1.35 1.36 1.37 Firerate only applies to the burst and is not the time between bursts.
  2. ↑ 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.11 2.12 2.13 2.14 2.15 2.16 2.17 2.18 2.19 2.20 2.21 2.22 2.23 2.24 2.25 2.26 2.27 2.28 2.29 2.30 2.31 2.32 2.33 2.34 2.35 2.36 2.37 DPS is calculated as (Damage × Burst Count) ÷ (Cooldown + (Firerate × Burst Count)).
  3. ↑ 3.0 3.1 Burst count is increased depending on the level.
    Level 0-2: +1 Burst
    Level 3: +2 Burst
    Level 4: +3 Burst
  4. ↑ 4.0 4.1 Burst count is increased depending on the level.
    Level 0-2: +1 Burst
    Level 3: +2 Burst
    Level 4: +4 Burst
  5. ↑ 5.0 5.1 5.2 5.3 Burst count is increased depending on the level
    Level 0-2: +1 Burst
    Level 3: +4 Burst
    Level 4: +10 Burst


This is the firerate bug subpage for Soldier. It contains statistics of the tower both with and without the firerate bug.

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