Abyssal Trench: Difference between revisions

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|developer = ''Current'' - phiphu123 & Khompell<br/>''1ˢᵗ – 2ⁿᵈ'' - Rhythic
|developer = ''Current'' - phiphu123 & Khompell<br/>''1ˢᵗ – 2ⁿᵈ'' - Rhythic
|difficulty = Hard
|difficulty = Hard
|length_measurement = 01:11.97
|length = Extremely Long
|wave_structure = Normal
|wave_structure = Normal
|rewards = {{RewardsList|Hard|Hardcore = Hide|Voidcore = Hide}}
|modifiers = [[Scuba Gear]]
|modifiers = [[Scuba Gear]]
}}
}}
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==Design & Path==
==Design & Path==
{{Tabber
<tabber>
|-|Current =
|Current
The current version of '''Abyssal Trench''' takes place at the bottom of the sea, on the seabed, giving it a blue tint. The underwater bed of sand is layered on by tall rocks and sandy dunes. There are a few naval mines dotted around the map. Some of the rocks form arches. There is an activity of life on the map including seaweed and coral. There is also a deep trench, where there appears to be a giant octopus lurking beneath the surface. Dolphins can also be seen in the trench, swimming in the water. Various shipwrecks and underwater mines can be seen on this map. A mermaid statue holding a trident can also be seen.<br/>The path begins at the haunted shipwrecked ship. The path is initially a wooden bridge before transforming into a sandy path. It goes across the sand dunes, underneath a rocky arch. It then crosses a stone bridge over the trench where it reaches the other dune. It then ends at an underwater cave.
|The current version of '''Abyssal Trench''' takes place at the bottom of the sea, on the seabed, giving it a blue tint. The underwater bed of sand is layered on by tall rocks and sandy dunes. There are a few naval mines dotted around the map. Some of the rocks form arches. There is an activity of life on the map including seaweed and coral. There is also a deep trench, where there appears to be a giant octopus lurking beneath the surface. Dolphins can also be seen in the trench, swimming in the water. Various shipwrecks and underwater mines can be seen on this map. A mermaid statue holding a trident can also be seen.

|-|Version 2 =
The second version of '''Abyssal Trench''' took place at the bottom of the sea, on the seabed. The underwater bed of sand was layered on by rocks and sandy dunes. Some of the rocks formed arches. There was an activity of life on the map including seaweed, coral and fishes. There was also a deep trench, where there appeared to be a giant octopus lurking beneath the surface. Various shipwrecks and underwater mines could be seen.<br/>The path began at the large shipwrecked ship. The path was initially a wooden bridge before transforming into a pebble path. It went across the sand dunes, underneath a rocky arch. It then crossed a wooden bridge over the trench where it reached the other dune. It then ended at an underwater cave.
The path begins at the haunted shipwrecked ship. The path is initially a wooden bridge before transforming into a sandy path. It goes across the sand dunes, underneath a rocky arch. It then crosses a stone bridge over the trench where it reaches the other dune. It then ends at an underwater cave.
|-|Version 1 =
|Version 2
The first version of '''Abyssal Trench''' took place at the bottom of the sea, on the seabed. The underwater bed of sand was layered on by rocks and sandy dunes. Some of the rocks formed arches. There were two main sane dunes which were elevated above the main seabed. There was an activity of life on the map including seaweed, coral, dolphins and fishes. There was also a deep trench, which spanned between the two sand dunes, where there appeared to be a giant octopus lurking beneath the surface. Various shipwrecks and underwater mines could be seen.<br/>The path began at the large shipwreck. The path was initially a wooden bridge before transforming into a pebble path. It went across the sand dunes, underneath a rocky arch. It then crossed a wooden bridge over the trench where it reached the other dune. It then ended at an underwater cave.
|The second version of '''Abyssal Trench''' took place at the bottom of the sea, on the seabed. The underwater bed of sand was layered on by rocks and sandy dunes. Some of the rocks formed arches. There was an activity of life on the map including seaweed, coral and fishes. There was also a deep trench, where there appeared to be a giant octopus lurking beneath the surface. Various shipwrecks and underwater mines could be seen.

</tabber>
The path began at the large shipwrecked ship. The path was initially a wooden bridge before transforming into a pebble path. It went across the sand dunes, underneath a rocky arch. It then crossed a wooden bridge over the trench where it reached the other dune. It then ended at an underwater cave.
|Version 1
|The first version of '''Abyssal Trench''' took place at the bottom of the sea, on the seabed. The underwater bed of sand was layered on by rocks and sandy dunes. Some of the rocks formed arches. There were two main sane dunes which were elevated above the main seabed. There was an activity of life on the map including seaweed, coral, dolphins and fishes. There was also a deep trench, which spanned between the two sand dunes, where there appeared to be a giant octopus lurking beneath the surface. Various shipwrecks and underwater mines could be seen.

The path began at the large shipwreck. The path was initially a wooden bridge before transforming into a pebble path. It went across the sand dunes, underneath a rocky arch. It then crossed a wooden bridge over the trench where it reached the other dune. It then ended at an underwater cave.
}}


==Interactive Map==
==Interactive Map==
{{Map:Abyssal Trench}}
{{Map:Abyssal Trench}}

==Rewards==
The game calculates how many {{Coins|Coins}}, {{Gem|Gems}} and {{Exp|}} you receive based on how many waves you survived and if you won a match. During periods of 100% more {{Exp|}} (Friday – Sunday), any {{Exp|}} earned is multiplied by 2x through the [[XP Boost]] modifier. The VIP [[Gamepasses|gamepass]] also multiplies any {{Exp|}} earned by 1.25x through the [[VIP Boost]] modifier. These two boosts are additive. Regular {{Exp|}} boosts are multiplicative with other modifiers present on this map.

Any rewards that end in a decimal point is rounded down, no matter the first figure of the leading decimal.

{{Rewards|Hard|Hardcore = Hide|Voidcore = Hide}}


==Strategy==
==Strategy==
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*Like many other maps that existed prior to the [[Release v1.0|MEGA Update]], this map was remade.
*Like many other maps that existed prior to the [[Release v1.0|MEGA Update]], this map was remade.
**However, unlike many other maps that were remade, '''Abyssal Trench''' retained a blocky style. The only changes were the aforementioned ones, the map being made darker and the path being slightly altered.
**However, unlike many other maps that were remade, '''Abyssal Trench''' retained a blocky style. The only changes were the aforementioned ones, the map being made darker and the path being slightly altered.
**This map was again later remade in the [[Overhaul v1.0|Overhaul Update]].
*In the current version of the map near the ship, Khompell's avatar can be seen.
*In the current version of the map near the ship, Khompell's avatar can be seen.
*According to the [[Commander Aquaman Charm]], the {{Color|Surf|Aqua}} [[Commander]] skin is the defender of '''Abyssal Trench'''.
*This map alongside [[Construction Crazy]] are the only maps that cannot be chosen in the intermission lobby through the map override.


==Update History==
==Update History==
*'''9 August 2019'''
*'''9 August 2019''' - [[BETA v1.9|BETA v1.9.0]]
**'''Abyssal Trench''' added.
**'''Abyssal Trench''' added.
*'''13 October 2019'''
*'''13 October 2019''' - [[Release v1.0|Release v1.0.0]]
**'''Abyssal Trench''' remade.
**'''Abyssal Trench''' remade.
*'''29 October 2020'''
*'''29 October 2020''' - [[Overhaul v1.0|Overhaul v1.0.0]]
**'''Abyssal Trench''' remade.
**'''Abyssal Trench''' remade.
**{{Colour|Hard}} difficulty added.
**{{Color|Hard}} difficulty added.
**No longer gives a badge upon first triumph.
**No longer gives a badge upon first triumph.
**{{Bug}} '''Abyssal Trench''' does not have a blue filter.
**{{Bug}} '''Abyssal Trench''' does not have a blue filter.
**{{Bug}} The cube around which dolphins circle the trench is visible to the player.
*'''26 January 2022'''
**{{Bug}} There is a floating invincible brick on the map.
*'''26 January 2022''' - [[v1.0.1]]
**{{Bugfix}} '''Abyssal Trench''' now has a blue filter.
**{{Bugfix}} '''Abyssal Trench''' now has a blue filter.
*'''4 July 2022'''
*'''4 July 2022''' - [[v1.2.5]]
**[[Scuba Gear]] modifier added.
**[[Scuba Gear]] modifier added.
*'''21 November 2022'''
*'''21 November 2022''' - [[v1.5.0]]
**{{Bug}} '''Abyssal Trench''' does not appear in map rotation in the intermission lobby.
**{{Bug}} '''Abyssal Trench''' does not appear in map rotation in the intermission lobby.
*'''11 December 2024''' - [[v1.45.0]]
**{{Bugfix}} '''Abyssal Trench''' now appears in map rotation in the intermission lobby.





Latest revision as of 15:45, 18 June 2026

<infobox>

 <title source="title1"><default>Abyssal Trench</default></title>

<image source="image1"></image> <label>Developer(s)</label> <label>Difficulty</label> <format>Hard </format> <label>Length</label> <format>Long (01:11.97)</format> <default></default> <label>Wave Structure</label> <format>Normal </format> <label>Estimated Match Time</label> <label>Triumph Rewards</label> <label>Modifiers</label> <group collapse="open"> <header>Mode Information</header> <label>Gamemode Type</label> <label>Base Health</label> <label>Waves</label> <label>Stages</label> <label>Level Requirement</label> <label>Starting Cash</label> <label>Shared Cash</label> </group> <group collapse="closed"> <header>Music</header> <format>{{{music-1}}}</format> <format>{{{music-2}}}</format> <format>{{{music-3}}}</format> <format>{{{music-4}}}</format> <format>{{{music-5}}}</format> <format>{{{music-6}}}</format> </group> <group collapse="closed"> <header>Ambience</header>

</group> </infobox>

Description

[edit]

Abyssal Trench is an underwater map that takes place under the sea. Since its addition to the game, this map has been remade several times.

Abyssal Trench has the Scuba Gear modifier, which adds scuba helmets onto every enemy and bubble particles when an enemy dies.

Design & Path

[edit]

Lua error in package.lua at line 80: module 'Dev:Tabber' not found.

Interactive Map

[edit]
Loading scripts

Rewards

[edit]

The game calculates how many Error creating thumbnail: File missing Coins, Error creating thumbnail: File missing Gems and Error creating thumbnail: File missing EXP you receive based on how many waves you survived and if you won a match. During periods of 100% more Error creating thumbnail: File missing EXP (Friday – Sunday), any Error creating thumbnail: File missing EXP earned is multiplied by 2x through the XP Boost modifier. The VIP gamepass also multiplies any Error creating thumbnail: File missing EXP earned by 1.25x through the VIP Boost modifier. These two boosts are additive. Regular Error creating thumbnail: File missing EXP boosts are multiplicative with other modifiers present on this map.

Any rewards that end in a decimal point is rounded down, no matter the first figure of the leading decimal.

Difficulty reward scaling for survival mode Coins and Exp is 1.25x.
Mode Coins/Gem Reward EXP Reward
Easy Error creating thumbnail: File missing 250 ÷ (1 + [(20 ÷ Current Wave) - 1]^1.3) + Error creating thumbnail: File missing 50 (Triumph Only) Error creating thumbnail: File missing 50 EXP ÷ (1 + [(20 ÷ Current Wave) - 1])
Casual Error creating thumbnail: File missing 350 ÷ (1 + [(30 ÷ Current Wave) - 1]^1.3) + Error creating thumbnail: File missing 100 (Triumph Only) Error creating thumbnail: File missing 75 EXP ÷ (1 + [(25 ÷ Current Wave) - 1]) + Error creating thumbnail: File missing 15 EXP (Triumph Only)
Intermediate Error creating thumbnail: File missing 500 ÷ (1 + [(30 ÷ Current Wave) - 1]^1.3) + Error creating thumbnail: File missing 100 (Triumph Only) Error creating thumbnail: File missing 120 EXP ÷ (1 + [(25 ÷ Current Wave) - 1])
Molten Error creating thumbnail: File missing 550 ÷ (1 + [(35 ÷ Current Wave) - 1]^2.4) + Error creating thumbnail: File missing 400 (Triumph Only) Error creating thumbnail: File missing 135 EXP ÷ (1 + [(35 ÷ Current Wave) - 1]^2) + Error creating thumbnail: File missing 50 EXP (Triumph Only)
Fallen Error creating thumbnail: File missing 700 ÷ (1 + [(40 ÷ Current Wave) - 1]^2.4) + Error creating thumbnail: File missing 650 (Triumph Only) Error creating thumbnail: File missing 200 EXP ÷ (1 + [(25 ÷ Current Wave) - 1]^2) + Error creating thumbnail: File missing 50 EXP (Triumph Only)
Hidden Wave Error creating thumbnail: File missing 125 Error creating thumbnail: File missing 250 EXP
Frost Error creating thumbnail: File missing 800 ÷ (1 + [(40 ÷ Current Wave) - 1]^2.4) + Error creating thumbnail: File missing 1,200 (Triumph Only)
Error creating thumbnail: File missing 75 (Triumph Only)
Error creating thumbnail: File missing 200 EXP ÷ (1 + [(40 ÷ Current Wave) - 1]^2) + Error creating thumbnail: File missing 100 EXP (Triumph Only)

Strategy

[edit]
  • The majority of the turns on this map takes place near the arch. Most ground towers should be located there.
    • Therefore, ground towers should be placed on the first dune, where the path goes underneath the rocky arch.
  • Cliff towers can be placed on the arch, meaning it is quite a valuable spot. They can also be placed on several mounds.
[edit]

Map Icons

View

Trivia

[edit]
  • On the first two versions of this map, on the top sail, there was a message saying "Rhythic was here", the creator of the map.
  • On the first version of this map, there used to be five Robloxian figures spread around the map, including Rhythic at the wheel of the ship.
    • There also used to be a SpongeBob SquarePants reference next to the main shipwreck, with a pineapple house next to what appears to be Patrick Star's house, in the first version of the map.
  • Like many other maps that existed prior to the MEGA Update, this map was remade.
    • However, unlike many other maps that were remade, Abyssal Trench retained a blocky style. The only changes were the aforementioned ones, the map being made darker and the path being slightly altered.
  • In the current version of the map near the ship, Khompell's avatar can be seen.
  • According to the Commander Aquaman Charm, the Aqua Commander skin is the defender of Abyssal Trench.

Update History

[edit]
  • 9 August 2019 - BETA v1.9.0
    • Abyssal Trench added.
  • 13 October 2019 - Release v1.0.0
    • Abyssal Trench remade.
  • 29 October 2020 - Overhaul v1.0.0
    • Abyssal Trench remade.
    • Hard difficulty added.
    • No longer gives a badge upon first triumph.
    • Bug: Abyssal Trench does not have a blue filter.
    • Bug: The cube around which dolphins circle the trench is visible to the player.
    • Bug: There is a floating invincible brick on the map.
  • 26 January 2022 - v1.0.1
    • Bugfix: Abyssal Trench now has a blue filter.
  • 4 July 2022 - v1.2.5
  • 21 November 2022 - v1.5.0
    • Bug: Abyssal Trench does not appear in map rotation in the intermission lobby.
  • 11 December 2024 - v1.45.0
    • Bugfix: Abyssal Trench now appears in map rotation in the intermission lobby.


Error creating thumbnail: File missing
Regular
Very Easy
Easy
Normal
Hard
Insane
Special
Hardcore
PVP
Easy
Normal
Sandbox Mode
Hard
Insane
Special
Story Exclusive
Easy
Normal
Event
Undefined
Easy
Normal
Hard
Insane
Event
Removed
Undefined
Easy
Hard
Unreleased
Undefined