Classic Island Chaos
Classic Island Chaos was previously removed from the game on the 28th of May 2024 as it was part of the The Classic Event, though it has been made available through the Sandbox mode.
It is not accessible anywhere else in the game, aside from in Sandbox Mode. This page will attempt to include information about both the version before removal and its re-added version.
<infobox>
<title source="title1"><default>Classic Island Chaos</default></title>
<image source="image1"></image> <label>Developer(s)</label> <label>Difficulty</label> <format>[[:Category:Hard Maps|Template:Colour]] </format> <label>Length</label> <format>Script error: No such module "NumName".</format> <default></default> <label>Wave Structure</label> <format>Event </format> <label>Estimated Match Time</label> <label>Triumph Rewards</label> <label>Modifiers</label> <group collapse="open"> <header>Mode Information</header> <label>Gamemode Type</label> <label>Base Health</label> <label>Waves</label> <label>Stages</label> <label>Level Requirement</label> <label>Starting Cash</label> <label>Shared Cash</label> </group> <group collapse="closed"> <header>Music</header> <format>{{{music-1}}}</format> <format>{{{music-2}}}</format> <format>{{{music-3}}}</format> <format>{{{music-4}}}</format> <format>{{{music-5}}}</format> <format>{{{music-6}}}</format> </group> <group collapse="closed"> <header>Ambience</header>
</group> </infobox>- "Challenge 4 of the Roblox Classic event. Loadouts are premade, map is Island Chaos, and is 12 waves"
- ―In-game Description
Description
[edit]Classic Island Chaos is the fourth challenge map of The Classic Event. It has been made available again through the Sandbox mode. Like other event maps, this map has a specialized wave structure with special enemies. Triumphing this map rewarded the player with Token1 Token. There was also Tix1 Tix on the map, which could be found behind the enemy exit.
This map has a premade loadout. It consists of the Warden, Golden Soldier, Commander, Pursuit and Minigunner. Golden perks and skins could not be applied to these towers without the use of bugs, though this is not the case in Sandbox mode.
This map had four modifiers. The first was Enemies Beta, which changed the appearance of some enemies. The second was Classic Roblox, which activated the next two modifiers on the map. The third modifier was Classic Oof, which made enemies play the old Roblox death sound. The fourth was Retro Death, which made enemies collapse into multiple pieces upon death. When activated in Sandbox mode, only Classic Oof and Retro Death are applied.
Design & Path
[edit]Classic Island Chaos takes place on a sandy island in the middle of the ocean. Small patches of grass can be seen on the ground, which have palm trees growing on them. Multiple stone mounts can be found on the map, which act as cliff spaces. There are also a few wooden beach huts and red crabs on the map.
The black path starts and ends at two grassy caves with the path weaving around grassy mounds.
The map slowly corrupted itself, turning parts of the map into a dark black color, and making other objects float in the sky. By Wave 6, the skybox was slowly changing to storm clouds, and rain began to fall down. By Wave 7, yellow lightning bolts struck down on the map. This no longer happens in Sandbox mode.
Interactive Map
[edit]The <a href="/w/Map:Classic_Island_Chaos" title="Map:Classic Island Chaos">data map's source code</a> no longer passes data validation. Please fix the errors.
Event Rewards
[edit]The game calculated how many Coin Coins and Experience EXP you receive based on how many waves you survived and if you won a match. During periods of 100% more Experience EXP (Friday – Sunday), any Experience EXP earned was multiplied by 2x through the XP Boost modifier. The VIP gamepass also multiplied any Experience EXP earned by 1.25x through the VIP Boost modifier.
Any rewards that ended in a decimal point were rounded down, no matter the first figure of the leading decimal.
Rewards were calculated as:
| Coins Reward | EXP Reward |
|---|---|
| (Coin 100 ÷ (1 + [(14 ÷ Current Wave) - 1]^1.3) + Coin 100 (Triumph Only)) × 1.3 | (Experience 30 EXP ÷ (1 + [(14 ÷ Current Wave) - 1])) × 1.3 |
Badges
[edit]There were also a few badges which could be obtained when playing this map, which may have had additional rewards alongside the badge. These were:
Wave Structure
[edit]Wave bonus is calculated as:
- CashScript error: No such module "Money". + (Waves Completed × CashScript error: No such module "Money".)^0.99
Wave clear bonus is 35% of the wave bonus.
Bolded names indicates an enemy type's debut.
| Wave | 1x1x1x1 Dialogue | Enemy Type & Amount | |
|---|---|---|---|
| 1 | I've put up with you for long enough inteloper! | 2x Korblox Guard, 8x Korblox Seeker | |
| You may have come this far but you will not rob me of my moment. | |||
| I will squash you here and now! | |||
| 2 | - | 15x Korblox Seeker, 4x Korblox Guard, 1x Korblox Undead | |
| 3 | Your commander is just as defiant as you are. | 6x Korblox Guard, 15x Korblox Seeker, 4x Korblox Undead | |
| It would be so much easier for the both of you if you both just gave up now! | |||
| 4 | - | 2x Korblox Seeker (Tank), 4x Korblox Undead, 10x Korblox Guard, 2x Korblox Seeker (Tank), 4x Korblox Undead, 1x Korblox Warrior | |
| 5 | Personally I gotta say I always hated the beach, too much sand. | 20x Korblox Guard, 15x Korblox Soul, 5x Korblox Seeker (Tank), 4x Korblox Undead (Nimble), 2x Korblox Warrior, 5x Korblox Seeker (Tank), 4x Korblox Undead (Nimble), 2x Korblox Warrior | |
| I don't like sand. Its[sic] coarse and rough and irritating and it gets everywhere | |||
| 6 | - | 1x Korblox Warrior (Nimble), 15x Korblox Guard, 35x Korblox Seeker (Tank), 25x Korblox Undead, 5x Korblox Warrior | |
| 7 | How much more of this can you take!? | 1x Korblox Warrior (Nimble), 3x Korblox Undead (Tank), 40x Korblox Soul, 1x Necromancer, 2x Korblox Warrior, 10x Korblox Soul (Slime), 2x Korblox Undead (Tank), 1x Necromancer, 2x Korblox Warrior | |
| You should be groveling at my feet by now! | |||
| 8 | - | 60x Korblox Undead, 1x Redcliff Traitor, 10x Korblox Warrior, 30x Korblox Guard (Tank), 1x Korblox General | |
| 9 | - | 40x Korblox Undead, 1x Korblox Warrior (Tank), 2x Necromancer, 2x Redcliff Traitor, 3x Korblox Soul (Tank), 1x Korblox Warrior, 2x Korblox Soul (Tank, Slime), 1x Redcliff Traitor, 1x Korblox Warrior | |
| 10 | Your intrusion has gone on long enough! | 22x Breaker2 (Nimble), 2x Redcliff Traitor, 3x Breaker4, 4x Korblox Warrior (Nimble), 10x Korblox Guard (Nimble, Tank), 2x Korblox General, 3x Breaker4, 2x Necromancer | |
| My plan will not be foiled by the likes of you! | |||
| 11 | - | 3x Redcliff Traitor, 45x Korblox Warrior (Slime), 2x Korblox General, 6x Korblox Warrior (Nimble), 5x Korblox Soul (Tank), 2x Korblox General, 2x Necromancer | |
| 12 | Now its time I unleash my enhanced deathwalker upon you! | 50x Korblox Seeker (Tank), 1x Korblox General, 25x Korblox Soul (Nimble), 10x Korblox Guard (Nimble), 2x Redcliff Traitor, 4x Korblox Warrior (Nimble), 2x Korblox General, 2x Necromancer, 1x Korblox Deathwalker | |
| This Deathwalker is the older brother to my former roommate! | |||
| Lose Dialogue | |||
| File:CommaReac1.pngFile:CommaReac2.pngFile:CommaReac3.png | One icon and dialogue is randomly chosen upon defeat:
•We're toast! | ||
| Wave | 1x1x1x1 Dialogue | Enemy Type & Amount | |
|---|---|---|---|
| 1 | I've put up with you for long enough inteloper! | 2x Korblox Guard, 8x Korblox Seeker | |
| You may have come this far but you will not rob me of my moment. | |||
| I will squash you here and now! | |||
| 2 | - | 15x Korblox Seeker, 4x Korblox Guard, 1x Korblox Undead | |
| 3 | Your commander is just as defiant as you are. | 6x Korblox Guard, 15x Korblox Seeker, 4x Korblox Undead | |
| It would be so much easier for the both of you if you both just gave up now! | |||
| 4 | - | 2x Korblox Seeker (Tank), 4x Korblox Undead, 10x Korblox Guard, 2x Korblox Seeker (Tank), 4x Korblox Undead, 1x Korblox Warrior | |
| 5 | Personally I gotta say I always hated the beach, too much sand. | 20x Korblox Guard, 15x Korblox Soul, 5x Korblox Seeker (Tank), 4x Korblox Undead (Nimble), 2x Korblox Warrior, 5x Korblox Seeker (Tank), 4x Korblox Undead (Nimble), 2x Korblox Warrior | |
| I don't like sand. Its[sic] coarse and rough and irritating and it gets everywhere | |||
| 6 | - | 1x Korblox Warrior (Nimble), 15x Korblox Guard, 35x Korblox Seeker (Tank), 25x Korblox Undead, 5x Korblox Warrior | |
| 7 | How much more of this can you take!? | 1x Korblox Warrior (Nimble), 3x Korblox Undead (Tank), 40x Korblox Soul, 1x Necromancer, 2x Korblox Warrior, 10x Korblox Soul (Slime), 2x Korblox Undead (Tank), 1x Necromancer, 2x Korblox Warrior | |
| You should be groveling at my feet by now! | |||
| 8 | - | 60x Korblox Undead, 1x Redcliff Traitor, 10x Korblox Warrior, 30x Korblox Guard (Tank), 1x Korblox General | |
| 9 | - | 40x Korblox Undead, 1x Korblox Warrior (Tank), 2x Necromancer, 2x Redcliff Traitor, 3x Korblox Soul (Tank), 1x Korblox Warrior, 2x Korblox Soul (Tank, Slime), 1x Redcliff Traitor, 1x Korblox Warrior | |
| 10 | Your intrusion has gone on long enough! | 22x Breaker2 (Nimble), 2x Redcliff Traitor, 3x Breaker4, 4x Korblox Warrior (Nimble), 10x Korblox Guard (Nimble, Tank), 2x Korblox General, 3x Breaker4, 2x Necromancer | |
| My plan will not be foiled by the likes of you! | |||
| 11 | - | 3x Redcliff Traitor, 45x Korblox Warrior (Slime), 2x Korblox General, 6x Korblox Warrior (Nimble), 5x Korblox Soul (Tank), 2x Korblox General, 2x Necromancer | |
| 12 | Now its time I unleash my enhanced deathwalker upon you! | 50x Korblox Seeker (Tank), 1x Korblox General, 25x Korblox Soul (Nimble), 10x Korblox Guard (Nimble), 2x Redcliff Traitor, 4x Korblox Warrior (Nimble), 2x Korblox General, 2x Necromancer, 1x Korblox Deathwalker | |
| This Deathwalker is the older brother to my former roommate! | |||
| Lose Dialogue | |||
| File:CommaReac1.pngFile:CommaReac2.pngFile:CommaReac3.png | One icon and dialogue is randomly chosen upon defeat:
•We're toast! | ||
Strategy
[edit]- Early on, the Golden Soldier can be quite effective at clearing out hordes of enemies.
- Later on, the Minigunner and Pursuit can clear out hordes of enemies quite easily.
- Do note that the Pursuit does not have hidden detection.
- The Commander can be useful at boosting the firerate of your towers.
- You can use the Warden to slow down enemies that appear on this map, though this is not necessary.
Trivia
[edit]- This map is based on Island Chaos, an old and now removed map.
- 1x1x1x1's comment, "I don't like sand. Its coarse and rough and irritating and it gets everywhere", is a direct reference to an infamous line said by Anakin in Star Wars: Attack of the Clones.
Update History
[edit]- 23 May 2024 - v1.23.0
- Classic Island Chaos added.
- Bug: Towers can have other skins if the tower is equipped in the lobby.
- 28 May 2024 - v1.23.3
- Classic Island Chaos removed.
- 16 December 2024 - v1.46.0
| The Classic Event | ||
|---|---|---|
| Previous Map | Current Map | Next Map |
| Classic Forest Camp Mission 3 |
Classic Island Chaos Mission 4 |
Classic Castle Mission 5 |
| PVP | ||
|---|---|---|
| [[:Category:Easy Maps|Template:Colour]] | Crash Course • Judging Hall • Laser Stadium • Warm Land | |
| [[:Category:Normal Maps|Template:Colour]] | Desert Oasis • Distant Shapes • Opulent Remains | |
| Sandbox Mode | ||
|---|---|---|
| [[:Category:Hard Maps|Template:Colour]] | Classic Candy Cane Lane • Classic Castle • Classic Forest Camp • Classic Island Chaos • Classic Winter | |
| [[:Category:Insane Maps|Template:Colour]] | Badlands • Rotfield | |
| [[:Category:Special Maps|Template:Colour]] | Dev • Headache Headquarters | |
| Story Exclusive | ||
|---|---|---|
| [[:Category:Easy Maps|Template:Colour]] | Abandoned City | |
| [[:Category:Normal Maps|Template:Colour]] | Severing Connection • Tutorial | |
| Event | ||
|---|---|---|
| Undefined | Area 51 • Village of Despair • Eggy Island | |
| [[:Category:Easy Maps|Template:Colour]] | Rotfield | |
| [[:Category:Normal Maps|Template:Colour]] | Cyber City • Foggy Forest • D00M's Revenge • Cold Ambush • Krampus Frosthold • Outpost 32 (Operation I.C.E) • Outpost 16 • Banlands • Blind Faith | |
| [[:Category:Hard Maps|Template:Colour]] | The Heights • Nightmare Carnival • Tower Outskirts • Totality Tower • Classic Candy Cane Lane • Classic Winter • Classic Forest Camp • Classic Island Chaos • Classic Castle • Bathroom Approach | |
| [[:Category:Insane Maps|Template:Colour]] | Trick or Threat Town • Outpost 32 (Frost Invasion) | |
| [[:Category:Event Maps|Template:Colour]] | A Dark Tale • The Haunted Past • The Great Finale • Huevous Hunt • Failed Gateway • The Nightmare Realm • Containment • Pls Donate • Korblox Temple • Nil Zone • The Narratorium | |
| Removed | ||
|---|---|---|
| Undefined | Candy Cane Lane • Doomspire • Island Chaos • Subzero • Castle • Mount Amillion • End of the Line • Canyon • Castle Outskirts • Candy Valley • Fungi Forest • Freight Fright • Graveyard • Winter • Robloxia • Ancient Colosseum • Highlands • Voidlands • PVP | |
| [[:Category:Easy Maps|Template:Colour]] | PVP_1 • PVP_2 • PVP_3 • PVP_4 • PVP_5 • PVP_6 • PVP_7 • PVP_8 • PVP_9 • PVP_10 • PVP_11 | |
| [[:Category:Hard Maps|Template:Colour]] | Polluted Wasteland • Nightmare Carnival | |
| Unreleased | ||
|---|---|---|
| Undefined | Backwoods • Battlefront • Castle Outskirts • Dusty Ruins • Fogged Lair • Fraction Zone • Gingerbread Town • Hallows Ville • Mars • Petulance Ground • Pumpkin Patch • PVP_11 • PVP_3 • PVP_6 • PVP_8 • PVP_9 • Unknown Castle Map • Unreleased Halloween 2020 Map • Unreleased Tournament Map • Waste Ground • Weepers Gaol • Winterfall • WIP City | |