Abyssal Trench: Difference between revisions

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imported>Mentin123
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|length_measurement = 01:11.97
|length_measurement = 01:11.97
|wave_structure = Normal
|wave_structure = Normal
|rewards = {{RewardsList|Hard|Hardcore = Hide}}
|rewards = {{RewardsList|Hard|Hardcore = Hide|Voidcore = Hide}}
|modifiers = [[Scuba Gear]]
|modifiers = [[Scuba Gear]]
}}
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Any rewards that end in a decimal point is rounded down, no matter the first figure of the leading decimal.
Any rewards that end in a decimal point is rounded down, no matter the first figure of the leading decimal.


{{Rewards|Hard|Hardcore = Hide}}
{{Rewards|Hard|Hardcore = Hide|Voidcore = Hide}}


==Strategy==
==Strategy==

Latest revision as of 15:45, 18 June 2026

<infobox>

 <title source="title1"><default>Abyssal Trench</default></title>

<image source="image1"></image> <label>Developer(s)</label> <label>Difficulty</label> <format>Hard </format> <label>Length</label> <format>Long (01:11.97)</format> <default></default> <label>Wave Structure</label> <format>Normal </format> <label>Estimated Match Time</label> <label>Triumph Rewards</label> <label>Modifiers</label> <group collapse="open"> <header>Mode Information</header> <label>Gamemode Type</label> <label>Base Health</label> <label>Waves</label> <label>Stages</label> <label>Level Requirement</label> <label>Starting Cash</label> <label>Shared Cash</label> </group> <group collapse="closed"> <header>Music</header> <format>{{{music-1}}}</format> <format>{{{music-2}}}</format> <format>{{{music-3}}}</format> <format>{{{music-4}}}</format> <format>{{{music-5}}}</format> <format>{{{music-6}}}</format> </group> <group collapse="closed"> <header>Ambience</header>

</group> </infobox>

Description

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Abyssal Trench is an underwater map that takes place under the sea. Since its addition to the game, this map has been remade several times.

Abyssal Trench has the Scuba Gear modifier, which adds scuba helmets onto every enemy and bubble particles when an enemy dies.

Design & Path

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Lua error in package.lua at line 80: module 'Dev:Tabber' not found.

Interactive Map

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The <a href="/w/Map:Abyssal_Trench" title="Map:Abyssal Trench">data map's source code</a> no longer passes data validation. Please fix the errors.

Rewards

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The game calculates how many Coin Coins, Gem Gems and Experience EXP you receive based on how many waves you survived and if you won a match. During periods of 100% more Experience EXP (Friday – Sunday), any Experience EXP earned is multiplied by 2x through the XP Boost modifier. The VIP gamepass also multiplies any Experience EXP earned by 1.25x through the VIP Boost modifier. These two boosts are additive. Regular Experience EXP boosts are multiplicative with other modifiers present on this map.

Any rewards that end in a decimal point is rounded down, no matter the first figure of the leading decimal.

Difficulty reward scaling for survival mode Coins and Exp is 1.25x.
Mode Coins/Gem Reward EXP Reward
Easy Coin 250 ÷ (1 + [(20 ÷ Current Wave) - 1]^1.3) + Coin 50 (Triumph Only) Experience 50 EXP ÷ (1 + [(20 ÷ Current Wave) - 1])
Casual Coin 350 ÷ (1 + [(30 ÷ Current Wave) - 1]^1.3) + Coin 100 (Triumph Only) Experience 75 EXP ÷ (1 + [(25 ÷ Current Wave) - 1]) + Experience 15 EXP (Triumph Only)
Intermediate Coin 500 ÷ (1 + [(30 ÷ Current Wave) - 1]^1.3) + Coin 100 (Triumph Only) Experience 120 EXP ÷ (1 + [(25 ÷ Current Wave) - 1])
Molten Coin 550 ÷ (1 + [(35 ÷ Current Wave) - 1]^2.4) + Coin 400 (Triumph Only) Experience 135 EXP ÷ (1 + [(35 ÷ Current Wave) - 1]^2) + Experience 50 EXP (Triumph Only)
Fallen Coin 700 ÷ (1 + [(40 ÷ Current Wave) - 1]^2.4) + Coin 650 (Triumph Only) Experience 200 EXP ÷ (1 + [(25 ÷ Current Wave) - 1]^2) + Experience 50 EXP (Triumph Only)
Hidden Wave Gem 125 Experience 250 EXP
Frost Coin 800 ÷ (1 + [(40 ÷ Current Wave) - 1]^2.4) + Coin 1,200 (Triumph Only)
Gem 75 (Triumph Only)
Experience 200 EXP ÷ (1 + [(40 ÷ Current Wave) - 1]^2) + Experience 100 EXP (Triumph Only)

Strategy

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  • The majority of the turns on this map takes place near the arch. Most ground towers should be located there.
    • Therefore, ground towers should be placed on the first dune, where the path goes underneath the rocky arch.
  • Cliff towers can be placed on the arch, meaning it is quite a valuable spot. They can also be placed on several mounds.
[edit]

Map Icons

View

Trivia

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  • On the first two versions of this map, on the top sail, there was a message saying "Rhythic was here", the creator of the map.
  • On the first version of this map, there used to be five Robloxian figures spread around the map, including Rhythic at the wheel of the ship.
    • There also used to be a SpongeBob SquarePants reference next to the main shipwreck, with a pineapple house next to what appears to be Patrick Star's house, in the first version of the map.
  • Like many other maps that existed prior to the MEGA Update, this map was remade.
    • However, unlike many other maps that were remade, Abyssal Trench retained a blocky style. The only changes were the aforementioned ones, the map being made darker and the path being slightly altered.
  • In the current version of the map near the ship, Khompell's avatar can be seen.
  • According to the Commander Aquaman Charm, the Aqua Commander skin is the defender of Abyssal Trench.

Update History

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  • 9 August 2019 - BETA v1.9.0
    • Abyssal Trench added.
  • 13 October 2019 - Release v1.0.0
    • Abyssal Trench remade.
  • 29 October 2020 - Overhaul v1.0.0
    • Abyssal Trench remade.
    • Hard difficulty added.
    • No longer gives a badge upon first triumph.
    • Bug: Abyssal Trench does not have a blue filter.
    • Bug: The cube around which dolphins circle the trench is visible to the player.
    • Bug: There is a floating invincible brick on the map.
  • 26 January 2022 - v1.0.1
    • Bugfix: Abyssal Trench now has a blue filter.
  • 4 July 2022 - v1.2.5
  • 21 November 2022 - v1.5.0
    • Bug: Abyssal Trench does not appear in map rotation in the intermission lobby.
  • 11 December 2024 - v1.45.0
    • Bugfix: Abyssal Trench now appears in map rotation in the intermission lobby.


File:MapsNewHeader.png
Regular
Very Easy
Easy
Normal
Hard
Insane
Special
Hardcore
PVP
Easy
Normal
Sandbox Mode
Hard
Insane
Special
Story Exclusive
Easy
Normal
Event
Undefined
Easy
Normal
Hard
Insane
Event
Removed
Undefined
Easy
Hard
Unreleased
Undefined