User blog:MrMosquito/Hardcore Mode Rework Revamp

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Hardcore Mode Rework

<infobox>

 <title source="title1"><default>User blog:MrMosquito/Hardcore Mode Rework Revamp</default></title>

<image source="image1"></image> <label>Map</label> <label>Waves</label> <label>Level Requirement</label> <label>Starting Cash</label> <label>Shared Cash</label> <label>Max Base Health</label> <label>Health Scaling</label> <label>Estimated Match Time</label> <label>Suggested Towers</label> <label>Triumph Rewards</label> <label>Modifiers</label> <group> <header>Timeline</header> <label>Chapter</label> <group row-items="2"> <label>Previous Mission</label> <label>Next Mission</label> </group> </group> <group collapse="closed"> <header>Star Requirements</header> <label>3 Star Health</label> <label>3 Star Time</label> <label>2 Star Health</label> <label>2 Star Time</label> </group> <group collapse="closed"> <header>Music</header>

</group> </infobox>

Description

[edit]

Hardcore mode is one of the regular modes, being the hardest mode in the game. It can only be played by using the hardcore elevators or through matchmaking. This mode rewards Error creating thumbnail: File missing Gems instead of Error creating thumbnail: File missing Coins, unlike the other modes. Hardcore mode has 60 waves. It is not named after its final boss, the Void Reaver (Legacy). You need to be at least Level 100 to play this mode. The number of players is increased, from 3 to 6. Because of this change, the squad size Solo, Duo, and Trio are not available to play by normal means.

  • To access the squad size Solo, Duo, Trio, you must triumph Hardcore mode.

Cash is only gained if an enemy is killed, or in some cases, damaged by a specific amount of health. Additionally, the amount gained is a set amount of cash, which is not always equal to the enemy's health. It uses a slightly different method of distributing cash between players, as enemies split their cash between players, regardless of how much damage the player dealt to it.

  • Cash is split equally between the amount of players:
    • Quad (4 players) - 25% shared cash.
    • Squad of 5 - 20% shared cash.
    • Squad of 6 - 16.65% shared cash.
  • Global Limit changes depending on the amount of players:
    • Squad of 5 - 18 towers per player.
    • Squad of 6 - 16 towers per player.


This mode has the following modifiers, namely, HP Locked, All Paths, Mutation, Enemies Beta. Which increases all currency rewards by 50%.

Consumables, Skills and Ornaments are prohibited while playing Hardcore Mode.

Map Transitions

[edit]

Hardcore mode introduces Map Transition mechanic. It operates similar to what The Haunted Past and Krampus Frosthold does in their respective maps. The map transitions to the next map when the previous boss dies. It also randomly picks set maps that are harder based on the difficulty. It only gives you a minute to prepare your defenses.

  • During the transition, you will be refunded by the total amount sell costs of the towers you have placed, NOT the total cost of the towers.
    • The refund equates to sell cost of the towers you have placed, which is 1/3 of the total price.

Map Roster

[edit]

These are the only maps that are in the roster or available on the lobby.

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Map Harbor Forest Camp Crossroads Necropolis Fungi Island Highlands
Difficulty Easy Easy Easy Easy Easy Easy

Map Transitions

[edit]

These maps will be used for transitions after Wave 10.

Error creating thumbnail: File missing Error creating thumbnail: File missing Error creating thumbnail: File missing File:Wrecked Battlefield Remade.png
Map Four Seasons Area 52 Meltdown Wrecked Battlefield
Difficulty Normal Normal Normal Normal

These maps will be used for transitions after Wave 20.

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Map Gilded Path Cataclysm
Difficulty Hard Hard

These maps will be used for transitions after Wave 30.

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Map Infernal Abyss Space City
Difficulty Insane Insane

Then the last one after Wave 40.

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Map Unknown Garden
Difficulty Insane

Rewards

[edit]

The game calculates how many Error creating thumbnail: File missing Gems and Error creating thumbnail: File missing EXP you receive based on how many waves you survived and if you won a match. During periods of 100% more Error creating thumbnail: File missing EXP (Friday – Sunday), any Error creating thumbnail: File missing EXP earned is multiplied by 2x through the XP Boost modifier. The VIP gamepass also multiplies any Error creating thumbnail: File missing EXP earned by 1.25x through the VIP Boost modifier. These two boosts are additive. These Error creating thumbnail: File missing EXP bonuses multiply Error creating thumbnail: File missing EXP after it has been multiplied by modifiers.

Any rewards that end in a decimal point is rounded down, no matter the first figure of the leading decimal.

Currently, rewards are calculated as:

Gem Reward EXP Reward
(Error creating thumbnail: File missing 200 × (Waves/40) + Error creating thumbnail: File missing 200 (Triumph Only)) × 1.5 Wave 1-20: (Waves Completed × Error creating thumbnail: File missing 2 EXP) × 1.5
Wave 21-40: (Waves Completed × Error creating thumbnail: File missing 3.5 EXP) × 1.5
Wave 41-60: (Waves Completed × Error creating thumbnail: File missing 6 EXP) × 1.5


Before the Hardcore Rework Revamp Update, rewards were calculated as:

Gem Reward EXP Reward
(Error creating thumbnail: File missing 150 × (Waves/50)^1.75 + Error creating thumbnail: File missing 200 (Triumph Only)) × 1.25 Wave 1-19: (Waves Completed × Error creating thumbnail: File missing 1.5 EXP) × 1.2
Wave 20-44: (Waves Completed × Error creating thumbnail: File missing 2 EXP) × 1.2
Wave 45-50: (Waves Completed × Error creating thumbnail: File missing 4 EXP) × 1.2


Before the Hardcore Rework Update, rewards were calculated as:

Gem Reward EXP Reward
(Error creating thumbnail: File missing 100 × (Waves/50)^1.75 + Error creating thumbnail: File missing 150 (Triumph Only)) × 1.2 Wave 1-9: (Waves Completed × Error creating thumbnail: File missing 1.5 EXP) × 1.2
Wave 10-50: (Waves Completed × Error creating thumbnail: File missing 3 EXP) × 1.2


Before the Polluted Wasteland II Update, rewards were calculated as:

Gem Reward EXP Reward
Error creating thumbnail: File missing 100 × (Waves/50)^1.75 + Error creating thumbnail: File missing 150 (Triumph Only) Wave 1-9: Waves Completed × Error creating thumbnail: File missing 1.5 EXP
Wave 10-50: Waves Completed × Error creating thumbnail: File missing 3 EXP


Before the v1.2.1 Update , rewards calculated as:

Gem Reward EXP Reward
Error creating thumbnail: File missing 100 × (Waves/50)^1.75 + Error creating thumbnail: File missing 50 (Triumph Only) Wave 1-9: Waves Completed × Error creating thumbnail: File missing 1.5 EXP
Wave 10-50: Waves Completed × Error creating thumbnail: File missing 3 EXP


Triumphing Hardcore Mode can give out an additional reward, which can be a crate, consumable or ticket. These items are:

Enemies

[edit]

Main Enemies

[edit]
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Abnormal
Wave 1
96+ Total[1]
Quick
Wave 2
120+ Total[1]
Hefty
Wave 3
87+ Total[1]
Lead
Wave 4
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Lead Boss
Wave 5
Fallen Soul
Wave 6
Balloon
Wave 7
Breaker2
Wave 8
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Fallen Reaper
Wave 9
Brute
Wave 10
Fallen
Wave 11
Unknown
Wave 15
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Breaker4
Wave 16
Circuit
Wave 17
Rusher
Wave 18
Fallen Titan
Wave 18
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Lead Balloon
Wave 19
Elite Boomer
Wave 19
Conjurer
Wave 20
Grave Digger
Wave 20
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Health Cultist
Wave 22
Amalgamation
Wave 25
Tanker
Wave 28
Patient Zero
Wave 30
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Lava
Wave 31
Molten Titan
Wave 32
Molten Executioner
Wave 35
Molten Summoner
Wave 35
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Mutagenic Mandible
Wave 36
Abomination
Wave 37
Mutagenic Blight
Wave 38
Molten Warlord
Wave 40
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Fallen Giant
Wave 41
Fallen Hero
Wave 42
Fallen Seraph
Wave 43
Fallen Tank
Wave 43
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Fallen Summoner
Wave 45
Fallen Rusher
Wave 46
Fallen Angel
Wave 46
Templar
Wave 46
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Fallen Guardian
Wave 47
Fallen Swordmaster
Wave 47
Fallen Honor Guard
Wave 48
Fallen King
Wave 50
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File:Soul Stealer (Legacy).png
Slow King
Wave 52
Speedy King
Wave 53
Soul Boss
Wave 54
Soul Stealer (Legacy)
Wave 55
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File:Vindicator (Legacy)0.png
File:Void Reaver (Legacy)0.png
Unknown Boss
Wave 56
Necromancer King
Wave 57
Vindicator (Legacy)
Wave 58
Void Reaver (Legacy)
Wave 60


Summoned Enemies

[edit]
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Enemy Breaker Breaker3 Fleshling Elite Molten
Spawned From Breaker2 Breaker4 Amalgamation Molten Summoner
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Enemy Necrotic Skeleton Possessed Armor Corrupted Fallen Soul
Spawned From Fallen Summoner Fallen Summoner Fallen Summoner Soul Stealer (Legacy)
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Enemy Unknown Split Cursed Skeleton Hallow Guard
Spawned From Unknown Boss Necromancer King Necromancer King

Enemy Stats Changes

[edit]





Player Economy & Health Upscale

[edit]

The formula for calculating wave bonus between Waves 1-14 is:

Error creating thumbnail: File missing$500 + ([Waves Completed - 1] × Error creating thumbnail: File missing$400)^1.1

The formula for calculating wave bonus between Waves 16-29 is:

Error creating thumbnail: File missing$650 + ([Waves Completed - 1] × Error creating thumbnail: File missing$400)^1.12

The formula for calculating wave bonus between Waves 30 and onwards is:

Error creating thumbnail: File missing$750 + ([Waves Completed - 1] × Error creating thumbnail: File missing$400)^1.15

Afterwards, each wave gives a set amount of cash. These amounts are:

Wave Amount
9 Error creating thumbnail: File missing$8,000
14 Error creating thumbnail: File missing$15,500
17 Error creating thumbnail: File missing$18,000
19 Error creating thumbnail: File missing$20,000
29 Error creating thumbnail: File missing$22,000
34 Error creating thumbnail: File missing$30,000
39 Error creating thumbnail: File missing$35,000
44 Error creating thumbnail: File missing$40,000
46 Error creating thumbnail: File missing$50,000
47 Error creating thumbnail: File missing$55,000
49 Error creating thumbnail: File missing$69,000
54 Error creating thumbnail: File missing$60,000
57 Error creating thumbnail: File missing$75,000
59 Error creating thumbnail: File missing$100,000


Depending on player count, the wave bonus is reduced using multipliers. These multipliers are:

Players Reduction per Player Total Reduction
Solo 60% 60%
Duo 20% 40%
Trio 10% 30%
Quad 5% 20%

The full number is used in the equation for calculating the reduction from players count. The wave clear bonus appears when every enemy from that wave was killed, and no damage was dealt to the base health. It is 40% of the wave bonus in squad and mega, while for solo, duo, trio and quad it is 25%.

Depending on player count, the health upscaling will be increase. These multipliers are:

Players Health Upscale per Player Total Health Upscale
Solo 25% 25%
Duo 10% 20%
Trio 5% 15%
Quad 3% 12%
Squad 1% 5%

Wave Structure

[edit]

Skip times are listed in the wave structure.

  • Italicized text inside of Enemy Type & Amount is the amount of time between enemies.

Bolded names indicates an enemy type's debut.

Mini-Bosses and Major Bosses automatically have the Boss attribute.


Wave Structure
Wave Commander & Void Caster Dialogue Enemy Type & Amount Time & Skip
1
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Welcome, Commander. 8x Abnormal 0:15
(0:12)
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Hope you're ready for what's coming. Our troops prepared a surprise for you.
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Oh no... She's back!!
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Quick! Start up your defenses and prepare for the worst.
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Good luck.
2
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Aww, did you miss me? How thoughtful of you... 6x Quick, 10x Abnormal 0:20
(0:14)
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No, I do not.
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Well then, let's start with something easy...
3
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Shall we make things tougher? 6x Hefty, 8x Quick, 10x Abnormal 0:50
(0:35)
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Hefty enemies incoming!
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These enemies are slow but have a ton of defense! Make sure to have enough firepower to deal with them!
4
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Let's see how you would deal with these leads! 5x Lead, 7x Hefty, 10x Quick, 8x Abnormal 1:00
(0:45)
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Leads... this early??
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Did you bring any lead-melting equipment? You better make sure of it!
5
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Here! An even larger version of those leads! 4x Lead (Health Regen), 4x Hefty (Stun Immune, Bloated), 1x Lead Boss (Boss), 10x Quick (Nimble, Stun Immune, Freeze Immune) 1:30
(0:40)
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Lead Boss!
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Remember those lead-melting equipment? Well need more, quickly!
6
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Do you see anything...? 6x Lead, 12x Abnormal, 6x Hefty, 5x Fallen Soul 1:00
(0:47)
7
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Have fun with them! 12x Quick, 8x Lead, 10x Hefty, 4x Balloon 1:20
(0:50)
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Balloons incoming!
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Cliff and Aerial units, attack!
8
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Do you like my creation...? 10x Hefty, 10x Quick, 6x Abnormal, 8x Lead, 8x Breaker2 1:30
(1:00)
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Breakers incoming!
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These enemies break into smaller versions of itself!
9
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A mysterious summoner incoming... 12x Lead, 8x Hefty, 6x Abnormal, 10x Quick, 5x Fallen Soul, 1x Fallen Reaper 1:30
(0:45)
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This is going to be over so fast... so boring...
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Fallen Reaper incoming!
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It can summon previous enemies, be prepared for it!
10
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Don't be surprised by what's coming next... 10x Hefty (Nimble), 10x Quick (Corpse), 6x Abnormal (Bloated, Stun Immune, Freeze Immune, Knockback Immune), 5x Lead (Health Regen), 8x Breaker2 (Bloated), 1x Fallen Reaper, 1x Lead Boss (Stun Immune, Freeze Immune, Knockback Immune)
after 15 seconds
1x Brute
200:00
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It will make sure that all of you fall to your knees...
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Something big and fast is coming, and I don't like the sound of that...
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Prepare yourselves!
11
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How surprising... 12x Quick, 10x Breaker2, 10x Balloon, 1x Fallen Reaper, 8x Fallen 1:50
(1:35)
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Go forth, Fallens!
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Fallens, this early?!
12
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I hope you manage your defenses well... 8x Lead, 10x Abnormal, 6x Fallen, 12x Fallen Soul, 2x Fallen Reaper 1:30
(0:45)
13 - 8x Lead, 6x Fallen, 8x Balloon, 2x Lead Boss 0:15
(0:10)
14 - 10x Lead, 10x Balloon, 12x Fallen Soul, 6x Fallen, 2x Fallen Reaper 1:50
(1:35)
15
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Wreak havoc amongst them! Now go! 10x Breaker2 (Nimble), 10x Fallen Soul (Ghost), 10x Balloon (Nimble, Bloated), 8x Lead (Health Regen, Corpse), 8x Breaker2 (Bloated), 1x Fallen Reaper (Bloated), 3x Lead Boss (Stun Immune, Freeze Immune, Knockback Immune)
after 15 seconds
1x Unknown
3:30
(2:35)
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What is that..??
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I can't seem to distinguish it but finish it off quick!
16
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How about this! Even larger breakers!! 7x Breaker2, 12x Balloon (Nimble), 8x Lead (Health Regen), 5x Breaker4, 1x Fallen Reaper, 2x Lead Boss (Stun Immune, Freeze Immune, Knockback Immune) 2:00
(1:45)
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Larger Breakers incoming!
17
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Let's see how you will handle... a CIRCUIT!! 10x Hefty (Bloated, Nimble), 10x Lead (Health Regen), 12x Abnormal (Corpse), 6x Fallen Soul (Ghost), 4x Fallen, 1x Circuit 2:20
(1:55)
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Circuits?!
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This enemy can speed up their allies!
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Focus on them first!!
18
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This is getting boring... 12x Quick (Nimble, Bloated), 8x Abnormal (Nimble, Corpse), 8x Lead (Health Regen, Nimble), 12x Fallen Soul (Bloated, Ghost) 4x Breaker4, 2x Fallen Reaper (Bloated), 8x Rusher
after 10 seconds
1x Fallen Titan
3:00
(2:00)
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I'll let him handle the situation...
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A boss is approaching!
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This enemy can smash us with his hammer!
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Watch out for the hammer!
19
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Impressive... 4x Rusher (Stun Immune, Freeze Immune, Knockback Immune), 10x Fallen, 8x Lead Balloon (Aggro), 6x Breaker4, 1x Circuit, 1x Elite Boomer 2:20
(1:55)
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No worries, there's many more incoming!
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Lead Balloons and an Elite Boomer?!?
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We need better lead-penetrating equipments now!
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And Medic, do your job!!
20
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I brought a friend with us... 12x Lead Boss (Health Regen), 2x Breaker4 (Burn Immune), 5x Rusher (Burn Immune), 1x Conjurer, 2x Fallen Reaper (Hidden, Aggro)
after 30 seconds
1x Grave Digger
200:00
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Have fun with him!!
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Grave Digger incoming!!
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This boss will dig a grave for us!!
21
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How did you survive that?!? 4x Breaker4 (Health Regen), 8x Lead (Bloated, Corpse), 4x Lead Balloon (Aggro), 2x Lead Boss, 6x Rusher (Stun Immune, Freeze Immune, Knockback Immune, Burn Immune) 2:40
(1:50)
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Sighs...
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No worries... there's plenty where that came from!
22
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Hope you don't struggle... to a healer... 10x Fallen (Nimble, Stun Immune, Freeze Immune, Knockback Immune), 8x Rusher

(Stun Immune, Freeze Immune, Knockback Immune), 2x Fallen Reaper, 2x Lead Boss (Burn Immune), 10x Fallen Soul (Corpse, Ghost), 1x Health Cultist (Health Regen)

3:00
(2:35)
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Health Cultist incoming!
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This enemy heals allies around it.
23 - 20x Quick (Bloated, Nimble), 12x Breaker2 (Health Regen, Bloated), 10x Rusher (Burn Immune), 1x Fallen Reaper (Hidden, Ghost), 6x Lead Balloon (Aggro, Bloated) 3:15
(2:50)
24 - 16x Hefty (Bloated, Nimble), 6x Breaker4 (Health Regen, Bloated), 3x Lead Boss (Burn Immune), 2x Circuit, 5x Rusher (Burn Immune) 2:30
(1:40)
25
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How about we introduce a creature from a wasteland? 8x Rusher (Burn Immune), 4x Lead Boss, 3x Circuit (Stun Immune, Freeze Immune, Knockback Immune), 1x Amalgamation, 6x Fallen (Bloated, Corpse) 5:00
(4:35)
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It's so cute to see you struggle...
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I think I recognize that enemy before...
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Whatever, focus on it!!
26 - 2x Fallen Reaper (Bloated), 6x Breaker4, 4x Rusher (Bloated, Burn Immune), 10x Fallen (Corpse), 1x Conjurer, 12x Lead (Bloated, Tank) 3:00
(2:25)
27 - 6x Lead Boss (Bloated, Burn Immune), 16x Fallen Soul (Bloated, Ghost, Burn Immune), 10x Lead Balloon (Aggro), 14x Lead (Health Regen, Corpse) 2:20
(1:35)
28
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Behold... a Tanker!!! 6x Rusher (Burn Immune), 2x Fallen Reaper (Hidden, Ghost), 1x Circuit (Corpse), 2x Tanker
after 12 seconds
1x Amalgamation
3:00
(2:35)
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That enemy is coming straight for us!
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These enemies emit fumes that can slow your firepower down!!
29
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I hope you are ready... 10x Fallen (Bloated), 3x Fallen Reaper (Bloated), 6x Lead Balloon (Aggro, Bloated), 1x Health Cultist (Bloated, Health Regen), 1x Elite Boomer, 4x Breaker4 (Bloated) 3:00
(2:40)
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I heard he's a famous scientist...
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Scientist, wait...
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Its Patient Zero! Get ready!
30
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Unleash your horde of experiments, Patient Zero!! 8x Lead (Health Regen), 2x Lead Boss (Tank), 2x Fallen Reaper (Bloated, Stun Immune, Freeze Immune, Knockback Immune), 1x Tanker (Stun Immune, Freeze Immune, Knockback Immune) 7x Fallen (Corpse), 4x Breaker4, 1x Circuit (Stun Immune, Freeze Immune, Knockback Immune), 1x Elite Boomer, 2x Health Cultist (Bloated, Health Regen, Stun Immune, Freeze Immune, Knockback Immune), 1x Conjurer (Stun Immune, Freeze Immune, Knockback Immune)
after 35 seconds
1x Patient Zero
200:00
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He's here!
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Don't let him experiment on us!!
31
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Why is it getting a bit hot?? 5x Breaker4 (Bloated), 1x Fallen Reaper (Tank), 10x Lava (Corpse), 8x Rusher (Burn Immune) 2:30
(1:50)
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Lavas are incoming!
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These creatures heal back their health!!
32
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Can you handle the heat?? 12x Rusher (Burn Immune), 6x Lava (Bloated, Corpse), 4x Molten Titan (Burn Immune), 3x Lead Balloon (Aggro), 6x Lead Boss (Burn Immune), 1x Amalgamation (40% Vulnerable) 3:20
(2:30)
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Molten Titans incoming!
33 - 1x Conjurer, 3x Molten Titan (Corpse, Burn Immune), 6x Lava (Bloated), 1x Circuit (Burn Immune, Bloated) 2:30
(2:10)
34
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Don't let yourself get executed next wave... 6x Lava (Bloated), 3x Molten Titan (Corpse), 1x Health Cultist (Bloated), 2x Elite Boomer 3:20
(2:30)
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E-executed?? What?!?
35
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Here they come!! 6x Rusher (Burn Immune), 2x Fallen Reaper, 5x Lead Boss, 2x Elite Boomer (Bloated), 1x Health Cultist (Stun Immune), 5x Molten Titan (Bloated), 6x Lava (Corpse)
after 20 seconds
1x Molten Executioner & Molten Summoner (50% Vulnerable)
10:00
(8:50)
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MOLTEN EXECUTIONER AND SUMMONER?!?
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We are so dead...
36
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Don't let yourself get bit by him... 4x Rusher (Burn Immune), 1x Circuit (Burn Immune), 2x Health Cultist (Healh Regen, Bloated), 1x Conjurer (20% Vulnerable), 1x Mutagenic Mandible 3:00
(2:45)
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Was that supposed to be a pun??
37
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Forward!! 1x Conjurer (Health Regen), 6x Lead Balloon (Aggro), 8x Breaker4 (Bloated), 5x Lava (Bloated), 3x Molten Titan (Bloated, Corpse), 1x Abomination 3:15
(2:50)
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Those footsteps seem heavy...
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A tank is incoming!!
38
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Don't get annoyed by this, have some fun for a while! 5x Molten Titan (Corpse), 1x Circuit, 6x Lava (Corpse), 2x Elite Boomer (Bloated), 6x Breaker4 (Bloated, Health Regen), 1x Mutagenic Blight 2:40
(2:20)
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What is that??
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This enemy likely share some similarities to a Fallen Jester...
39
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It's getting hotter by the minute... 8x Lava (Nimble), 6x Molten Titan (Burn Immune), 1x Conjurer, 2x Tanker, 8x Lead Balloon (Aggro), 1x Mutagenic Mandible 2:30
(1:50)
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No worries, a powerful warlord is coming your way!
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Get ready folks!
40
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Blast your heat amongst them!! 6x Breaker4 (Bloated), 8x Rusher (Burn Immune), 4x Lead Balloon (Aggro, Nimble), 2x Elite Boomer (Bloated), 1x Conjurer, 2x Health Cultist (Health Regen), 6x Lava (Corpse), 4x Molten Titan (Bloated, Corpse), 1x Mutagenic Mandible, 1x Mutagenic Blight, 3x Tanker (Bloated)
after 1 minute
1x Molten Warlord
200:00
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Don't lose hope! Fight until the very end!!
41
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YOU GUYS ARE SO IRRITATING, UGH... 12x Fallen (Bloated, Nimble), 6x Breaker4 (Bloated, Health Regen), 2x Fallen Reaper (Hidden, Ghost), 2x Elite Boomer, 4x Fallen Giant (Bloated, Stun Immune) 3:30
(3:05)
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...
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Anyways, the real fun begins here!
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Release the Fallen Army!!
42
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Don't struggle on these... 15x Fallen (Bloated, Nimble, Stun Immune), 5x Fallen Giant (Bloated, Stun Immune), 4x Breaker4 (Nimble), 1x Circuit (Bloated, Stun Immune, Freeze Immune), 5x Fallen Hero (Bloated, Stun Immune, Freeze Immune), 2x Fallen Reaper (Hidden, Ghost, Tank) 3:45
(3:15)
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They're a true hero in our faction!!
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Fallen Heroes incoming!
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You know what to do.
43
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I hope you are really prepared this time... 12x Fallen (Bloated, Nimble, Stun Immune, Freeze Immune), 3x Fallen Reaper (Bloated, Nimble), 6x Fallen Seraph (Aggro, Bloated) 4x Fallen Giant (Bloated, Health Regen, Stun Immune), 4x Fallen Hero (Nimble, Health Regen)
after 15 seconds
1x Fallen Tank (Stun Immune, Freeze Immune)
4:00
(3:48)
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Go forth, Fallen Seraphs and Tank!!
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Fallen threats incoming!!
44
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Don't get fooled next wave... 15x Fallen (Bloated, Nimble, Stun Immune, Freeze Immune), 4x Breaker4 (Nimble), 6x Fallen Giant (Bloated, Health Regen, Stun Immune), 4x Fallen Hero (Hidden, Health Regen), 3x Fallen Reaper (Aggro, Hidden, Ghost, Tank) 4:00
(3:48)
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You'll certainly need better defenses this time!!
45
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Oh my, everything's hidden! 14x Fallen (Bloated, Hidden, Ghost), 5x Breaker4 (Health Regen, Hidden, Ghost), 4x Fallen Giant (Hidden, Ghost), 5x Fallen Hero (Hidden), 6x Fallen Seraph (Aggro, Bloated, Hidden), 1x Circuit (Hidden, Ghost)
after 20 seconds
1x Fallen Summoner (Bloated)
10:00
(9:05)
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Have fun!!
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Is that a Fallen Summoner incoming??
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Quick, get more hidden detection equipment!!
46
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Go Fallen Army! 10x Fallen Rusher (Bloated, Nimble, Stun Immune, Freeze Immune), 6x Breaker4 (Bloated), 8x Fallen Giant (Bloated, Stun Immune, Freeze Immune), 6x Fallen Angel (Aggro, Bloated), 6x Fallen Hero (Health Regen), 1x Templar (Stun Immune, Freeze Immune) 4:15
(3:50)
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Bring chaos among them!!
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Strength in numbers!!
47
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Does a swordfight interest you..?? 15x Fallen Rusher (Bloated, Nimble, Stun Immune, Freeze Immune), 10x Fallen (Bloated, Health Regen, Nimble), 5x Breaker4 (Health Regen), 6x Fallen Seraph (Bloated, Hidden), 4x Fallen Angel (Aggro, Bloated, Health Regen), 7x Fallen Giant (Bloated, Stun Immune, Freeze Immune), 1x Fallen Guardian (Stun Immune, Freeze Immune)
after 45 seconds
1x Fallen Swordmaster
200:00
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Don't get captured by him!
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Bring 'em down!!
48
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I can't believe I have to do this... 15x Fallen Rusher (Bloated, Nimble, Stun Immune, Freeze Immune), 2x Fallen Tank (Health Regen, Nimble), 5x Fallen Hero (Bloated, Stun Immune, Freeze Immune), 3x Elite Boomer (Bloated, Hidden), 6x Fallen Angel (Aggro, Bloated, Health Regen), 4x Fallen Giant (Bloated, Health Regen, Stun Immune, Freeze Immune), 1x Fallen Guardian (Stun Immune, Freeze Immune)
after 1 minute
1x Fallen Honor Guard (Bloated)
10:00
(8:20)
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Send him to the battlefield!!
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Why is this thing back again??
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He's even stronger than before!!
49
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Our king is on his way. 2x Fallen Tank (Health Regen), 6x Fallen Giant (Bloated, Stun Immune, Freeze Immune), 10x Fallen Rusher (Bloated, Hidden), 6x Fallen Angel (Hidden, Health Regen), 1x Templar (Stun Immune, Freeze Immune) 2:45
(2:20)
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Fallen King... again??
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Just prepare for the worst...
50
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Forward!! My glorious king... 2x Elite Boomer (Aggro, Hidden, Stun Immune), 12x Fallen Rusher (Bloated, Health Regen, Nimble), 5x Fallen Giant (Bloated, Stun Immune, Freeze Immune), 5x Fallen Seraph (Bloated, Nimble, Stun Immune), 4x Fallen Angel (Aggro, Bloated), 3x Fallen Hero (Hidden, Ghost, Stun Immune), 1x Fallen Guardian (Stun Immune, Freeze Immune)
after 45 seconds
1x Fallen King
200:00
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Why do they get stronger every time?!?
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Focus everything on firepower!!
51
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Fallen King's empire is a weaker strand compared to who I serve for. 8x Breaker4 (Bloated, Burn Immune, Stun Immune), 1x Unknown (Bloated), 2x Fallen Titan (Stun Immune, Freeze Immune), 1x Amalgamation (Burn Immune), 2x Conjurer (Stun Immune, Freeze Immune) 3:30
(2:56)
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We send his army first to act as a "soak-up" for the initial battle.
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Now, bring in the army!!
52
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These tanky allies takes a while to even beat. 12x Breaker4 (Bloated, Burn Immune, Stun Immune), 1x Fallen Titan (Bloated), 1x Unknown (Bloated, Stun Immune, Freeze Immune), 1x Health Cultist (Health Regen, Stun Immune, Freeze Immune), 2x Slow King (Bloated, Stun Immune, Freeze Immune) 3:30
(2:56)
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I hope you don't struggle...
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Tanky threat incoming!!
53
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How about we speed things up?? 1x Fallen Titan (Bloated, Health Regen), 1x Circuit (Stun Immune, Freeze Immune), 8x Lead Balloon (Aggro, Bloated), 2x Slow King (Bloated), 1x Speedy King (Stun Immune, Freeze Immune) 3:45
(3:28)
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Isn't it fun??
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It's NOT fun, lady.
54
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Don't get scared by these... 2x Slow King (Bloated, Stun Immune, Freeze Immune), 2x Circuit (Nimble), 1x Speedy King (Bloated), 1x Conjurer (Bloated, Ghost), 2x Soul King (Bloated, Hidden, Ghost), 1x Fallen Titan (Hidden, Stun Immune, Freeze Immune) 4:00
(3:48)
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They're quite harmless, to say the least.
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A Soul Boss..??
55
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Steal their souls!! 1x Amalgamation (Stun Immune, Freeze Immune), 8x Breaker4 (Bloated, Stun Immune), 2x Slow King (Bloated, Stun Immune, Freeze Immune), 2x Speedy King (Bloated, Stun Immune, Freeze Immune), 1x Fallen Titan (Bloated, Nimble), 3x Soul Boss (Bloated, Hidden, Ghost)
after 1 minute
1x Soul Stealer (Legacy) (Bloated, Hidden)
10:00
(8:55)
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Is that a Soul Stealer (Legacy)??
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Kill it quick or it will steal every soul we have!!
56
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My highness is coming... 4x Slow King (Bloated, Health Regen), 3x Speedy King (Bloated, Nimble), 2x Fallen Titan (Bloated, Nimble), 3x Soul Boss (Aggro, Bloated, Hidden, Ghost)
after 45 seconds
2x Unknown Boss (Bloated)
10:00
(8:45)
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Time to take things up a notch.
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What is that??
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I can't even... recognize that enemy...
57
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How about we wake up the fallen?? 3x Slow King (Bloated, Health Regen, Stun Immune, Freeze Immune), 1x Abomination (Bloated), 2x Health Cultist (Health Regen), 1x Speedy King (Bloated, Nimble), 4x Soul Boss (Aggro, Bloated, Hidden, Ghost)
after 45 seconds
1x Necromancer King (Bloated)
10:00
(8:55)
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Raise the undead, Necromancer King!!
58
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I'm losing your connection... 10x Fallen Titan (Bloated, Stun Immune, Freeze Immune), 1x Vindicator (Legacy) (Bloated) 7:30
(6:45)
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Someone is sabotaging the communicator. Can you all hear-RrR me-EeEeeE
communication ends
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What will you do without an external communication...??
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It's not fun with that type of advantage, CHEATERS...
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Bring in the Vindicator (Legacy)!!!
59
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This is it! 15x Fallen Reaper (Bloated, Nimble), 12x Fallen Rusher (Nimble, Corpse), 10x Rusher (Nimble, Slime), 2x Fallen Titan (Bloated), 8x Lead Balloon (Aggro, Bloated), 1x Elite Boomer, 1x Conjurer (Ghost), 1x Amalgamation, 2x Tanker (Bloated), 4x Molten Titan (Bloated, Health Regen), 1x Abomination, 5x Fallen Giant (Bloated, Stun Immune, Freeze Immune), 6x Fallen Angel (Aggro, Corpse), 1x Warden (Stun Immune, Freeze Immune), 1x Fallen Guardian (Stun Immune), 2x Slow King (Bloated, Corpse), 1x Speedy King (Bloated, Stun Immune, Freeze Immune, Burn Immune), 3x Soul Boss (Bloated, Health Regen, Hidden, Ghost), 1x Vindicator (Legacy) (50% Vulnerable, Stun Immune, Freeze Immune) 15:00
(10:45)
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The final push...
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Ultimatum of all armies...
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I hope you had fun... players...
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Toodles!!
60 - 5x Unknown (Stun Immune, Freeze Immune), 8x Soul Boss (Bloated, Hidden, Ghost), 5x Slow King (Bloated, Health Regen, Stun Immune, Freeze Immune), 2x Speedy King (Bloated, Corpse, Nimble), 4x Fallen Titan (Bloated, Corpse), 2x Unknown Boss, 1x Necromancer Boss (Stun Immune, Freeze Immune), 1x Vindicator (Legacy) (Stun Immune, Freeze Immune)
after 6 minutes
1x Void Reaver (Legacy) (Bloated)
6904:20
Lose Dialogue
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One dialogue is randomly chosen upon defeat:

•We're toast!
•OOF!
•Mission Failed, we'll get em' next time.
•Not enough numbers!
•Mistakes are just part of the journey..
•We're overrun chief!
•We'll get them next time!
•Don't give up!
•We need back up sergeant!
•We just had our grave dug..
•We have to fall back soldier!
•Oops! Try again!
•The enemies got to the base!
•Strategy is key!

Soundtrack

[edit]
Portal To Hell
Plays in Waves 8-10 File:(Official) Tower Defense Simulator OST - Portal To Hell
Desolate Dystopia
Plays in Waves 16, 17, 19 File:(Official) Tower Defense Simulator OST - Desolate Dystopia
Oasis Plague
Plays in Waves 21-25 File:(Official) Tower Defense Simulator OST - Oasis Plague
Sound The Alarm!
Plays in Waves 26-29 File:(Official) Tower Defense Simulator OST - Sound The Alarm!
Return To Ruin
Plays in Waves 36-39 Lua error in package.lua at line 80: module 'Dev:Tabber' not found.
Fill Them With Lead
Plays in Waves 41-44 File:(Official) Tower Defense Simulator OST - Fill Them With Lead
Catharsis
Plays in Waves 46 & 47 File:(Official) Tower Defense Simulator OST - Catharsis
Neuro Raze
Plays in Waves 51-54 File:(Official) Tower Defense Simulator OST - Neuro Raze
They Are Coming...
Plays when Brute comes out.
Internal name: Spooky Hour
Intro ID: 5902967069, Loop ID: 5902967539
31 October 2020 – 8 May 2021
File:(Official) Tower Defense Simulator OST - They Are Coming...
Grave Buster
Plays when the Grave Digger comes out.
Internal name: Grave Buster
ID: 5891402100
26 February 2025 – Present
File:Tower Defense Simulator OST - Grave Buster
The Final Experiment
Plays when Patient Zero comes out.
Internal name: Patient Zero Boss
Intro ID: 17372907108, Loop ID: 17372909272
3 May 2024 – Present
Lua error in package.lua at line 80: module 'Dev:Tabber' not found.
Ere The Molten Dawn
Plays when Molten Warlord comes out.
Internal name: Molten Warlord
Intro ID:119321492814934, Loop ID: 106762653332419
11 December 2024 – Present
File:(Official) Tower Defense Simulator OST - Ere The Molten Dawn (Molten Warlord Theme)
Void Steps
Plays when the Fallen King comes out.
Internal name: Fallen King
Intro ID: 10368963512, Loop ID: 10368965552
29 July 2022 – Present
File:(Official) Tower Defense Simulator OST - Void Steps (Fallen King Theme)
A Swordmaster's Revenge
Plays when the Fallen Swordmaster comes out. File:Tower Defense Simulator OST - Hardcore Wave 45
Raze The Void
Plays when the Void Reaver (Legacy) comes out.
Internal name: Hardcore
Intro ID: 6224344351, Loop ID: 6224345054
Hardcore Testing
8 May 2021 – Present
File:Tower Defense Simulator OST - Raze The Void

Trivia

[edit]
  • Based on the Wave 51's dialogue, canonically (in the sense of this blog) the Fallen Empire is a sub-empire of the Void Realm.
    • The name of Void Reaver (Legacy)'s kingdom is obviously made up by the creator.
  • The enemy count of Wave 32 is exactly 32 enemies.
    • Since the map transition of Waves 31-40 is either Infernal Abyss or Space City, the number of enemies are either doubled or tripled.
  • Fallen Swordmaster's "shattered" sword is an obvious reference to the Thousand Demon Daggers weapon from Scissor Seven.
    • The creator's past obsession with the anime (or donghua) led him to get "inspired" to change Fallen Swordmaster's gimmick.

Special Thanks to:

[edit]

Other Works of the Creator

[edit]

References

[edit]
  1. 1.0 1.1 1.2 Number is natural spawns. Number can be exceeded if spawned by the Mystery.