Area 51: Difference between revisions
imported>CyberH3 No edit summary |
imported>CyberH3 No edit summary |
||
| Line 126: | Line 126: | ||
**The other enemies that spawn, namely the [[Alien]]s, was a reference the conspiracy theories surrounding Area 51. |
**The other enemies that spawn, namely the [[Alien]]s, was a reference the conspiracy theories surrounding Area 51. |
||
* This map is the first and only map to give paychecks to the players. |
* This map is the first and only map to give paychecks to the players. |
||
* This is the first map to give a random amount of enemies on a wave. |
* This is the first and only map to give a random amount of enemies on a wave. |
||
== Update History == |
== Update History == |
||
Revision as of 02:49, 29 July 2021
Area 51 has been removed from the game as of the 13th of October 2019 as it was part of the Area 51 Event.
This page has been preserved for historical purposes.
Summary
Area 51 was a night-time map that was based on the Nevada Test and Training Range, more commonly known as Area 51. Due to the high secrecy of the place, it has been rumoured that the place contains proof of extra-terrestrial evidence, such as aliens.
This was the event map for the Area 51 Event. Players started with
$1,800 (
$1,900 for players in the community group). While you could choose the difficulty of the map, this had relatively little effect on gameplay, except that harder difficulties gave more money per wave (ironically making it easier). Players were rewarded with the Commando upon triumph, but only if the mode is Normal, Hard or Insane modes.
Design & Path
Area 51 took place in an expansive desert. The map was a military base, with helipads, runways, hangers and the American flag all surrounded by a perimeter fence. Various military residential buildings could also be seen. There were very few landscape features, though sand hills could be seen outside the fence with several rocks seen inside the fence.
The grey path started from a mystic half portal, with particles emitting from it. It cut into the perimeter fence and rotated around the various buildings within the fence. It ended at a hanger that contained shelves and a UFO.
Wave Structure
Bolded names indicates a enemy type's debut.
| Wave | Narration | Enemy Type & Amount |
| 1 | Defend Area 51 from the invaders!!! | 5x Alien |
| 2 | - | 6x Alien |
| 3 | Incoming new enemies! | 6x Strong Alien |
| 4 | - | 5x Strong Alien, 4x Alien |
| 5 | - | 8x Alien, 2x Strong Alien |
| 6 | - | 10x Alien, 4x Strong Alien |
| 7 | If we Naruto run, we can dodge their guns. | 3x Zoomer |
| 8 | - | 8x Zoomer |
| 9 | * distant sound of lawnmower * | 8x Zoomer, 13x Alien, 5x Strong Alien, 1x Lawnmower |
| 10 | - | 2x Lawnmower, 8x Alien, 6x Zoomer, 3x Strong Alien |
| 11 | - | 3x Lawnmower, 6x Zoomer |
| 12 | Get your camo detection! | 5x Hidden Zoomer |
| 13 | - | 5x Hidden Zoomer, 6x Zoomer |
| 14 | - | 3x Lawnmower, 10x Alien, 5x Hidden Zoomer |
| 15 | Ohno! They have UFOs! | 4x UFO |
| 16 | - | 2x UFO, 2x Lawnmower |
| 17 | Uhhh... heres your payheck [sic] Paycheck: NOW GET BACK TO WORK! They're sending in raiders! |
5x Raider 1 |
| 18 | It's a bit chilly... | 5x Raider 2 |
| 19 | Uhhh... heres another payheck [sic] Paycheck: Fire and ice! |
3x Raider 2, 3x Raider 1 |
| 20 | * heavy footsteps... * | 1x Raider Boss, [random amount]x Raider 1, [random amount]x Raider 2 |
Strategy
- The points where the path takes corners is obviously where most of your towers should be placed.
- Cliff towers, such as the Outlaw, can cover most of the map if placed correctly.
- If you can help it, try not to place your towers too close to each other as some attacks affect towers in an area.
- You get paychecks towards the end of the round, so expensive towers, like the Turret or Commando, can be gotten by the end of the game.
- You cannot place any towers outside the perimeter fence.
- Towers that are non-humanoid (like the Turret) are excellent against enemies on the last few waves, as they cannot target non-humanoids.
Trivia
- This map (and the event itself) was made to "celebrate" the Facebook event Storm Area 51, They Can't Stop All of Us becoming viral.
- This map is the first and only map to give paychecks to the players.
- This is the first and only map to give a random amount of enemies on a wave.
Update History
- 9 August 2019
- Area 51 added.
- 13 October 2019
- Area 51 removed.
| PVP | ||
|---|---|---|
| Easy | Crash Course • Judging Hall • Laser Stadium • Warm Land | |
| Normal | Desert Oasis • Distant Shapes • Opulent Remains | |
| Sandbox Mode | ||
|---|---|---|
| Hard | Classic Candy Cane Lane • Classic Castle • Classic Forest Camp • Classic Island Chaos • Classic Winter | |
| Insane | Badlands • Rotfield | |
| Special | Dev • Headache Headquarters | |
| Story Exclusive | ||
|---|---|---|
| Easy | Abandoned City | |
| Normal | Severing Connection • Tutorial | |
| Removed | ||
|---|---|---|
| Undefined | Candy Cane Lane • Doomspire • Island Chaos • Subzero • Castle • Mount Amillion • End of the Line • Canyon • Castle Outskirts • Candy Valley • Fungi Forest • Freight Fright • Graveyard • Winter • Robloxia • Ancient Colosseum • Highlands • Voidlands • PVP | |
| Easy | PVP_1 • PVP_2 • PVP_3 • PVP_4 • PVP_5 • PVP_6 • PVP_7 • PVP_8 • PVP_9 • PVP_10 • PVP_11 | |
| Hard | Polluted Wasteland • Nightmare Carnival | |
| Unreleased | ||
|---|---|---|
| Undefined | Backwoods • Battlefront • Castle Outskirts • Dusty Ruins • Fogged Lair • Fraction Zone • Gingerbread Town • Hallows Ville • Mars • Petulance Ground • Pumpkin Patch • PVP_11 • PVP_3 • PVP_6 • PVP_8 • PVP_9 • Unknown Castle Map • Unreleased Halloween 2020 Map • Unreleased Tournament Map • Waste Ground • Weepers Gaol • Winterfall • WIP City | |
