Farm Lands: Difference between revisions

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|-|Top Down = [[File:FarmLandsTopDown.png]]
|-|Top Down = [[File:FarmLandsTopDown.png]]
</tabber>
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|developer = ''3ʳᵈ – Current'' - Your_Adversary<br/>''1ˢᵗ – 2ⁿᵈ'' - BicsuitTurtleKid & Beefchoplets
|developer = ''3ʳᵈ – Current'' - Your_Adversary<br/>''1ˢᵗ – 2ⁿᵈ'' - BiscuitTurtleKid & Beefchoplets
|difficulty = Normal
|difficulty = Normal
|length = Medium
|length = Medium

Revision as of 13:45, 28 December 2025

Similar Article
This article is about Farm Lands. You may be looking for Farm.

<infobox>

 <title source="title1"><default>Farm Lands</default></title>

<image source="image1"></image> <label>Developer(s)</label> <label>Difficulty</label> <format>Normal </format> <label>Length</label> <format>Medium (00:40.28)</format> <default>Medium</default> <label>Wave Structure</label> <format>β-Normal </format> <label>Estimated Match Time</label> <label>Triumph Rewards</label> <label>Modifiers</label> <group collapse="open"> <header>Mode Information</header> <label>Gamemode Type</label> <label>Base Health</label> <label>Waves</label> <label>Stages</label> <label>Level Requirement</label> <label>Starting Cash</label> <label>Shared Cash</label> </group> <group collapse="closed"> <header>Music</header> <format>{{{music-1}}}</format> <format>{{{music-2}}}</format> <format>{{{music-3}}}</format> <format>{{{music-4}}}</format> <format>{{{music-5}}}</format> <format>{{{music-6}}}</format> </group> <group collapse="closed"> <header>Ambience</header>

</group> </infobox>

Description

Farm Lands is, as the name suggests, a farm-based map. It has been remade twice since its addition to the game.

Farm Lands has the Enemies Beta modifier, which changes the appearance of some enemies, replaces some enemies with other enemies and changes stats of some enemies.

Design & Path

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Interactive Map

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Rewards

The game calculates how many Coin Coins, Gem Gems and Experience EXP you receive based on how many waves you survived and if you won a match. During periods of 100% more Experience EXP (Friday – Sunday), any Experience EXP earned is multiplied by 2x through the XP Boost modifier. The VIP gamepass also multiplies any Experience EXP earned by 1.25x through the VIP Boost modifier. These two boosts are additive. Regular Experience EXP boosts are multiplicative with other modifiers present on this map.

Any rewards that end in a decimal point is rounded down, no matter the first figure of the leading decimal.

Difficulty reward scaling for survival mode Coins and Exp is 1x.
Mode Coins/Gem Reward EXP Reward
Easy Coin 250 ÷ (1 + [(20 ÷ Current Wave) - 1]^1.3) + Coin 50 (Triumph Only) Experience 50 EXP ÷ (1 + [(20 ÷ Current Wave) - 1])
Casual Coin 350 ÷ (1 + [(30 ÷ Current Wave) - 1]^1.3) + Coin 100 (Triumph Only) Experience 75 EXP ÷ (1 + [(25 ÷ Current Wave) - 1]) + Experience 15 EXP (Triumph Only)
Intermediate Coin 500 ÷ (1 + [(30 ÷ Current Wave) - 1]^1.3) + Coin 100 (Triumph Only) Experience 120 EXP ÷ (1 + [(25 ÷ Current Wave) - 1])
Molten Coin 550 ÷ (1 + [(35 ÷ Current Wave) - 1]^2.4) + Coin 400 (Triumph Only) Experience 135 EXP ÷ (1 + [(35 ÷ Current Wave) - 1]^2) + Experience 50 EXP (Triumph Only)
Fallen Coin 700 ÷ (1 + [(40 ÷ Current Wave) - 1]^2.4) + Coin 650 (Triumph Only) Experience 200 EXP ÷ (1 + [(25 ÷ Current Wave) - 1]^2) + Experience 50 EXP (Triumph Only)
Hidden Wave Gem 100 Experience 250 EXP
Frost Coin 800 ÷ (1 + [(40 ÷ Current Wave) - 1]^2.4) + Coin 1,200 (Triumph Only)
Gem 75 (Triumph Only)
Experience 200 EXP ÷ (1 + [(40 ÷ Current Wave) - 1]^2) + Experience 100 EXP (Triumph Only)
Voidcore Gem 250 ÷ (1 + [(50 ÷ Current Wave) - 1]^3) + Gem 450 (Triumph Bonus) Experience 200 EXP ÷ (1 + [(50 ÷ Current Wave) - 1]) + Experience 300 EXP (Triumph Bonus)

Strategy

  • The path on this map is quite compact, meaning that high range towers such as the Turret, Ranger or Mortar can cover most or all the path with proper positioning.
    • Additionally, you can use DJ Booth to boost the range of said towers, further increasing their effectiveness.
  • The path's shape is ideal for the Ace Pilot and Pursuit, as it allows them to cover a part of the path for most of their flight path.

Map Icons

View

Promotional Videos

Trailers

Development Images

Trivia

  • The current version of this map is based on the Rotfield map. Most notably, the path layout is the same and it has a bridge present on the side of the map.
    • Additionally, the "Rotfield" text can be found on the mailbox on this map, implying that the Farm Lands map may take place in the same area or location as the Rotfield map.
  • A hamburger could be seen inside two of the barns on the original version of Farm Lands. However, they could only be spotted in free camera mode.
    • This was a reference to Beefchoplets's old avatar, which featured a hamburger.

Update History

  • 25 November 2019 - Release v1.3.0
    • Farm Lands added.
  • 29 October 2020 - Overhaul v1.0.0
    • Normal difficulty added.
    • Baseplate water replaced with terrain water.
    • No longer gives a badge upon first triumph.
  • 8 May 2021 - Overhaul v1.3.0
    • Farm Lands remade.
    • Difficulty changed from Normal to Hard.
  • 24 June 2023 - v1.8.2
  • 25 October 2024 - v1.38.0
    • Difficulty changed from Hard to Normal


File:MapsNewHeader.png
Regular
Very Easy
Easy
Normal
Hard
Insane
Special
Hardcore
PVP
Easy
Normal
Sandbox Mode
Hard
Insane
Special
Story Exclusive
Easy
Normal
Event
Undefined
Easy
Normal
Hard
Insane
Event
Removed
Undefined
Easy
Hard
Unreleased
Undefined