Hot Spot

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<infobox>

 <title source="title1"><default>Hot Spot</default></title>

<image source="image1"></image> <label>Developer(s)</label> <label>Difficulty</label> <format>Insane </format> <label>Length</label> <format>Left - Medium (00:43.50)
Middle - Medium (00:39.55)
Right - Medium (00:49.35)</format> <default></default>
<label>Wave Structure</label> <format>Three-Pathed </format> <label>Estimated Match Time</label> <label>Triumph Rewards</label> <label>Modifiers</label> <group collapse="open"> <header>Mode Information</header> <label>Gamemode Type</label> <label>Base Health</label> <label>Waves</label> <label>Stages</label> <label>Level Requirement</label> <label>Starting Cash</label> <label>Shared Cash</label> </group> <group collapse="closed"> <header>Music</header> <format>{{{music-1}}}</format> <format>{{{music-2}}}</format> <format>{{{music-3}}}</format> <format>{{{music-4}}}</format> <format>{{{music-5}}}</format> <format>{{{music-6}}}</format> </group> <group collapse="closed"> <header>Ambience</header>

</group> </infobox>

Description

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Hot Spot is an Insane map that takes place on a desolated wasteland with open vents around it.

Design & Path

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Hot Spot is a desert-like wasteland map featuring multiple lava lakes formed by leaking pipes, and scattered debris including broken lampposts, electrical poles, pipes and industrial wreckage. There are two buildings on this map, one is a burning building with a broken roof and lava visible on the inside and a small boarded up gas station. The entrances start at:

  • The Middle Entrance is a glowing green portal with a digital appearance.
  • The Left Entrance is a dilapidated gas station with windows barricaded by wooden planks.
  • The Right Entrance is a metal building emitting flames from its broken roof.

They all end at an entrance to an underground vault.

Interactive Map

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Loading scripts

Rewards

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The game calculates how many Error creating thumbnail: File missing Coins, Error creating thumbnail: File missing Gems and Error creating thumbnail: File missing EXP you receive based on how many waves you survived and if you won a match. During periods of 100% more Error creating thumbnail: File missing EXP (Friday – Sunday), any Error creating thumbnail: File missing EXP earned is multiplied by 2x through the XP Boost modifier. The VIP gamepass also multiplies any Error creating thumbnail: File missing EXP earned by 1.25x through the VIP Boost modifier. These two boosts are additive. Regular Error creating thumbnail: File missing EXP boosts are multiplicative with other modifiers present on this map.

Any rewards that end in a decimal point is rounded down, no matter the first figure of the leading decimal.

Difficulty reward scaling for survival mode Coins and Exp is 1.5x.
Mode Coins/Gem Reward EXP Reward
Easy (Error creating thumbnail: File missing 250 ÷ (1 + [(20 ÷ Current Wave) - 1]^1.3) + Error creating thumbnail: File missing 50 (Triumph Only)) × 1.1 (Error creating thumbnail: File missing 50 EXP ÷ (1 + [(20 ÷ Current Wave) - 1])) × 1.1
Casual (Error creating thumbnail: File missing 350 ÷ (1 + [(30 ÷ Current Wave) - 1]^1.3) + Error creating thumbnail: File missing 100 (Triumph Only)) × 1.1 (Error creating thumbnail: File missing 75 EXP ÷ (1 + [(25 ÷ Current Wave) - 1]) + Error creating thumbnail: File missing 15 EXP (Triumph Only)) × 1.1
Intermediate (Error creating thumbnail: File missing 500 ÷ (1 + [(30 ÷ Current Wave) - 1]^1.3) + Error creating thumbnail: File missing 100 (Triumph Only)) × 1.1 (Error creating thumbnail: File missing 120 EXP ÷ (1 + [(25 ÷ Current Wave) - 1])) × 1.1
Molten (Error creating thumbnail: File missing 550 ÷ (1 + [(35 ÷ Current Wave) - 1]^2.4) + Error creating thumbnail: File missing 400 (Triumph Only)) × 1.1 (Error creating thumbnail: File missing 135 EXP ÷ (1 + [(35 ÷ Current Wave) - 1]^2) + Error creating thumbnail: File missing 50 EXP (Triumph Only)) × 1.1
Fallen (Error creating thumbnail: File missing 700 ÷ (1 + [(40 ÷ Current Wave) - 1]^2.4) + Error creating thumbnail: File missing 650 (Triumph Only)) × 1.1 (Error creating thumbnail: File missing 200 EXP ÷ (1 + [(25 ÷ Current Wave) - 1]^2) + Error creating thumbnail: File missing 50 EXP (Triumph Only)) × 1.1
Hidden Wave Error creating thumbnail: File missing 150 × 1.1 Error creating thumbnail: File missing 250 EXP × 1.1
Frost (Error creating thumbnail: File missing 800 ÷ (1 + [(40 ÷ Current Wave) - 1]^2.4) + Error creating thumbnail: File missing 1,200 (Triumph Only)) × 1.1
(Error creating thumbnail: File missing 75 (Triumph Only)) × 1.1
(Error creating thumbnail: File missing 200 EXP ÷ (1 + [(40 ÷ Current Wave) - 1]^2) + Error creating thumbnail: File missing 100 EXP (Triumph Only)) × 1.1

Strategy

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  • Towers should be placed either around the middle of the map or the back, as it allows for towers to cover all three paths.
    • The intersection at the back may be more ideal for towers with really low range, such as the Warden or Shotgunner, as they are unlikely to cover three paths otherwise.
  • Due to how large the area of this map is, high range or ability to move their range, such as the Ranger, Pursuit, Brawler or Gatling Gun can be quite useful here.
    • The DJ Booth can be used to boost the range of your towers, making covering all the paths far easier.
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Thumbnails

Development Images

Update History

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  • 9 April 2025 - v1.60.0
    • Hot Spot added.
    • Bug: Hot Spot has a hole into the void.
    • Bug: Hot Spot cannot be chosen as a map in Sandbox.
  • 5 June 2026 - v2.0.0


Error creating thumbnail: File missing
Regular
Very Easy
Easy
Normal
Hard
Insane
Special
Hardcore
PVP
Easy
Normal
Sandbox Mode
Hard
Insane
Special
Story Exclusive
Easy
Normal
Event
Undefined
Easy
Normal
Hard
Insane
Event
Removed
Undefined
Easy
Hard
Unreleased
Undefined