D00M's Revenge

Revision as of 02:16, 30 August 2022 by imported>Nickisanepicvesterian
Event Content

D00M's Revenge has been removed from the game as of the 28th of May 2022 as it was part of the Duck Hunt Event.
This page has been preserved for historical purposes.

Summary

D00M's Revenge was the event map for the Duck Hunt Event. Like other event maps, this map had a specialized wave structure with special enemies. Players started with  $1,200 ( $1,300 if the player joined the Paradoxum Games group) at the start of the game. Upon triumphing, you were awarded  350 Eggs. Upon losing on Wave 🦆 or Wave ???, you were awarded  250 Eggs.   EXP was awarded based on how long you survived, regardless of Triumph or Loss. This map used the Commander as its narrator.

The map had passive income. Every 40 seconds, you would gain money which you could use to purchase more towers. It also had purchasable plots. When purchased, it would give the player new cliff or ground spots for the player to place towers on. It also increased your base health and passive income.

Design and Path

D00M's Revenge was a farm themed map. In the middle, there was a stash of lemons, grapes, and bread. The stash gained more food the more health you had. Near the stash, there were multiple plots you could purchase, which could either turn into wooden structures that allowed you to place cliff towers or into ground spots. The outer part of the map was full of grass and trees. There was one road that leads to a cave.

Enemies spawned on the outer side of the map, going onto the stash, which was the exit. The P3NGU instead appeared from the sky and landed on one of the plots. Both P3NGU and Ducky D00M walked around the plot, never walking into the exit, with the exception of Ducky D00M's Chainsaw Dash ability and P3NGU during wave ???.

The main part of the map was surrounded by a river and a mountainous terrain.

Plots

There were in total 47 plots that you could purchase. There are two types of plots you could buy. The first plot was the plot space, where you harvested wheat, grapes or lemons. These were cheaper but increased your passive income and base health by less than the second plot. These also gave you new ground space for towers. The second plot is the cliff space, where you rebuilt towers, on which you could place cliff towers. These were more expensive, but increased your passive income and base health by more than the first plot. Additionally, enemies and units would not travel on cliff spaces, regardless of whether they were bought or not. Only the plot spaces counted towards the Plot objective. There were 38 plot spaces and 9 cliff spaces.

You started off with 100 base health and  $0 passive income, which you could increase by buying plots. When all plots had been purchased, you would have 1910 base health and  $7,050 passive income.

There were four rows of plots, all of which had 12 plots, except the first row, which had 11 plots. Each rows became more expensive than the previous, but provided higher increase of the passive income and base health. This list details how much each plot increased the passive income and base health:

Plot Spaces
Row Amount Cost Passive Income Increase Base Health Increase
1 9  $100  $50 20
2 9  $500  $100 30
3 9  $1,500  $150 40
4 11  $3,500  $250 60
Cliff Spaces
Row Amount Cost Passive Income Increase Base Health Increase
1 2  $200  $75 25
2 3  $750  $150 40
3 3  $2,000  $200 60
4 1  $5,000  $400 100

Wave Structure

Due to the unique nature of D00M's Revenge, the number of enemies that spawn would be extremely hard to count. Additionally, past Wave 20, if the last plot of land was not bought, the game continued in perpetuity. Therefore, the list details the enemy's debut wave and wave dialogue.

Wave Commander Dialogue Enemy Debut
1 Ahhhhhh! Ducks!
They're here to ruin our harvest!
Quick! Defend the center and buy the plots around us!
Ducky
2 - -
3 - Cool Ducky
4 - -
5 - Fat Ducky
6 - -
7 - Spy Ducky
8 - Mother Ducky
9 - Flying Ducky
10 Unknown flying object inbound!!
P3NGU?!? Watch out for his deadly laser attacks!
P3NGU
11 - Operator Ducky
12 - -
13 - Explosive Ducky
14 - -
15 - -
16 - Evil Ducky
17 - Long Ducky
18 - -
19 - -
20 - -
??? - Ducky Unit[1] & Eggroll[1]
🦆 DUCKY D00M!?!
This is it! The final stand!..
Defend the center by all means necessary!
Ducky Unit[1], Eggroll[1] & Ducky D00M

Strategy

  • It is recommended to purchase plot around the map, so that the passive income from the map is increased, allowing you to place more towers and increase your base health.
    • Do note that if you purchase all the plots and beat Wave 20, the Ducky D00M will spawn. Not purchasing one plot will prevent it from spawning and give you more time to prepare. Do note the plot has to be a Harvest plot and not a Tower plot.
      • During this time period, the game will be in an endless mode. Enemies will infinitely spawn and have their health increase with time.
      • Use this to your advantage to place more towers before activating the last wave.
      • Do note that if you stay in this gamemode for about half an hour, the game will begin to spawn only P3NGUs, which will make you lose due to them being able to go to the exit.
  • The Sniper is highly recommended to use as it can easily kill enemies that spawn early on in one shot.
  • Although you do have a lot of health in this map, it is recommended to not let many enemies get to the exit, due to the Ducky D00M's ability being able to damage your base health by 100.
  • The Medic is recommended to heal your base health, as many enemies may leak through.
  • But it is not recommended to be used for healing since it's pretty expensive and it only recovers as much as hp of one duck at max level each.
    • It can also be useful later on in cleansing your towers from stuns.
  • Towers like the Executioner and Pursuit can be useful in killing the Flying Duckies.
    • The Executioner can also help with killing large hordes of enemies early-mid game, being nearly an all rounder.
      • Do note that its hidden detection may be too expensive to deal with Spy Duckies early on.
  • It is recommended you bring fast firing, high DPS towers such as Militant to easily deal with any enemies.
  • The Military Base's and Crook Boss' units will use pathfinding to ram into enemies until destruction.
    • This may not be very useful as it may not attack enemies that you need to defeat urgently.
    • The units can still fire as well, but they may not cross the path of enemies that you need to attack.
  • High firerate towers with high damage like the Ranger are not very effective on this map, as most enemies spawn in large hordes and have low health.
    • They can, however, be useful against the P3NGU and Ducky D00M, as they can deal significant damage to them.
      • It is recommended to set targeting for towers like the Ranger to Strongest.
  • The Farm and Ace Pilot are disabled in this map, meaning you cannot place them. You should not add them to your loadout, if you are planning to play on this map.
  • Towers with short range, such as the Gladiator and Sledger, will not be effective on this map, due to the enemies coming from all sides.

Trivia

  • This is the second map to have interactable objects, the first being Totality Tower.
  • The D00M's Revenge has the highest amount of paths in the game which is 40 paths.
  • The grapevines and lemon trees around the harvest and the stash are a reference to the infamous Duck Song.
  • The sound that played when a wave was beginning was replaced with a quack sound.
  • This is the first map to have objectives.
  • This is the first map to allow you to purchase more ground and cliff spaces to place your towers on.
  • Even after the game ended, you could still get money from the stash.

Update History

  • 17 April 2022
    • D00M's Revenge added.
  • 28 May 2022
    • D00M's Revenge removed.

Notes

  1. 1.0 1.1 1.2 1.3 Depends if all plots are bought. If not, its first wave appearance is wave ???. If so, its first wave appearance is wave 🦆
 
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