Dead Ahead

Revision as of 15:46, 18 June 2026 by imported>Mentin123 (Hiding voidcore rewards (Automatic))

Description

Dead Ahead is a short map that takes place on a road bridge. It has been remade twice since its addition to the game.

Dead Ahead has the Enemies Beta modifier, which changes the appearance of some enemies, replaces some enemies with other enemies and changes stats of some enemies.

Design & Path

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Interactive Map

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Rewards

The game calculates how many   Coins,   Gems and   EXP you receive based on how many waves you survived and if you won a match. During periods of 100% more   EXP (Friday – Sunday), any   EXP earned is multiplied by 2x through the XP Boost modifier. The VIP gamepass also multiplies any   EXP earned by 1.25x through the VIP Boost modifier. These two boosts are additive. Regular   EXP boosts are multiplicative with other modifiers present on this map.

Any rewards that end in a decimal point is rounded down, no matter the first figure of the leading decimal.

Difficulty reward scaling for survival mode Coins and Exp is 1.5x.
Mode Coins/Gem Reward EXP Reward
Easy   250 ÷ (1 + [(20 ÷ Current Wave) - 1]^1.3) +   50 (Triumph Only)   50 EXP ÷ (1 + [(20 ÷ Current Wave) - 1])
Casual   350 ÷ (1 + [(30 ÷ Current Wave) - 1]^1.3) +   100 (Triumph Only)   75 EXP ÷ (1 + [(25 ÷ Current Wave) - 1]) +   15 EXP (Triumph Only)
Intermediate   500 ÷ (1 + [(30 ÷ Current Wave) - 1]^1.3) +   100 (Triumph Only)   120 EXP ÷ (1 + [(25 ÷ Current Wave) - 1])
Molten   550 ÷ (1 + [(35 ÷ Current Wave) - 1]^2.4) +   400 (Triumph Only)   135 EXP ÷ (1 + [(35 ÷ Current Wave) - 1]^2) +   50 EXP (Triumph Only)
Fallen   700 ÷ (1 + [(40 ÷ Current Wave) - 1]^2.4) +   650 (Triumph Only)   200 EXP ÷ (1 + [(25 ÷ Current Wave) - 1]^2) +   50 EXP (Triumph Only)
Hidden Wave   150   250 EXP
Frost   800 ÷ (1 + [(40 ÷ Current Wave) - 1]^2.4) +   1,200 (Triumph Only)
  75 (Triumph Only)
  200 EXP ÷ (1 + [(40 ÷ Current Wave) - 1]^2) +   100 EXP (Triumph Only)

Strategy

  • There is not too much space to place ground towers on Dead Ahead.
    • The Turret may take up valuable ground space with its large placement footprint.
  • You cannot place towers at the start of the map.
    • This means enemies with spawning abilities, like the Dark Necromancer, can accumulate enemies before towers can attack it, if the range of your towers are short.
  • There are quite a lot of cliff spots on this map, so the Sniper, Ranger and Mortar are highly recommended.
    • However, since the cliffs are relatively small, the player should be careful in order to utilize them.
  • It is more likely for players to bring ground towers in this map. The Medic is a great addition as it can remove all stuns with its ability.
  • As the path is quite short, towers that slow down enemies, like the Sledger, Toxic Gunner and Electroshocker, are recommended.
    • The Brawler is also a great option as it is able to knockback enemies.
    • Towers that can apply a chill effect such as the Cryomancer and Freezer can be useful as it can slightly slow down major bosses.

Map Icons

View

Top Down

Trailer

Development Images

Trivia

  • Unlike many other maps that existed prior to the MEGA Update, this map was not remade or removed.
  • Underneath the bridge of the second version of the map, an Easter egg could be seen, which is a picture of a cat in a shower.

Update History


 
Regular
Very Easy
Easy
Normal
Hard
Insane
Special
Hardcore
PVP
Easy
Normal
Sandbox Mode
Hard
Insane
Special
Story Exclusive
Easy
Normal
Event
Undefined
Easy
Normal
Hard
Insane
Event
Removed
Undefined
Easy
Hard
Unreleased
Undefined