Severing Connection
<infobox>
<title source="title1"><default>Severing Connection</default></title>
<image source="image1"></image> <label>Developer(s)</label> <label>Difficulty</label> <format>Normal </format> <label>Length</label> <format>Extremely Long (01:46.56)</format> <default></default> <label>Wave Structure</label> <format>Normal </format> <label>Estimated Match Time</label> <label>Triumph Rewards</label> <label>Modifiers</label> <group collapse="open"> <header>Mode Information</header> <label>Gamemode Type</label> <label>Base Health</label> <label>Waves</label> <label>Stages</label> <label>Level Requirement</label> <label>Starting Cash</label> <label>Shared Cash</label> </group> <group collapse="closed"> <header>Music</header> <format>{{{music-1}}}</format> <format>{{{music-2}}}</format> <format>{{{music-3}}}</format> <format>{{{music-4}}}</format> <format>{{{music-5}}}</format> <format>{{{music-6}}}</format> </group> <group collapse="closed"> <header>Ambience</header>
</group> </infobox>
- "it seems that someone played demolition games"
- ―Your_Adversary on X[1]
Description
[edit]Severing Connection is a foggy map that takes place in an in a half destroyed bridge between two islands. It is a map exclusive to Story mode.
Design & Path
[edit]Severing Connection is a large drawbridge placed between two islands. There are two main parts, the first being the road for cars and another being a rail track for trains. Plans are placed connecting the two bridges. One side of the bridge has visible smoking buildings. The bridge has a few fences on it which have been destroyed by cars slamming into them. These cars have since been abandoned on the bridge. A Tank, Humvees and a Gunner APC can be found at the end of the main bridge, with the Gunner APC being there as part of a T.D.S. Organization rescue mission. Dynamite is placed all across the bridge to destroy it even further.
The path starts at one end of the bridge and ends at the Gunner APC. It takes turns every time the path is blocked by a barricade.
Interactive Map
[edit]Strategy
[edit]- There are many u-turns on this map which are the ideal spots for towers here.
- The ones at the start are preferred due to them being closer to the entrance.
Gallery
[edit]Cutscene
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Current version in A Growing Threat.
Development Images
-
Current version on a development image.
-
Current version on a development image.
-
Current version on a development image.
Update History
[edit]- 31 July 2026 - v2.4.0
- Severing Connection added.
Notes
[edit]
| PVP | ||
|---|---|---|
| Easy | Crash Course • Judging Hall • Laser Stadium • Warm Land | |
| Normal | Desert Oasis • Distant Shapes • Opulent Remains | |
| Sandbox Mode | ||
|---|---|---|
| Hard | Classic Candy Cane Lane • Classic Castle • Classic Forest Camp • Classic Island Chaos • Classic Winter | |
| Insane | Badlands • Rotfield | |
| Special | Dev • Headache Headquarters | |
| Story Exclusive | ||
|---|---|---|
| Easy | Abandoned City | |
| Normal | Severing Connection • Tutorial | |
| Removed | ||
|---|---|---|
| Undefined | Candy Cane Lane • Doomspire • Island Chaos • Subzero • Castle • Mount Amillion • End of the Line • Canyon • Castle Outskirts • Candy Valley • Fungi Forest • Freight Fright • Graveyard • Winter • Robloxia • Ancient Colosseum • Highlands • Voidlands • PVP | |
| Easy | PVP_1 • PVP_2 • PVP_3 • PVP_4 • PVP_5 • PVP_6 • PVP_7 • PVP_8 • PVP_9 • PVP_10 • PVP_11 | |
| Hard | Polluted Wasteland • Nightmare Carnival | |
| Unreleased | ||
|---|---|---|
| Undefined | Backwoods • Battlefront • Castle Outskirts • Dusty Ruins • Fogged Lair • Fraction Zone • Gingerbread Town • Hallows Ville • Mars • Petulance Ground • Pumpkin Patch • PVP_11 • PVP_3 • PVP_6 • PVP_8 • PVP_9 • Unknown Castle Map • Unreleased Halloween 2020 Map • Unreleased Tournament Map • Waste Ground • Weepers Gaol • Winterfall • WIP City | |