Area 51: Difference between revisions

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There were also a few [[badges]] which you could obtain when playing this map during the event, which may have additional rewards alongside the [[Badges|badge]]. These were:
There were also a few [[badges]] which you could obtain when playing this map during the event, which may have additional rewards alongside the [[Badges|badge]]. These were:


{{Badge
{| class="wikitable" align="center" border="1" style="border-collapse: collapse; border: 1px #DDE1E9 solid; width:99%"
|title = Triumph Area 51
! style="padding: 10px;" align="center" width=175px |Badge
|image = A51Badge.png
! style="padding: 10px;" align="center" |Name & Description
|obtainable = No
! style="padding: 10px;" align="center" |Reward
}}
|-
{{Badge
| style="padding: 5px;" align="center" |[[File:A51Badge.png|150px]]
|title = Summer 2019
| style="padding: 5px;" align="center" |'''Triumph Area 51'''<br/>''No description available.''
|description = Congrats on defeating the Raider boss!
| style="padding: 5px;" align="center" |Nothing
|image = SummerBadge.png
|-
|rewards = [[Commando]]
| style="padding: 5px;" align="center" |[[File:SummerBadge.png|150px]]
|obtainable = No
| style="padding: 5px;" align="center" |'''Summer 2019'''<br/>''Congrats on defeating the Raider boss!''
}}
| style="padding: 5px;" align="center" |[[Commando]]
|}


==Wave Structure==
==Wave Structure==
Line 54: Line 53:


The waves in '''Area 51''' also followed these timings:
The waves in '''Area 51''' also followed these timings:
{| class="wikitable pad-10 align-center" style="margin:0 auto; width:50%"
<center>
!Waves
{| class="wikitable" align="center" border="1" style="border-collapse: collapse; border: 1px #DDE1E9 solid; width:50%"
!Wave Time
! style="padding: 10px; text-align:center;" |Waves
!Skip Time<ref>How long you have to wait before you can skip.</ref>
! style="padding: 10px; text-align:center;" |Wave Time
! style="padding: 10px; text-align:center;" |Skip Time<ref>How long you have to wait before you can skip.</ref>
|-
|-
|1-9
| style="padding: 10px; text-align:center;" |1-9
|1:00
| style="padding: 10px; text-align:center;" |1:00
| style="padding: 10px; text-align:center;" |0:20<ref>Skip at 0:39.</ref>
|0:20<ref>Skip at 0:39.</ref>
|-
|-
|10-16
| style="padding: 10px; text-align:center;" |10-16
|10:00
| style="padding: 10px; text-align:center;" |10:00
| style="padding: 10px; text-align:center;" |3:20<ref>Skip at 6:39.</ref>
|3:20<ref>Skip at 6:39.</ref>
|-
|-
|17-19
| style="padding: 10px; text-align:center;" |17-19
|16:40
| style="padding: 10px; text-align:center;" |16:40
| style="padding: 10px; text-align:center;" |5:33<ref>Skip at 11:06.</ref>
|5:33<ref>Skip at 11:06.</ref>
|-
|-
|20
| style="padding: 10px; text-align:center;" |20
|16:40
| style="padding: 10px; text-align:center;" |16:40
|N/A
| style="padding: 10px; text-align:center;" |N/A
|}
|}
</center>


'''Bolded''' names indicates a enemy type's debut.
'''Bolded''' names indicates a enemy type's debut.


----
----
<div class="mw-collapsible mw-collapsed">
<center>
<div class="sectionheader">'''Wave Structure'''</div>
{| class="wikitable" align="center" border="1" style="border-collapse: collapse; border: 1px #DDE1E9 solid;"
<div class="ContainerColumn mw-collapsible-content">
! style="padding: 10px; text-align:center;" |Wave
! style="padding: 10px; text-align:center;" |Narration
{| class="wikitable pad-10" style="margin:0 auto; width: 100%; text-align:center;"
!Wave
! style="padding: 10px; text-align:center;" |Enemy Type & Amount
!Narration
!Enemy Type & Amount
|-
|-
|1
| style="padding: 10px; text-align:center;" |1
| style="padding: 10px; text-align:center;" |Defend Area 51 from the invaders!!!
|Defend Area 51 from the invaders!!!
| style="padding: 10px; text-align:center;" |5x '''[[Alien]]'''
|5x '''[[Alien (Area 51)|Alien]]'''
|-
|-
|2
| style="padding: 10px; text-align:center;" |2
| -
| style="padding: 10px; text-align:center;" | -
|6x [[Alien (Area 51)|Alien]]
| style="padding: 10px; text-align:center;" |6x [[Alien]]
|-
|-
|3
| style="padding: 10px; text-align:center;" |3
| style="padding: 10px; text-align:center;" |Incoming new enemies!
|Incoming new enemies!
| style="padding: 10px; text-align:center;" |6x '''[[Strong Alien]]'''
|6x '''[[Strong Alien]]'''
|-
|-
|4
| style="padding: 10px; text-align:center;" |4
| -
| style="padding: 10px; text-align:center;" | -
| style="padding: 10px; text-align:center;" |5x [[Strong Alien]], 4x [[Alien]]
|5x [[Strong Alien]], 4x [[Alien (Area 51)|Alien]]
|-
|-
|5
| style="padding: 10px; text-align:center;" |5
| -
| style="padding: 10px; text-align:center;" | -
| style="padding: 10px; text-align:center;" |8x [[Alien]], 2x [[Strong Alien]]
|8x [[Alien (Area 51)|Alien]], 2x [[Strong Alien]]
|-
|-
|6
| style="padding: 10px; text-align:center;" |6
| -
| style="padding: 10px; text-align:center;" | -
| style="padding: 10px; text-align:center;" |10x [[Alien]], 4x [[Strong Alien]]
|10x [[Alien (Area 51)|Alien]], 4x [[Strong Alien]]
|-
|-
|7
| style="padding: 10px; text-align:center;" |7
| style="padding: 10px; text-align:center;" |If we Naruto run, we can dodge their guns.
|If we Naruto run, we can dodge their guns.
| style="padding: 10px; text-align:center;" |3x '''[[Zoomer]]'''
|3x '''[[Zoomer]]'''
|-
|-
|8
| style="padding: 10px; text-align:center;" |8
| -
| style="padding: 10px; text-align:center;" | -
| style="padding: 10px; text-align:center;" |8x [[Zoomer]]
|8x [[Zoomer]]
|-
|-
|9
| style="padding: 10px; text-align:center;" |9
| style="padding: 10px; text-align:center;" |<nowiki>*</nowiki> distant sound of lawnmower <nowiki>*</nowiki>
|<nowiki>*</nowiki> distant sound of lawnmower <nowiki>*</nowiki>
| style="padding: 10px; text-align:center;" |8x [[Zoomer]], 13x [[Alien]], 5x [[Strong Alien]], 1x '''[[Lawnmower]]'''
|8x [[Zoomer]], 13x [[Alien (Area 51)|Alien]], 5x [[Strong Alien]], 1x '''[[Lawnmower]]'''
|-
|-
|10
| style="padding: 10px; text-align:center;" |10
| -
| style="padding: 10px; text-align:center;" | -
| style="padding: 10px; text-align:center;" |2x [[Lawnmower]], 8x [[Alien]], 6x [[Zoomer]], 3x [[Strong Alien]]
|2x [[Lawnmower]], 8x [[Alien (Area 51)|Alien]], 6x [[Zoomer]], 3x [[Strong Alien]]
|-
|-
|11
| style="padding: 10px; text-align:center;" |11
| -
| style="padding: 10px; text-align:center;" | -
| style="padding: 10px; text-align:center;" |3x [[Lawnmower]], 6x [[Zoomer]]
|3x [[Lawnmower]], 6x [[Zoomer]]
|-
|-
|12
| style="padding: 10px; text-align:center;" |12
| style="padding: 10px; text-align:center;" |Get your camo detection!
|Get your camo detection!
| style="padding: 10px; text-align:center;" |5x '''[[Hidden Zoomer]]'''
|5x '''[[Hidden Zoomer]]'''
|-
|-
|13
| style="padding: 10px; text-align:center;" |13
| -
| style="padding: 10px; text-align:center;" | -
| style="padding: 10px; text-align:center;" |5x [[Hidden Zoomer]], 6x [[Zoomer]]
|5x [[Hidden Zoomer]], 6x [[Zoomer]]
|-
|-
|14
| style="padding: 10px; text-align:center;" |14
| -
| style="padding: 10px; text-align:center;" | -
| style="padding: 10px; text-align:center;" |3x [[Lawnmower]], 10x [[Alien]], 5x [[Hidden Zoomer]]
|3x [[Lawnmower]], 10x [[Alien (Area 51)|Alien]], 5x [[Hidden Zoomer]]
|-
|-
|15
| style="padding: 10px; text-align:center;" |15
| style="padding: 10px; text-align:center;" |Ohno! <sup>''[sic]''</sup> They have UFOs!
|Ohno! {{sic}}They have UFOs!
| style="padding: 10px; text-align:center;" |4x '''[[UFO]]'''
|4x '''[[UFO (Area 51)|UFO]]'''
|-
|-
|16
| style="padding: 10px; text-align:center;" |16
| -
| style="padding: 10px; text-align:center;" | -
| style="padding: 10px; text-align:center;" |2x [[UFO]], 2x [[Lawnmower]]
|2x [[UFO (Area 51)|UFO]], 2x [[Lawnmower]]
|-
|-
|17
| style="padding: 10px; text-align:center;" |17
| style="padding: 10px; text-align:center;" |Uhhh... heres your payheck<sup>''[sic]''</sup><br/>Paycheck: {{Money|50,000}} ÷ number of players<br/>NOW GET BACK TO WORK!<br/>They're sending in raiders!
|Uhhh... heres your payheck{{sic}}<br/>Paycheck: {{Money|50,000}} ÷ number of players<br/>NOW GET BACK TO WORK!<br/>They're sending in raiders!
| style="padding: 10px; text-align:center;" |5x '''[[Raider 1]]'''
|5x '''[[Raider 1]]'''
|-
|-
|18
| style="padding: 10px; text-align:center;" |18
| style="padding: 10px; text-align:center;" |It's a bit chilly...
|It's a bit chilly...
| style="padding: 10px; text-align:center;" |5x '''[[Raider 2]]'''
|5x '''[[Raider 2]]'''
|-
|-
|19
| style="padding: 10px; text-align:center;" |19
| style="padding: 10px; text-align:center;" |Uhhh... heres another payheck<sup>''[sic]''</sup><br/>Paycheck: {{Money|75,000}} ÷ number of players<br/>Fire and ice!
|Uhhh... heres another payheck{{sic}}<br/>Paycheck: {{Money|75,000}} ÷ number of players<br/>Fire and ice!
| style="padding: 10px; text-align:center;" |3x [[Raider 2]], 3x [[Raider 1]]
|3x [[Raider 2]], 3x [[Raider 1]]
|-
|-
|20
| style="padding: 10px; text-align:center;" |20
| style="padding: 10px; text-align:center;" |<nowiki>*</nowiki> heavy footsteps... <nowiki>*</nowiki>
|<nowiki>*</nowiki> heavy footsteps... <nowiki>*</nowiki>
| style="padding: 10px; text-align:center;" |1x '''[[Raider Boss]]''', [random amount]x [[Raider 1]], [random amount]x [[Raider 2]]
|1x '''[[Raider Boss]]''', [random amount]x [[Raider 1]], [random amount]x [[Raider 2]]
|}
|}
</center>
</div>
</div>


==Strategy==
==Strategy==
Line 176: Line 176:
*You cannot place any towers outside the perimeter fence.
*You cannot place any towers outside the perimeter fence.
*Towers that are non-humanoid (like the [[Turret]]) are excellent against enemies on the last few waves, as they cannot target non-humanoids.
*Towers that are non-humanoid (like the [[Turret]]) are excellent against enemies on the last few waves, as they cannot target non-humanoids.

==Gallery==
{{Gallery|
{{GalleryHeader|Development Images}}
<gallery>
Area51DI.png|'''Area 51''' on a development image.
FrostHeroLeak.png|'''Area 51''' on a development image.
</gallery>

{{GalleryHeader|Renders}}
<gallery>
Area51ThumbnailClean.png|'''Area 51''' on a render.
</gallery>
}}


==Trivia==
==Trivia==
*This map (and the [[Area 51 Event|event]] itself) was made to "celebrate" the ''Facebook'' event ''Storm Area 51, They Can't Stop All of Us'' becoming viral.
*This map (and the [[Area 51 Event|event]] itself) was made to "celebrate" the ''Facebook'' event ''Storm Area 51, They Can't Stop All of Us'' becoming viral.
**The enemies that spawn, [[Raider 1|Raiders]], were a reference to this.
**The enemies that spawn, [[Raider 1|Raiders]], were a reference to this.
**The other enemies that spawn, namely the [[Alien]]s, was a reference the conspiracy theories surrounding Area 51.
**The other enemies that spawn, namely the [[Alien (Area 51)|Alien]]s, were a reference to the conspiracy theories surrounding Area 51.
*'''Area 51''' was the first, and only, map to give paychecks to players.
*'''Area 51''' was the first, and only, map to give paychecks to players.
**It was also the first map to spawn random amounts of [[enemies]].
**It was also the first map to spawn random amounts of [[enemies]].


==Update History==
==Update History==
*'''9 August 2019'''
*'''9 August 2019''' - [[BETA v1.9|BETA v1.9.0]]
**'''Area 51''' added.
**'''Area 51''' added.
*'''20 September 2019'''
*'''20 September 2019''' - [[BETA v1.10|BETA v1.0.0d]]
**[[Commando]] is no longer obtainable.
**[[Commando]] is no longer obtainable.
*'''13 October 2019'''
*'''13 October 2019''' - [[Release v1.0|Release v1.0.0]]
**'''Area 51''' removed.
**'''Area 51''' removed.



Latest revision as of 14:32, 27 March 2026

Event Content

Area 51 has been removed from the game as of the 13th of October 2019 as it was part of the Area 51 Event.
This page has been preserved for historical purposes.

Similar Article
This article is about Area 51. You may be looking for Area 52.

<infobox>

 <title source="title1"><default>Area 51</default></title>

<image source="image1"></image> <label>Developer(s)</label> <label>Difficulty</label> <format>{{{difficulty}}} </format> <label>Length</label> <format>Lua error in Module:NumName at line 51: attempt to compare nil with number.</format> <default>Long</default> <label>Wave Structure</label> <format>Event </format> <label>Estimated Match Time</label> <label>Triumph Rewards</label> <label>Modifiers</label> <group collapse="open"> <header>Mode Information</header> <label>Gamemode Type</label> <label>Base Health</label> <label>Waves</label> <label>Stages</label> <label>Level Requirement</label> <label>Starting Cash</label> <label>Shared Cash</label> </group> <group collapse="closed"> <header>Music</header>

<format>Final Wave (Raider Boss)
File:Tower Defense Simulator OST - Area 51 Final Wave Music
</format>
   <format>{{{music-2}}}</format>
   <format>{{{music-3}}}</format>
   <format>{{{music-4}}}</format>
   <format>{{{music-5}}}</format>
   <format>{{{music-6}}}</format>
 </group>
 <group collapse="closed">
   <header>Ambience</header>
   
   
   
 </group>

</infobox>

Description

[edit]

Area 51 was a nighttime map that was based on the Nevada Test and Training Range, more commonly known as Area 51. Due to the high secrecy of the place, it has been rumored that the place contains proof of extraterrestrial evidence, such as aliens.

This was the event map for the Area 51 Event. Players started with Error creating thumbnail: File missing$1,800 (Error creating thumbnail: File missing$1,900 for players in the community group). While you could choose the difficulty of the map, this had relatively little effect on gameplay, except that harder difficulties gave more money per wave (ironically making it easier) and increased how many Error creating thumbnail: File missing Coins and Error creating thumbnail: File missing EXP you got. Prior to the 20th of September 2019, players were also rewarded with the Commando upon triumph, but only if the mode is Normal, Hard or Insane modes.

Design & Path

[edit]

Area 51 took place in an expansive desert. The map was a military base, with helipads, runways, hangers and the American flag all surrounded by a perimeter fence. Various military residential buildings could also be seen. There were very few landscape features, though sand hills could be seen outside the fence and several rocks inside the fence.

The grey path started from a mystic half-portal with particles emitting from it. It cut into the perimeter fence and rotated around the various buildings within the fence. It ended at a hanger that contained shelves and a UFO.

Rewards

[edit]

The game calculated how much Error creating thumbnail: File missing Coins and Error creating thumbnail: File missing EXP based on how many waves you survived.

Area 51's rewards were based on the difficulty selected at the beginning of the match. The equations for both Error creating thumbnail: File missing Coins and Error creating thumbnail: File missing EXP were the same as the ones used in regular matches. The equations can be found here.

Badges

[edit]

There were also a few badges which you could obtain when playing this map during the event, which may have additional rewards alongside the badge. These were:

Triumph Area 51
✖ UNOBTAINABLE
No description available


485,822 players earned this
Summer 2019
✖ UNOBTAINABLE
Congrats on defeating the Raider boss!

Rewards:
Commando

402,398 players earned this

Wave Structure

[edit]

Area 51's wave bonus as based on the difficulty selected at the beginning of the match. The equations were the same as the ones used in regular matches. The equations can be found here.

The waves in Area 51 also followed these timings:

Waves Wave Time Skip Time[1]
1-9 1:00 0:20[2]
10-16 10:00 3:20[3]
17-19 16:40 5:33[4]
20 16:40 N/A

Bolded names indicates a enemy type's debut.


Wave Structure
Wave Narration Enemy Type & Amount
1 Defend Area 51 from the invaders!!! 5x Alien
2 - 6x Alien
3 Incoming new enemies! 6x Strong Alien
4 - 5x Strong Alien, 4x Alien
5 - 8x Alien, 2x Strong Alien
6 - 10x Alien, 4x Strong Alien
7 If we Naruto run, we can dodge their guns. 3x Zoomer
8 - 8x Zoomer
9 * distant sound of lawnmower * 8x Zoomer, 13x Alien, 5x Strong Alien, 1x Lawnmower
10 - 2x Lawnmower, 8x Alien, 6x Zoomer, 3x Strong Alien
11 - 3x Lawnmower, 6x Zoomer
12 Get your camo detection! 5x Hidden Zoomer
13 - 5x Hidden Zoomer, 6x Zoomer
14 - 3x Lawnmower, 10x Alien, 5x Hidden Zoomer
15 Ohno! [sic]They have UFOs! 4x UFO
16 - 2x UFO, 2x Lawnmower
17 Uhhh... heres your payheck[sic]
Paycheck: Error creating thumbnail: File missing$50,000 ÷ number of players
NOW GET BACK TO WORK!
They're sending in raiders!
5x Raider 1
18 It's a bit chilly... 5x Raider 2
19 Uhhh... heres another payheck[sic]
Paycheck: Error creating thumbnail: File missing$75,000 ÷ number of players
Fire and ice!
3x Raider 2, 3x Raider 1
20 * heavy footsteps... * 1x Raider Boss, [random amount]x Raider 1, [random amount]x Raider 2

Strategy

[edit]
  • The points where the path takes corners is obviously where most of your towers should be placed.
  • Cliff towers, such as the Outlaw, can cover most of the map if placed correctly.
  • If you can help it, try not to place your towers too close to each other as some attacks affect towers in an area.
  • You get paychecks towards the end of the round, so expensive towers, like the Turret or Commando, can be gotten by the end of the game.
  • You cannot place any towers outside the perimeter fence.
  • Towers that are non-humanoid (like the Turret) are excellent against enemies on the last few waves, as they cannot target non-humanoids.
[edit]

Development Images

Renders

Trivia

[edit]
  • This map (and the event itself) was made to "celebrate" the Facebook event Storm Area 51, They Can't Stop All of Us becoming viral.
    • The enemies that spawn, Raiders, were a reference to this.
    • The other enemies that spawn, namely the Aliens, were a reference to the conspiracy theories surrounding Area 51.
  • Area 51 was the first, and only, map to give paychecks to players.
    • It was also the first map to spawn random amounts of enemies.

Update History

[edit]

Notes

[edit]
  1. How long you have to wait before you can skip.
  2. Skip at 0:39.
  3. Skip at 6:39.
  4. Skip at 11:06.


Error creating thumbnail: File missing
Regular
Very Easy
Easy
Normal
Hard
Insane
Special
Hardcore
PVP
Easy
Normal
Sandbox Mode
Hard
Insane
Special
Story Exclusive
Easy
Normal
Event
Undefined
Easy
Normal
Hard
Insane
Event
Removed
Undefined
Easy
Hard
Unreleased
Undefined