Derelict Outpost

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Revision as of 17:28, 6 August 2026 by imported>Mentin123
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<infobox>

 <title source="title1"><default>Derelict Outpost</default></title>

<image source="image1"></image> <label>Developer(s)</label> <label>Difficulty</label> <format>Insane </format> <label>Length</label> <format>Left - Medium (00:47.11)
Middle - Short (00:35.73)
Right - Medium (00:47.77)</format> <default></default>
<label>Wave Structure</label> <format>Three-Pathed </format> <label>Estimated Match Time</label> <label>Triumph Rewards</label> <label>Modifiers</label> <group collapse="open"> <header>Mode Information</header> <label>Gamemode Type</label> <label>Base Health</label> <label>Waves</label> <label>Stages</label> <label>Level Requirement</label> <label>Starting Cash</label> <label>Shared Cash</label> </group> <group collapse="closed"> <header>Music</header> <format>{{{music-1}}}</format> <format>{{{music-2}}}</format> <format>{{{music-3}}}</format> <format>{{{music-4}}}</format> <format>{{{music-5}}}</format> <format>{{{music-6}}}</format> </group> <group collapse="closed"> <header>Ambience</header>

</group> </infobox>

Description

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Derelict Outpost is a private server-exclusive map.

Derelict Outpost has the All Paths modifier. The All Paths modifier duplicates all enemies for each path with the exception of major bosses. It also increases Error creating thumbnail: File missing Coins and Error creating thumbnail: File missing EXP rewards by 10%.

Design & Path

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Derelict Outpost takes place in a marshland covered in trees. The map features a few light grey broken buildings with wooden roofs, as well as a large light grey brick castle. There is also an inactive lighthouse at the side of the map. Multiple trees, fungi and bones are also scattered across the map.

There are three paths on this map, all of which originate at a hole in the ground. The middle path goes through a few broken buildings and takes a few turns. The left path leads over the marsh, with groups of logs being placed over the water. The right path leads through a bunch of trees and around a lighthouse. All the paths meet up at the castle, which is the exit.

The only difference between its current and previous version is that the current version does not have fog in it.

Interactive Map

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Rewards

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The game calculates how many Error creating thumbnail: File missing Coins and Error creating thumbnail: File missing EXP you receive based on how many waves you survived and if you won a match. During periods of 100% more Error creating thumbnail: File missing EXP (Friday – Sunday), any Error creating thumbnail: File missing EXP earned is multiplied by 2x through the XP Boost modifier. The VIP gamepass also multiplies any Error creating thumbnail: File missing EXP earned by 1.25x through the VIP Boost modifier. These two boosts are additive. Regular Error creating thumbnail: File missing EXP boosts are multiplicative with other modifiers present on this map.

Any rewards that end in a decimal point is rounded down, no matter the first figure of the leading decimal.

Difficulty reward scaling for survival mode Coins and Exp is 1.5x.
Mode Coins/Gem Reward EXP Reward
Easy (Error creating thumbnail: File missing 250 ÷ (1 + [(20 ÷ Current Wave) - 1]^1.3) + Error creating thumbnail: File missing 50 (Triumph Only)) × 1.1 (Error creating thumbnail: File missing 50 EXP ÷ (1 + [(20 ÷ Current Wave) - 1])) × 1.1
Casual (Error creating thumbnail: File missing 350 ÷ (1 + [(30 ÷ Current Wave) - 1]^1.3) + Error creating thumbnail: File missing 100 (Triumph Only)) × 1.1 (Error creating thumbnail: File missing 75 EXP ÷ (1 + [(25 ÷ Current Wave) - 1]) + Error creating thumbnail: File missing 15 EXP (Triumph Only)) × 1.1
Intermediate (Error creating thumbnail: File missing 500 ÷ (1 + [(30 ÷ Current Wave) - 1]^1.3) + Error creating thumbnail: File missing 100 (Triumph Only)) × 1.1 (Error creating thumbnail: File missing 120 EXP ÷ (1 + [(25 ÷ Current Wave) - 1])) × 1.1
Molten (Error creating thumbnail: File missing 550 ÷ (1 + [(35 ÷ Current Wave) - 1]^2.4) + Error creating thumbnail: File missing 400 (Triumph Only)) × 1.1 (Error creating thumbnail: File missing 135 EXP ÷ (1 + [(35 ÷ Current Wave) - 1]^2) + Error creating thumbnail: File missing 50 EXP (Triumph Only)) × 1.1
Fallen (Error creating thumbnail: File missing 700 ÷ (1 + [(40 ÷ Current Wave) - 1]^2.4) + Error creating thumbnail: File missing 650 (Triumph Only)) × 1.1 (Error creating thumbnail: File missing 200 EXP ÷ (1 + [(25 ÷ Current Wave) - 1]^2) + Error creating thumbnail: File missing 50 EXP (Triumph Only)) × 1.1
Hidden Wave Error creating thumbnail: File missing 150 × 1.1 Error creating thumbnail: File missing 250 EXP × 1.1
Frost (Error creating thumbnail: File missing 800 ÷ (1 + [(40 ÷ Current Wave) - 1]^2.4) + Error creating thumbnail: File missing 1,200 (Triumph Only)) × 1.1
(Error creating thumbnail: File missing 75 (Triumph Only)) × 1.1
(Error creating thumbnail: File missing 200 EXP ÷ (1 + [(40 ÷ Current Wave) - 1]^2) + Error creating thumbnail: File missing 100 EXP (Triumph Only)) × 1.1

Strategy

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  • All enemies, except major bosses, spawn thrice on this map because of the All Paths modifier.
    • The increased amount of enemies allows you to gain more cash by damaging enemies.
  • Major bosses like the Fallen King spawn on the right path.
  • There are two spots where all paths are close to each other or intersect, with them being near the enemy spawn and exit. You should generally place your towers around these areas.
    • Area of effect towers like the Rocketeer and Mortar can also be quite effective on these spots.
    • The Pyromancer is especially useful as it can easily handle hordes of enemies.
      • It can also reduce the defense of enemies, enabling your towers to do more damage to enemies with defense.
    • If you are using cliff towers like the Ranger, it is best to place them around the exit as that area has the highest amount of cliffs.
  • For spawner towers like the Crook Boss and Military Base, only one unit will spawn, which will go down a random path.
  • Due to more enemies spawning, you will gain more cash than normal games, meaning you can afford towers that are usually too expensive on normal one-pathed maps.
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View

Top Down

Trailers

Trivia

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Update History

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  • 9 June 2023 - v1.8.0
    • Derelict Outpost added.
  • 21 June 2024 - v1.25.0
    • Bug: Derelict Outpost appears in Hardcore mode matchmaking map override but cannot be chosen.
  • 19 July 2024 - v1.26.0
    • Bug: Derelict Outpost appears in PVP Test mode matchmaking map override but cannot be chosen.
  • 29 January 2025 - v1.51.0
  • 31 July 2026 - v2.4.0
    • Fog removed.


Error creating thumbnail: File missing
Regular
Very Easy
Easy
Normal
Hard
Insane
Special
Hardcore
PVP
Easy
Normal
Sandbox Mode
Hard
Insane
Special
Story Exclusive
Easy
Normal
Event
Undefined
Easy
Normal
Hard
Insane
Event
Removed
Undefined
Easy
Hard
Unreleased
Undefined