Crystal Cave
<infobox>
<title source="title1"><default>Crystal Cave</default></title>
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</group> </infobox>Summary
Crystal Cave is a completely enclosed map with crystals dotted around the map.
Design & Path
Crystal Cave takes place underground in a cave with colorful crystals dotted around the map, as the name suggests. Multiple cliffs with grass can be spotted across the map. There are multiple wooden houses on these cliffs, with some having wooden crates next to them. There is a pool of magma in the middle of the map, with a wooden bridge over it. The columns on the wooden bridge are burning because of the magma. Multiple stalactites can be seen on the roof of the cave.
The path begins and ends at a cave entrance.
Crystal Cave took place underground in a cave with colorful crystals dotted around the map, as the name suggested. Several torches were also dotted around the map. As is the nature of caves, some cave walls reached the roof of the map, while other were low enough that cliff towers could be placed on them. Near the entrance of the cave, some over-ground features could be seen outside the cave, like grass hills and trees. The cave was effectively split into two, as it had two distinct ridges with a wooden bridge spanning a large pool of magma, meaning you could not place towers near the middle of the path. A magma-fall could be seen.
The grey path began at the entrance of the cave and ended at a hole in the cave on the back of the map. The path went over the wooden bridge before it curved round a large rock.
Interactive Map
The full top down image of this map without the markers can be found here.
Strategy
- Towers are likely to be spread out due to the expanse of the map. This will reduce the amount of towers in the Commander's range.
- Multiple Commanders may be required to boost every tower.
- As the map is quite large, long-range towers are recommended.
- This helps you attack enemies near the middle of the map, where short-range towers cannot reach.
- The Ranger and Sniper may be pushed for space here, due to the limited cliff space.
- Because of the magma and other map formations preventing tower placement, locating towers requires some planning.
Trivia
- This is the only fully enclosed map to be added to the game.
- Prior to the MEGA Update, the roof was non-collidable, so the Freezer could use its Ice Drop ability.
- In the first version of Crystal Cave, when spawning in, players would spawn above the map and fall through the roof of the cave.
- In the current version, players will spawn directly on the map when spawning in.
- In the first version of Crystal Cave, when spawning in, players would spawn above the map and fall through the roof of the cave.
- The first version of this map did have an outside baseplate. However, players could not leave the vicinity of the cave due to invisible walls surrounding the cave.
- There was a larger grey baseplate beneath the outside baseplate.
- This map was removed in the MEGA Update and was not re-added until the 12th of March 2022.
- On the 7th of March 2022, this map, alongside Wrecked Battlefield, Grass Isle and Sacred Mountains were accidentally left as the only survival maps in the game. It, alongside Grass Isle, were the only playable survival maps.
- The Crystal Cave used the Grass Isle icon and difficulty on the elevator.
- The profile card for Crystal Cave would use a sprite of Boyfriend from Friday Night Funkin.
- This would later be changed on 12th of March 2022, so that the profile card uses an image of the map instead.
- The sprite could have also been seen whenever Crystal Cave was in Matchmaking rotation prior to the 21st of November 2022.
- This, with the exception of the profile card, was later fixed on the same day.
- In the update log the Entity System Update, Crystal Cave is called Crystal Cavern.
- The magma that this map was meant to have was removed for being too bright. Instead, water, colored orange, appears instead.
- On the 7th of March 2022, this water appeared as blue.
Update History
- 29 June 2019
- Crystal Cave added.
- 5 August 2019
- Hard difficulty removed.
- 13 October 2019
- Crystal Cave removed.
- 7 March 2022
- Bug: Crystal Cave accidentally re-added.
- This was fixed later the same day.
- Bug: Crystal Cave accidentally re-added.
- 12 March 2022
- Crystal Cave remade and re-added.
- Normal difficulty added.
| PVP | ||
|---|---|---|
| Easy | Crash Course • Judging Hall • Laser Stadium • Warm Land | |
| Normal | Desert Oasis • Distant Shapes • Opulent Remains | |
| Sandbox Mode | ||
|---|---|---|
| Hard | Classic Candy Cane Lane • Classic Castle • Classic Forest Camp • Classic Island Chaos • Classic Winter | |
| Insane | Badlands • Rotfield | |
| Special | Dev • Headache Headquarters | |
| Story Exclusive | ||
|---|---|---|
| Easy | Abandoned City | |
| Normal | Severing Connection • Tutorial | |
| Removed | ||
|---|---|---|
| Undefined | Candy Cane Lane • Doomspire • Island Chaos • Subzero • Castle • Mount Amillion • End of the Line • Canyon • Castle Outskirts • Candy Valley • Fungi Forest • Freight Fright • Graveyard • Winter • Robloxia • Ancient Colosseum • Highlands • Voidlands • PVP | |
| Easy | PVP_1 • PVP_2 • PVP_3 • PVP_4 • PVP_5 • PVP_6 • PVP_7 • PVP_8 • PVP_9 • PVP_10 • PVP_11 | |
| Hard | Polluted Wasteland • Nightmare Carnival | |
| Unreleased | ||
|---|---|---|
| Undefined | Backwoods • Battlefront • Castle Outskirts • Dusty Ruins • Fogged Lair • Fraction Zone • Gingerbread Town • Hallows Ville • Mars • Petulance Ground • Pumpkin Patch • PVP_11 • PVP_3 • PVP_6 • PVP_8 • PVP_9 • Unknown Castle Map • Unreleased Halloween 2020 Map • Unreleased Tournament Map • Waste Ground • Weepers Gaol • Winterfall • WIP City | |