Accelerator/History: Difference between revisions
imported>Mentin123 No edit summary |
imported>Mentin123 No edit summary |
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<div class="mw-collapsible mw-collapsed"> |
<div class="mw-collapsible mw-collapsed"> |
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<div class="sectionheader">''' |
<div class="sectionheader">'''PVP Update (23 July 2025) – Present'''</div> |
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<div class="ContainerColumn mw-collapsible-content"> |
<div class="ContainerColumn mw-collapsible-content"> |
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<center> |
<center> |
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==Base Stats== |
==Base Stats== |
||
{{PVPBaseStat |
|||
{{BaseStat |
|||
|Image = [[File:DefaultAcceleratorIcon2.png|100px]] |
|Image = [[File:DefaultAcceleratorIcon2.png|100px]] |
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|Cost = {{Money|4,500}} |
|Cost = {{Money|4,500}} |
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| Line 27: | Line 27: | ||
|Title3 = Cooldown |
|Title3 = Cooldown |
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|Stat3 = [[File:Cooldown Icon.png|20px|Cooldown]]2.5 |
|Stat3 = [[File:Cooldown Icon.png|20px|Cooldown]]2.5 |
||
|PVP Cost = {{Money|3,000}} |
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|PVP Footprint = Average (1.5) |
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|PVP Sell Price = {{Money|1,000}} |
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|PVP Placement Type = Ground |
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|PVP Damage = [[File:Damage Icon.png|20px|Damage]]10 |
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|PVP Damage Type = Burst |
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|PVP Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.208 |
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|PVP Hidden = {{Hidden|Hidden Detection}}Level 1+ |
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|PVP Range = [[File:Range Icon.png|20px|Range]]18 |
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|PVP Lead = {{Lead|Lead Detection}}Level 0+ |
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|PVP Placement = [[File:PlacementLimit.png|20px|Placement Limit]]8 |
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|PVP Fly = N/A |
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|PVP Title1 = Overcharge |
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|PVP Stat1 = [[File:Cooldown Buff.png|20px|Overcharge]]300 |
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|PVP Title2 = Charge-Up |
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|PVP Stat2 = [[File:Cooldown Icon.png|20px|Charge-Up]]2.5 |
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|PVP Title3 = Cooldown |
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|PVP Stat3 = [[File:Cooldown Icon.png|20px|Cooldown]]2 |
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}} |
}} |
||
==Upgrades== |
==Upgrades== |
||
{{PVPTabber |
|||
{{Upgrade|Upgrade Title = Level 1 - Extra Juice - {{Money|1,000}}|Image = [[File:AccelLevel1Icon.png|100px]]|Information = +5 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
|{{Upgrade|Upgrade Title = Level 1 - Extra Juice - {{Money|1,000}}|Image = [[File:AccelLevel1Icon.png|100px]]|Information = +5 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
+Hidden Detection {{Hidden|Hidden Detection}} |
+Hidden Detection {{Hidden|Hidden Detection}} |
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| Line 65: | Line 84: | ||
Sell Price changes to {{Money|20,000}}}} |
Sell Price changes to {{Money|20,000}}}} |
||
|{{Upgrade|Upgrade Title = Level 1 - Extra Juice - {{Money|750}}|Image = [[File:AccelLevel1Icon.png|100px]]|Information = +5 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
+Hidden Detection {{Hidden|Hidden Detection}} |
|||
Sell Price changes to {{Money|1,250}}}} |
|||
{{Upgrade|Upgrade Title = Level 2 - Second Energy Canister - {{Money|2,125}}|Image = [[File:AccelLevel2Icon.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]] |
|||
300 > 600 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
|||
Sell Price changes to {{Money|1,958}}}} |
|||
{{Upgrade|Upgrade Title = Level 3 - Powerhouse Armor - {{Money|3,250}}|Image = [[File:AccelLevel3Icon.png|100px]]|Information = +20 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
Sell Price changes to {{Money|3,041}}}} |
|||
{{Upgrade|Upgrade Title = Level 4 - Supercharger - {{Money|8,250}}|Image = [[File:AccelLevel4Icon.png|100px]]|Information = +2.5 Range [[File:Range Icon.png|20px|Range]] |
|||
0.208 > 0.158 Tick [[File:Cooldown Icon.png|20px|Tick]] |
|||
600 > 1,280 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
|||
2.5 > 1.5 Charge-Up Time [[File:Cooldown Icon.png|20px|Charge Time]] |
|||
Sell Price changes to {{Money|5,791}}}} |
|||
{{Upgrade|Upgrade Title = Level 5 - Vessel Of Infinite Destruction - {{Money|30,000}}|Image = [[File:AccelLevel5Icon.png|100px]]|Information = 0.158 > 0.108 Tick [[File:Cooldown Icon.png|20px|Tick]] |
|||
+2.5 Range [[File:Range Icon.png|20px|Range]] |
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+55 Damage [[File:Damage Icon.png|20px|Damage]] |
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1,280 > 2,400 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
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Sell Price changes to {{Money|15,791}}}} |
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}} |
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==Stats Table== |
==Stats Table== |
||
<div class="mobile-tabber"><tabber> |
|||
|-|Regular = |
|||
<div class="overflowbugy" style="width:100%;overflow:auto;"> |
<div class="overflowbugy" style="width:100%;overflow:auto;"> |
||
{| class="wikitable" style="width:900px; text-align: center;" |
{| class="wikitable" style="width:900px; text-align: center;" |
||
| Line 78: | Line 135: | ||
! scope="col" style="padding: 5px;" |Range |
! scope="col" style="padding: 5px;" |Range |
||
! scope="col" style="padding: 5px;" |DPS<ref name="DPS">DPS is calculated as Overcharge ÷ (Charge-Up + Cooldown + [Overcharge ÷ Damage x Tick]).</ref> |
! scope="col" style="padding: 5px;" |DPS<ref name="DPS">DPS is calculated as Overcharge ÷ (Charge-Up + Cooldown + [Overcharge ÷ Damage x Tick]).</ref> |
||
! scope="col" style="padding: 5px;" |Cost Efficiency |
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|- |
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| style="padding: 5px;" |0 |
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| style="padding: 5px;" |{{Money|4,500}} |
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| style="padding: 5px;" |10 |
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| style="padding: 5px;" |0.208 |
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| style="padding: 5px;" |2.5 |
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| style="padding: 5px;" |2.5 |
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| style="padding: 5px;" |300 |
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| style="padding: 5px;" |18 |
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| style="padding: 5px;" |26.69 |
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| style="padding: 5px;" |{{Money|168.6}} |
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|- |
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| style="padding: 5px;" |1 |
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| style="padding: 5px;" |{{Money|5,500}} |
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| style="padding: 5px;" |15 |
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| style="padding: 5px;" |0.208 |
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| style="padding: 5px;" |2.5 |
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| style="padding: 5px;" |2.5 |
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| style="padding: 5px;" |300 |
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| style="padding: 5px;" |18 |
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| style="padding: 5px;" |32.75 |
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| style="padding: 5px;" |{{Money|167.94}} |
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|- |
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| style="padding: 5px;" |2 |
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| style="padding: 5px;" |{{Money|8,000}} |
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| style="padding: 5px;" |20 |
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| style="padding: 5px;" |0.208 |
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| style="padding: 5px;" |2.5 |
|||
| style="padding: 5px;" |2.5 |
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| style="padding: 5px;" |600 |
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| style="padding: 5px;" |20 |
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| style="padding: 5px;" |53.38 |
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| style="padding: 5px;" |{{Money|149.87}} |
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|- |
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| style="padding: 5px;" |3 |
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| style="padding: 5px;" |{{Money|12,750}} |
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| style="padding: 5px;" |40 |
|||
| style="padding: 5px;" |0.208 |
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| style="padding: 5px;" |2.5 |
|||
| style="padding: 5px;" |2.5 |
|||
| style="padding: 5px;" |600 |
|||
| style="padding: 5px;" |20 |
|||
| style="padding: 5px;" |73.89 |
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| style="padding: 5px;" |{{Money|172.55}} |
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|- |
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| style="padding: 5px;" |4 |
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| style="padding: 5px;" |{{Money|24,000}} |
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| style="padding: 5px;" |40 |
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| style="padding: 5px;" |0.158 |
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| style="padding: 5px;" |1.5 |
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| style="padding: 5px;" |2.5 |
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| style="padding: 5px;" |1,280 |
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| style="padding: 5px;" |22.5 |
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| style="padding: 5px;" |141.34 |
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| style="padding: 5px;" |{{Money|169.8}} |
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|- |
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| style="padding: 5px;" |5 |
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| style="padding: 5px;" |{{Money|60,000}} |
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| style="padding: 5px;" |100 |
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| style="padding: 5px;" |0.108 |
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| style="padding: 5px;" |1.5 |
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| style="padding: 5px;" |2.5 |
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| style="padding: 5px;" |2,400 |
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| style="padding: 5px;" |25 |
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| style="padding: 5px;" |364.08 |
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| style="padding: 5px;" |{{Money|164.8}} |
|||
|} |
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</div> |
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|-|PVP = |
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<div class="overflowbugy" style="width:100%;overflow:auto;"> |
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{| class="wikitable" style="width:900px; text-align: center;" |
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! scope="col" style="padding: 5px;" |Level |
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! scope="col" style="padding: 5px;" |Total Price |
|||
! scope="col" style="padding: 5px;" |Damage |
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! scope="col" style="padding: 5px;" |Tick |
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! scope="col" style="padding: 5px;" |Charge-Up<ref name="Charge"/> |
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! scope="col" style="padding: 5px;" |Cooldown<ref name="Cool"/> |
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! scope="col" style="padding: 5px;" |Overcharge |
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! scope="col" style="padding: 5px;" |Range |
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! scope="col" style="padding: 5px;" |DPS<ref name="DPS"/> |
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! scope="col" style="padding: 5px;" |Cost Efficiency |
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|- |
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| style="padding: 5px;" |0 |
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| style="padding: 5px;" |{{Money|3,000}} |
|||
| style="padding: 5px;" |10 |
|||
| style="padding: 5px;" |0.208 |
|||
| style="padding: 5px;" |2.5 |
|||
| style="padding: 5px;" |2 |
|||
| style="padding: 5px;" |300 |
|||
| style="padding: 5px;" |18 |
|||
| style="padding: 5px;" |27.93 |
|||
| style="padding: 5px;" |{{Money|107.4}} |
|||
|- |
|||
| style="padding: 5px;" |1 |
|||
| style="padding: 5px;" |{{Money|3,750}} |
|||
| style="padding: 5px;" |15 |
|||
| style="padding: 5px;" |0.208 |
|||
| style="padding: 5px;" |2.5 |
|||
| style="padding: 5px;" |2 |
|||
| style="padding: 5px;" |300 |
|||
| style="padding: 5px;" |18 |
|||
| style="padding: 5px;" |34.64 |
|||
| style="padding: 5px;" |{{Money|108.25}} |
|||
|- |
|||
| style="padding: 5px;" |2 |
|||
| style="padding: 5px;" |{{Money|5,875}} |
|||
| style="padding: 5px;" |15 |
|||
| style="padding: 5px;" |0.208 |
|||
| style="padding: 5px;" |2.5 |
|||
| style="padding: 5px;" |2 |
|||
| style="padding: 5px;" |600 |
|||
| style="padding: 5px;" |20 |
|||
| style="padding: 5px;" |46.8 |
|||
| style="padding: 5px;" |{{Money|125.53}} |
|||
|- |
|||
| style="padding: 5px;" |3 |
|||
| style="padding: 5px;" |{{Money|9,125}} |
|||
| style="padding: 5px;" |35 |
|||
| style="padding: 5px;" |0.208 |
|||
| style="padding: 5px;" |2.5 |
|||
| style="padding: 5px;" |2 |
|||
| style="padding: 5px;" |600 |
|||
| style="padding: 5px;" |20 |
|||
| style="padding: 5px;" |74.39 |
|||
| style="padding: 5px;" |{{Money|122.67}} |
|||
|- |
|||
| style="padding: 5px;" |4 |
|||
| style="padding: 5px;" |{{Money|17,375}} |
|||
| style="padding: 5px;" |35 |
|||
| style="padding: 5px;" |0.158 |
|||
| style="padding: 5px;" |1.5 |
|||
| style="padding: 5px;" |2 |
|||
| style="padding: 5px;" |1,280 |
|||
| style="padding: 5px;" |22.5 |
|||
| style="padding: 5px;" |137.96 |
|||
| style="padding: 5px;" |{{Money|125.95}} |
|||
|- |
|||
| style="padding: 5px;" |5 |
|||
| style="padding: 5px;" |{{Money|47,375}} |
|||
| style="padding: 5px;" |90 |
|||
| style="padding: 5px;" |0.108 |
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| style="padding: 5px;" |1.5 |
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| style="padding: 5px;" |2 |
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| style="padding: 5px;" |2,400 |
|||
| style="padding: 5px;" |25 |
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| style="padding: 5px;" |376.18 |
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| style="padding: 5px;" |{{Money|125.94}} |
|||
|} |
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</div> |
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</tabber></div> |
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</center> |
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</div> |
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</div> |
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---- |
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<div class="mw-collapsible mw-collapsed"> |
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<div class="sectionheader">'''Hacker Update (11 June 2025) – PVP Update (23 July 2025)'''</div> |
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<div class="ContainerColumn mw-collapsible-content"> |
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<center> |
|||
==Base Stats== |
|||
{{BaseStat |
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|Image = [[File:DefaultAcceleratorIcon2.png|100px]] |
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|Cost = {{Money|4,500}} |
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|Footprint = Average (1.5) |
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|Sell Price = {{Money|1,500}} |
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|Placement Type = Ground |
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|Damage = [[File:Damage Icon.png|20px|Damage]]10 |
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|Damage Type = Burst |
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|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.208 |
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|Hidden = {{Hidden|Hidden Detection}}Level 1+ |
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|Range = [[File:Range Icon.png|20px|Range]]18 |
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|Lead = {{Lead|Lead Detection}}Level 0+ |
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|Placement = [[File:PlacementLimit.png|20px|Placement Limit]]8 |
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|Fly = N/A |
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|Title1 = Overcharge |
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|Stat1 = [[File:Cooldown Buff.png|20px|Overcharge]]300 |
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|Title2 = Charge-Up |
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|Stat2 = [[File:Cooldown Icon.png|20px|Charge-Up]]2.5 |
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|Title3 = Cooldown |
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|Stat3 = [[File:Cooldown Icon.png|20px|Cooldown]]2.5 |
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}} |
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==Upgrades== |
|||
{{Upgrade|Upgrade Title = Level 1 - Extra Juice - {{Money|1,000}}|Image = [[File:AccelLevel1Icon.png|100px]]|Information = +5 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
+Hidden Detection {{Hidden|Hidden Detection}} |
|||
Sell Price changes to {{Money|1,833}}}} |
|||
{{Upgrade|Upgrade Title = Level 2 - Second Energy Canister - {{Money|2,500}}|Image = [[File:AccelLevel2Icon.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]] |
|||
300 > 600 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
|||
Sell Price changes to {{Money|2,666}}}} |
|||
{{Upgrade|Upgrade Title = Level 3 - Powerhouse Armor - {{Money|4,750}}|Image = [[File:AccelLevel3Icon.png|100px]]|Information = +25 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
Sell Price changes to {{Money|4,250}}}} |
|||
{{Upgrade|Upgrade Title = Level 4 - Supercharger - {{Money|11,250}}|Image = [[File:AccelLevel4Icon.png|100px]]|Information = +2.5 Range [[File:Range Icon.png|20px|Range]] |
|||
0.208 > 0.158 Tick [[File:Cooldown Icon.png|20px|Tick]] |
|||
600 > 1,280 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
|||
2.5 > 1.5 Charge-Up Time [[File:Cooldown Icon.png|20px|Charge Time]] |
|||
Sell Price changes to {{Money|8,000}}}} |
|||
{{Upgrade|Upgrade Title = Level 5 - Vessel Of Infinite Destruction - {{Money|36,000}}|Image = [[File:AccelLevel5Icon.png|100px]]|Information = 0.158 > 0.108 Tick [[File:Cooldown Icon.png|20px|Tick]] |
|||
+2.5 Range [[File:Range Icon.png|20px|Range]] |
|||
+60 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
1,280 > 2,400 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
|||
Sell Price changes to {{Money|20,000}}}} |
|||
==Stats Table== |
|||
<div class="overflowbugy" style="width:100%;overflow:auto;"> |
|||
{| class="wikitable" style="width:900px; text-align: center;" |
|||
! scope="col" style="padding: 5px;" |Level |
|||
! scope="col" style="padding: 5px;" |Total Price |
|||
! scope="col" style="padding: 5px;" |Damage |
|||
! scope="col" style="padding: 5px;" |Tick |
|||
! scope="col" style="padding: 5px;" |Charge-Up<ref name="Charge"/> |
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! scope="col" style="padding: 5px;" |Cooldown<ref name="Cool"/> |
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! scope="col" style="padding: 5px;" |Overcharge |
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! scope="col" style="padding: 5px;" |Range |
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! scope="col" style="padding: 5px;" |DPS<ref name="DPS"/> |
|||
! scope="col" style="padding: 5px;" |Cost Efficiency |
! scope="col" style="padding: 5px;" |Cost Efficiency |
||
|- |
|- |
||
Revision as of 14:45, 30 July 2025
This is the history subpage for the Accelerator/History. It contains every revision of the tower's statistics.
To see the statistics of this tower without the Firerate Bug, visit the Firerate Bug page.
Base Stats
Upgrades
Stats Table
|-|Regular =
| Level | Total Price | Damage | Tick | Charge-Up[1] | Cooldown[2] | Overcharge | Range | DPS[3] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|
| 0 | CashScript error: No such module "Money". | 10 | 0.208 | 2.5 | 2.5 | 300 | 18 | 26.69 | CashScript error: No such module "Money". |
| 1 | CashScript error: No such module "Money". | 15 | 0.208 | 2.5 | 2.5 | 300 | 18 | 32.75 | CashScript error: No such module "Money". |
| 2 | CashScript error: No such module "Money". | 20 | 0.208 | 2.5 | 2.5 | 600 | 20 | 53.38 | CashScript error: No such module "Money". |
| 3 | CashScript error: No such module "Money". | 40 | 0.208 | 2.5 | 2.5 | 600 | 20 | 73.89 | CashScript error: No such module "Money". |
| 4 | CashScript error: No such module "Money". | 40 | 0.158 | 1.5 | 2.5 | 1,280 | 22.5 | 141.34 | CashScript error: No such module "Money". |
| 5 | CashScript error: No such module "Money". | 100 | 0.108 | 1.5 | 2.5 | 2,400 | 25 | 364.08 | CashScript error: No such module "Money". |
|-|PVP =
| Level | Total Price | Damage | Tick | Charge-Up[1] | Cooldown[2] | Overcharge | Range | DPS[3] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|
| 0 | CashScript error: No such module "Money". | 10 | 0.208 | 2.5 | 2 | 300 | 18 | 27.93 | CashScript error: No such module "Money". |
| 1 | CashScript error: No such module "Money". | 15 | 0.208 | 2.5 | 2 | 300 | 18 | 34.64 | CashScript error: No such module "Money". |
| 2 | CashScript error: No such module "Money". | 15 | 0.208 | 2.5 | 2 | 600 | 20 | 46.8 | CashScript error: No such module "Money". |
| 3 | CashScript error: No such module "Money". | 35 | 0.208 | 2.5 | 2 | 600 | 20 | 74.39 | CashScript error: No such module "Money". |
| 4 | CashScript error: No such module "Money". | 35 | 0.158 | 1.5 | 2 | 1,280 | 22.5 | 137.96 | CashScript error: No such module "Money". |
| 5 | CashScript error: No such module "Money". | 90 | 0.108 | 1.5 | 2 | 2,400 | 25 | 376.18 | CashScript error: No such module "Money". |
Base Stats
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
CashScript error: No such module "Money".
Average (1.5)
CashScript error: No such module "Money".
Ground
Damage10
Burst
Firerate0.208
Hidden DetectionLevel 1+
Range18
Lead DetectionLevel 0+
Placement Limit8
N/A
Overcharge300
Charge-Up2.5
Cooldown2.5
[[Script error: No such module "StripNaked".|200px|center]]
Upgrades
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+5 Damage Damage
+Hidden Detection Hidden Detection
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+2 Range Range
300 > 600 Overcharge Overcharge
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+2.5 Range Range
0.208 > 0.158 Tick Tick
600 > 1,280 Overcharge Overcharge
2.5 > 1.5 Charge-Up Time Charge Time
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
0.158 > 0.108 Tick Tick
+2.5 Range Range
+60 Damage Damage
1,280 > 2,400 Overcharge Overcharge
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
Stats Table
| Level | Total Price | Damage | Tick | Charge-Up[1] | Cooldown[2] | Overcharge | Range | DPS[3] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|
| 0 | CashScript error: No such module "Money". | 10 | 0.208 | 2.5 | 2.5 | 300 | 18 | 26.69 | CashScript error: No such module "Money". |
| 1 | CashScript error: No such module "Money". | 15 | 0.208 | 2.5 | 2.5 | 300 | 18 | 32.75 | CashScript error: No such module "Money". |
| 2 | CashScript error: No such module "Money". | 20 | 0.208 | 2.5 | 2.5 | 600 | 20 | 53.38 | CashScript error: No such module "Money". |
| 3 | CashScript error: No such module "Money". | 40 | 0.208 | 2.5 | 2.5 | 600 | 20 | 73.89 | CashScript error: No such module "Money". |
| 4 | CashScript error: No such module "Money". | 40 | 0.158 | 1.5 | 2.5 | 1,280 | 22.5 | 141.34 | CashScript error: No such module "Money". |
| 5 | CashScript error: No such module "Money". | 100 | 0.108 | 1.5 | 2.5 | 2,400 | 25 | 364.08 | CashScript error: No such module "Money". |
Base Stats
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
CashScript error: No such module "Money".
Average (1.5)
CashScript error: No such module "Money".
Ground
Damage12
Burst
Firerate0.208
Hidden DetectionLevel 1+
Range17.5
Lead DetectionLevel 0+
Placement Limit8
N/A
Overcharge240
Charge-Up2.5
Cooldown2.5
[[Script error: No such module "StripNaked".|200px|center]]
Upgrades
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+8 Damage Damage
+Hidden Detection Hidden Detection
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+1.5 Range Range
240 > 420 Overcharge Overcharge
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+10 Damage Damage
420 > 600 Overcharge Overcharge
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+1.5 Range Range
0.208 > 0.158 Tick Tick
600 > 1,050 Overcharge Overcharge
2.5 > 1.5 Charge-Up Time Charge Time
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
0.158 > 0.108 Tick Tick
+1.5 Range Range
+10 Damage Damage
1,050 > 4,800 Overcharge Overcharge
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
Stats Table
| Level | Total Price | Damage | Tick | Charge-Up[1] | Cooldown[2] | Overcharge | Range | DPS[3] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|
| 0 | CashScript error: No such module "Money". | 12 | 0.208 | 2.5 | 2.5 | 240 | 17.5 | 26.2 | CashScript error: No such module "Money". |
| 1 | CashScript error: No such module "Money". | 20 | 0.208 | 2.5 | 2.5 | 240 | 17.5 | 32.01 | CashScript error: No such module "Money". |
| 2 | CashScript error: No such module "Money". | 20 | 0.208 | 2.5 | 2.5 | 420 | 19 | 44.83 | CashScript error: No such module "Money". |
| 3 | CashScript error: No such module "Money". | 30 | 0.208 | 2.5 | 2.5 | 600 | 19 | 65.5 | CashScript error: No such module "Money". |
| 4 | CashScript error: No such module "Money". | 30 | 0.158 | 1.5 | 2.5 | 1,050 | 20.5 | 110.18 | CashScript error: No such module "Money". |
| 5 | CashScript error: No such module "Money". | 40 | 0.108 | 1.5 | 2.5 | 4,800 | 22 | 283.02 | CashScript error: No such module "Money". |
Base Stats
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
CashScript error: No such module "Money".
Average (1.5)
CashScript error: No such module "Money".
Ground
Damage12
Burst
Firerate0.208
Hidden DetectionLevel 1+
Range17.5
Lead DetectionLevel 0+
Placement Limit8
N/A
Overcharge240
Charge-Up2.5
Cooldown2.5
[[Script error: No such module "StripNaked".|200px|center]]
Upgrades
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+8 Damage Damage
+Hidden Detection Hidden Detection
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+1.5 Range Range
240 > 420 Overcharge Overcharge
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+10 Damage Damage
420 > 750 Overcharge Overcharge
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+1.5 Range Range
-5 Damage Damage
0.208 > 0.158 Tick Tick
750 > 1,050 Overcharge Overcharge
2.5 > 1.5 Charge-Up Time Charge Time
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
0.158 > 0.108 Tick Tick
+1.5 Range Range
+10 Damage Damage
1,050 > 4,800 Overcharge Overcharge
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
Stats Table
| Level | Total Price | Damage | Tick | Charge-Up[1] | Cooldown[2] | Overcharge | Range | DPS[3] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|
| 0 | CashScript error: No such module "Money". | 12 | 0.208 | 2.5 | 2.5 | 240 | 17.5 | 26.2 | CashScript error: No such module "Money". |
| 1 | CashScript error: No such module "Money". | 20 | 0.208 | 2.5 | 2.5 | 240 | 17.5 | 32.01 | CashScript error: No such module "Money". |
| 2 | CashScript error: No such module "Money". | 20 | 0.208 | 2.5 | 2.5 | 420 | 19 | 44.83 | CashScript error: No such module "Money". |
| 3 | CashScript error: No such module "Money". | 30 | 0.208 | 2.5 | 2.5 | 750 | 19 | 73.53 | CashScript error: No such module "Money". |
| 4 | CashScript error: No such module "Money". | 25 | 0.158 | 1.5 | 2.5 | 1,050 | 20.5 | 98.72 | CashScript error: No such module "Money". |
| 5 | CashScript error: No such module "Money". | 40 | 0.108 | 1.5 | 2.5 | 4,800 | 22 | 283.02 | CashScript error: No such module "Money". |
Base Stats
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
CashScript error: No such module "Money".
Average (1.5)
CashScript error: No such module "Money".
Ground
Damage12
Burst
Firerate0.208
Hidden DetectionLevel 1+
Range17.5
Lead DetectionLevel 0+
Placement Limit8
N/A
Overcharge240
Charge-Up2.5
Cooldown2.5
[[Script error: No such module "StripNaked".|200px|center]]
Upgrades
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+8 Damage Damage
+Hidden Detection Hidden Detection
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+1.5 Range Range
240 > 420 Overcharge Overcharge
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+10 Damage Damage
420 > 600 Overcharge Overcharge
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+1.5 Range Range
0.208 > 0.158 Tick Tick
600 > 1,050 Overcharge Overcharge
2.5 > 1.5 Charge-Up Time Charge Time
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
0.158 > 0.108 Tick Tick
+1.5 Range Range
+10 Damage Damage
1,050 > 4,800 Overcharge Overcharge
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
Stats Table
| Level | Total Price | Damage | Tick | Charge-Up[1] | Cooldown[2] | Overcharge | Range | DPS[3] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|
| 0 | CashScript error: No such module "Money". | 12 | 0.208 | 2.5 | 2.5 | 240 | 17.5 | 26.2 | CashScript error: No such module "Money". |
| 1 | CashScript error: No such module "Money". | 20 | 0.208 | 2.5 | 2.5 | 240 | 17.5 | 32.01 | CashScript error: No such module "Money". |
| 2 | CashScript error: No such module "Money". | 20 | 0.208 | 2.5 | 2.5 | 420 | 19 | 44.83 | CashScript error: No such module "Money". |
| 3 | CashScript error: No such module "Money". | 30 | 0.208 | 2.5 | 2.5 | 600 | 19 | 65.5 | CashScript error: No such module "Money". |
| 4 | CashScript error: No such module "Money". | 30 | 0.158 | 1.5 | 2.5 | 1,050 | 20.5 | 110.18 | CashScript error: No such module "Money". |
| 5 | CashScript error: No such module "Money". | 40 | 0.108 | 1.5 | 2.5 | 4,800 | 22 | 283.02 | CashScript error: No such module "Money". |
Base Stats
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
CashScript error: No such module "Money".
Average (1.5)
CashScript error: No such module "Money".
Ground
Damage12
Burst
Firerate0.208
Hidden DetectionLevel 1+
Range17.5
Lead DetectionLevel 0+
Placement Limit8
N/A
Overcharge240
Charge-Up2.5
Cooldown2.5
[[Script error: No such module "StripNaked".|200px|center]]
Upgrades
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+8 Damage Damage
+Hidden Detection Hidden Detection
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+1.5 Range Range
240 > 420 Overcharge Overcharge
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+5 Damage Damage
420 > 750 Overcharge Overcharge
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+1.5 Range Range
0.208 > 0.158 Tick Tick
750 > 1,500 Overcharge Overcharge
2.5 > 1.5 Charge-Up Time Charge Time
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
0.158 > 0.108 Tick Tick
+1.5 Range Range
+20 Damage Damage
1,500 > 3,600 Overcharge Overcharge
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
Stats Table
| Level | Total Price | Damage | Tick | Charge-Up[1] | Cooldown[2] | Overcharge | Range | DPS[3] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|
| 0 | CashScript error: No such module "Money". | 12 | 0.208 | 2.5 | 2.5 | 240 | 17.5 | 26.2 | CashScript error: No such module "Money". |
| 1 | CashScript error: No such module "Money". | 20 | 0.208 | 2.5 | 2.5 | 240 | 17.5 | 32.02 | CashScript error: No such module "Money". |
| 2 | CashScript error: No such module "Money". | 20 | 0.208 | 2.5 | 2.5 | 420 | 19 | 44.83 | CashScript error: No such module "Money". |
| 3 | CashScript error: No such module "Money". | 25 | 0.208 | 2.5 | 2.5 | 750 | 19 | 66.73 | CashScript error: No such module "Money". |
| 4 | CashScript error: No such module "Money". | 25 | 0.158 | 1.5 | 2.5 | 1,500 | 20.5 | 111.28 | CashScript error: No such module "Money". |
| 5 | CashScript error: No such module "Money". | 45 | 0.108 | 1.5 | 2.5 | 3,600 | 22 | 284.81 | CashScript error: No such module "Money". |
Base Stats
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
CashScript error: No such module "Money".
Average (1.5)
CashScript error: No such module "Money".
Ground
Damage10
Burst
Firerate0.208
Hidden DetectionLevel 1+
Range17.5
Lead DetectionLevel 0+
Placement Limit8
N/A
Overcharge180
Charge-Up3
Cooldown2
[[Script error: No such module "StripNaked".|200px|center]]
Upgrades
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+5 Damage Damage
+Hidden Detection Hidden Detection
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
180 > 300 Overcharge Overcharge
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+5 Damage Damage
300 > 600 Overcharge Overcharge
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+10 Damage Damage
0.208 > 0.158 Tick Tick
600 > 1,200 Overcharge Overcharge
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
0.158 > 0.108 Tick Tick
+2.5 Range Range
+15 Damage Damage
3 > 2 Charge-Up Time Charge Time
1,200 > 3,600 Overcharge Overcharge
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
Stats Table
| Level | Total Price | Damage | Tick | Charge-Up[1] | Cooldown[2] | Overcharge | Range | DPS[3] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|
| 0 | CashScript error: No such module "Money". | 10 | 0.208 | 3 | 2 | 180 | 17.5 | 20.59 | CashScript error: No such module "Money". |
| 1 | CashScript error: No such module "Money". | 15 | 0.208 | 3 | 2 | 180 | 17.5 | 24.01 | CashScript error: No such module "Money". |
| 2 | CashScript error: No such module "Money". | 15 | 0.208 | 3 | 2 | 300 | 17.5 | 32.75 | CashScript error: No such module "Money". |
| 3 | CashScript error: No such module "Money". | 20 | 0.208 | 3 | 2 | 600 | 17.5 | 53.38 | CashScript error: No such module "Money". |
| 4 | CashScript error: No such module "Money". | 30 | 0.158 | 3 | 2 | 1,200 | 17.5 | 106 | CashScript error: No such module "Money". |
| 5 | CashScript error: No such module "Money". | 45 | 0.108 | 2 | 2 | 3,600 | 20 | 284.81 | CashScript error: No such module "Money". |
Base Stats
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
CashScript error: No such module "Money".
Average (1.5)
CashScript error: No such module "Money".
Ground
Damage10
Burst
Firerate0.208
Hidden DetectionLevel 1+
Range17.5
Lead DetectionLevel 0+
Placement Limit8
N/A
Overcharge180
Charge-Up3
Cooldown2
[[Script error: No such module "StripNaked".|200px|center]]
Upgrades
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+5 Damage Damage
+Hidden Detection Hidden Detection
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
180 > 375 Overcharge Overcharge
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+10 Damage Damage
375 > 625 Overcharge Overcharge
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+20 Damage Damage
625 > 1,350 Overcharge Overcharge
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
0.208 > 0.108 Tick Tick
+2.5 Range Range
+5 Damage Damage
3 > 2 Charge-Up Time Charge Time
1,350 > 3,000 Overcharge Overcharge
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
Stats Table
| Level | Total Price | Damage | Tick | Charge-Up[1] | Cooldown[2] | Overcharge | Range | DPS[3] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|
| 0 | CashScript error: No such module "Money". | 10 | 0.208 | 3 | 2 | 180 | 17.5 | 20.59 | CashScript error: No such module "Money". |
| 1 | CashScript error: No such module "Money". | 15 | 0.208 | 3 | 2 | 180 | 17.5 | 24.01 | CashScript error: No such module "Money". |
| 2 | CashScript error: No such module "Money". | 15 | 0.208 | 3 | 2 | 375 | 17.5 | 36.76 | CashScript error: No such module "Money". |
| 3 | CashScript error: No such module "Money". | 25 | 0.208 | 3 | 2 | 625 | 17.5 | 61.27 | CashScript error: No such module "Money". |
| 4 | CashScript error: No such module "Money". | 45 | 0.208 | 3 | 2 | 1,350 | 17.5 | 120.11 | CashScript error: No such module "Money". |
| 5 | CashScript error: No such module "Money". | 50 | 0.108 | 2 | 2 | 3,000 | 20 | 286.26 | CashScript error: No such module "Money". |
Base Stats
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
CashScript error: No such module "Money".
Average (1.5)
CashScript error: No such module "Money".
Ground
Damage10
Burst
Firerate0.208
Hidden DetectionLevel 0+
Range17.5
Lead DetectionLevel 0+
Placement Limit8
N/A
Overcharge180
Charge-Up3
Cooldown2
[[Script error: No such module "StripNaked".|200px|center]]
Upgrades
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
180 > 280 Overcharge Overcharge
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+11 Damage Damage
280 > 425 Overcharge Overcharge
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+11 Damage Damage
425 > 1,080 Overcharge Overcharge
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
0.208 > 0.108 Tick Tick
+5 Range Range
+14 Damage Damage
3 > 2 Charge-Up Time Charge Time
1,080 > 3,000 Overcharge Overcharge
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
Stats Table
| Level | Total Price | Damage | Tick | Charge-Up[1] | Cooldown[2] | Overcharge | Range | DPS[3] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|
| 0 | CashScript error: No such module "Money". | 10 | 0.208 | 3 | 2 | 180 | 17.5 | 20.59 | CashScript error: No such module "Money". |
| 1 | CashScript error: No such module "Money". | 14 | 0.208 | 3 | 2 | 180 | 17.5 | 23.45 | CashScript error: No such module "Money". |
| 2 | CashScript error: No such module "Money". | 14 | 0.208 | 3 | 2 | 280 | 17.5 | 30.57 | CashScript error: No such module "Money". |
| 3 | CashScript error: No such module "Money". | 25 | 0.208 | 3 | 2 | 425 | 17.5 | 49.79 | CashScript error: No such module "Money". |
| 4 | CashScript error: No such module "Money". | 36 | 0.208 | 3 | 2 | 1,080 | 17.5 | 96.09 | CashScript error: No such module "Money". |
| 5 | CashScript error: No such module "Money". | 50 | 0.108 | 2 | 2 | 3,000 | 22.5 | 286.26 | CashScript error: No such module "Money". |
Base Stats
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
CashScript error: No such module "Money".
Average
CashScript error: No such module "Money".
Ground
Damage6-8
Burst
Firerate0.208
Hidden DetectionLevel 0+
Range13
Lead DetectionLevel 0+
Placement Limit8
N/A
Burst Time6
Charge-Up3
Cooldown2
[[Script error: No such module "StripNaked".|200px|center]]
Upgrades
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
6 > 8.5 Burst Time Burst Time
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+1 Range Range
+20 Damage Damage
3 > 2 Charge-Up Time Charge Time
8.5 > 12 Burst Time Burst Time
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
Stats Table
| Level | Total Price | Highest Damage | Lowest Damage | Tick | Charge-Up[1] | Cooldown[2] | Burst Time | Range | Max DPS[4] | Avg DPS[5] | Min DPS[6] | Cost Efficiency[7] |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | CashScript error: No such module "Money". | 8 | 6 | 0.208 | 3 | 2 | 6 | 13 | 20.98 | 18.36 | 15.73 | CashScript error: No such module "Money". |
| 1 | CashScript error: No such module "Money". | 8 | 6 | 0.208 | 3 | 2 | 6 | 16 | 20.98 | 18.36 | 15.73 | CashScript error: No such module "Money". |
| 2 | CashScript error: No such module "Money". | 8 | 6 | 0.208 | 3 | 2 | 8.5 | 16 | 24.22 | 21.19 | 18.16 | CashScript error: No such module "Money". |
| 3 | CashScript error: No such module "Money". | 15 | 11 | 0.208 | 3 | 2 | 8.5 | 16 | 45.41 | 39.35 | 33.3 | CashScript error: No such module "Money". |
| 4 | CashScript error: No such module "Money". | 15 | 11 | 0.108 | 3 | 2 | 8.5 | 19 | 87.45 | 75.79 | 64.13 | CashScript error: No such module "Money". |
| 5 | CashScript error: No such module "Money". | 35 | 25 | 0.108 | 2 | 2 | 12 | 20 | 243.06 | 208.33 | 173.61 | CashScript error: No such module "Money". |
Base Stats
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
CashScript error: No such module "Money".
Average
CashScript error: No such module "Money".
Ground
Damage10
Burst
Firerate0.208
Hidden DetectionLevel 0+
Range12
Lead DetectionLevel 0+
Placement Limit8
N/A
Burst Time4
Charge-Up4
Cooldown2
[[Script error: No such module "StripNaked".|200px|center]]
Upgrades
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
4 > 6.5 Burst Time Burst Time
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+2 Range Range
+9 Damage Damage
0.108 > 0.058 Tick Tick
4 > 2 Charge-Up Time Charge Time
6.5 > 12 Burst Time Burst Time
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
Stats Table
| Level | Total Price | Highest Damage | Lowest Damage | Tick | Charge-Up[1] | Cooldown[2] | Burst Time | Range | Max DPS[4] | Avg DPS[5] | Min DPS[6] | Cost Efficiency[7] |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | CashScript error: No such module "Money". | 10 | 7 | 0.208 | 4 | 2 | 4 | 12 | 19.23 | 16.34 | 13.47 | CashScript error: No such module "Money". |
| 1 | CashScript error: No such module "Money". | 10 | 7 | 0.208 | 4 | 2 | 4 | 15 | 19.23 | 16.34 | 13.47 | CashScript error: No such module "Money". |
| 2 | CashScript error: No such module "Money". | 10 | 7 | 0.208 | 4 | 2 | 6.5 | 15 | 25 | 21.25 | 17.5 | CashScript error: No such module "Money". |
| 3 | CashScript error: No such module "Money". | 16 | 12 | 0.208 | 4 | 2 | 6.5 | 15 | 40 | 35 | 30 | CashScript error: No such module "Money". |
| 4 | CashScript error: No such module "Money". | 16 | 12 | 0.108 | 4 | 2 | 6.5 | 18 | 77.04 | 67.4 | 57.78 | CashScript error: No such module "Money". |
| 5 | CashScript error: No such module "Money". | 25 | 18 | 0.058 | 2 | 2 | 12 | 20 | 323.28 | 278.01 | 232.76 | CashScript error: No such module "Money". |
Base Stats
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
CashScript error: No such module "Money".
Average
CashScript error: No such module "Money".
Ground
Damage10
Burst
Firerate0.23
Hidden DetectionLevel 0+
Range12
Lead DetectionLevel 0+
Placement Limit8
N/A
Burst Time4
Charge-Up4
Cooldown2
[[Script error: No such module "StripNaked".|200px|center]]
Upgrades
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
4 > 6.5 Burst Time Burst Time
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+2 Range Range
+9 Damage Damage
0.13 > 0.08 Tick Tick
4 > 2 Charge-Up Time Charge Time
6.5 > 12 Burst Time Burst Time
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
Stats Table
| Level | Total Price | Highest Damage | Lowest Damage | Tick | Charge-Up[1] | Cooldown[2] | Burst Time | Range | Max DPS[4] | Avg DPS[5] | Min DPS[6] | Cost Efficiency[7] |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | CashScript error: No such module "Money". | 10 | 7 | 0.23 | 4 | 2 | 4 | 12 | 17.39 | 14.78 | 12.17 | CashScript error: No such module "Money". |
| 1 | CashScript error: No such module "Money". | 10 | 7 | 0.23 | 4 | 2 | 4 | 15 | 17.39 | 14.78 | 12.17 | CashScript error: No such module "Money". |
| 2 | CashScript error: No such module "Money". | 10 | 7 | 0.23 | 4 | 2 | 6.5 | 15 | 22.61 | 19.22 | 15.83 | CashScript error: No such module "Money". |
| 3 | CashScript error: No such module "Money". | 16 | 12 | 0.23 | 4 | 2 | 6.5 | 15 | 36.17 | 31.65 | 27.13 | CashScript error: No such module "Money". |
| 4 | CashScript error: No such module "Money". | 16 | 12 | 0.13 | 4 | 2 | 6.5 | 18 | 64 | 56 | 48 | CashScript error: No such module "Money". |
| 5 | CashScript error: No such module "Money". | 25 | 18 | 0.08 | 2 | 2 | 12 | 20 | 234.38 | 201.56 | 168.75 | CashScript error: No such module "Money". |
Base Stats
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
CashScript error: No such module "Money".
Average
CashScript error: No such module "Money".
Ground
Damage10
Burst
Firerate0.23
Hidden DetectionLevel 0+
Range12
Lead DetectionLevel 0+
Placement Limit8
N/A
Burst Time4
Charge-Up4
Cooldown2
[[Script error: No such module "StripNaked".|200px|center]]
Upgrades
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
4 > 6.5 Burst Time Burst Time
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+2 Range Range
+9 Damage Damage
0.13 > 0.08 Tick Tick
4 > 2 Charge-Up Time Charge Time
6.5 > 12 Burst Time Burst Time
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
Stats Table
| Level | Total Price | Highest Damage | Lowest Damage | Tick | Charge-Up[1] | Cooldown[2] | Burst Time | Range | Max DPS[4] | Avg DPS[5] | Min DPS[6] | Cost Efficiency[7] |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | CashScript error: No such module "Money". | 10 | 7 | 0.23 | 4 | 2 | 4 | 12 | 17.39 | 14.78 | 12.17 | CashScript error: No such module "Money". |
| 1 | CashScript error: No such module "Money". | 10 | 7 | 0.23 | 4 | 2 | 4 | 15 | 17.39 | 14.78 | 12.17 | CashScript error: No such module "Money". |
| 2 | CashScript error: No such module "Money". | 10 | 7 | 0.23 | 4 | 2 | 6.5 | 15 | 22.61 | 19.22 | 15.83 | CashScript error: No such module "Money". |
| 3 | CashScript error: No such module "Money". | 16 | 12 | 0.23 | 4 | 2 | 6.5 | 15 | 36.17 | 31.65 | 27.13 | CashScript error: No such module "Money". |
| 4 | CashScript error: No such module "Money". | 16 | 12 | 0.13 | 4 | 2 | 6.5 | 17 | 64 | 56 | 48 | CashScript error: No such module "Money". |
| 5 | CashScript error: No such module "Money". | 25 | 18 | 0.08 | 2 | 2 | 12 | 19 | 234.38 | 201.56 | 168.75 | CashScript error: No such module "Money". |
Notes
- ↑ 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 1.13 The Charge-Up happens when the Accelerator first starts attacking or its cooldown ends. This is indicated by an animation where the Accelerator charges up its ray gun.
- ↑ 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.11 2.12 2.13 The Cooldown happens when the Burst Time ends. This is indicated by an animation where the Accelerator waves its hand.
- ↑ 3.00 3.01 3.02 3.03 3.04 3.05 3.06 3.07 3.08 3.09 DPS is calculated as Overcharge ÷ (Charge-Up + Cooldown + [Overcharge ÷ Damage x Tick]).
- ↑ 4.0 4.1 4.2 4.3 Maximum DPS is calculated as [Highest Damage × (Burst Time ÷ Tick)] ÷ (Charge-Up + Burst Time + Cooldown). Actual DPS may vary from time to time.
- ↑ 5.0 5.1 5.2 5.3 Average DPS is calculated as [(Highest Damage + Lowest Damage) ÷ 2 × (Burst Time ÷ Tick)] ÷ (Charge-Up + Burst Time + Cooldown). Actual DPS may vary from time to time.
- ↑ 6.0 6.1 6.2 6.3 Minimum DPS is calculated as [Lowest Damage × (Burst Time ÷ Tick)] ÷ (Charge-Up + Burst Time + Cooldown). Actual DPS may vary from time to time.
- ↑ 7.0 7.1 7.2 7.3 Cost efficiency uses average DPS.
| Tower Gallery Pages | |
|---|---|
| Scout • Sniper • Paintballer • Demoman • Boomerang • Slime Trooper • Soldier | |
| Freezer • Assassin • Militant • Shotgunner • Hunter • Pyromancer • Ace Pilot • Medic • Farm • Electroshocker • Rocketeer • Trapper • Military Base • Crook Boss | |
| Commander • Warden • Cowboy • DJ Booth • Tesla • Saboteur • Minigunner • Ranger • Pursuit • Gatling Gun • Turret • Mortar • Mercenary Base | |
| Brawler • Necromancer • Accelerator • Engineer • Hacker | |
| Operator • Enforcer • Kingpin • Juggernaut | |
| Golden Minigunner • Golden Crook Boss • Golden Pyromancer • Golden Scout • Golden Cowboy • Golden Soldier • Golden Demoman • Golden Snowballer | |
| Gladiator • Commando • Slasher • Frost Blaster • Archer • Swarmer • Toxic Gunner • Sledger • Executioner • Elf Camp • Jester • Cryomancer • Hallow Punk • Harvester • Snowballer • Elementalist • Firework Technician • Biologist • Warlock • Spotlight Tech • War Machine • Mecha Base | |
| Sentry • Moderator • Railgunner • Twitgunner • Void Miner • Combatant | |
| Unit Gallery Pages | |
|---|---|
| Humvee • Humvee 2 • Humvee 3 • Tank • Railgun Tank | |
| Sentry • Rifle Sentry • Minigun Sentry • War Machine Sentry | |
| Pistol Goon • Tommy Goon 1 • Tommy Goon 2 | |
| Golden Pistol Goon • Golden Tommy Goon 1 • Golden Tommy Goon 2 | |
| Gunner APC • Missile APC | |
| Rifleman • Grenadier • Riot Guard • Field Medic | |
| Lackey • Money Runner • Bouncer | |
| Elf • Snowball Elf • Cannoneer Elf • Bomber Elf • Guardian Elf • Gunner Elf • Gift Bomber • Ripped Elf | |
| Skeleton • Sword Skeleton • Giant Skeleton • Skeleton Knight • Hallow Guard • Executioner Skeleton | |
| Ice Turret | |
| History Pages | |
|---|---|
| Scout • Sniper • Paintballer • Demoman • Slime Trooper • Soldier | |
| Freezer • Assassin • Militant • Shotgunner • Hunter • Pyromancer • Ace Pilot • Medic • Farm • Electroshocker • Rocketeer • Trapper • Military Base • Crook Boss | |
| Commander • Warden • Cowboy • DJ Booth • Tesla • Saboteur • Minigunner • Ranger • Pursuit • Gatling Gun • Turret • Mortar • Mercenary Base | |
| Brawler • Necromancer • Accelerator • Engineer • Hacker | |
| Operator • Kingpin • Juggernaut | |
| Golden Minigunner • Golden Crook Boss • Golden Pyromancer • Golden Scout • Golden Cowboy • Golden Soldier • Golden Snowballer | |
| Gladiator • Commando • Slasher • Frost Blaster • Archer • Swarmer • Toxic Gunner • Sledger • Executioner • Elf Camp • Jester • Cryomancer • Hallow Punk • Harvester • Snowballer • Elementalist • Firework Technician • Biologist • Warlock • Spotlight Tech • War Machine • Mecha Base | |
| Sentry • Twitgunner • Combatant | |