Summary
Spring Fever is a map that appears to take place at early dawn, during the spring. Despite this, there is nothing to suggest that this is overly spring-themed due to the altitude of the map.
Spring Fever has the Enemies Beta modifier, which changes the appearance of some enemies, replaces some enemies with other enemies and changes stats of some enemies.
Design & Path
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Spring Fever had four islands that were seen above the low cloud, with one island not being reached to by the path. Several trees, colored green and light brown, could be seen planted across the map. There appeared to be signs of human habitation; several huts could be seen across the map as well as wooden steps onto one of the islands.
The black pebble path began and ended at two caves. It took quite a long straight, onto a bridge. The bridge then turned twice onto the second island where the majority of the turns on this map were. The path then went onto a second bridge and underneath a sign before reaching the end.
Interactive Map
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Strategy
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- You should either place your ground towers on the first or second islands.
- While the second island is generally more favored, due to the majority of the turns being here, be aware that it is some distance away from the start of the path. This gives time for enemies that summon other enemies, such as the Necromancer, to spawn lots of enemies, which may overwhelm you.
- Due to the fact that some of the path is far away from any land, long-range towers are recommended.
Trivia
- With the addition of this map, only one season (summer) is not represented in a map, not including Four Seasons.
- The other seasonal maps are Autumn Falling and various winter maps, such as Winter Abyss and Winter Bridges.
- This was the only non-versus map not to have a map badge before the Overhaul Update.
- All non-event maps no longer reward badges when you triumph them after the Overhaul Update.
Update History
- 18 March 2020
- Spring Fever added.
- 29 October 2020
- Normal difficulty added.
- 31 March 2023
- Spring Fever remade.
- Enemies Beta modifier added.
| PVP | ||
|---|---|---|
| Easy | Crash Course • Judging Hall • Laser Stadium • Warm Land | |
| Normal | Desert Oasis • Distant Shapes • Opulent Remains | |
| Sandbox Mode | ||
|---|---|---|
| Hard | Classic Candy Cane Lane • Classic Castle • Classic Forest Camp • Classic Island Chaos • Classic Winter | |
| Insane | Badlands • Rotfield | |
| Special | Dev • Headache Headquarters | |
| Story Exclusive | ||
|---|---|---|
| Easy | Abandoned City | |
| Normal | Severing Connection • Tutorial | |
| Removed | ||
|---|---|---|
| Undefined | Candy Cane Lane • Doomspire • Island Chaos • Subzero • Castle • Mount Amillion • End of the Line • Canyon • Castle Outskirts • Candy Valley • Fungi Forest • Freight Fright • Graveyard • Winter • Robloxia • Ancient Colosseum • Highlands • Voidlands • PVP | |
| Easy | PVP_1 • PVP_2 • PVP_3 • PVP_4 • PVP_5 • PVP_6 • PVP_7 • PVP_8 • PVP_9 • PVP_10 • PVP_11 | |
| Hard | Polluted Wasteland • Nightmare Carnival | |
| Unreleased | ||
|---|---|---|
| Undefined | Backwoods • Battlefront • Castle Outskirts • Dusty Ruins • Fogged Lair • Fraction Zone • Gingerbread Town • Hallows Ville • Mars • Petulance Ground • Pumpkin Patch • PVP_11 • PVP_3 • PVP_6 • PVP_8 • PVP_9 • Unknown Castle Map • Unreleased Halloween 2020 Map • Unreleased Tournament Map • Waste Ground • Weepers Gaol • Winterfall • WIP City | |
