Chess Board: Difference between revisions
imported>DarkGabonnie m →Update History: auto, replaced: {{Colour| → {{Color| (8) |
imported>Mentin123 m Hiding voidcore rewards (Automatic) |
||
| Line 9: | Line 9: | ||
|length_measurement = 00:51.84 |
|length_measurement = 00:51.84 |
||
|wave_structure = Normal |
|wave_structure = Normal |
||
|rewards = {{RewardsList|Normal|Hardcore = Hide}} |
|rewards = {{RewardsList|Normal|Hardcore = Hide|Voidcore = Hide}} |
||
}} |
}} |
||
__TOC__ |
__TOC__ |
||
| Line 39: | Line 39: | ||
Any rewards that end in a decimal point is rounded down, no matter the first figure of the leading decimal. |
Any rewards that end in a decimal point is rounded down, no matter the first figure of the leading decimal. |
||
{{Rewards|Normal|Hardcore = Hide}} |
{{Rewards|Normal|Hardcore = Hide|Voidcore = Hide}} |
||
==Strategy== |
==Strategy== |
||
Latest revision as of 15:45, 18 June 2026
<infobox>
<title source="title1"><default>Chess Board</default></title>
<image source="image1"></image> <label>Developer(s)</label> <label>Difficulty</label> <format>[[:Category:Normal Maps|Template:Colour]] </format> <label>Length</label> <format>Script error: No such module "NumName".</format> <default></default> <label>Wave Structure</label> <format>Normal </format> <label>Estimated Match Time</label> <label>Triumph Rewards</label> <label>Modifiers</label> <group collapse="open"> <header>Mode Information</header> <label>Gamemode Type</label> <label>Base Health</label> <label>Waves</label> <label>Stages</label> <label>Level Requirement</label> <label>Starting Cash</label> <label>Shared Cash</label> </group> <group collapse="closed"> <header>Music</header> <format>{{{music-1}}}</format> <format>{{{music-2}}}</format> <format>{{{music-3}}}</format> <format>{{{music-4}}}</format> <format>{{{music-5}}}</format> <format>{{{music-6}}}</format> </group> <group collapse="closed"> <header>Ambience</header>
</group> </infobox>Description
[edit]Chess Board, as the name suggests, is a map that takes place on a chess board. The map has been remade several times since its addition to the game.
Design & Path
[edit]Lua error in package.lua at line 80: module 'Dev:Tabber' not found.
Interactive Map
[edit]The <a href="/w/Map:Chess_Board" title="Map:Chess Board">data map's source code</a> no longer passes data validation. Please fix the errors.
Rewards
[edit]The game calculates how many Coin Coins, Gem Gems and Experience EXP you receive based on how many waves you survived and if you won a match. During periods of 100% more Experience EXP (Friday – Sunday), any Experience EXP earned is multiplied by 2x through the XP Boost modifier. The VIP gamepass also multiplies any Experience EXP earned by 1.25x through the VIP Boost modifier. These two boosts are additive. Regular Experience EXP boosts are multiplicative with other modifiers present on this map.
Any rewards that end in a decimal point is rounded down, no matter the first figure of the leading decimal.
| Difficulty reward scaling for survival mode Coins and Exp is 1x. | ||
|---|---|---|
| Mode | Coins/Gem Reward | EXP Reward |
| Easy | Coin 250 ÷ (1 + [(20 ÷ Current Wave) - 1]^1.3) + Coin 50 (Triumph Only) | Experience 50 EXP ÷ (1 + [(20 ÷ Current Wave) - 1]) |
| Casual | Coin 350 ÷ (1 + [(30 ÷ Current Wave) - 1]^1.3) + Coin 100 (Triumph Only) | Experience 75 EXP ÷ (1 + [(25 ÷ Current Wave) - 1]) + Experience 15 EXP (Triumph Only) |
| Intermediate | Coin 500 ÷ (1 + [(30 ÷ Current Wave) - 1]^1.3) + Coin 100 (Triumph Only) | Experience 120 EXP ÷ (1 + [(25 ÷ Current Wave) - 1]) |
| Molten | Coin 550 ÷ (1 + [(35 ÷ Current Wave) - 1]^2.4) + Coin 400 (Triumph Only) | Experience 135 EXP ÷ (1 + [(35 ÷ Current Wave) - 1]^2) + Experience 50 EXP (Triumph Only) |
| Fallen | Coin 700 ÷ (1 + [(40 ÷ Current Wave) - 1]^2.4) + Coin 650 (Triumph Only) | Experience 200 EXP ÷ (1 + [(25 ÷ Current Wave) - 1]^2) + Experience 50 EXP (Triumph Only) |
| Hidden Wave | Gem 100 | Experience 250 EXP |
| Frost | Coin 800 ÷ (1 + [(40 ÷ Current Wave) - 1]^2.4) + Coin 1,200 (Triumph Only) Gem 75 (Triumph Only) |
Experience 200 EXP ÷ (1 + [(40 ÷ Current Wave) - 1]^2) + Experience 100 EXP (Triumph Only) |
Strategy
[edit]- This path takes fairly long detours around the chess pieces. This means that towers with long range, like the Turret, are recommended.
- If you can find good spots to place them, the Pursuit and Ace Pilot can be quite useful on this map.
- Because of the long detours, units, like the Railgun Tank, can shoot at enemies far ahead of it without the risk of it being destroyed.
- You can place cliff towers on the chess pieces and cards.
- Be aware of the little space to place cliff towers, especially in the middle of the map.
- Some chess pieces do not allow for cliff towers to be placed on them.
- To allow cliff towers to reach the entire map, the DJ Booth is recommended.
Gallery
[edit]Map Icons
-
First version (18 June 2019 – 13 October 2019)
-
Second version (13 October 2019 – 8 May 2021)
View
-
First version (18 June 2019 – 13 October 2019)
-
Second version (13 October 2019 – 8 May 2021)
Trailers
-
First version in the game trailer.
-
First version in the game trailer.
-
Second version in the game trailer.
Development Images
-
Current version on a development image.
Trivia
[edit]- Before being remade in the MEGA Update, Chess Board was one of the longest in the game.
- After being remade in the MEGA Update, Chess Board was one of the shortest in the game, only being beaten by maps such as Badlands.
- After being remade in the MEGA Update, Chess Board was the first map where some of the corners were not perpendicular to each other.
- Prior to the Overhaul Update, the only other map to have this feature was Polluted Wasteland.
- While Chess Board was remade in the MEGA Update, it was mostly remade to reduce the size of the map. This was unlike some other maps which received a completely makeover.
- The size of the first two versions of the chess board on this map was 10x10 squares. However, a chess board size in real life should be 8x8 squares.
- The chess board size currently on this map is 8x8 squares, identical to real life.
- Every chess piece on the map represents a real life chess piece.
- The legacy Fallen King is the king.
- The Fallen Swordmaster is the queen.
- The Hidden Bosses are the bishops.
- The legacy Templar is the rook.
- The legacy Fallen Heroes are the knights.
- The Normals are the pawns.
- In this position white is winning the game
Update History
[edit]- 18 June 2019 - BETA v1.1.1
- Chess Board added.
- 29 June 2019 - BETA v1.3.0
- Difficulty changed from Normal to Insane.
- 2 August 2019 - BETA v1.7.0
- Difficulty changed from Insane to Hard.
- 5 August 2019 - BETA v1.8.0
- Hard difficulty removed.
- 13 October 2019 - Release v1.0.0
- Chess Board remade.
- Made playable on Versus mode.
- 4 March 2020 - Release v1.8.0
- No longer playable on Versus mode.
- 29 October 2020 - Overhaul v1.0.0
- Hard difficulty added.
- No longer gives a badge upon first triumph.
- 8 May 2021 - Overhaul v1.3.0
- Chess Board remade.
- 25 October 2024 - v1.38.0
- Difficulty changed from Hard to Normal.
| PVP | ||
|---|---|---|
| [[:Category:Easy Maps|Template:Colour]] | Crash Course • Judging Hall • Laser Stadium • Warm Land | |
| [[:Category:Normal Maps|Template:Colour]] | Desert Oasis • Distant Shapes • Opulent Remains | |
| Sandbox Mode | ||
|---|---|---|
| [[:Category:Hard Maps|Template:Colour]] | Classic Candy Cane Lane • Classic Castle • Classic Forest Camp • Classic Island Chaos • Classic Winter | |
| [[:Category:Insane Maps|Template:Colour]] | Badlands • Rotfield | |
| [[:Category:Special Maps|Template:Colour]] | Dev • Headache Headquarters | |
| Story Exclusive | ||
|---|---|---|
| [[:Category:Easy Maps|Template:Colour]] | Abandoned City | |
| [[:Category:Normal Maps|Template:Colour]] | Severing Connection • Tutorial | |
| Event | ||
|---|---|---|
| Undefined | Area 51 • Village of Despair • Eggy Island | |
| [[:Category:Easy Maps|Template:Colour]] | Rotfield | |
| [[:Category:Normal Maps|Template:Colour]] | Cyber City • Foggy Forest • D00M's Revenge • Cold Ambush • Krampus Frosthold • Outpost 32 (Operation I.C.E) • Outpost 16 • Banlands • Blind Faith | |
| [[:Category:Hard Maps|Template:Colour]] | The Heights • Nightmare Carnival • Tower Outskirts • Totality Tower • Classic Candy Cane Lane • Classic Winter • Classic Forest Camp • Classic Island Chaos • Classic Castle • Bathroom Approach | |
| [[:Category:Insane Maps|Template:Colour]] | Trick or Threat Town • Outpost 32 (Frost Invasion) | |
| [[:Category:Event Maps|Template:Colour]] | A Dark Tale • The Haunted Past • The Great Finale • Huevous Hunt • Failed Gateway • The Nightmare Realm • Containment • Pls Donate • Korblox Temple • Nil Zone • The Narratorium | |
| Removed | ||
|---|---|---|
| Undefined | Candy Cane Lane • Doomspire • Island Chaos • Subzero • Castle • Mount Amillion • End of the Line • Canyon • Castle Outskirts • Candy Valley • Fungi Forest • Freight Fright • Graveyard • Winter • Robloxia • Ancient Colosseum • Highlands • Voidlands • PVP | |
| [[:Category:Easy Maps|Template:Colour]] | PVP_1 • PVP_2 • PVP_3 • PVP_4 • PVP_5 • PVP_6 • PVP_7 • PVP_8 • PVP_9 • PVP_10 • PVP_11 | |
| [[:Category:Hard Maps|Template:Colour]] | Polluted Wasteland • Nightmare Carnival | |
| Unreleased | ||
|---|---|---|
| Undefined | Backwoods • Battlefront • Castle Outskirts • Dusty Ruins • Fogged Lair • Fraction Zone • Gingerbread Town • Hallows Ville • Mars • Petulance Ground • Pumpkin Patch • PVP_11 • PVP_3 • PVP_6 • PVP_8 • PVP_9 • Unknown Castle Map • Unreleased Halloween 2020 Map • Unreleased Tournament Map • Waste Ground • Weepers Gaol • Winterfall • WIP City | |