Turret/History: Difference between revisions

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imported>Mentin123
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imported>DarkGabonnie
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{{Tabs|History}}
{{Tabs|History}}
''To see the statistics of this tower without the [[Firerate Bug]], visit the [[Firerate Bug/Turret|Firerate Bug]] page.''


<div class="mw-collapsible mw-collapsed">
<div class="mw-collapsible mw-collapsed">
<div class="sectionheader">'''St. Patrick's Day 2026 Update (11 March 2026) – Present'''</div>
<div class="sectionheader">'''Story Mode Missions 5-8 Update (7 August 2026) – Present'''</div>
<div class="ContainerColumn mw-collapsible-content">
<div class="ContainerColumn mw-collapsible-content">
<center>
<center>
==Base Stats==
==Base Statistics==
{{PVPBaseStat
|Image = [[File:TurretIcon.png|100px]]
|Level Unlock = {{Level|50}}
|Category = Advanced
|Role = Offense
|Cost = {{Money|7,750}}
|Footprint = 2
|Sell Price = {{Money|2,583}}
|Placement Type = Ground
|Damage = [[File:Damage Icon.png|20px|Damage]]20
|Damage Type = Single
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.4
|Hidden = {{Hidden|Hidden Detection}}Level 0+
|Range = [[File:Range Icon.png|20px|Range]]19
|Lead = {{Lead|Lead Detection}}Level 1+
|Placement = [[File:PlacementLimit.png|20px|Placement Limit]]3
|Fly = N/A
|PVP Cost = {{Money|4,000}}
|PVP Footprint = 2
|PVP Sell Price = {{Money|1,333}}
|PVP Placement Type = Ground
|PVP Damage = [[File:Damage Icon.png|20px|Damage]]10
|PVP Damage Type = Single
|PVP Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.35
|PVP Hidden = {{Hidden|Hidden Detection}}Level 1+
|PVP Range = [[File:Range Icon.png|20px|Range]]16.5
|PVP Lead = {{Lead|Lead Detection}}Level 2+
|PVP Placement = [[File:PlacementLimit.png|20px|Placement Limit]]5
|PVP Fly = N/A
}}

==Upgrades==
{{PVPTabber
|{{Upgrade|Level = Level 1|Upgrade Title = Stronger Ammunition|Cost = {{Money|3,750}}|Image = [[File:Radar.png|100px]]|Information = +8 Damage [[File:Damage Icon.png|20px|Damage]]

+Lead Detection {{Lead|Lead Detection}}


Sell Price changes to {{Money|3,833}}}}
{{Upgrade|Level = Level 2|Upgrade Title = Radar|Cost = {{Money|7,500}}|Image = [[File:Radar.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]]

0.4 > 0.26 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


Sell Price changes to {{Money|6,333}}}}
{{Upgrade|Level = Level 3|Upgrade Title = Dual Turret|Cost = {{Money|20,000}}|Image = [[File:Turret3.png|100px]]|Information = +7 Damage [[File:Damage Icon.png|20px|Damage]]

0.26 > 0.16 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


Sell Price changes to {{Money|13,000}}}}
{{Upgrade|Level = Level 4|Upgrade Title = Even Heavier Ammo|Cost = {{Money|35,000}}|Image = [[File:Turret4.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]

+22 Damage [[File:Damage Icon.png|20px|Damage]]


Sell Price changes to {{Money|24,666}}}}
{{Upgrade|Level = Level 5|Upgrade Title = XR-200 Turret|Cost = {{Money|65,000}}|Image = [[File:Turret5.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]]

+11 Damage [[File:Damage Icon.png|20px|Damage]]

0.16 > 0.12 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


Sell Price changes to {{Money|46,333}}}}
|{{Upgrade|Level = Level 1|Upgrade Title = Radar|Cost = {{Money|1,000}}|Image = [[File:Radar.png|100px]]|Information = +4.5 Range [[File:Range Icon.png|20px|Range]]

0.35 > 0.3 Firerate [[File:Cooldown Icon.png|20px|Firerate]]

+Hidden Detection {{Hidden|Hidden Detection}}


Sell Price changes to {{Money|1,666}}}}
{{Upgrade|Level = Level 2|Upgrade Title = Stronger Ammunition|Cost = {{Money|2,750}}|Image = [[File:Radar.png|100px]]|Information = +4 Damage [[File:Damage Icon.png|20px|Damage]]

+Lead Detection {{Lead|Lead Detection}}


Sell Price changes to {{Money|2,583}}}}
{{Upgrade|Level = Level 3|Upgrade Title = Dual Turret|Cost = {{Money|9,000}}|Image = [[File:Turret3.png|100px]]|Information = -1 Damage [[File:Damage Icon.png|20px|Damage]]

+2 Range [[File:Range Icon.png|20px|Range]]

0.3 > 0.15 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


Sell Price changes to {{Money|5,583}}}}
{{Upgrade|Level = Level 4|Upgrade Title = Even Heavier Ammo|Cost = {{Money|20,000}}|Image = [[File:Turret4.png|100px]]|Information = +1.5 Range [[File:Range Icon.png|20px|Range]]

+14 Damage [[File:Damage Icon.png|20px|Damage]]


Sell Price changes to {{Money|12,250}}}}
{{Upgrade|Level = Level 5|Upgrade Title = XR-200 Turret|Cost = {{Money|42,500}}|Image = [[File:Turret5.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]

+17 Damage [[File:Damage Icon.png|20px|Damage]]

0.15 > 0.12 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


Sell Price changes to {{Money|26,416}}}}
}}

==Statistics==
{{Neow|<nowiki>
<var>
$DPS$ = Damage / Firerate
$CE$ = Total Cost / DPS
$TP$ = $FNC-TOTAL-COST$
$COST$ = 7750; 3750; 7500; 20000; 35000; 65000
$PVP-COST$ = 4000; 1000; 2750; 9000; 20000; 42500
$FSE-DETECTION$ = 0; 1;
$FSE-PVP-DETECTION$ = 1; 2;
$FSE-UPGRADE$ = Stronger Ammunition; Radar; Dual Turret; Even Heavier Ammo; XR-200 Turret
$FSE-PVP-UPGRADE$ = Radar; Stronger Ammunition; Dual Turret; Even Heavier Ammo; XR-200 Turret
$FSE-UPGRADEICON$ = 149177741; 149177741; 3584258139; 3584280869; 3584258608
$R$ = $FNC-RECURSION$
</var>
<div class="mobile-tabber"><tabber>
|-|Regular =
<div class="overflow-box">
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Range !! DPS !! Cost Efficiency
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 20 || 0.4 || 19 || $DPS$ || {{Money|$CE$}}
|-
| 1 || $R$ || $R$ || 28 || 0.4 || 19 || $DPS$ || {{Money|$CE$}}
|-
| 2 || $R$ || $R$ || 28 || 0.26 || 22 || $DPS$ || {{Money|$CE$}}
|-
| 3 || $R$ || $R$ || 35 || 0.16 || 22 || $DPS$ || {{Money|$CE$}}
|-
| 4 || $R$ || $R$ || 57 || 0.16 || 24 || $DPS$ || {{Money|$CE$}}
|-
| 5 || $R$ || $R$ || 68 || 0.12 || 27 || $DPS$ || {{Money|$CE$}}
|}
</div>
|-|PVP =
<div class="overflow-box">
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Range !! DPS !! Cost Efficiency
|-
| 0 || {{Money|$PVP-COST$}}$R$ || {{Money|$TP$}}$R$ || 10 || 0.35 || 16.5 || $DPS$ || {{Money|$CE$}}
|-
| 1 || $R$ || $R$ || 10 || 0.3 || 21 || $DPS$ || {{Money|$CE$}}
|-
| 2 || $R$ || $R$ || 14 || 0.3 || 21 || $DPS$ || {{Money|$CE$}}
|-
| 3 || $R$ || $R$ || 13 || 0.15 || 23 || $DPS$ || {{Money|$CE$}}
|-
| 4 || $R$ || $R$ || 27 || 0.15 || 24.5 || $DPS$ || {{Money|$CE$}}
|-
| 5 || $R$ || $R$ || 44 || 0.12 || 26.5 || $DPS$ || {{Money|$CE$}}
|}
</div>
</tabber></div>
</nowiki>}}
</center>
</div>
</div>
----
<div class="mw-collapsible mw-collapsed">
<div class="sectionheader">'''Hardcore Rework Update (5 June 2026) – Story Mode Missions 5-8 Update (7 August 2026)'''</div>
<div class="ContainerColumn mw-collapsible-content">
<center>
==Base Statistics==
{{PVPBaseStat
|Image = [[File:TurretIcon.png|100px]]
|Level Unlock = {{Level|50}}
|Category = Advanced
|Role = Offense
|Cost = {{Money|7,750}}
|Footprint = 2
|Sell Price = {{Money|2,583}}
|Placement Type = Ground
|Damage = [[File:Damage Icon.png|20px|Damage]]20
|Damage Type = Single
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.4
|Hidden = {{Hidden|Hidden Detection}}Level 0+
|Range = [[File:Range Icon.png|20px|Range]]19
|Lead = {{Lead|Lead Detection}}Level 1+
|Placement = [[File:PlacementLimit.png|20px|Placement Limit]]3
|Fly = N/A
|PVP Cost = {{Money|4,000}}
|PVP Footprint = 2
|PVP Sell Price = {{Money|1,333}}
|PVP Placement Type = Ground
|PVP Damage = [[File:Damage Icon.png|20px|Damage]]10
|PVP Damage Type = Single
|PVP Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.35
|PVP Hidden = {{Hidden|Hidden Detection}}Level 1+
|PVP Range = [[File:Range Icon.png|20px|Range]]16.5
|PVP Lead = {{Lead|Lead Detection}}Level 2+
|PVP Placement = [[File:PlacementLimit.png|20px|Placement Limit]]5
|PVP Fly = N/A
}}

==Upgrades==
{{PVPTabber
|{{Upgrade|Level = Level 1|Upgrade Title = Stronger Ammunition|Cost = {{Money|3,750}}|Image = [[File:Radar.png|100px]]|Information = +8 Damage [[File:Damage Icon.png|20px|Damage]]

+Lead Detection {{Lead|Lead Detection}}


Sell Price changes to {{Money|3,833}}}}
{{Upgrade|Level = Level 2|Upgrade Title = Radar|Cost = {{Money|7,500}}|Image = [[File:Radar.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]]

0.4 > 0.26 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


Sell Price changes to {{Money|6,333}}}}
{{Upgrade|Level = Level 3|Upgrade Title = Dual Turret|Cost = {{Money|20,000}}|Image = [[File:Turret3.png|100px]]|Information = +7 Damage [[File:Damage Icon.png|20px|Damage]]

0.26 > 0.16 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


Sell Price changes to {{Money|13,000}}}}
{{Upgrade|Level = Level 4|Upgrade Title = Even Heavier Ammo|Cost = {{Money|35,000}}|Image = [[File:Turret4.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]

+22 Damage [[File:Damage Icon.png|20px|Damage]]


Sell Price changes to {{Money|24,666}}}}
{{Upgrade|Level = Level 5|Upgrade Title = XR-200 Turret|Cost = {{Money|65,000}}|Image = [[File:Turret5.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]]

+5 Damage [[File:Damage Icon.png|20px|Damage]]

0.16 > 0.12 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


Sell Price changes to {{Money|46,333}}}}
|{{Upgrade|Level = Level 1|Upgrade Title = Radar|Cost = {{Money|1,000}}|Image = [[File:Radar.png|100px]]|Information = +4.5 Range [[File:Range Icon.png|20px|Range]]

0.35 > 0.3 Firerate [[File:Cooldown Icon.png|20px|Firerate]]

+Hidden Detection {{Hidden|Hidden Detection}}


Sell Price changes to {{Money|1,666}}}}
{{Upgrade|Level = Level 2|Upgrade Title = Stronger Ammunition|Cost = {{Money|2,750}}|Image = [[File:Radar.png|100px]]|Information = +4 Damage [[File:Damage Icon.png|20px|Damage]]

+Lead Detection {{Lead|Lead Detection}}


Sell Price changes to {{Money|2,583}}}}
{{Upgrade|Level = Level 3|Upgrade Title = Dual Turret|Cost = {{Money|9,000}}|Image = [[File:Turret3.png|100px]]|Information = -1 Damage [[File:Damage Icon.png|20px|Damage]]

+2 Range [[File:Range Icon.png|20px|Range]]

0.3 > 0.15 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


Sell Price changes to {{Money|5,583}}}}
{{Upgrade|Level = Level 4|Upgrade Title = Even Heavier Ammo|Cost = {{Money|20,000}}|Image = [[File:Turret4.png|100px]]|Information = +1.5 Range [[File:Range Icon.png|20px|Range]]

+14 Damage [[File:Damage Icon.png|20px|Damage]]


Sell Price changes to {{Money|12,250}}}}
{{Upgrade|Level = Level 5|Upgrade Title = XR-200 Turret|Cost = {{Money|42,500}}|Image = [[File:Turret5.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]

+17 Damage [[File:Damage Icon.png|20px|Damage]]

0.15 > 0.12 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


Sell Price changes to {{Money|26,416}}}}
}}

==Statistics==
{{Neow|<nowiki>
<var>
$DPS$ = Damage / Firerate
$CE$ = Total Cost / DPS
$TP$ = $FNC-TOTAL-COST$
$COST$ = 7750; 3750; 7500; 20000; 35000; 65000
$PVP-COST$ = 4000; 1000; 2750; 9000; 20000; 42500
$FSE-DETECTION$ = 0; 1;
$FSE-PVP-DETECTION$ = 1; 2;
$FSE-UPGRADE$ = Stronger Ammunition; Radar; Dual Turret; Even Heavier Ammo; XR-200 Turret
$FSE-PVP-UPGRADE$ = Radar; Stronger Ammunition; Dual Turret; Even Heavier Ammo; XR-200 Turret
$FSE-UPGRADEICON$ = 149177741; 149177741; 3584258139; 3584280869; 3584258608
$R$ = $FNC-RECURSION$
</var>
<div class="mobile-tabber"><tabber>
|-|Regular =
<div class="overflow-box">
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Range !! DPS !! Cost Efficiency
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 20 || 0.4 || 19 || $DPS$ || {{Money|$CE$}}
|-
| 1 || $R$ || $R$ || 28 || 0.4 || 19 || $DPS$ || {{Money|$CE$}}
|-
| 2 || $R$ || $R$ || 28 || 0.26 || 22 || $DPS$ || {{Money|$CE$}}
|-
| 3 || $R$ || $R$ || 35 || 0.16 || 22 || $DPS$ || {{Money|$CE$}}
|-
| 4 || $R$ || $R$ || 57 || 0.16 || 24 || $DPS$ || {{Money|$CE$}}
|-
| 5 || $R$ || $R$ || 62 || 0.12 || 27 || $DPS$ || {{Money|$CE$}}
|}
</div>
|-|PVP =
<div class="overflow-box">
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Range !! DPS !! Cost Efficiency
|-
| 0 || {{Money|$PVP-COST$}}$R$ || {{Money|$TP$}}$R$ || 10 || 0.35 || 16.5 || $DPS$ || {{Money|$CE$}}
|-
| 1 || $R$ || $R$ || 10 || 0.3 || 21 || $DPS$ || {{Money|$CE$}}
|-
| 2 || $R$ || $R$ || 14 || 0.3 || 21 || $DPS$ || {{Money|$CE$}}
|-
| 3 || $R$ || $R$ || 13 || 0.15 || 23 || $DPS$ || {{Money|$CE$}}
|-
| 4 || $R$ || $R$ || 27 || 0.15 || 24.5 || $DPS$ || {{Money|$CE$}}
|-
| 5 || $R$ || $R$ || 44 || 0.12 || 26.5 || $DPS$ || {{Money|$CE$}}
|}
</div>
</tabber></div>
</nowiki>}}
</center>
</div>
</div>
----
<div class="mw-collapsible mw-collapsed">
<div class="sectionheader">'''Saboteur Update (22 April 2026) – Hardcore Rework Update (5 June 2026)'''</div>
<div class="ContainerColumn mw-collapsible-content">
<center>
==Base Statistics==
{{PVPBaseStat
|Image = [[File:TurretIcon.png|100px]]
|Level Unlock = {{Level|50}}
|Category = Advanced
|Role = Offense
|Cost = {{Money|8,750}}
|Footprint = 2
|Sell Price = {{Money|2,916}}
|Placement Type = Ground
|Damage = [[File:Damage Icon.png|20px|Damage]]24
|Damage Type = Single
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.425
|Hidden = {{Hidden|Hidden Detection}}Level 0+
|Range = [[File:Range Icon.png|20px|Range]]18
|Lead = {{Lead|Lead Detection}}Level 1+
|Placement = [[File:PlacementLimit.png|20px|Placement Limit]]3
|Fly = N/A
|PVP Cost = {{Money|4,000}}
|PVP Footprint = 2
|PVP Sell Price = {{Money|1,333}}
|PVP Placement Type = Ground
|PVP Damage = [[File:Damage Icon.png|20px|Damage]]10
|PVP Damage Type = Single
|PVP Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.375
|PVP Hidden = {{Hidden|Hidden Detection}}Level 1+
|PVP Range = [[File:Range Icon.png|20px|Range]]16.5
|PVP Lead = {{Lead|Lead Detection}}Level 2+
|PVP Placement = [[File:PlacementLimit.png|20px|Placement Limit]]5
|PVP Fly = N/A
}}

==Upgrades==
{{PVPTabber
|{{Upgrade|Level = Level 1|Upgrade Title = Stronger Ammunition|Cost = {{Money|2,750}}|Image = [[File:Radar.png|100px]]|Information = +6 Damage [[File:Damage Icon.png|20px|Damage]]

+Lead Detection {{Lead|Lead Detection}}


Sell Price changes to {{Money|3,833}}}}
{{Upgrade|Level = Level 2|Upgrade Title = Radar|Cost = {{Money|7,500}}|Image = [[File:Radar.png|100px]]|Information = +4 Range [[File:Range Icon.png|20px|Range]]

0.425 > 0.283 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


Sell Price changes to {{Money|6,333}}}}
{{Upgrade|Level = Level 3|Upgrade Title = Dual Turret|Cost = {{Money|20,000}}|Image = [[File:Turret3.png|100px]]|Information = +10 Damage [[File:Damage Icon.png|20px|Damage]]

0.283 > 0.183 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


Sell Price changes to {{Money|13,000}}}}
{{Upgrade|Level = Level 4|Upgrade Title = Even Heavier Ammo|Cost = {{Money|35,000}}|Image = [[File:Turret4.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]

+25 Damage [[File:Damage Icon.png|20px|Damage]]


Sell Price changes to {{Money|24,666}}}}
{{Upgrade|Level = Level 5|Upgrade Title = XR-200 Turret|Cost = {{Money|65,000}}|Image = [[File:Turret5.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]]

+13 Damage [[File:Damage Icon.png|20px|Damage]]

0.183 > 0.15 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


Sell Price changes to {{Money|46,333}}}}
|{{Upgrade|Level = Level 1|Upgrade Title = Radar|Cost = {{Money|1,000}}|Image = [[File:Radar.png|100px]]|Information = +4.5 Range [[File:Range Icon.png|20px|Range]]

0.375 > 0.325 Firerate [[File:Cooldown Icon.png|20px|Firerate]]

+Hidden Detection {{Hidden|Hidden Detection}}


Sell Price changes to {{Money|1,666}}}}
{{Upgrade|Level = Level 2|Upgrade Title = Stronger Ammunition|Cost = {{Money|2,750}}|Image = [[File:Radar.png|100px]]|Information = +5 Damage [[File:Damage Icon.png|20px|Damage]]

+Lead Detection {{Lead|Lead Detection}}


Sell Price changes to {{Money|2,583}}}}
{{Upgrade|Level = Level 3|Upgrade Title = Dual Turret|Cost = {{Money|9,000}}|Image = [[File:Turret3.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]

0.325 > 0.175 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


Sell Price changes to {{Money|5,583}}}}
{{Upgrade|Level = Level 4|Upgrade Title = Even Heavier Ammo|Cost = {{Money|20,000}}|Image = [[File:Turret4.png|100px]]|Information = +1.5 Range [[File:Range Icon.png|20px|Range]]

+17 Damage [[File:Damage Icon.png|20px|Damage]]


Sell Price changes to {{Money|12,250}}}}
{{Upgrade|Level = Level 5|Upgrade Title = XR-200 Turret|Cost = {{Money|42,500}}|Image = [[File:Turret5.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]

+23 Damage [[File:Damage Icon.png|20px|Damage]]

0.175 > 0.15 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


Sell Price changes to {{Money|26,416}}}}
}}

==Statistics==
{{Neow|<nowiki>
<var>
$DPS$ = Damage / Firerate
$CE$ = Total Cost / DPS
$TP$ = $FNC-TOTAL-COST$
$FNC-ROFBUG$ = Firerate
$COST$ = 8750; 2750; 7500; 20000; 35000; 65000
$PVP-COST$ = 4000; 1000; 2750; 9000; 20000; 42500
$FSE-DETECTION$ = 0; 1;
$FSE-PVP-DETECTION$ = 1; 2;
$FSE-UPGRADE$ = Stronger Ammunition; Radar; Dual Turret; Even Heavier Ammo; XR-200 Turret
$FSE-PVP-UPGRADE$ = Radar; Stronger Ammunition; Dual Turret; Even Heavier Ammo; XR-200 Turret
$FSE-UPGRADEICON$ = 149177741; 149177741; 3584258139; 3584280869; 3584258608
$R$ = $FNC-RECURSION$
</var>
<div class="mobile-tabber"><tabber>
|-|Regular =
<div class="overflow-box">
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Range !! DPS !! Cost Efficiency
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 24 || 0.4 || 18 || $DPS$ || {{Money|$CE$}}
|-
| 1 || $R$ || $R$ || 30 || 0.4 || 18 || $DPS$ || {{Money|$CE$}}
|-
| 2 || $R$ || $R$ || 30 || 0.26 || 22 || $DPS$ || {{Money|$CE$}}
|-
| 3 || $R$ || $R$ || 40 || 0.16 || 22 || $DPS$ || {{Money|$CE$}}
|-
| 4 || $R$ || $R$ || 65 || 0.16 || 24 || $DPS$ || {{Money|$CE$}}
|-
| 5 || $R$ || $R$ || 78 || 0.12 || 27 || $DPS$ || {{Money|$CE$}}
|}
</div>
|-|PVP =
<div class="overflow-box">
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Range !! DPS !! Cost Efficiency
|-
| 0 || {{Money|$PVP-COST$}}$R$ || {{Money|$TP$}}$R$ || 10 || 0.35 || 16.5 || $DPS$ || {{Money|$CE$}}
|-
| 1 || $R$ || $R$ || 10 || 0.3 || 21 || $DPS$ || {{Money|$CE$}}
|-
| 2 || $R$ || $R$ || 15 || 0.3 || 21 || $DPS$ || {{Money|$CE$}}
|-
| 3 || $R$ || $R$ || 15 || 0.15 || 23 || $DPS$ || {{Money|$CE$}}
|-
| 4 || $R$ || $R$ || 32 || 0.15 || 24.5 || $DPS$ || {{Money|$CE$}}
|-
| 5 || $R$ || $R$ || 55 || 0.12 || 26.5 || $DPS$ || {{Money|$CE$}}
|}
</div>
</tabber></div>
</nowiki>}}
</center>
</div>
</div>
----
<div class="mw-collapsible mw-collapsed">
<div class="sectionheader">'''St. Patrick's Day 2026 Update (11 March 2026) – Saboteur Update (22 April 2026)'''</div>
<div class="ContainerColumn mw-collapsible-content">
<center>
==Base Statistics==
{{PVPBaseStat
{{PVPBaseStat
|Image = [[File:TurretIcon.png|100px]]
|Image = [[File:TurretIcon.png|100px]]
Line 13: Line 509:
|Role = Offense
|Role = Offense
|Cost = {{Money|8,250}}
|Cost = {{Money|8,250}}
|Footprint = Large (2)
|Footprint = 2
|Sell Price = {{Money|2,750}}
|Sell Price = {{Money|2,750}}
|Placement Type = Ground
|Placement Type = Ground
|Damage = [[File:Damage Icon.png|20px|Damage]]20
|Damage = [[File:Damage Icon.png|20px|Damage]]20
|Damage Type = Single
|Damage Type = Single
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.408
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.425
|Hidden = {{Hidden|Hidden Detection}}Level 1+
|Hidden = {{Hidden|Hidden Detection}}Level 1+
|Range = [[File:Range Icon.png|20px|Range]]15
|Range = [[File:Range Icon.png|20px|Range]]15
Line 25: Line 521:
|Fly = N/A
|Fly = N/A
|PVP Cost = {{Money|4,000}}
|PVP Cost = {{Money|4,000}}
|PVP Footprint = Large (2)
|PVP Footprint = 2
|PVP Sell Price = {{Money|1,333}}
|PVP Sell Price = {{Money|1,333}}
|PVP Placement Type = Ground
|PVP Placement Type = Ground
|PVP Damage = [[File:Damage Icon.png|20px|Damage]]10
|PVP Damage = [[File:Damage Icon.png|20px|Damage]]10
|PVP Damage Type = Single
|PVP Damage Type = Single
|PVP Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.358
|PVP Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.375
|PVP Hidden = {{Hidden|Hidden Detection}}Level 1+
|PVP Hidden = {{Hidden|Hidden Detection}}Level 1+
|PVP Range = [[File:Range Icon.png|20px|Range]]16.5
|PVP Range = [[File:Range Icon.png|20px|Range]]16.5
Line 42: Line 538:
|{{Upgrade|Level = Level 1|Upgrade Title = Radar|Cost = {{Money|3,250}}|Image = [[File:Radar.png|100px]]|Information = +5 Range [[File:Range Icon.png|20px|Range]]
|{{Upgrade|Level = Level 1|Upgrade Title = Radar|Cost = {{Money|3,250}}|Image = [[File:Radar.png|100px]]|Information = +5 Range [[File:Range Icon.png|20px|Range]]


0.408 > 0.308 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
0.425 > 0.325 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


+Hidden Detection {{Hidden|Hidden Detection}}
+Hidden Detection {{Hidden|Hidden Detection}}
Line 58: Line 554:
+2 Range [[File:Range Icon.png|20px|Range]]
+2 Range [[File:Range Icon.png|20px|Range]]


0.308 > 0.168 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
0.325 > 0.183 Firerate [[File:Cooldown Icon.png|20px|Firerate]]




Line 72: Line 568:
+13 Damage [[File:Damage Icon.png|20px|Damage]]
+13 Damage [[File:Damage Icon.png|20px|Damage]]


0.168 > 0.128 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
0.183 > 0.15 Firerate [[File:Cooldown Icon.png|20px|Firerate]]




Line 78: Line 574:
|{{Upgrade|Level = Level 1|Upgrade Title = Radar|Cost = {{Money|1,000}}|Image = [[File:Radar.png|100px]]|Information = +4.5 Range [[File:Range Icon.png|20px|Range]]
|{{Upgrade|Level = Level 1|Upgrade Title = Radar|Cost = {{Money|1,000}}|Image = [[File:Radar.png|100px]]|Information = +4.5 Range [[File:Range Icon.png|20px|Range]]


0.358 > 0.308 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
0.375 > 0.325 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


+Hidden Detection {{Hidden|Hidden Detection}}
+Hidden Detection {{Hidden|Hidden Detection}}
Line 92: Line 588:
{{Upgrade|Level = Level 3|Upgrade Title = Dual Turret|Cost = {{Money|9,000}}|Image = [[File:Turret3.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 3|Upgrade Title = Dual Turret|Cost = {{Money|9,000}}|Image = [[File:Turret3.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]


0.308 > 0.158 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
0.325 > 0.175 Firerate [[File:Cooldown Icon.png|20px|Firerate]]




Line 106: Line 602:
+23 Damage [[File:Damage Icon.png|20px|Damage]]
+23 Damage [[File:Damage Icon.png|20px|Damage]]


0.158 > 0.128 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
0.175 > 0.15 Firerate [[File:Cooldown Icon.png|20px|Firerate]]




Line 112: Line 608:
}}
}}


==Stats Table==
==Statistics==
{{Neow|<nowiki>
<var>
$DPS$ = Damage / Firerate
$CE$ = Total Cost / DPS
$TP$ = $FNC-TOTAL-COST$
$FNC-ROFBUG$ = Firerate
$COST$ = 8250; 3250; 7500; 20000; 35000; 75000
$PVP-COST$ = 4000; 1000; 2750; 9000; 20000; 42500
$FSE-DETECTION$ = 1; 2;
$FSE-UPGRADE$ = Radar; Stronger Ammunition; Dual Turret; Even Heavier Ammo; XR-200 Turret
$FSE-UPGRADEICON$ = 149177741; 149177741; 3584258139; 3584280869; 3584258608
$R$ = $FNC-RECURSION$
</var>
<div class="mobile-tabber"><tabber>
<div class="mobile-tabber"><tabber>
|-|Regular =
|-|Regular =
<div class="overflow-box">
<div class="overflow-box">
{| class="wikitable stats-table"
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Range !! DPS !! Cost Efficiency
!Level
!Total Price
!Damage
!Firerate
!Range
!DPS
!Cost Efficiency
|-
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 20 || 0.4 || 15 || $DPS$ || {{Money|$CE$}}
|0
|{{Money|8,250}}
|20
|0.408
|15
|49.02
|{{Money|168.3}}
|-
|-
| 1 || $R$ || $R$ || 20 || 0.3 || 20 || $DPS$ || {{Money|$CE$}}
|1
|{{Money|11,500}}
|20
|0.308
|20
|64.94
|{{Money|177.09}}
|-
|-
| 2 || $R$ || $R$ || 30 || 0.3 || 20 || $DPS$ || {{Money|$CE$}}
|2
|{{Money|19,000}}
|30
|0.308
|20
|97.4
|{{Money|195.07}}
|-
|-
| 3 || $R$ || $R$ || 40 || 0.16 || 22 || $DPS$ || {{Money|$CE$}}
|3
|{{Money|39,000}}
|40
|0.168
|22
|238.1
|{{Money|163.8}}
|-
|-
| 4 || $R$ || $R$ || 65 || 0.16 || 24 || $DPS$ || {{Money|$CE$}}
|4
|{{Money|74,000}}
|65
|0.168
|24
|386.9
|{{Money|191.26}}
|-
|-
| 5 || $R$ || $R$ || 78 || 0.12 || 27 || $DPS$ || {{Money|$CE$}}
|5
|{{Money|149,000}}
|78
|0.128
|27
|609.38
|{{Money|244.51}}
|}
|}
</div>
</div>
Line 177: Line 644:
<div class="overflow-box">
<div class="overflow-box">
{| class="wikitable stats-table"
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Range !! DPS !! Cost Efficiency
!Level
!Total Price
!Damage
!Firerate
!Range
!DPS
!Cost Efficiency
|-
|-
| 0 || {{Money|$PVP-COST$}}$R$ || {{Money|$TP$}}$R$ || 10 || 0.35 || 16.5 || $DPS$ || {{Money|$CE$}}
|0
|{{Money|4,000}}
|10
|0.358
|16.5
|27.93
|{{Money|143.22}}
|-
|-
| 1 || $R$ || $R$ || 10 || 0.3 || 21 || $DPS$ || {{Money|$CE$}}
|1
|{{Money|5,000}}
|10
|0.308
|21
|32.47
|{{Money|153.99}}
|-
|-
| 2 || $R$ || $R$ || 15 || 0.3 || 21 || $DPS$ || {{Money|$CE$}}
|2
|{{Money|7,750}}
|15
|0.308
|21
|48.7
|{{Money|159.14}}
|-
|-
| 3 || $R$ || $R$ || 15 || 0.15 || 23 || $DPS$ || {{Money|$CE$}}
|3
|{{Money|16,750}}
|15
|0.158
|23
|94.94
|{{Money|176.43}}
|-
|-
| 4 || $R$ || $R$ || 32 || 0.15 || 24.5 || $DPS$ || {{Money|$CE$}}
|4
|{{Money|36,750}}
|32
|0.158
|24.5
|202.53
|{{Money|181.45}}
|-
|-
| 5 || $R$ || $R$ || 55 || 0.12 || 26.5 || $DPS$ || {{Money|$CE$}}
|5
|{{Money|79,250}}
|55
|0.128
|26.5
|429.69
|{{Money|184.44}}
|}
|}
</div>
</div>
</tabber></div>
</tabber></div>
</nowiki>}}
</center>
</center>
</div>
</div>
Line 243: Line 669:
<div class="ContainerColumn mw-collapsible-content">
<div class="ContainerColumn mw-collapsible-content">
<center>
<center>
==Base Stats==
==Base Statistics==
{{PVPBaseStat
{{PVPBaseStat
|Image = [[File:TurretIcon.png|100px]]
|Image = [[File:TurretIcon.png|100px]]
Line 250: Line 676:
|Role = Offense
|Role = Offense
|Cost = {{Money|8,250}}
|Cost = {{Money|8,250}}
|Footprint = Large (2)
|Footprint = 2
|Sell Price = {{Money|2,750}}
|Sell Price = {{Money|2,750}}
|Placement Type = Ground
|Placement Type = Ground
|Damage = [[File:Damage Icon.png|20px|Damage]]20
|Damage = [[File:Damage Icon.png|20px|Damage]]20
|Damage Type = Single
|Damage Type = Single
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.408
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.425
|Hidden = {{Hidden|Hidden Detection}}Level 1+
|Hidden = {{Hidden|Hidden Detection}}Level 1+
|Range = [[File:Range Icon.png|20px|Range]]15
|Range = [[File:Range Icon.png|20px|Range]]15
Line 262: Line 688:
|Fly = N/A
|Fly = N/A
|PVP Cost = {{Money|4,000}}
|PVP Cost = {{Money|4,000}}
|PVP Footprint = Large (2)
|PVP Footprint = 2
|PVP Sell Price = {{Money|1,333}}
|PVP Sell Price = {{Money|1,333}}
|PVP Placement Type = Ground
|PVP Placement Type = Ground
|PVP Damage = [[File:Damage Icon.png|20px|Damage]]10
|PVP Damage = [[File:Damage Icon.png|20px|Damage]]10
|PVP Damage Type = Single
|PVP Damage Type = Single
|PVP Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.358
|PVP Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.375
|PVP Hidden = {{Hidden|Hidden Detection}}Level 1+
|PVP Hidden = {{Hidden|Hidden Detection}}Level 1+
|PVP Range = [[File:Range Icon.png|20px|Range]]16.5
|PVP Range = [[File:Range Icon.png|20px|Range]]16.5
Line 279: Line 705:
|{{Upgrade|Level = Level 1|Upgrade Title = Radar|Cost = {{Money|3,250}}|Image = [[File:Radar.png|100px]]|Information = +5 Range [[File:Range Icon.png|20px|Range]]
|{{Upgrade|Level = Level 1|Upgrade Title = Radar|Cost = {{Money|3,250}}|Image = [[File:Radar.png|100px]]|Information = +5 Range [[File:Range Icon.png|20px|Range]]


0.408 > 0.308 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
0.425 > 0.325 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


+Hidden Detection {{Hidden|Hidden Detection}}
+Hidden Detection {{Hidden|Hidden Detection}}
Line 295: Line 721:
+2 Range [[File:Range Icon.png|20px|Range]]
+2 Range [[File:Range Icon.png|20px|Range]]


0.308 > 0.168 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
0.325 > 0.183 Firerate [[File:Cooldown Icon.png|20px|Firerate]]




Line 309: Line 735:
+22 Damage [[File:Damage Icon.png|20px|Damage]]
+22 Damage [[File:Damage Icon.png|20px|Damage]]


0.168 > 0.128 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
0.183 > 0.15 Firerate [[File:Cooldown Icon.png|20px|Firerate]]




Line 315: Line 741:
|{{Upgrade|Level = Level 1|Upgrade Title = Radar|Cost = {{Money|1,000}}|Image = [[File:Radar.png|100px]]|Information = +4.5 Range [[File:Range Icon.png|20px|Range]]
|{{Upgrade|Level = Level 1|Upgrade Title = Radar|Cost = {{Money|1,000}}|Image = [[File:Radar.png|100px]]|Information = +4.5 Range [[File:Range Icon.png|20px|Range]]


0.358 > 0.308 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
0.375 > 0.325 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


+Hidden Detection {{Hidden|Hidden Detection}}
+Hidden Detection {{Hidden|Hidden Detection}}
Line 329: Line 755:
{{Upgrade|Level = Level 3|Upgrade Title = Dual Turret|Cost = {{Money|9,000}}|Image = [[File:Turret3.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 3|Upgrade Title = Dual Turret|Cost = {{Money|9,000}}|Image = [[File:Turret3.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]


0.308 > 0.158 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
0.325 > 0.183 Firerate [[File:Cooldown Icon.png|20px|Firerate]]




Line 343: Line 769:
+23 Damage [[File:Damage Icon.png|20px|Damage]]
+23 Damage [[File:Damage Icon.png|20px|Damage]]


0.158 > 0.128 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
0.183 > 0.15 Firerate [[File:Cooldown Icon.png|20px|Firerate]]




Line 349: Line 775:
}}
}}


==Stats Table==
==Statistics==
{{Neow|<nowiki>
<var>
$DPS$ = Damage / Firerate
$CE$ = Total Cost / DPS
$TP$ = $FNC-TOTAL-COST$
$FNC-ROFBUG$ = Firerate
$COST$ = 8250; 3250; 7500; 20000; 35000; 85000
$PVP-COST$ = 4000; 1000; 2750; 9000; 20000; 42500
$FSE-DETECTION$ = 1; 2;
$FSE-UPGRADE$ = Radar; Stronger Ammunition; Dual Turret; Even Heavier Ammo; XR-200 Turret
$FSE-UPGRADEICON$ = 149177741; 149177741; 3584258139; 3584280869; 3584258608
$R$ = $FNC-RECURSION$
</var>
<div class="mobile-tabber"><tabber>
<div class="mobile-tabber"><tabber>
|-|Regular =
|-|Regular =
<div class="overflow-box">
<div class="overflow-box">
{| class="wikitable stats-table"
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Range !! DPS !! Cost Efficiency
!Level
!Total Price
!Damage
!Firerate
!Range
!DPS
!Cost Efficiency
|-
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 20 || 0.4 || 15 || $DPS$ || {{Money|$CE$}}
|0
|{{Money|8,250}}
|20
|0.408
|15
|49.02
|{{Money|168.3}}
|-
|-
| 1 || $R$ || $R$ || 20 || 0.3 || 20 || $DPS$ || {{Money|$CE$}}
|1
|{{Money|11,500}}
|20
|0.308
|20
|64.94
|{{Money|177.09}}
|-
|-
| 2 || $R$ || $R$ || 30 || 0.3 || 20 || $DPS$ || {{Money|$CE$}}
|2
|{{Money|19,000}}
|30
|0.308
|20
|97.4
|{{Money|195.07}}
|-
|-
| 3 || $R$ || $R$ || 40 || 0.16 || 22 || $DPS$ || {{Money|$CE$}}
|3
|{{Money|39,000}}
|40
|0.168
|22
|238.1
|{{Money|163.8}}
|-
|-
| 4 || $R$ || $R$ || 65 || 0.16 || 24 || $DPS$ || {{Money|$CE$}}
|4
|{{Money|74,000}}
|65
|0.168
|24
|386.9
|{{Money|191.26}}
|-
|-
| 5 || $R$ || $R$ || 87 || 0.12 || 27 || $DPS$ || {{Money|$CE$}}
|5
|{{Money|159,000}}
|87
|0.128
|27
|679.69
|{{Money|233.93}}
|}
|}
</div>
</div>
Line 414: Line 811:
<div class="overflow-box">
<div class="overflow-box">
{| class="wikitable stats-table"
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Range !! DPS !! Cost Efficiency
!Level
!Total Price
!Damage
!Firerate
!Range
!DPS
!Cost Efficiency
|-
|-
| 0 || {{Money|$PVP-COST$}}$R$ || {{Money|$TP$}}$R$ || 10 || 0.35 || 16.5 || $DPS$ || {{Money|$CE$}}
|0
|{{Money|4,000}}
|10
|0.358
|16.5
|27.93
|{{Money|143.22}}
|-
|-
| 1 || $R$ || $R$ || 10 || 0.3 || 21 || $DPS$ || {{Money|$CE$}}
|1
|{{Money|5,000}}
|10
|0.308
|21
|32.47
|{{Money|153.99}}
|-
|-
| 2 || $R$ || $R$ || 15 || 0.3 || 21 || $DPS$ || {{Money|$CE$}}
|2
|{{Money|7,750}}
|15
|0.308
|21
|48.7
|{{Money|159.14}}
|-
|-
| 3 || $R$ || $R$ || 15 || 0.15 || 23 || $DPS$ || {{Money|$CE$}}
|3
|{{Money|16,750}}
|15
|0.158
|23
|94.94
|{{Money|176.43}}
|-
|-
| 4 || $R$ || $R$ || 32 || 0.15 || 24.5 || $DPS$ || {{Money|$CE$}}
|4
|{{Money|36,750}}
|32
|0.158
|24.5
|202.53
|{{Money|181.45}}
|-
|-
| 5 || $R$ || $R$ || 55 || 0.12 || 26.5 || $DPS$ || {{Money|$CE$}}
|5
|{{Money|79,250}}
|55
|0.128
|26.5
|429.69
|{{Money|184.44}}
|}
|}
</div>
</div>
</tabber></div>
</tabber></div>
</nowiki>}}
</center>
</center>
</div>
</div>
Line 480: Line 836:
<div class="ContainerColumn mw-collapsible-content">
<div class="ContainerColumn mw-collapsible-content">
<center>
<center>
==Base Stats==
==Base Statistics==
{{PVPBaseStat
{{PVPBaseStat
|Image = [[File:TurretIcon.png|100px]]
|Image = [[File:TurretIcon.png|100px]]
Line 487: Line 843:
|Role = Offense
|Role = Offense
|Cost = {{Money|5,000}}
|Cost = {{Money|5,000}}
|Footprint = Large (2)
|Footprint = 2
|Sell Price = {{Money|1,666}}
|Sell Price = {{Money|1,666}}
|Placement Type = Ground
|Placement Type = Ground
|Damage = [[File:Damage Icon.png|20px|Damage]]10
|Damage = [[File:Damage Icon.png|20px|Damage]]10
|Damage Type = Single
|Damage Type = Single
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.358
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.375
|Hidden = {{Hidden|Hidden Detection}}Level 1+
|Hidden = {{Hidden|Hidden Detection}}Level 1+
|Range = [[File:Range Icon.png|20px|Range]]15
|Range = [[File:Range Icon.png|20px|Range]]15
Line 499: Line 855:
|Fly = N/A
|Fly = N/A
|PVP Cost = {{Money|4,000}}
|PVP Cost = {{Money|4,000}}
|PVP Footprint = Large (2)
|PVP Footprint = 2
|PVP Sell Price = {{Money|1,333}}
|PVP Sell Price = {{Money|1,333}}
|PVP Placement Type = Ground
|PVP Placement Type = Ground
|PVP Damage = [[File:Damage Icon.png|20px|Damage]]10
|PVP Damage = [[File:Damage Icon.png|20px|Damage]]10
|PVP Damage Type = Single
|PVP Damage Type = Single
|PVP Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.358
|PVP Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.375
|PVP Hidden = {{Hidden|Hidden Detection}}Level 1+
|PVP Hidden = {{Hidden|Hidden Detection}}Level 1+
|PVP Range = [[File:Range Icon.png|20px|Range]]16.5
|PVP Range = [[File:Range Icon.png|20px|Range]]16.5
Line 516: Line 872:
|{{Upgrade|Level = Level 1|Upgrade Title = Radar|Cost = {{Money|1,250}}|Image = [[File:Radar.png|100px]]|Information = +5 Range [[File:Range Icon.png|20px|Range]]
|{{Upgrade|Level = Level 1|Upgrade Title = Radar|Cost = {{Money|1,250}}|Image = [[File:Radar.png|100px]]|Information = +5 Range [[File:Range Icon.png|20px|Range]]


0.358 > 0.308 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
0.375 > 0.325 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


+Hidden Detection {{Hidden|Hidden Detection}}
+Hidden Detection {{Hidden|Hidden Detection}}
Line 530: Line 886:
{{Upgrade|Level = Level 3|Upgrade Title = Dual Turret|Cost = {{Money|15,000}}|Image = [[File:Turret3.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 3|Upgrade Title = Dual Turret|Cost = {{Money|15,000}}|Image = [[File:Turret3.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]


0.308 > 0.158 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
0.325 > 0.175 Firerate [[File:Cooldown Icon.png|20px|Firerate]]




Line 548: Line 904:
|{{Upgrade|Level = Level 1|Upgrade Title = Radar|Cost = {{Money|1,000}}|Image = [[File:Radar.png|100px]]|Information = +4.5 Range [[File:Range Icon.png|20px|Range]]
|{{Upgrade|Level = Level 1|Upgrade Title = Radar|Cost = {{Money|1,000}}|Image = [[File:Radar.png|100px]]|Information = +4.5 Range [[File:Range Icon.png|20px|Range]]


0.358 > 0.308 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
0.375 > 0.325 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


+Hidden Detection {{Hidden|Hidden Detection}}
+Hidden Detection {{Hidden|Hidden Detection}}
Line 562: Line 918:
{{Upgrade|Level = Level 3|Upgrade Title = Dual Turret|Cost = {{Money|9,000}}|Image = [[File:Turret3.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 3|Upgrade Title = Dual Turret|Cost = {{Money|9,000}}|Image = [[File:Turret3.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]


0.308 > 0.158 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
0.325 > 0.175 Firerate [[File:Cooldown Icon.png|20px|Firerate]]




Line 576: Line 932:
+23 Damage [[File:Damage Icon.png|20px|Damage]]
+23 Damage [[File:Damage Icon.png|20px|Damage]]


0.158 > 0.128 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
0.175 > 0.15 Firerate [[File:Cooldown Icon.png|20px|Firerate]]




Line 582: Line 938:
}}
}}


==Stats Table==
==Statistics==
{{Neow|<nowiki>
<var>
$DPS$ = Damage / Firerate
$CE$ = Total Cost / DPS
$TP$ = $FNC-TOTAL-COST$
$FNC-ROFBUG$ = Firerate
$COST$ = 5000; 1250; 7250; 15000; 30000; 52500
$PVP-COST$ = 4000; 1000; 2750; 9000; 20000; 42500
$FSE-DETECTION$ = 1; 2;
$FSE-UPGRADE$ = Radar; Stronger Ammunition; Dual Turret; Even Heavier Ammo; XR-200 Turret
$FSE-UPGRADEICON$ = 149177741; 149177741; 3584258139; 3584280869; 3584258608
$R$ = $FNC-RECURSION$
</var>
<div class="mobile-tabber"><tabber>
<div class="mobile-tabber"><tabber>
|-|Regular =
|-|Regular =
<div class="overflow-box">
<div class="overflow-box">
{| class="wikitable stats-table"
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Range !! DPS !! Cost Efficiency
!Level
!Total Price
!Damage
!Firerate
!Range
!DPS
!Cost Efficiency
|-
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 10 || 0.35 || 15 || $DPS$ || {{Money|$CE$}}
|0
|{{Money|5,000}}
|10
|0.358
|15
|27.93
|{{Money|179}}
|-
|-
| 1 || $R$ || $R$ || 10 || 0.3 || 20 || $DPS$ || {{Money|$CE$}}
|1
|{{Money|6,250}}
|10
|0.308
|20
|32.47
|{{Money|192.5}}
|-
|-
| 2 || $R$ || $R$ || 20 || 0.3 || 20 || $DPS$ || {{Money|$CE$}}
|2
|{{Money|13,500}}
|20
|0.308
|20
|64.94
|{{Money|207.9}}
|-
|-
| 3 || $R$ || $R$ || 20 || 0.15 || 22 || $DPS$ || {{Money|$CE$}}
|3
|{{Money|28,500}}
|20
|0.158
|22
|126.58
|{{Money|225.15}}
|-
|-
| 4 || $R$ || $R$ || 40 || 0.15 || 24 || $DPS$ || {{Money|$CE$}}
|4
|{{Money|58,500}}
|40
|0.158
|24
|253.16
|{{Money|231.08}}
|-
|-
| 5 || $R$ || $R$ || 75 || 0.15 || 27 || $DPS$ || {{Money|$CE$}}
|5
|{{Money|111,000}}
|75
|0.158
|27
|474.68
|{{Money|233.84}}
|}
|}
</div>
</div>
Line 647: Line 974:
<div class="overflow-box">
<div class="overflow-box">
{| class="wikitable stats-table"
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Range !! DPS !! Cost Efficiency
!Level
!Total Price
!Damage
!Firerate
!Range
!DPS
!Cost Efficiency
|-
|-
| 0 || {{Money|$PVP-COST$}}$R$ || {{Money|$TP$}}$R$ || 10 || 0.35 || 16.5 || $DPS$ || {{Money|$CE$}}
|0
|{{Money|4,000}}
|10
|0.358
|16.5
|27.93
|{{Money|143.22}}
|-
|-
| 1 || $R$ || $R$ || 10 || 0.3 || 21 || $DPS$ || {{Money|$CE$}}
|1
|{{Money|5,000}}
|10
|0.308
|21
|32.47
|{{Money|153.99}}
|-
|-
| 2 || $R$ || $R$ || 15 || 0.3 || 21 || $DPS$ || {{Money|$CE$}}
|2
|{{Money|7,750}}
|15
|0.308
|21
|48.7
|{{Money|159.14}}
|-
|-
| 3 || $R$ || $R$ || 15 || 0.15 || 23 || $DPS$ || {{Money|$CE$}}
|3
|{{Money|16,750}}
|15
|0.158
|23
|94.94
|{{Money|176.43}}
|-
|-
| 4 || $R$ || $R$ || 32 || 0.15 || 24.5 || $DPS$ || {{Money|$CE$}}
|4
|{{Money|36,750}}
|32
|0.158
|24.5
|202.53
|{{Money|181.45}}
|-
|-
| 5 || $R$ || $R$ || 55 || 0.12 || 26.5 || $DPS$ || {{Money|$CE$}}
|5
|{{Money|79,250}}
|55
|0.128
|26.5
|429.69
|{{Money|184.44}}
|}
|}
</div>
</div>
</tabber></div>
</tabber></div>
</nowiki>}}
</center>
</center>
</div>
</div>
Line 713: Line 999:
<div class="ContainerColumn mw-collapsible-content">
<div class="ContainerColumn mw-collapsible-content">
<center>
<center>
==Base Stats==
==Base Statistics==
{{PVPBaseStat
{{PVPBaseStat
|Image = [[File:TurretIcon.png|100px]]
|Image = [[File:TurretIcon.png|100px]]
Line 720: Line 1,006:
|Role = Offense
|Role = Offense
|Cost = {{Money|5,000}}
|Cost = {{Money|5,000}}
|Footprint = Large (2)
|Footprint = 2
|Sell Price = {{Money|1,666}}
|Sell Price = {{Money|1,666}}
|Placement Type = Ground
|Placement Type = Ground
|Damage = [[File:Damage Icon.png|20px|Damage]]10
|Damage = [[File:Damage Icon.png|20px|Damage]]10
|Damage Type = Single
|Damage Type = Single
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.358
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.375
|Hidden = {{Hidden|Hidden Detection}}Level 1+
|Hidden = {{Hidden|Hidden Detection}}Level 1+
|Range = [[File:Range Icon.png|20px|Range]]15
|Range = [[File:Range Icon.png|20px|Range]]15
Line 732: Line 1,018:
|Fly = N/A
|Fly = N/A
|PVP Cost = {{Money|4,000}}
|PVP Cost = {{Money|4,000}}
|PVP Footprint = Large (2)
|PVP Footprint = 2
|PVP Sell Price = {{Money|1,333}}
|PVP Sell Price = {{Money|1,333}}
|PVP Placement Type = Ground
|PVP Placement Type = Ground
|PVP Damage = [[File:Damage Icon.png|20px|Damage]]10
|PVP Damage = [[File:Damage Icon.png|20px|Damage]]10
|PVP Damage Type = Single
|PVP Damage Type = Single
|PVP Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.358
|PVP Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.375
|PVP Hidden = {{Hidden|Hidden Detection}}Level 1+
|PVP Hidden = {{Hidden|Hidden Detection}}Level 1+
|PVP Range = [[File:Range Icon.png|20px|Range]]16.5
|PVP Range = [[File:Range Icon.png|20px|Range]]16.5
Line 749: Line 1,035:
|{{Upgrade|Level = Level 1|Upgrade Title = Radar|Cost = {{Money|1,250}}|Image = [[File:Radar.png|100px]]|Information = +5 Range [[File:Range Icon.png|20px|Range]]
|{{Upgrade|Level = Level 1|Upgrade Title = Radar|Cost = {{Money|1,250}}|Image = [[File:Radar.png|100px]]|Information = +5 Range [[File:Range Icon.png|20px|Range]]


0.358 > 0.308 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
0.375 > 0.325 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


+Hidden Detection {{Hidden|Hidden Detection}}
+Hidden Detection {{Hidden|Hidden Detection}}
Line 763: Line 1,049:
{{Upgrade|Level = Level 3|Upgrade Title = Dual Turret|Cost = {{Money|15,000}}|Image = [[File:Turret3.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 3|Upgrade Title = Dual Turret|Cost = {{Money|15,000}}|Image = [[File:Turret3.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]


0.308 > 0.158 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
0.325 > 0.175 Firerate [[File:Cooldown Icon.png|20px|Firerate]]




Line 781: Line 1,067:
|{{Upgrade|Level = Level 1|Upgrade Title = Radar|Cost = {{Money|1,000}}|Image = [[File:Radar.png|100px]]|Information = +4.5 Range [[File:Range Icon.png|20px|Range]]
|{{Upgrade|Level = Level 1|Upgrade Title = Radar|Cost = {{Money|1,000}}|Image = [[File:Radar.png|100px]]|Information = +4.5 Range [[File:Range Icon.png|20px|Range]]


0.358 > 0.308 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
0.375 > 0.325 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


+Hidden Detection {{Hidden|Hidden Detection}}
+Hidden Detection {{Hidden|Hidden Detection}}
Line 795: Line 1,081:
{{Upgrade|Level = Level 3|Upgrade Title = Dual Turret|Cost = {{Money|9,000}}|Image = [[File:Turret3.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 3|Upgrade Title = Dual Turret|Cost = {{Money|9,000}}|Image = [[File:Turret3.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]


0.308 > 0.158 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
0.325 > 0.175 Firerate [[File:Cooldown Icon.png|20px|Firerate]]




Line 809: Line 1,095:
+23 Damage [[File:Damage Icon.png|20px|Damage]]
+23 Damage [[File:Damage Icon.png|20px|Damage]]


0.158 > 0.128 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
0.175 > 0.15 Firerate [[File:Cooldown Icon.png|20px|Firerate]]




Line 815: Line 1,101:
}}
}}


==Stats Table==
==Statistics==
{{Neow|<nowiki>
<var>
$DPS$ = Damage / Firerate
$CE$ = Total Cost / DPS
$TP$ = $FNC-TOTAL-COST$
$FNC-ROFBUG$ = Firerate
$COST$ = 5000; 1250; 7250; 15000; 30000; 52500
$PVP-COST$ = 4000; 1000; 2750; 9000; 20000; 42500
$FSE-DETECTION$ = 1; 2;
$FSE-UPGRADE$ = Radar; Stronger Ammunition; Dual Turret; Even Heavier Ammo; XR-200 Turret
$FSE-UPGRADEICON$ = 149177741; 149177741; 3584258139; 3584280869; 3584258608
$R$ = $FNC-RECURSION$
</var>
<div class="mobile-tabber"><tabber>
<div class="mobile-tabber"><tabber>
|-|Regular =
|-|Regular =
<div class="overflow-box">
<div class="overflow-box">
{| class="wikitable stats-table"
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Range !! DPS !! Cost Efficiency
!Level
!Total Price
!Damage
!Firerate
!Range
!DPS
!Cost Efficiency
|-
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 10 || 0.35 || 15 || $DPS$ || {{Money|$CE$}}
|0
|{{Money|5,000}}
|10
|0.358
|15
|27.93
|{{Money|179}}
|-
|-
| 1 || $R$ || $R$ || 10 || 0.3 || 20 || $DPS$ || {{Money|$CE$}}
|1
|{{Money|6,250}}
|10
|0.308
|20
|32.47
|{{Money|192.5}}
|-
|-
| 2 || $R$ || $R$ || 20 || 0.3 || 20 || $DPS$ || {{Money|$CE$}}
|2
|{{Money|13,500}}
|20
|0.308
|20
|64.94
|{{Money|207.9}}
|-
|-
| 3 || $R$ || $R$ || 20 || 0.15 || 22 || $DPS$ || {{Money|$CE$}}
|3
|{{Money|28,500}}
|20
|0.158
|22
|126.58
|{{Money|225.15}}
|-
|-
| 4 || $R$ || $R$ || 40 || 0.15 || 24 || $DPS$ || {{Money|$CE$}}
|4
|{{Money|58,500}}
|40
|0.158
|24
|253.16
|{{Money|231.08}}
|-
|-
| 5 || $R$ || $R$ || 75 || 0.15 || 26 || $DPS$ || {{Money|$CE$}}
|5
|{{Money|111,000}}
|75
|0.158
|26
|474.68
|{{Money|233.84}}
|}
|}
</div>
</div>
Line 880: Line 1,137:
<div class="overflow-box">
<div class="overflow-box">
{| class="wikitable stats-table"
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Range !! DPS !! Cost Efficiency
!Level
!Total Price
!Damage
!Firerate
!Range
!DPS
!Cost Efficiency
|-
|-
| 0 || {{Money|$PVP-COST$}}$R$ || {{Money|$TP$}}$R$ || 10 || 0.35 || 16.5 || $DPS$ || {{Money|$CE$}}
|0
|{{Money|4,000}}
|10
|0.358
|16.5
|27.93
|{{Money|143.22}}
|-
|-
| 1 || $R$ || $R$ || 10 || 0.3 || 21 || $DPS$ || {{Money|$CE$}}
|1
|{{Money|5,000}}
|10
|0.308
|21
|32.47
|{{Money|153.99}}
|-
|-
| 2 || $R$ || $R$ || 15 || 0.3 || 21 || $DPS$ || {{Money|$CE$}}
|2
|{{Money|7,750}}
|15
|0.308
|21
|48.7
|{{Money|159.14}}
|-
|-
| 3 || $R$ || $R$ || 15 || 0.15 || 23 || $DPS$ || {{Money|$CE$}}
|3
|{{Money|16,750}}
|15
|0.158
|23
|94.94
|{{Money|176.43}}
|-
|-
| 4 || $R$ || $R$ || 32 || 0.15 || 24.5 || $DPS$ || {{Money|$CE$}}
|4
|{{Money|36,750}}
|32
|0.158
|24.5
|202.53
|{{Money|181.45}}
|-
|-
| 5 || $R$ || $R$ || 55 || 0.12 || 26.5 || $DPS$ || {{Money|$CE$}}
|5
|{{Money|79,250}}
|55
|0.128
|26.5
|429.69
|{{Money|184.44}}
|}
|}
</div>
</div>
</tabber></div>
</tabber></div>
</nowiki>}}
</center>
</center>
</div>
</div>
</div>
</div>
----
----

<div class="mw-collapsible mw-collapsed">
<div class="mw-collapsible mw-collapsed">
<div class="sectionheader">'''PVP Update (23 July 2025) – Revive & Reload Update (20 August 2025)'''</div>
<div class="sectionheader">'''PVP Update (23 July 2025) – Revive & Reload Update (20 August 2025)'''</div>
<div class="ContainerColumn mw-collapsible-content">
<div class="ContainerColumn mw-collapsible-content">
<center>
<center>
==Base Stats==
==Base Statistics==
{{PVPBaseStat
{{PVPBaseStat
|Image = [[File:DefaultTurretIcon.png|100px]]
|Image = [[File:DefaultTurretIcon.png|100px]]
Line 954: Line 1,169:
|Role = Offense
|Role = Offense
|Cost = {{Money|6,000}}
|Cost = {{Money|6,000}}
|Footprint = Large (2)
|Footprint = 2
|Sell Price = {{Money|2,000}}
|Sell Price = {{Money|2,000}}
|Placement Type = Ground
|Placement Type = Ground
|Damage = [[File:Damage Icon.png|20px|Damage]]10
|Damage = [[File:Damage Icon.png|20px|Damage]]10
|Damage Type = Single
|Damage Type = Single
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.308
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.325
|Hidden = {{Hidden|Hidden Detection}}Level 1+
|Hidden = {{Hidden|Hidden Detection}}Level 1+
|Range = [[File:Range Icon.png|20px|Range]]15
|Range = [[File:Range Icon.png|20px|Range]]15
Line 966: Line 1,181:
|Fly = N/A
|Fly = N/A
|PVP Cost = {{Money|4,000}}
|PVP Cost = {{Money|4,000}}
|PVP Footprint = Large (2)
|PVP Footprint = 2
|PVP Sell Price = {{Money|1,333}}
|PVP Sell Price = {{Money|1,333}}
|PVP Placement Type = Ground
|PVP Placement Type = Ground
|PVP Damage = [[File:Damage Icon.png|20px|Damage]]10
|PVP Damage = [[File:Damage Icon.png|20px|Damage]]10
|PVP Damage Type = Single
|PVP Damage Type = Single
|PVP Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.358
|PVP Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.375
|PVP Hidden = {{Hidden|Hidden Detection}}Level 1+
|PVP Hidden = {{Hidden|Hidden Detection}}Level 1+
|PVP Range = [[File:Range Icon.png|20px|Range]]16.5
|PVP Range = [[File:Range Icon.png|20px|Range]]16.5
Line 995: Line 1,210:
{{Upgrade|Level = Level 3|Upgrade Title = Dual Turret|Cost = {{Money|12,000}}|Image = [[File:Turret3.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 3|Upgrade Title = Dual Turret|Cost = {{Money|12,000}}|Image = [[File:Turret3.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]


0.308 > 0.158 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
0.325 > 0.175 Firerate [[File:Cooldown Icon.png|20px|Firerate]]




Line 1,009: Line 1,224:
+23 Damage [[File:Damage Icon.png|20px|Damage]]
+23 Damage [[File:Damage Icon.png|20px|Damage]]


0.158 > 0.128 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
0.175 > 0.15 Firerate [[File:Cooldown Icon.png|20px|Firerate]]




Line 1,015: Line 1,230:
|{{Upgrade|Level = Level 1|Upgrade Title = Radar|Cost = {{Money|1,000}}|Image = [[File:Radar.png|100px]]|Information = +4.5 Range [[File:Range Icon.png|20px|Range]]
|{{Upgrade|Level = Level 1|Upgrade Title = Radar|Cost = {{Money|1,000}}|Image = [[File:Radar.png|100px]]|Information = +4.5 Range [[File:Range Icon.png|20px|Range]]


0.358 > 0.308 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
0.375 > 0.325 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


+Hidden Detection {{Hidden|Hidden Detection}}
+Hidden Detection {{Hidden|Hidden Detection}}
Line 1,029: Line 1,244:
{{Upgrade|Level = Level 3|Upgrade Title = Dual Turret|Cost = {{Money|9,000}}|Image = [[File:Turret3.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 3|Upgrade Title = Dual Turret|Cost = {{Money|9,000}}|Image = [[File:Turret3.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]


0.308 > 0.158 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
0.325 > 0.175 Firerate [[File:Cooldown Icon.png|20px|Firerate]]




Line 1,043: Line 1,258:
+23 Damage [[File:Damage Icon.png|20px|Damage]]
+23 Damage [[File:Damage Icon.png|20px|Damage]]


0.158 > 0.128 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
0.175 > 0.15 Firerate [[File:Cooldown Icon.png|20px|Firerate]]




Line 1,049: Line 1,264:
}}
}}


==Stats Table==
==Statistics==
{{Neow|<nowiki>
<var>
$DPS$ = Damage / Firerate
$CE$ = Total Cost / DPS
$TP$ = $FNC-TOTAL-COST$
$FNC-ROFBUG$ = Firerate
$COST$ = 6000; 1000; 4250; 12000; 26000; 56250
$PVP-COST$ = 4000; 1000; 2750; 9000; 20000; 42500
$FSE-DETECTION$ = 1; 2;
$FSE-UPGRADE$ = Radar; Stronger Ammunition; Dual Turret; Even Heavier Ammo; XR-200 Turret
$FSE-UPGRADEICON$ = 149177741; 149177741; 3584258139; 3584280869; 3584258608
$R$ = $FNC-RECURSION$
</var>
<div class="mobile-tabber"><tabber>
<div class="mobile-tabber"><tabber>
|-|Regular =
|-|Regular =
<div class="overflow-box">
<div class="overflow-box">
{| class="wikitable stats-table"
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Range !! DPS !! Cost Efficiency
!Level
!Total Price
!Damage
!Firerate
!Range
!DPS
!Cost Efficiency
|-
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 10 || 0.3 || 15 || $DPS$ || {{Money|$CE$}}
|0
|{{Money|6,000}}
|10
|0.308
|15
|32.47
|{{Money|184.79}}
|-
|-
| 1 || $R$ || $R$ || 10 || 0.3 || 20 || $DPS$ || {{Money|$CE$}}
|1
|{{Money|7,000}}
|10
|0.308
|20
|32.47
|{{Money|215.58}}
|-
|-
| 2 || $R$ || $R$ || 15 || 0.3 || 20 || $DPS$ || {{Money|$CE$}}
|2
|{{Money|11,250}}
|15
|0.308
|20
|48.7
|{{Money|231.01}}
|-
|-
| 3 || $R$ || $R$ || 15 || 0.15 || 22 || $DPS$ || {{Money|$CE$}}
|3
|{{Money|23,250}}
|15
|0.158
|22
|94.94
|{{Money|244.89}}
|-
|-
| 4 || $R$ || $R$ || 32 || 0.15 || 24 || $DPS$ || {{Money|$CE$}}
|4
|{{Money|49,250}}
|32
|0.158
|24
|202.53
|{{Money|243.17}}
|-
|-
| 5 || $R$ || $R$ || 55 || 0.12 || 26 || $DPS$ || {{Money|$CE$}}
|5
|{{Money|105,500}}
|55
|0.128
|26
|429.69
|{{Money|245.53}}
|}
|}
</div>
</div>
Line 1,114: Line 1,300:
<div class="overflow-box">
<div class="overflow-box">
{| class="wikitable stats-table"
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Range !! DPS !! Cost Efficiency
!Level
!Total Price
!Damage
!Firerate
!Range
!DPS
!Cost Efficiency
|-
|-
| 0 || {{Money|$PVP-COST$}}$R$ || {{Money|$TP$}}$R$ || 10 || 0.35 || 16.5 || $DPS$ || {{Money|$CE$}}
|0
|{{Money|4,000}}
|10
|0.358
|16.5
|27.93
|{{Money|143.22}}
|-
|-
| 1 || $R$ || $R$ || 10 || 0.3 || 21 || $DPS$ || {{Money|$CE$}}
|1
|{{Money|5,000}}
|10
|0.308
|21
|32.47
|{{Money|153.99}}
|-
|-
| 2 || $R$ || $R$ || 15 || 0.3 || 21 || $DPS$ || {{Money|$CE$}}
|2
|{{Money|7,750}}
|15
|0.308
|21
|48.7
|{{Money|159.14}}
|-
|-
| 3 || $R$ || $R$ || 15 || 0.15 || 23 || $DPS$ || {{Money|$CE$}}
|3
|{{Money|16,750}}
|15
|0.158
|23
|94.94
|{{Money|176.43}}
|-
|-
| 4 || $R$ || $R$ || 32 || 0.15 || 24.5 || $DPS$ || {{Money|$CE$}}
|4
|{{Money|36,750}}
|32
|0.158
|24.5
|202.53
|{{Money|181.45}}
|-
|-
| 5 || $R$ || $R$ || 55 || 0.12 || 26.5 || $DPS$ || {{Money|$CE$}}
|5
|{{Money|79,250}}
|55
|0.128
|26.5
|429.69
|{{Money|184.44}}
|}
|}
</div>
</div>
</tabber></div>
</tabber></div>
</nowiki>}}
</center>
</center>
</div>
</div>
</div>
</div>
----
----

<div class="mw-collapsible mw-collapsed">
<div class="mw-collapsible mw-collapsed">
<div class="sectionheader">'''Fallen Foes Update (2 August 2024) – PVP Update (23 July 2025)'''</div>
<div class="sectionheader">'''Fallen Foes Update (2 August 2024) – PVP Update (23 July 2025)'''</div>
<div class="ContainerColumn mw-collapsible-content">
<div class="ContainerColumn mw-collapsible-content">
<center>
<center>
==Base Stats==
==Base Statistics==
{{BaseStat
{{BaseStat
|Image = [[File:DefaultTurretIcon.png|100px]]
|Image = [[File:DefaultTurretIcon.png|100px]]
Line 1,188: Line 1,332:
|Role = Offense
|Role = Offense
|Cost = {{Money|6,000}}
|Cost = {{Money|6,000}}
|Footprint = Large (2)
|Footprint = 2
|Sell Price = {{Money|2,000}}
|Sell Price = {{Money|2,000}}
|Placement Type = Ground
|Placement Type = Ground
|Damage = [[File:Damage Icon.png|20px|Damage]]10
|Damage = [[File:Damage Icon.png|20px|Damage]]10
|Damage Type = Single
|Damage Type = Single
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.308
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.325
|Hidden = {{Hidden|Hidden Detection}}Level 1+
|Hidden = {{Hidden|Hidden Detection}}Level 1+
|Range = [[File:Range Icon.png|20px|Range]]15
|Range = [[File:Range Icon.png|20px|Range]]15
Line 1,221: Line 1,365:
+2 Range [[File:Range Icon.png|20px|Range]]
+2 Range [[File:Range Icon.png|20px|Range]]


0.308 > 0.158 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
0.325 > 0.175 Firerate [[File:Cooldown Icon.png|20px|Firerate]]




Line 1,239: Line 1,383:
+23 Damage [[File:Damage Icon.png|20px|Damage]]
+23 Damage [[File:Damage Icon.png|20px|Damage]]


0.158 > 0.128 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
0.175 > 0.15 Firerate [[File:Cooldown Icon.png|20px|Firerate]]




Sell Price changes to {{Money|35,166}}}}
Sell Price changes to {{Money|35,166}}}}


==Stats Table==
==Statistics==
{{Neow|<nowiki>
<var>
$DPS$ = Damage / Firerate
$CE$ = Total Cost / DPS
$TP$ = $FNC-TOTAL-COST$
$FNC-ROFBUG$ = Firerate
$COST$ = 6000; 1000; 4250; 12000; 26000; 56250
$FSE-DETECTION$ = 1; 2;
$FSE-UPGRADE$ = Radar; Stronger Ammunition; Dual Turret; Even Heavier Ammo; XR-200 Turret
$FSE-UPGRADEICON$ = 149177741; 149177741; 3584258139; 3584280869; 3584258608
$R$ = $FNC-RECURSION$
</var>
<div class="overflow-box">
<div class="overflow-box">
{| class="wikitable stats-table"
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Range !! DPS !! Cost Efficiency
!Level
!Total Price
!Damage
!Firerate
!Range
!DPS
!Cost Efficiency
|-
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 10 || 0.3 || 15 || $DPS$ || {{Money|$CE$}}
|0
|{{Money|6,000}}
|10
|0.308
|15
|32.47
|{{Money|184.79}}
|-
|-
| 1 || $R$ || $R$ || 10 || 0.3 || 20 || $DPS$ || {{Money|$CE$}}
|1
|{{Money|7,000}}
|10
|0.308
|20
|32.47
|{{Money|215.58}}
|-
|-
| 2 || $R$ || $R$ || 15 || 0.3 || 20 || $DPS$ || {{Money|$CE$}}
|2
|{{Money|11,250}}
|15
|0.308
|20
|48.7
|{{Money|231.01}}
|-
|-
| 3 || $R$ || $R$ || 15 || 0.15 || 22 || $DPS$ || {{Money|$CE$}}
|3
|{{Money|23,250}}
|15
|0.158
|22
|94.94
|{{Money|244.89}}
|-
|-
| 4 || $R$ || $R$ || 32 || 0.15 || 24 || $DPS$ || {{Money|$CE$}}
|4
|{{Money|49,250}}
|32
|0.158
|24
|202.53
|{{Money|243.17}}
|-
|-
| 5 || $R$ || $R$ || 55 || 0.12 || 26 || $DPS$ || {{Money|$CE$}}
|5
|{{Money|105,500}}
|55
|0.128
|26
|429.69
|{{Money|245.53}}
|}
|}
</div>
</div>
</nowiki>}}
</center>
</center>
</div>
</div>
</div>
</div>
----
----

<div class="mw-collapsible mw-collapsed">
<div class="mw-collapsible mw-collapsed">
<div class="sectionheader">'''7 April 2023 – Fallen Foes Update (2 August 2024)'''</div>
<div class="sectionheader">'''7 April 2023 – Fallen Foes Update (2 August 2024)'''</div>
<div class="ContainerColumn mw-collapsible-content">
<div class="ContainerColumn mw-collapsible-content">
<center>
<center>
==Base Stats==
==Base Statistics==
{{BaseStat
{{BaseStat
|Image = [[File:DefaultTurretIcon.png|100px]]
|Image = [[File:DefaultTurretIcon.png|100px]]
Line 1,320: Line 1,434:
|Role = Offense
|Role = Offense
|Cost = {{Money|4,000}}
|Cost = {{Money|4,000}}
|Footprint = Large (2)
|Footprint = 2
|Sell Price = {{Money|1,333}}
|Sell Price = {{Money|1,333}}
|Placement Type = Ground
|Placement Type = Ground
|Damage = [[File:Damage Icon.png|20px|Damage]]8
|Damage = [[File:Damage Icon.png|20px|Damage]]8
|Damage Type = Single
|Damage Type = Single
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.558
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.575
|Hidden = {{Hidden|Hidden Detection}}Level 1+
|Hidden = {{Hidden|Hidden Detection}}Level 1+
|Range = [[File:Range Icon.png|20px|Range]]16
|Range = [[File:Range Icon.png|20px|Range]]16
Line 1,345: Line 1,459:
+12 Damage [[File:Damage Icon.png|20px|Damage]]
+12 Damage [[File:Damage Icon.png|20px|Damage]]


0.558 > 0.708 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
0.575 > 0.725 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


+Lead Detection {{Lead|Lead Detection}}
+Lead Detection {{Lead|Lead Detection}}
Line 1,355: Line 1,469:
+2 Range [[File:Range Icon.png|20px|Range]]
+2 Range [[File:Range Icon.png|20px|Range]]


0.708 > 0.358 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
0.725 > 0.375 Firerate [[File:Cooldown Icon.png|20px|Firerate]]




Line 1,361: Line 1,475:
{{Upgrade|Level = Level 4|Upgrade Title = Even Heavier Ammo|Cost = {{Money|12,500}}|Image = [[File:Turret4.png|100px]]|Information =
{{Upgrade|Level = Level 4|Upgrade Title = Even Heavier Ammo|Cost = {{Money|12,500}}|Image = [[File:Turret4.png|100px]]|Information =


0.358 > 0.308 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
0.375 > 0.325 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


+2 Range [[File:Range Icon.png|20px|Range]]
+2 Range [[File:Range Icon.png|20px|Range]]
Line 1,375: Line 1,489:
+7 Damage [[File:Damage Icon.png|20px|Damage]]
+7 Damage [[File:Damage Icon.png|20px|Damage]]


0.308 > 0.183 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
0.325 > 0.2 Firerate [[File:Cooldown Icon.png|20px|Firerate]]




Sell Price changes to {{Money|19,416}}}}
Sell Price changes to {{Money|19,416}}}}


==Stats Table==
==Statistics==
{{Neow|<nowiki>
<var>
$DPS$ = Damage / Firerate
$CE$ = Total Cost / DPS
$TP$ = $FNC-TOTAL-COST$
$FNC-ROFBUG$ = Firerate
$COST$ = 4000; 500; 2000; 7250; 12500; 32000
$FSE-DETECTION$ = 1; 2;
$FSE-UPGRADE$ = Radar; Stronger Ammunition; Dual Turret; Even Heavier Ammo; XR-200 Turret
$FSE-UPGRADEICON$ = 149177741; 149177741; 3584258139; 3584280869; 3584258608
$R$ = $FNC-RECURSION$
</var>
<div class="overflow-box">
<div class="overflow-box">
{| class="wikitable stats-table"
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Range !! DPS !! Cost Efficiency
!Level
!Total Price
!Damage
!Firerate
!Range
!DPS
!Cost Efficiency
|-
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 8 || 0.55 || 16 || $DPS$ || {{Money|$CE$}}
|0
|{{Money|4,000}}
|8
|0.558
|16
|14.34
|{{Money|278.94}}
|-
|-
| 1 || $R$ || $R$ || 8 || 0.55 || 20 || $DPS$ || {{Money|$CE$}}
|1
|{{Money|4,500}}
|8
|0.558
|20
|14.34
|{{Money|313.81}}
|-
|-
| 2 || $R$ || $R$ || 20 || 0.7 || 20 || $DPS$ || {{Money|$CE$}}
|2
|{{Money|6,500}}
|20
|0.708
|20
|28.25
|{{Money|230.09}}
|-
|-
| 3 || $R$ || $R$ || 20 || 0.35 || 22 || $DPS$ || {{Money|$CE$}}
|3
|{{Money|13,750}}
|20
|0.358
|22
|55.87
|{{Money|246.11}}
|-
|-
| 4 || $R$ || $R$ || 28 || 0.3 || 24 || $DPS$ || {{Money|$CE$}}
|4
|{{Money|26,250}}
|28
|0.308
|24
|90.91
|{{Money|288.75}}
|-
|-
| 5 || $R$ || $R$ || 35 || 0.175 || 26 || $DPS$ || {{Money|$CE$}}
|5
|{{Money|58,250}}
|35
|0.183
|26
|191.26
|{{Money|304.56}}
|}
|}
</div>
</div>
</nowiki>}}
</center>
</center>
</div>
</div>
Line 1,448: Line 1,533:
<div class="ContainerColumn mw-collapsible-content">
<div class="ContainerColumn mw-collapsible-content">
<center>
<center>
==Base Stats==
==Base Statistics==
{{BaseStat
{{BaseStat
|Image = [[File:DefaultTurretIcon.png|100px]]
|Image = [[File:DefaultTurretIcon.png|100px]]
Line 1,459: Line 1,544:
|Damage = [[File:Damage Icon.png|20px|Damage]]6
|Damage = [[File:Damage Icon.png|20px|Damage]]6
|Damage Type = Single
|Damage Type = Single
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.508
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.525
|Hidden = {{Hidden|Hidden Detection}}Level 3+
|Hidden = {{Hidden|Hidden Detection}}Level 3+
|Range = [[File:Range Icon.png|20px|Range]]16
|Range = [[File:Range Icon.png|20px|Range]]16
Line 1,485: Line 1,570:
+2 Range [[File:Range Icon.png|20px|Range]]
+2 Range [[File:Range Icon.png|20px|Range]]


0.508 > 0.383 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
0.525 > 0.4 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


+Hidden Detection {{Hidden|Hidden Detection}}
+Hidden Detection {{Hidden|Hidden Detection}}
Line 1,495: Line 1,580:
+3 Range [[File:Range Icon.png|20px|Range]]
+3 Range [[File:Range Icon.png|20px|Range]]


0.383 > 0.208 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
0.4 > 0.225 Firerate [[File:Cooldown Icon.png|20px|Firerate]]




Line 1,508: Line 1,593:
Sell Price changes to {{Money|14,666}}}}
Sell Price changes to {{Money|14,666}}}}


==Stats Table==
==Statistics==
{{Neow|<nowiki>
<var>
$DPS$ = Damage / Firerate
$CE$ = Total Cost / DPS
$TP$ = $FNC-TOTAL-COST$
$FNC-ROFBUG$ = Firerate
$COST$ = 4000; 500; 2000; 5000; 12500; 20000
$FSE-DETECTION$ = 1; 2;
$FSE-UPGRADE$ = Radar; Stronger Ammunition; Dual Turret; Even Heavier Ammo; Double Barrel Minigun
$FSE-UPGRADEICON$ = 149177741; 149177741; 3584258139; 3584280869; 3584258608
$R$ = $FNC-RECURSION$
</var>
<div class="overflow-box">
<div class="overflow-box">
{| class="wikitable stats-table"
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Range !! DPS !! Cost Efficiency
!Level
!Total Price
!Damage
!Firerate
!Range
!DPS
!Cost Efficiency
|-
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 6 || 0.5 || 16 || $DPS$ || {{Money|$CE$}}
|0
|{{Money|4,000}}
|6
|0.508
|16
|11.81
|{{Money|338.7}}
|-
|-
| 1 || $R$ || $R$ || 6 || 0.5 || 18 || $DPS$ || {{Money|$CE$}}
|1
|{{Money|4,500}}
|6
|0.508
|18
|11.81
|{{Money|381.03}}
|-
|-
| 2 || $R$ || $R$ || 13 || 0.5 || 19 || $DPS$ || {{Money|$CE$}}
|2
|{{Money|6,500}}
|13
|0.508
|19
|25.59
|{{Money|254.01}}
|-
|-
| 3 || $R$ || $R$ || 13 || 0.375 || 21 || $DPS$ || {{Money|$CE$}}
|3
|{{Money|11,500}}
|13
|0.383
|21
|33.94
|{{Money|338.83}}
|-
|-
| 4 || $R$ || $R$ || 13 || 0.2 || 24 || $DPS$ || {{Money|$CE$}}
|4
|{{Money|24,000}}
|13
|0.208
|24
|62.5
|{{Money|384}}
|-
|-
| 5 || $R$ || $R$ || 25 || 0.2 || 26 || $DPS$ || {{Money|$CE$}}
|5
|{{Money|44,000}}
|25
|0.208
|26
|120.19
|{{Money|366.09}}
|}
|}
</div>
</div>
</nowiki>}}
</center>
</center>
</div>
</div>
Line 1,576: Line 1,632:
<div class="ContainerColumn mw-collapsible-content">
<div class="ContainerColumn mw-collapsible-content">
<center>
<center>
==Base Stats==
==Base Statistics==
{{BaseStat
{{BaseStat
|Image = [[File:DefaultTurretIcon.png|100px]]
|Image = [[File:DefaultTurretIcon.png|100px]]
Line 1,635: Line 1,691:
Sell Price changes to {{Money|14,666}}}}
Sell Price changes to {{Money|14,666}}}}


==Stats Table==
==Statistics==
{{Neow|<nowiki>
<var>
$DPS$ = Damage / Firerate
$CE$ = Total Cost / DPS
$TP$ = $FNC-TOTAL-COST$
$FNC-ROFBUG-2020$ = Firerate
$COST$ = 4000; 500; 2000; 5000; 12500; 20000
$FSE-DETECTION$ = 1; 2;
$FSE-UPGRADE$ = Radar; Stronger Ammunition; Dual Turret; Even Heavier Ammo; Double Barrel Minigun
$FSE-UPGRADEICON$ = 149177741; 149177741; 3584258139; 3584280869; 3584258608
$R$ = $FNC-RECURSION$
</var>
<div class="overflow-box">
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Range !! DPS !! Cost Efficiency
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 6 || 0.5 || 16 || $DPS$ || {{Money|$CE$}}
|-
| 1 || $R$ || $R$ || 6 || 0.5 || 18 || $DPS$ || {{Money|$CE$}}
|-
| 2 || $R$ || $R$ || 13 || 0.5 || 19 || $DPS$ || {{Money|$CE$}}
|-
| 3 || $R$ || $R$ || 13 || 0.375 || 21 || $DPS$ || {{Money|$CE$}}
|-
| 4 || $R$ || $R$ || 13 || 0.2 || 24 || $DPS$ || {{Money|$CE$}}
|-
| 5 || $R$ || $R$ || 25 || 0.2 || 26 || $DPS$ || {{Money|$CE$}}
|}
</div>
</nowiki>}}
</center>
</div>
</div>
----
<div class="mw-collapsible mw-collapsed">
<div class="sectionheader">'''13 January 2020 – Overhaul Update (29 October 2020)'''</div>
<div class="ContainerColumn mw-collapsible-content">
<center>
==Base Statistics==
{{BaseStat
|Image = [[File:DefaultTurretIcon.png|100px]]
|Level Unlock = {{Level|50}}
|Cost = {{Money|4,000}}
|Footprint = Large
|Sell Price = {{Money|1,333}}
|Placement Type = Ground
|Damage = [[File:Damage Icon.png|20px|Damage]]6
|Damage Type = Single
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.55
|Hidden = {{Hidden|Hidden Detection}}Level 3+
|Range = [[File:Range Icon.png|20px|Range]]16
|Lead = N/A
|Placement = [[File:PlacementLimit.png|20px|Placement Limit]]5
|Fly = N/A
}}

==Upgrades==
{{Upgrade|Level = Level 1|Upgrade Title = Radar|Cost = {{Money|500}}|Image = [[File:Radar.png|100px]]|Information =
+2 Range [[File:Range Icon.png|20px|Range]]


Sell Price changes to {{Money|1,500}}}}
{{Upgrade|Level = Level 2|Upgrade Title = Stronger Ammunition|Cost = {{Money|2,000}}|Image = [[File:Sentry1.png|100px]]|Information =

+1 Range [[File:Range Icon.png|20px|Range]]

+7 Damage [[File:Damage Icon.png|20px|Damage]]


Sell Price changes to {{Money|2,166}}}}
{{Upgrade|Level = Level 3|Upgrade Title = Dual Turret|Cost = {{Money|5,000}}|Image = [[File:Turret3.png|100px]]|Information =

+2 Range [[File:Range Icon.png|20px|Range]]

0.55 > 0.425 Firerate [[File:Cooldown Icon.png|20px|Firerate]]

+Hidden Detection {{Hidden|Hidden Detection}}


Sell Price changes to {{Money|3,833}}}}
{{Upgrade|Level = Level 4|Upgrade Title = Even Heavier Ammo|Cost = {{Money|12,500}}|Image = [[File:Turret4.png|100px]]|Information =

+3 Range [[File:Range Icon.png|20px|Range]]

0.425 > 0.25 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


Sell Price changes to {{Money|8,000}}}}
{{Upgrade|Level = Level 5|Upgrade Title = Double Barrel Minigun|Cost = {{Money|20,000}}|Image = [[File:Turret5.png|100px]]|Information =

+2 Range [[File:Range Icon.png|20px|Range]]

+12 Damage [[File:Damage Icon.png|20px|Damage]]


Sell Price changes to {{Money|14,666}}}}

==Statistics==
{{Neow|<nowiki>
<var>
$DPS$ = Damage / Firerate
$CE$ = Total Cost / DPS
$TP$ = $FNC-TOTAL-COST$
$FNC-ROFBUG-2019$ = Firerate
$COST$ = 4000; 500; 2000; 5000; 12500; 20000
$FSE-DETECTION$ = 1; 2;
$FSE-UPGRADE$ = Radar; Stronger Ammunition; Dual Turret; Even Heavier Ammo; Double Barrel Minigun
$FSE-UPGRADEICON$ = 149177741; 149177741; 3584258139; 3584280869; 3584258608
$R$ = $FNC-RECURSION$
</var>
<div class="overflow-box">
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Range !! DPS !! Cost Efficiency
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 6 || 0.5 || 16 || $DPS$ || {{Money|$CE$}}
|-
| 1 || $R$ || $R$ || 6 || 0.5 || 18 || $DPS$ || {{Money|$CE$}}
|-
| 2 || $R$ || $R$ || 13 || 0.5 || 19 || $DPS$ || {{Money|$CE$}}
|-
| 3 || $R$ || $R$ || 13 || 0.375 || 21 || $DPS$ || {{Money|$CE$}}
|-
| 4 || $R$ || $R$ || 13 || 0.2 || 24 || $DPS$ || {{Money|$CE$}}
|-
| 5 || $R$ || $R$ || 25 || 0.2 || 26 || $DPS$ || {{Money|$CE$}}
|}
</div>
</nowiki>}}
</center>
</div>
</div>
----
<div class="mw-collapsible mw-collapsed">
<div class="sectionheader">'''12 January 2020 – 13 January 2020'''</div>
<div class="ContainerColumn mw-collapsible-content">
<center>
==Base Statistics==
{{BaseStat
|Image = [[File:DefaultTurretIcon.png|100px]]
|Level Unlock = {{Level|50}}
|Cost = {{Money|4,000}}
|Footprint = Large
|Sell Price = {{Money|1,333}}
|Placement Type = Ground
|Damage = [[File:Damage Icon.png|20px|Damage]]6
|Damage Type = Single
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.55
|Hidden = {{Hidden|Hidden Detection}}Level 3+
|Range = [[File:Range Icon.png|20px|Range]]16
|Lead = N/A
|Placement = [[File:PlacementLimit.png|20px|Placement Limit]]6
|Fly = N/A
}}

==Upgrades==
{{Upgrade|Level = Level 1|Upgrade Title = Radar|Cost = {{Money|500}}|Image = [[File:Radar.png|100px]]|Information =
+2 Range [[File:Range Icon.png|20px|Range]]


Sell Price changes to {{Money|1,500}}}}
{{Upgrade|Level = Level 2|Upgrade Title = Stronger Ammunition|Cost = {{Money|2,000}}|Image = [[File:Sentry1.png|100px]]|Information =

+1 Range [[File:Range Icon.png|20px|Range]]

+7 Damage [[File:Damage Icon.png|20px|Damage]]


Sell Price changes to {{Money|2,166}}}}
{{Upgrade|Level = Level 3|Upgrade Title = Dual Turret|Cost = {{Money|5,000}}|Image = [[File:Turret3.png|100px]]|Information =

+2 Range [[File:Range Icon.png|20px|Range]]

0.55 > 0.425 Firerate [[File:Cooldown Icon.png|20px|Firerate]]

+Hidden Detection {{Hidden|Hidden Detection}}


Sell Price changes to {{Money|3,833}}}}
{{Upgrade|Level = Level 4|Upgrade Title = Even Heavier Ammo|Cost = {{Money|12,500}}|Image = [[File:Turret4.png|100px]]|Information =

+3 Range [[File:Range Icon.png|20px|Range]]

0.425 > 0.25 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


Sell Price changes to {{Money|8,000}}}}
{{Upgrade|Level = Level 5|Upgrade Title = Double Barrel Minigun|Cost = {{Money|20,000}}|Image = [[File:Turret5.png|100px]]|Information =

+2 Range [[File:Range Icon.png|20px|Range]]

+12 Damage [[File:Damage Icon.png|20px|Damage]]


Sell Price changes to {{Money|14,666}}}}

==Statistics==
{{Neow|<nowiki>
<var>
$DPS$ = Damage / Firerate
$CE$ = Total Cost / DPS
$TP$ = $FNC-TOTAL-COST$
$FNC-ROFBUG-2019$ = Firerate
$COST$ = 4000; 500; 2000; 5000; 12500; 20000
$FSE-DETECTION$ = 1; 2;
$FSE-UPGRADE$ = Radar; Stronger Ammunition; Dual Turret; Even Heavier Ammo; Double Barrel Minigun
$FSE-UPGRADEICON$ = 149177741; 149177741; 3584258139; 3584280869; 3584258608
$R$ = $FNC-RECURSION$
</var>
<div class="overflow-box">
<div class="overflow-box">
{| class="wikitable stats-table"
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Range !! DPS !! Cost Efficiency
!Level
!Total Price
!Damage
!Firerate
!Range
!DPS
!Cost Efficiency
|-
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 6 || 0.5 || 16 || $DPS$ || {{Money|$CE$}}
|0
|{{Money|4,000}}
|6
|0.53
|16
|11.32
|{{Money|353.36}}
|-
|-
| 1 || $R$ || $R$ || 6 || 0.5 || 18 || $DPS$ || {{Money|$CE$}}
|1
|{{Money|4,500}}
|6
|0.53
|18
|11.32
|{{Money|397.53}}
|-
|-
| 2 || $R$ || $R$ || 13 || 0.5 || 19 || $DPS$ || {{Money|$CE$}}
|2
|{{Money|6,500}}
|13
|0.53
|19
|24.53
|{{Money|264.98}}
|-
|-
| 3 || $R$ || $R$ || 13 || 0.375 || 21 || $DPS$ || {{Money|$CE$}}
|3
|{{Money|11,500}}
|13
|0.405
|21
|32.1
|{{Money|358.26}}
|-
|-
| 4 || $R$ || $R$ || 13 || 0.2 || 24 || $DPS$ || {{Money|$CE$}}
|4
|{{Money|24,000}}
|13
|0.23
|24
|56.52
|{{Money|426.67}}
|-
|-
| 5 || $R$ || $R$ || 25 || 0.2 || 26 || $DPS$ || {{Money|$CE$}}
|5
|{{Money|44,000}}
|25
|0.23
|26
|108.7
|{{Money|404.79}}
|}
|}
</div>
</div>
</nowiki>}}
</center>
</center>
</div>
</div>
Line 1,700: Line 1,923:
----
----
<div class="mw-collapsible mw-collapsed">
<div class="mw-collapsible mw-collapsed">
<div class="sectionheader">'''MEGA Update (13 October 2019) – Overhaul Update (29 October 2020)'''</div>
<div class="sectionheader">'''MEGA Update (13 October 2019) – 12 January 2020'''</div>
<div class="ContainerColumn mw-collapsible-content">
<div class="ContainerColumn mw-collapsible-content">
<center>
<center>
==Base Stats==
==Base Statistics==
{{BaseStat
{{BaseStat
|Image = [[File:DefaultTurretIcon.png|100px]]
|Image = [[File:DefaultTurretIcon.png|100px]]
Line 1,762: Line 1,985:
Sell Price changes to {{Money|14,666}}}}
Sell Price changes to {{Money|14,666}}}}


==Stats Table==
==Statistics==
{{Neow|<nowiki>
<var>
$DPS$ = Damage / Firerate
$CE$ = Total Cost / DPS
$TP$ = $FNC-TOTAL-COST$
$FNC-ROFBUG-2019$ = Firerate
$COST$ = 4000; 500; 2000; 5000; 12500; 20000
$FSE-DETECTION$ = 1; 2;
$FSE-UPGRADE$ = Radar; Stronger Ammunition; Dual Turret; Even Heavier Ammo; Double Barrel Minigun
$FSE-UPGRADEICON$ = 149177741; 149177741; 3584258139; 3584280869; 3584258608
$R$ = $FNC-RECURSION$
</var>
<div class="overflow-box">
<div class="overflow-box">
{| class="wikitable stats-table"
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Range !! DPS !! Cost Efficiency
!Level
!Total Price
!Damage
!Firerate
!Range
!DPS
!Cost Efficiency
|-
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 6 || 0.5 || 16 || $DPS$ || {{Money|$CE$}}
|0
|{{Money|4,000}}
|6
|0.55
|16
|10.91
|{{Money|366.64}}
|-
|-
| 1 || $R$ || $R$ || 6 || 0.5 || 18 || $DPS$ || {{Money|$CE$}}
|1
|{{Money|4,500}}
|6
|0.55
|18
|10.91
|{{Money|412.47}}
|-
|-
| 2 || $R$ || $R$ || 13 || 0.5 || 19 || $DPS$ || {{Money|$CE$}}
|2
|{{Money|6,500}}
|13
|0.55
|19
|23.64
|{{Money|274.96}}
|-
|-
| 3 || $R$ || $R$ || 13 || 0.375 || 21 || $DPS$ || {{Money|$CE$}}
|3
|{{Money|11,500}}
|13
|0.425
|21
|30.59
|{{Money|375.94}}
|-
|-
| 4 || $R$ || $R$ || 13 || 0.2 || 24 || $DPS$ || {{Money|$CE$}}
|4
|{{Money|24,000}}
|13
|0.25
|24
|52
|{{Money|461.54}}
|-
|-
| 5 || $R$ || $R$ || 25 || 0.2 || 26 || $DPS$ || {{Money|$CE$}}
|5
|{{Money|44,000}}
|25
|0.25
|26
|100
|{{Money|440}}
|}
|}
</div>
</div>
</nowiki>}}
</center>
</center>
</div>
</div>
Line 1,830: Line 2,024:
<div class="ContainerColumn mw-collapsible-content">
<div class="ContainerColumn mw-collapsible-content">
<center>
<center>
==Base Stats==
==Base Statistics==
{{BaseStat
{{BaseStat
|Image = [[File:Turret1.png|100px]]
|Image = [[File:Turret1.png|100px]]
Line 1,887: Line 2,081:
Sell Price changes to {{Money|12,250}}}}
Sell Price changes to {{Money|12,250}}}}


==Stats Table==
==Statistics==
{{Neow|<nowiki>
<var>
$DPS$ = Damage / Firerate
$CE$ = Total Cost / DPS
$TP$ = $FNC-TOTAL-COST$
$FNC-ROFBUG-2019$ = Firerate
$COST$ = 4000; 500; 2000; 5000; 12500; 20000
$FSE-DETECTION$ = 1; 2;
$FSE-UPGRADE$ = Radar; Stronger Ammunition; Dual Turret; Even Heavier Ammo; Double Barrel Minigun
$FSE-UPGRADEICON$ = 149177741; 149177741; 3584258139; 3584280869; 3584258608
$R$ = $FNC-RECURSION$
</var>
<div class="overflow-box">
<div class="overflow-box">
{| class="wikitable stats-table"
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Range !! DPS !! Cost Efficiency
!Level
!Total Price
!Damage
!Firerate
!Range
!DPS
!Cost Efficiency
|-
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 6 || 0.5 || 10 || $DPS$ || {{Money|$CE$}}
|0
|{{Money|4,000}}
|6
|0.55
|10
|10.91
|{{Money|366.64}}
|-
|-
| 1 || $R$ || $R$ || 6 || 0.5 || 12 || $DPS$ || {{Money|$CE$}}
|1
|{{Money|4,500}}
|6
|0.55
|12
|10.91
|{{Money|412.47}}
|-
|-
| 2 || $R$ || $R$ || 13 || 0.5 || 13 || $DPS$ || {{Money|$CE$}}
|2
|{{Money|6,500}}
|13
|0.55
|13
|23.64
|{{Money|274.96}}
|-
|-
| 3 || $R$ || $R$ || 13 || 0.375 || 15 || $DPS$ || {{Money|$CE$}}
|3
|{{Money|11,500}}
|13
|0.425
|15
|30.59
|{{Money|375.94}}
|-
|-
| 4 || $R$ || $R$ || 13 || 0.2 || 18 || $DPS$ || {{Money|$CE$}}
|4
|{{Money|24,000}}
|13
|0.25
|18
|52
|{{Money|461.54}}
|-
|-
| 5 || $R$ || $R$ || 25 || 0.2 || 20 || $DPS$ || {{Money|$CE$}}
|5
|{{Money|44,000}}
|25
|0.25
|20
|100
|{{Money|440}}
|}
|}
</div>
</div>
</nowiki>}}
</center>
</center>
</div>
</div>

Latest revision as of 21:40, 18 August 2026

[[Turret/History|]][[Turret/History/Gallery|]][[Turret/History/History|]]

This is the history subpage for the Turret/History. It contains every revision of the tower's statistics.

Story Mode Missions 5-8 Update (7 August 2026) – Present

Base Statistics

[edit]
Lua error in package.lua at line 80: module 'Dev:Tabber' not found.

Upgrades

[edit]
Lua error in package.lua at line 80: module 'Dev:Tabber' not found.

Statistics

[edit]

Template:Neow


Hardcore Rework Update (5 June 2026) – Story Mode Missions 5-8 Update (7 August 2026)

Base Statistics

[edit]
Lua error in package.lua at line 80: module 'Dev:Tabber' not found.

Upgrades

[edit]
Lua error in package.lua at line 80: module 'Dev:Tabber' not found.

Statistics

[edit]

Template:Neow


Saboteur Update (22 April 2026) – Hardcore Rework Update (5 June 2026)

Base Statistics

[edit]
Lua error in package.lua at line 80: module 'Dev:Tabber' not found.

Upgrades

[edit]
Lua error in package.lua at line 80: module 'Dev:Tabber' not found.

Statistics

[edit]

Template:Neow


St. Patrick's Day 2026 Update (11 March 2026) – Saboteur Update (22 April 2026)

Base Statistics

[edit]
Lua error in package.lua at line 80: module 'Dev:Tabber' not found.

Upgrades

[edit]
Lua error in package.lua at line 80: module 'Dev:Tabber' not found.

Statistics

[edit]

Template:Neow


Valentines 2026 Update (11 February 2026) – St. Patrick's Day 2026 Update (11 March 2026)

Base Statistics

[edit]
Lua error in package.lua at line 80: module 'Dev:Tabber' not found.

Upgrades

[edit]
Lua error in package.lua at line 80: module 'Dev:Tabber' not found.

Statistics

[edit]

Template:Neow


Shock and Awe Update (28 January 2026) – Valentines 2026 Update (11 February 2026)

Base Statistics

[edit]
Lua error in package.lua at line 80: module 'Dev:Tabber' not found.

Upgrades

[edit]
Lua error in package.lua at line 80: module 'Dev:Tabber' not found.

Statistics

[edit]

Template:Neow


Revive & Reload Update (20 August 2025) – Shock and Awe Update (28 January 2026)

Base Statistics

[edit]
Lua error in package.lua at line 80: module 'Dev:Tabber' not found.

Upgrades

[edit]
Lua error in package.lua at line 80: module 'Dev:Tabber' not found.

Statistics

[edit]

Template:Neow


PVP Update (23 July 2025) – Revive & Reload Update (20 August 2025)

Base Statistics

[edit]
Lua error in package.lua at line 80: module 'Dev:Tabber' not found.

Upgrades

[edit]
Lua error in package.lua at line 80: module 'Dev:Tabber' not found.

Statistics

[edit]

Template:Neow


Fallen Foes Update (2 August 2024) – PVP Update (23 July 2025)

Base Statistics

[edit]
Turret/History
Level: Level 50 • Advanced • Offense

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

Cost
CashScript error: No such module "Money".
Placement Footprint
Script error: No such module "NumName". (2)
Sell Price
CashScript error: No such module "Money".
Placement Type
Ground
Damage
Damage10
Damage Method
Single
Firerate
Firerate0.325
Hidden Detection
Hidden DetectionLevel 1+
Range
Range15
Lead Detection
Lead DetectionLevel 2+
Placement Limit
Placement Limit3
Flying Detection
N/A

[[Script error: No such module "StripNaked".|200px|center]]

Upgrades

[edit]
Radar
Level 1 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+5 Range Range

+Hidden Detection Hidden Detection


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Stronger Ammunition
Level 2 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+5 Damage Damage

+Lead Detection Lead Detection


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Dual Turret
Level 3 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Range Range

0.325 > 0.175 Firerate Firerate


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Even Heavier Ammo
Level 4 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Range Range

+17 Damage Damage


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

XR-200 Turret
Level 5 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Range Range

+23 Damage Damage

0.175 > 0.15 Firerate Firerate


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Statistics

[edit]

Template:Neow


7 April 2023 – Fallen Foes Update (2 August 2024)

Base Statistics

[edit]
Turret/History
Level: Level 50 • Advanced • Offense

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

Cost
CashScript error: No such module "Money".
Placement Footprint
Script error: No such module "NumName". (2)
Sell Price
CashScript error: No such module "Money".
Placement Type
Ground
Damage
Damage8
Damage Method
Single
Firerate
Firerate0.575
Hidden Detection
Hidden DetectionLevel 1+
Range
Range16
Lead Detection
Lead DetectionLevel 2+
Placement Limit
Placement Limit5
Flying Detection
N/A

[[Script error: No such module "StripNaked".|200px|center]]

Upgrades

[edit]
Radar
Level 1 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+4 Range Range

+Hidden Detection Hidden Detection


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Stronger Ammunition
Level 2 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+12 Damage Damage

0.575 > 0.725 Firerate Firerate

+Lead Detection Lead Detection


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Dual Turret
Level 3 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Range Range

0.725 > 0.375 Firerate Firerate


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Even Heavier Ammo
Level 4 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

0.375 > 0.325 Firerate Firerate

+2 Range Range

+8 Damage Damage


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

XR-200 Turret
Level 5 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Range Range

+7 Damage Damage

0.325 > 0.2 Firerate Firerate


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Statistics

[edit]

Template:Neow


Entity System Update (12 March 2022) – 7 April 2023

Base Statistics

[edit]
Turret/History
Level: Level 50 • Advanced

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

Cost
CashScript error: No such module "Money".
Placement Footprint
Large
Sell Price
CashScript error: No such module "Money".
Placement Type
Ground
Damage
Damage6
Damage Method
Single
Firerate
Firerate0.525
Hidden Detection
Hidden DetectionLevel 3+
Range
Range16
Lead Detection
N/A
Placement Limit
Placement Limit5
Flying Detection
N/A

[[Script error: No such module "StripNaked".|200px|center]]

Upgrades

[edit]
Radar
Level 1 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Range Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Stronger Ammunition
Level 2 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Range Range

+7 Damage Damage


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Dual Turret
Level 3 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Range Range

0.525 > 0.4 Firerate Firerate

+Hidden Detection Hidden Detection


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Even Heavier Ammo
Level 4 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+3 Range Range

0.4 > 0.225 Firerate Firerate


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Double Barrel Minigun
Level 5 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Range Range

+12 Damage Damage


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Statistics

[edit]

Template:Neow


Overhaul Update (29 October 2020) – Entity System Update (12 March 2022)

Base Statistics

[edit]
Turret/History
Level: Level 50

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

Cost
CashScript error: No such module "Money".
Placement Footprint
Large
Sell Price
CashScript error: No such module "Money".
Placement Type
Ground
Damage
Damage6
Damage Method
Single
Firerate
Firerate0.53
Hidden Detection
Hidden DetectionLevel 3+
Range
Range16
Lead Detection
N/A
Placement Limit
Placement Limit5
Flying Detection
N/A

[[Script error: No such module "StripNaked".|200px|center]]

Upgrades

[edit]
Radar
Level 1 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Range Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Stronger Ammunition
Level 2 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Range Range

+7 Damage Damage


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Dual Turret
Level 3 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Range Range

0.53 > 0.405 Firerate Firerate

+Hidden Detection Hidden Detection


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Even Heavier Ammo
Level 4 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+3 Range Range

0.405 > 0.23 Firerate Firerate


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Double Barrel Minigun
Level 5 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Range Range

+12 Damage Damage


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Statistics

[edit]

Template:Neow


13 January 2020 – Overhaul Update (29 October 2020)

Base Statistics

[edit]
Turret/History
Level: Level 50

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

Cost
CashScript error: No such module "Money".
Placement Footprint
Large
Sell Price
CashScript error: No such module "Money".
Placement Type
Ground
Damage
Damage6
Damage Method
Single
Firerate
Firerate0.55
Hidden Detection
Hidden DetectionLevel 3+
Range
Range16
Lead Detection
N/A
Placement Limit
Placement Limit5
Flying Detection
N/A

[[Script error: No such module "StripNaked".|200px|center]]

Upgrades

[edit]
Radar
Level 1 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Range Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Stronger Ammunition
Level 2 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Range Range

+7 Damage Damage


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Dual Turret
Level 3 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Range Range

0.55 > 0.425 Firerate Firerate

+Hidden Detection Hidden Detection


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Even Heavier Ammo
Level 4 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+3 Range Range

0.425 > 0.25 Firerate Firerate


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Double Barrel Minigun
Level 5 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Range Range

+12 Damage Damage


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Statistics

[edit]

Template:Neow


12 January 2020 – 13 January 2020

Base Statistics

[edit]
Turret/History
Level: Level 50

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

Cost
CashScript error: No such module "Money".
Placement Footprint
Large
Sell Price
CashScript error: No such module "Money".
Placement Type
Ground
Damage
Damage6
Damage Method
Single
Firerate
Firerate0.55
Hidden Detection
Hidden DetectionLevel 3+
Range
Range16
Lead Detection
N/A
Placement Limit
Placement Limit6
Flying Detection
N/A

[[Script error: No such module "StripNaked".|200px|center]]

Upgrades

[edit]
Radar
Level 1 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Range Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Stronger Ammunition
Level 2 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Range Range

+7 Damage Damage


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Dual Turret
Level 3 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Range Range

0.55 > 0.425 Firerate Firerate

+Hidden Detection Hidden Detection


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Even Heavier Ammo
Level 4 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+3 Range Range

0.425 > 0.25 Firerate Firerate


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Double Barrel Minigun
Level 5 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Range Range

+12 Damage Damage


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Statistics

[edit]

Template:Neow


MEGA Update (13 October 2019) – 12 January 2020

Base Statistics

[edit]
Turret/History
Level: Level 50

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

Cost
CashScript error: No such module "Money".
Placement Footprint
Large
Sell Price
CashScript error: No such module "Money".
Placement Type
Ground
Damage
Damage6
Damage Method
Single
Firerate
Firerate0.55
Hidden Detection
Hidden DetectionLevel 3+
Range
Range16
Lead Detection
N/A
Placement Limit
Placement Limit5
Flying Detection
N/A

[[Script error: No such module "StripNaked".|200px|center]]

Upgrades

[edit]
Radar
Level 1 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Range Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Stronger Ammunition
Level 2 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Range Range

+7 Damage Damage


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Dual Turret
Level 3 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Range Range

0.55 > 0.425 Firerate Firerate

+Hidden Detection Hidden Detection


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Even Heavier Ammo
Level 4 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+3 Range Range

0.425 > 0.25 Firerate Firerate


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Double Barrel Minigun
Level 5 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Range Range

+12 Damage Damage


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Statistics

[edit]

Template:Neow


5 August 2019 – MEGA Update (13 October 2019)

Base Statistics

[edit]
Turret/History
Level: Level 50

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

Cost
CashScript error: No such module "Money".
Placement Footprint
Average
Sell Price
CashScript error: No such module "Money".
Placement Type
Ground
Damage
Damage6
Damage Method
Single
Firerate
Firerate0.55
Hidden Detection
Hidden DetectionLevel 3+
Range
Range10
Placement Limit
Placement Limit5

[[Script error: No such module "StripNaked".|200px|center]]

Upgrades

[edit]
N/A
Level 1 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Range Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

N/A
Level 2 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Range Range

+7 Damage Damage


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

N/A
Level 3 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Range Range

0.55 > 0.425 Firerate Firerate

+Hidden Detection Hidden Detection


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

N/A
Level 4 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+3 Range Range

0.425 > 0.25 Firerate Firerate


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

N/A
Level 5 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Range Range

+12 Damage Damage


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Statistics

[edit]

Template:Neow


File:TowerNewHeader.png
Towers
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