From Tower Defense Simulator Wiki
Revision as of 02:52, 1 April 2023 by imported>Onett4smash

Summary

Spring Fever is a map that appears to take place at early dawn, during the spring. Despite this, there is nothing to suggest that this is overly spring-themed due to the altitude of the map.

Spring Fever has the Enemies Beta modifier, which changes the appearance of some enemies, replaces some enemies with other enemies and changes stats of some enemies.

Design & Path

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Spring Fever had four islands that were seen above the low cloud, with one island not being reached to by the path. Several trees, colored green and light brown, could be seen planted across the map. There appeared to be signs of human habitation; several huts could be seen across the map as well as wooden steps onto one of the islands.

The black pebble path began and ended at two caves. It took quite a long straight, onto a bridge. The bridge then turned twice onto the second island where the majority of the turns on this map were. The path then went onto a second bridge and underneath a sign before reaching the end.

Interactive Map

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The full top down image of this map without the markers can be found here.

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Strategy

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  • You should either place your ground towers on the first or second islands.
    • While the second island is generally more favored, due to the majority of the turns being here, be aware that it is some distance away from the start of the path. This gives time for enemies that summon other enemies, such as the Necromancer, to spawn lots of enemies, which may overwhelm you.
  • Due to the fact that some of the path is far away from any land, long-range towers are recommended.
    • The Ranger is a good tower to use on this map, though be aware of the limited cliff space.

Trivia

Update History

  • 18 March 2020
    • Spring Fever added.
  • 29 October 2020
    • Normal difficulty added.
  • 31 March 2023


Regular
Very Easy
Easy
Normal
Hard
Insane
Special
Hardcore
PVP
Easy
Normal
Sandbox Mode
Hard
Insane
Special
Story Exclusive
Easy
Normal
Event
Undefined
Easy
Normal
Hard
Insane
Event
Removed
Undefined
Easy
Hard
Unreleased
Undefined