Ranger/History: Difference between revisions

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imported>Mentin123
m Automatic footprint classification (Automatic)
imported>Mentin123
No edit summary
Line 18: Line 18:
|Damage = [[File:Damage Icon.png|20px|Damage]]100
|Damage = [[File:Damage Icon.png|20px|Damage]]100
|Damage Type = Single<br/>[[Splash_Damage|Splash]] (Level 4)
|Damage Type = Single<br/>[[Splash_Damage|Splash]] (Level 4)
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]6.008
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]6.025
|Hidden = N/A
|Hidden = N/A
|Range = [[File:Range Icon.png|20px|Range]]70
|Range = [[File:Range Icon.png|20px|Range]]70
Line 30: Line 30:
|PVP Damage = [[File:Damage Icon.png|20px|Damage]]40
|PVP Damage = [[File:Damage Icon.png|20px|Damage]]40
|PVP Damage Type = Single<br/>[[Splash_Damage|Splash]] (Level 4)
|PVP Damage Type = Single<br/>[[Splash_Damage|Splash]] (Level 4)
|PVP Firerate = [[File:Cooldown Icon.png|20px|Firerate]]3.008
|PVP Firerate = [[File:Cooldown Icon.png|20px|Firerate]]3.025
|PVP Hidden = N/A
|PVP Hidden = N/A
|PVP Range = [[File:Range Icon.png|20px|Range]]50
|PVP Range = [[File:Range Icon.png|20px|Range]]50
Line 40: Line 40:
==Upgrades==
==Upgrades==
{{PVPTabber
{{PVPTabber
|{{Upgrade|Level = Level 1|Upgrade Title = Faster Reloading|Cost = {{Money|1,500}}|Image = [[File:Common1Image.png|100px]]|Information = 6.008 > 4.758 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
|{{Upgrade|Level = Level 1|Upgrade Title = Faster Reloading|Cost = {{Money|1,500}}|Image = [[File:Common1Image.png|100px]]|Information = 6.025 > 4.775 Firerate [[File:Cooldown Icon.png|20px|Firerate]]




Line 58: Line 58:
{{Upgrade|Level = Level 3|Upgrade Title = Trained Outlaw|Cost = {{Money|15,750}}|Image =[[File:Outlaw4.png|100px]]|Information = +245 Damage [[File:Damage Icon.png|20px|Damage]]
{{Upgrade|Level = Level 3|Upgrade Title = Trained Outlaw|Cost = {{Money|15,750}}|Image =[[File:Outlaw4.png|100px]]|Information = +245 Damage [[File:Damage Icon.png|20px|Damage]]


4.758 > 4.508 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
4.775 > 4.525 Firerate [[File:Cooldown Icon.png|20px|Firerate]]




Line 64: Line 64:
{{Upgrade|Level = Level 4|Upgrade Title = Experimental Weapon of Destruction|Cost = {{Money|25,000}}|Image = [[File:Outlaw5.png|100px]]|Information = +445 Damage [[File:Damage Icon.png|20px|Damage]]
{{Upgrade|Level = Level 4|Upgrade Title = Experimental Weapon of Destruction|Cost = {{Money|25,000}}|Image = [[File:Outlaw5.png|100px]]|Information = +445 Damage [[File:Damage Icon.png|20px|Damage]]


4.508 > 8.008 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
4.525 > 8.025 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


+Explosive Impact
+Explosive Impact
Line 74: Line 74:


Sell Price changes to {{Money|17,416}}}}
Sell Price changes to {{Money|17,416}}}}
|{{Upgrade|Level = Level 1|Upgrade Title = Faster Reloading|Cost = {{Money|650}}|Image = [[File:Common1Image.png|100px]]|Information = 3.008 > 2.508 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
|{{Upgrade|Level = Level 1|Upgrade Title = Faster Reloading|Cost = {{Money|650}}|Image = [[File:Common1Image.png|100px]]|Information = 3.025 > 2.525 Firerate [[File:Cooldown Icon.png|20px|Firerate]]




Line 90: Line 90:
{{Upgrade|Level = Level 3|Upgrade Title = Trained Outlaw|Cost = {{Money|8,500}}|Image =[[File:Outlaw4.png|100px]]|Information = +75 Damage [[File:Damage Icon.png|20px|Damage]]
{{Upgrade|Level = Level 3|Upgrade Title = Trained Outlaw|Cost = {{Money|8,500}}|Image =[[File:Outlaw4.png|100px]]|Information = +75 Damage [[File:Damage Icon.png|20px|Damage]]


2.508 > 2.008 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
2.525 > 2.025 Firerate [[File:Cooldown Icon.png|20px|Firerate]]




Line 107: Line 107:


==Stats Table==
==Stats Table==
{{neow|<nowiki>
<var>
$DPS$ = Damage / Firerate
$SDPS$ = Splash Damage / Firerate
$TDPS$ = $DPS$ + $SDPS$
$CE$ = Total Price / DPS
$TP$ = $FNC-TOTALPRICE$
$FNC-COST$ = 4500; 1500; 5500; 15750; 25000
$FNC-PVP-COST$ = 2000; 650; 2400; 8500; 17000
$FNC-DETECTION$ = ; 2; 0
$FNC-PVP-DETECTION$ = ; 0; 0
$FNC-UPGRADE$ = Faster Reloading; Intelligence Radio; Trained Outlaw; Experimental Weapon of Destruction
$FNC-UPGRADEICON$ = 3280081327; 3381734408; 3381735232; 3381735846
$FNC-ROFBUG$ = Firerate
</var>
<div class="mobile-tabber"><tabber>
<div class="mobile-tabber"><tabber>
|-|Regular =
|-|Regular =
<div class="overflow-box">
<div class="overflow-box">
{| class="wikitable stats-table"
{| class="wikitable stats-table"
! Level !! Total Price !! Damage !! Splash Damage !! Firerate !! Range !! Buff Range !! Explosion Range !! Range Buff !! Buff Time !! DPS !! Cost Efficiency
!Level
!Total Price
!Damage
!Splash Damage
!Firerate
!Range
!Buff Range
!Explosion Range
![[Range Buff]]
!Buff Time
!DPS
!Cost Efficiency
|-
|-
| 0 || {{Money|$TP$}} || 100 || N/A || 6 || 70 || N/A || N/A || N/A || N/A || $TDPS$ || {{Money|$CE$}}
|0
|{{Money|4,500}}
|100
|N/A
|6.008
|70
|N/A
|N/A
|N/A
|N/A
|16.64
|{{Money|270.36}}
|-
|-
| 1 || {{Money|$TP$}} || 100 || N/A || 4.75 || 70 || N/A || N/A || N/A || N/A || $DPS$ || {{Money|$CE$}}
|1
|{{Money|6,000}}
|100
|N/A
|4.758
|70
|N/A
|N/A
|N/A
|N/A
|21.02
|{{Money|285.48}}
|-
|-
| 2 || {{Money|$TP$}} || 185 || N/A || 4.75 || 70 || 12 || N/A || 10% || 20 || $DPS$ || {{Money|$CE$}}
|2
|{{Money|11,500}}
|185
|N/A
|4.758
|70
|12
|N/A
|10%
|20
|38.88
|{{Money|295.77}}
|-
|-
| 3 || {{Money|$TP$}} || 430 || N/A || 4.5 || 70 || 12 || N/A || 10% || 20 || $DPS$ || {{Money|$CE$}}
|3
|{{Money|27,250}}
|430
|N/A
|4.508
|70
|12
|N/A
|10%
|20
|95.39
|{{Money|285.68}}
|-
|-
| 4 || {{Money|$TP$}} || 875 || 375 || 8 || 70 || 12 || 5 || 10% || 20 || $TDPS$<ref>$DPS$ Normal DPS + $SDPS$ Splash DPS.<br/>DPS assumes only one enemy is hit.</ref> || {{Money|$CE$}}
|4
|{{Money|52,250}}
|875
|375
|8.008
|70
|12
|5
|10%
|20
|156.1<ref name="DPS2">109.27 Normal DPS + 46.83 Splash DPS.<br/>DPS assumes only one enemy is hit.</ref>
|{{Money|334.72}}
|}
|}
</div>
</div>
Line 193: Line 142:
<div class="overflow-box">
<div class="overflow-box">
{| class="wikitable stats-table"
{| class="wikitable stats-table"
! Level !! Total Price !! Damage !! Splash Damage !! Firerate !! Range !! Buff Range !! Explosion Range !! Range Buff !! Buff Time !! DPS !! Cost Efficiency
!Level
!Total Price
!Damage
!Splash Damage
!Firerate
!Range
!Buff Range
!Explosion Range
![[Range Buff]]
!Buff Time
!DPS
!Cost Efficiency
|-
|-
| 0 || {{Money|$TP$}} || 40 || N/A || 3 || 50 || N/A || N/A || N/A || N/A || $DPS$ || {{Money|$CE$}}
|0
|{{Money|2,000}}
|40
|N/A
|3.008
|50
|N/A
|N/A
|N/A
|N/A
|13.3
|{{Money|150.38}}
|-
|-
| 1 || {{Money|$TP$}} || 40 || N/A || 2.5 || 50 || N/A || N/A || N/A || N/A || $DPS$ || {{Money|$CE$}}
|1
|{{Money|2,650}}
|40
|N/A
|2.508
|50
|N/A
|N/A
|N/A
|N/A
|15.95
|{{Money|166.14}}
|-
|-
| 2 || {{Money|$TP$}} || 75 || N/A || 2.5 || 50 || 12 || N/A || 15% || 120 || $DPS$ || {{Money|$CE$}}
|2
|{{Money|5,050}}
|75
|N/A
|2.508
|50
|12
|N/A
|15%
|120
|29.9
|{{Money|168.9}}
|-
|-
| 3 || {{Money|$TP$}} || 150 || N/A || 2 || 50 || 12 || N/A || 15% || 120 || $DPS$ || {{Money|$CE$}}
|3
|{{Money|13,550}}
|150
|N/A
|2.008
|50
|12
|N/A
|15%
|120
|74.7
|{{Money|181.39}}
|-
|-
| 4 || {{Money|$TP$}} || 275 || 25 || 2 || 50 || 12 || 5 || 15% || 120 || $TDPS$<ref>$DPS$ Normal DPS + $SDPS$ Splash DPS.<br/>DPS assumes only one enemy is hit.</ref> || {{Money|$CE$}}
|4
|{{Money|30,550}}
|275
|25
|2.008
|50
|12
|5
|15%
|120
|149.4<ref name="PVPDPS1">136.95 Normal DPS + 12.45 Splash DPS.<br/>DPS assumes only one enemy is hit.</ref>
|{{Money|204.48}}
|}
|}
</div>
</div>
</tabber></div>
</tabber></div>
</nowiki>}}
</center>
</center>
</div>
</div>
Line 293: Line 177:
|Damage = [[File:Damage Icon.png|20px|Damage]]100
|Damage = [[File:Damage Icon.png|20px|Damage]]100
|Damage Type = Single<br/>[[Splash_Damage|Splash]] (Level 4)
|Damage Type = Single<br/>[[Splash_Damage|Splash]] (Level 4)
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]6.008
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]6.025
|Hidden = N/A
|Hidden = N/A
|Range = [[File:Range Icon.png|20px|Range]]70
|Range = [[File:Range Icon.png|20px|Range]]70
Line 305: Line 189:
|PVP Damage = [[File:Damage Icon.png|20px|Damage]]40
|PVP Damage = [[File:Damage Icon.png|20px|Damage]]40
|PVP Damage Type = Single<br/>[[Splash_Damage|Splash]] (Level 4)
|PVP Damage Type = Single<br/>[[Splash_Damage|Splash]] (Level 4)
|PVP Firerate = [[File:Cooldown Icon.png|20px|Firerate]]3.008
|PVP Firerate = [[File:Cooldown Icon.png|20px|Firerate]]3.025
|PVP Hidden = N/A
|PVP Hidden = N/A
|PVP Range = [[File:Range Icon.png|20px|Range]]50
|PVP Range = [[File:Range Icon.png|20px|Range]]50
Line 315: Line 199:
==Upgrades==
==Upgrades==
{{PVPTabber
{{PVPTabber
|{{Upgrade|Level = Level 1|Upgrade Title = Faster Reloading|Cost = {{Money|1,500}}|Image = [[File:Common1Image.png|100px]]|Information = 6.008 > 4.758 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
|{{Upgrade|Level = Level 1|Upgrade Title = Faster Reloading|Cost = {{Money|1,500}}|Image = [[File:Common1Image.png|100px]]|Information = 6.025 > 4.775 Firerate [[File:Cooldown Icon.png|20px|Firerate]]




Line 331: Line 215:
{{Upgrade|Level = Level 3 - Trained Outlaw|Cost = {{Money|15,750}}|Image =[[File:Outlaw4.png|100px]]|Information = +245 Damage [[File:Damage Icon.png|20px|Damage]]
{{Upgrade|Level = Level 3 - Trained Outlaw|Cost = {{Money|15,750}}|Image =[[File:Outlaw4.png|100px]]|Information = +245 Damage [[File:Damage Icon.png|20px|Damage]]


4.758 > 4.508 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
4.775 > 4.525 Firerate [[File:Cooldown Icon.png|20px|Firerate]]




Line 337: Line 221:
{{Upgrade|Level = Level 4 - Experimental Weapon of Destruction|Cost = {{Money|25,000}}|Image = [[File:Outlaw5.png|100px]]|Information = +445 Damage [[File:Damage Icon.png|20px|Damage]]
{{Upgrade|Level = Level 4 - Experimental Weapon of Destruction|Cost = {{Money|25,000}}|Image = [[File:Outlaw5.png|100px]]|Information = +445 Damage [[File:Damage Icon.png|20px|Damage]]


4.508 > 8.008 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
4.525 > 8.025 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


+Explosive Impact
+Explosive Impact
Line 347: Line 231:


Sell Price changes to {{Money|17,416}}}}
Sell Price changes to {{Money|17,416}}}}
|{{Upgrade|Level = Level 1|Upgrade Title = Faster Reloading|Cost = {{Money|650}}|Image = [[File:Common1Image.png|100px]]|Information = 3.008 > 2.508 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
|{{Upgrade|Level = Level 1|Upgrade Title = Faster Reloading|Cost = {{Money|650}}|Image = [[File:Common1Image.png|100px]]|Information = 3.025 > 2.525 Firerate [[File:Cooldown Icon.png|20px|Firerate]]




Line 363: Line 247:
{{Upgrade|Level = Level 3 - Trained Outlaw|Cost = {{Money|8,500}}|Image =[[File:Outlaw4.png|100px]]|Information = +75 Damage [[File:Damage Icon.png|20px|Damage]]
{{Upgrade|Level = Level 3 - Trained Outlaw|Cost = {{Money|8,500}}|Image =[[File:Outlaw4.png|100px]]|Information = +75 Damage [[File:Damage Icon.png|20px|Damage]]


2.508 > 2.008 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
2.525 > 2.025 Firerate [[File:Cooldown Icon.png|20px|Firerate]]




Line 380: Line 264:


==Stats Table==
==Stats Table==
{{neow|<nowiki>
<var>
$DPS$ = Damage / Firerate
$SDPS$ = Splash Damage / Firerate
$TDPS$ = $DPS$ + $SDPS$
$CE$ = Total Price / DPS
$TP$ = $FNC-TOTALPRICE$
$FNC-COST$ = 4500; 1500; 5500; 15750; 25000
$FNC-PVP-COST$ = 2000; 650; 2400; 8500; 17000
$FNC-DETECTION$ = ; 0; 0
$FNC-PVP-DETECTION$ = ; 0; 0
$FNC-UPGRADE$ = Faster Reloading; Intelligence Radio; Trained Outlaw; Experimental Weapon of Destruction
$FNC-UPGRADEICON$ = 3280081327; 3381734408; 3381735232; 3381735846
$FNC-ROFBUG$ = Firerate
</var>
<div class="mobile-tabber"><tabber>
<div class="mobile-tabber"><tabber>
|-|Regular =
|-|Regular =
<div class="overflow-box">
<div class="overflow-box">
{| class="wikitable stats-table"
{| class="wikitable stats-table"
! Level !! Total Price !! Damage !! Splash Damage !! Firerate !! Range !! Buff Range !! Explosion Range !! Range Buff !! Buff Time !! DPS !! Cost Efficiency
!Level
!Total Price
!Damage
!Splash Damage
!Firerate
!Range
!Buff Range
!Explosion Range
![[Range Buff]]
!Buff Time
!DPS
!Cost Efficiency
|-
|-
| 0 || {{Money|$TP$}} || 100 || N/A || 6 || 70 || N/A || N/A || N/A || N/A || $TDPS$ || {{Money|$CE$}}
|0
|{{Money|4,500}}
|100
|N/A
|6.008
|70
|N/A
|N/A
|N/A
|N/A
|16.64
|{{Money|270.36}}
|-
|-
| 1 || {{Money|$TP$}} || 100 || N/A || 4.75 || 70 || N/A || N/A || N/A || N/A || $DPS$ || {{Money|$CE$}}
|1
|{{Money|6,000}}
|100
|N/A
|4.758
|70
|N/A
|N/A
|N/A
|N/A
|21.02
|{{Money|285.48}}
|-
|-
| 2 || {{Money|$TP$}} || 185 || N/A || 4.75 || 70 || 12 || N/A || 10% || 20 || $DPS$ || {{Money|$CE$}}
|2
|{{Money|11,500}}
|185
|N/A
|4.758
|70
|12
|N/A
|10%
|20
|38.88
|{{Money|295.77}}
|-
|-
| 3 || {{Money|$TP$}} || 430 || N/A || 4.5 || 70 || 12 || N/A || 10% || 20 || $DPS$ || {{Money|$CE$}}
|3
|{{Money|27,250}}
|430
|N/A
|4.508
|70
|12
|N/A
|10%
|20
|95.39
|{{Money|285.68}}
|-
|-
| 4 || {{Money|$TP$}} || 875 || 375 || 8 || 70 || 12 || 5 || 10% || 20 || $TDPS$<ref>$DPS$ Normal DPS + $SDPS$ Splash DPS.<br/>DPS assumes only one enemy is hit.</ref> || {{Money|$CE$}}
|4
|{{Money|52,250}}
|875
|375
|8.008
|70
|12
|5
|10%
|20
|156.1<ref name="DPS2"/>
|{{Money|334.72}}
|}
|}
</div>
</div>
Line 466: Line 299:
<div class="overflow-box">
<div class="overflow-box">
{| class="wikitable stats-table"
{| class="wikitable stats-table"
! Level !! Total Price !! Damage !! Splash Damage !! Firerate !! Range !! Buff Range !! Explosion Range !! Range Buff !! Buff Time !! DPS !! Cost Efficiency
!Level
!Total Price
!Damage
!Splash Damage
!Firerate
!Range
!Buff Range
!Explosion Range
![[Range Buff]]
!Buff Time
!DPS
!Cost Efficiency
|-
|-
| 0 || {{Money|$TP$}} || 40 || N/A || 3 || 50 || N/A || N/A || N/A || N/A || $DPS$ || {{Money|$CE$}}
|0
|{{Money|2,000}}
|40
|N/A
|3.008
|50
|N/A
|N/A
|N/A
|N/A
|13.3
|{{Money|150.38}}
|-
|-
| 1 || {{Money|$TP$}} || 40 || N/A || 2.5 || 50 || N/A || N/A || N/A || N/A || $DPS$ || {{Money|$CE$}}
|1
|{{Money|2,650}}
|40
|N/A
|2.508
|50
|N/A
|N/A
|N/A
|N/A
|15.95
|{{Money|166.14}}
|-
|-
| 2 || {{Money|$TP$}} || 75 || N/A || 2.5 || 50 || 12 || N/A || 15% || 120 || $DPS$ || {{Money|$CE$}}
|2
|{{Money|5,050}}
|75
|N/A
|2.508
|50
|12
|N/A
|15%
|120
|29.9
|{{Money|168.9}}
|-
|-
| 3 || {{Money|$TP$}} || 150 || N/A || 2 || 50 || 12 || N/A || 15% || 120 || $DPS$ || {{Money|$CE$}}
|3
|{{Money|13,550}}
|150
|N/A
|2.008
|50
|12
|N/A
|15%
|120
|74.7
|{{Money|181.39}}
|-
|-
| 4 || {{Money|$TP$}} || 275 || 25 || 2 || 50 || 12 || 5 || 15% || 120 || $TDPS$<ref>$DPS$ Normal DPS + $SDPS$ Splash DPS.<br/>DPS assumes only one enemy is hit.</ref> || {{Money|$CE$}}
|4
|{{Money|30,550}}
|275
|25
|2.008
|50
|12
|5
|15%
|120
|149.4<ref name="PVPDPS1"/>
|{{Money|204.48}}
|}
|}
</div>
</div>
</tabber></div>
</tabber></div>
</nowiki>}}
</center>
</center>
</div>
</div>
Line 566: Line 334:
|Damage = [[File:Damage Icon.png|20px|Damage]]100
|Damage = [[File:Damage Icon.png|20px|Damage]]100
|Damage Type = Single<br/>[[Splash_Damage|Splash]] (Level 4)
|Damage Type = Single<br/>[[Splash_Damage|Splash]] (Level 4)
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]6.008
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]6.025
|Hidden = N/A
|Hidden = N/A
|Range = [[File:Range Icon.png|20px|Range]]70
|Range = [[File:Range Icon.png|20px|Range]]70
Line 578: Line 346:
|PVP Damage = [[File:Damage Icon.png|20px|Damage]]40
|PVP Damage = [[File:Damage Icon.png|20px|Damage]]40
|PVP Damage Type = Single<br/>[[Splash_Damage|Splash]] (Level 4)
|PVP Damage Type = Single<br/>[[Splash_Damage|Splash]] (Level 4)
|PVP Firerate = [[File:Cooldown Icon.png|20px|Firerate]]3.008
|PVP Firerate = [[File:Cooldown Icon.png|20px|Firerate]]3.025
|PVP Hidden = N/A
|PVP Hidden = N/A
|PVP Range = [[File:Range Icon.png|20px|Range]]50
|PVP Range = [[File:Range Icon.png|20px|Range]]50
Line 588: Line 356:
==Upgrades==
==Upgrades==
{{PVPTabber
{{PVPTabber
|{{Upgrade|Level = Level 1|Upgrade Title = Faster Reloading|Cost = {{Money|1,500}}|Image = [[File:Common1Image.png|100px]]|Information = 6.008 > 4.758 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
|{{Upgrade|Level = Level 1|Upgrade Title = Faster Reloading|Cost = {{Money|1,500}}|Image = [[File:Common1Image.png|100px]]|Information = 6.025 > 4.775 Firerate [[File:Cooldown Icon.png|20px|Firerate]]




Line 604: Line 372:
{{Upgrade|Level = Level 3 - Trained Outlaw|Cost = {{Money|15,750}}|Image =[[File:Outlaw4.png|100px]]|Information = +245 Damage [[File:Damage Icon.png|20px|Damage]]
{{Upgrade|Level = Level 3 - Trained Outlaw|Cost = {{Money|15,750}}|Image =[[File:Outlaw4.png|100px]]|Information = +245 Damage [[File:Damage Icon.png|20px|Damage]]


4.758 > 4.508 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
4.775 > 4.525 Firerate [[File:Cooldown Icon.png|20px|Firerate]]




Line 610: Line 378:
{{Upgrade|Level = Level 4 - Experimental Weapon of Destruction|Cost = {{Money|25,000}}|Image = [[File:Outlaw5.png|100px]]|Information = +445 Damage [[File:Damage Icon.png|20px|Damage]]
{{Upgrade|Level = Level 4 - Experimental Weapon of Destruction|Cost = {{Money|25,000}}|Image = [[File:Outlaw5.png|100px]]|Information = +445 Damage [[File:Damage Icon.png|20px|Damage]]


4.508 > 8.508 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
4.5258 > 8.525 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


+Explosive Impact
+Explosive Impact
Line 620: Line 388:


Sell Price changes to {{Money|17,416}}}}
Sell Price changes to {{Money|17,416}}}}
|{{Upgrade|Level = Level 1|Upgrade Title = Faster Reloading|Cost = {{Money|650}}|Image = [[File:Common1Image.png|100px]]|Information = 3.008 > 2.508 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
|{{Upgrade|Level = Level 1|Upgrade Title = Faster Reloading|Cost = {{Money|650}}|Image = [[File:Common1Image.png|100px]]|Information = 3.025 > 2.525 Firerate [[File:Cooldown Icon.png|20px|Firerate]]




Line 636: Line 404:
{{Upgrade|Level = Level 3 - Trained Outlaw|Cost = {{Money|8,500}}|Image =[[File:Outlaw4.png|100px]]|Information = +75 Damage [[File:Damage Icon.png|20px|Damage]]
{{Upgrade|Level = Level 3 - Trained Outlaw|Cost = {{Money|8,500}}|Image =[[File:Outlaw4.png|100px]]|Information = +75 Damage [[File:Damage Icon.png|20px|Damage]]


2.508 > 2.008 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
2.525 > 2.025 Firerate [[File:Cooldown Icon.png|20px|Firerate]]




Line 653: Line 421:


==Stats Table==
==Stats Table==
{{neow|<nowiki>
<var>
$DPS$ = Damage / Firerate
$SDPS$ = Splash Damage / Firerate
$TDPS$ = $DPS$ + $SDPS$
$CE$ = Total Price / DPS
$TP$ = $FNC-TOTALPRICE$
$FNC-COST$ = 4500; 1500; 5500; 15750; 25000
$FNC-PVP-COST$ = 2000; 650; 2400; 8500; 17000
$FNC-DETECTION$ = ; 0; 0
$FNC-PVP-DETECTION$ = ; 0; 0
$FNC-UPGRADE$ = Faster Reloading; Intelligence Radio; Trained Outlaw; Experimental Weapon of Destruction
$FNC-UPGRADEICON$ = 3280081327; 3381734408; 3381735232; 3381735846
$FNC-ROFBUG$ = Firerate
</var>
<div class="mobile-tabber"><tabber>
<div class="mobile-tabber"><tabber>
|-|Regular =
|-|Regular =
<div class="overflow-box">
<div class="overflow-box">
{| class="wikitable stats-table"
{| class="wikitable stats-table"
! Level !! Total Price !! Damage !! Splash Damage !! Firerate !! Range !! Buff Range !! Explosion Range !! Range Buff !! Buff Time !! DPS !! Cost Efficiency
!Level
!Total Price
!Damage
!Splash Damage
!Firerate
!Range
!Buff Range
!Explosion Range
![[Range Buff]]
!Buff Time
!DPS
!Cost Efficiency
|-
|-
| 0 || {{Money|$TP$}} || 100 || N/A || 6 || 70 || N/A || N/A || N/A || N/A || $TDPS$ || {{Money|$CE$}}
|0
|{{Money|4,500}}
|100
|N/A
|6.008
|70
|N/A
|N/A
|N/A
|N/A
|16.64
|{{Money|270.36}}
|-
|-
| 1 || {{Money|$TP$}} || 100 || N/A || 4.75 || 70 || N/A || N/A || N/A || N/A || $DPS$ || {{Money|$CE$}}
|1
|{{Money|6,000}}
|100
|N/A
|4.758
|70
|N/A
|N/A
|N/A
|N/A
|21.02
|{{Money|285.48}}
|-
|-
| 2 || {{Money|$TP$}} || 185 || N/A || 4.75 || 70 || 12 || N/A || 10% || 20 || $DPS$ || {{Money|$CE$}}
|2
|{{Money|11,500}}
|185
|N/A
|4.758
|70
|12
|N/A
|10%
|20
|38.88
|{{Money|295.77}}
|-
|-
| 3 || {{Money|$TP$}} || 430 || N/A || 4.5 || 70 || 12 || N/A || 10% || 20 || $DPS$ || {{Money|$CE$}}
|3
|{{Money|27,250}}
|430
|N/A
|4.508
|70
|12
|N/A
|10%
|20
|95.39
|{{Money|285.68}}
|-
|-
| 4 || {{Money|$TP$}} || 875 || 375 || 8.5 || 70 || 12 || 5 || 10% || 20 || $TDPS$<ref>$DPS$ Normal DPS + $SDPS$ Splash DPS.<br/>DPS assumes only one enemy is hit.</ref> || {{Money|$CE$}}
|4
|{{Money|52,250}}
|875
|375
|8.508
|70
|12
|5
|10%
|20
|146.92<ref>102.84 Normal DPS + 44.08 Splash DPS.<br/>DPS assumes only one enemy is hit.</ref>
|{{Money|357.34}}
|}
|}
</div>
</div>
Line 739: Line 456:
<div class="overflow-box">
<div class="overflow-box">
{| class="wikitable stats-table"
{| class="wikitable stats-table"
! Level !! Total Price !! Damage !! Splash Damage !! Firerate !! Range !! Buff Range !! Explosion Range !! Range Buff !! Buff Time !! DPS !! Cost Efficiency
!Level
!Total Price
!Damage
!Splash Damage
!Firerate
!Range
!Buff Range
!Explosion Range
![[Range Buff]]
!Buff Time
!DPS
!Cost Efficiency
|-
|-
| 0 || {{Money|$TP$}} || 40 || N/A || 3 || 50 || N/A || N/A || N/A || N/A || $DPS$ || {{Money|$CE$}}
|0
|{{Money|2,000}}
|40
|N/A
|3.008
|50
|N/A
|N/A
|N/A
|N/A
|13.3
|{{Money|150.38}}
|-
|-
| 1 || {{Money|$TP$}} || 40 || N/A || 2.5 || 50 || N/A || N/A || N/A || N/A || $DPS$ || {{Money|$CE$}}
|1
|{{Money|2,650}}
|40
|N/A
|2.508
|50
|N/A
|N/A
|N/A
|N/A
|15.95
|{{Money|166.14}}
|-
|-
| 2 || {{Money|$TP$}} || 75 || N/A || 2.5 || 50 || 12 || N/A || 15% || 120 || $DPS$ || {{Money|$CE$}}
|2
|{{Money|5,050}}
|75
|N/A
|2.508
|50
|12
|N/A
|15%
|120
|29.9
|{{Money|168.9}}
|-
|-
| 3 || {{Money|$TP$}} || 150 || N/A || 2 || 50 || 12 || N/A || 15% || 120 || $DPS$ || {{Money|$CE$}}
|3
|{{Money|13,550}}
|150
|N/A
|2.008
|50
|12
|N/A
|15%
|120
|74.7
|{{Money|181.39}}
|-
|-
| 4 || {{Money|$TP$}} || 275 || 25 || 2 || 50 || 12 || 5 || 15% || 120 || $TDPS$<ref>$DPS$ Normal DPS + $SDPS$ Splash DPS.<br/>DPS assumes only one enemy is hit.</ref> || {{Money|$CE$}}
|4
|{{Money|30,550}}
|275
|25
|2.008
|50
|12
|5
|15%
|120
|149.4<ref name="PVPDPS1"/>
|{{Money|204.48}}
|}
|}
</div>
</div>
</tabber></div>
</tabber></div>
</nowiki>}}
</center>
</center>
</div>
</div>
Line 839: Line 491:
|Damage = [[File:Damage Icon.png|20px|Damage]]80
|Damage = [[File:Damage Icon.png|20px|Damage]]80
|Damage Type = Single<br/>[[Splash_Damage|Splash]] (Level 4)
|Damage Type = Single<br/>[[Splash_Damage|Splash]] (Level 4)
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]4.508
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]4.525
|Hidden = N/A
|Hidden = N/A
|Range = [[File:Range Icon.png|20px|Range]]50
|Range = [[File:Range Icon.png|20px|Range]]50
Line 851: Line 503:
|PVP Damage = [[File:Damage Icon.png|20px|Damage]]40
|PVP Damage = [[File:Damage Icon.png|20px|Damage]]40
|PVP Damage Type = Single<br/>[[Splash_Damage|Splash]] (Level 4)
|PVP Damage Type = Single<br/>[[Splash_Damage|Splash]] (Level 4)
|PVP Firerate = [[File:Cooldown Icon.png|20px|Firerate]]3.008
|PVP Firerate = [[File:Cooldown Icon.png|20px|Firerate]]3.025
|PVP Hidden = N/A
|PVP Hidden = N/A
|PVP Range = [[File:Range Icon.png|20px|Range]]50
|PVP Range = [[File:Range Icon.png|20px|Range]]50
Line 861: Line 513:
==Upgrades==
==Upgrades==
{{PVPTabber
{{PVPTabber
|{{Upgrade|Level = Level 1|Upgrade Title = Faster Reloading|Cost = {{Money|1,500}}|Image = [[File:Common1Image.png|100px]]|Information = 4.508 > 3.508 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
|{{Upgrade|Level = Level 1|Upgrade Title = Faster Reloading|Cost = {{Money|1,500}}|Image = [[File:Common1Image.png|100px]]|Information = 4.525 > 3.525 Firerate [[File:Cooldown Icon.png|20px|Firerate]]




Line 877: Line 529:
{{Upgrade|Level = Level 3 - Trained Outlaw|Cost = {{Money|13,500}}|Image =[[File:Outlaw4.png|100px]]|Information = +160 Damage [[File:Damage Icon.png|20px|Damage]]
{{Upgrade|Level = Level 3 - Trained Outlaw|Cost = {{Money|13,500}}|Image =[[File:Outlaw4.png|100px]]|Information = +160 Damage [[File:Damage Icon.png|20px|Damage]]


3.508 > 3.258 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
3.525 > 3.275 Firerate [[File:Cooldown Icon.png|20px|Firerate]]




Line 883: Line 535:
{{Upgrade|Level = Level 4 - Experimental Weapon of Destruction|Cost = {{Money|30,000}}|Image = [[File:Outlaw5.png|100px]]|Information = +750 Damage [[File:Damage Icon.png|20px|Damage]]
{{Upgrade|Level = Level 4 - Experimental Weapon of Destruction|Cost = {{Money|30,000}}|Image = [[File:Outlaw5.png|100px]]|Information = +750 Damage [[File:Damage Icon.png|20px|Damage]]


3.258 > 7.008 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
3.275 > 7.025 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


+Explosive Impact
+Explosive Impact
Line 893: Line 545:


Sell Price changes to {{Money|18,000}}}}
Sell Price changes to {{Money|18,000}}}}
|{{Upgrade|Level = Level 1|Upgrade Title = Faster Reloading|Cost = {{Money|650}}|Image = [[File:Common1Image.png|100px]]|Information = 3.008 > 2.508 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
|{{Upgrade|Level = Level 1|Upgrade Title = Faster Reloading|Cost = {{Money|650}}|Image = [[File:Common1Image.png|100px]]|Information = 3.025 > 2.525 Firerate [[File:Cooldown Icon.png|20px|Firerate]]




Line 909: Line 561:
{{Upgrade|Level = Level 3 - Trained Outlaw|Cost = {{Money|8,500}}|Image =[[File:Outlaw4.png|100px]]|Information = +75 Damage [[File:Damage Icon.png|20px|Damage]]
{{Upgrade|Level = Level 3 - Trained Outlaw|Cost = {{Money|8,500}}|Image =[[File:Outlaw4.png|100px]]|Information = +75 Damage [[File:Damage Icon.png|20px|Damage]]


2.508 > 2.008 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
2.525 > 2.025 Firerate [[File:Cooldown Icon.png|20px|Firerate]]




Line 926: Line 578:


==Stats Table==
==Stats Table==
{{neow|<nowiki>
<var>
$DPS$ = Damage / Firerate
$SDPS$ = Splash Damage / Firerate
$TDPS$ = $DPS$ + $SDPS$
$CE$ = Total Price / DPS
$TP$ = $FNC-TOTALPRICE$
$FNC-COST$ = 4500; 1500; 4500; 13500; 30000
$FNC-PVP-COST$ = 2000; 650; 2400; 8500; 17000
$FNC-DETECTION$ = ; 0; 0
$FNC-PVP-DETECTION$ = ; 0; 0
$FNC-UPGRADE$ = Faster Reloading; Intelligence Radio; Trained Outlaw; Experimental Weapon of Destruction
$FNC-UPGRADEICON$ = 3280081327; 3381734408; 3381735232; 3381735846
$FNC-ROFBUG$ = Firerate
</var>
<div class="mobile-tabber"><tabber>
<div class="mobile-tabber"><tabber>
|-|Regular =
|-|Regular =
<div class="overflow-box">
<div class="overflow-box">
{| class="wikitable stats-table"
{| class="wikitable stats-table"
! Level !! Total Price !! Damage !! Splash Damage !! Firerate !! Range !! Buff Range !! Explosion Range !! Range Buff !! Buff Time !! DPS !! Cost Efficiency
!Level
!Total Price
!Damage
!Splash Damage
!Firerate
!Range
!Buff Range
!Explosion Range
![[Range Buff]]
!Buff Time
!DPS
!Cost Efficiency
|-
|-
| 0 || {{Money|$TP$}} || 80 || N/A || 4.5 || 50 || N/A || N/A || N/A || N/A || $TDPS$ || {{Money|$CE$}}
|0
|{{Money|4,500}}
|80
|N/A
|4.508
|50
|N/A
|N/A
|N/A
|N/A
|17.75
|{{Money|253.52}}
|-
|-
| 1 || {{Money|$TP$}} || 180 || N/A || 3.5 || 50 || N/A || N/A || N/A || N/A || $DPS$ || {{Money|$CE$}}
|1
|{{Money|6,000}}
|80
|N/A
|3.508
|50
|N/A
|N/A
|N/A
|N/A
|22.81
|{{Money|263.04}}
|-
|-
| 2 || {{Money|$TP$}} || 140 || N/A || 3.5 || 50 || 12 || N/A || 15% || 20 || $DPS$ || {{Money|$CE$}}
|2
|{{Money|10,500}}
|140
|N/A
|3.508
|50
|12
|N/A
|15%
|20
|39.91
|{{Money|263.09}}
|-
|-
| 3 || {{Money|$TP$}} || 300 || N/A || 3.25 || 50 || 12 || N/A || 15% || 20 || $DPS$ || {{Money|$CE$}}
|3
|{{Money|24,000}}
|300
|N/A
|3.258
|50
|12
|N/A
|15%
|20
|92.08
|{{Money|260.64}}
|-
|-
| 4 || {{Money|$TP$}} || 1,050 || 150 || 7 || 50 || 12 || 5 || 15% || 20 || $TDPS$<ref>$DPS$ Normal DPS + $SDPS$ Splash DPS.<br/>DPS assumes only one enemy is hit.</ref> || {{Money|$CE$}}
|4
|{{Money|54,000}}
|1,050
|150
|7.008
|50
|12
|5
|15%
|20
|171.23<ref name="DPS1">149.83 Normal DPS + 21.40 Splash DPS.<br />DPS assumes only one enemy is hit.</ref>
|{{Money|315.37}}
|}
|}
</div>
</div>
Line 1,012: Line 613:
<div class="overflow-box">
<div class="overflow-box">
{| class="wikitable stats-table"
{| class="wikitable stats-table"
! Level !! Total Price !! Damage !! Splash Damage !! Firerate !! Range !! Buff Range !! Explosion Range !! Range Buff !! Buff Time !! DPS !! Cost Efficiency
!Level
!Total Price
!Damage
!Splash Damage
!Firerate
!Range
!Buff Range
!Explosion Range
![[Range Buff]]
!Buff Time
!DPS
!Cost Efficiency
|-
|-
| 0 || {{Money|$TP$}} || 40 || N/A || 3 || 50 || N/A || N/A || N/A || N/A || $DPS$ || {{Money|$CE$}}
|0
|{{Money|2,000}}
|40
|N/A
|3.008
|50
|N/A
|N/A
|N/A
|N/A
|13.3
|{{Money|150.38}}
|-
|-
| 1 || {{Money|$TP$}} || 40 || N/A || 2.5 || 50 || N/A || N/A || N/A || N/A || $DPS$ || {{Money|$CE$}}
|1
|{{Money|2,650}}
|40
|N/A
|2.508
|50
|N/A
|N/A
|N/A
|N/A
|15.95
|{{Money|166.14}}
|-
|-
| 2 || {{Money|$TP$}} || 75 || N/A || 2.5 || 50 || 12 || N/A || 15% || 120 || $DPS$ || {{Money|$CE$}}
|2
|{{Money|5,050}}
|75
|N/A
|2.508
|50
|12
|N/A
|15%
|120
|29.9
|{{Money|168.9}}
|-
|-
| 3 || {{Money|$TP$}} || 150 || N/A || 2 || 50 || 12 || N/A || 15% || 120 || $DPS$ || {{Money|$CE$}}
|3
|{{Money|13,550}}
|150
|N/A
|2.008
|50
|12
|N/A
|15%
|120
|74.7
|{{Money|181.39}}
|-
|-
| 4 || {{Money|$TP$}} || 275 || 25 || 2 || 50 || 12 || 5 || 15% || 120 || $TDPS$<ref>$DPS$ Normal DPS + $SDPS$ Splash DPS.<br/>DPS assumes only one enemy is hit.</ref> || {{Money|$CE$}}
|4
|{{Money|30,550}}
|275
|25
|2.008
|50
|12
|5
|15%
|120
|149.4<ref name="PVPDPS1"/>
|{{Money|204.48}}
|}
|}
</div>
</div>
</tabber></div>
</tabber></div>
</nowiki>}}
</center>
</center>
</div>
</div>
Line 1,112: Line 648:
|Damage = [[File:Damage Icon.png|20px|Damage]]80
|Damage = [[File:Damage Icon.png|20px|Damage]]80
|Damage Type = Single<br/>[[Splash_Damage|Splash]] (Level 4)
|Damage Type = Single<br/>[[Splash_Damage|Splash]] (Level 4)
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]4.508
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]4.525
|Hidden = N/A
|Hidden = N/A
|Range = [[File:Range Icon.png|20px|Range]]50
|Range = [[File:Range Icon.png|20px|Range]]50
Line 1,124: Line 660:
|PVP Damage = [[File:Damage Icon.png|20px|Damage]]40
|PVP Damage = [[File:Damage Icon.png|20px|Damage]]40
|PVP Damage Type = Single<br/>[[Splash_Damage|Splash]] (Level 4)
|PVP Damage Type = Single<br/>[[Splash_Damage|Splash]] (Level 4)
|PVP Firerate = [[File:Cooldown Icon.png|20px|Firerate]]3.008
|PVP Firerate = [[File:Cooldown Icon.png|20px|Firerate]]3.025
|PVP Hidden = N/A
|PVP Hidden = N/A
|PVP Range = [[File:Range Icon.png|20px|Range]]50
|PVP Range = [[File:Range Icon.png|20px|Range]]50
Line 1,134: Line 670:
==Upgrades==
==Upgrades==
{{PVPTabber
{{PVPTabber
|{{Upgrade|Level = Level 1|Upgrade Title = Faster Reloading|Cost = {{Money|1,500}}|Image = [[File:Common1Image.png|100px]]|Information = 4.508 > 3.508 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
|{{Upgrade|Level = Level 1|Upgrade Title = Faster Reloading|Cost = {{Money|1,500}}|Image = [[File:Common1Image.png|100px]]|Information = 4.525 > 3.525 Firerate [[File:Cooldown Icon.png|20px|Firerate]]




Line 1,150: Line 686:
{{Upgrade|Level = Level 3 - Trained Outlaw|Cost = {{Money|13,500}}|Image =[[File:Outlaw4.png|100px]]|Information = +160 Damage [[File:Damage Icon.png|20px|Damage]]
{{Upgrade|Level = Level 3 - Trained Outlaw|Cost = {{Money|13,500}}|Image =[[File:Outlaw4.png|100px]]|Information = +160 Damage [[File:Damage Icon.png|20px|Damage]]


3.508 > 3.258 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
3.525 > 3.275 Firerate [[File:Cooldown Icon.png|20px|Firerate]]




Line 1,156: Line 692:
{{Upgrade|Level = Level 4 - Experimental Weapon of Destruction|Cost = {{Money|30,000}}|Image = [[File:Outlaw5.png|100px]]|Information = +750 Damage [[File:Damage Icon.png|20px|Damage]]
{{Upgrade|Level = Level 4 - Experimental Weapon of Destruction|Cost = {{Money|30,000}}|Image = [[File:Outlaw5.png|100px]]|Information = +750 Damage [[File:Damage Icon.png|20px|Damage]]


3.258 > 7.008 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
3.275 > 7.025 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


+Explosive Impact
+Explosive Impact
Line 1,166: Line 702:


Sell Price changes to {{Money|18,000}}}}
Sell Price changes to {{Money|18,000}}}}
|{{Upgrade|Level = Level 1|Upgrade Title = Faster Reloading|Cost = {{Money|650}}|Image = [[File:Common1Image.png|100px]]|Information = 3.008 > 2.508 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
|{{Upgrade|Level = Level 1|Upgrade Title = Faster Reloading|Cost = {{Money|650}}|Image = [[File:Common1Image.png|100px]]|Information = 3.025 > 2.525 Firerate [[File:Cooldown Icon.png|20px|Firerate]]




Line 1,182: Line 718:
{{Upgrade|Level = Level 3 - Trained Outlaw|Cost = {{Money|10,000}}|Image =[[File:Outlaw4.png|100px]]|Information = +75 Damage [[File:Damage Icon.png|20px|Damage]]
{{Upgrade|Level = Level 3 - Trained Outlaw|Cost = {{Money|10,000}}|Image =[[File:Outlaw4.png|100px]]|Information = +75 Damage [[File:Damage Icon.png|20px|Damage]]


2.508 > 2.008 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
2.525 > 2.025 Firerate [[File:Cooldown Icon.png|20px|Firerate]]




Line 1,199: Line 735:


==Stats Table==
==Stats Table==
{{neow|<nowiki>
<var>
$DPS$ = Damage / Firerate
$SDPS$ = Splash Damage / Firerate
$TDPS$ = $DPS$ + $SDPS$
$CE$ = Total Price / DPS
$TP$ = $FNC-TOTALPRICE$
$FNC-COST$ = 4500; 1500; 4500; 13500; 30000
$FNC-PVP-COST$ = 3000; 650; 3250; 10000; 20000
$FNC-DETECTION$ = ; 0; 0
$FNC-PVP-DETECTION$ = ; 0; 0
$FNC-UPGRADE$ = Faster Reloading; Intelligence Radio; Trained Outlaw; Experimental Weapon of Destruction
$FNC-UPGRADEICON$ = 3280081327; 3381734408; 3381735232; 3381735846
$FNC-ROFBUG$ = Firerate
</var>
<div class="mobile-tabber"><tabber>
<div class="mobile-tabber"><tabber>
|-|Regular =
|-|Regular =
<div class="overflow-box">
<div class="overflow-box">
{| class="wikitable stats-table"
{| class="wikitable stats-table"
! Level !! Total Price !! Damage !! Splash Damage !! Firerate !! Range !! Buff Range !! Explosion Range !! Range Buff !! Buff Time !! DPS !! Cost Efficiency
!Level
!Total Price
!Damage
!Splash Damage
!Firerate
!Range
!Buff Range
!Explosion Range
![[Range Buff]]
!Buff Time
!DPS
!Cost Efficiency
|-
|-
| 0 || {{Money|$TP$}} || 80 || N/A || 4.5 || 50 || N/A || N/A || N/A || N/A || $TDPS$ || {{Money|$CE$}}
|0
|{{Money|4,500}}
|80
|N/A
|4.508
|50
|N/A
|N/A
|N/A
|N/A
|17.75
|{{Money|253.52}}
|-
|-
| 1 || {{Money|$TP$}} || 180 || N/A || 3.5 || 50 || N/A || N/A || N/A || N/A || $DPS$ || {{Money|$CE$}}
|1
|{{Money|6,000}}
|80
|N/A
|3.508
|50
|N/A
|N/A
|N/A
|N/A
|22.81
|{{Money|263.04}}
|-
|-
| 2 || {{Money|$TP$}} || 140 || N/A || 3.5 || 50 || 12 || N/A || 15% || 20 || $DPS$ || {{Money|$CE$}}
|2
|{{Money|10,500}}
|140
|N/A
|3.508
|50
|12
|N/A
|15%
|20
|39.91
|{{Money|263.09}}
|-
|-
| 3 || {{Money|$TP$}} || 300 || N/A || 3.25 || 50 || 12 || N/A || 15% || 20 || $DPS$ || {{Money|$CE$}}
|3
|{{Money|24,000}}
|300
|N/A
|3.258
|50
|12
|N/A
|15%
|20
|92.08
|{{Money|260.64}}
|-
|-
| 4 || {{Money|$TP$}} || 1,050 || 150 || 7 || 50 || 12 || 5 || 15% || 20 || $TDPS$<ref>$DPS$ Normal DPS + $SDPS$ Splash DPS.<br/>DPS assumes only one enemy is hit.</ref> || {{Money|$CE$}}
|4
|{{Money|54,000}}
|1,050
|150
|7.008
|50
|12
|5
|15%
|20
|171.23<ref name="DPS1"/>
|{{Money|315.37}}
|}
|}
</div>
</div>
Line 1,285: Line 770:
<div class="overflow-box">
<div class="overflow-box">
{| class="wikitable stats-table"
{| class="wikitable stats-table"
! Level !! Total Price !! Damage !! Splash Damage !! Firerate !! Range !! Buff Range !! Explosion Range !! Range Buff !! Buff Time !! DPS !! Cost Efficiency
!Level
!Total Price
!Damage
!Splash Damage
!Firerate
!Range
!Buff Range
!Explosion Range
![[Range Buff]]
!Buff Time
!DPS
!Cost Efficiency
|-
|-
| 0 || {{Money|$TP$}} || 40 || N/A || 3 || 50 || N/A || N/A || N/A || N/A || $DPS$ || {{Money|$CE$}}
|0
|{{Money|3,000}}
|40
|N/A
|3.008
|50
|N/A
|N/A
|N/A
|N/A
|13.3
|{{Money|225.56}}
|-
|-
| 1 || {{Money|$TP$}} || 40 || N/A || 2.5 || 50 || N/A || N/A || N/A || N/A || $DPS$ || {{Money|$CE$}}
|1
|{{Money|3,650}}
|40
|N/A
|2.508
|50
|N/A
|N/A
|N/A
|N/A
|15.95
|{{Money|228.84}}
|-
|-
| 2 || {{Money|$TP$}} || 75 || N/A || 2.5 || 50 || 12 || N/A || 15% || 120 || $DPS$ || {{Money|$CE$}}
|2
|{{Money|6,900}}
|75
|N/A
|2.508
|50
|12
|N/A
|15%
|120
|29.9
|{{Money|230.77}}
|-
|-
| 3 || {{Money|$TP$}} || 150 || N/A || 2 || 50 || 12 || N/A || 15% || 120 || $DPS$ || {{Money|$CE$}}
|3
|{{Money|16,900}}
|150
|N/A
|2.008
|50
|12
|N/A
|15%
|120
|74.7
|{{Money|226.24}}
|-
|-
| 4 || {{Money|$TP$}} || 275 || 25 || 2 || 50 || 12 || 5 || 15% || 120 || $TDPS$<ref>$DPS$ Normal DPS + $SDPS$ Splash DPS.<br/>DPS assumes only one enemy is hit.</ref> || {{Money|$CE$}}
|4
|{{Money|36,900}}
|275
|25
|2.008
|50
|12
|5
|15%
|120
|149.4<ref name="PVPDPS1"/>
|{{Money|246.99}}
|}
|}
</div>
</div>
</tabber></div>
</tabber></div>
</nowiki>}}
</center>
</center>
</div>
</div>
Line 1,385: Line 805:
|Damage = [[File:Damage Icon.png|20px|Damage]]80
|Damage = [[File:Damage Icon.png|20px|Damage]]80
|Damage Type = Single<br/>[[Splash_Damage|Splash]] (Level 4)
|Damage Type = Single<br/>[[Splash_Damage|Splash]] (Level 4)
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]4.508
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]4.525
|Hidden = N/A
|Hidden = N/A
|Range = [[File:Range Icon.png|20px|Range]]50
|Range = [[File:Range Icon.png|20px|Range]]50
Line 1,394: Line 814:


==Upgrades==
==Upgrades==
{{Upgrade|Level = Level 1|Upgrade Title = Faster Reloading|Cost = {{Money|1,500}}|Image = [[File:Common1Image.png|100px]]|Information = 4.508 > 3.508 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
{{Upgrade|Level = Level 1|Upgrade Title = Faster Reloading|Cost = {{Money|1,500}}|Image = [[File:Common1Image.png|100px]]|Information = 4.525 > 3.525 Firerate [[File:Cooldown Icon.png|20px|Firerate]]




Line 1,408: Line 828:


Sell Price changes to {{Money|3,500}}}}
Sell Price changes to {{Money|3,500}}}}
{{Upgrade|Level = Level 3 - Trained Outlaw|Cost = {{Money|13,500}}|Image =[[File:Outlaw4.png|100px]]|Information = 3.508 > 3.258 Firerate [[File:Cooldown_Icon.png|20px|Firerate]]
{{Upgrade|Level = Level 3 - Trained Outlaw|Cost = {{Money|13,500}}|Image =[[File:Outlaw4.png|100px]]|Information = 3.525 > 3.275 Firerate [[File:Cooldown_Icon.png|20px|Firerate]]


+160 Damage [[File:Damage Icon.png|20px|Damage]]
+160 Damage [[File:Damage Icon.png|20px|Damage]]
Line 1,416: Line 836:
{{Upgrade|Level = Level 4 - Experimental Weapon of Destruction|Cost = {{Money|30,000}}|Image = [[File:Outlaw5.png|100px]]|Information = +750 Damage [[File:Damage Icon.png|20px|Damage]]
{{Upgrade|Level = Level 4 - Experimental Weapon of Destruction|Cost = {{Money|30,000}}|Image = [[File:Outlaw5.png|100px]]|Information = +750 Damage [[File:Damage Icon.png|20px|Damage]]


3.258 > 7.008 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
3.275 > 7.025 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


+Explosive Impact
+Explosive Impact
Line 1,427: Line 847:
Sell Price changes to {{Money|18,000}}}}
Sell Price changes to {{Money|18,000}}}}
==Stats Table==
==Stats Table==
{{neow|<nowiki>
<div class="overflow-box"><center>
<var>
$DPS$ = Damage / Firerate
$SDPS$ = Splash Damage / Firerate
$TDPS$ = $DPS$ + $SDPS$
$CE$ = Total Price / DPS
$TP$ = $FNC-TOTALPRICE$
$FNC-COST$ = 4500; 1500; 4500; 13500; 30000
$FNC-DETECTION$ = ; 0; 0
$FNC-UPGRADE$ = Faster Reloading; Intelligence Radio; Trained Outlaw; Experimental Weapon of Destruction
$FNC-UPGRADEICON$ = 3280081327; 3381734408; 3381735232; 3381735846
$FNC-ROFBUG$ = Firerate
</var>
<div class="overflow-box">
{| class="wikitable stats-table"
{| class="wikitable stats-table"
! Level !! Total Price !! Damage !! Splash Damage !! Firerate !! Range !! Buff Range !! Explosion Range !! Range Buff !! Buff Time !! DPS !! Cost Efficiency
!Level
!Total Price
!Damage
!Splash Damage
!Firerate
!Range
!Buff Range
!Explosion Range
![[Range Buff]]
!Buff Time
!DPS
!Cost Efficiency
|-
|-
| 0 || {{Money|$TP$}} || 80 || N/A || 4.5 || 50 || N/A || N/A || N/A || N/A || $TDPS$ || {{Money|$CE$}}
|0
|{{Money|4,500}}
|80
|N/A
|4.508
|50
|N/A
|N/A
|N/A
|N/A
|17.75
|{{Money|253.52}}
|-
|-
| 1 || {{Money|$TP$}} || 80 || N/A || 3.5 || 50 || N/A || N/A || N/A || N/A || $DPS$ || {{Money|$CE$}}
|1
|{{Money|6,000}}
|80
|N/A
|3.508
|50
|N/A
|N/A
|N/A
|N/A
|22.81
|{{Money|263.04}}
|-
|-
| 2 || {{Money|$TP$}} || 140 || N/A || 3.5 || 50 || 12 || N/A || 15% || 20 || $DPS$ || {{Money|$CE$}}
|2
|{{Money|10,500}}
|140
|N/A
|3.508
|50
|12
|N/A
|15%
|20
|39.91
|{{Money|263.09}}
|-
|-
| 3 || {{Money|$TP$}} || 300 || N/A || 3.25 || 50 || 12 || N/A || 15% || 20 || $DPS$ || {{Money|$CE$}}
|3
|{{Money|24,000}}
|300
|N/A
|3.258
|50
|12
|N/A
|15%
|20
|92.08
|{{Money|260.64}}
|-
|-
| 4 || {{Money|$TP$}} || 1,050 || 150 || 7 || 50 || 12 || 5 || 15% || 20 || $TDPS$<ref>$DPS$ Normal DPS + $SDPS$ Splash DPS.<br/>DPS assumes only one enemy is hit.</ref> || {{Money|$CE$}}
|4
|{{Money|54,000}}
|1,050
|150
|7.008
|50
|12
|5
|15%
|20
|171.23<ref name="DPS1"/>
|{{Money|315.37}}
|}
|}
</center>
</div>
</div>
</nowiki>}}
</center>
</center>
</div>
</div>
Line 1,528: Line 895:
|Damage = [[File:Damage Icon.png|20px|Damage]]80
|Damage = [[File:Damage Icon.png|20px|Damage]]80
|Damage Type = Single<br/>[[Splash_Damage|Splash]] (Level 4)
|Damage Type = Single<br/>[[Splash_Damage|Splash]] (Level 4)
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]4.508
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]4.525
|Hidden = N/A
|Hidden = N/A
|Range = [[File:Range Icon.png|20px|Range]]50
|Range = [[File:Range Icon.png|20px|Range]]50
Line 1,537: Line 904:


==Upgrades==
==Upgrades==
{{Upgrade|Level = Level 1|Upgrade Title = Faster Reloading|Cost = {{Money|1,500}}|Image = [[File:Common1Image.png|100px]]|Information = 4.508 > 3.508 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
{{Upgrade|Level = Level 1|Upgrade Title = Faster Reloading|Cost = {{Money|1,500}}|Image = [[File:Common1Image.png|100px]]|Information = 4.525 > 3.525 Firerate [[File:Cooldown Icon.png|20px|Firerate]]




Line 1,557: Line 924:
{{Upgrade|Level = Level 4 - Experimental Weapon of Destruction|Cost = {{Money|30,000}}|Image = [[File:Outlaw5.png|100px]]|Information = +750 Damage [[File:Damage Icon.png|20px|Damage]]
{{Upgrade|Level = Level 4 - Experimental Weapon of Destruction|Cost = {{Money|30,000}}|Image = [[File:Outlaw5.png|100px]]|Information = +750 Damage [[File:Damage Icon.png|20px|Damage]]


3.508 > 7.008 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
3.525 > 7.025 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


+Explosive Impact
+Explosive Impact
Line 1,569: Line 936:


==Stats Table==
==Stats Table==
{{neow|<nowiki>
<div class="overflow-box"><center>
<var>
$DPS$ = Damage / Firerate
$SDPS$ = Splash Damage / Firerate
$TDPS$ = $DPS$ + $SDPS$
$CE$ = Total Price / DPS
$TP$ = $FNC-TOTALPRICE$
$FNC-COST$ = 4500; 1500; 4500; 13500; 30000
$FNC-DETECTION$ = ; 0; 0
$FNC-UPGRADE$ = Faster Reloading; Intelligence Radio; Trained Outlaw; Experimental Weapon of Destruction
$FNC-UPGRADEICON$ = 3280081327; 3381734408; 3381735232; 3381735846
$FNC-ROFBUG$ = Firerate
</var>
<div class="overflow-box">
{| class="wikitable stats-table"
{| class="wikitable stats-table"
! Level !! Total Price !! Damage !! Splash Damage !! Firerate !! Range !! Buff Range !! Explosion Range !! Range Buff !! Buff Time !! DPS !! Cost Efficiency
!Level
!Total Price
!Damage
!Splash Damage
!Firerate
!Range
!Buff Range
!Explosion Range
![[Range Buff]]
!Buff Time
!DPS
!Cost Efficiency
|-
|-
| 0 || {{Money|$TP$}} || 80 || N/A || 4.5 || 50 || N/A || N/A || N/A || N/A || $TDPS$ || {{Money|$CE$}}
|0
|{{Money|4,500}}
|80
|N/A
|4.508
|50
|N/A
|N/A
|N/A
|N/A
|17.75
|{{Money|253.52}}
|-
|-
| 1 || {{Money|$TP$}} || 80 || N/A || 3.5 || 50 || N/A || N/A || N/A || N/A || $DPS$ || {{Money|$CE$}}
|1
|{{Money|6,000}}
|80
|N/A
|3.508
|50
|N/A
|N/A
|N/A
|N/A
|22.81
|{{Money|263.04}}
|-
|-
| 2 || {{Money|$TP$}} || 140 || N/A || 3.5 || 50 || 12 || N/A || 15% || 20 || $DPS$ || {{Money|$CE$}}
|2
|{{Money|10,500}}
|140
|N/A
|3.508
|50
|12
|N/A
|15%
|20
|39.91
|{{Money|263.09}}
|-
|-
| 3 || {{Money|$TP$}} || 300 || N/A || 3.5 || 50 || 12 || N/A || 15% || 20 || $DPS$ || {{Money|$CE$}}
|3
|{{Money|24,000}}
|300
|N/A
|3.508
|50
|12
|N/A
|15%
|20
|85.51
|{{Money|280.67}}
|-
|-
| 4 || {{Money|$TP$}} || 1,050 || 150 || 7 || 50 || 12 || 5 || 15% || 20 || $TDPS$<ref>$DPS$ Normal DPS + $SDPS$ Splash DPS.<br/>DPS assumes only one enemy is hit.</ref> || {{Money|$CE$}}
|4
|{{Money|54,000}}
|1,050
|150
|7.008
|50
|12
|5
|15%
|20
|171.23<ref name="DPS1"/>
|{{Money|315.37}}
|}
|}
</center>
</div>
</div>
</nowiki>}}
</center>
</center>
</div>
</div>
Line 1,670: Line 984:
|Damage = [[File:Damage Icon.png|20px|Damage]]80
|Damage = [[File:Damage Icon.png|20px|Damage]]80
|Damage Type = Single<br/>[[Splash_Damage|Splash]] (Level 4)
|Damage Type = Single<br/>[[Splash_Damage|Splash]] (Level 4)
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]4.508
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]4.525
|Hidden = N/A
|Hidden = N/A
|Range = [[File:Range Icon.png|20px|Range]]50
|Range = [[File:Range Icon.png|20px|Range]]50
Line 1,679: Line 993:


==Upgrades==
==Upgrades==
{{Upgrade|Level = Level 1|Upgrade Title = Faster Reloading|Cost = {{Money|1,500}}|Image = [[File:Common1Image.png|100px]]|Information = 4.508 > 3.508 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
{{Upgrade|Level = Level 1|Upgrade Title = Faster Reloading|Cost = {{Money|1,500}}|Image = [[File:Common1Image.png|100px]]|Information = 4.525 > 3.525 Firerate [[File:Cooldown Icon.png|20px|Firerate]]




Line 1,699: Line 1,013:
{{Upgrade|Level = Level 4 - Experimental Weapon of Destruction|Cost = {{Money|30,000}}|Image = [[File:Outlaw5.png|100px]]|Information = +710 Damage [[File:Damage Icon.png|20px|Damage]]
{{Upgrade|Level = Level 4 - Experimental Weapon of Destruction|Cost = {{Money|30,000}}|Image = [[File:Outlaw5.png|100px]]|Information = +710 Damage [[File:Damage Icon.png|20px|Damage]]


3.508 > 7.008 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
3.525 > 7.025 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


+Explosive Impact
+Explosive Impact
Line 1,711: Line 1,025:


==Stats Table==
==Stats Table==
{{neow|<nowiki>
<div class="overflow-box"><center>
<var>
$DPS$ = Damage / Firerate
$SDPS$ = Splash Damage / Firerate
$TDPS$ = $DPS$ + $SDPS$
$CE$ = Total Price / DPS
$TP$ = $FNC-TOTALPRICE$
$FNC-COST$ = 4500; 1500; 4500; 14750; 30000
$FNC-DETECTION$ = ; 0; 0
$FNC-UPGRADE$ = Faster Reloading; Intelligence Radio; Trained Outlaw; Experimental Weapon of Destruction
$FNC-UPGRADEICON$ = 3280081327; 3381734408; 3381735232; 3381735846
$FNC-ROFBUG$ = Firerate
</var>
<div class="overflow-box">
{| class="wikitable stats-table"
{| class="wikitable stats-table"
! Level !! Total Price !! Damage !! Splash Damage !! Firerate !! Range !! Buff Range !! Explosion Range !! Range Buff !! Buff Time !! DPS !! Cost Efficiency
!Level
!Total Price
!Damage
!Splash Damage
!Firerate
!Range
!Buff Range
!Explosion Range
![[Range Buff]]
!Buff Time
!DPS
!Cost Efficiency
|-
|-
| 0 || {{Money|$TP$}} || 80 || N/A || 4.5 || 50 || N/A || N/A || N/A || N/A || $TDPS$ || {{Money|$CE$}}
|0
|{{Money|4,500}}
|80
|N/A
|4.508
|50
|N/A
|N/A
|N/A
|N/A
|17.75
|{{Money|253.52}}
|-
|-
| 1 || {{Money|$TP$}} || 80 || N/A || 3.5 || 50 || N/A || N/A || N/A || N/A || $DPS$ || {{Money|$CE$}}
|1
|{{Money|6,000}}
|80
|N/A
|3.508
|50
|N/A
|N/A
|N/A
|N/A
|22.81
|{{Money|263.04}}
|-
|-
| 2 || {{Money|$TP$}} || 140 || N/A || 3.5 || 50 || 12 || N/A || 15% || 20 || $DPS$ || {{Money|$CE$}}
|2
|{{Money|10,500}}
|140
|N/A
|3.508
|50
|12
|N/A
|15%
|20
|39.91
|{{Money|263.09}}
|-
|-
| 3 || {{Money|$TP$}} || 340 || N/A || 3.5 || 50 || 12 || N/A || 15% || 20 || $DPS$ || {{Money|$CE$}}
|3
|{{Money|25,250}}
|340
|N/A
|3.508
|50
|12
|N/A
|15%
|20
|96.92
|{{Money|260.52}}
|-
|-
| 4 || {{Money|$TP$}} || 1,050 || 150 || 7 || 50 || 12 || 5 || 15% || 20 || $TDPS$<ref>$DPS$ Normal DPS + $SDPS$ Splash DPS.<br/>DPS assumes only one enemy is hit.</ref> || {{Money|$CE$}}
|4
|{{Money|55,250}}
|1,050
|150
|7.008
|50
|12
|5
|15%
|20
|171.23<ref name="DPS1"/>
|{{Money|315.37}}
|}
|}
</center>
</div>
</div>
</nowiki>}}
</center>
</center>
</div>
</div>
Line 1,812: Line 1,073:
|Damage = [[File:Damage Icon.png|20px|Damage]]80
|Damage = [[File:Damage Icon.png|20px|Damage]]80
|Damage Type = Single<br/>[[Splash_Damage|Splash]] (Level 4)
|Damage Type = Single<br/>[[Splash_Damage|Splash]] (Level 4)
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]4.508
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]4.525
|Hidden = N/A
|Hidden = N/A
|Range = [[File:Range Icon.png|20px|Range]]50
|Range = [[File:Range Icon.png|20px|Range]]50
Line 1,821: Line 1,082:


==Upgrades==
==Upgrades==
{{Upgrade|Level = Level 1|Upgrade Title = Faster Reloading|Cost = {{Money|1,500}}|Image = [[File:Common1Image.png|100px]]|Information = 4.508 > 3.508 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
{{Upgrade|Level = Level 1|Upgrade Title = Faster Reloading|Cost = {{Money|1,500}}|Image = [[File:Common1Image.png|100px]]|Information = 4.525 > 3.525 Firerate [[File:Cooldown Icon.png|20px|Firerate]]




Line 1,843: Line 1,104:
{{Upgrade|Level = Level 4 - Experimental Weapon of Destruction|Cost = {{Money|30,000}}|Image = [[File:Outlaw5.png|100px]]|Information = +750 Damage [[File:Damage Icon.png|20px|Damage]]
{{Upgrade|Level = Level 4 - Experimental Weapon of Destruction|Cost = {{Money|30,000}}|Image = [[File:Outlaw5.png|100px]]|Information = +750 Damage [[File:Damage Icon.png|20px|Damage]]


3.258 > 7.008 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
3.275 > 7.025 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


+Explosive Impact
+Explosive Impact
Line 1,854: Line 1,115:
Sell Price changes to {{Money|18,000}}}}
Sell Price changes to {{Money|18,000}}}}
==Stats Table==
==Stats Table==
{{neow|<nowiki>
<div class="overflow-box"><center>
<var>
$DPS$ = Damage / Firerate
$SDPS$ = Splash Damage / Firerate
$TDPS$ = $DPS$ + $SDPS$
$CE$ = Total Price / DPS
$TP$ = $FNC-TOTALPRICE$
$FNC-COST$ = 4500; 1500; 4500; 13500; 30000
$FNC-DETECTION$ = ; 0; 0
$FNC-UPGRADE$ = Faster Reloading; Intelligence Radio; Trained Outlaw; Experimental Weapon of Destruction
$FNC-UPGRADEICON$ = 3280081327; 3381734408; 3381735232; 3381735846
$FNC-ROFBUG$ = Firerate
</var>
<div class="overflow-box">
{| class="wikitable stats-table"
{| class="wikitable stats-table"
! Level !! Total Price !! Damage !! Splash Damage !! Firerate !! Range !! Buff Range !! Explosion Range !! Range Buff !! Buff Time !! DPS !! Cost Efficiency
!Level
!Total Price
!Damage
!Splash Damage
!Firerate
!Range
!Buff Range
!Explosion Range
![[Range Buff]]
!Buff Time
!DPS
!Cost Efficiency
|-
|-
| 0 || {{Money|$TP$}} || 80 || N/A || 4.5 || 50 || N/A || N/A || N/A || N/A || $TDPS$ || {{Money|$CE$}}
|0
|{{Money|4,500}}
|80
|N/A
|4.508
|50
|N/A
|N/A
|N/A
|N/A
|17.75
|{{Money|253.52}}
|-
|-
| 1 || {{Money|$TP$}} || 80 || N/A || 3.5 || 50 || N/A || N/A || N/A || N/A || $DPS$ || {{Money|$CE$}}
|1
|{{Money|6,000}}
|80
|N/A
|3.508
|50
|N/A
|N/A
|N/A
|N/A
|22.81
|{{Money|263.04}}
|-
|-
| 2 || {{Money|$TP$}} || 140 || N/A || 3.5 || 50 || 12 || N/A || 15% || 20 || $DPS$ || {{Money|$CE$}}
|2
|{{Money|10,500}}
|140
|N/A
|3.508
|50
|12
|N/A
|15%
|20
|39.91
|{{Money|263.09}}
|-
|-
| 3 || {{Money|$TP$}} || 300 || N/A || 3.25 || 50 || 12 || N/A || 15% || 20 || $DPS$ || {{Money|$CE$}}
|3
|{{Money|24,000}}
|300
|N/A
|3.258
|50
|12
|N/A
|15%
|20
|92.08
|{{Money|260.64}}
|-
|-
| 4 || {{Money|$TP$}} || 1,050 || 150 || 7 || 50 || 12 || 5 || 15% || 20 || $TDPS$<ref>$DPS$ Normal DPS + $SDPS$ Splash DPS.<br/>DPS assumes only one enemy is hit.</ref> || {{Money|$CE$}}
|4
|{{Money|54,000}}
|1,050
|150
|7.008
|50
|12
|5
|15%
|20
|171.23<ref name="DPS1"/>
|{{Money|315.37}}
|}
|}
</center>
</div>
</div>
</nowiki>}}
</center>
</center>
</div>
</div>
Line 1,955: Line 1,163:
|Damage = [[File:Damage Icon.png|20px|Damage]]80
|Damage = [[File:Damage Icon.png|20px|Damage]]80
|Damage Type = Single<br/>[[Splash_Damage|Splash]] (Level 4)
|Damage Type = Single<br/>[[Splash_Damage|Splash]] (Level 4)
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]4.508
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]4.525
|Hidden = N/A
|Hidden = N/A
|Range = [[File:Range Icon.png|20px|Range]]50
|Range = [[File:Range Icon.png|20px|Range]]50
Line 1,964: Line 1,172:


==Upgrades==
==Upgrades==
{{Upgrade|Level = Level 1|Upgrade Title = Faster Reloading|Cost = {{Money|1,500}}|Image = [[File:Common1Image.png|100px]]|Information = 4.508 > 3.508 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
{{Upgrade|Level = Level 1|Upgrade Title = Faster Reloading|Cost = {{Money|1,500}}|Image = [[File:Common1Image.png|100px]]|Information = 4.525 > 3.525 Firerate [[File:Cooldown Icon.png|20px|Firerate]]




Line 1,984: Line 1,192:
{{Upgrade|Level = Level 4 - Experimental Weapon of Destruction|Cost = {{Money|30,000}}|Image = [[File:Outlaw5.png|100px]]|Information = +710 Damage [[File:Damage Icon.png|20px|Damage]]
{{Upgrade|Level = Level 4 - Experimental Weapon of Destruction|Cost = {{Money|30,000}}|Image = [[File:Outlaw5.png|100px]]|Information = +710 Damage [[File:Damage Icon.png|20px|Damage]]


3.508 > 7.008 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
3.525 > 7.025 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


+Explosive Impact
+Explosive Impact
Line 1,995: Line 1,203:
Sell Price changes to {{Money|18,416}}}}
Sell Price changes to {{Money|18,416}}}}
==Stats Table==
==Stats Table==
{{neow|<nowiki>
<var>
$DPS$ = Damage / Firerate
$SDPS$ = Splash Damage / Firerate
$TDPS$ = $DPS$ + $SDPS$
$CE$ = Total Price / DPS
$TP$ = $FNC-TOTALPRICE$
$FNC-COST$ = 4500; 1500; 4500; 14750; 30000
$FNC-DETECTION$ = ; 0; 0
$FNC-UPGRADE$ = Faster Reloading; Intelligence Radio; Trained Outlaw; Experimental Weapon of Destruction
$FNC-UPGRADEICON$ = 3280081327; 3381734408; 3381735232; 3381735846
$FNC-ROFBUG$ = Firerate
</var>
<div class="overflow-box">
<div class="overflow-box">
{| class="wikitable stats-table"
{| class="wikitable stats-table"
! Level !! Total Price !! Damage !! Splash Damage !! Firerate !! Range !! Buff Range !! Explosion Range !! Range Buff !! Buff Time !! DPS !! Cost Efficiency
!Level
!Total Price
!Damage
!Splash Damage
!Firerate
!Range
!Buff Range
!Explosion Range
![[Range Buff]]
!Buff Time
!DPS
!Cost Efficiency
|-
|-
| 0 || {{Money|$TP$}} || 80 || N/A || 4.5 || 50 || N/A || N/A || N/A || N/A || $TDPS$ || {{Money|$CE$}}
|0
|{{Money|4,500}}
|80
|N/A
|4.508
|50
|N/A
|N/A
|N/A
|N/A
|17.75
|{{Money|253.52}}
|-
|-
| 1 || {{Money|$TP$}} || 80 || N/A || 3.5 || 50 || N/A || N/A || N/A || N/A || $DPS$ || {{Money|$CE$}}
|1
|{{Money|6,000}}
|80
|N/A
|3.508
|50
|N/A
|N/A
|N/A
|N/A
|22.81
|{{Money|263.04}}
|-
|-
| 2 || {{Money|$TP$}} || 140 || N/A || 3.5 || 50 || 12 || N/A || 15% || 20 || $DPS$ || {{Money|$CE$}}
|2
|{{Money|10,500}}
|140
|N/A
|3.508
|50
|12
|N/A
|15%
|20
|39.91
|{{Money|263.09}}
|-
|-
| 3 || {{Money|$TP$}} || 340 || N/A || 3.5 || 50 || 12 || N/A || 15% || 20 || $DPS$ || {{Money|$CE$}}
|3
|{{Money|25,250}}
|340
|N/A
|3.508
|50
|12
|N/A
|15%
|20
|96.92
|{{Money|260.52}}
|-
|-
| 4 || {{Money|$TP$}} || 1,050 || 150 || 7 || 50 || 12 || 5 || 15% || 20 || $TDPS$<ref>$DPS$ Normal DPS + $SDPS$ Splash DPS.<br/>DPS assumes only one enemy is hit.</ref> || {{Money|$CE$}}
|4
|{{Money|55,250}}
|1,050
|150
|7.008
|50
|12
|5
|15%
|20
|171.23<ref name="DPS1"/>
|{{Money|315.37}}
|}
|}
</div>
</div>
</nowiki>}}
</center>
</center>
</div>
</div>
Line 2,095: Line 1,251:
|Damage = [[File:Damage Icon.png|20px|Damage]]80
|Damage = [[File:Damage Icon.png|20px|Damage]]80
|Damage Type = Single<br/>[[Splash_Damage|Splash]] (Level 4)
|Damage Type = Single<br/>[[Splash_Damage|Splash]] (Level 4)
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]4.508
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]4.525
|Hidden = N/A
|Hidden = N/A
|Range = [[File:Range Icon.png|20px|Range]]50
|Range = [[File:Range Icon.png|20px|Range]]50
Line 2,104: Line 1,260:


==Upgrades==
==Upgrades==
{{Upgrade|Level = Level 1|Upgrade Title = Faster Reloading|Cost = {{Money|1,500}}|Image = [[File:Common1Image.png|100px]]|Information = 4.508 > 3.508 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
{{Upgrade|Level = Level 1|Upgrade Title = Faster Reloading|Cost = {{Money|1,500}}|Image = [[File:Common1Image.png|100px]]|Information = 4.525 > 3.525 Firerate [[File:Cooldown Icon.png|20px|Firerate]]




Line 2,118: Line 1,274:


Sell Price changes to {{Money|3,500}}}}
Sell Price changes to {{Money|3,500}}}}
{{Upgrade|Level = Level 3 - Trained Outlaw|Cost = {{Money|13,500}}|Image =[[File:Outlaw4.png|100px]]|Information = 3.508 > 3.258 Firerate [[File:Cooldown_Icon.png|20px|Firerate]]
{{Upgrade|Level = Level 3 - Trained Outlaw|Cost = {{Money|13,500}}|Image =[[File:Outlaw4.png|100px]]|Information = 3.525 > 3.275 Firerate [[File:Cooldown_Icon.png|20px|Firerate]]


+160 Damage [[File:Damage Icon.png|20px|Damage]]
+160 Damage [[File:Damage Icon.png|20px|Damage]]
Line 2,126: Line 1,282:
{{Upgrade|Level = Level 4 - Experimental Weapon of Destruction|Cost = {{Money|27,500}}|Image = [[File:Outlaw5.png|100px]]|Information = +825 Damage [[File:Damage Icon.png|20px|Damage]]
{{Upgrade|Level = Level 4 - Experimental Weapon of Destruction|Cost = {{Money|27,500}}|Image = [[File:Outlaw5.png|100px]]|Information = +825 Damage [[File:Damage Icon.png|20px|Damage]]


3.258 > 7.008 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
3.275 > 7.025 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


+Explosive Impact
+Explosive Impact
Line 2,137: Line 1,293:
Sell Price changes to {{Money|17,166}}}}
Sell Price changes to {{Money|17,166}}}}
==Stats Table==
==Stats Table==
{{neow|<nowiki>
<var>
$DPS$ = Damage / Firerate
$SDPS$ = Splash Damage / Firerate
$TDPS$ = $DPS$ + $SDPS$
$CE$ = Total Price / DPS
$TP$ = $FNC-TOTALPRICE$
$FNC-COST$ = 4500; 1500; 4500; 13500; 27500
$FNC-DETECTION$ = ; 0; 0
$FNC-UPGRADE$ = Faster Reloading; Intelligence Radio; Trained Outlaw; Experimental Weapon of Destruction
$FNC-UPGRADEICON$ = 3280081327; 3381734408; 3381735232; 3381735846
$FNC-ROFBUG$ = Firerate
</var>
<div class="overflow-box">
<div class="overflow-box">
{| class="wikitable stats-table"
{| class="wikitable stats-table"
! Level !! Total Price !! Damage !! Splash Damage !! Firerate !! Range !! Buff Range !! Explosion Range !! Range Buff !! Buff Time !! DPS !! Cost Efficiency
!Level
!Total Price
!Damage
!Splash Damage
!Firerate
!Range
!Buff Range
!Explosion Range
![[Range Buff]]
!Buff Time
!DPS
!Cost Efficiency
|-
|-
| 0 || {{Money|$TP$}} || 80 || N/A || 4.5 || 50 || N/A || N/A || N/A || N/A || $TDPS$ || {{Money|$CE$}}
|0
|{{Money|4,500}}
|80
|N/A
|4.508
|50
|N/A
|N/A
|N/A
|N/A
|17.75
|{{Money|253.52}}
|-
|-
| 1 || {{Money|$TP$}} || 80 || N/A || 3.5 || 50 || N/A || N/A || N/A || N/A || $DPS$ || {{Money|$CE$}}
|1
|{{Money|6,000}}
|80
|N/A
|3.508
|50
|N/A
|N/A
|N/A
|N/A
|22.81
|{{Money|263.04}}
|-
|-
| 2 || {{Money|$TP$}} || 140 || N/A || 3.5 || 50 || 12 || N/A || 15% || 20 || $DPS$ || {{Money|$CE$}}
|2
|{{Money|10,500}}
|140
|N/A
|3.508
|50
|12
|N/A
|15%
|20
|39.91
|{{Money|263.09}}
|-
|-
| 3 || {{Money|$TP$}} || 300 || N/A || 3.25 || 50 || 12 || N/A || 15% || 20 || $DPS$ || {{Money|$CE$}}
|3
|{{Money|24,000}}
|300
|N/A
|3.258
|50
|12
|N/A
|15%
|20
|92.08
|{{Money|260.64}}
|-
|-
| 4 || {{Money|$TP$}} || 1,125 || 200 || 7 || 50 || 12 || 5 || 15% || 20 || $TDPS$<ref>$DPS$ Normal DPS + $SDPS$ Splash DPS.<br/>DPS assumes only one enemy is hit.</ref> || {{Money|$CE$}}
|4
|{{Money|51,500}}
|1,125
|200
|7.008
|50
|12
|5
|15%
|20
|189.07<ref>160.53 Normal DPS + 28.54 Splash DPS.<br />DPS assumes only one enemy is hit.</ref>
|{{Money|272.39}}
|}
|}
</div>
</div>
</nowiki>}}
</center>
</center>
</div>
</div>
Line 2,237: Line 1,341:
|Damage = [[File:Damage Icon.png|20px|Damage]]80
|Damage = [[File:Damage Icon.png|20px|Damage]]80
|Damage Type = Single<br/>[[Splash_Damage|Splash]] (Level 4)
|Damage Type = Single<br/>[[Splash_Damage|Splash]] (Level 4)
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]4.508
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]4.525
|Hidden = N/A
|Hidden = N/A
|Range = [[File:Range Icon.png|20px|Range]]50
|Range = [[File:Range Icon.png|20px|Range]]50
Line 2,248: Line 1,352:
{{Upgrade|Level = Level 1|Upgrade Title = Faster Reloading|Cost = {{Money|1,500}}|Image = [[File:Common1Image.png|100px]]|Information =
{{Upgrade|Level = Level 1|Upgrade Title = Faster Reloading|Cost = {{Money|1,500}}|Image = [[File:Common1Image.png|100px]]|Information =


4.508 > 3.508 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
4.525 > 3.525 Firerate [[File:Cooldown Icon.png|20px|Firerate]]



Sell Price changes to {{Money|2,166}}}}
Sell Price changes to {{Money|2,166}}}}
Line 2,260: Line 1,365:


•Lasts 20 seconds [[File:Cooldown Icon.png|20px|Buff Time]]
•Lasts 20 seconds [[File:Cooldown Icon.png|20px|Buff Time]]



Sell Price changes to {{Money|3,666}}}}
Sell Price changes to {{Money|3,666}}}}
{{Upgrade|Level = Level 3 - Trained Outlaw|Cost = {{Money|17,000}}|Image =[[File:Outlaw4.png|100px]]|Information =
{{Upgrade|Level = Level 3 - Trained Outlaw|Cost = {{Money|17,000}}|Image =[[File:Outlaw4.png|100px]]|Information =


3.508 > 3.258 Firerate [[File:Cooldown_Icon.png|20px|Firerate]]
3.525 > 3.275 Firerate [[File:Cooldown_Icon.png|20px|Firerate]]


+160 Damage [[File:Damage Icon.png|20px|Damage]]
+160 Damage [[File:Damage Icon.png|20px|Damage]]



Sell Price changes to {{Money|9,333}}}}
Sell Price changes to {{Money|9,333}}}}
Line 2,273: Line 1,380:
+825 Damage [[File:Damage Icon.png|20px|Damage]]
+825 Damage [[File:Damage Icon.png|20px|Damage]]


3.258 > 7.008 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
3.275 > 7.025 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


+Explosive Impact
+Explosive Impact
Line 2,282: Line 1,389:


•3 Max Hits
•3 Max Hits



Sell Price changes to {{Money|21,000}}}}
Sell Price changes to {{Money|21,000}}}}


==Stats Table==
==Stats Table==
{{neow|<nowiki>
<var>
$DPS$ = Damage / Firerate
$SDPS$ = Splash Damage / Firerate
$TDPS$ = $DPS$ + $SDPS$
$CE$ = Total Price / DPS
$TP$ = $FNC-TOTALPRICE$
$FNC-COST$ = 5000; 1500; 4500; 17000; 35000
$FNC-DETECTION$ = ; 0; 0
$FNC-UPGRADE$ = Faster Reloading; Intelligence Radio; Trained Outlaw; Experimental Weapon of Destruction
$FNC-UPGRADEICON$ = 3280081327; 3381734408; 3381735232; 3381735846
$FNC-ROFBUG$ = Firerate
$MREF$ = <ref>Max Hits is the maximum number of enemies each explosion can hit.</ref>
</var>
<div class="overflow-box">
<div class="overflow-box">
{| class="wikitable stats-table"
{| class="wikitable stats-table"
! Level !! Total Price !! Damage !! Splash Damage !! Firerate !! Range !! Buff Range !! Explosion Range !! Max Hits$MREF$ !! Range Buff !! Buff Time !! DPS !! Cost Efficiency
!Level
!Total Price
!Damage
!Splash Damage
!Firerate
!Range
!Buff Range
!Explosion Range
!Max Hits<ref>Max Hits is the maximum number of enemies each explosion can hit.</ref>
![[Range Buff]]
!Buff Time
!DPS
!Cost Efficiency
|-
|-
| 0 || {{Money|$TP$}} || 80 || N/A || 4.5 || 50 || N/A || N/A || N/A || N/A || N/A || $TDPS$ || {{Money|$CE$}}
|0
|{{Money|5,000}}
|80
|N/A
|4.508
|50
|N/A
|N/A
|N/A
|N/A
|N/A
|17.75
|{{Money|281.69}}
|-
|-
| 1 || {{Money|$TP$}} || 80 || N/A || 3.5 || 50 || N/A || N/A || N/A || N/A || N/A || $DPS$ || {{Money|$CE$}}
|1
|{{Money|6,500}}
|80
|N/A
|3.508
|50
|N/A
|N/A
|N/A
|N/A
|N/A
|22.81
|{{Money|284.96}}
|-
|-
| 2 || {{Money|$TP$}} || 140 || N/A || 3.5 || 50 || 12 || N/A || N/A || 15% || 20 || $DPS$ || {{Money|$CE$}}
|2
|{{Money|11,000}}
|140
|N/A
|3.508
|50
|12
|N/A
|N/A
|15%
|20
|39.91
|{{Money|275.62}}
|-
|-
| 3 || {{Money|$TP$}} || 300 || N/A || 3.25 || 50 || 12 || N/A || N/A || 15% || 20 || $DPS$ || {{Money|$CE$}}
|3
|{{Money|28,000}}
|300
|N/A
|3.258
|50
|12
|N/A
|N/A
|15%
|20
|92.08
|{{Money|304.08}}
|-
|-
| 4 || {{Money|$TP$}} || 1,125 || 125 || 7 || 50 || 12 || 5 || 3 || 15% || 20 || $TDPS$<ref>$DPS$ Normal DPS + $SDPS$ Splash DPS.<br/>DPS assumes only one enemy is hit.</ref> || {{Money|$CE$}}
|4
|{{Money|63,000}}
|1,125
|125
|7.008
|50
|12
|5
|3
|15%
|20
|178.37<ref>160.53 Normal DPS + 17.84 Splash DPS.<br/>DPS assumes only one enemy is hit.</ref>
|{{Money|353.2}}
|}
|}
</div>
</div>
</nowiki>}}
</center>
</center>
</div>
</div>

Revision as of 14:21, 4 May 2026

[[Ranger/History|]][[Ranger/History/Gallery|]][[Ranger/History/History|]]

This is the history subpage for the Ranger/History. It contains every revision of the tower's statistics.

To see the statistics of this tower without the Firerate Bug, visit the Firerate Bug page.

St. Patrick's Day 2026 Update (11 March 2026) – Present

Base Stats

Lua error in package.lua at line 80: module 'Dev:Tabber' not found.

Upgrades

Lua error in package.lua at line 80: module 'Dev:Tabber' not found.

Stats Table

Template:Neow


Valentines 2026 Update (11 February 2026) – St. Patrick's Day 2026 Update (11 March 2026)

Base Stats

Lua error in package.lua at line 80: module 'Dev:Tabber' not found.

Upgrades

Lua error in package.lua at line 80: module 'Dev:Tabber' not found.

Stats Table

Template:Neow


Shock and Awe Update (28 January 2026) – Valentines 2026 Update (11 February 2026)

Base Stats

Lua error in package.lua at line 80: module 'Dev:Tabber' not found.

Upgrades

Lua error in package.lua at line 80: module 'Dev:Tabber' not found.

Stats Table

Template:Neow


Assassin Update (6 August 2025) – Shock and Awe Update (28 January 2026)

Base Stats

Lua error in package.lua at line 80: module 'Dev:Tabber' not found.

Upgrades

Lua error in package.lua at line 80: module 'Dev:Tabber' not found.

Stats Table

Template:Neow


PVP Update (23 July 2025) – Assassin Update (6 August 2025)

Base Stats

Lua error in package.lua at line 80: module 'Dev:Tabber' not found.

Upgrades

Lua error in package.lua at line 80: module 'Dev:Tabber' not found.

Stats Table

Template:Neow


30 October 2024 – PVP Update (23 July 2025)

Base Stats

Ranger/History
Cost: Coin 12,000 • Advanced • Offense

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

Cost
CashScript error: No such module "Money".
Placement Footprint
Script error: No such module "NumName". (1.5)
Sell Price
CashScript error: No such module "Money".
Placement Type
Cliff
Damage
Damage80
Damage Method
Single
Splash (Level 4)
Firerate
Firerate4.525
Hidden Detection
N/A
Range
Range50
Lead Detection
Lead DetectionLevel 0+
Placement Limit
Placement Limit7
Flying Detection
Flying DetectionLevel 0+

[[Script error: No such module "StripNaked".|200px|center]]

Upgrades

Faster Reloading
Level 1 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

4.525 > 3.525 Firerate Firerate


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

N/A
Level 2 - Intelligence Radio • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+60 Damage Damage

+15% Range Buff Range Buff

•12 Buff Range Buff Range

•Lasts 20 seconds Buff Time


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

N/A
Level 3 - Trained Outlaw • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

3.525 > 3.275 Firerate Firerate

+160 Damage Damage


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

N/A
Level 4 - Experimental Weapon of Destruction • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+750 Damage Damage

3.275 > 7.025 Firerate Firerate

+Explosive Impact

•150 Splash Damage Damage

•5 Explosion Range Explosion Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Stats Table

Template:Neow


25 October 2024 – 30 October 2024

Base Stats

Ranger/History
Cost: Coin 12,000 • Advanced

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

Cost
CashScript error: No such module "Money".
Placement Footprint
Script error: No such module "NumName". (1.5)
Sell Price
CashScript error: No such module "Money".
Placement Type
Cliff
Damage
Damage80
Damage Method
Single
Splash (Level 4)
Firerate
Firerate4.525
Hidden Detection
N/A
Range
Range50
Lead Detection
Lead DetectionLevel 0+
Placement Limit
Placement Limit7
Flying Detection
Flying DetectionLevel 0+

[[Script error: No such module "StripNaked".|200px|center]]

Upgrades

Faster Reloading
Level 1 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

4.525 > 3.525 Firerate Firerate


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

N/A
Level 2 - Intelligence Radio • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+60 Damage Damage

+15% Range Buff Range Buff

•12 Buff Range Buff Range

•Lasts 20 seconds Buff Time


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

N/A
Level 3 - Trained Outlaw • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+160 Damage Damage


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

N/A
Level 4 - Experimental Weapon of Destruction • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+750 Damage Damage

3.525 > 7.025 Firerate Firerate

+Explosive Impact

•150 Splash Damage Damage

•5 Explosion Range Explosion Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Stats Table

Template:Neow


23 October 2024 – 25 October 2024

Base Stats

Ranger/History
Cost: Coin 12,000 • Advanced

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

Cost
CashScript error: No such module "Money".
Placement Footprint
Script error: No such module "NumName". (1.5)
Sell Price
CashScript error: No such module "Money".
Placement Type
Cliff
Damage
Damage80
Damage Method
Single
Splash (Level 4)
Firerate
Firerate4.525
Hidden Detection
N/A
Range
Range50
Lead Detection
Lead DetectionLevel 0+
Placement Limit
Placement Limit7
Flying Detection
Flying DetectionLevel 0+

[[Script error: No such module "StripNaked".|200px|center]]

Upgrades

Faster Reloading
Level 1 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

4.525 > 3.525 Firerate Firerate


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

N/A
Level 2 - Intelligence Radio • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+60 Damage Damage

+15% Range Buff Range Buff

•12 Buff Range Buff Range

•Lasts 20 seconds Buff Time


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

N/A
Level 3 - Trained Outlaw • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+200 Damage Damage


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

N/A
Level 4 - Experimental Weapon of Destruction • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+710 Damage Damage

3.525 > 7.025 Firerate Firerate

+Explosive Impact

•150 Splash Damage Damage

•5 Explosion Range Explosion Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Stats Table

Template:Neow


16 October 2024 – 23 October 2024

Base Stats

Ranger/History
Cost: Coin 12,000 • Advanced

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

Cost
CashScript error: No such module "Money".
Placement Footprint
Script error: No such module "NumName". (1.5)
Sell Price
CashScript error: No such module "Money".
Placement Type
Cliff
Damage
Damage80
Damage Method
Single
Splash (Level 4)
Firerate
Firerate4.525
Hidden Detection
N/A
Range
Range50
Lead Detection
Lead DetectionLevel 0+
Placement Limit
Placement Limit7
Flying Detection
Flying DetectionLevel 0+

[[Script error: No such module "StripNaked".|200px|center]]

Upgrades

Faster Reloading
Level 1 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

4.525 > 3.525 Firerate Firerate


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

N/A
Level 2 - Intelligence Radio • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+60 Damage Damage

+15% Range Buff Range Buff

•12 Buff Range Buff Range

•Lasts 20 seconds Buff Time


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

N/A
Level 3 - Trained Outlaw • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

3.508 > 3.258 Firerate Firerate

+160 Damage Damage


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

N/A
Level 4 - Experimental Weapon of Destruction • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+750 Damage Damage

3.275 > 7.025 Firerate Firerate

+Explosive Impact

•150 Splash Damage Damage

•5 Explosion Range Explosion Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Stats Table

Template:Neow


TDS Experimental (11 October 2024 – 19 October 2024)

Base Stats

Ranger/History
Cost: Coin 12,000 • Advanced

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

Cost
CashScript error: No such module "Money".
Placement Footprint
Script error: No such module "NumName". (1.5)
Sell Price
CashScript error: No such module "Money".
Placement Type
Cliff
Damage
Damage80
Damage Method
Single
Splash (Level 4)
Firerate
Firerate4.525
Hidden Detection
N/A
Range
Range50
Lead Detection
Lead DetectionLevel 0+
Placement Limit
Placement Limit7
Flying Detection
Flying DetectionLevel 0+

[[Script error: No such module "StripNaked".|200px|center]]

Upgrades

Faster Reloading
Level 1 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

4.525 > 3.525 Firerate Firerate


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

N/A
Level 2 - Intelligence Radio • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+60 Damage Damage

+15% Range Buff Range Buff

•12 Buff Range Buff Range

•Lasts 20 seconds Buff Time


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

N/A
Level 3 - Trained Outlaw • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+200 Damage Damage


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

N/A
Level 4 - Experimental Weapon of Destruction • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+710 Damage Damage

3.525 > 7.025 Firerate Firerate

+Explosive Impact

•150 Splash Damage Damage

•5 Explosion Range Explosion Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Stats Table

Template:Neow


Fallen Foes Update (2 August 2024) – 16 October 2024

Base Stats

Ranger/History
Cost: Coin 12,000 • Advanced

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

Cost
CashScript error: No such module "Money".
Placement Footprint
Script error: No such module "NumName". (1.5)
Sell Price
CashScript error: No such module "Money".
Placement Type
Cliff
Damage
Damage80
Damage Method
Single
Splash (Level 4)
Firerate
Firerate4.525
Hidden Detection
N/A
Range
Range50
Lead Detection
Lead DetectionLevel 0+
Placement Limit
Placement Limit7
Flying Detection
Flying DetectionLevel 0+

[[Script error: No such module "StripNaked".|200px|center]]

Upgrades

Faster Reloading
Level 1 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

4.525 > 3.525 Firerate Firerate


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

N/A
Level 2 - Intelligence Radio • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+60 Damage Damage

+15% Range Buff Range Buff

•12 Buff Range Buff Range

•Lasts 20 seconds Buff Time


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

N/A
Level 3 - Trained Outlaw • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

3.525 > 3.275 Firerate Firerate

+160 Damage Damage


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

N/A
Level 4 - Experimental Weapon of Destruction • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+825 Damage Damage

3.275 > 7.025 Firerate Firerate

+Explosive Impact

•200 Splash Damage Damage

•5 Explosion Range Explosion Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Stats Table

Template:Neow


Lunar Overture Update (28 October 2023) – Fallen Foes Update (2 August 2024)

Base Stats

Ranger/History
Cost: Coin 12,000[1] • Advanced

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

Cost
CashScript error: No such module "Money".
Placement Footprint
Script error: No such module "NumName". (1.5)
Sell Price
CashScript error: No such module "Money".
Placement Type
Cliff
Damage
Damage80
Damage Method
Single
Splash (Level 4)
Firerate
Firerate4.525
Hidden Detection
N/A
Range
Range50
Lead Detection
Lead DetectionLevel 0+
Placement Limit
Placement Limit6
Flying Detection
Flying DetectionLevel 0+

[[Script error: No such module "StripNaked".|200px|center]]

Upgrades

Faster Reloading
Level 1 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

4.525 > 3.525 Firerate Firerate


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

N/A
Level 2 - Intelligence Radio- CashScript error: No such module "Money". • Cost: {{{Cost}}}

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+60 Damage Damage

+15% Range Buff Range Buff

•12 Buff Range Buff Range

•Lasts 20 seconds Buff Time


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

N/A
Level 3 - Trained Outlaw • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

3.525 > 3.275 Firerate Firerate

+160 Damage Damage


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

N/A
Level 4 - Experimental Weapon of Destruction • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+825 Damage Damage

3.275 > 7.025 Firerate Firerate

+Explosive Impact

•125 Splash Damage Damage

•5 Explosion Range Explosion Range

•3 Max Hits


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Stats Table

Template:Neow


Violent Night Update (21 December 2022) – Lunar Overture Update (28 October 2023)

Base Stats

Ranger/History
Cost: Coin 8,500 • Advanced

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

Cost
CashScript error: No such module "Money".
Placement Footprint
Script error: No such module "NumName". (1.5)
Sell Price
CashScript error: No such module "Money".
Placement Type
Cliff
Damage
Damage60
Damage Method
Single
Firerate
Firerate5.008
Hidden Detection
N/A
Range
Range20
Lead Detection
Lead DetectionLevel 3+
Placement Limit
Placement Limit10
Flying Detection
Flying DetectionLevel 0+

[[Script error: No such module "StripNaked".|200px|center]]

Upgrades

Improved Handling
Level 1 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+5 Range Range

5.008 > 4.508 Firerate Firerate

Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

N/A
Level 2 - Steady Aiming • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+5 Range Range

+40 Damage Damage


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

N/A
Level 3 - Railgunner • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+5 Range Range

+65 Damage Damage

+Lead Detection Lead Detection


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

N/A
Level 4 - Trained Assassin • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+65 Damage Damage

4.508 > 4.008 Firerate Firerate


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

N/A
Level 5 - Cyber Assassin • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+5 Range Range

+220 Damage Damage

4.008 > 3.508 Firerate Firerate


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Stats Table

Level Total Price Damage Firerate Range DPS Cost Efficiency
0 CashScript error: No such module "Money". 60 5.008 20 11.98 CashScript error: No such module "Money".
1 CashScript error: No such module "Money". 60 4.508 25 13.31 CashScript error: No such module "Money".
2 CashScript error: No such module "Money". 100 4.508 30 22.18 CashScript error: No such module "Money".
3 CashScript error: No such module "Money". 165 4.508 35 36.6 CashScript error: No such module "Money".
4 CashScript error: No such module "Money". 230 4.008 35 57.39 CashScript error: No such module "Money".
5 CashScript error: No such module "Money". 450 3.508 40 128.28 CashScript error: No such module "Money".

Entity System Update (12 March 2022) – Violent Night Update (21 December 2022)

Base Stats

Ranger/History
Cost: Coin 8,500

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

Cost
CashScript error: No such module "Money".
Placement Footprint
Average
Sell Price
CashScript error: No such module "Money".
Placement Type
Cliff
Damage
Damage40
Damage Method
Single
Firerate
Firerate5.008
Hidden Detection
N/A
Range
Range20
Lead Detection
Lead DetectionLevel 3+
Placement Limit
Placement Limit10
Flying Detection
Flying DetectionLevel 0+

[[Script error: No such module "StripNaked".|200px|center]]

Upgrades

Improved Handling
Level 1 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+5 Range Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

N/A
Level 2 - Steady Aiming • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+5 Range Range

+25 Damage Damage


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

N/A
Level 3 - Railgunner • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+5 Range Range

+60 Damage Damage

+Lead Detection Lead Detection


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

N/A
Level 4 - Trained Assassin • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+80 Damage Damage

5.008 > 4.008 Firerate Firerate


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

N/A
Level 5 - Cyber Assassin • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+5 Range Range

+95 Damage Damage

4.008 > 3.508 Firerate Firerate


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Stats Table

Level Total Price Damage Firerate Range DPS Cost Efficiency
0 CashScript error: No such module "Money". 40 5.008 20 7.99 CashScript error: No such module "Money".
1 CashScript error: No such module "Money". 40 5.008 25 7.99 CashScript error: No such module "Money".
2 CashScript error: No such module "Money". 65 5.008 30 12.98 CashScript error: No such module "Money".
3 CashScript error: No such module "Money". 125 5.008 35 24.96 CashScript error: No such module "Money".
4 CashScript error: No such module "Money". 205 4.008 35 51.15 CashScript error: No such module "Money".
5 CashScript error: No such module "Money". 300 3.508 40 85.52 CashScript error: No such module "Money".

Overhaul Update (29 October 2020) – Entity System Update (12 March 2022)

Base Stats

Ranger/History
Cost: Coin 8,500

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

Cost
CashScript error: No such module "Money".
Placement Footprint
Average
Sell Price
CashScript error: No such module "Money".
Placement Type
Cliff
Damage
Damage40
Damage Method
Single
Firerate
Firerate5.03
Hidden Detection
N/A
Range
Range20
Lead Detection
Lead DetectionLevel 3+
Placement Limit
Placement Limit10
Flying Detection
Flying DetectionLevel 0+

[[Script error: No such module "StripNaked".|200px|center]]

Upgrades

Improved Handling
Level 1 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+5 Range Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

N/A
Level 2 - Steady Aiming • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+5 Range Range

+25 Damage Damage


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

N/A
Level 3 - Railgunner • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+5 Range Range

+60 Damage Damage

+Lead Detection Lead Detection


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

N/A
Level 4 - Trained Assassin • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+80 Damage Damage

5.03 > 4.03 Firerate Firerate


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

N/A
Level 5 - Cyber Assassin • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+5 Range Range

+95 Damage Damage

4.03 > 3.53 Firerate Firerate


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Stats Table

Level Total Price Damage Firerate Range DPS Cost Efficiency
0 CashScript error: No such module "Money". 40 5.03 20 7.95 CashScript error: No such module "Money".
1 CashScript error: No such module "Money". 40 5.03 25 7.95 CashScript error: No such module "Money".
2 CashScript error: No such module "Money". 65 5.03 30 12.92 CashScript error: No such module "Money".
3 CashScript error: No such module "Money". 125 5.03 35 24.85 CashScript error: No such module "Money".
4 CashScript error: No such module "Money". 205 4.03 35 50.87 CashScript error: No such module "Money".
5 CashScript error: No such module "Money". 300 3.53 40 84.99 CashScript error: No such module "Money".

Hardcore Testing (28 August 2020 – 29 October 2020)

Base Stats

Outlaw
Cost: Coin 4,500

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

Cost
CashScript error: No such module "Money".
Placement Footprint
Average
Sell Price
CashScript error: No such module "Money".
Placement Type
Cliff
Damage
Damage40
Damage Method
Single
Firerate
Firerate5.03
Hidden Detection
N/A
Range
Range20
Lead Detection
Lead DetectionLevel 3+
Placement Limit
Placement Limit10
Flying Detection
Flying DetectionLevel 0+

[[Script error: No such module "StripNaked".|200px|center]]

Upgrades

Improved Handling
Level 1 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+5 Range Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

N/A
Level 2 - Steady Aiming • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+5 Range Range

+25 Damage Damage


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

N/A
Level 3 - Railgunner • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+5 Range Range

+60 Damage Damage

+Lead Detection Lead Detection


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

N/A
Level 4 - Trained Assassin • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+80 Damage Damage

5.03 > 4.03 Firerate Firerate


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

N/A
Level 5 - Cyber Assassin • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+6 Range Range

+100 Damage Damage

4.03 > 3.53 Firerate Firerate


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Stats Table

Level Total Price Damage Firerate Range DPS Cost Efficiency
0 CashScript error: No such module "Money". 40 5.03 20 7.95 CashScript error: No such module "Money".
1 CashScript error: No such module "Money". 40 5.03 25 7.95 CashScript error: No such module "Money".
2 CashScript error: No such module "Money". 65 5.03 30 12.92 CashScript error: No such module "Money".
3 CashScript error: No such module "Money". 125 5.03 35 24.85 CashScript error: No such module "Money".
4 CashScript error: No such module "Money". 205 4.03 35 50.87 CashScript error: No such module "Money".
5 CashScript error: No such module "Money". 305 3.53 41 86.4 CashScript error: No such module "Money".

18 March 2020 – Overhaul Update (29 October 2020)

Base Stats

Outlaw
Cost: Coin 4,250

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

Cost
CashScript error: No such module "Money".
Placement Footprint
Average
Sell Price
CashScript error: No such module "Money".
Placement Type
Cliff
Damage
Damage10
Damage Method
Single
Firerate
Firerate2.05
Hidden Detection
Hidden DetectionLevel 0+
Range
Range20
Placement Limit
Placement Limit10

[[Script error: No such module "StripNaked".|200px|center]]

Upgrades

Gloves
Level 1 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+5 Range Range

+5 Damage Damage


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

N/A
Level 2 - Upgraded Eye Tech • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+5 Range Range

+30 Damage Damage


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

N/A
Level 3 - Bigger Gun • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+5 Range Range

+80 Damage Damage

2.05 > 4.05 Firerate Firerate


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

N/A
Level 4 - Star Lord • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+100 Damage Damage


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

N/A
Level 5 - Even Bigger Gun • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+6 Range Range

+65 Damage Damage

4.05 > 3.05 Firerate Firerate


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Stats Table

Level Total Price Damage Firerate Range DPS Cost Efficiency
0 CashScript error: No such module "Money". 10 2.05 20 4.88 CashScript error: No such module "Money".
1 CashScript error: No such module "Money". 15 2.05 25 7.31 CashScript error: No such module "Money".
2 CashScript error: No such module "Money". 45 2.05 30 21.95 CashScript error: No such module "Money".
3 CashScript error: No such module "Money". 125 4.05 35 30.86 CashScript error: No such module "Money".
4 CashScript error: No such module "Money". 225 4.05 35 55.56 CashScript error: No such module "Money".
5 CashScript error: No such module "Money". 290 3 41 95.08 CashScript error: No such module "Money".

1 January 2020 – 18 March 2020

Base Stats

Outlaw
Cost: Coin 4,250

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

Cost
CashScript error: No such module "Money".
Placement Footprint
Average
Sell Price
CashScript error: No such module "Money".
Placement Type
Cliff
Damage
Damage10
Damage Method
Single
Firerate
Firerate2.05
Hidden Detection
Hidden DetectionLevel 0+
Range
Range20
Placement Limit
Placement Limit10

[[Script error: No such module "StripNaked".|200px|center]]

Upgrades

Gloves
Level 1 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+5 Range Range

+5 Damage Damage


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

N/A
Level 2 - Upgraded Eye Tech • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+5 Range Range

+30 Damage Damage


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

N/A
Level 3 - Bigger Gun • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+5 Range Range

+80 Damage Damage

2.05 > 4.05 Firerate Firerate


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

N/A
Level 4 - Star Lord • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+100 Damage Damage


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

N/A
Level 5 - Even Bigger Gun • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+6 Range Range

+65 Damage Damage

4.05 > 3.05 Firerate Firerate


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Stats Table

Level Total Price Damage Firerate Range DPS Cost Efficiency
0 CashScript error: No such module "Money". 10 2.05 20 4.88 CashScript error: No such module "Money".
1 CashScript error: No such module "Money". 15 2.05 25 7.31 CashScript error: No such module "Money".
2 CashScript error: No such module "Money". 45 2.05 30 21.95 CashScript error: No such module "Money".
3 CashScript error: No such module "Money". 125 4.05 35 30.86 CashScript error: No such module "Money".
4 CashScript error: No such module "Money". 225 4.05 35 55.56 CashScript error: No such module "Money".
5 CashScript error: No such module "Money". 290 3.05 41 95.08 CashScript error: No such module "Money".

24 December 2019 – 1 January 2020

Base Stats

Outlaw
Cost: Coin 4,250

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

Cost
CashScript error: No such module "Money".
Placement Footprint
Average
Sell Price
CashScript error: No such module "Money".
Placement Type
Cliff
Damage
Damage10
Damage Method
Single
Firerate
Firerate2.05
Hidden Detection
Hidden DetectionLevel 0+
Range
Range15
Placement Limit
Placement Limit10

[[Script error: No such module "StripNaked".|200px|center]]

Upgrades

Gloves
Level 1 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+3 Range Range

+5 Damage Damage


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

N/A
Level 2 - Upgraded Eye Tech • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+5 Range Range

+30 Damage Damage


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

N/A
Level 3 - Bigger Gun • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Range Range

+80 Damage Damage

2.05 > 4.05 Firerate Firerate


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

N/A
Level 4 - Star Lord • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+100 Damage Damage


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

N/A
Level 5 - Even Bigger Gun • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+5 Range Range

+65 Damage Damage

4.05 > 3.05 Firerate Firerate


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Stats Table

Level Total Price Damage Firerate Range DPS Cost Efficiency
0 CashScript error: No such module "Money". 10 2.05 15 4.88 CashScript error: No such module "Money".
1 CashScript error: No such module "Money". 15 2.05 18 7.31 CashScript error: No such module "Money".
2 CashScript error: No such module "Money". 45 2.05 23 21.95 CashScript error: No such module "Money".
3 CashScript error: No such module "Money". 125 4.05 25 30.86 CashScript error: No such module "Money".
4 CashScript error: No such module "Money". 225 4.05 25 55.56 CashScript error: No such module "Money".
5 CashScript error: No such module "Money". 290 3.05 30 95.08 CashScript error: No such module "Money".

MEGA Update (13 October 2019) – 24 December 2019

Base Stats

Outlaw
Cost: Coin 4,250

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

Cost
CashScript error: No such module "Money".
Placement Footprint
Average
Sell Price
CashScript error: No such module "Money".
Placement Type
Cliff
Damage
Damage10
Damage Method
Single
Firerate
Firerate2.05
Hidden Detection
Hidden DetectionLevel 0+
Range
Range15
Placement Limit
N/A

[[Script error: No such module "StripNaked".|200px|center]]

Upgrades

Gloves
Level 1 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+3 Range Range

+5 Damage Damage


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

N/A
Level 2 - Upgraded Eye Tech • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+5 Range Range

+30 Damage Damage


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

N/A
Level 3 - Bigger Gun • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Range Range

+80 Damage Damage

2.05 > 4.05 Firerate Firerate


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

N/A
Level 4 - Star Lord • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+100 Damage Damage


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

N/A
Level 5 - Even Bigger Gun • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+5 Range Range

+65 Damage Damage

4.05 > 3.05 Firerate Firerate


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Stats Table

Level Total Price Damage Firerate Range DPS Cost Efficiency
0 CashScript error: No such module "Money". 10 2.05 15 4.88 CashScript error: No such module "Money".
1 CashScript error: No such module "Money". 15 2.05 18 7.31 CashScript error: No such module "Money".
2 CashScript error: No such module "Money". 45 2.05 23 21.95 CashScript error: No such module "Money".
3 CashScript error: No such module "Money". 125 4.05 25 30.86 CashScript error: No such module "Money".
4 CashScript error: No such module "Money". 225 4.05 25 55.56 CashScript error: No such module "Money".
5 CashScript error: No such module "Money". 290 3.05 30 95.08 CashScript error: No such module "Money".

4 August 2019 – MEGA Update (13 October 2019)

Base Stats

Outlaw
Cost: Coin 4,250

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

Cost
CashScript error: No such module "Money".
Placement Footprint
Average
Sell Price
CashScript error: No such module "Money".
Placement Type
Cliff
Damage
Damage10
Damage Method
Single
Splash (Level 4+)
Firerate
Firerate2.05
Hidden Detection
Hidden DetectionLevel 0+
Range
Range10
Placement Limit
N/A

[[Script error: No such module "StripNaked".|200px|center]]

Upgrades

N/A
Level 1 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+3 Range Range

+5 Damage Damage


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

N/A
Level 2 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+5 Range Range

+15 Damage Damage


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

N/A
Level 3 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Range Range

+40 Damage Damage

2.05 > 4.05 Firerate Firerate


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

N/A
Level 4 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+35 Damage Damage

+Impact Damage

•52 Splash Damage Splash Damage

•4 Explosion Range Explosion Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

N/A
Level 5 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+5 Range Range

+25 Damage Damage

+13 Splash Damage Splash Damage

4.05 > 3.05 Firerate Firerate


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Stats Table

Level Total Price Damage Splash Damage Firerate Range Explosion Range DPS[2] Cost Efficiency
0 CashScript error: No such module "Money". 10 N/A 2 15 N/A 4.88 CashScript error: No such module "Money".
1 CashScript error: No such module "Money". 15 N/A 2 18 N/A 7.31 CashScript error: No such module "Money".
2 CashScript error: No such module "Money". 30 N/A 2.05 23 N/A 14.63 CashScript error: No such module "Money".
3 CashScript error: No such module "Money". 70 N/A 4.05 25 N/A 17.28 CashScript error: No such module "Money".
4 CashScript error: No such module "Money". 105 52 4.05 25 4 38.87[3] CashScript error: No such module "Money".
5 CashScript error: No such module "Money". 130 65 3.05 30 4 63.93[4] CashScript error: No such module "Money".

10 July 2019 – 4 August 2019

Base Stats

Outlaw
Cost: Coin 4,250

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

Cost
CashScript error: No such module "Money".
Placement Footprint
Average
Sell Price
CashScript error: No such module "Money".
Placement Type
Cliff
Damage
Damage10
Damage Method
Single
Splash (Level 4+)
Firerate
Firerate2.05
Hidden Detection
Hidden DetectionLevel 0+
Range
Range15
Placement Limit
N/A

[[Script error: No such module "StripNaked".|200px|center]]

Upgrades

N/A
Level 1 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+3 Range Range

+5 Damage Damage


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

N/A
Level 2 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+5 Range Range

+5 Damage Damage


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

N/A
Level 3 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Range Range

+40 Damage Damage

2.05 > 4.05 Firerate Firerate


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

N/A
Level 4 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+35 Damage Damage

+Impact Damage

•47 Splash Damage Splash Damage

•4 Explosion Range Explosion Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

N/A
Level 5 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+5 Range Range

+25 Damage Damage

+13 Splash Damage Splash Damage

4.05 > 3.05 Firerate Firerate


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Stats Table

Level Total Price Damage Splash Damage Firerate Range Explosion Range DPS[2] Cost Efficiency
0 CashScript error: No such module "Money". 10 N/A 2.05 15 N/A 4.88 CashScript error: No such module "Money".
1 CashScript error: No such module "Money". 15 N/A 2.05 18 N/A 7.31 CashScript error: No such module "Money".
2 CashScript error: No such module "Money". 20 N/A 2.05 23 N/A 9.76 CashScript error: No such module "Money".
3 CashScript error: No such module "Money". 60 N/A 4.05 25 N/A 14.81 CashScript error: No such module "Money".
4 CashScript error: No such module "Money". 95 47 4.05 25 4 35.06[5] CashScript error: No such module "Money".
5 CashScript error: No such module "Money". 120 60 3.05 30 4 59.01[6] CashScript error: No such module "Money".

29 June 2019 – 10 July 2019

Base Stats

Outlaw
Cost: Coin 4,250

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

Cost
CashScript error: No such module "Money".
Placement Footprint
Average
Sell Price
CashScript error: No such module "Money".
Placement Type
Cliff
Damage
Damage4
Damage Method
Single
Splash (Level 4+)
Firerate
Firerate2.05
Hidden Detection
Hidden DetectionLevel 0+
Range
Range15
Placement Limit
N/A

[[Script error: No such module "StripNaked".|200px|center]]

Upgrades

N/A
Level 1 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+3 Range Range

+1 Damage Damage


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

N/A
Level 2 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+5 Range Range

+5 Damage Damage


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

N/A
Level 3 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Range Range

+40 Damage Damage

2.05 > 6.05 Firerate Firerate


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

N/A
Level 4 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+25 Damage Damage

+Impact Damage

•37 Splash Damage Splash Damage

•4 Explosion Range Explosion Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

N/A
Level 5 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+5 Range Range

-10 Damage Damage

-5 Splash Damage Splash Damage

6.05 > 3.53 Firerate Firerate


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Stats Table

Level Total Price Damage Splash Damage Firerate Range Explosion Range DPS[2] Cost Efficiency
0 CashScript error: No such module "Money". 4 N/A 2.05 15 N/A 1.95 CashScript error: No such module "Money".
1 CashScript error: No such module "Money". 5 N/A 2.05 18 N/A 2.44 CashScript error: No such module "Money".
2 CashScript error: No such module "Money". 10 N/A 2.05 23 N/A 4.88 CashScript error: No such module "Money".
3 CashScript error: No such module "Money". 50 N/A 6.05 25 N/A 8.26 CashScript error: No such module "Money".
4 CashScript error: No such module "Money". 75 37 6.05 25 4 18.52[7] CashScript error: No such module "Money".
5 CashScript error: No such module "Money". 65 32 3.55 30 4 27.32[8] CashScript error: No such module "Money".

29 June 2019

Base Stats

Outlaw
Cost: Coin 4,250

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

Cost
CashScript error: No such module "Money".
Placement Footprint
Average
Sell Price
CashScript error: No such module "Money".
Placement Type
Cliff
Damage
Damage4
Damage Method
Single
Splash (Level 4+)
Firerate
Firerate2.05
Hidden Detection
Hidden DetectionLevel 0+
Range
Range15
Placement Limit
N/A

[[Script error: No such module "StripNaked".|200px|center]]

Upgrades

N/A
Level 1 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+3 Range Range

+1 Damage Damage


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

N/A
Level 2 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+5 Range Range

+5 Damage Damage


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

N/A
Level 3 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Range Range

+40 Damage Damage

2.05 > 6.05 Firerate Firerate


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

N/A
Level 4 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+25 Damage Damage

+Impact Damage

•37 Splash Damage Splash Damage

•4 Explosion Range Explosion Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

N/A
Level 5 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+5 Range Range

-10 Damage Damage

-5 Splash Damage Splash Damage

6.05 > 3.53 Firerate Firerate


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Stats Table

Level Total Price Damage Splash Damage Firerate Range Explosion Range DPS[2] Cost Efficiency
0 CashScript error: No such module "Money". 4 N/A 2.05 15 N/A 1.95 CashScript error: No such module "Money".
1 CashScript error: No such module "Money". 5 N/A 2.05 18 N/A 2.44 CashScript error: No such module "Money".
2 CashScript error: No such module "Money". 10 N/A 2.05 23 N/A 4.88 CashScript error: No such module "Money".
3 CashScript error: No such module "Money". 50 N/A 6.05 25 N/A 8.26 CashScript error: No such module "Money".
4 CashScript error: No such module "Money". 75 37 6.05 25 4 18.52[7] CashScript error: No such module "Money".
5 CashScript error: No such module "Money". 65 32 3.55 30 4 27.32[8] CashScript error: No such module "Money".

Notes

  1. Prior to the 21st of December 2023, it had a cost of Coin 8,500.
  2. 2.0 2.1 2.2 2.3 DPS is calculated as (Damage + Splash Damage) ÷ Firerate.
  3. 25.93 Direct DPS + 12.94 Splash DPS
  4. 42.62 Direct DPS + 21.31 Splash DPS
  5. 23.46 Direct DPS + 11.6 Splash DPS
  6. 39.34 Direct DPS + 19.67 Splash DPS
  7. 7.0 7.1 12.4 Direct DPS + 6.12 Splash DPS
  8. 8.0 8.1 18.31 Direct DPS + 9.01 Splash DPS


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