Eggy Island

Revision as of 15:34, 12 May 2021 by imported>RekingRoblox1 (Trivia)
Event Content

Eggy Island has been removed from the game as of the 26th of May 2020 as it was part of the Spring 2020 Event.
This page has been preserved for historical purposes.

Summary

Eggy Island was the event map for the Spring 2020 Event. Like other event maps, it had a specialized wave structure with special enemies. Upon triumphing easy mode, players were rewarded with the Tower of Eggs accessory, while triumphing hard mode resulted in the Swarmer tower being rewarded.

This map had two difficulties, hard and easy mode. This decision was based on which elevator you took to get to this map. Only Level 5+ players could play hard mode. Players started with  $1,800 on easy mode ( $1,900 if they were a group member) and  $1,600 on Hard mode ( $1,700 if they were a group member). On Easy mode, you could not choose your own towers and were only supplied with the Scout, Sniper, Commander, Pyromancer and Minigunner (tower skins, including Platinum and Golden skins, will still be applied). On hard mode, you could choose your own towers. The reward on this map was the same as the Fallen mode (for both easy and hard mode), though you did not get triumph rewards if you triumphed this map. Easy mode rewarded  10-25 Tickets for every wave completed and hard mode rewarded  25-50 Tickets for every wave completed.

This map took place in a medieval village, during spring. The large castle, wagons and huts were indicative of this. There were various trees and mounds scattered across the map. You could place cliff towers on the grassy mounds. A wheat-field could be seen at the end of the map. A river with two waterfalls side-by-side each other could be seen. Another waterfall could be seen upstream. At the end of this river, some sand and palm trees could be seen. Ducks could be seen in the river. Additionally, eggs could be spotted around the map.

The path began and ended at two caves. The path weaved around cottages and the castle, as well as crossing the river with two stone bridges.

All modes have 100 base health, no matter how many people are in the game or their level.

Strategy

Easy Mode

  • Initially, you want to have one person buying Level 0 Snipers.
  • The optimum space to place towers is near the spawn of the map.
    • However, don't place towers directly at spawn as they are likely to be stunned by the Eggsplosive.
  • If Ducky D00M leaves the first island, relocate your towers to the second island.

Hard Mode

  • The Holiday Archer is recommended at the start as this map as there is a long straight, ideal for the tower.
  • Using lots of Minigunners, Turrets and Outlaws near the fifth straight is recommended as this maximizes the range of towers.
    • The Commander, DJ Booth and John are recommended for support.
    • The Medic is also recommended as its ability can cleanse stunned towers.

Waves Structure

Bolded names indicates a enemy type's debut.


Wave Enemy Type & Amount (Easy) Enemy Type & Amount (Hard)
1 4x Zombegg 7x Zombegg
2 6x Zombegg 9x Zombegg
3 8x Zombegg, 3x Sugrawr 10x Zombegg, 4x Sugrawr
4 8x Sugrawr, 8x Zombegg 8x Sugrawr, 10x Zombegg
5 4x Eggsplosive, 6x Sugrawr, 8x Zombegg 4x Eggsplosive, 6x Sugrawr, 8x Zombegg
6 9x Sugrawr, 3x Eggsplosive, 2x Hunter, 12x Zombegg 3x Eggsplosive, 10x Sugrawr, 2x Hunter, 12x Zombegg
7 14x Sugrawr, 6x Eggsplosive, 6x Zombegg, 1x Bunny 12x Zombegg, 12x Sugrawr, 2x Eggsplosive, 1x Bunny
8 1x Bunny, 6x Sugrawr, 3x Hunter, 6x Eggsplosive 1x Bunny, 6x Sugrawr, 3x Hunter, 5x Eggsplosive
9 12x Zombegg, 12x Sugrawr, 11x Eggsplosive, 1x Bunny, 1x Sir Hopsalot 12x Zombegg, 12x Sugrawr, 12x Eggsplosive, 1x Bunny, 1x Sir Hopsalot
10 2x Bunny, 8x Eggsplosive, 6x Hunter, 9x Sugrawr, 1x Sir Hopsalot, 1x Ducky D00M 8x Eggsplosive, 12x Sugrawr, 13x Zombegg, 2x Bunny
11 N/A 5x Beehive, 1x Eggsplosive, 22x Sugrawr, 3x Bunny
12 N/A 8x Beehive, 10x Sugrawr
13 N/A 1x Grizzly, 6x Zombegg, 7x Beehive, 3x Eggsplosive, 1x Sir Hopsalot
14 N/A 2x Grizzly, 4x Beehive, 8x Zombegg, 8x Sugrawr, 1x Bunny
15 N/A 2x Grizzly, 8x Beehive, 9x Eggsplosive, 1x Bunny, 3x Hunter, 12x Sugrawr, 1x Sir Hopsalot, 1x Ducky D00M

Trivia

  • This was the first event map with multiple difficulties that gave different wave structures.
  • This was the first map/event that forced a set loadout onto players, but only on easy mode.
  • This was the first map to have a GFX icon.
  • The wheat-field near the end of the map was a direct representation of the original Level 2 Default Farm.
  • This was the first event map not to have custom beginning text since The Heights was part of the SFOTH Event.
  • This was the 3rd event/map to have a difficulty, The first being SFOTH Event, and the second being Area 51 Event.
    • SFOTH and Area 51 did not change the hp of the enemies, but it gave a greater wave bonus for harder difficulties, ironically making it easier.

Update History

  • 6 April 2020
    • Eggy Island added.
  • 11 April 2020
    • Ambient music replaced.
  • 26 May 2020
    • Eggy Island removed.


 
Regular
Very Easy
Easy
Normal
Hard
Insane
Special
Hardcore
PVP
Easy
Normal
Sandbox Mode
Hard
Insane
Special
Story Exclusive
Easy
Normal
Event
Undefined
Easy
Normal
Hard
Insane
Event
Removed
Undefined
Easy
Hard
Unreleased
Undefined