Area 51: Difference between revisions
imported>Mentin123 Undo revision 286004 by Retroatrocity (talk) for one I do not remember that, but looked into freezer anyway, doesn't look any different there (https://youtu.be/wYkcxmpPTvo) |
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{{GalleryHeader|Development Images}} |
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Area51DI.png|'''Area 51''' on a development image. |
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FrostHeroLeak.png|'''Area 51''' on a development image. |
FrostHeroLeak.png|'''Area 51''' on a development image. |
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{{GalleryHeader|Renders}} |
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Area51ThumbnailClean.png|'''Area 51''' on a render. |
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Latest revision as of 14:32, 27 March 2026
Area 51 has been removed from the game as of the 13th of October 2019 as it was part of the Area 51 Event.
This page has been preserved for historical purposes.
<infobox>
<title source="title1"><default>Area 51</default></title>
<image source="image1"></image> <label>Developer(s)</label> <label>Difficulty</label> <format>{{{difficulty}}} </format> <label>Length</label> <format>Lua error in Module:NumName at line 51: attempt to compare nil with number.</format> <default>Long</default> <label>Wave Structure</label> <format>Event </format> <label>Estimated Match Time</label> <label>Triumph Rewards</label> <label>Modifiers</label> <group collapse="open"> <header>Mode Information</header> <label>Gamemode Type</label> <label>Base Health</label> <label>Waves</label> <label>Stages</label> <label>Level Requirement</label> <label>Starting Cash</label> <label>Shared Cash</label> </group> <group collapse="closed"> <header>Music</header>
<format>Final Wave (Raider Boss) <format>{{{music-2}}}</format>
<format>{{{music-3}}}</format>
<format>{{{music-4}}}</format>
<format>{{{music-5}}}</format>
<format>{{{music-6}}}</format>
</group>
<group collapse="closed">
<header>Ambience</header>
</group>
</infobox>
Description
[edit]Area 51 was a nighttime map that was based on the Nevada Test and Training Range, more commonly known as Area 51. Due to the high secrecy of the place, it has been rumored that the place contains proof of extraterrestrial evidence, such as aliens.
This was the event map for the Area 51 Event. Players started with Cash$1,800 (Cash$1,900 for players in the community group). While you could choose the difficulty of the map, this had relatively little effect on gameplay, except that harder difficulties gave more money per wave (ironically making it easier) and increased how many Coin Coins and Experience EXP you got. Prior to the 20th of September 2019, players were also rewarded with the Commando upon triumph, but only if the mode is Normal, Hard or Insane modes.
Design & Path
[edit]Area 51 took place in an expansive desert. The map was a military base, with helipads, runways, hangers and the American flag all surrounded by a perimeter fence. Various military residential buildings could also be seen. There were very few landscape features, though sand hills could be seen outside the fence and several rocks inside the fence.
The grey path started from a mystic half-portal with particles emitting from it. It cut into the perimeter fence and rotated around the various buildings within the fence. It ended at a hanger that contained shelves and a UFO.
Rewards
[edit]The game calculated how much Coin Coins and Experience EXP based on how many waves you survived.
Area 51's rewards were based on the difficulty selected at the beginning of the match. The equations for both Coin Coins and Experience EXP were the same as the ones used in regular matches. The equations can be found here.
Badges
[edit]There were also a few badges which you could obtain when playing this map during the event, which may have additional rewards alongside the badge. These were:
Wave Structure
[edit]Area 51's wave bonus as based on the difficulty selected at the beginning of the match. The equations were the same as the ones used in regular matches. The equations can be found here.
The waves in Area 51 also followed these timings:
| Waves | Wave Time | Skip Time[1] |
|---|---|---|
| 1-9 | 1:00 | 0:20[2] |
| 10-16 | 10:00 | 3:20[3] |
| 17-19 | 16:40 | 5:33[4] |
| 20 | 16:40 | N/A |
Bolded names indicates a enemy type's debut.
| Wave | Narration | Enemy Type & Amount |
|---|---|---|
| 1 | Defend Area 51 from the invaders!!! | 5x Alien |
| 2 | - | 6x Alien |
| 3 | Incoming new enemies! | 6x Strong Alien |
| 4 | - | 5x Strong Alien, 4x Alien |
| 5 | - | 8x Alien, 2x Strong Alien |
| 6 | - | 10x Alien, 4x Strong Alien |
| 7 | If we Naruto run, we can dodge their guns. | 3x Zoomer |
| 8 | - | 8x Zoomer |
| 9 | * distant sound of lawnmower * | 8x Zoomer, 13x Alien, 5x Strong Alien, 1x Lawnmower |
| 10 | - | 2x Lawnmower, 8x Alien, 6x Zoomer, 3x Strong Alien |
| 11 | - | 3x Lawnmower, 6x Zoomer |
| 12 | Get your camo detection! | 5x Hidden Zoomer |
| 13 | - | 5x Hidden Zoomer, 6x Zoomer |
| 14 | - | 3x Lawnmower, 10x Alien, 5x Hidden Zoomer |
| 15 | Ohno! [sic]They have UFOs! | 4x UFO |
| 16 | - | 2x UFO, 2x Lawnmower |
| 17 | Uhhh... heres your payheck[sic] Paycheck: Cash$50,000 ÷ number of players NOW GET BACK TO WORK! They're sending in raiders! |
5x Raider 1 |
| 18 | It's a bit chilly... | 5x Raider 2 |
| 19 | Uhhh... heres another payheck[sic] Paycheck: Cash$75,000 ÷ number of players Fire and ice! |
3x Raider 2, 3x Raider 1 |
| 20 | * heavy footsteps... * | 1x Raider Boss, [random amount]x Raider 1, [random amount]x Raider 2 |
Strategy
[edit]- The points where the path takes corners is obviously where most of your towers should be placed.
- Cliff towers, such as the Outlaw, can cover most of the map if placed correctly.
- If you can help it, try not to place your towers too close to each other as some attacks affect towers in an area.
- You get paychecks towards the end of the round, so expensive towers, like the Turret or Commando, can be gotten by the end of the game.
- You cannot place any towers outside the perimeter fence.
- Towers that are non-humanoid (like the Turret) are excellent against enemies on the last few waves, as they cannot target non-humanoids.
Gallery
[edit]Development Images
-
Area 51 on a development image.
-
Area 51 on a development image.
Renders
-
Area 51 on a render.
Trivia
[edit]- This map (and the event itself) was made to "celebrate" the Facebook event Storm Area 51, They Can't Stop All of Us becoming viral.
- Area 51 was the first, and only, map to give paychecks to players.
- It was also the first map to spawn random amounts of enemies.
Update History
[edit]- 9 August 2019 - BETA v1.9.0
- Area 51 added.
- 20 September 2019 - BETA v1.0.0d
- Commando is no longer obtainable.
- 13 October 2019 - Release v1.0.0
- Area 51 removed.
Notes
[edit]
| PVP | ||
|---|---|---|
| Easy | Crash Course • Judging Hall • Laser Stadium • Warm Land | |
| Normal | Desert Oasis • Distant Shapes • Opulent Remains | |
| Sandbox Mode | ||
|---|---|---|
| Hard | Classic Candy Cane Lane • Classic Castle • Classic Forest Camp • Classic Island Chaos • Classic Winter | |
| Insane | Badlands • Rotfield | |
| Special | Dev • Headache Headquarters | |
| Story Exclusive | ||
|---|---|---|
| Easy | Abandoned City | |
| Normal | Severing Connection • Tutorial | |
| Removed | ||
|---|---|---|
| Undefined | Candy Cane Lane • Doomspire • Island Chaos • Subzero • Castle • Mount Amillion • End of the Line • Canyon • Castle Outskirts • Candy Valley • Fungi Forest • Freight Fright • Graveyard • Winter • Robloxia • Ancient Colosseum • Highlands • Voidlands • PVP | |
| Easy | PVP_1 • PVP_2 • PVP_3 • PVP_4 • PVP_5 • PVP_6 • PVP_7 • PVP_8 • PVP_9 • PVP_10 • PVP_11 | |
| Hard | Polluted Wasteland • Nightmare Carnival | |
| Unreleased | ||
|---|---|---|
| Undefined | Backwoods • Battlefront • Castle Outskirts • Dusty Ruins • Fogged Lair • Fraction Zone • Gingerbread Town • Hallows Ville • Mars • Petulance Ground • Pumpkin Patch • PVP_11 • PVP_3 • PVP_6 • PVP_8 • PVP_9 • Unknown Castle Map • Unreleased Halloween 2020 Map • Unreleased Tournament Map • Waste Ground • Weepers Gaol • Winterfall • WIP City | |