Pursuit/History: Difference between revisions

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m Describe what you changed
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! Level !! Total Price !! Damage !! Splash Damage !! Missile Count !! Ammo !! Firerate !! Missile Cooldown !! Burst Time !! Reload Time !! Range !! Patrol Range !! Explosion Range !! Speed !! Missile Speed !! Gun DPS$DREF$ !! Missile DPS$MREF$ !! Total DPS !! Cost Efficiency
! Level !! Total Price !! Damage !! Splash Damage !! Missile Count !! Ammo !! Firerate !! Missile Cooldown !! Burst Time !! Reload Time !! Range !! Patrol Range !! Explosion Range !! Speed !! Missile Speed !! Gun DPS$DREF$ !! Missile DPS$MREF$ !! Total DPS !! Cost Efficiency
|-
|-
| 4 || {{Money|$TP$}} || 18 || 35 || 4 || 200 || 0.15 || 4 || 0.5 || 3 || 11 || 20 || 3 || 60 || 20 || $DPS$ || $MDPS$ || $TDPS$ || {{Money|$CE$}}
| 4 || {{Money|$TP$}} || 18 || 35 || 4 || 200 || 0.15 || 4 || 0.5 || 3 || 11 || 16 || 3 || 60 || 20 || $DPS$ || $MDPS$ || $TDPS$ || {{Money|$CE$}}
|-
|-
| 5 || {{Money|$TP$}} || 46 || 35 || 4 || 200 || 0.15 || 4 || 0.5 || 3 || 11 || 22 || 4 || 60 || 20 || $DPS$ || $MDPS$ || $TDPS$ || {{Money|$CE$}}
| 5 || {{Money|$TP$}} || 46 || 35 || 4 || 200 || 0.15 || 4 || 0.5 || 3 || 11 || 18 || 4 || 60 || 20 || $DPS$ || $MDPS$ || $TDPS$ || {{Money|$CE$}}
|}
|}



Revision as of 11:47, 14 August 2026


This is the history subpage for the Pursuit/History. It contains every revision of the tower's statistics.

To see the statistics of this tower without the Firerate Bug, visit the Firerate Bug page.

Hardcore Rework Update (5 June 2026) – Present

Base Statistics

Lua error in package.lua at line 80: module 'Dev:Tabber' not found.

Upgrades

Lua error in package.lua at line 80: module 'Dev:Tabber' not found.

Statistics

Template:Neow


St. Patrick's Day 2026 Update (11 March 2026) – Hardcore Rework Update (5 June 2026)

Base Statistics

Lua error in package.lua at line 80: module 'Dev:Tabber' not found.

Upgrades

Lua error in package.lua at line 80: module 'Dev:Tabber' not found.


Statistics

<tabber>

|-|Regular =

Neutral Stats
Level Total Price Normal Damage Splash Damage[1] Ammo Firerate Missile Cooldown Burst Time Reload Time Range Patrol Range Explosion Range Speed Missile Speed DPS[2] Cost Efficiency
0 CashScript error: No such module "Money". 7 N/A 50 0.225 N/A N/A 3.5 6 14 N/A 35 N/A 23.73 CashScript error: No such module "Money".
1 CashScript error: No such module "Money". 10 N/A 50 0.225 N/A N/A 3.5 6 14 N/A 35 N/A 33.9 CashScript error: No such module "Money".
2 CashScript error: No such module "Money". 10 N/A 65 0.175 N/A N/A 3 7 16 N/A 35 N/A 45.22 CashScript error: No such module "Money".
3 CashScript error: No such module "Money". 10 45x2 65 0.175 4 0.5 3 7 16 4 35 20 63.22[3] CashScript error: No such module "Money".
Top Path Stats
Level Total Price Normal Damage Splash Damage[1] Ammo Firerate Missile Cooldown Burst Time Reload Time Range Patrol Range Explosion Range Speed Missile Speed DPS[4] Cost Efficiency
4 CashScript error: No such module "Money". 24 45x4 75 0.15 8 0.5 3 7 10 3 35 20 144.32[5] CashScript error: No such module "Money".
5 CashScript error: No such module "Money". 50 45x4 75 0.117 8 0.5 3 7 10 4 35 20 336.47[6] CashScript error: No such module "Money".
Bottom Path Stats
Level Total Price Normal Damage Splash Damage[1] Ammo Firerate Missile Cooldown Burst Time Reload Time Range Patrol Range Explosion Range Speed Missile Speed DPS[4] Cost Efficiency
4 CashScript error: No such module "Money". 10 45x6 65 0.175 4 0.25 3 10 18 7.5 45 20 94.31[7] CashScript error: No such module "Money".
5 CashScript error: No such module "Money". 10 60x8 65 0.175 4 0.15 3 12 20 7.5 45 20 137.53[8] CashScript error: No such module "Money".

|-|PVP =

Neutral Stats
Level Total Price Normal Damage Splash Damage[1] Ammo Firerate Missile Cooldown Burst Time Reload Time Rev Time Range Patrol Range Explosion Range Speed Missile Speed DPS[4] Cost Efficiency
0 CashScript error: No such module "Money". 6 N/A 35 0.275 N/A N/A 4 N/A 7 14 N/A 30 N/A 15.41 CashScript error: No such module "Money".
1 CashScript error: No such module "Money". 8 N/A 35 0.275 N/A N/A 4 N/A 8 14 N/A 16 N/A 20.55 CashScript error: No such module "Money".
2 CashScript error: No such module "Money". 10 N/A 35 0.275 N/A N/A 4 N/A 9.5 16 N/A 25 N/A 25.69 CashScript error: No such module "Money".
3 CashScript error: No such module "Money". 10 35x2 75 0.225 7 0.5 3.5 N/A 10.5 16 3 25 20 45.56[9] CashScript error: No such module "Money".
Top Path Stats
Level Total Price Normal Damage Splash Damage[1] Ammo Firerate Missile Cooldown Burst Time Reload Time Rev Time Range Patrol Range Explosion Range Speed Missile Speed DPS[4] Cost Efficiency
4 CashScript error: No such module "Money". 12 35x4 150 0.125 6 0.5 3 1.5 11 18.5 3 25 20 94.92[10] CashScript error: No such module "Money".
5 CashScript error: No such module "Money". 26 35x4 200 0.117 6 0.25 2.5 1.5 12 21 4 25 20 209.78[11] CashScript error: No such module "Money".
Bottom Path Stats
Level Total Price Normal Damage Splash Damage[1] Ammo Firerate Missile Cooldown Burst Time Reload Time Rev Time Range Patrol Range Explosion Range Speed Missile Speed DPS[4] Cost Efficiency
4 CashScript error: No such module "Money". 10 25x6 75 0.225 3 0.25 3.5 N/A 11 17.5 6 25 20 70.14[12] CashScript error: No such module "Money".
5 CashScript error: No such module "Money". 12 60x8 75 0.208 3 0.15 2.25 N/A 12 19.5 6 25 20 161.34[13] CashScript error: No such module "Money".
</tabber>

Shock And Awe Update (28 January 2026) – St. Patrick's Day 2026 Update (11 March 2026)

Base Statistics

Lua error in package.lua at line 80: module 'Dev:Tabber' not found.

Upgrades

Lua error in package.lua at line 80: module 'Dev:Tabber' not found.


Statistics

<tabber>

|-|Regular =

Neutral Stats
Level Total Price Normal Damage Splash Damage[1] Ammo Firerate Missile Cooldown Burst Time Reload Time Range Patrol Range Explosion Range Speed Missile Speed DPS[2] Cost Efficiency
0 CashScript error: No such module "Money". 7 N/A 50 0.225 N/A N/A 3.5 6 14 N/A 35 N/A 23.73 CashScript error: No such module "Money".
1 CashScript error: No such module "Money". 10 N/A 50 0.225 N/A N/A 3.5 6 14 N/A 35 N/A 33.9 CashScript error: No such module "Money".
2 CashScript error: No such module "Money". 10 N/A 65 0.175 N/A N/A 3 7 16 N/A 35 N/A 45.22 CashScript error: No such module "Money".
3 CashScript error: No such module "Money". 10 45x2 65 0.175 4 0.5 3 7 16 4 35 20 63.22[3] CashScript error: No such module "Money".
Top Path Stats
Level Total Price Normal Damage Splash Damage[1] Ammo Firerate Missile Cooldown Burst Time Reload Time Range Patrol Range Explosion Range Speed Missile Speed DPS[4] Cost Efficiency
4 CashScript error: No such module "Money". 24 45x4 75 0.15 8 0.5 3 7 10 3 35 20 144.32[5] CashScript error: No such module "Money".
5 CashScript error: No such module "Money". 50 45x4 75 0.117 8 0.5 3 7 10 4 35 20 336.47[6] CashScript error: No such module "Money".
Bottom Path Stats
Level Total Price Normal Damage Splash Damage[1] Ammo Firerate Missile Cooldown Burst Time Reload Time Range Patrol Range Explosion Range Speed Missile Speed DPS[4] Cost Efficiency
4 CashScript error: No such module "Money". 10 45x6 65 0.175 4 0.25 3 10 18 7.5 45 20 94.31[7] CashScript error: No such module "Money".
5 CashScript error: No such module "Money". 10 60x8 65 0.175 4 0.15 3 12 20 7.5 45 20 137.53[8] CashScript error: No such module "Money".

|-|PVP =

Neutral Stats
Level Total Price Normal Damage Splash Damage[1] Ammo Firerate Missile Cooldown Burst Time Reload Time Rev Time Range Patrol Range Explosion Range Speed Missile Speed DPS[4] Cost Efficiency
0 CashScript error: No such module "Money". 6 N/A 35 0.275 N/A N/A 4 N/A 7 14 N/A 30 N/A 15.41 CashScript error: No such module "Money".
1 CashScript error: No such module "Money". 8 N/A 35 0.275 N/A N/A 4 N/A 8 14 N/A 16 N/A 20.55 CashScript error: No such module "Money".
2 CashScript error: No such module "Money". 10 N/A 35 0.275 N/A N/A 4 N/A 9.5 16 N/A 25 N/A 25.69 CashScript error: No such module "Money".
3 CashScript error: No such module "Money". 10 35x2 75 0.225 7 0.5 3.5 N/A 10.5 16 3 25 20 45.56[9] CashScript error: No such module "Money".
Top Path Stats
Level Total Price Normal Damage Splash Damage[1] Ammo Firerate Missile Cooldown Burst Time Reload Time Rev Time Range Patrol Range Explosion Range Speed Missile Speed DPS[4] Cost Efficiency
4 CashScript error: No such module "Money". 12 35x4 150 0.125 6 0.5 3 1.5 11 18.5 3 25 20 94.92[10] CashScript error: No such module "Money".
5 CashScript error: No such module "Money". 26 35x4 200 0.117 6 0.25 2.5 1.5 12 21 4 25 20 209.78[11] CashScript error: No such module "Money".
Bottom Path Stats
Level Total Price Normal Damage Splash Damage[1] Ammo Firerate Missile Cooldown Burst Time Reload Time Rev Time Range Patrol Range Explosion Range Speed Missile Speed DPS[4] Cost Efficiency
4 CashScript error: No such module "Money". 10 25x6 75 0.225 3 0.25 3.5 N/A 11 17.5 6 25 20 70.14[12] CashScript error: No such module "Money".
5 CashScript error: No such module "Money". 12 60x8 75 0.225 3 0.15 2.25 N/A 12 19.5 6 25 20 161.34[13] CashScript error: No such module "Money".
</tabber>

Assassin Update (6 August 2025) – Shock And Awe Update (28 January 2026)

Base Statistics

Lua error in package.lua at line 80: module 'Dev:Tabber' not found.

Upgrades

Lua error in package.lua at line 80: module 'Dev:Tabber' not found.

Statistics

<tabber>

|-|Regular =

Neutral Stats
Level Total Price Normal Damage Splash Damage[1] Ammo Firerate Missile Cooldown Burst Time Reload Time Rev Time Range Patrol Range Explosion Range Speed Missile Speed DPS[14] Cost Efficiency
0 CashScript error: No such module "Money". 6 N/A 35 0.275 N/A N/A 4 N/A 7 14 N/A 30 N/A 15.41 CashScript error: No such module "Money".
1 CashScript error: No such module "Money". 8 N/A 35 0.275 N/A N/A 4 N/A 8 14 N/A 16 N/A 20.55 CashScript error: No such module "Money".
2 CashScript error: No such module "Money". 10 N/A 35 0.275 N/A N/A 4 N/A 9.5 16 N/A 25 N/A 25.69 CashScript error: No such module "Money".
3 CashScript error: No such module "Money". 10 35x2 75 0.225 7 0.5 3.5 N/A 9.5 16 3 25 20 45.56[9] CashScript error: No such module "Money".
Top Path Stats
Level Total Price Normal Damage Splash Damage[1] Ammo Firerate Missile Cooldown Burst Time Reload Time Rev Time Range Patrol Range Explosion Range Speed Missile Speed DPS[14] Cost Efficiency
4 CashScript error: No such module "Money". 12 35x4 150 0.125 6 0.5 3 1.5 11 18.5 3 25 20 94.92[10] CashScript error: No such module "Money".
5 CashScript error: No such module "Money". 26 35x4 200 0.117 6 0.25 2.5 1.5 12 21 4 25 20 209.78[11] CashScript error: No such module "Money".
Bottom Path Stats
Level Total Price Normal Damage Splash Damage[1] Ammo Firerate Missile Cooldown Burst Time Reload Time Rev Time Range Patrol Range Explosion Range Speed Missile Speed DPS[14] Cost Efficiency
4 CashScript error: No such module "Money". 10 25x6 75 0.225 3 0.25 3.5 N/A 11 17.5 6 25 20 70.14[12] CashScript error: No such module "Money".
5 CashScript error: No such module "Money". 12 60x8 75 0.225 3 0.15 2.25 N/A 12 19.5 6 25 20 161.34[13] CashScript error: No such module "Money".

|-|PVP =

Neutral Stats
Level Total Price Normal Damage Splash Damage[1] Ammo Firerate Missile Cooldown Burst Time Reload Time Rev Time Range Patrol Range Explosion Range Speed Missile Speed DPS[14] Cost Efficiency
0 CashScript error: No such module "Money". 6 N/A 35 0.275 N/A N/A 4 N/A 7 14 N/A 30 N/A 15.41 CashScript error: No such module "Money".
1 CashScript error: No such module "Money". 8 N/A 35 0.275 N/A N/A 4 N/A 8 14 N/A 16 N/A 20.55 CashScript error: No such module "Money".
2 CashScript error: No such module "Money". 10 N/A 35 0.275 N/A N/A 4 N/A 9.5 16 N/A 25 N/A 25.69 CashScript error: No such module "Money".
3 CashScript error: No such module "Money". 10 35x2 75 0.225 7 0.5 3.5 N/A 10.5 16 3 25 20 45.56[9] CashScript error: No such module "Money".
Top Path Stats
Level Total Price Normal Damage Splash Damage[1] Ammo Firerate Missile Cooldown Burst Time Reload Time Rev Time Range Patrol Range Explosion Range Speed Missile Speed DPS[14] Cost Efficiency
4 CashScript error: No such module "Money". 12 35x4 150 0.125 6 0.5 3 1.5 11 18.5 3 25 20 94.92[10] CashScript error: No such module "Money".
5 CashScript error: No such module "Money". 26 35x4 200 0.117 6 0.25 2.5 1.5 12 21 4 25 20 209.78[11] CashScript error: No such module "Money".
Bottom Path Stats
Level Total Price Normal Damage Splash Damage[1] Ammo Firerate Missile Cooldown Burst Time Reload Time Rev Time Range Patrol Range Explosion Range Speed Missile Speed DPS[14] Cost Efficiency
4 CashScript error: No such module "Money". 10 25x6 75 0.225 3 0.25 3.5 N/A 11 17.5 6 25 20 70.14[12] CashScript error: No such module "Money".
5 CashScript error: No such module "Money". 12 60x8 75 0.225 3 0.15 2.25 N/A 12 19.5 6 25 20 161.34[13] CashScript error: No such module "Money".
</tabber>

PVP Update (23 July 2025) – Assassin Update (6 August 2025)

Base Statistics

Pursuit/History
Cost: Coin 15,000[15] • Advanced • Offense

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

Cost
CashScript error: No such module "Money".
Placement Footprint
Script error: No such module "NumName". (1.5)
Sell Price
CashScript error: No such module "Money".
Placement Type
Ground (Air-based)
Damage
Damage6
Damage Method
Single
Splash (Level 3+)
Firerate
Firerate0.275
Hidden Detection
Hidden DetectionLevel 4B
Range
Range7
Lead Detection
Lead DetectionLevel 1+
Placement Limit
Placement Limit5
Flying Detection
Flying DetectionLevel 0+
Ammo
Ammo35
Reload Time
Reload Time4
Patrol Range
Patrol Range14
Speed
Speed30

[[Script error: No such module "StripNaked".|200px|center]]

Upgrades

.50 Caliber
Level 1 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Range Range

+2 Damage Damage

30 > 16 Speed Speed

+Lead Detection Lead Detection


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Enhanced Radar
Level 2 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1.5 Range Range

+2 Damage Damage

16 > 25 Speed Speed

+2 Patrol Range Patrol Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Air to Ground Missiles
Level 3 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Range Range

0.275 > 0.225 Firerate Firerate

+40 Ammo Ammo

4 > 3.5 Reload Time Reload Time

•35 Missile Damage Damage

•3 Explosion Range Explosion Range

•7 Missile Cooldown Missile Cooldown

•2 Missiles

•0.5 Burst Time Burst Time

•20 Missile Speed


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Lua error in package.lua at line 80: module 'Dev:Tabber' not found.

Statistics

Neutral Stats
Level Total Price Normal Damage Splash Damage[1] Ammo Firerate Missile Cooldown Burst Time Reload Time Rev Time Range Patrol Range Explosion Range Speed Missile Speed DPS[14] Cost Efficiency
0 CashScript error: No such module "Money". 6 N/A 35 0.275 N/A N/A 4 N/A 7 14 N/A 30 N/A 15.41 CashScript error: No such module "Money".
1 CashScript error: No such module "Money". 8 N/A 35 0.275 N/A N/A 4 N/A 8 14 N/A 16 N/A 20.55 CashScript error: No such module "Money".
2 CashScript error: No such module "Money". 10 N/A 35 0.275 N/A N/A 4 N/A 9.5 16 N/A 25 N/A 25.69 CashScript error: No such module "Money".
3 CashScript error: No such module "Money". 10 35x2 75 0.225 7 0.5 3.5 N/A 9.5 16 3 25 20 45.56[9] CashScript error: No such module "Money".
Top Path Stats
Level Total Price Normal Damage Splash Damage[1] Ammo Firerate Missile Cooldown Burst Time Reload Time Rev Time Range Patrol Range Explosion Range Speed Missile Speed DPS[14] Cost Efficiency
4 CashScript error: No such module "Money". 12 35x4 150 0.125 6 0.5 3 1.5 11 18.5 3 25 20 94.92[10] CashScript error: No such module "Money".
5 CashScript error: No such module "Money". 26 35x4 200 0.117 6 0.25 2.5 1.5 12 21 4 25 20 209.78[11] CashScript error: No such module "Money".
Bottom Path Stats
Level Total Price Normal Damage Splash Damage[1] Ammo Firerate Missile Cooldown Burst Time Reload Time Rev Time Range Patrol Range Explosion Range Speed Missile Speed DPS[14] Cost Efficiency
4 CashScript error: No such module "Money". 10 25x6 75 0.225 3 0.25 3.5 N/A 11 17.5 6 25 20 70.14[12] CashScript error: No such module "Money".
5 CashScript error: No such module "Money". 12 60x8 75 0.225 3 0.15 2.25 N/A 12 19.5 6 25 20 161.34[13] CashScript error: No such module "Money".

26 March 2025 – PVP Update (23 July 2025)

Base Statistics

Pursuit/History
Cost: Coin 15,000[15] • Advanced • Offense

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

Cost
CashScript error: No such module "Money".
Placement Footprint
Script error: No such module "NumName". (1.5)
Sell Price
CashScript error: No such module "Money".
Placement Type
Ground (Air-based)
Damage
Damage6
Damage Method
Single
Splash (Level 3+)
Firerate
Firerate0.275
Hidden Detection
Hidden DetectionLevel 4B
Range
Range8
Lead Detection
Lead DetectionLevel 1+
Placement Limit
Placement Limit5
Flying Detection
Flying DetectionLevel 0+
Ammo
Ammo35
Reload Time
Reload Time4
Patrol Range
Patrol Range14
Speed
Speed25

[[Script error: No such module "StripNaked".|200px|center]]

Upgrades

.50 Caliber
Level 1 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Damage Damage

25 > 16 Speed Speed

+Lead Detection Lead Detection


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Enhanced Radar
Level 2 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1.5 Range Range

+2 Damage Damage

16 > 25 Speed Speed

+2 Patrol Range Patrol Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Air to Ground Missiles
Level 3 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Range Range

0.275 > 0.225 Firerate Firerate

+40 Ammo Ammo

4 > 3.5 Reload Time Reload Time

•35 Missile Damage Damage

•3 Explosion Range Explosion Range

•7 Missile Cooldown Missile Cooldown

•2 Missiles

•0.5 Burst Time Burst Time

•20 Missile Speed


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Lua error in package.lua at line 80: module 'Dev:Tabber' not found.

Statistics

Neutral Stats
Level Total Price Normal Damage Splash Damage[1] Ammo Firerate Missile Cooldown Burst Time Reload Time Rev Time Range Patrol Range Explosion Range Speed Missile Speed DPS[2]
0 CashScript error: No such module "Money". 6 N/A 35 0.275 N/A N/A 4 N/A 8 14 N/A 25 N/A 15.41 CashScript error: No such module "Money".
1 CashScript error: No such module "Money". 8 N/A 35 0.275 N/A N/A 4 N/A 8 14 N/A 16 N/A 20.55 CashScript error: No such module "Money".
2 CashScript error: No such module "Money". 10 N/A 35 0.275 N/A N/A 4 N/A 9.5 16 N/A 25 N/A 25.69 CashScript error: No such module "Money".
3 CashScript error: No such module "Money". 10 35x2 75 0.225 7 0.5 3.5 N/A 9.5 16 3 25 20 45.56[9] CashScript error: No such module "Money".
Top Path Stats
Level Total Price Normal Damage Splash Damage[1] Ammo Firerate Missile Cooldown Burst Time Reload Time Rev Time Range Patrol Range Explosion Range Speed Missile Speed DPS[2] Cost Efficiency
4 CashScript error: No such module "Money". 12 35x4 150 0.125 6 0.5 3 1.5 11 18.5 3 25 20 100.26[16] CashScript error: No such module "Money".
5 CashScript error: No such module "Money". 26 35x4 200 0.117 6 0.25 2.5 1.5 12 21 4 25 20 220.77[17] CashScript error: No such module "Money".
Bottom Path Stats
Level Total Price Normal Damage Splash Damage[1] Ammo Firerate Missile Cooldown Burst Time Reload Time Rev Time Range Patrol Range Explosion Range Speed Missile Speed DPS[2] Cost Efficiency
4 CashScript error: No such module "Money". 10 25x6 75 0.225 3 0.25 3.5 N/A 11 17.5 6 25 20 70.14[12] CashScript error: No such module "Money".
5 CashScript error: No such module "Money". 12 60x8 75 0.225 3 0.15 2.25 N/A 12 19.5 6 25 20 161.34[13] CashScript error: No such module "Money".

Archer Update (15 January 2025) – 26 March 2025

Base Statistics

Pursuit/History
Cost: Coin 15,000[15] • Advanced

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

Cost
CashScript error: No such module "Money".
Placement Footprint
Script error: No such module "NumName". (1.5)
Sell Price
CashScript error: No such module "Money".
Placement Type
Ground (Air-based)
Damage
Damage6
Damage Method
Single
Splash (Level 3+)
Firerate
Firerate0.275
Hidden Detection
Hidden DetectionLevel 5A
Range
Range8
Lead Detection
Lead DetectionLevel 1+
Placement Limit
Placement Limit5
Flying Detection
Flying DetectionLevel 0+
Ammo
Ammo35
Reload Time
Reload Time4
Patrol Range
Patrol Range14
Speed
Speed25

[[Script error: No such module "StripNaked".|200px|center]]

Upgrades

.50 Caliber
Level 1 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Damage Damage

25 > 16 Speed Speed

+Lead Detection Lead Detection


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Enhanced Radar
Level 2 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1.5 Range Range

+2 Damage Damage

16 > 25 Speed Speed

+2 Patrol Range Patrol Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Air to Ground Missiles
Level 3 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Range Range

0.275 > 0.225 Firerate Firerate

+40 Ammo Ammo

4 > 3.5 Reload Time Reload Time

•35 Missile Damage Damage

•3 Explosion Range Explosion Range

•7 Missile Cooldown Missile Cooldown

•2 Missiles

•0.5 Burst Time Burst Time

•20 Missile Speed


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Lua error in package.lua at line 80: module 'Dev:Tabber' not found.

Statistics

Neutral Stats
Level Total Price Normal Damage Splash Damage[1] Ammo Firerate Missile Cooldown Burst Time Reload Time Rev Time Range Patrol Range Explosion Range Speed Missile Speed DPS[2] Cost Efficiency
0 CashScript error: No such module "Money". 6 N/A 35 0.275 N/A N/A 4 N/A 8 14 N/A 25 N/A 15.41 CashScript error: No such module "Money".
1 CashScript error: No such module "Money". 8 N/A 35 0.275 N/A N/A 4 N/A 8 14 N/A 16 N/A 20.55 CashScript error: No such module "Money".
2 CashScript error: No such module "Money". 10 N/A 35 0.275 N/A N/A 4 N/A 9.5 16 N/A 25 N/A 25.69 CashScript error: No such module "Money".
3 CashScript error: No such module "Money". 10 35x2 75 0.225 7 0.5 3.5 N/A 9.5 16 3 25 20 45.56[9] CashScript error: No such module "Money".
Top Path Stats
Level Total Price Normal Damage Splash Damage[1] Ammo Firerate Missile Cooldown Burst Time Reload Time Rev Time Range Patrol Range Explosion Range Speed Missile Speed DPS[2] Cost Efficiency
4 CashScript error: No such module "Money". 12 35x4 150 0.125 6 0.5 3 1.5 10.5 18.5 3 25 20 100.26[16] CashScript error: No such module "Money".
5 CashScript error: No such module "Money". 28 35x4 200 0.117 6 0.25 2.5 1.5 12 21 4 25 20 236.22[18] CashScript error: No such module "Money".
Bottom Path Stats
Level Total Price Normal Damage Splash Damage[1] Ammo Firerate Missile Cooldown Burst Time Reload Time Rev Time Range Patrol Range Explosion Range Speed Missile Speed DPS[2] Cost Efficiency
4 CashScript error: No such module "Money". 10 45x6 75 0.225 5 0.25 2.25 N/A 10.5 17.5 5 25 20 78.35[19] CashScript error: No such module "Money".
5 CashScript error: No such module "Money". 20 60x8 75 0.225 3.5 0.15 2.25 N/A 10.5 19.5 6 25 20 180.56[20] CashScript error: No such module "Money".

4 December 2024 – Archer Update (15 January 2025)

Base Statistics

Pursuit/History
Cost: Coin 15,000[15] • Advanced

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

Cost
CashScript error: No such module "Money".
Placement Footprint
Script error: No such module "NumName". (1.5)
Sell Price
CashScript error: No such module "Money".
Placement Type
Ground (Air-based)
Damage
Damage6
Damage Method
Single
Splash (Level 3+)
Firerate
Firerate0.275
Hidden Detection
Hidden DetectionLevel 5A
Range
Range8
Lead Detection
Lead DetectionLevel 1+
Placement Limit
Placement Limit5
Flying Detection
Flying DetectionLevel 0+
Ammo
Ammo35
Reload Time
Reload Time3
Patrol Range
Patrol Range14
Speed
Speed25

[[Script error: No such module "StripNaked".|200px|center]]

Upgrades

.50 Caliber
Level 1 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Damage Damage

25 > 16 Speed Speed

+Lead Detection Lead Detection


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Enhanced Radar
Level 2 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1.5 Range Range

+2 Damage Damage

16 > 25 Speed Speed

+2 Patrol Range Patrol Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Air to Ground Missiles
Level 3 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Range Range

0.275 > 0.225 Firerate Firerate

+40 Ammo Ammo

3 > 2.5 Reload Time Reload Time

•35 Missile Damage Damage

•3 Explosion Range Explosion Range

•7 Missile Cooldown Missile Cooldown

•2 Missiles

•0.5 Burst Time Burst Time

•20 Missile Speed


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Lua error in package.lua at line 80: module 'Dev:Tabber' not found.


Statistics

Neutral Stats
Level Total Price Normal Damage Splash Damage[1] Ammo Firerate Missile Cooldown Burst Time Reload Time Rev Time Range Patrol Range Explosion Range Speed Missile Speed DPS[2] Cost Efficiency
0 CashScript error: No such module "Money". 6 N/A 35 0.275 N/A N/A 3 N/A 8 14 N/A 25 N/A 16.63 CashScript error: No such module "Money".
1 CashScript error: No such module "Money". 8 N/A 35 0.275 N/A N/A 3 N/A 8 14 N/A 16 N/A 22.18 CashScript error: No such module "Money".
2 CashScript error: No such module "Money". 10 N/A 35 0.275 N/A N/A 3 N/A 9.5 16 N/A 25 N/A 27.72 CashScript error: No such module "Money".
3 CashScript error: No such module "Money". 10 35x2 75 0.225 7 0.5 2.5 N/A 9.5 16 3 25 20 47.46[21] CashScript error: No such module "Money".
Top Path Stats
Level Total Price Normal Damage Splash Damage[1] Ammo Firerate Missile Cooldown Burst Time Reload Time Rev Time Range Patrol Range Explosion Range Speed Missile Speed DPS[2] Cost Efficiency
4 CashScript error: No such module "Money". 10 35x4 150 0.125 6 0.5 2.25 1.5 10.5 18.5 3 25 20 88.93[22] CashScript error: No such module "Money".
5 CashScript error: No such module "Money". 28 35x4 200 0.117 6 0.25 1.75 1.5 12 21 4 25 20 242.66[23] CashScript error: No such module "Money".
Bottom Path Stats
Level Total Price Normal Damage Splash Damage[1] Ammo Firerate Missile Cooldown Burst Time Reload Time Rev Time Range Patrol Range Explosion Range Speed Missile Speed DPS[2] Cost Efficiency
4 CashScript error: No such module "Money". 10 45x6 75 0.225 5 0.25 2.25 N/A 10.5 17.5 5 25 20 80.75[19] CashScript error: No such module "Money".
5 CashScript error: No such module "Money". 20 60x8 75 0.225 3.5 0.15 2.25 N/A 10.5 19.5 6 25 20 180.56[20] CashScript error: No such module "Money".

27 November 2024 – 4 December 2024

Base Statistics

Pursuit/History
Cost: Coin 15,000[15] • Advanced

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

Cost
CashScript error: No such module "Money".
Placement Footprint
Script error: No such module "NumName". (1.5)
Sell Price
CashScript error: No such module "Money".
Placement Type
Ground (Air-based)
Damage
Damage6
Damage Method
Single
Splash (Level 3+)
Firerate
Firerate0.275
Hidden Detection
Hidden DetectionLevel 5A
Range
Range8
Lead Detection
Lead DetectionLevel 1+
Placement Limit
Placement Limit5
Flying Detection
Flying DetectionLevel 0+
Ammo
Ammo35
Reload Time
Reload Time3
Patrol Range
Patrol Range14
Speed
Speed25

[[Script error: No such module "StripNaked".|200px|center]]

Upgrades

.50 Caliber
Level 1 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Damage Damage

25 > 16 Speed Speed

+Lead Detection Lead Detection


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Enhanced Radar
Level 2 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1.5 Range Range

+2 Damage Damage

16 > 25 Speed Speed

+2 Patrol Range Patrol Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Air to Ground Missiles
Level 3 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Range Range

0.275 > 0.225 Firerate Firerate

+40 Ammo Ammo

3 > 2.5 Reload Time Reload Time

•35 Missile Damage Damage

•3 Explosion Range Explosion Range

•7 Missile Cooldown Missile Cooldown

•2 Missiles

•0.5 Burst Time Burst Time

•20 Missile Speed


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Lua error in package.lua at line 80: module 'Dev:Tabber' not found.


Statistics

Neutral Stats
Level Total Price Normal Damage Splash Damage[1] Ammo Firerate Missile Cooldown Burst Time Reload Time Rev Time Range Patrol Range Explosion Range Speed Missile Speed DPS[2] Cost Efficiency
0 CashScript error: No such module "Money". 6 N/A 35 0.275 N/A N/A 3 N/A 8 14 N/A 25 N/A 16.63 CashScript error: No such module "Money".
1 CashScript error: No such module "Money". 8 N/A 35 0.275 N/A N/A 3 N/A 8 14 N/A 16 N/A 22.18 CashScript error: No such module "Money".
2 CashScript error: No such module "Money". 10 N/A 35 0.275 N/A N/A 3 N/A 9.5 16 N/A 25 N/A 27.72 CashScript error: No such module "Money".
3 CashScript error: No such module "Money". 10 35x2 75 0.225 7 0.5 2.5 N/A 9.5 16 3 25 20 47.46[21] CashScript error: No such module "Money".
Top Path Stats
Level Total Price Normal Damage Splash Damage[1] Ammo Firerate Missile Cooldown Burst Time Reload Time Rev Time Range Patrol Range Explosion Range Speed Missile Speed DPS[2] Cost Efficiency
4 CashScript error: No such module "Money". 10 35x4 150 0.125 6 0.5 2.25 1.5 10.5 18.5 3 25 20 88.93[22] CashScript error: No such module "Money".
5 CashScript error: No such module "Money". 28 35x4 200 0.117 6 0.25 1.75 1.5 12 21 4 25 20 242.66[23] CashScript error: No such module "Money".
Bottom Path Stats
Level Total Price Normal Damage Splash Damage[1] Ammo Firerate Missile Cooldown Burst Time Reload Time Rev Time Range Patrol Range Explosion Range Speed Missile Speed DPS[2] Cost Efficiency
4 CashScript error: No such module "Money". 10 45x6 75 0.225 5 0.25 2.25 N/A 10.5 17.5 5 25 20 80.75[19] CashScript error: No such module "Money".
5 CashScript error: No such module "Money". 20 60x8 75 0.225 3.5 0.15 2.25 N/A 10.5 19.5 6 25 20 180.56[20] CashScript error: No such module "Money".

31 March 2023 – 27 November 2024

Base Statistics

Pursuit/History
Level: Level 100 • Advanced

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

Cost
CashScript error: No such module "Money".
Placement Footprint
Script error: No such module "NumName". (1.5)
Sell Price
CashScript error: No such module "Money".
Placement Type
Ground (Air-based)
Damage
Damage5
Damage Method
Single
Splash (Level 2+)
Firerate
Firerate0.275
Hidden Detection
N/A[24]
Range
Range8
Lead Detection
Lead DetectionLevel 1+
Placement Limit
Placement Limit10
Flying Detection
Flying DetectionLevel 0+

[[Script error: No such module "StripNaked".|200px|center]]

Upgrades

Armor Penetration
Level 1 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+3 Damage Damage

+Lead Detection Lead Detection


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Missiles
Level 2 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1.5 Range Range

+Missiles

•30x2 Damage Splash Damage

•6 Second Reload Reload

•4 Explosion Range Explosion Range

•0.5 Burst Time Burst Time


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Tri-Barrel Minigun
Level 3 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

-3 Damage Damage

+1 Range Range

0.275 > 0.117 Firerate Firerate

+Stronger Missiles

•30x2 Damage Splash Damage

•6 Second Reload Reload

•5 Explosion Range Explosion Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Huey
Level 4 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+3 Damage Damage

+2 Missiles

0.5 > 0.35 Burst Time Burst Time


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Space Raider
Level 5 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+5 Damage Damage

+1.5 Range Range

+2 Missiles

0.35 > 0.2 Burst Time Burst Time


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Statistics

Level Total Price Normal Damage Splash Damage[1] Firerate Missile Cooldown Burst Time Range Explosion Range DPS[4] Cost Efficiency
0 CashScript error: No such module "Money". 5 N/A 0.275 N/A N/A 8 N/A 18.18 CashScript error: No such module "Money".
1 CashScript error: No such module "Money". 8 N/A 0.275 N/A N/A 8 N/A 29.09 CashScript error: No such module "Money".
2 CashScript error: No such module "Money". 8 30x2 0.275 6 0.5 9.5 4 39.09[25] CashScript error: No such module "Money".
3 CashScript error: No such module "Money". 5 30x2 0.117 6 0.5 9.5 5 52.74[26] CashScript error: No such module "Money".
4 CashScript error: No such module "Money". 8 30x4 0.117 6 0.35 10.5 5 88.37[27] CashScript error: No such module "Money".
5 CashScript error: No such module "Money". 13 30x6 0.117 6 0.2 12 5 141.11[28] CashScript error: No such module "Money".

21 March 2023 – 31 March 2023

Base Statistics

Pursuit/History
Level: Level 100 • Advanced

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

Cost
CashScript error: No such module "Money".
Placement Footprint
Average
Sell Price
CashScript error: No such module "Money".
Placement Type
Ground (Air-based)
Damage
Damage2
Damage Method
Single
Splash (Level 2+)
Firerate
Firerate0.125
Hidden Detection
Hidden DetectionLevel 3+
Range
Range8
Lead Detection
Lead DetectionLevel 1+
Placement Limit
Placement Limit10
Flying Detection
Flying DetectionLevel 0+

[[Script error: No such module "StripNaked".|200px|center]]

Upgrades

Armor Penetration
Level 1 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Damage Damage

+Lead Detection Lead Detection


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Missiles
Level 2 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1.5 Range Range

+Missiles

•30x2 Damage Splash Damage

•6 Second Reload Reload

•4 Explosion Range Explosion Range

•0.5 Burst Time Burst Time


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Tri-Barrel Minigun
Level 3 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Damage Damage

+1 Range Range

0.125 > 0.1 Firerate Firerate

+Hidden Detection Hidden Detection

+Stronger Missiles

•30x2 Damage Splash Damage

•6 Second Reload Reload

•5 Explosion Range Explosion Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Huey
Level 4 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+3 Damage Damage

+2 Missiles

0.5 > 0.35 Burst Time Burst Time


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Space Defense
Level 5 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+5 Damage Damage

+1.5 Range Range

+2 Missiles

0.35 > 0.2 Burst Time Burst Time


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Statistics

Level Total Price Normal Damage Splash Damage[1] Firerate Missile Cooldown Burst Time Range Explosion Range DPS[4] Cost Efficiency
0 CashScript error: No such module "Money". 2 N/A 0.125 N/A N/A 8 N/A 16 CashScript error: No such module "Money".
1 CashScript error: No such module "Money". 3 N/A 0.125 N/A N/A 8 N/A 24 CashScript error: No such module "Money".
2 CashScript error: No such module "Money". 3 30x2 0.125 6 0.5 9.5 4 34[29] CashScript error: No such module "Money".
3 CashScript error: No such module "Money". 4 30x2 0.1 6 0.5 9.5 5 50[30] CashScript error: No such module "Money".
4 CashScript error: No such module "Money". 7 30x4 0.1 6 0.35 10.5 5 90[31] CashScript error: No such module "Money".
5 CashScript error: No such module "Money". 12 30x6 0.1 6 0.2 12 5 150[32] CashScript error: No such module "Money".

Entity System Update (12 March 2022) – 21 March 2023

Base Statistics

Pursuit/History
Level: Level 100 • Advanced

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

Cost
CashScript error: No such module "Money".
Placement Footprint
Average
Sell Price
CashScript error: No such module "Money".
Placement Type
Ground (Air-based)
Damage
Damage1
Damage Method
Single
Splash (Level 2+)
Firerate
Firerate0.325
Hidden Detection
Hidden DetectionLevel 5
Range
Range9
Lead Detection
Lead DetectionLevel 2+ (Splash Damage only)
Placement Limit
Placement Limit10
Flying Detection
Flying DetectionLevel 0+

[[Script error: No such module "StripNaked".|200px|center]]

Upgrades

Armor Penetration
Level 1 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Damage Damage


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Missiles
Level 2 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+Missiles

•3x2 Damage Splash Damage

•5 Second Reload Firerate

•5 Explosion Range Explosion Range

•0.5 Burst Time Burst Time


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Tri-Barrel Minigun
Level 3 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Range Range

0.325 > 0.175 Firerate Firerate

+Stronger Missiles

•5x2 Damage Splash Damage

•5 Second Reload Firerate


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Huey
Level 4 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Damage Damage

+2 Missiles

0.5 > 0.35 Burst Time Burst Time


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Laser Apache
Level 5 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Range Range

+4 Damage Damage

0.175 > 0.125 Firerate Firerate

+2 Missiles

0.35 > 0.2 Burst Time Burst Time

+Hidden Detection Hidden Detection


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Statistics

Level Total Price Normal Damage Splash Damage[1] Firerate Missile Cooldown Burst Time Range Explosion Range DPS[4] Cost Efficiency
0 CashScript error: No such module "Money". 1 N/A 0.325 N/A N/A 9 N/A 3.08 CashScript error: No such module "Money".
1 CashScript error: No such module "Money". 2 N/A 0.325 N/A N/A 9 N/A 6.15 CashScript error: No such module "Money".
2 CashScript error: No such module "Money". 2 3x2 0.325 5 0.5 9 5 7.35[33] CashScript error: No such module "Money".
3 CashScript error: No such module "Money". 2 5x2 0.175 5 0.5 10 5 13.43[34] CashScript error: No such module "Money".
4 CashScript error: No such module "Money". 4 5x4 0.175 5 0.35 10 5 26.86[35] CashScript error: No such module "Money".
5 CashScript error: No such module "Money". 8 5x6 0.125 5 0.2 12 5 70[36] CashScript error: No such module "Money".

11 December 2021 – Entity System Update (12 March 2022)

Base Statistics

Pursuit/History
Level: Level 100

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

Cost
CashScript error: No such module "Money".
Placement Footprint
Average
Sell Price
CashScript error: No such module "Money".
Placement Type
Ground (Air-based)
Damage
Damage1
Damage Method
Single
Splash (Level 2+)
Firerate
Firerate0.33
Hidden Detection
Hidden DetectionLevel 5
Range
Range9
Lead Detection
Lead DetectionLevel 2+ (Splash Damage only)
Placement Limit
Placement Limit10
Flying Detection
Flying DetectionLevel 0+

[[Script error: No such module "StripNaked".|200px|center]]

Upgrades

Armor Penetration
Level 1 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Damage Damage


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Missiles
Level 2 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+Missiles

•3x2 Damage Splash Damage

•5 Second Reload Firerate

•5 Explosion Range Explosion Range

•0.5 Burst Time Burst Time


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Tri-Barrel Minigun
Level 3 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Range Range

0.33 > 0.18 Firerate Firerate

+Stronger Missiles

•5x2 Damage Splash Damage

•5 Second Reload Firerate


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Huey
Level 4 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Damage Damage

+2 Missiles

0.5 > 0.35 Burst Time Burst Time


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Laser Apache
Level 5 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Range Range

+4 Damage Damage

0.18 > 0.13 Firerate Firerate

+2 Missiles

0.35 > 0.2 Burst Time Burst Time

+Hidden Detection Hidden Detection


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Statistics

Level Total Price Normal Damage Splash Damage[1] Firerate Missile Cooldown Burst Time Range Explosion Range DPS[4] Cost Efficiency
0 CashScript error: No such module "Money". 1 N/A 0.33 N/A N/A 9 N/A 3.03 CashScript error: No such module "Money".
1 CashScript error: No such module "Money". 2 N/A 0.33 N/A N/A 9 N/A 6.06 CashScript error: No such module "Money".
2 CashScript error: No such module "Money". 2 3x2 0.33 5 0.5 9 5 7.26[37] CashScript error: No such module "Money".
3 CashScript error: No such module "Money". 2 5x2 0.18 5 0.5 10 5 13.11[38] CashScript error: No such module "Money".
4 CashScript error: No such module "Money". 4 5x4 0.18 5 0.35 10 5 26.22[39] CashScript error: No such module "Money".
5 CashScript error: No such module "Money". 8 5x6 0.13 5 0.2 12 5 67.54[40] CashScript error: No such module "Money".

31 October 2020 – 11 December 2021

Base Statistics

Pursuit/History
Level: Level 100

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

Cost
CashScript error: No such module "Money".
Placement Footprint
Average
Sell Price
CashScript error: No such module "Money".
Placement Type
Ground (Air-based)
Damage
Damage1
Damage Method
Single
Splash (Level 2+)
Firerate
Firerate0.33
Hidden Detection
Hidden DetectionLevel 5
Range
Range9
Lead Detection
Lead DetectionLevel 2+ (Splash Damage only)
Placement Limit
Placement Limit10
Flying Detection
Flying DetectionLevel 0+

[[Script error: No such module "StripNaked".|200px|center]]

Upgrades

Armor Penetration
Level 1 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Damage Damage


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Missiles
Level 2 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+Missiles

•3x2 Damage Splash Damage

•5 Second Reload Firerate

•5 Explosion Range Explosion Range

•0.5 Burst Time Burst Time


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Tri-Barrel Minigun
Level 3 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Range Range

0.33 > 0.18 Firerate Firerate

+Stronger Missiles

•30x2 Damage Splash Damage

•5 Second Reload Firerate


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Huey
Level 4 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Damage Damage

+2 Missiles

0.5 > 0.35 Burst Time Burst Time


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Laser Apache
Level 5 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Range Range

+4 Damage Damage

0.18 > 0.13 Firerate Firerate

+2 Missiles

0.35 > 0.2 Burst Time Burst Time

+Hidden Detection Hidden Detection


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Statistics

Level Total Price Normal Damage Splash Damage Firerate Missile Cooldown Burst Time Range Explosion Range DPS[4] Cost Efficiency
0 CashScript error: No such module "Money". 1 N/A 0.33 N/A N/A 9 N/A 3.03 CashScript error: No such module "Money".
1 CashScript error: No such module "Money". 2 N/A 0.33 N/A N/A 9 N/A 6.06 CashScript error: No such module "Money".
2 CashScript error: No such module "Money". 2 3x2 0.33 5 0.5 9 5 7.26[37] CashScript error: No such module "Money".
3 CashScript error: No such module "Money". 2 30x2 0.18 5 0.5 10 5 23.11[41] CashScript error: No such module "Money".
4 CashScript error: No such module "Money". 4 30x4 0.18 5 0.35 10 5 46.22[42] CashScript error: No such module "Money".
5 CashScript error: No such module "Money". 8 30x6 0.13 5 0.2 12 5 97.54[43] CashScript error: No such module "Money".

Overhaul Update (29 October 2020) – 31 October 2020

Base Statistics

Pursuit/History
Level: Level 100

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

Cost
CashScript error: No such module "Money".
Placement Footprint
Average
Sell Price
CashScript error: No such module "Money".
Placement Type
Ground (Air-based)
Damage
Damage1
Damage Method
Single
Splash (Level 2+)
Firerate
Firerate0.33
Hidden Detection
Hidden DetectionLevel 5
Range
Range9
Lead Detection
Lead DetectionLevel 2+ (Splash Damage only)
Placement Limit
Placement Limit6
Flying Detection
Flying DetectionLevel 0+

[[Script error: No such module "StripNaked".|200px|center]]

Upgrades

Armor Penetration
Level 1 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Damage Damage


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Missiles
Level 2 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+Missiles

•3x2 Damage Splash Damage

•5 Second Reload Firerate

•5 Explosion Range Explosion Range

•0.5 Burst Time Burst Time


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Tri-Barrel Minigun
Level 3 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Range Range

0.33 > 0.18 Firerate Firerate

+Stronger Missiles

•30x2 Damage Splash Damage

•5 Second Reload Firerate


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Huey
Level 4 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Damage Damage

+2 Missiles

0.5 > 0.35 Burst Time Burst Time


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Laser Apache
Level 5 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Range Range

+4 Damage Damage

0.18 > 0.13 Firerate Firerate

+2 Missiles

0.35 > 0.2 Burst Time Burst Time

+Hidden Detection Hidden Detection


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Statistics

Level Total Price Normal Damage Splash Damage[1] Firerate Missile Cooldown Burst Time Range Explosion Range DPS[4] Cost Efficiency
0 CashScript error: No such module "Money". 1 N/A 0.33 N/A N/A 9 N/A 3.03 CashScript error: No such module "Money".
1 CashScript error: No such module "Money". 2 N/A 0.33 N/A N/A 9 N/A 6.06 CashScript error: No such module "Money".
2 CashScript error: No such module "Money". 2 3x2 0.33 5 0.5 9 5 7.26[37] CashScript error: No such module "Money".
3 CashScript error: No such module "Money". 2 30x2 0.18 5 0.5 10 5 23.11[41] CashScript error: No such module "Money".
4 CashScript error: No such module "Money". 4 30x4 0.18 5 0.35 10 5 46.22[42] CashScript error: No such module "Money".
5 CashScript error: No such module "Money". 8 30x6 0.13 5 0.2 12 5 97.54[43] CashScript error: No such module "Money".

Smaller = Bigger Update (26 May 2020) – Overhaul Update (29 October 2020)

Base Statistics

Pursuit/History
Level: Level 100

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

Cost
CashScript error: No such module "Money".
Placement Footprint
Average
Sell Price
CashScript error: No such module "Money".
Placement Type
Ground (Air-based)
Damage
Damage1
Damage Method
Single
Splash (Level 2+)
Firerate
Firerate0.35
Hidden Detection
Hidden DetectionLevel 5
Range
Range9
Placement Limit
Placement Limit10

[[Script error: No such module "StripNaked".|200px|center]]

Upgrades

Armor Penetration
Level 1 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Damage Damage


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Missiles
Level 2 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+Missiles

•8x2 Damage Splash Damage

•5 Second Reload Firerate

•5 Explosion Range Explosion Range

•0.5 Burst Time Burst Time


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Tri-Barrel Minigun
Level 3 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Damage Damage

+1 Range Range

0.35 > 0.2 Firerate Firerate


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Huey
Level 4 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Damage Damage

+2 Missiles

0.5 > 0.35 Burst Time Burst Time


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Laser Apache
Level 5 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Range Range

+4 Damage Damage

0.2 > 0.15 Firerate Firerate

+2 Missiles

0.35 > 0.2 Burst Time Burst Time

+Hidden Detection Hidden Detection


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Statistics

Level Total Price Normal Damage Splash Damage Firerate Missile Cooldown Burst Time Range Explosion Range DPS[4] Cost Efficiency
0 CashScript error: No such module "Money". 1 N/A 0.35 N/A N/A 9 N/A 2.86 CashScript error: No such module "Money".
1 CashScript error: No such module "Money". 2 N/A 0.35 N/A N/A 9 N/A 5.71 CashScript error: No such module "Money".
2 CashScript error: No such module "Money". 2 8x2 0.35 5 0.5 9 5 8.91[44] CashScript error: No such module "Money".
3 CashScript error: No such module "Money". 3 8x2 0.2 5 0.5 10 5 18.2[45] CashScript error: No such module "Money".
4 CashScript error: No such module "Money". 5 8x4 0.2 5 0.35 10 5 31.4[46] CashScript error: No such module "Money".
5 CashScript error: No such module "Money". 9 8x6 0.15 5 0.2 12 5 69.6[47] CashScript error: No such module "Money".

Notes

  1. 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 1.13 1.14 1.15 1.16 1.17 1.18 1.19 1.20 1.21 1.22 1.23 1.24 1.25 1.26 1.27 1.28 1.29 1.30 1.31 1.32 1.33 1.34 1.35 1.36 1.37 Number is the damage dealt in the inner explosion sphere. Splash damage is decreased linearly if the enemy is in the outer explosion sphere.
  2. 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.11 2.12 2.13 DPS is calculated as:
    (Bullet Damage × Ammo)(Reload Time+Rev Time+(Firerate×Ammo))+(Splash Damage× Missile Count)(Missile Cooldown+(Burst Time×Missile Count))
    DPS assumes missiles only hit one enemy.
  3. 3.0 3.1 45.22 Gun DPS + 18 Missile DPS
  4. 4.00 4.01 4.02 4.03 4.04 4.05 4.06 4.07 4.08 4.09 4.10 4.11 4.12 4.13 4.14 4.15 4.16 Total DPS is calculated as Gun DPS + Missile DPS.
    Missile DPS assumes that only one enemy is hit and receives the full explosive damage.
  5. 5.0 5.1 126.32 Gun DPS + 18 Missile DPS
  6. 6.0 6.1 318.47 Gun DPS + 18 Missile DPS
  7. 7.0 7.1 45.22 Gun DPS + 49.09 Missile DPS
  8. 8.0 8.1 45.22 Gun DPS + 92.31 Missile DPS
  9. 9.0 9.1 9.2 9.3 9.4 9.5 9.6 36.81 Gun DPS + 8.75 Missile DPS
  10. 10.0 10.1 10.2 10.3 10.4 77.42 Gun DPS + 17.5 Missile DPS
  11. 11.0 11.1 11.2 11.3 11.4 189.78 Gun DPS + 20 Missile DPS
  12. 12.0 12.1 12.2 12.3 12.4 12.5 36.81 Gun DPS + 33.33 Missile DPS
  13. 13.0 13.1 13.2 13.3 13.4 13.5 47.06 Gun DPS + 114.29 Missile DPS
  14. 14.0 14.1 14.2 14.3 14.4 14.5 14.6 14.7 14.8 DPS is calculated as (Damage × Ammo) ÷ (Reload Time + Rev Time + (Firerate × Ammo)) + Splash Damage ÷ Missile Cooldown. DPS assumes missiles only hit one enemy.
  15. 15.0 15.1 15.2 15.3 15.4 Cite error: Invalid <ref> tag; no text was provided for refs named lvl100
  16. 16.0 16.1 82.76 Gun DPS + 17.5 Missile DPS
  17. 200.77 Gun DPS + 20 Missile DPS
  18. 216.22 Gun DPS + 20 Missile DPS
  19. 19.0 19.1 19.2 36.81 Gun DPS + 41.54 Missile DPS
  20. 20.0 20.1 20.2 78.43 Gun DPS + 102.13 Missile DPS
  21. 21.0 21.1 38.71 Gun DPS + 8.75 Missile DPS
  22. 22.0 22.1 71.43 Gun DPS + 17.5 Missile DPS
  23. 23.0 23.1 242.66 Gun DPS + 20 Missile DPS
  24. Through splash damage, its missiles can indirectly hit hidden enemies, but this tower cannot directly target hidden enemies.
  25. 29.09 Gun DPS + 10 Missile DPS
  26. 42.74 Gun DPS + 10 Missile DPS
  27. 68.37 Gun DPS + 20 Missile DPS
  28. 111.11 Gun DPS + 30 Missile DPS
  29. 24 Gun DPS + 10 Missile DPS
  30. 40 Gun DPS + 10 Missile DPS
  31. 70 Gun DPS + 20 Missile DPS
  32. 120 Gun DPS + 30 Missile DPS
  33. 6.15 Gun DPS + 1.2 Missile DPS
  34. 11.43 Gun DPS + 2 Missile DPS
  35. 22.86 Gun DPS + 4 Missile DPS
  36. 64 Gun DPS + 6 Missile DPS
  37. 37.0 37.1 37.2 6.06 Gun DPS + 1.2 Missile DPS
  38. 11.11 Gun DPS + 2 Missile DPS
  39. 22.22 Gun DPS + 4 Missile DPS
  40. 61.54 Gun DPS + 6 Missile DPS
  41. 41.0 41.1 11.11 Gun DPS + 12 Missile DPS
  42. 42.0 42.1 22.22 Gun DPS + 24 Missile DPS
  43. 43.0 43.1 61.54 Gun DPS + 36 Missile DPS
  44. 5.71 Gun DPS + 3.2 Missile DPS
  45. 15 Gun DPS + 3.2 Missile DPS
  46. 25 Gun DPS + 6.4 Missile DPS
  47. 60 Gun DPS + 9.6 Missile DPS


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