Legacy Dusty Bridges

Revision as of 14:07, 7 August 2026 by imported>Mentin123
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

Description

edit

Legacy Dusty Bridges is meant to be a community map which uses the second version of Dusty Bridges. However, due to developer oversight, it is not a community map and is instead completely unplayable. an elevated desert map

Design & Path

edit

The current version of Dusty Bridges takes place above a desert plain, elevated above a sandstorm. The map itself is quite mountainous, with stone rocks dominating the landscape. There are various stone pillars. In terms of human habitation, there are very few buildings or man-made objects.

The sand path begins and ends at two mineshaft entrances. It crosses between various stone pillars and mountains on high wooden bridges.

Interactive Map

edit
Loading scripts

Rewards

edit

The game calculates how many   Coins,   Gems and   EXP you receive based on how many waves you survived and if you won a match. During periods of 100% more   EXP (Friday – Sunday), any   EXP earned is multiplied by 2x through the XP Boost modifier. The VIP gamepass also multiplies any   EXP earned by 1.25x through the VIP Boost modifier. These two boosts are additive. Regular   EXP boosts are multiplicative with other modifiers present on this map.

Any rewards that end in a decimal point is rounded down, no matter the first figure of the leading decimal.

Difficulty reward scaling for survival mode Coins and Exp is 1.25x.
Mode Coins/Gem Reward EXP Reward
Easy   250 ÷ (1 + [(20 ÷ Current Wave) - 1]^1.3) +   50 (Triumph Only)   50 EXP ÷ (1 + [(20 ÷ Current Wave) - 1])
Casual   350 ÷ (1 + [(30 ÷ Current Wave) - 1]^1.3) +   100 (Triumph Only)   75 EXP ÷ (1 + [(25 ÷ Current Wave) - 1]) +   15 EXP (Triumph Only)
Intermediate   500 ÷ (1 + [(30 ÷ Current Wave) - 1]^1.3) +   100 (Triumph Only)   120 EXP ÷ (1 + [(25 ÷ Current Wave) - 1])
Molten   550 ÷ (1 + [(35 ÷ Current Wave) - 1]^2.4) +   400 (Triumph Only)   135 EXP ÷ (1 + [(35 ÷ Current Wave) - 1]^2) +   50 EXP (Triumph Only)
Fallen   700 ÷ (1 + [(40 ÷ Current Wave) - 1]^2.4) +   650 (Triumph Only)   200 EXP ÷ (1 + [(25 ÷ Current Wave) - 1]^2) +   50 EXP (Triumph Only)
Hidden Wave   125   250 EXP
Frost   800 ÷ (1 + [(40 ÷ Current Wave) - 1]^2.4) +   1,200 (Triumph Only)
  75 (Triumph Only)
  200 EXP ÷ (1 + [(40 ÷ Current Wave) - 1]^2) +   100 EXP (Triumph Only)

Strategy

edit
  • There is little ground space for towers on this map. Try to cluster towers together.
    • Due to the somewhat short path, the DJ Booth is recommended to boost the range of towers.
    • The optimum space to place towers is near the middle mounds. Here, you can maximize the range of towers.
  • Cliff space is somewhat limited. Try to minimize the amount of Rangers and Mortars placed down if there are more than two people.
    • You can place cliff towers on flat pebble spots on the mountains.
    • It is mostly recommended to place cliff towers on the hill at the back.
  • Due to the map design and short path, short-ranged towers such as the Warden may not be recommended.

Update History

edit
  • 3 September 2025 - v1.74.0
    • Legacy Dusty Bridges added.
    • Bug: Legacy Dusty Bridges cannot be selected as a map and it is instead only available through Elevators.
    • Bug: Legacy Dusty Bridges cannot be chosen in Sandbox.
  • 31 July 2026 - v2.4.0
    • Bug: Map is now completely unplayable due to Elevators no longer having random maps.


 
Regular
Very Easy
Easy
Normal
Hard
Insane
Special
Hardcore
PVP
Easy
Normal
Sandbox Mode
Hard
Insane
Special
Story Exclusive
Easy
Normal
Event
Undefined
Easy
Normal
Hard
Insane
Event
Removed
Undefined
Easy
Hard
Unreleased
Undefined