Toyboard: Difference between revisions

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{{MapInfobox
{{MapInfobox
|image1 = <tabber>
|image1 = <tabber>
|-|Icon = [[File:ToyboardIconV2.png]]
|-|Icon = [[File:Toyboard2026Icon.png]]
|-|View = [[File:ToyboardViewV2.png]]
|-|View = [[File:Toyboard2026View2.png]]
|-|Top Down = [[File:ToyboardTopDownV2.png]]
|-|Top Down = [[File:Toyboard2026TopDown2.png]]
</tabber>
</tabber>
|developer = ''Current'' - Your_Adversary & BelowNatural<br/>''1ˢᵗ'' - Belownatural
|developer = ''Current'' - Your_Adversary & BelowNatural<br/>''1ˢᵗ'' - Belownatural
|difficulty = Easy
|difficulty = Easy
|length_measurement = 00:42.83
|length = Medium
|wave_structure = Beta Normal
|wave_structure = Normal
|rewards = {{RewardsList|Easy|Hardcore = Hide|Voidcore = Hide}}
|modifiers = [[Enemies Beta]]
}}
}}
__TOC__
__TOC__
==Description==
==Description==
'''Toyboard''', as the name suggests, takes place on toyboard which is located in a massive bedroom.
'''Toyboard''', as the name suggests, takes place on a toyboard which is located in a massive bedroom.


'''Toyboard''' has the [[Enemies Beta]] modifier, which changes the appearance of some enemies, replaces some enemies with other enemies and changes stats of some enemies.
'''Toyboard''' has the [[Enemies Beta]] modifier, which changes the appearance of some enemies, replaces some enemies with other enemies and changes stats of some enemies.
Line 19: Line 19:
==Design & Path==
==Design & Path==
{{Tabber
{{Tabber
|Current
|Current & Version 4
|The current version of '''Toyboard''' is a light-patterned board with wooden borders. The board is placed in the middle of a child's bedroom. The bedroom has brown wooden floor, green walls and a white ceiling. On the walls there is a window, brown wooden door and a light switch. There is also a green carpet in the middle of the room. There are multiple toys scattered across the board and carpet. Most of them are colorful plastic and wooden building bricks, and jigsaw puzzle pieces. A toy fire truck, teddy bear, two cans of cola, one spilt, and Roblox mystery figure boxes, which act as the entrance for enemies. A massive brick castle stands prominently at one edge of the board, complete with a blue flag.<br/>There is also furniture in the room. To the left of the window, there is a brown wooden bed with a white pillow and green blanket. There is also a brown wooden drawer next to the bed. To the right of the window, there are three boxes full of toys, mostly building bricks and plushies. To the left of the door, there are two boxes, one blue and the other red. To the right of the door, there is a brown wooden bookshelf. There is also a green box between the bookshelf and bed.<br/> The building brick path starts at the Roblox mystery figure boxes and ends at the toy castle. It takes arbitrary corners, which means it cuts back on itself several times.
|The current version of '''Toyboard''' is a light-patterned board with wooden borders. The board is placed in the middle of a child's bedroom. The bedroom has a brown wooden floor, green walls and a white ceiling. On the walls there was a window, brown wooden door and a light switch. There was also a green carpet in the middle of the room. There are multiple toys scattered across the board and carpet. Most of them are colorful plastic and wooden building bricks, and jigsaw puzzle pieces. A toy fire truck, toy ambulance, toy police car, teddy bear, two cans of cola, one spilled, and Roblox mystery figure boxes all can also be found here. A massive brick castle stands prominently at one edge of the board, complete with a blue flag.

There is also furniture in the room. To the left of the window, there is a brown wooden bed with a green pillow and blanket. There is also a brown wooden drawer next to the bed. Under the window, there is a white radiator. To the right of the window, there are three boxes placed underneath a table. To the left of the door, there are two boxes, one blue and the other red. To the right of the door, there is a brown wooden bookshelf. There is also a green box between the bookshelf and bed.

The building brick path starts at the Roblox mystery figure boxes and ends at the toy castle. It takes arbitrary corners, which means it cuts back on itself several times.

The fourth version of '''Toyboard''' is the same as the current one except it used pre-2022 Roblox textures instead of the custom textures.
|Version 3
|The third version of '''Toyboard''' was a light-patterned board with wooden borders. The board was placed in the middle of a child's bedroom. The bedroom had brown wooden floor, green walls and a white ceiling. On the walls there was a window, brown wooden door and a light switch. There was also a green carpet in the middle of the room. There were multiple toys scattered across the board and carpet. Most of them were colorful plastic and wooden building bricks, and jigsaw puzzle pieces. A toy fire truck, teddy bear, two cans of cola, one spilled, and Roblox mystery figure boxes, which act as the entrance for enemies. A massive brick castle stood prominently at one edge of the board, complete with a blue flag.

There was also furniture in the room. To the left of the window, there was a brown wooden bed with a white pillow and green blanket. There was also a brown wooden drawer next to the bed. To the right of the window, there were three boxes full of toys, mostly building bricks and plushies. To the left of the door, there were two boxes, one blue and the other red. To the right of the door, there was a brown wooden bookshelf. There was also a green box between the bookshelf and bed.

The building brick path started at the Roblox mystery figure boxes and ended at the toy castle. It took arbitrary corners, which meant it cut back on itself several times.
|Version 2
|The second version of '''Toyboard''' was a massive light-patterned board with wooden borders. There were various toys around the [[Maps|map]], including a teddy bear, letter blocks, building bricks, toy fire engine and a jigsaw puzzle piece. Additionally, there were some playing cards, a spilt can of Bloxy Cola and a biro pen. A massive brick castle stands prominently at one edge of the map, complete with a blue flag.

The puzzle stud path begins at the small cardboard box and ends at the toy castle. It takes arbitrary corners, which means it cuts back on itself several times.
|Version 1
|Version 1
|The first version of '''Toyboard''' was a massive light-patterned board with wooden borders. There were various toys around the [[Maps|map]], including a teddy bear, letter blocks, building bricks, toy fire engine and a jigsaw puzzle piece. Additionally, there were some playing cards, a spilt can of Bloxy Cola and a biro pen. A massive brick castle stands prominently at one edge of the map, complete with a blue flag. The puzzle stud path begins at the small cardboard box and ends at the toy castle. It takes arbitrary corners, which means it cuts back on itself several times.
|The first version of '''Toyboard''' was a massive light-patterned board with wooden borders. There were various toys around the [[Maps|map]], including a teddy bear, letter blocks, building bricks, toy fire engine and a jigsaw puzzle piece. Additionally, there were some playing cards, a spilt can of Bloxy Cola and a biro pen. A massive brick castle stands prominently at one edge of the map, complete with a blue flag. In one corner of the map, there were two wooden bricks, one blue with a large T on it and the other red with a large B on it.

The puzzle stud path begins at the small cardboard box and ends at the toy castle. It takes arbitrary corners, which means it cuts back on itself several times.
}}
}}


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{{Tabber
{{Tabber
|Current
|Current
|{{Map:ToyboardV4}}
|Version 4
|{{Map:ToyboardV3}}
|Version 3
|{{Map:ToyboardV2}}
|{{Map:ToyboardV2}}
|Version 1
|Version 2
|{{Map:Toyboard}}
|{{Map:Toyboard}}
}}
}}

==Rewards==
The game calculates how many {{Coins|Coins}}, {{Gem|Gems}} and {{Exp|}} you receive based on how many waves you survived and if you won a match. During periods of 100% more {{Exp|}} (Friday – Sunday), any {{Exp|}} earned is multiplied by 2x through the [[XP Boost]] modifier. The VIP [[Gamepasses|gamepass]] also multiplies any {{Exp|}} earned by 1.25x through the [[VIP Boost]] modifier. These two boosts are additive. Regular {{Exp|}} boosts are multiplicative with other modifiers present on this map.

Any rewards that end in a decimal point is rounded down, no matter the first figure of the leading decimal.

{{Rewards|Easy|Hardcore = Hide|Voidcore = Hide}}


==Strategy==
==Strategy==
*The middle of the map is the best place to place ground towers due to the abundance of corners.
*The middle of the map is the best place to place ground towers due to the abundance of corners.
*Cliff towers should be placed on the playing cards in the middle of the map, as from this spot they can cover most of the map without range buffs.
*Cliff towers should be placed on the playing cards in the middle of the map, as from this spot they can cover most of the map without [[Range Buff]]s.
*This map is quite ideal for the [[Ace Pilot]] and [[Pursuit]] as their flying pattern closely lines up with the path and can easily cover all if not most of the path.
*This map is quite ideal for the [[Ace Pilot]] and [[Pursuit]] as their flying pattern closely lines up with the path and can easily cover all if not most of the path.
*This map has a lot of turns, making the corners useful for towers with short range, such as the [[Brawler]], [[Warden]], [[Shotgunner]] and [[Pyromancer]].
*This map has a lot of turns, making the corners useful for towers with short range, such as the [[Brawler]], [[Warden]], [[Shotgunner]] and [[Pyromancer]].
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<gallery>
<gallery>
ToyBoard.png|First version (18 June 2019 – 31 March 2023)
ToyBoard.png|First version (18 June 2019 – 31 March 2023)
ToyboardIconV2.png|Second version (31 March 2023 – 28 January 2026)
</gallery>
</gallery>


{{GalleryHeader|View}}
{{GalleryHeader|View}}
<gallery>
<gallery>
Toy.png|First version (18 June 2019 – 31 March 2023)
Toy.png|Second version (18 June 2019 – 31 March 2023)
ToyboardViewV2.png|Third version (31 March 2023 – 28 January 2026)
Toyboard2026View.png|Fourth version (28 January 2026 – 11 February 2026)
</gallery>
</gallery>


{{GalleryHeader|Top Down}}
{{GalleryHeader|Top Down}}
<gallery>
<gallery>
ToyboardTopDown.png|First version (18 June 2019 – 31 March 2023)
ToyboardTopDown.png|Second version (18 June 2019 – 31 March 2023)
ToyboardTopDownV2.png|Third version (31 March 2023 – 28 January 2026)
Toyboard2026TopDown.png|Fourth version (28 January 2026 – 11 February 2026)
</gallery>
</gallery>


{{GalleryHeader|Thumbnails}}
{{GalleryHeader|Thumbnails}}
<gallery>
<gallery>
AprUpdate2023.png|Current version on the game thumbnail.
AprUpdate2023.png|Third version on the game thumbnail.
</gallery>

{{GalleryHeader|Promotional Videos}}
<gallery>
Tower Defense Simulator Roblox Trailer|Third version on a promotional video.
Valentines Crate 2026 - Tower Defense Simulator|Current version on a promotional video.
</gallery>
</gallery>


{{GalleryHeader|Trailers}}
{{GalleryHeader|Trailers}}
<gallery>
<gallery>
OFFICIAL Tower Defense Simulator Trailer|First version in the game trailer.
OFFICIAL Tower Defense Simulator Trailer|Second version in the game trailer.
OFFICIAL Tower Defense Simulator Trailer 2|First version in the game trailer.
OFFICIAL Tower Defense Simulator Trailer 2|Second version in the game trailer.
Zerotwo but in roblox with tower defense simulator|First version in the game trailer.
Zerotwo but in roblox with tower defense simulator|Second version in the game trailer.
Jordan Stayt Skin Teaser - Tower Defense Simulator|Current version in the game trailer.
Jordan Stayt Skin Teaser - Tower Defense Simulator|Third version in the game trailer.
</gallery>
</gallery>


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ToyboardDI2.png|Unused version on a development image.
ToyboardDI2.png|Unused version on a development image.
ToyboardDI3.png|Unused version on a development image.
ToyboardDI3.png|Unused version on a development image.
ToyboardDI4.png|Current version on a development image.
ToyboardDI5.png|Current version on a development image.
ToyboardDI6.png|Current version on a development image.
</gallery>
</gallery>


{{GalleryHeader|Renders}}
{{GalleryHeader|Renders}}
<gallery>
<gallery>
ToyboardThumbnailClean.png|Current version on a render.
ToyboardThumbnailClean.png|Third version on a render.
</gallery>
</gallery>
}}
}}


==Trivia==
==Trivia==
*Since the [[Overhaul v1.0|Overhaul Update]], '''Toyboard''' was a very bright map due to an oversight, which could have caused a loss in focus because of the intensity of the brightness.
*The current icon for '''Toyboard''' shows an early version of it, as the map there is set at night. In-game, it is a daytime map instead.
*An Easter egg was once found with BelowNatural's X (known as Twitter at the time) handle on the back of the castle.
**This bug was later fixed on 12th of March 2022.
*There used to be a glitch where the arrow that was meant to be pointing from the box was found in the corner of the map.
**On the first version of the castle, there used to be a picture of BelowNatural. The Twitter handle was also outdated on that version of the map.
*The second icon of '''Toyboard''' shows an unused version of it.
*An Easter egg can be found with BelowNatural's X handle on the back of the castle.
**On the first version of the castle, there used to be a picture of BelowNatural. The X handle was also outdated on that version of the map.
*Unlike many other maps that existed prior to the [[Release v1.0|MEGA Update]], this map was not remade or removed.
**This map was not even remade for the [[Overhaul v1.0|Overhaul]] nor [[Overhaul v1.3|Frost Invasion Update]].
*The current icon of '''Toyboard''' shows an unused version of it.
**Most notably, the playing cards are still on the side of the map, while in-game they are placed in the middle of the map.
**Most notably, the playing cards are still on the side of the map, while in-game they are placed in the middle of the map.
**On the icon, there is a cliff spot to the right of the entrance, which was also present on the first version of the map. This cliff spot is not present in-game.
**On the icon, there is a cliff spot to the right of the entrance, which was also present on the first version of the map. This cliff spot is not present in-game.
**In-game, there are two cliff spots near the exit, one large to the left of it and one smaller to the right of it. On the icon only the larger cliff spot is present.
**In-game, there are two cliff spots near the exit, one large to the left of it and one smaller to the right of it. On the icon only the larger cliff spot is present.
**The cola cans are much closer to the path than they are in-game. In-game, they are on the corner of the board, while on the icon they are behind one of the cliff spots.
**The cola cans are much closer to the path than they are in-game. In-game, they are on the corner of the board, while on the icon they are behind one of the cliff spots.
*'''Toyboard''' has two unusual cliff spots near the edges of the map.
*'''Toyboard's''' third version had two unusual cliff spots near the edges of the map.
**The first is a few blocks placed on the edge of the map, near the plush bear. These cliff spots are one of the lowest in the entire game, being very close to the ground.
**The first is a few blocks placed on the edge of the map, near the plush bear. These cliff spots are one of the lowest in the entire game, being very close to the ground.
**The second is an invisible brick near the soda cans, which counts as a cliff spot. This means cliff towers can be placed on nothing and float midair.
**The second is an invisible brick near the soda cans, which counts as a cliff spot. This means cliff towers can be placed on nothing and float midair.
**Both spots are also very far away from the path, making it unreachable for most of the cliff towers.
**As both of these spots are placed at the edges of the map, most cliff towers were unable to reach the path from them.
*The first version of the map used to have two large toy blocks in one of the corners of the map, though they were removed soon after release.
**The first icon of this map still shows them as being present.
*This first version of '''Toyboard''' was originally a map submission for ''Tower Battles'', a different Roblox game, before becoming a map in Tower Defense Simulator.
*This first version of '''Toyboard''' was originally a map submission for ''Tower Battles'', a different Roblox game, before becoming a map in Tower Defense Simulator.
*Weirdly, on one of the game thumbnails, the walls in '''Toyboard''' are blue, but in-game they are actually green.
*Weirdly, on one of the game thumbnails, the walls in '''Toyboard''' are blue, but in-game they are actually green.


==Update History==
==Update History==
{{scroll|text =
*'''18 June 2019''' - [[BETA v1.1|BETA v1.1.1]]
*'''18 June 2019''' - [[BETA v1.1|BETA v1.1.1]]
**'''Toyboard''' added.
**'''Toyboard''' added.
**{{Bug}} Arrows appear at the corner of the map.
*'''19 June 2019''' - [[BETA v1.1|BETA v1.1.1a]]
**Removed wooden bricks from the corner of the map.
**{{Bugfix}} Arrows now properly appear on the path instead of in a corner.
*'''2 August 2019''' - [[BETA v1.7|BETA v1.7.0]]
*'''2 August 2019''' - [[BETA v1.7|BETA v1.7.0]]
**Difficulty changed from {{Colour|OldNormal}} to {{Colour|OldEasy}}.
**Difficulty changed from {{Color|OldNormal}} to {{Color|OldEasy}}.
*'''5 August 2019''' - [[BETA v1.8|BETA v1.8.0]]
*'''5 August 2019''' - [[BETA v1.8|BETA v1.8.0]]
**{{Colour|OldEasy}} difficulty removed.
**{{Color|OldEasy}} difficulty removed.
*'''29 October 2020''' - [[Overhaul v1.0|Overhaul v1.0.0]]
*'''29 October 2020''' - [[Overhaul v1.0|Overhaul v1.0.0]]
**{{Colour|Easy}} difficulty added.
**{{Color|Easy}} difficulty added.
**No longer gives a badge upon first triumph.
**No longer gives a badge upon first triumph.
**{{Bug}} '''Toyboard''' is very bright.
**{{Bug}} '''Toyboard''' is very bright.
Line 124: Line 166:
**[[Enemies Beta]] modifier added.
**[[Enemies Beta]] modifier added.
**{{Bug}} There is a floating invisible brick near the soda cans.
**{{Bug}} There is a floating invisible brick near the soda cans.
*'''28 January 2026''' - [[v1.84.0]]
**'''Toyboard''' remade.
**{{Bugfix}} The floating invisible brick near the soda cans has been removed.
*'''11 February 2026''' - [[v1.85.0]]
**Updated textures to use the intended ones.
*'''5 June 2026''' - [[v2.0.0]]
**[[Enemies Beta]] removed.
}}





Latest revision as of 15:32, 27 June 2026

Description

[edit]

Toyboard, as the name suggests, takes place on a toyboard which is located in a massive bedroom.

Toyboard has the Enemies Beta modifier, which changes the appearance of some enemies, replaces some enemies with other enemies and changes stats of some enemies.

Design & Path

[edit]

Lua error in package.lua at line 80: module 'Dev:Tabber' not found.

Interactive Map

[edit]

Lua error in package.lua at line 80: module 'Dev:Tabber' not found.

Rewards

[edit]

The game calculates how many Coin Coins, Gem Gems and Experience EXP you receive based on how many waves you survived and if you won a match. During periods of 100% more Experience EXP (Friday – Sunday), any Experience EXP earned is multiplied by 2x through the XP Boost modifier. The VIP gamepass also multiplies any Experience EXP earned by 1.25x through the VIP Boost modifier. These two boosts are additive. Regular Experience EXP boosts are multiplicative with other modifiers present on this map.

Any rewards that end in a decimal point is rounded down, no matter the first figure of the leading decimal.

Difficulty reward scaling for survival mode Coins and Exp is 0.85x.
Mode Coins/Gem Reward EXP Reward
Easy Coin 250 ÷ (1 + [(20 ÷ Current Wave) - 1]^1.3) + Coin 50 (Triumph Only) Experience 50 EXP ÷ (1 + [(20 ÷ Current Wave) - 1])
Casual Coin 350 ÷ (1 + [(30 ÷ Current Wave) - 1]^1.3) + Coin 100 (Triumph Only) Experience 75 EXP ÷ (1 + [(25 ÷ Current Wave) - 1]) + Experience 15 EXP (Triumph Only)
Intermediate Coin 500 ÷ (1 + [(30 ÷ Current Wave) - 1]^1.3) + Coin 100 (Triumph Only) Experience 120 EXP ÷ (1 + [(25 ÷ Current Wave) - 1])
Molten Coin 550 ÷ (1 + [(35 ÷ Current Wave) - 1]^2.4) + Coin 400 (Triumph Only) Experience 135 EXP ÷ (1 + [(35 ÷ Current Wave) - 1]^2) + Experience 50 EXP (Triumph Only)
Fallen Coin 700 ÷ (1 + [(40 ÷ Current Wave) - 1]^2.4) + Coin 650 (Triumph Only) Experience 200 EXP ÷ (1 + [(25 ÷ Current Wave) - 1]^2) + Experience 50 EXP (Triumph Only)
Hidden Wave Gem 75 Experience 250 EXP
Frost Coin 800 ÷ (1 + [(40 ÷ Current Wave) - 1]^2.4) + Coin 1,200 (Triumph Only)
Gem 75 (Triumph Only)
Experience 200 EXP ÷ (1 + [(40 ÷ Current Wave) - 1]^2) + Experience 100 EXP (Triumph Only)

Strategy

[edit]
  • The middle of the map is the best place to place ground towers due to the abundance of corners.
  • Cliff towers should be placed on the playing cards in the middle of the map, as from this spot they can cover most of the map without Range Buffs.
  • This map is quite ideal for the Ace Pilot and Pursuit as their flying pattern closely lines up with the path and can easily cover all if not most of the path.
  • This map has a lot of turns, making the corners useful for towers with short range, such as the Brawler, Warden, Shotgunner and Pyromancer.
  • This map has a lot of straight lines making piercing towers like Frost Blaster and Archer more useful.
[edit]

Map Icons

View

Top Down

Thumbnails

Promotional Videos

Trailers

Development Images

Renders

Trivia

[edit]
  • The current icon for Toyboard shows an early version of it, as the map there is set at night. In-game, it is a daytime map instead.
  • An Easter egg was once found with BelowNatural's X (known as Twitter at the time) handle on the back of the castle.
    • On the first version of the castle, there used to be a picture of BelowNatural. The Twitter handle was also outdated on that version of the map.
  • The second icon of Toyboard shows an unused version of it.
    • Most notably, the playing cards are still on the side of the map, while in-game they are placed in the middle of the map.
    • On the icon, there is a cliff spot to the right of the entrance, which was also present on the first version of the map. This cliff spot is not present in-game.
    • In-game, there are two cliff spots near the exit, one large to the left of it and one smaller to the right of it. On the icon only the larger cliff spot is present.
    • The cola cans are much closer to the path than they are in-game. In-game, they are on the corner of the board, while on the icon they are behind one of the cliff spots.
  • Toyboard's third version had two unusual cliff spots near the edges of the map.
    • The first is a few blocks placed on the edge of the map, near the plush bear. These cliff spots are one of the lowest in the entire game, being very close to the ground.
    • The second is an invisible brick near the soda cans, which counts as a cliff spot. This means cliff towers can be placed on nothing and float midair.
    • As both of these spots are placed at the edges of the map, most cliff towers were unable to reach the path from them.
  • This first version of Toyboard was originally a map submission for Tower Battles, a different Roblox game, before becoming a map in Tower Defense Simulator.
  • Weirdly, on one of the game thumbnails, the walls in Toyboard are blue, but in-game they are actually green.

Update History

[edit]
  • 18 June 2019 - BETA v1.1.1
    • Toyboard added.
    • Bug: Arrows appear at the corner of the map.
  • 19 June 2019 - BETA v1.1.1a
    • Removed wooden bricks from the corner of the map.
    • Bugfix: Arrows now properly appear on the path instead of in a corner.
  • 2 August 2019 - BETA v1.7.0
    • Difficulty changed from Normal to Easy.
  • 5 August 2019 - BETA v1.8.0
    • Easy difficulty removed.
  • 29 October 2020 - Overhaul v1.0.0
    • Easy difficulty added.
    • No longer gives a badge upon first triumph.
    • Bug: Toyboard is very bright.
  • 12 March 2022 - v1.1.0
    • Bugfix: Toyboard is no longer very bright.
  • 4 July 2022 - v1.2.5
    • Toyboard is now slightly brighter.
  • 31 March 2023 - v1.6.4
    • Toyboard remade.
    • Enemies Beta modifier added.
    • Bug: There is a floating invisible brick near the soda cans.
  • 28 January 2026 - v1.84.0
    • Toyboard remade.
    • Bugfix: The floating invisible brick near the soda cans has been removed.
  • 11 February 2026 - v1.85.0
    • Updated textures to use the intended ones.
  • 5 June 2026 - v2.0.0


Regular
Very Easy
Easy
Normal
Hard
Insane
Special
Hardcore
PVP
Easy
Normal
Sandbox Mode
Hard
Insane
Special
Story Exclusive
Easy
Normal
Event
Undefined
Easy
Normal
Hard
Insane
Event
Removed
Undefined
Easy
Hard
Unreleased
Undefined