Demoman/History: Difference between revisions
imported>DarkGabonnie m migrate fnc to fse, replaced: $FNC-PVP-UPGRADEICON → $FSE-PVP-UPGRADEICON (2), $FNC-PVP-UPGRADE → $FSE-PVP-UPGRADE (3), $FNC-PVP-DETECTION → $FSE-PVP-DETECTION |
imported>Mentin123 mNo edit summary |
||
| Line 1,192: | Line 1,192: | ||
$FSE-UPGRADE$ = Further Throwing; Steil Grenade; Chinalake; Collateral Damage |
$FSE-UPGRADE$ = Further Throwing; Steil Grenade; Chinalake; Collateral Damage |
||
$FSE-UPGRADEICON$ = 0; 5523227714; 5523228733; 5523229364 |
$FSE-UPGRADEICON$ = 0; 5523227714; 5523228733; 5523229364 |
||
$FNC- |
$FNC-ROFBUG-2020$ = Firerate |
||
$SREF$ = <ref name=Splash>Damage dealt in the inner explosion sphere. Splash damage is decreased linearly from the edge of the inner explosion sphere to the edge of the outer explosion sphere, if the enemy is in the outer explosion sphere.</ref> |
$SREF$ = <ref name=Splash>Damage dealt in the inner explosion sphere. Splash damage is decreased linearly from the edge of the inner explosion sphere to the edge of the outer explosion sphere, if the enemy is in the outer explosion sphere.</ref> |
||
$DREF$ = <ref name=dps>DPS assumes that only one enemy is hit and it receives full splash damage.</ref> |
$DREF$ = <ref name=dps>DPS assumes that only one enemy is hit and it receives full splash damage.</ref> |
||
| Line 1,285: | Line 1,285: | ||
$FSE-UPGRADE$ = Steil Grenade; Chinalake; Explosive Vest; Improved Grenades; Stronger Launcher |
$FSE-UPGRADE$ = Steil Grenade; Chinalake; Explosive Vest; Improved Grenades; Stronger Launcher |
||
$FSE-UPGRADEICON$ = 5523227714; 5523228733; 5523229364; File:Demoman_Upgrade_4_New.png; File:Demoman_Upgrade_5_New.png |
$FSE-UPGRADEICON$ = 5523227714; 5523228733; 5523229364; File:Demoman_Upgrade_4_New.png; File:Demoman_Upgrade_5_New.png |
||
$FNC- |
$FNC-ROFBUG-2020$ = Firerate |
||
$DREF$ = <ref name=dps>DPS assumes that only one enemy is hit and it receives full splash damage.</ref> |
$DREF$ = <ref name=dps>DPS assumes that only one enemy is hit and it receives full splash damage.</ref> |
||
</var> |
</var> |
||
| Line 1,379: | Line 1,379: | ||
$FSE-UPGRADE$ = Gloves; Epic Shades; Explosive Vest; Improved Grenades; Dual Wield |
$FSE-UPGRADE$ = Gloves; Epic Shades; Explosive Vest; Improved Grenades; Dual Wield |
||
$FSE-UPGRADEICON$ = File:Common1Image.png; File:Demoman2.png; File:Demoman3.png; File:Demoman4.png; File:Demoman5.png |
$FSE-UPGRADEICON$ = File:Common1Image.png; File:Demoman2.png; File:Demoman3.png; File:Demoman4.png; File:Demoman5.png |
||
$FNC- |
$FNC-ROFBUG-2019$ = Firerate |
||
$DREF$ = <ref name=dps>DPS assumes that only one enemy is hit and it receives full splash damage.</ref> |
$DREF$ = <ref name=dps>DPS assumes that only one enemy is hit and it receives full splash damage.</ref> |
||
</var> |
</var> |
||
| Line 1,473: | Line 1,473: | ||
$FSE-UPGRADE$ = Gloves; Epic Shades; Explosive Vest; Improved Grenades; Dual Wield |
$FSE-UPGRADE$ = Gloves; Epic Shades; Explosive Vest; Improved Grenades; Dual Wield |
||
$FSE-UPGRADEICON$ = File:Common1Image.png; File:Demoman2.png; File:Demoman3.png; File:Demoman4.png; File:Demoman5.png |
$FSE-UPGRADEICON$ = File:Common1Image.png; File:Demoman2.png; File:Demoman3.png; File:Demoman4.png; File:Demoman5.png |
||
$FNC- |
$FNC-ROFBUG-2019$ = Firerate |
||
$DREF$ = <ref name=dps>DPS assumes that only one enemy is hit and it receives full splash damage.</ref> |
$DREF$ = <ref name=dps>DPS assumes that only one enemy is hit and it receives full splash damage.</ref> |
||
</var> |
</var> |
||
| Line 1,568: | Line 1,568: | ||
$FSE-UPGRADE$ = Gloves; Epic Shades; Explosive Vest; Improved Grenades; Dual Wield |
$FSE-UPGRADE$ = Gloves; Epic Shades; Explosive Vest; Improved Grenades; Dual Wield |
||
$FSE-UPGRADEICON$ = File:Common1Image.png; File:Demoman2.png; File:Demoman3.png; File:Demoman4.png; File:Demoman5.png |
$FSE-UPGRADEICON$ = File:Common1Image.png; File:Demoman2.png; File:Demoman3.png; File:Demoman4.png; File:Demoman5.png |
||
$FNC- |
$FNC-ROFBUG-2019$ = Firerate |
||
$DREF$ = <ref name=dps3>DPS assumes that only one enemy is hit and it receives full splash damage.<br/>DPS is calculated as (Direct Damage + Splash Damage) ÷ Firerate</ref> |
$DREF$ = <ref name=dps3>DPS assumes that only one enemy is hit and it receives full splash damage.<br/>DPS is calculated as (Direct Damage + Splash Damage) ÷ Firerate</ref> |
||
</var> |
</var> |
||
| Line 1,671: | Line 1,671: | ||
$FSE-UPGRADE$ = N/A; N/A; N/A; N/A; N/A |
$FSE-UPGRADE$ = N/A; N/A; N/A; N/A; N/A |
||
$FSE-UPGRADEICON$ = File:Common1Image.png; File:Demoman2.png; File:Demoman3.png; File:Demoman4.png; File:Demoman5.png |
$FSE-UPGRADEICON$ = File:Common1Image.png; File:Demoman2.png; File:Demoman3.png; File:Demoman4.png; File:Demoman5.png |
||
$FNC- |
$FNC-ROFBUG-2019$ = Firerate |
||
$DREF$ = <ref name=dps3>DPS assumes that only one enemy is hit and it receives full splash damage.<br/>DPS is calculated as (Direct Damage + Splash Damage) ÷ Firerate</ref> |
$DREF$ = <ref name=dps3>DPS assumes that only one enemy is hit and it receives full splash damage.<br/>DPS is calculated as (Direct Damage + Splash Damage) ÷ Firerate</ref> |
||
</var> |
</var> |
||
| Line 1,774: | Line 1,774: | ||
$FSE-UPGRADE$ = N/A; N/A; N/A; N/A; N/A |
$FSE-UPGRADE$ = N/A; N/A; N/A; N/A; N/A |
||
$FSE-UPGRADEICON$ = File:Common1Image.png; File:Demoman2.png; File:Demoman3.png; File:Demoman4.png; File:Demoman5.png |
$FSE-UPGRADEICON$ = File:Common1Image.png; File:Demoman2.png; File:Demoman3.png; File:Demoman4.png; File:Demoman5.png |
||
$FNC- |
$FNC-ROFBUG-2019$ = Firerate |
||
$DREF$ = <ref name=dps3>DPS assumes that only one enemy is hit and it receives full splash damage.<br/>DPS is calculated as (Direct Damage + Splash Damage) ÷ Firerate</ref> |
$DREF$ = <ref name=dps3>DPS assumes that only one enemy is hit and it receives full splash damage.<br/>DPS is calculated as (Direct Damage + Splash Damage) ÷ Firerate</ref> |
||
</var> |
</var> |
||
| Line 1,874: | Line 1,874: | ||
$FSE-UPGRADE$ = N/A; N/A; N/A; N/A; N/A |
$FSE-UPGRADE$ = N/A; N/A; N/A; N/A; N/A |
||
$FSE-UPGRADEICON$ = File:Common1Image.png; File:Demoman2.png; File:Demoman3.png; File:Demoman4.png; File:Demoman5.png |
$FSE-UPGRADEICON$ = File:Common1Image.png; File:Demoman2.png; File:Demoman3.png; File:Demoman4.png; File:Demoman5.png |
||
$FNC- |
$FNC-ROFBUG-2019$ = Firerate |
||
$DREF$ = <ref name=dps3>DPS assumes that only one enemy is hit and it receives full splash damage.<br/>DPS is calculated as (Direct Damage + Splash Damage) ÷ Firerate</ref> |
$DREF$ = <ref name=dps3>DPS assumes that only one enemy is hit and it receives full splash damage.<br/>DPS is calculated as (Direct Damage + Splash Damage) ÷ Firerate</ref> |
||
</var> |
</var> |
||
Revision as of 21:02, 12 July 2026
This is the history subpage for the Demoman/History. It contains every revision of the tower's statistics.
Base Statistics
Upgrades
Statistics
Base Statistics
Upgrades
Statistics
Base Statistics
Upgrades
Statistics
Base Statistics
Upgrades
Statistics
Base Statistics
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
CashScript error: No such module "Money".
Script error: No such module "NumName". (1.5)
CashScript error: No such module "Money".
Ground
Damage6
Splash
Firerate2.625
N/A[2]
Lead DetectionLevel 0+
N/A
N/A[3]
Aim Time1
[[Script error: No such module "StripNaked".|200px|center]]
Upgrades
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+4 Damage Damage
3.5 > 4 Explosion Range Explosion Range
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+1 Range Range
1.775 > 1.525 Firerate Firerate
+32 Damage Damage
4 > 4.5 Explosion Range Explosion Range
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
Statistics
Base Statistics
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
CashScript error: No such module "Money".
Script error: No such module "NumName". (1.5)
CashScript error: No such module "Money".
Ground
Damage4
Splash
Firerate2.775
Lead DetectionLevel 0+
N/A
N/A[3]
Aim Time1
[[Script error: No such module "StripNaked".|200px|center]]
Upgrades
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+4 Damage Damage
2.75 > 3.25 Explosion Range Explosion Range
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+2 Range Range
1.525 > 1.225 Firerate Firerate
+16 Damage Damage
3.25 > 4 Explosion Range Explosion Range
+Hidden Detection Hidden Detection
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
Statistics
Base Statistics
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
CashScript error: No such module "Money".
Script error: No such module "NumName". (1.5)
CashScript error: No such module "Money".
Ground
Damage4
Splash
Firerate3.025
N/A[2]
Lead DetectionLevel 0+
N/A
N/A[3]
Aim Time1
[[Script error: No such module "StripNaked".|200px|center]]
Upgrades
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+4 Damage Damage
2.75 > 3.25 Explosion Range Explosion Range
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+2 Range Range
1.525 > 1.225 Firerate Firerate
+16 Damage Damage
3.25 > 4 Explosion Range Explosion Range
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
Statistics
Base Statistics
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
CashScript error: No such module "Money".
Average
CashScript error: No such module "Money".
Ground
Damage3
Splash
Firerate2.525
N/A[2]
Lead DetectionLevel 0+
N/A
N/A[3]
[[Script error: No such module "StripNaked".|200px|center]]
Upgrades
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+3 Damage Damage
2.5 > 3.25 Explosion Range Explosion Range
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+4 Range Range
1.508 > 1.208 Firerate Firerate
+16 Damage Damage
3.25 > 4 Explosion Range Explosion Range
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
Statistics
Base Statistics
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
CashScript error: No such module "Money".
Average
CashScript error: No such module "Money".
Ground
Damage2
Splash
Firerate3.025
N/A[2]
Lead DetectionLevel 0+
N/A
N/A[3]
[[Script error: No such module "StripNaked".|200px|center]]
Upgrades
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+2 Range Range
2.025 > 1.825 Firerate Firerate
+13 Damage Damage
1.5 > 3 Explosion Range Explosion Range
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
Statistics
Base Statistics
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
CashScript error: No such module "Money".
Average
CashScript error: No such module "Money".
Ground
Damage2
Splash
Firerate3.03
N/A[2]
Lead DetectionLevel 0+
N/A
N/A[3]
[[Script error: No such module "StripNaked".|200px|center]]
Upgrades
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+2 Range Range
2.03 > 1.83 Firerate Firerate
+13 Damage Damage
1.5 > 3 Explosion Range Explosion Range
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
Statistics
Base Statistics
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
CashScript error: No such module "Money".
Average
CashScript error: No such module "Money".
Ground
Damage2
Splash
Firerate2.53
N/A[2]
Lead DetectionLevel 0+
N/A
N/A[3]
[[Script error: No such module "StripNaked".|200px|center]]
Upgrades
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+1 Range Range
+5 Damage Damage
5 > 6 Explosion Range Explosion Range
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+1 Range Range
2.03 > 1.28 Firerate Firerate
+12 Damage Damage
6 > 8 Explosion Range Explosion Range
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
Statistics
Base Statistics
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
Upgrades
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+1 Range Range
+3 Damage Damage
+Hidden Detection Hidden Detection
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+1 Range Range
+5 Damage Damage
5 > 6 Explosion Range Explosion Range
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+1 Range Range
2.05 > 1.3 Firerate Firerate
+12 Damage Damage
6 > 8 Explosion Range Explosion Range
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
Statistics
Base Statistics
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
Upgrades
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+1 Range Range
+3 Damage Damage
+Hidden Detection Hidden Detection
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+1 Range Range
+5 Damage Damage
5 > 6 Explosion Range Explosion Range
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+1 Range Range
2.3 > 1.2 Firerate Firerate
+18 Damage Damage
6 > 8 Explosion Range Explosion Range
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
Statistics
Base Statistics
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
Upgrades
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+1 Range Range
+3 Damage Damage
+Hidden Detection Hidden Detection
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+1 Range Range
+5 Damage Damage
5 > 6 Explosion Range Explosion Range
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+1 Range Range
2.3 > 1.2 Firerate Firerate
+18 Damage Damage
6 > 8 Explosion Range Explosion Range
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
Statistics
Base Statistics
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
CashScript error: No such module "Money".
Average
CashScript error: No such module "Money".
Ground
Splash
Firerate3.3
Hidden DetectionLevel 2+
N/A
[[Script error: No such module "StripNaked".|200px|center]]
Upgrades
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+1 Range Range
+3 Direct Damage Damage
+1 Splash Damage Damage
+Hidden Detection Hidden Detection
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+1 Range Range
+5 Direct Damage Damage
+3 Splash Damage Damage
5 > 6 Explosion Range Explosion Range
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
Statistics
Base Statistics
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
CashScript error: No such module "Money".
Average
CashScript error: No such module "Money".
Ground
Splash
Firerate3.3
Hidden DetectionLevel 2+
N/A
[[Script error: No such module "StripNaked".|200px|center]]
Upgrades
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+1 Range Range
+3 Direct Damage Damage
+1 Splash Damage Damage
+Hidden Detection Hidden Detection
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+1 Range Range
+5 Direct Damage Damage
+3 Splash Damage Damage
5 > 6 Explosion Range Explosion Range
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
Statistics
Base Statistics
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
CashScript error: No such module "Money".
Average
CashScript error: No such module "Money".
Ground
Splash
Firerate3.3
Hidden DetectionLevel 2+
N/A
[[Script error: No such module "StripNaked".|200px|center]]
Upgrades
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+1 Range Range
+Hidden Detection Hidden Detection
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+1 Range Range
+2 Direct Damage Damage
+1 Splash Damage Damage
5 > 6 Explosion Range Explosion Range
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
Statistics
Notes
- ↑ Prior to the 25th of September 2024, it had a cost of Coin 250.
- ↑ 3.0 3.1 3.2 3.3 3.4 3.5 3.6 Cite error: Invalid
<ref>tag; no text was provided for refs namedfly - ↑ At Level 0-3, through splash damage, hidden enemies may be hit indirectly if another detectable enemy is nearby, but this tower can never directly target hidden enemies.
- ↑ Because of a bug, on the 21st of March 2023 the upgrade name was changed from Stronger Throw to Further Throwing. The upgrade icon was also removed.
- ↑ Prior to the 16th of June 2019, it had a cost of Coin 1,500.
| Tower Gallery Pages | |
|---|---|
| Scout • Sniper • Paintballer • Demoman • Boomerang • Slime Trooper • Soldier | |
| Freezer • Assassin • Militant • Shotgunner • Hunter • Pyromancer • Ace Pilot • Medic • Farm • Electroshocker • Rocketeer • Trapper • Military Base • Crook Boss | |
| Commander • Warden • Cowboy • DJ Booth • Tesla • Saboteur • Minigunner • Ranger • Pursuit • Gatling Gun • Turret • Mortar • Mercenary Base | |
| Brawler • Necromancer • Accelerator • Engineer • Hacker | |
| Operator • Enforcer • Kingpin • Juggernaut | |
| Golden Minigunner • Golden Crook Boss • Golden Pyromancer • Golden Scout • Golden Cowboy • Golden Soldier • Golden Demoman • Golden Snowballer | |
| Gladiator • Commando • Slasher • Frost Blaster • Archer • Swarmer • Toxic Gunner • Sledger • Executioner • Elf Camp • Jester • Cryomancer • Hallow Punk • Harvester • Snowballer • Elementalist • Firework Technician • Biologist • Warlock • Spotlight Tech • War Machine • Mecha Base | |
| Sentry • Moderator • Railgunner • Twitgunner • Void Miner • Combatant | |
| Unit Gallery Pages | |
|---|---|
| Humvee • Humvee 2 • Humvee 3 • Tank • Railgun Tank | |
| Sentry • Rifle Sentry • Minigun Sentry • War Machine Sentry | |
| Pistol Goon • Tommy Goon 1 • Tommy Goon 2 | |
| Golden Pistol Goon • Golden Tommy Goon 1 • Golden Tommy Goon 2 | |
| Gunner APC • Missile APC | |
| Rifleman • Grenadier • Riot Guard • Field Medic | |
| Lackey • Money Runner • Bouncer | |
| Elf • Snowball Elf • Cannoneer Elf • Bomber Elf • Guardian Elf • Gunner Elf • Gift Bomber • Ripped Elf | |
| Skeleton • Sword Skeleton • Giant Skeleton • Skeleton Knight • Hallow Guard • Executioner Skeleton | |
| Ice Turret | |
| History Pages | |
|---|---|
| Scout • Sniper • Paintballer • Demoman • Slime Trooper • Soldier | |
| Freezer • Assassin • Militant • Shotgunner • Hunter • Pyromancer • Ace Pilot • Medic • Farm • Electroshocker • Rocketeer • Trapper • Military Base • Crook Boss | |
| Commander • Warden • Cowboy • DJ Booth • Tesla • Saboteur • Minigunner • Ranger • Pursuit • Gatling Gun • Turret • Mortar • Mercenary Base | |
| Brawler • Necromancer • Accelerator • Engineer • Hacker | |
| Operator • Kingpin • Juggernaut | |
| Golden Minigunner • Golden Crook Boss • Golden Pyromancer • Golden Scout • Golden Cowboy • Golden Soldier • Golden Snowballer | |
| Gladiator • Commando • Slasher • Frost Blaster • Archer • Swarmer • Toxic Gunner • Sledger • Executioner • Elf Camp • Jester • Cryomancer • Hallow Punk • Harvester • Snowballer • Elementalist • Firework Technician • Biologist • Warlock • Spotlight Tech • War Machine • Mecha Base | |
| Sentry • Twitgunner • Combatant | |