Pursuit/History: Difference between revisions

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imported>Mentin123
No edit summary
imported>Mentin123
No edit summary
Line 18: Line 18:
|Damage = [[File:Damage Icon.png|20px|Damage]]7
|Damage = [[File:Damage Icon.png|20px|Damage]]7
|Damage Type = Single<br/>Splash (Level 3+)
|Damage Type = Single<br/>Splash (Level 3+)
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.208
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.225
|Hidden = {{Hidden|Hidden Detection}}Level 4B
|Hidden = {{Hidden|Hidden Detection}}Level 4B
|Range = [[File:Range Icon.png|20px|Range]]6
|Range = [[File:Range Icon.png|20px|Range]]6
Line 38: Line 38:
|PVP Damage = [[File:Damage Icon.png|20px|Damage]]6
|PVP Damage = [[File:Damage Icon.png|20px|Damage]]6
|PVP Damage Type = Single<br/>Splash (Level 3+)
|PVP Damage Type = Single<br/>Splash (Level 3+)
|PVP Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.258
|PVP Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.275
|PVP Hidden = {{Hidden|Hidden Detection}}Level 4B
|PVP Hidden = {{Hidden|Hidden Detection}}Level 4B
|PVP Range = [[File:Range Icon.png|20px|Range]]7
|PVP Range = [[File:Range Icon.png|20px|Range]]7
Line 62: Line 62:
{{Upgrade|Level = Level 2|Upgrade Title = Enhanced Radar|Cost = {{Money|3,000}}|Image = [[File:PursuitLevel1.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 2|Upgrade Title = Enhanced Radar|Cost = {{Money|3,000}}|Image = [[File:PursuitLevel1.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]


0.208 > 0.158 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
0.225 > 0.175 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


+2 Patrol Range [[File:Range Icon.png|20px|Patrol Range]]
+2 Patrol Range [[File:Range Icon.png|20px|Patrol Range]]
Line 91: Line 91:
|{{Upgrade|Level = Level 4|Upgrade Title = Sky Shredder|Cost = {{Money|18,000}}|Image = [[File:PursuitLevelT4.png|100px]]|Information = +14 Damage [[File:Damage Icon.png|20px|Damage]]
|{{Upgrade|Level = Level 4|Upgrade Title = Sky Shredder|Cost = {{Money|18,000}}|Image = [[File:PursuitLevelT4.png|100px]]|Information = +14 Damage [[File:Damage Icon.png|20px|Damage]]


0.158 > 0.128 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
0.175 > 0.15 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


-6 Patrol Range [[File:Range Icon.png|20px|Patrol Range]]
-6 Patrol Range [[File:Range Icon.png|20px|Patrol Range]]
Line 106: Line 106:
{{Upgrade|Level = Level 5|Upgrade Title = Leviathan|Cost = {{Money|45,000}}|Image = [[File:PursuitLevelT4.png|100px]]|Information = +26 Damage [[File:Damage Icon.png|20px|Damage]]
{{Upgrade|Level = Level 5|Upgrade Title = Leviathan|Cost = {{Money|45,000}}|Image = [[File:PursuitLevelT4.png|100px]]|Information = +26 Damage [[File:Damage Icon.png|20px|Damage]]


0.128 > 0.093 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
0.15 > 0.117 Firerate [[File:Cooldown Icon.png|20px|Firerate]]




Line 163: Line 163:
{{Upgrade|Level = Level 3|Upgrade Title = Air to Ground Missiles|Cost = {{Money|3,500}}|Image = [[File:PursuitLevel3.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 3|Upgrade Title = Air to Ground Missiles|Cost = {{Money|3,500}}|Image = [[File:PursuitLevel3.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]


0.258 > 0.208 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
0.275 > 0.225 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


{{CollapsibleUpgrade|Title = Upgraded Ammo|Description = +40 Ammo [[File:Damage Icon.png|20px|Ammo]]
{{CollapsibleUpgrade|Title = Upgraded Ammo|Description = +40 Ammo [[File:Damage Icon.png|20px|Ammo]]
Line 190: Line 190:
+2 Damage [[File:Damage Icon.png|20px|Damage]]
+2 Damage [[File:Damage Icon.png|20px|Damage]]


0.208 > 0.108 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
0.225 > 0.125 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


+2.5 Patrol Range [[File:Range Icon.png|20px|Patrol Range]]
+2.5 Patrol Range [[File:Range Icon.png|20px|Patrol Range]]
Line 212: Line 212:
+14 Damage [[File:Damage Icon.png|20px|Damage]]
+14 Damage [[File:Damage Icon.png|20px|Damage]]


0.108 > 0.093 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
0.125 > 0.117 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


+2.5 Patrol Range [[File:Range Icon.png|20px|Patrol Range]]
+2.5 Patrol Range [[File:Range Icon.png|20px|Patrol Range]]
Line 299: Line 299:
|N/A
|N/A
|50
|50
|0.208
|0.225
|N/A
|N/A
|N/A
|N/A
Line 308: Line 308:
|35
|35
|N/A
|N/A
|25.18
|23.73
|{{Money|198.57}}
|{{Money|210.71}}
|-
|-
|1
|1
Line 316: Line 316:
|N/A
|N/A
|50
|50
|0.208
|0.225
|N/A
|N/A
|N/A
|N/A
Line 325: Line 325:
|35
|35
|N/A
|N/A
|35.97
|33.9
|{{Money|187.65}}
|{{Money|199.13}}
|-
|-
|2
|2
Line 333: Line 333:
|N/A
|N/A
|65
|65
|0.158
|0.175
|N/A
|N/A
|N/A
|N/A
Line 342: Line 342:
|35
|35
|N/A
|N/A
|48.98
|45.22
|{{Money|199.05}}
|{{Money|215.63}}
|-
|-
|3
|3
Line 350: Line 350:
|45x2
|45x2
|65
|65
|0.158
|0.175
|4
|4
|0.5
|0.5
Line 359: Line 359:
|35
|35
|20
|20
|66.98<ref name="neutral-dps3">48.98 Gun DPS + 18 Missile DPS</ref>
|63.22<ref name="neutral-dps3">45.22 Gun DPS + 18 Missile DPS</ref>
|{{Money|220.21}}
|{{Money|233.31}}
|}
|}
</div>
</div>
Line 390: Line 390:
|45x4
|45x4
|75
|75
|0.128
|0.15
|8
|8
|0.5
|0.5
Line 399: Line 399:
|35
|35
|20
|20
|160.86<ref name="top-dps7">142.86 Gun DPS + 18 Missile DPS</ref>
|144.32<ref name="top-dps7">126.32 Gun DPS + 18 Missile DPS</ref>
|{{Money|203.6}}
|{{Money|226.93}}
|-
|-
|5
|5
Line 407: Line 407:
|45x4
|45x4
|75
|75
|0.093
|0.117
|8
|8
|0.5
|0.5
Line 416: Line 416:
|35
|35
|20
|20
|393.94<ref name="top-dps8">375.94 Gun DPS + 18 Missile DPS</ref>
|336.47<ref name="top-dps8">318.47 Gun DPS + 18 Missile DPS</ref>
|{{Money|197.37}}
|{{Money|231.08}}
|}
|}
</div>
</div>
Line 456: Line 456:
|45
|45
|20
|20
|98.07<ref name="bottom-dps6">48.89 Gun DPS + 49.09 Missile DPS</ref>
|94.31<ref name="bottom-dps6">45.22 Gun DPS + 49.09 Missile DPS</ref>
|{{Money|237.08}}
|{{Money|246.53}}
|-
|-
|5
|5
Line 473: Line 473:
|45
|45
|20
|20
|141.29<ref name="dps5">48.98 Gun DPS + 92.31 Missile DPS</ref>
|137.53<ref name="dps5">45.22 Gun DPS + 92.31 Missile DPS</ref>
|{{Money|270.72}}
|{{Money|278.12}}
|}
|}
</div>
</div>
Line 505: Line 505:
|N/A
|N/A
|35
|35
|0.258
|0.275
|N/A
|N/A
|N/A
|N/A
Line 515: Line 515:
|30
|30
|N/A
|N/A
|16.12
|15.41
|{{Money|155.09}}
|{{Money|162.2}}
|-
|-
|1
|1
Line 523: Line 523:
|N/A
|N/A
|35
|35
|0.258
|0.275
|N/A
|N/A
|N/A
|N/A
Line 533: Line 533:
|16
|16
|N/A
|N/A
|21.49
|20.55
|{{Money|151.23}}
|{{Money|158.15}}
|-
|-
|2
|2
Line 541: Line 541:
|N/A
|N/A
|35
|35
|0.258
|0.275
|N/A
|N/A
|N/A
|N/A
Line 551: Line 551:
|25
|25
|N/A
|N/A
|26.86
|25.69
|{{Money|176.84}}
|{{Money|184.91}}
|-
|-
|3
|3
Line 559: Line 559:
|35x2
|35x2
|75
|75
|0.208
|0.225
|7
|7
|0.5
|0.5
Line 569: Line 569:
|25
|25
|20
|20
|48.02<ref name="neutral-dps2"/>
|45.56<ref name="neutral-dps2"/>
|{{Money|171.8}}
|{{Money|181.08}}
|}
|}
</div>
</div>
Line 601: Line 601:
|35x4
|35x4
|150
|150
|0.108
|0.125
|6
|6
|0.5
|0.5
Line 611: Line 611:
|25
|25
|20
|20
|104.46<ref name="top-dps5"/>
|94.92<ref name="top-dps5"/>
|{{Money|198.64}}
|{{Money|218.61}}
|-
|-
|5
|5
Line 619: Line 619:
|35x4
|35x4
|200
|200
|0.093
|0.117
|6
|6
|0.25
|0.25
Line 629: Line 629:
|25
|25
|20
|20
|250.09<ref name="top-dps6"/>
|209.78<ref name="top-dps6"/>
|{{Money|202.93}}
|{{Money|241.92}}
|}
|}
</div>
</div>
Line 661: Line 661:
|25x6
|25x6
|75
|75
|0.208
|0.225
|3
|3
|0.25
|0.25
Line 671: Line 671:
|25
|25
|20
|20
|72.6<ref name="bottom-dps4"/>
|70.14<ref name="bottom-dps4"/>
|{{Money|216.94}}
|{{Money|224.55}}
|-
|-
|5
|5
Line 689: Line 689:
|25
|25
|20
|20
|164.71<ref name="bottom-dps5"/>
|161.34<ref name="bottom-dps5"/>
|{{Money|232.23}}
|{{Money|237.08}}
|}
|}
</div>
</div>
Line 714: Line 714:
|Damage = [[File:Damage Icon.png|20px|Damage]]7
|Damage = [[File:Damage Icon.png|20px|Damage]]7
|Damage Type = Single<br/>Splash (Level 3+)
|Damage Type = Single<br/>Splash (Level 3+)
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.208
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.225
|Hidden = {{Hidden|Hidden Detection}}Level 4B
|Hidden = {{Hidden|Hidden Detection}}Level 4B
|Range = [[File:Range Icon.png|20px|Range]]6
|Range = [[File:Range Icon.png|20px|Range]]6
Line 760: Line 760:
{{Upgrade|Level = Level 2|Upgrade Title = Enhanced Radar|Cost = {{Money|3,000}}|Image = [[File:PursuitLevel1.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 2|Upgrade Title = Enhanced Radar|Cost = {{Money|3,000}}|Image = [[File:PursuitLevel1.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]


0.208 > 0.158 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
0.225 > 0.175 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


+2 Patrol Range [[File:Range Icon.png|20px|Patrol Range]]
+2 Patrol Range [[File:Range Icon.png|20px|Patrol Range]]
Line 789: Line 789:
|{{Upgrade|Level = Level 4|Upgrade Title = Sky Shredder|Cost = {{Money|18,000}}|Image = [[File:PursuitLevelT4.png|100px]]|Information = +14 Damage [[File:Damage Icon.png|20px|Damage]]
|{{Upgrade|Level = Level 4|Upgrade Title = Sky Shredder|Cost = {{Money|18,000}}|Image = [[File:PursuitLevelT4.png|100px]]|Information = +14 Damage [[File:Damage Icon.png|20px|Damage]]


0.158 > 0.128 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
0.175 > 0.15 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


-6 Patrol Range [[File:Range Icon.png|20px|Patrol Range]]
-6 Patrol Range [[File:Range Icon.png|20px|Patrol Range]]
Line 861: Line 861:
{{Upgrade|Level = Level 3|Upgrade Title = Air to Ground Missiles|Cost = {{Money|3,500}}|Image = [[File:PursuitLevel3.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 3|Upgrade Title = Air to Ground Missiles|Cost = {{Money|3,500}}|Image = [[File:PursuitLevel3.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]


0.258 > 0.208 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
0.275 > 0.225 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


{{CollapsibleUpgrade|Title = Upgraded Ammo|Description = +40 Ammo [[File:Damage Icon.png|20px|Ammo]]
{{CollapsibleUpgrade|Title = Upgraded Ammo|Description = +40 Ammo [[File:Damage Icon.png|20px|Ammo]]
Line 888: Line 888:
+2 Damage [[File:Damage Icon.png|20px|Damage]]
+2 Damage [[File:Damage Icon.png|20px|Damage]]


0.208 > 0.108 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
0.225 > 0.125 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


+2.5 Patrol Range [[File:Range Icon.png|20px|Patrol Range]]
+2.5 Patrol Range [[File:Range Icon.png|20px|Patrol Range]]
Line 910: Line 910:
+14 Damage [[File:Damage Icon.png|20px|Damage]]
+14 Damage [[File:Damage Icon.png|20px|Damage]]


0.108 > 0.093 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
0.125 > 0.117 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


+2.5 Patrol Range [[File:Range Icon.png|20px|Patrol Range]]
+2.5 Patrol Range [[File:Range Icon.png|20px|Patrol Range]]
Line 996: Line 996:
|N/A
|N/A
|50
|50
|0.208
|0.225
|N/A
|N/A
|N/A
|N/A
Line 1,005: Line 1,005:
|35
|35
|N/A
|N/A
|25.18
|23.73
|{{Money|198.57}}
|{{Money|210.71}}
|-
|-
|1
|1
Line 1,013: Line 1,013:
|N/A
|N/A
|50
|50
|0.208
|0.225
|N/A
|N/A
|N/A
|N/A
Line 1,022: Line 1,022:
|35
|35
|N/A
|N/A
|35.97
|33.9
|{{Money|187.65}}
|{{Money|199.13}}
|-
|-
|2
|2
Line 1,030: Line 1,030:
|N/A
|N/A
|65
|65
|0.158
|0.175
|N/A
|N/A
|N/A
|N/A
Line 1,039: Line 1,039:
|35
|35
|N/A
|N/A
|48.98
|45.22
|{{Money|199.05}}
|{{Money|215.63}}
|-
|-
|3
|3
Line 1,047: Line 1,047:
|45x2
|45x2
|65
|65
|0.158
|0.175
|4
|4
|0.5
|0.5
Line 1,056: Line 1,056:
|35
|35
|20
|20
|66.98<ref name="neutral-dps3"/>
|63.22<ref name="neutral-dps3"/>
|{{Money|220.21}}
|{{Money|233.31}}
|}
|}
</div>
</div>
Line 1,087: Line 1,087:
|45x4
|45x4
|75
|75
|0.128
|0.15
|8
|8
|0.5
|0.5
Line 1,096: Line 1,096:
|35
|35
|20
|20
|160.86<ref name="top-dps7"/>
|144.32<ref name="top-dps7"/>
|{{Money|203.6}}
|{{Money|226.93}}
|-
|-
|5
|5
Line 1,104: Line 1,104:
|45x4
|45x4
|75
|75
|0.093
|0.117
|8
|8
|0.5
|0.5
Line 1,113: Line 1,113:
|35
|35
|20
|20
|393.94<ref name="top-dps8"/>
|336.47<ref name="top-dps8"/>
|{{Money|197.37}}
|{{Money|231.08}}
|}
|}
</div>
</div>
Line 1,144: Line 1,144:
|45x6
|45x6
|65
|65
|0.158
|0.175
|4
|4
|0.25
|0.25
Line 1,153: Line 1,153:
|45
|45
|20
|20
|98.07<ref name="bottom-dps6"/>
|94.31<ref name="bottom-dps6"/>
|{{Money|189.52}}
|{{Money|246.53}}
|-
|-
|5
|5
Line 1,161: Line 1,161:
|60x8
|60x8
|65
|65
|0.158
|0.175
|4
|4
|0.15
|0.15
Line 1,170: Line 1,170:
|45
|45
|20
|20
|141.29<ref name="dps5"/>
|137.53<ref name="dps5"/>
|{{Money|270.72}}
|{{Money|278.12}}
|}
|}
</div>
</div>
Line 1,202: Line 1,202:
|N/A
|N/A
|35
|35
|0.258
|0.275
|N/A
|N/A
|N/A
|N/A
Line 1,212: Line 1,212:
|30
|30
|N/A
|N/A
|16.12
|15.41
|{{Money|155.09}}
|{{Money|162.2}}
|-
|-
|1
|1
Line 1,220: Line 1,220:
|N/A
|N/A
|35
|35
|0.258
|0.275
|N/A
|N/A
|N/A
|N/A
Line 1,230: Line 1,230:
|16
|16
|N/A
|N/A
|21.49
|20.55
|{{Money|151.23}}
|{{Money|158.15}}
|-
|-
|2
|2
Line 1,238: Line 1,238:
|N/A
|N/A
|35
|35
|0.258
|0.275
|N/A
|N/A
|N/A
|N/A
Line 1,248: Line 1,248:
|25
|25
|N/A
|N/A
|26.86
|25.69
|{{Money|176.84}}
|{{Money|184.91}}
|-
|-
|3
|3
Line 1,256: Line 1,256:
|35x2
|35x2
|75
|75
|0.208
|0.225
|7
|7
|0.5
|0.5
Line 1,266: Line 1,266:
|25
|25
|20
|20
|48.02<ref name="neutral-dps2"/>
|45.56<ref name="neutral-dps2"/>
|{{Money|171.8}}
|{{Money|181.08}}
|}
|}
</div>
</div>
Line 1,298: Line 1,298:
|35x4
|35x4
|150
|150
|0.108
|0.125
|6
|6
|0.5
|0.5
Line 1,308: Line 1,308:
|25
|25
|20
|20
|104.46<ref name="top-dps5"/>
|94.92<ref name="top-dps5"/>
|{{Money|198.64}}
|{{Money|218.61}}
|-
|-
|5
|5
Line 1,316: Line 1,316:
|35x4
|35x4
|200
|200
|0.093
|0.117
|6
|6
|0.25
|0.25
Line 1,326: Line 1,326:
|25
|25
|20
|20
|250.09<ref name="top-dps6"/>
|209.78<ref name="top-dps6"/>
|{{Money|202.93}}
|{{Money|241.92}}
|}
|}
</div>
</div>
Line 1,358: Line 1,358:
|25x6
|25x6
|75
|75
|0.208
|0.225
|3
|3
|0.25
|0.25
Line 1,368: Line 1,368:
|25
|25
|20
|20
|72.6<ref name="bottom-dps4"/>
|70.14<ref name="bottom-dps4"/>
|{{Money|216.94}}
|{{Money|224.55}}
|-
|-
|5
|5
Line 1,376: Line 1,376:
|60x8
|60x8
|75
|75
|0.208
|0.225
|3
|3
|0.15
|0.15
Line 1,386: Line 1,386:
|25
|25
|20
|20
|164.71<ref name="bottom-dps5"/>
|161.34<ref name="bottom-dps5"/>
|{{Money|232.23}}
|{{Money|237.08}}
|}
|}
</div>
</div>

Revision as of 15:30, 29 March 2026


This is the history subpage for the Pursuit/History. It contains every revision of the tower's statistics.

To see the statistics of this tower without the Firerate Bug, visit the Firerate Bug page.

Shock And Awe Update (28 January 2026) – Present

Base Stats

Lua error in package.lua at line 80: module 'Dev:Tabber' not found.

Upgrades

Lua error in package.lua at line 80: module 'Dev:Tabber' not found.


Stats Table

<tabber>

|-|Regular =

Neutral Stats
Level Total Price Normal Damage Splash Damage[1] Ammo Firerate Missile Cooldown Burst Time Reload Time Range Patrol Range Explosion Range Speed Missile Speed DPS[2] Cost Efficiency
0 CashScript error: No such module "Money". 7 N/A 50 0.225 N/A N/A 3.5 6 14 N/A 35 N/A 23.73 CashScript error: No such module "Money".
1 CashScript error: No such module "Money". 10 N/A 50 0.225 N/A N/A 3.5 6 14 N/A 35 N/A 33.9 CashScript error: No such module "Money".
2 CashScript error: No such module "Money". 10 N/A 65 0.175 N/A N/A 3 7 16 N/A 35 N/A 45.22 CashScript error: No such module "Money".
3 CashScript error: No such module "Money". 10 45x2 65 0.175 4 0.5 3 7 16 4 35 20 63.22[3] CashScript error: No such module "Money".
Top Path Stats
Level Total Price Normal Damage Splash Damage[1] Ammo Firerate Missile Cooldown Burst Time Reload Time Range Patrol Range Explosion Range Speed Missile Speed DPS[4] Cost Efficiency
4 CashScript error: No such module "Money". 24 45x4 75 0.15 8 0.5 3 7 10 3 35 20 144.32[5] CashScript error: No such module "Money".
5 CashScript error: No such module "Money". 50 45x4 75 0.117 8 0.5 3 7 10 4 35 20 336.47[6] CashScript error: No such module "Money".
Bottom Path Stats
Level Total Price Normal Damage Splash Damage[1] Ammo Firerate Missile Cooldown Burst Time Reload Time Range Patrol Range Explosion Range Speed Missile Speed DPS[4] Cost Efficiency
4 CashScript error: No such module "Money". 10 45x6 65 0.158 4 0.25 3 10 18 7.5 45 20 94.31[7] CashScript error: No such module "Money".
5 CashScript error: No such module "Money". 10 60x8 65 0.158 4 0.15 3 12 20 7.5 45 20 137.53[8] CashScript error: No such module "Money".

|-|PVP =

Neutral Stats
Level Total Price Normal Damage Splash Damage[1] Ammo Firerate Missile Cooldown Burst Time Reload Time Rev Time Range Patrol Range Explosion Range Speed Missile Speed DPS[4] Cost Efficiency
0 CashScript error: No such module "Money". 6 N/A 35 0.275 N/A N/A 4 N/A 7 14 N/A 30 N/A 15.41 CashScript error: No such module "Money".
1 CashScript error: No such module "Money". 8 N/A 35 0.275 N/A N/A 4 N/A 8 14 N/A 16 N/A 20.55 CashScript error: No such module "Money".
2 CashScript error: No such module "Money". 10 N/A 35 0.275 N/A N/A 4 N/A 9.5 16 N/A 25 N/A 25.69 CashScript error: No such module "Money".
3 CashScript error: No such module "Money". 10 35x2 75 0.225 7 0.5 3.5 N/A 10.5 16 3 25 20 45.56[9] CashScript error: No such module "Money".
Top Path Stats
Level Total Price Normal Damage Splash Damage[1] Ammo Firerate Missile Cooldown Burst Time Reload Time Rev Time Range Patrol Range Explosion Range Speed Missile Speed DPS[4] Cost Efficiency
4 CashScript error: No such module "Money". 12 35x4 150 0.125 6 0.5 3 1.5 11 18.5 3 25 20 94.92[10] CashScript error: No such module "Money".
5 CashScript error: No such module "Money". 26 35x4 200 0.117 6 0.25 2.5 1.5 12 21 4 25 20 209.78[11] CashScript error: No such module "Money".
Bottom Path Stats
Level Total Price Normal Damage Splash Damage[1] Ammo Firerate Missile Cooldown Burst Time Reload Time Rev Time Range Patrol Range Explosion Range Speed Missile Speed DPS[4] Cost Efficiency
4 CashScript error: No such module "Money". 10 25x6 75 0.225 3 0.25 3.5 N/A 11 17.5 6 25 20 70.14[12] CashScript error: No such module "Money".
5 CashScript error: No such module "Money". 12 60x8 75 0.208 3 0.15 2.25 N/A 12 19.5 6 25 20 161.34[13] CashScript error: No such module "Money".
</tabber>

Shock And Awe Update (28 January 2026) – St. Patrick's Day 2026 Update (11 March 2026)

Base Stats

Lua error in package.lua at line 80: module 'Dev:Tabber' not found.

Upgrades

Lua error in package.lua at line 80: module 'Dev:Tabber' not found.


Stats Table

<tabber>

|-|Regular =

Neutral Stats
Level Total Price Normal Damage Splash Damage[1] Ammo Firerate Missile Cooldown Burst Time Reload Time Range Patrol Range Explosion Range Speed Missile Speed DPS[2] Cost Efficiency
0 CashScript error: No such module "Money". 7 N/A 50 0.225 N/A N/A 3.5 6 14 N/A 35 N/A 23.73 CashScript error: No such module "Money".
1 CashScript error: No such module "Money". 10 N/A 50 0.225 N/A N/A 3.5 6 14 N/A 35 N/A 33.9 CashScript error: No such module "Money".
2 CashScript error: No such module "Money". 10 N/A 65 0.175 N/A N/A 3 7 16 N/A 35 N/A 45.22 CashScript error: No such module "Money".
3 CashScript error: No such module "Money". 10 45x2 65 0.175 4 0.5 3 7 16 4 35 20 63.22[3] CashScript error: No such module "Money".
Top Path Stats
Level Total Price Normal Damage Splash Damage[1] Ammo Firerate Missile Cooldown Burst Time Reload Time Range Patrol Range Explosion Range Speed Missile Speed DPS[4] Cost Efficiency
4 CashScript error: No such module "Money". 24 45x4 75 0.15 8 0.5 3 7 10 3 35 20 144.32[5] CashScript error: No such module "Money".
5 CashScript error: No such module "Money". 50 45x4 75 0.117 8 0.5 3 7 10 4 35 20 336.47[6] CashScript error: No such module "Money".
Bottom Path Stats
Level Total Price Normal Damage Splash Damage[1] Ammo Firerate Missile Cooldown Burst Time Reload Time Range Patrol Range Explosion Range Speed Missile Speed DPS[4] Cost Efficiency
4 CashScript error: No such module "Money". 10 45x6 65 0.175 4 0.25 3 10 18 7.5 45 20 94.31[7] CashScript error: No such module "Money".
5 CashScript error: No such module "Money". 10 60x8 65 0.175 4 0.15 3 12 20 7.5 45 20 137.53[8] CashScript error: No such module "Money".

|-|PVP =

Neutral Stats
Level Total Price Normal Damage Splash Damage[1] Ammo Firerate Missile Cooldown Burst Time Reload Time Rev Time Range Patrol Range Explosion Range Speed Missile Speed DPS[4] Cost Efficiency
0 CashScript error: No such module "Money". 6 N/A 35 0.275 N/A N/A 4 N/A 7 14 N/A 30 N/A 15.41 CashScript error: No such module "Money".
1 CashScript error: No such module "Money". 8 N/A 35 0.275 N/A N/A 4 N/A 8 14 N/A 16 N/A 20.55 CashScript error: No such module "Money".
2 CashScript error: No such module "Money". 10 N/A 35 0.275 N/A N/A 4 N/A 9.5 16 N/A 25 N/A 25.69 CashScript error: No such module "Money".
3 CashScript error: No such module "Money". 10 35x2 75 0.225 7 0.5 3.5 N/A 10.5 16 3 25 20 45.56[9] CashScript error: No such module "Money".
Top Path Stats
Level Total Price Normal Damage Splash Damage[1] Ammo Firerate Missile Cooldown Burst Time Reload Time Rev Time Range Patrol Range Explosion Range Speed Missile Speed DPS[4] Cost Efficiency
4 CashScript error: No such module "Money". 12 35x4 150 0.125 6 0.5 3 1.5 11 18.5 3 25 20 94.92[10] CashScript error: No such module "Money".
5 CashScript error: No such module "Money". 26 35x4 200 0.117 6 0.25 2.5 1.5 12 21 4 25 20 209.78[11] CashScript error: No such module "Money".
Bottom Path Stats
Level Total Price Normal Damage Splash Damage[1] Ammo Firerate Missile Cooldown Burst Time Reload Time Rev Time Range Patrol Range Explosion Range Speed Missile Speed DPS[4] Cost Efficiency
4 CashScript error: No such module "Money". 10 25x6 75 0.225 3 0.25 3.5 N/A 11 17.5 6 25 20 70.14[12] CashScript error: No such module "Money".
5 CashScript error: No such module "Money". 12 60x8 75 0.225 3 0.15 2.25 N/A 12 19.5 6 25 20 161.34[13] CashScript error: No such module "Money".
</tabber>

Assassin Update (6 August 2025) – Shock And Awe Update (28 January 2026)

Base Stats

Lua error in package.lua at line 80: module 'Dev:Tabber' not found.

Upgrades

Lua error in package.lua at line 80: module 'Dev:Tabber' not found.

Stats Table

<tabber>

|-|Regular =

Neutral Stats
Level Total Price Normal Damage Splash Damage[1] Ammo Firerate Missile Cooldown Burst Time Reload Time Rev Time Range Patrol Range Explosion Range Speed Missile Speed DPS[14] Cost Efficiency
0 CashScript error: No such module "Money". 6 N/A 35 0.258 N/A N/A 4 N/A 7 14 N/A 30 N/A 16.12 CashScript error: No such module "Money".
1 CashScript error: No such module "Money". 8 N/A 35 0.258 N/A N/A 4 N/A 8 14 N/A 16 N/A 21.49 CashScript error: No such module "Money".
2 CashScript error: No such module "Money". 10 N/A 35 0.258 N/A N/A 4 N/A 9.5 16 N/A 25 N/A 26.86 CashScript error: No such module "Money".
3 CashScript error: No such module "Money". 10 35x2 75 0.208 7 0.5 3.5 N/A 9.5 16 3 25 20 48.02[9] CashScript error: No such module "Money".
Top Path Stats
Level Total Price Normal Damage Splash Damage[1] Ammo Firerate Missile Cooldown Burst Time Reload Time Rev Time Range Patrol Range Explosion Range Speed Missile Speed DPS[14] Cost Efficiency
4 CashScript error: No such module "Money". 12 35x4 150 0.108 6 0.5 3 1.5 11 18.5 3 25 20 104.46[10] CashScript error: No such module "Money".
5 CashScript error: No such module "Money". 26 35x4 200 0.093 6 0.25 2.5 1.5 12 21 4 25 20 250.09[11] CashScript error: No such module "Money".
Bottom Path Stats
Level Total Price Normal Damage Splash Damage[1] Ammo Firerate Missile Cooldown Burst Time Reload Time Rev Time Range Patrol Range Explosion Range Speed Missile Speed DPS[14] Cost Efficiency
4 CashScript error: No such module "Money". 10 25x6 75 0.208 3 0.25 3.5 N/A 11 17.5 6 25 20 72.6[12] CashScript error: No such module "Money".
5 CashScript error: No such module "Money". 12 60x8 75 0.208 3 0.15 2.25 N/A 12 19.5 6 25 20 164.71[13] CashScript error: No such module "Money".

|-|PVP =

Neutral Stats
Level Total Price Normal Damage Splash Damage[1] Ammo Firerate Missile Cooldown Burst Time Reload Time Rev Time Range Patrol Range Explosion Range Speed Missile Speed DPS[14] Cost Efficiency
0 CashScript error: No such module "Money". 6 N/A 35 0.258 N/A N/A 4 N/A 7 14 N/A 30 N/A 16.12 CashScript error: No such module "Money".
1 CashScript error: No such module "Money". 8 N/A 35 0.258 N/A N/A 4 N/A 8 14 N/A 16 N/A 21.49 CashScript error: No such module "Money".
2 CashScript error: No such module "Money". 10 N/A 35 0.258 N/A N/A 4 N/A 9.5 16 N/A 25 N/A 26.86 CashScript error: No such module "Money".
3 CashScript error: No such module "Money". 10 35x2 75 0.208 7 0.5 3.5 N/A 10.5 16 3 25 20 48.02[9] CashScript error: No such module "Money".
Top Path Stats
Level Total Price Normal Damage Splash Damage[1] Ammo Firerate Missile Cooldown Burst Time Reload Time Rev Time Range Patrol Range Explosion Range Speed Missile Speed DPS[14] Cost Efficiency
4 CashScript error: No such module "Money". 12 35x4 150 0.108 6 0.5 3 1.5 11 18.5 3 25 20 104.46[10] CashScript error: No such module "Money".
5 CashScript error: No such module "Money". 26 35x4 200 0.093 6 0.25 2.5 1.5 12 21 4 25 20 250.09[11] CashScript error: No such module "Money".
Bottom Path Stats
Level Total Price Normal Damage Splash Damage[1] Ammo Firerate Missile Cooldown Burst Time Reload Time Rev Time Range Patrol Range Explosion Range Speed Missile Speed DPS[14] Cost Efficiency
4 CashScript error: No such module "Money". 10 25x6 75 0.208 3 0.25 3.5 N/A 11 17.5 6 25 20 72.6[12] CashScript error: No such module "Money".
5 CashScript error: No such module "Money". 12 60x8 75 0.208 3 0.15 2.25 N/A 12 19.5 6 25 20 164.71[13] CashScript error: No such module "Money".
</tabber>

PVP Update (23 July 2025) – Assassin Update (6 August 2025)

Base Stats

Pursuit/History
Cost: Coin 15,000[15] • Advanced • Offense

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

Cost
CashScript error: No such module "Money".
Placement Footprint
Average (1.5)
Sell Price
CashScript error: No such module "Money".
Placement Type
Ground (Air-based)
Damage
Damage6
Damage Method
Single
Splash (Level 3+)
Firerate
Firerate0.258
Hidden Detection
Hidden DetectionLevel 4B
Range
Range7
Lead Detection
Lead DetectionLevel 1+
Placement Limit
Placement Limit5
Flying Detection
Flying DetectionLevel 0+
Ammo
Ammo35
Reload Time
Reload Time4
Patrol Range
Patrol Range14
Speed
Speed30

[[Script error: No such module "StripNaked".|200px|center]]

Upgrades

.50 Caliber
Level 1 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Range Range

+2 Damage Damage

30 > 16 Speed Speed

+Lead Detection Lead Detection


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Enhanced Radar
Level 2 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1.5 Range Range

+2 Damage Damage

16 > 25 Speed Speed

+2 Patrol Range Patrol Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Air to Ground Missiles
Level 3 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Range Range

0.258 > 0.208 Firerate Firerate

+40 Ammo Ammo

4 > 3.5 Reload Time Reload Time

•35 Missile Damage Damage

•3 Explosion Range Explosion Range

•7 Missile Cooldown Missile Cooldown

•2 Missiles

•0.5 Burst Time Burst Time

•20 Missile Speed


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Lua error in package.lua at line 80: module 'Dev:Tabber' not found.

Stats Table

Neutral Stats
Level Total Price Normal Damage Splash Damage[1] Ammo Firerate Missile Cooldown Burst Time Reload Time Rev Time Range Patrol Range Explosion Range Speed Missile Speed DPS[14] Cost Efficiency
0 CashScript error: No such module "Money". 6 N/A 35 0.258 N/A N/A 4 N/A 7 14 N/A 30 N/A 16.12 CashScript error: No such module "Money".
1 CashScript error: No such module "Money". 8 N/A 35 0.258 N/A N/A 4 N/A 8 14 N/A 16 N/A 21.49 CashScript error: No such module "Money".
2 CashScript error: No such module "Money". 10 N/A 35 0.258 N/A N/A 4 N/A 9.5 16 N/A 25 N/A 26.86 CashScript error: No such module "Money".
3 CashScript error: No such module "Money". 10 35x2 75 0.208 7 0.5 3.5 N/A 9.5 16 3 25 20 48.02[9] CashScript error: No such module "Money".
Top Path Stats
Level Total Price Normal Damage Splash Damage[1] Ammo Firerate Missile Cooldown Burst Time Reload Time Rev Time Range Patrol Range Explosion Range Speed Missile Speed DPS[14] Cost Efficiency
4 CashScript error: No such module "Money". 12 35x4 150 0.108 6 0.5 3 1.5 11 18.5 3 25 20 104.46[10] CashScript error: No such module "Money".
5 CashScript error: No such module "Money". 26 35x4 200 0.093 6 0.25 2.5 1.5 12 21 4 25 20 250.09[11] CashScript error: No such module "Money".
Bottom Path Stats
Level Total Price Normal Damage Splash Damage[1] Ammo Firerate Missile Cooldown Burst Time Reload Time Rev Time Range Patrol Range Explosion Range Speed Missile Speed DPS[14] Cost Efficiency
4 CashScript error: No such module "Money". 10 25x6 75 0.208 3 0.25 3.5 N/A 11 17.5 6 25 20 72.6[12] CashScript error: No such module "Money".
5 CashScript error: No such module "Money". 12 60x8 75 0.208 3 0.15 2.25 N/A 12 19.5 6 25 20 164.71[13] CashScript error: No such module "Money".

26 March 2025 – PVP Update (23 July 2025)

Base Stats

Pursuit/History
Cost: Coin 15,000[15] • Advanced • Offense

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

Cost
CashScript error: No such module "Money".
Placement Footprint
Average (1.5)
Sell Price
CashScript error: No such module "Money".
Placement Type
Ground (Air-based)
Damage
Damage6
Damage Method
Single
Splash (Level 3+)
Firerate
Firerate0.258
Hidden Detection
Hidden DetectionLevel 4B
Range
Range8
Lead Detection
Lead DetectionLevel 1+
Placement Limit
Placement Limit5
Flying Detection
Flying DetectionLevel 0+
Ammo
Ammo35
Reload Time
Reload Time4
Patrol Range
Patrol Range14
Speed
Speed25

[[Script error: No such module "StripNaked".|200px|center]]

Upgrades

.50 Caliber
Level 1 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Damage Damage

25 > 16 Speed Speed

+Lead Detection Lead Detection


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Enhanced Radar
Level 2 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1.5 Range Range

+2 Damage Damage

16 > 25 Speed Speed

+2 Patrol Range Patrol Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Air to Ground Missiles
Level 3 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Range Range

0.258 > 0.208 Firerate Firerate

+40 Ammo Ammo

4 > 3.5 Reload Time Reload Time

•35 Missile Damage Damage

•3 Explosion Range Explosion Range

•7 Missile Cooldown Missile Cooldown

•2 Missiles

•0.5 Burst Time Burst Time

•20 Missile Speed


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Lua error in package.lua at line 80: module 'Dev:Tabber' not found.

Stats Table

Neutral Stats
Level Total Price Normal Damage Splash Damage[1] Ammo Firerate Missile Cooldown Burst Time Reload Time Rev Time Range Patrol Range Explosion Range Speed Missile Speed DPS[2]
0 CashScript error: No such module "Money". 6 N/A 35 0.258 N/A N/A 4 N/A 8 14 N/A 25 N/A 16.12 CashScript error: No such module "Money".
1 CashScript error: No such module "Money". 8 N/A 35 0.258 N/A N/A 4 N/A 8 14 N/A 16 N/A 21.49 CashScript error: No such module "Money".
2 CashScript error: No such module "Money". 10 N/A 35 0.258 N/A N/A 4 N/A 9.5 16 N/A 25 N/A 26.86 CashScript error: No such module "Money".
3 CashScript error: No such module "Money". 10 35x2 75 0.208 7 0.5 3.5 N/A 9.5 16 3 25 20 48.02[9] CashScript error: No such module "Money".
Top Path Stats
Level Total Price Normal Damage Splash Damage[1] Ammo Firerate Missile Cooldown Burst Time Reload Time Rev Time Range Patrol Range Explosion Range Speed Missile Speed DPS[2] Cost Efficiency
4 CashScript error: No such module "Money". 12 35x4 150 0.108 6 0.5 3 1.5 11 18.5 3 25 20 111.25[16] CashScript error: No such module "Money".
5 CashScript error: No such module "Money". 26 35x4 200 0.093 6 0.25 2.5 1.5 12 21 4 25 20 266.45[17] CashScript error: No such module "Money".
Bottom Path Stats
Level Total Price Normal Damage Splash Damage[1] Ammo Firerate Missile Cooldown Burst Time Reload Time Rev Time Range Patrol Range Explosion Range Speed Missile Speed DPS[2] Cost Efficiency
4 CashScript error: No such module "Money". 10 25x6 75 0.208 3 0.25 3.5 N/A 11 17.5 6 25 20 72.6[12] CashScript error: No such module "Money".
5 CashScript error: No such module "Money". 12 60x8 75 0.208 3 0.15 2.25 N/A 12 19.5 6 25 20 164.71[13] CashScript error: No such module "Money".

Archer Update (15 January 2025) – 26 March 2025

Base Stats

Pursuit/History
Cost: Coin 15,000[15] • Advanced

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

Cost
CashScript error: No such module "Money".
Placement Footprint
Average (1.5)
Sell Price
CashScript error: No such module "Money".
Placement Type
Ground (Air-based)
Damage
Damage6
Damage Method
Single
Splash (Level 3+)
Firerate
Firerate0.258
Hidden Detection
Hidden DetectionLevel 5A
Range
Range8
Lead Detection
Lead DetectionLevel 1+
Placement Limit
Placement Limit5
Flying Detection
Flying DetectionLevel 0+
Ammo
Ammo35
Reload Time
Reload Time4
Patrol Range
Patrol Range14
Speed
Speed25

[[Script error: No such module "StripNaked".|200px|center]]

Upgrades

.50 Caliber
Level 1 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Damage Damage

25 > 16 Speed Speed

+Lead Detection Lead Detection


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Enhanced Radar
Level 2 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1.5 Range Range

+2 Damage Damage

16 > 25 Speed Speed

+2 Patrol Range Patrol Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Air to Ground Missiles
Level 3 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Range Range

0.258 > 0.208 Firerate Firerate

+40 Ammo Ammo

4 > 3.5 Reload Time Reload Time

•35 Missile Damage Damage

•3 Explosion Range Explosion Range

•7 Missile Cooldown Missile Cooldown

•2 Missiles

•0.5 Burst Time Burst Time

•20 Missile Speed


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Lua error in package.lua at line 80: module 'Dev:Tabber' not found.

Stats Table

Neutral Stats
Level Total Price Normal Damage Splash Damage[1] Ammo Firerate Missile Cooldown Burst Time Reload Time Rev Time Range Patrol Range Explosion Range Speed Missile Speed DPS[2] Cost Efficiency
0 CashScript error: No such module "Money". 6 N/A 35 0.258 N/A N/A 4 N/A 8 14 N/A 25 N/A 16.12 CashScript error: No such module "Money".
1 CashScript error: No such module "Money". 8 N/A 35 0.258 N/A N/A 4 N/A 8 14 N/A 16 N/A 21.49 CashScript error: No such module "Money".
2 CashScript error: No such module "Money". 10 N/A 35 0.258 N/A N/A 4 N/A 9.5 16 N/A 25 N/A 26.86 CashScript error: No such module "Money".
3 CashScript error: No such module "Money". 10 35x2 75 0.208 7 0.5 3.5 N/A 9.5 16 3 25 20 48.02[9] CashScript error: No such module "Money".
Top Path Stats
Level Total Price Normal Damage Splash Damage[1] Ammo Firerate Missile Cooldown Burst Time Reload Time Rev Time Range Patrol Range Explosion Range Speed Missile Speed DPS[2] Cost Efficiency
4 CashScript error: No such module "Money". 12 35x4 150 0.108 6 0.5 3 1.5 10.5 18.5 3 25 20 111.25[16] CashScript error: No such module "Money".
5 CashScript error: No such module "Money". 28 35x4 200 0.093 6 0.25 2.5 1.5 12 21 4 25 20 285.4[18] CashScript error: No such module "Money".
Bottom Path Stats
Level Total Price Normal Damage Splash Damage[1] Ammo Firerate Missile Cooldown Burst Time Reload Time Rev Time Range Patrol Range Explosion Range Speed Missile Speed DPS[2] Cost Efficiency
4 CashScript error: No such module "Money". 10 45x6 75 0.208 5 0.25 2.25 N/A 10.5 17.5 5 25 20 83.56[19] CashScript error: No such module "Money".
5 CashScript error: No such module "Money". 20 60x8 75 0.208 3.5 0.15 2.25 N/A 10.5 19.5 6 25 20 186.16[20] CashScript error: No such module "Money".

4 December 2024 – Archer Update (15 January 2025)

Base Stats

Pursuit/History
Cost: Coin 15,000[15] • Advanced

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

Cost
CashScript error: No such module "Money".
Placement Footprint
Average (1.5)
Sell Price
CashScript error: No such module "Money".
Placement Type
Ground (Air-based)
Damage
Damage6
Damage Method
Single
Splash (Level 3+)
Firerate
Firerate0.258
Hidden Detection
Hidden DetectionLevel 5A
Range
Range8
Lead Detection
Lead DetectionLevel 1+
Placement Limit
Placement Limit5
Flying Detection
Flying DetectionLevel 0+
Ammo
Ammo35
Reload Time
Reload Time3
Patrol Range
Patrol Range14
Speed
Speed25

[[Script error: No such module "StripNaked".|200px|center]]

Upgrades

.50 Caliber
Level 1 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Damage Damage

25 > 16 Speed Speed

+Lead Detection Lead Detection


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Enhanced Radar
Level 2 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1.5 Range Range

+2 Damage Damage

16 > 25 Speed Speed

+2 Patrol Range Patrol Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Air to Ground Missiles
Level 3 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Range Range

0.258 > 0.208 Firerate Firerate

+40 Ammo Ammo

3 > 2.5 Reload Time Reload Time

•35 Missile Damage Damage

•3 Explosion Range Explosion Range

•7 Missile Cooldown Missile Cooldown

•2 Missiles

•0.5 Burst Time Burst Time

•20 Missile Speed


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Lua error in package.lua at line 80: module 'Dev:Tabber' not found.


Stats Table

Neutral Stats
Level Total Price Normal Damage Splash Damage[1] Ammo Firerate Missile Cooldown Burst Time Reload Time Rev Time Range Patrol Range Explosion Range Speed Missile Speed DPS[2] Cost Efficiency
0 CashScript error: No such module "Money". 6 N/A 35 0.258 N/A N/A 3 N/A 8 14 N/A 25 N/A 17.46 CashScript error: No such module "Money".
1 CashScript error: No such module "Money". 8 N/A 35 0.258 N/A N/A 3 N/A 8 14 N/A 16 N/A 23.28 CashScript error: No such module "Money".
2 CashScript error: No such module "Money". 10 N/A 35 0.258 N/A N/A 3 N/A 9.5 16 N/A 25 N/A 29.09 CashScript error: No such module "Money".
3 CashScript error: No such module "Money". 10 35x2 75 0.208 7 0.5 2.5 N/A 9.5 16 3 25 20 50.19[21] CashScript error: No such module "Money".
Top Path Stats
Level Total Price Normal Damage Splash Damage[1] Ammo Firerate Missile Cooldown Burst Time Reload Time Rev Time Range Patrol Range Explosion Range Speed Missile Speed DPS[2] Cost Efficiency
4 CashScript error: No such module "Money". 10 35x4 150 0.108 6 0.5 2.25 1.5 10.5 18.5 3 25 20 98.8[22] CashScript error: No such module "Money".
5 CashScript error: No such module "Money". 28 35x4 200 0.093 6 0.25 1.75 1.5 12 21 4 25 20 295.18[23] CashScript error: No such module "Money".
Bottom Path Stats
Level Total Price Normal Damage Splash Damage[1] Ammo Firerate Missile Cooldown Burst Time Reload Time Rev Time Range Patrol Range Explosion Range Speed Missile Speed DPS[2] Cost Efficiency
4 CashScript error: No such module "Money". 10 45x6 75 0.208 5 0.25 2.25 N/A 10.5 17.5 5 25 20 83.56[19] CashScript error: No such module "Money".
5 CashScript error: No such module "Money". 20 60x8 75 0.208 3.5 0.15 2.25 N/A 10.5 19.5 6 25 20 186.16[20] CashScript error: No such module "Money".

27 November 2024 – 4 December 2024

Base Stats

Pursuit/History
Cost: Coin 15,000[15] • Advanced

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

Cost
CashScript error: No such module "Money".
Placement Footprint
Average (1.5)
Sell Price
CashScript error: No such module "Money".
Placement Type
Ground (Air-based)
Damage
Damage6
Damage Method
Single
Splash (Level 3+)
Firerate
Firerate0.258
Hidden Detection
Hidden DetectionLevel 5A
Range
Range8
Lead Detection
Lead DetectionLevel 1+
Placement Limit
Placement Limit5
Flying Detection
Flying DetectionLevel 0+
Ammo
Ammo35
Reload Time
Reload Time3
Patrol Range
Patrol Range14
Speed
Speed25

[[Script error: No such module "StripNaked".|200px|center]]

Upgrades

.50 Caliber
Level 1 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Damage Damage

25 > 16 Speed Speed

+Lead Detection Lead Detection


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Enhanced Radar
Level 2 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1.5 Range Range

+2 Damage Damage

16 > 25 Speed Speed

+2 Patrol Range Patrol Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Air to Ground Missiles
Level 3 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Range Range

0.258 > 0.208 Firerate Firerate

+40 Ammo Ammo

3 > 2.5 Reload Time Reload Time

•35 Missile Damage Damage

•3 Explosion Range Explosion Range

•7 Missile Cooldown Missile Cooldown

•2 Missiles

•0.5 Burst Time Burst Time

•20 Missile Speed


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Lua error in package.lua at line 80: module 'Dev:Tabber' not found.


Stats Table

Neutral Stats
Level Total Price Normal Damage Splash Damage[1] Ammo Firerate Missile Cooldown Burst Time Reload Time Rev Time Range Patrol Range Explosion Range Speed Missile Speed DPS[2] Cost Efficiency
0 CashScript error: No such module "Money". 6 N/A 35 0.258 N/A N/A 3 N/A 8 14 N/A 25 N/A 17.46 CashScript error: No such module "Money".
1 CashScript error: No such module "Money". 8 N/A 35 0.258 N/A N/A 3 N/A 8 14 N/A 16 N/A 23.28 CashScript error: No such module "Money".
2 CashScript error: No such module "Money". 10 N/A 35 0.258 N/A N/A 3 N/A 9.5 16 N/A 25 N/A 29.09 CashScript error: No such module "Money".
3 CashScript error: No such module "Money". 10 35x2 75 0.208 7 0.5 2.5 N/A 9.5 16 3 25 20 50.19[21] CashScript error: No such module "Money".
Top Path Stats
Level Total Price Normal Damage Splash Damage[1] Ammo Firerate Missile Cooldown Burst Time Reload Time Rev Time Range Patrol Range Explosion Range Speed Missile Speed DPS[2] Cost Efficiency
4 CashScript error: No such module "Money". 10 35x4 150 0.108 6 0.5 2.25 1.5 10.5 18.5 3 25 20 98.8[22] CashScript error: No such module "Money".
5 CashScript error: No such module "Money". 28 35x4 200 0.093 6 0.25 1.75 1.5 12 21 4 25 20 295.18[23] CashScript error: No such module "Money".
Bottom Path Stats
Level Total Price Normal Damage Splash Damage[1] Ammo Firerate Missile Cooldown Burst Time Reload Time Rev Time Range Patrol Range Explosion Range Speed Missile Speed DPS[2] Cost Efficiency
4 CashScript error: No such module "Money". 10 45x6 75 0.208 5 0.25 2.25 N/A 10.5 17.5 5 25 20 83.56[19] CashScript error: No such module "Money".
5 CashScript error: No such module "Money". 20 60x8 75 0.208 3.5 0.15 2.25 N/A 10.5 19.5 6 25 20 186.16[20] CashScript error: No such module "Money".

31 March 2023 – 27 November 2024

Base Stats

Pursuit/History
Level: Level 100 • Advanced

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

Cost
CashScript error: No such module "Money".
Placement Footprint
Average (1.5)
Sell Price
CashScript error: No such module "Money".
Placement Type
Ground (Air-based)
Damage
Damage5
Damage Method
Single
Splash (Level 2+)
Firerate
Firerate0.258
Hidden Detection
N/A[24]
Range
Range8
Lead Detection
Lead DetectionLevel 1+
Placement Limit
Placement Limit10
Flying Detection
Flying DetectionLevel 0+

[[Script error: No such module "StripNaked".|200px|center]]

Upgrades

Armor Penetration
Level 1 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+3 Damage Damage

+Lead Detection Lead Detection


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Missiles
Level 2 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1.5 Range Range

+Missiles

•30x2 Damage Splash Damage

•6 Second Reload Reload

•4 Explosion Range Explosion Range

•0.5 Burst Time Burst Time


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Tri-Barrel Minigun
Level 3 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

-3 Damage Damage

+1 Range Range

0.258 > 0.093 Firerate Firerate

+Stronger Missiles

•30x2 Damage Splash Damage

•6 Second Reload Reload

•5 Explosion Range Explosion Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Huey
Level 4 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+3 Damage Damage

+2 Missiles

0.5 > 0.35 Burst Time Burst Time


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Space Raider
Level 5 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+5 Damage Damage

+1.5 Range Range

+2 Missiles

0.35 > 0.2 Burst Time Burst Time


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Stats Table

Level Total Price Normal Damage Splash Damage[1] Firerate Missile Cooldown Burst Time Range Explosion Range DPS[4] Cost Efficiency
0 CashScript error: No such module "Money". 5 N/A 0.258 N/A N/A 8 N/A 19.38 CashScript error: No such module "Money".
1 CashScript error: No such module "Money". 8 N/A 0.258 N/A N/A 8 N/A 31.01 CashScript error: No such module "Money".
2 CashScript error: No such module "Money". 8 30x2 0.258 6 0.5 9.5 4 41.01[25] CashScript error: No such module "Money".
3 CashScript error: No such module "Money". 5 30x2 0.093 6 0.5 9.5 5 63.76[26] CashScript error: No such module "Money".
4 CashScript error: No such module "Money". 8 30x4 0.093 6 0.35 10.5 5 106.02[27] CashScript error: No such module "Money".
5 CashScript error: No such module "Money". 13 30x6 0.093 6 0.2 12 5 169.78[28] CashScript error: No such module "Money".

21 March 2023 – 31 March 2023

Base Stats

Pursuit/History
Level: Level 100 • Advanced

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

Cost
CashScript error: No such module "Money".
Placement Footprint
Average
Sell Price
CashScript error: No such module "Money".
Placement Type
Ground (Air-based)
Damage
Damage2
Damage Method
Single
Splash (Level 2+)
Firerate
Firerate0.108
Hidden Detection
Hidden DetectionLevel 3+
Range
Range8
Lead Detection
Lead DetectionLevel 1+
Placement Limit
Placement Limit10
Flying Detection
Flying DetectionLevel 0+

[[Script error: No such module "StripNaked".|200px|center]]

Upgrades

Armor Penetration
Level 1 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Damage Damage

+Lead Detection Lead Detection


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Missiles
Level 2 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1.5 Range Range

+Missiles

•30x2 Damage Splash Damage

•6 Second Reload Reload

•4 Explosion Range Explosion Range

•0.5 Burst Time Burst Time


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Tri-Barrel Minigun
Level 3 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Damage Damage

+1 Range Range

0.108 > 0.083 Firerate Firerate

+Hidden Detection Hidden Detection

+Stronger Missiles

•30x2 Damage Splash Damage

•6 Second Reload Reload

•5 Explosion Range Explosion Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Huey
Level 4 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+3 Damage Damage

+2 Missiles

0.5 > 0.35 Burst Time Burst Time


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Space Defense
Level 5 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+5 Damage Damage

+1.5 Range Range

+2 Missiles

0.35 > 0.2 Burst Time Burst Time


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Stats Table

Level Total Price Normal Damage Splash Damage[1] Firerate Missile Cooldown Burst Time Range Explosion Range DPS[4] Cost Efficiency
0 CashScript error: No such module "Money". 2 N/A 0.108 N/A N/A 8 N/A 18.52 CashScript error: No such module "Money".
1 CashScript error: No such module "Money". 3 N/A 0.108 N/A N/A 8 N/A 27.78 CashScript error: No such module "Money".
2 CashScript error: No such module "Money". 3 30x2 0.108 6 0.5 9.5 4 37.78[29] CashScript error: No such module "Money".
3 CashScript error: No such module "Money". 4 30x2 0.083 6 0.5 9.5 5 58.19[30] CashScript error: No such module "Money".
4 CashScript error: No such module "Money". 7 30x4 0.083 6 0.35 10.5 5 104.34[31] CashScript error: No such module "Money".
5 CashScript error: No such module "Money". 12 30x6 0.083 6 0.2 12 5 174.57[32] CashScript error: No such module "Money".

Entity System Update (12 March 2022) – 21 March 2023

Base Stats

Pursuit/History
Level: Level 100 • Advanced

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

Cost
CashScript error: No such module "Money".
Placement Footprint
Average
Sell Price
CashScript error: No such module "Money".
Placement Type
Ground (Air-based)
Damage
Damage1
Damage Method
Single
Splash (Level 2+)
Firerate
Firerate0.308
Hidden Detection
Hidden DetectionLevel 5
Range
Range9
Lead Detection
Lead DetectionLevel 2+ (Splash Damage only)
Placement Limit
Placement Limit10
Flying Detection
Flying DetectionLevel 0+

[[Script error: No such module "StripNaked".|200px|center]]

Upgrades

Armor Penetration
Level 1 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Damage Damage


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Missiles
Level 2 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+Missiles

•3x2 Damage Splash Damage

•5 Second Reload Firerate

•5 Explosion Range Explosion Range

•0.5 Burst Time Burst Time


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Tri-Barrel Minigun
Level 3 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Range Range

0.308 > 0.158 Firerate Firerate

+Stronger Missiles

•5x2 Damage Splash Damage

•5 Second Reload Firerate


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Huey
Level 4 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Damage Damage

+2 Missiles

0.5 > 0.35 Burst Time Burst Time


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Laser Apache
Level 5 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Range Range

+4 Damage Damage

0.158 > 0.108 Firerate Firerate

+2 Missiles

0.35 > 0.2 Burst Time Burst Time

+Hidden Detection Hidden Detection


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Stats Table

Level Total Price Normal Damage Splash Damage[1] Firerate Missile Cooldown Burst Time Range Explosion Range DPS[4] Cost Efficiency
0 CashScript error: No such module "Money". 1 N/A 0.308 N/A N/A 9 N/A 3.25 CashScript error: No such module "Money".
1 CashScript error: No such module "Money". 2 N/A 0.308 N/A N/A 9 N/A 6.49 CashScript error: No such module "Money".
2 CashScript error: No such module "Money". 2 3x2 0.308 5 0.5 9 5 7.69[33] CashScript error: No such module "Money".
3 CashScript error: No such module "Money". 2 5x2 0.158 5 0.5 10 5 14.66[34] CashScript error: No such module "Money".
4 CashScript error: No such module "Money". 4 5x4 0.158 5 0.35 10 5 29.32[35] CashScript error: No such module "Money".
5 CashScript error: No such module "Money". 8 5x6 0.108 5 0.2 12 5 80.07[36] CashScript error: No such module "Money".

11 December 2021 – Entity System Update (12 March 2022)

Base Stats

Pursuit/History
Level: Level 100

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

Cost
CashScript error: No such module "Money".
Placement Footprint
Average
Sell Price
CashScript error: No such module "Money".
Placement Type
Ground (Air-based)
Damage
Damage1
Damage Method
Single
Splash (Level 2+)
Firerate
Firerate0.33
Hidden Detection
Hidden DetectionLevel 5
Range
Range9
Lead Detection
Lead DetectionLevel 2+ (Splash Damage only)
Placement Limit
Placement Limit10
Flying Detection
Flying DetectionLevel 0+

[[Script error: No such module "StripNaked".|200px|center]]

Upgrades

Armor Penetration
Level 1 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Damage Damage


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Missiles
Level 2 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+Missiles

•3x2 Damage Splash Damage

•5 Second Reload Firerate

•5 Explosion Range Explosion Range

•0.5 Burst Time Burst Time


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Tri-Barrel Minigun
Level 3 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Range Range

0.33 > 0.18 Firerate Firerate

+Stronger Missiles

•5x2 Damage Splash Damage

•5 Second Reload Firerate


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Huey
Level 4 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Damage Damage

+2 Missiles

0.5 > 0.35 Burst Time Burst Time


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Laser Apache
Level 5 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Range Range

+4 Damage Damage

0.18 > 0.13 Firerate Firerate

+2 Missiles

0.35 > 0.2 Burst Time Burst Time

+Hidden Detection Hidden Detection


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Stats Table

Level Total Price Normal Damage Splash Damage[1] Firerate Missile Cooldown Burst Time Range Explosion Range DPS[4] Cost Efficiency
0 CashScript error: No such module "Money". 1 N/A 0.33 N/A N/A 9 N/A 3.03 CashScript error: No such module "Money".
1 CashScript error: No such module "Money". 2 N/A 0.33 N/A N/A 9 N/A 6.06 CashScript error: No such module "Money".
2 CashScript error: No such module "Money". 2 3x2 0.33 5 0.5 9 5 7.26[37] CashScript error: No such module "Money".
3 CashScript error: No such module "Money". 2 5x2 0.18 5 0.5 10 5 13.11[38] CashScript error: No such module "Money".
4 CashScript error: No such module "Money". 4 5x4 0.18 5 0.35 10 5 26.22[39] CashScript error: No such module "Money".
5 CashScript error: No such module "Money". 8 5x6 0.13 5 0.2 12 5 67.54[40] CashScript error: No such module "Money".

31 October 2020 – 11 December 2021

Base Stats

Pursuit/History
Level: Level 100

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

Cost
CashScript error: No such module "Money".
Placement Footprint
Average
Sell Price
CashScript error: No such module "Money".
Placement Type
Ground (Air-based)
Damage
Damage1
Damage Method
Single
Splash (Level 2+)
Firerate
Firerate0.33
Hidden Detection
Hidden DetectionLevel 5
Range
Range9
Lead Detection
Lead DetectionLevel 2+ (Splash Damage only)
Placement Limit
Placement Limit10
Flying Detection
Flying DetectionLevel 0+

[[Script error: No such module "StripNaked".|200px|center]]

Upgrades

Armor Penetration
Level 1 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Damage Damage


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Missiles
Level 2 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+Missiles

•3x2 Damage Splash Damage

•5 Second Reload Firerate

•5 Explosion Range Explosion Range

•0.5 Burst Time Burst Time


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Tri-Barrel Minigun
Level 3 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Range Range

0.33 > 0.18 Firerate Firerate

+Stronger Missiles

•30x2 Damage Splash Damage

•5 Second Reload Firerate


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Huey
Level 4 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Damage Damage

+2 Missiles

0.5 > 0.35 Burst Time Burst Time


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Laser Apache
Level 5 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Range Range

+4 Damage Damage

0.18 > 0.13 Firerate Firerate

+2 Missiles

0.35 > 0.2 Burst Time Burst Time

+Hidden Detection Hidden Detection


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Stats Table

Level Total Price Normal Damage Splash Damage Firerate Missile Cooldown Burst Time Range Explosion Range DPS[4] Cost Efficiency
0 CashScript error: No such module "Money". 1 N/A 0.33 N/A N/A 9 N/A 3.03 CashScript error: No such module "Money".
1 CashScript error: No such module "Money". 2 N/A 0.33 N/A N/A 9 N/A 6.06 CashScript error: No such module "Money".
2 CashScript error: No such module "Money". 2 3x2 0.33 5 0.5 9 5 7.26[37] CashScript error: No such module "Money".
3 CashScript error: No such module "Money". 2 30x2 0.18 5 0.5 10 5 23.11[41] CashScript error: No such module "Money".
4 CashScript error: No such module "Money". 4 30x4 0.18 5 0.35 10 5 46.22[42] CashScript error: No such module "Money".
5 CashScript error: No such module "Money". 8 30x6 0.13 5 0.2 12 5 97.54[43] CashScript error: No such module "Money".

Overhaul Update (29 October 2020) – 31 October 2020

Base Stats

Pursuit/History
Level: Level 100

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

Cost
CashScript error: No such module "Money".
Placement Footprint
Average
Sell Price
CashScript error: No such module "Money".
Placement Type
Ground (Air-based)
Damage
Damage1
Damage Method
Single
Splash (Level 2+)
Firerate
Firerate0.33
Hidden Detection
Hidden DetectionLevel 5
Range
Range9
Lead Detection
Lead DetectionLevel 2+ (Splash Damage only)
Placement Limit
Placement Limit6
Flying Detection
Flying DetectionLevel 0+

[[Script error: No such module "StripNaked".|200px|center]]

Upgrades

Armor Penetration
Level 1 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Damage Damage


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Missiles
Level 2 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+Missiles

•3x2 Damage Splash Damage

•5 Second Reload Firerate

•5 Explosion Range Explosion Range

•0.5 Burst Time Burst Time


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Tri-Barrel Minigun
Level 3 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Range Range

0.33 > 0.18 Firerate Firerate

+Stronger Missiles

•30x2 Damage Splash Damage

•5 Second Reload Firerate


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Huey
Level 4 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Damage Damage

+2 Missiles

0.5 > 0.35 Burst Time Burst Time


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Laser Apache
Level 5 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Range Range

+4 Damage Damage

0.18 > 0.13 Firerate Firerate

+2 Missiles

0.35 > 0.2 Burst Time Burst Time

+Hidden Detection Hidden Detection


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Stats Table

Level Total Price Normal Damage Splash Damage[1] Firerate Missile Cooldown Burst Time Range Explosion Range DPS[4] Cost Efficiency
0 CashScript error: No such module "Money". 1 N/A 0.33 N/A N/A 9 N/A 3.03 CashScript error: No such module "Money".
1 CashScript error: No such module "Money". 2 N/A 0.33 N/A N/A 9 N/A 6.06 CashScript error: No such module "Money".
2 CashScript error: No such module "Money". 2 3x2 0.33 5 0.5 9 5 7.26[37] CashScript error: No such module "Money".
3 CashScript error: No such module "Money". 2 30x2 0.18 5 0.5 10 5 23.11[41] CashScript error: No such module "Money".
4 CashScript error: No such module "Money". 4 30x4 0.18 5 0.35 10 5 46.22[42] CashScript error: No such module "Money".
5 CashScript error: No such module "Money". 8 30x6 0.13 5 0.2 12 5 97.54[43] CashScript error: No such module "Money".

Smaller = Bigger Update (26 May 2020) – Overhaul Update (29 October 2020)

Base Stats

Pursuit/History
Level: Level 100

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

Cost
CashScript error: No such module "Money".
Placement Footprint
Average
Sell Price
CashScript error: No such module "Money".
Placement Type
Ground (Air-based)
Damage
Damage1
Damage Method
Single
Splash (Level 2+)
Firerate
Firerate0.35
Hidden Detection
Hidden DetectionLevel 5
Range
Range9
Placement Limit
Placement Limit10

[[Script error: No such module "StripNaked".|200px|center]]

Upgrades

Armor Penetration
Level 1 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Damage Damage


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Missiles
Level 2 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+Missiles

•8x2 Damage Splash Damage

•5 Second Reload Firerate

•5 Explosion Range Explosion Range

•0.5 Burst Time Burst Time


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Tri-Barrel Minigun
Level 3 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Damage Damage

+1 Range Range

0.35 > 0.2 Firerate Firerate


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Huey
Level 4 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Damage Damage

+2 Missiles

0.5 > 0.35 Burst Time Burst Time


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Laser Apache
Level 5 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Range Range

+4 Damage Damage

0.2 > 0.15 Firerate Firerate

+2 Missiles

0.35 > 0.2 Burst Time Burst Time

+Hidden Detection Hidden Detection


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Stats Table

Level Total Price Normal Damage Splash Damage Firerate Missile Cooldown Burst Time Range Explosion Range DPS[4] Cost Efficiency
0 CashScript error: No such module "Money". 1 N/A 0.35 N/A N/A 9 N/A 2.86 CashScript error: No such module "Money".
1 CashScript error: No such module "Money". 2 N/A 0.35 N/A N/A 9 N/A 5.71 CashScript error: No such module "Money".
2 CashScript error: No such module "Money". 2 8x2 0.35 5 0.5 9 5 8.91[44] CashScript error: No such module "Money".
3 CashScript error: No such module "Money". 3 8x2 0.2 5 0.5 10 5 18.2[45] CashScript error: No such module "Money".
4 CashScript error: No such module "Money". 5 8x4 0.2 5 0.35 10 5 31.4[46] CashScript error: No such module "Money".
5 CashScript error: No such module "Money". 9 8x6 0.15 5 0.2 12 5 69.6[47] CashScript error: No such module "Money".

Notes

  1. 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 1.13 1.14 1.15 1.16 1.17 1.18 1.19 1.20 1.21 1.22 1.23 1.24 1.25 1.26 1.27 1.28 1.29 1.30 1.31 1.32 1.33 1.34 1.35 1.36 1.37 Number is the damage dealt in the inner explosion sphere. Splash damage is decreased linearly if the enemy is in the outer explosion sphere.
  2. 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.11 2.12 2.13 DPS is calculated as:
    (Bullet Damage × Ammo)(Reload Time+Rev Time+(Firerate×Ammo))+(Splash Damage× Missile Count)(Missile Cooldown+(Burst Time×Missile Count))
    DPS assumes missiles only hit one enemy.
  3. 3.0 3.1 45.22 Gun DPS + 18 Missile DPS
  4. 4.00 4.01 4.02 4.03 4.04 4.05 4.06 4.07 4.08 4.09 4.10 4.11 4.12 4.13 4.14 4.15 4.16 Total DPS is calculated as Gun DPS + Missile DPS.
    Missile DPS assumes that only one enemy is hit and receives the full explosive damage.
  5. 5.0 5.1 126.32 Gun DPS + 18 Missile DPS
  6. 6.0 6.1 318.47 Gun DPS + 18 Missile DPS
  7. 7.0 7.1 45.22 Gun DPS + 49.09 Missile DPS
  8. 8.0 8.1 45.22 Gun DPS + 92.31 Missile DPS
  9. 9.0 9.1 9.2 9.3 9.4 9.5 9.6 39.27 Gun DPS + 8.75 Missile DPS
  10. 10.0 10.1 10.2 10.3 10.4 86.96 Gun DPS + 17.5 Missile DPS
  11. 11.0 11.1 11.2 11.3 11.4 230.09 Gun DPS + 20 Missile DPS
  12. 12.0 12.1 12.2 12.3 12.4 12.5 39.27 Gun DPS + 33.33 Missile DPS
  13. 13.0 13.1 13.2 13.3 13.4 13.5 50.42 Gun DPS + 114.29 Missile DPS
  14. 14.0 14.1 14.2 14.3 14.4 14.5 14.6 14.7 14.8 DPS is calculated as (Damage × Ammo) ÷ (Reload Time + Rev Time + (Firerate × Ammo)) + Splash Damage ÷ Missile Cooldown. DPS assumes missiles only hit one enemy.
  15. 15.0 15.1 15.2 15.3 15.4 Cite error: Invalid <ref> tag; no text was provided for refs named lvl100
  16. 16.0 16.1 93.75 Gun DPS + 17.5 Missile DPS
  17. 246.45 Gun DPS + 20 Missile DPS
  18. 265.4 Gun DPS + 20 Missile DPS
  19. 19.0 19.1 19.2 42.02 Gun DPS + 41.54 Missile DPS
  20. 20.0 20.1 20.2 84.03 Gun DPS + 102.13 Missile DPS
  21. 21.0 21.1 41.44 Gun DPS + 8.75 Missile DPS
  22. 22.0 22.1 81.3 Gun DPS + 17.5 Missile DPS
  23. 23.0 23.1 275.18 Gun DPS + 20 Missile DPS
  24. Through splash damage, its missiles can indirectly hit hidden enemies, but this tower cannot directly target hidden enemies.
  25. 31.01 Gun DPS + 10 Missile DPS
  26. 53.76 Gun DPS + 10 Missile DPS
  27. 86.02 Gun DPS + 20 Missile DPS
  28. 139.78 Gun DPS + 30 Missile DPS
  29. 27.78 Gun DPS + 10 Missile DPS
  30. 48.19 Gun DPS + 10 Missile DPS
  31. 84.34 Gun DPS + 20 Missile DPS
  32. 144.57 Gun DPS + 30 Missile DPS
  33. 6.49 Gun DPS + 1.2 Missile DPS
  34. 12.66 Gun DPS + 2 Missile DPS
  35. 25.32 Gun DPS + 4 Missile DPS
  36. 74.07 Gun DPS + 6 Missile DPS
  37. 37.0 37.1 37.2 6.06 Gun DPS + 1.2 Missile DPS
  38. 11.11 Gun DPS + 2 Missile DPS
  39. 22.22 Gun DPS + 4 Missile DPS
  40. 61.54 Gun DPS + 6 Missile DPS
  41. 41.0 41.1 11.11 Gun DPS + 12 Missile DPS
  42. 42.0 42.1 22.22 Gun DPS + 24 Missile DPS
  43. 43.0 43.1 61.54 Gun DPS + 36 Missile DPS
  44. 5.71 Gun DPS + 3.2 Missile DPS
  45. 15 Gun DPS + 3.2 Missile DPS
  46. 25 Gun DPS + 6.4 Missile DPS
  47. 60 Gun DPS + 9.6 Missile DPS


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