Dusty Bridges

Revision as of 11:40, 19 March 2026 by imported>Mentin123

"it's all Dust under the Bridge"
―Your_Adversary on X[1]

Description

Dusty Bridges is an elevated desert map. It has been remade twice since its addition to the game.

Design & Path

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Interactive Map

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Rewards

The game calculates how many   Coins,   Gems and   EXP you receive based on how many waves you survived and if you won a match. During periods of 100% more   EXP (Friday – Sunday), any   EXP earned is multiplied by 2x through the XP Boost modifier. The VIP gamepass also multiplies any   EXP earned by 1.25x through the VIP Boost modifier. These two boosts are additive. Regular   EXP boosts are multiplicative with other modifiers present on this map.

Any rewards that end in a decimal point is rounded down, no matter the first figure of the leading decimal.

Difficulty reward scaling for survival mode Coins and Exp is 1.25x.
Mode Coins/Gem Reward EXP Reward
Easy   250 ÷ (1 + [(20 ÷ Current Wave) - 1]^1.3) +   50 (Triumph Only)   50 EXP ÷ (1 + [(20 ÷ Current Wave) - 1])
Casual   350 ÷ (1 + [(30 ÷ Current Wave) - 1]^1.3) +   100 (Triumph Only)   75 EXP ÷ (1 + [(25 ÷ Current Wave) - 1]) +   15 EXP (Triumph Only)
Intermediate   500 ÷ (1 + [(30 ÷ Current Wave) - 1]^1.3) +   100 (Triumph Only)   120 EXP ÷ (1 + [(25 ÷ Current Wave) - 1])
Molten   550 ÷ (1 + [(35 ÷ Current Wave) - 1]^2.4) +   400 (Triumph Only)   135 EXP ÷ (1 + [(35 ÷ Current Wave) - 1]^2) +   50 EXP (Triumph Only)
Fallen   700 ÷ (1 + [(40 ÷ Current Wave) - 1]^2.4) +   650 (Triumph Only)   200 EXP ÷ (1 + [(25 ÷ Current Wave) - 1]^2) +   50 EXP (Triumph Only)
Hidden Wave   125   250 EXP
Frost   800 ÷ (1 + [(40 ÷ Current Wave) - 1]^2.4) +   1,200 (Triumph Only)
  75 (Triumph Only)
  200 EXP ÷ (1 + [(40 ÷ Current Wave) - 1]^2) +   100 EXP (Triumph Only)
Voidcore   250 ÷ (1 + [(50 ÷ Current Wave) - 1]^3) +   450 (Triumph Bonus)   200 EXP ÷ (1 + [(50 ÷ Current Wave) - 1]) +   300 EXP (Triumph Bonus)

Strategy

  • There is little ground space for towers on this map. Try to cluster towers together.
    • The optimum space to place towers is near the middle mounds. Here, you can maximize the range of towers.
  • Cliff space is somewhat limited. Try to minimize the amount of Rangers and Mortars placed down if there are more than two people.
    • You can place cliff towers on flat pebble spots on the mountains.
    • It is mostly recommended to place cliff towers on the hill at the back.

Map Icons

View

Top Down

Thumbnails

Icons

Development Images

Trivia

  • The current version of the map appears to be based on Abandoned Aqueduct from Risk of Rain 2, which is similarly to Dusty Bridges a mountainous desert with the distinct feature of giant needles with red threads.
  • Due to a placement glitch, on the first version of Dusty Bridges you were able to place towers on the side of the rocks.

Update History

  • 13 October 2019 - Release v1.0.0
    • Dusty Bridges added.
  • 4 March 2020 - Release v1.8.0
    • No longer playable on Versus mode.
  • 29 October 2020 - Overhaul v1.0.0
    • Dusty Bridges remade.
    • Hard difficulty added.
    • No longer gives a badge upon first triumph.
  • 3 September 2025 - v1.74.0
    • Dusty Bridges remade.
    • Bug: Tower and unit range will not appear if its positioned on the gaps in terrain.

Notes


 
Regular
Very Easy
Easy
Normal
Hard
Insane
Special
Hardcore
PVP
Easy
Normal
Sandbox Mode
Hard
Insane
Special
Story Exclusive
Easy
Normal
Event
Undefined
Easy
Normal
Hard
Insane
Event
Removed
Undefined
Easy
Hard
Unreleased
Undefined