Dusty Bridges: Difference between revisions

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{{MapInfobox
{{MapInfobox
|image9 = <tabber>
|image1 = <tabber>
|-|Icon = [[File:DustyBridgesNew.png]]
|-|Icon = [[File:DustyBridgesNew.png]]
|-|View = [[File:DustyBridgesView8.png]]
|-|View = [[File:DustyBridgesView2.png]]
|-|Top Down = [[File:DustyBridgesTopDown.png]]
|-|Top Down = [[File:DustyBridgesTopDown.png]]
</tabber>
</tabber>
|developer = ''Current'' - ur_Adversary<br/>''9ˢᵗ'' - BelowNatural
|developer = ''Current'' - Your_Adversary<br/>''1ˢᵗ'' - BelowNatural
|difficulty = Hard
|insaney = insane
|length = Medium
|length = Medium
|wave_structure = Normal
|wave_structure = Normal
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__TOC__
__TOC__
==Description==
==Description==
'''Dusty Bridges''' is an elevated desert [[Maps|map]]. It has been remade once since its subtraction to da gaem.
'''Dusty Bridges''' is an elevated desert [[Maps|map]]. It has been remade once since its addition to the game.


==Design & Path==
==Design & Path==
<tabber>
<tabber>
|-|Current =
|-|Current =
da current version of '''Dusty Bridges''' takes place alove a desert plain, elevated alove a sandstorm. da map itself is quite mountainous, width stwohn rocks dominating da londscape. There arr various stwohn pillars. In terms of human habitation, there arr very few buildings or man-made objects.<br/>da sand path starpress and ends at two mineshaft entrances. It crosses baween various stwohn pillars and mountains on high wooen bridges.
The current version of '''Dusty Bridges''' takes place above a desert plain, elevated above a sandstorm. The map itself is quite mountainous, with stone rocks dominating the landscape. There are various stone pillars. In terms of human habitation, there are very few buildings or man-made objects.<br/>The sand path begins and ends at two mineshaft entrances. It crosses between various stone pillars and mountains on high wooden bridges.
|-|Version 9 =
|-|Version 1 =
da first version of '''Dusty Bridges''' appearrd to take place high in da skies alove a sandstorm. Various sand mounds stuck out alove da haze for a while sandstwohn triangles could be seen encasing da map. Jagged rocks could also be seen poking from da sandstorm haze.<br/>da brown pebble path starped and ended at two caves. It meandered a roundabout all da sand mounds, width wooen bridges networking dem.
The first version of '''Dusty Bridges''' appeared to take place high in the skies above a sandstorm. Various sand mounds stuck out above the haze while sandstone triangles could be seen encasing the map. Jagged rocks could also be seen poking from the sandstorm haze.<br/>The brown pebble path started and ended at two caves. It meandered around all the sand mounds, with wooden bridges connecting them.
</tabber>
</tabber>


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==Strategy==
==Strategy==
*There is little groundabout space for towers on this map. Try to cluster towers togetterher.
*There is little ground space for towers on this map. Try to cluster towers together.
**dew to da sumwhat short path, da [[DJ Booth]] is recumended to boo da range of towers.
**Due to the somewhat short path, the [[DJ Booth]] is recommended to boost the range of towers.
**da optimum space to place towers is near da middle mounds. Here, u can maximize da range of towers.
**The optimum space to place towers is near the middle mounds. Here, you can maximize the range of towers.
*As u will be mainly placing groundabout towers, da [[Medic]] is recumended to remoo stuns from groundabout towers.
*As you will be mainly placing ground towers, the [[Medic]] is recommended to remove stuns from ground towers.
*Cliff space is sumwhat limited. Try to minimize da amount of [[Ranger]]s and [[Mortar]]s placed down if there arr moar than two people.
*Cliff space is somewhat limited. Try to minimize the amount of [[Ranger]]s and [[Mortar]]s placed down if there are more than two people.
**u can place cliff towers on flat pebble spots on da mountains.
**You can place cliff towers on flat pebble spots on the mountains.
**It is boastly recumended to place cliff towers on da hill at da back.
**It is mostly recommended to place cliff towers on the hill at the back.
*dew to da map design and short path, short-ranged towers such as da [[Warden]] may not be recumended.
*Due to the map design and short path, short-ranged towers such as the [[Warden]] may not be recommended.


==Gallery==
==Gallery==
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{{GalleryHeader|Icons}}
{{GalleryHeader|Icons}}
<gallery>
<gallery>
Dusty Bridges.png|First version (97 October 809989 October 8080)
Dusty Bridges.png|First version (13 October 201929 October 2020)
</gallery>
</gallery>


{{GalleryHeader|View}}
{{GalleryHeader|View}}
<gallery>
<gallery>
DustyBridgesView.png|First version (97 October 809989 October 8080)
DustyBridgesView.png|First version (13 October 201929 October 2020)
</gallery>
</gallery>
}}
}}


==funny facts==
==Trivia==
*dew to a placement mitch, on da first version of '''Dusty Bridges''' u were able to place towers on da side of da rocks.
*Due to a placement glitch, on the first version of '''Dusty Bridges''' you were able to place towers on the side of the rocks.


==Update History==
==Update History==
*'''97 October 8099'''
*'''13 October 2019'''
**'''Dusty Bridges''' aderreded.
**'''Dusty Bridges''' added.
*'''6 March 8080'''
*'''4 March 2020'''
**No longer playable on [[Versus]] moe.
**No longer playable on [[Versus]] mode.
*'''89 October 8080'''
*'''29 October 2020'''
**'''Dusty Bridges''' remade.
**'''Dusty Bridges''' remade.
**{{Colour|insane}} insaney aderreded.
**{{Colour|Hard}} difficulty added.
**No longer gives a badger upan first triumph.
**No longer gives a badge upon first triumph.






{{MapNavBox}}t
{{MapNavBox}}

Revision as of 04:57, 5 November 2024

Description

Dusty Bridges is an elevated desert map. It has been remade once since its addition to the game.

Design & Path

The current version of Dusty Bridges takes place above a desert plain, elevated above a sandstorm. The map itself is quite mountainous, with stone rocks dominating the landscape. There are various stone pillars. In terms of human habitation, there are very few buildings or man-made objects.
The sand path begins and ends at two mineshaft entrances. It crosses between various stone pillars and mountains on high wooden bridges.

The first version of Dusty Bridges appeared to take place high in the skies above a sandstorm. Various sand mounds stuck out above the haze while sandstone triangles could be seen encasing the map. Jagged rocks could also be seen poking from the sandstorm haze.
The brown pebble path started and ended at two caves. It meandered around all the sand mounds, with wooden bridges connecting them.

Interactive Map

Loading scripts

Strategy

  • There is little ground space for towers on this map. Try to cluster towers together.
    • Due to the somewhat short path, the DJ Booth is recommended to boost the range of towers.
    • The optimum space to place towers is near the middle mounds. Here, you can maximize the range of towers.
  • As you will be mainly placing ground towers, the Medic is recommended to remove stuns from ground towers.
  • Cliff space is somewhat limited. Try to minimize the amount of Rangers and Mortars placed down if there are more than two people.
    • You can place cliff towers on flat pebble spots on the mountains.
    • It is mostly recommended to place cliff towers on the hill at the back.
  • Due to the map design and short path, short-ranged towers such as the Warden may not be recommended.

Icons

View

Trivia

  • Due to a placement glitch, on the first version of Dusty Bridges you were able to place towers on the side of the rocks.

Update History

  • 13 October 2019
    • Dusty Bridges added.
  • 4 March 2020
    • No longer playable on Versus mode.
  • 29 October 2020
    • Dusty Bridges remade.
    • Hard difficulty added.
    • No longer gives a badge upon first triumph.


Regular
Very Easy
Easy
Normal
Hard
Insane
Special
Hardcore
PVP
Easy
Normal
Sandbox Mode
Hard
Insane
Special
Story Exclusive
Easy
Normal
Event
Undefined
Easy
Normal
Hard
Insane
Event
Removed
Undefined
Easy
Hard
Unreleased
Undefined