Ace Pilot/History: Difference between revisions

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imported>DarkGabonnie
Approved by t7ru (380694434980954114) via /job
 
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<div class="mw-collapsible mw-collapsed">
<div class="mw-collapsible mw-collapsed">
<div class="sectionheader">'''26 March 2025 – Present'''</div>
<div class="sectionheader">'''Hardcore Rework Update (5 June 2026) – Present'''</div>
<div class="ContainerColumn mw-collapsible-content">
<div class="ContainerColumn mw-collapsible-content">
<center>
<center>
==Base Stats==
==Base Statistics==
{{BaseStat
{{BaseStat
|Image = [[File:DefaultAcePilotIconIGJ24.png|100px]]
|Image = [[File:AcePilotNewIcon.png|100px]]
|Cost = {{Money|450}}
|Unlock Cost = {{Coins|1,500}}
|Category = Intermediate
|Type = Offensive<br/>Support (Level 4+)
|Role = Defense
|Sell Price = {{Money|150}}
|Cost = {{Money|500}}
|Footprint = 1.5
|Sell Price = {{Money|166}}
|Placement Type = Ground (Air-based)
|Damage = [[File:Damage Icon.png|20px|Damage]]2
|Damage Type = Single<br/>Splash (Level 2+)
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.22
|Hidden = {{Hidden|Hidden Detection}}Level 4+
|Range = [[File:Range Icon.png|20px|Range]]9
|Lead = {{Lead|Lead Detection}}Level 2+ ([[Splash Damage]] only)
|Placement = [[File:PlacementLimit.png|20px|Placement Limit]]8
|Fly = {{Flying|Flying Detection}}Level 0+
}}

==Upgrades==
{{Upgrade|Level = Level 1|Upgrade Title = Greased Guns|Cost = {{Money|225}}|Image = [[File:AcePilotLevel1.png|100px]]|Information = +1 Damage [[File:Damage Icon.png|20px|Damage]]


Sell Price changes to {{Money|241}}}}
{{Upgrade|Level = Level 2|Upgrade Title = Bombs away!|Cost = {{Money|625}}|Image = [[File:AcePilotLevel2.png|100px]]|Information = +1 Damage [[File:Damage Icon.png|20px|Damage]]

+Figure8 Flight Path [[File:AcePilotFigureEight.png|20px|Figure8]]

{{CollapsibleUpgrade|Title = Bomb Dropping|Description = •10 Damage [[File:SplashDamage.png|20px|Splash Damage]]

•4 Bomb Cooldown [[File:Cooldown Icon.png|20px|Bomb Cooldown]]

•3 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]]}}


Sell Price changes to {{Money|450}}}}
{{Upgrade|Level = Level 3|Upgrade Title = Aerial Ace|Cost = {{Money|1,500}}|Image = [[File:AcePilotLevel3.png|100px]]|Information = +1 Damage [[File:Damage Icon.png|20px|Damage]]

+1 Range [[File:Range Icon.png|20px|Range]]

0.22 > 0.15 Firerate [[File:Cooldown Icon.png|20px|Firerate]]

10% Speed Increase

{{CollapsibleUpgrade|Title = Upgraded Bombs|Description = •30 Damage [[File:SplashDamage.png|20px|Splash Damage]]

•4 Bomb Cooldown [[File:Cooldown Icon.png|20px|Bomb Cooldown]]

•3 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]]}}


Sell Price changes to {{Money|950}}}}
{{Upgrade|Level = Level 4|Upgrade Title = Spy plane|Cost = {{Money|3,000}}|Image = [[File:AcePilotLevel3.png|100px]]|Information = +3 Damage [[File:Damage Icon.png|20px|Damage]]

+Hidden Detection {{Hidden|Hidden Detection}}

Grants Hidden Detection to nearby towers [[File:HiddenDetectionOld.png|20px|Hidden Detection]]

•10 Range [[File:BuildRange.png|20px|Hidden Detection Range]]

{{CollapsibleUpgrade|Title = Upgraded Bombs|Description = •30 Damage [[File:SplashDamage.png|20px|Splash Damage]]

•2 Bomb Cooldown [[File:Cooldown Icon.png|20px|Bomb Cooldown]]

•3 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]]}}


Sell Price changes to {{Money|1,950}}}}
{{Upgrade|Level = Level 5|Upgrade Title = The Surging Sky|Cost = {{Money|7,000}}|Image = [[File:AcePilotLevel5.png|100px]]|Information = +6 Damage [[File:Damage Icon.png|20px|Damage]]

0.15 > 0.12 Firerate [[File:Cooldown Icon.png|20px|Firerate]]

10% > 35% Speed Increase

{{CollapsibleUpgrade|Title = Upgraded Bombs|Description = •45 Damage [[File:SplashDamage.png|20px|Splash Damage]]

•1.5 Bomb Cooldown [[File:Cooldown Icon.png|20px|Bomb Cooldown]]

•4 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]]}}


Sell Price changes to {{Money|4,283}}}}

==Ability==
{{Ability|Level Unlock = Level 0+|Cooldown Time= 8s Cooldown|Ability Title = Toggle Reverse|Image = [[File:ToggleReverseAbility.png|100px]]|Information =
Flies the opposite direction.
}}

==Statistics==
{{neow|<nowiki>
<var>
$GDPS$ = Normal Damage / Firerate
$BDPS$ = Splash Damage / Bomb Cooldown
$TDPS$ = $GDPS$ + $BDPS$
$CE$ = Total Cost / DPS
$TP$ = $FNC-TOTAL-COST$
$COST$ = 500; 225; 625; 1500; 3000; 7000
$FSE-DETECTION$ = 4; 2; 0
$FSE-UPGRADE$ = Greased Guns; Bombs away!; Aerial Ace; Spy Plane; The Surging Sky
$FSE-UPGRADEICON$ = 17847640091; 17847639896; 17847640366; 17847640366; 17847640211
$TREF$ = <ref>Calculated as Gun DPS + Bomb DPS.</ref>
$R$ = $FNC-RECURSION$
</var>
<div class="overflow-box">
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Normal Damage !! Splash Damage !! Firerate !! Bomb Cooldown !! Range !! Explosion Range !! Hidden Detection Range !! Speed Multiplier !! DPS$TREF$ !! Cost Efficiency
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 2 || N/A || 0.22 || N/A || 9 || N/A || N/A || 1 || $GDPS$ || {{Money|$CE$}}
|-
| 1 || $R$ || $R$ || 3 || N/A || 0.22 || N/A || 9 || N/A || N/A || 1 || $GDPS$ || {{Money|$CE$}}
|-
| 2 || $R$ || $R$ || 4 || 10 || 0.22 || 4 || 9 || 3 || N/A || 1 || $TDPS$<ref>$GDPS$ Gun DPS + $BDPS$ Bomb DPS</ref> || {{Money|$CE$}}
|-
| 3 || $R$ || $R$ || 5 || 30 || 0.15 || 4 || 10 || 3 || N/A || 1.1 || $TDPS$<ref>$GDPS$ Gun DPS + $BDPS$ Bomb DPS</ref> || {{Money|$CE$}}
|-
| 4 || $R$ || $R$ || 8 || 30 || 0.15 || 2 || 10 || 3 || 10 || 1.1 || $TDPS$<ref>$GDPS$ Gun DPS + $BDPS$ Bomb DPS</ref> || {{Money|$CE$}}
|-
| 5 || $R$ || $R$ || 14 || 45 || 0.12 || 1.5 || 10 || 4 || 10 || 1.35 || $TDPS$<ref>$GDPS$ Gun DPS + $BDPS$ Bomb DPS</ref> || {{Money|$CE$}}
|}
</div>
</nowiki>}}
</center>
</div>
</div>
----
<div class="mw-collapsible mw-collapsed">
<div class="sectionheader">'''Slime Trooper Update (8 May 2026) – Hardcore Rework Update (5 June 2026)'''</div>
<div class="ContainerColumn mw-collapsible-content">
<center>
==Base Statistics==
{{BaseStat
|Image = [[File:AcePilotNewIcon.png|100px]]
|Unlock Cost = {{Coins|1,500}}
|Category = Intermediate
|Role = Defense
|Cost = {{Money|500}}
|Footprint = 1.5
|Sell Price = {{Money|166}}
|Placement Type = Ground (Air-based)
|Damage = [[File:Damage Icon.png|20px|Damage]]2
|Damage Type = Single<br/>Splash (Level 2+)
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.225
|Hidden = {{Hidden|Hidden Detection}}Level 4+
|Range = [[File:Range Icon.png|20px|Range]]9
|Lead = {{Lead|Lead Detection}}Level 2+ ([[Splash Damage]] only)
|Placement = [[File:PlacementLimit.png|20px|Placement Limit]]8
|Fly = {{Flying|Flying Detection}}Level 0+
}}

==Upgrades==
{{Upgrade|Level = Level 1|Upgrade Title = Greased Guns|Cost = {{Money|225}}|Image = [[File:AcePilotLevel1.png|100px]]|Information = +1 Damage [[File:Damage Icon.png|20px|Damage]]


Sell Price changes to {{Money|241}}}}
{{Upgrade|Level = Level 2|Upgrade Title = Bombs away!|Cost = {{Money|625}}|Image = [[File:AcePilotLevel2.png|100px]]|Information = +1 Damage [[File:Damage Icon.png|20px|Damage]]

+Figure8 Flight Path [[File:AcePilotFigureEight.png|20px|Figure8]]

{{CollapsibleUpgrade|Title = Bomb Dropping|Description = •10 Damage [[File:SplashDamage.png|20px|Splash Damage]]

•4 Bomb Cooldown [[File:Cooldown Icon.png|20px|Bomb Cooldown]]

•3 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]]}}


Sell Price changes to {{Money|450}}}}
{{Upgrade|Level = Level 3|Upgrade Title = Aerial Ace|Cost = {{Money|1,500}}|Image = [[File:AcePilotLevel3.png|100px]]|Information = +1 Damage [[File:Damage Icon.png|20px|Damage]]

+1 Range [[File:Range Icon.png|20px|Range]]

0.225 > 0.15 Firerate [[File:Cooldown Icon.png|20px|Firerate]]

10% Speed Increase

{{CollapsibleUpgrade|Title = Upgraded Bombs|Description = •30 Damage [[File:SplashDamage.png|20px|Splash Damage]]

•4 Bomb Cooldown [[File:Cooldown Icon.png|20px|Bomb Cooldown]]

•3 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]]}}


Sell Price changes to {{Money|950}}}}
{{Upgrade|Level = Level 4|Upgrade Title = Spy plane|Cost = {{Money|3,000}}|Image = [[File:AcePilotLevel3.png|100px]]|Information = +3 Damage [[File:Damage Icon.png|20px|Damage]]

+Hidden Detection {{Hidden|Hidden Detection}}

Grants Hidden Detection to nearby towers [[File:HiddenDetectionOld.png|20px|Hidden Detection]]

•10 Range [[File:BuildRange.png|20px|Hidden Detection Range]]

{{CollapsibleUpgrade|Title = Upgraded Bombs|Description = •30 Damage [[File:SplashDamage.png|20px|Splash Damage]]

•2 Bomb Cooldown [[File:Cooldown Icon.png|20px|Bomb Cooldown]]

•3 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]]}}


Sell Price changes to {{Money|1,950}}}}
{{Upgrade|Level = Level 5|Upgrade Title = The Surging Sky|Cost = {{Money|7,000}}|Image = [[File:AcePilotLevel5.png|100px]]|Information = +10 Damage [[File:Damage Icon.png|20px|Damage]]

10% > 35% Speed Increase

{{CollapsibleUpgrade|Title = Upgraded Bombs|Description = •45 Damage [[File:SplashDamage.png|20px|Splash Damage]]

•1.5 Bomb Cooldown [[File:Cooldown Icon.png|20px|Bomb Cooldown]]

•4 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]]}}


Sell Price changes to {{Money|4,283}}}}

==Ability==
{{Ability|Level Unlock = Level 0+|Cooldown Time= 8s Cooldown|Ability Title = Toggle Reverse|Image = [[File:ToggleReverseAbility.png|100px]]|Information =
Flies the opposite direction.
}}

==Statistics==
{{neow|<nowiki>
<var>
$GDPS$ = Normal Damage / Firerate
$BDPS$ = Splash Damage / Bomb Cooldown
$TDPS$ = $GDPS$ + $BDPS$
$CE$ = Total Cost / DPS
$TP$ = $FNC-TOTAL-COST$
$COST$ = 500; 225; 625; 1500; 3000; 7000
$FSE-DETECTION$ = 4; 2; 0
$FSE-UPGRADE$ = Greased Guns; Bombs away!; Aerial Ace; Spy Plane; The Surging Sky
$FSE-UPGRADEICON$ = 17847640091; 17847639896; 17847640366; 17847640366; 17847640211
$FNC-ROFBUG$ = Firerate
$TREF$ = <ref name="DPS">Total DPS is calculated as Gun DPS + Bomb DPS.<br/>Bomb DPS assumes that only one enemy is hit and it receives full splash damage.</ref>
$R$ = $FNC-RECURSION$
</var>
<div class="overflow-box">
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Normal Damage !! Splash Damage !! Firerate !! Bomb Cooldown !! Range !! Explosion Range !! Hidden Detection Range !! Speed Multiplier !! DPS$TREF$ !! Cost Efficiency
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 2 || N/A || 0.2 || N/A || 9 || N/A || N/A || 1 || $GDPS$ || {{Money|$CE$}}
|-
| 1 || $R$ || $R$ || 3 || N/A || 0.2 || N/A || 9 || N/A || N/A || 1 || $GDPS$ || {{Money|$CE$}}
|-
| 2 || $R$ || $R$ || 4 || 10 || 0.2 || 4 || 9 || 3 || N/A || 1 || $TDPS$<ref>$GDPS$ Gun DPS + $BDPS$ Bomb DPS</ref> || {{Money|$CE$}}
|-
| 3 || $R$ || $R$ || 5 || 30 || 0.12 || 4 || 10 || 3 || N/A || 1.1 || $TDPS$<ref>$GDPS$ Gun DPS + $BDPS$ Bomb DPS</ref> || {{Money|$CE$}}
|-
| 4 || $R$ || $R$ || 8 || 30 || 0.12 || 2 || 10 || 3 || 10 || 1.1 || $TDPS$<ref>$GDPS$ Gun DPS + $BDPS$ Bomb DPS</ref> || {{Money|$CE$}}
|-
| 5 || $R$ || $R$ || 18 || 45 || 0.12 || 1.5 || 10 || 4 || 10 || 1.35 || $TDPS$<ref>$GDPS$ Gun DPS + $BDPS$ Bomb DPS</ref> || {{Money|$CE$}}
|}
</div>
</nowiki>}}
</center>
</div>
</div>
----
<div class="mw-collapsible mw-collapsed">
<div class="sectionheader">'''St. Patrick's Day 2026 (11 March 2026) – Slime Trooper Update (8 May 2026)'''</div>
<div class="ContainerColumn mw-collapsible-content">
<center>
==Base Statistics==
{{BaseStat
|Image = [[File:AcePilotNewIcon.png|100px]]
|Unlock Cost = {{Coins|1,500}}
|Category = Intermediate
|Role = Defense
|Cost = {{Money|500}}
|Footprint = 1.5
|Sell Price = {{Money|166}}
|Placement Type = Ground (Air-based)
|Damage = [[File:Damage Icon.png|20px|Damage]]2
|Damage Type = Single<br/>Splash (Level 2+)
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.225
|Hidden = {{Hidden|Hidden Detection}}Level 4+
|Range = [[File:Range Icon.png|20px|Range]]9
|Lead = {{Lead|Lead Detection}}Level 2+ ([[Splash Damage]] only)
|Placement = [[File:PlacementLimit.png|20px|Placement Limit]]8
|Fly = {{Flying|Flying Detection}}Level 0+
}}

==Upgrades==
{{Upgrade|Level = Level 1|Upgrade Title = Greased Guns|Cost = {{Money|225}}|Image = [[File:AcePilotLevel1.png|100px]]|Information = +1 Damage [[File:Damage Icon.png|20px|Damage]]


Sell Price changes to {{Money|241}}}}
{{Upgrade|Level = Level 2|Upgrade Title = Bombs away!|Cost = {{Money|625}}|Image = [[File:AcePilotLevel2.png|100px]]|Information = +1 Damage [[File:Damage Icon.png|20px|Damage]]

+Figure8 Flight Path [[File:AcePilotFigureEight.png|20px|Figure8]]

{{CollapsibleUpgrade|Title = Bomb Dropping|Description = •10 Damage [[File:SplashDamage.png|20px|Splash Damage]]

•4 Bomb Cooldown [[File:Cooldown Icon.png|20px|Bomb Cooldown]]

•3 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]]}}


Sell Price changes to {{Money|450}}}}
{{Upgrade|Level = Level 3|Upgrade Title = Aerial Ace|Cost = {{Money|1,500}}|Image = [[File:AcePilotLevel3.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]

0.225 > 0.125 Firerate [[File:Cooldown Icon.png|20px|Firerate]]

10% Speed Increase

{{CollapsibleUpgrade|Title = Upgraded Bombs|Description = •30 Damage [[File:SplashDamage.png|20px|Splash Damage]]

•4 Bomb Cooldown [[File:Cooldown Icon.png|20px|Bomb Cooldown]]

•3 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]]}}


Sell Price changes to {{Money|950}}}}
{{Upgrade|Level = Level 4|Upgrade Title = Spy plane|Cost = {{Money|2,500}}|Image = [[File:AcePilotLevel3.png|100px]]|Information = +2 Damage [[File:Damage Icon.png|20px|Damage]]

+Hidden Detection {{Hidden|Hidden Detection}}

{{CollapsibleUpgrade|Title = Upgraded Bombs|Description = •30 Damage [[File:SplashDamage.png|20px|Splash Damage]]

•2 Bomb Cooldown [[File:Cooldown Icon.png|20px|Bomb Cooldown]]

•3 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]]}}


Sell Price changes to {{Money|1,783}}}}
{{Upgrade|Level = Level 5|Upgrade Title = The Surging Sky|Cost = {{Money|9,500}}|Image = [[File:AcePilotLevel5.png|100px]]|Information = +9 Damage [[File:Damage Icon.png|20px|Damage]]

10% > 35% Speed Increase

Grants Hidden Detection to nearby towers [[File:HiddenDetectionOld.png|20px|Hidden Detection]]

•7 Range [[File:BuildRange.png|20px|Hidden Detection Range]]

{{CollapsibleUpgrade|Title = Upgraded Bombs|Description = •45 Damage [[File:SplashDamage.png|20px|Splash Damage]]

•1.5 Bomb Cooldown [[File:Cooldown Icon.png|20px|Bomb Cooldown]]

•3.5 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]]}}


Sell Price changes to {{Money|4,950}}}}

==Ability==
{{Ability|Level Unlock = Level 0+|Cooldown Time= 8s Cooldown|Ability Title = Toggle Reverse|Image = [[File:ToggleReverseAbility.png|100px]]|Information =
Flies the opposite direction.
}}

==Statistics==
<div class="overflow-box">
{| class="wikitable stats-table"
!Level
!Total Price
!Normal Damage
![[Splash Damage]]<ref name="Splash">Number is the damage dealt in the inner explosion sphere. Splash damage is decreased linearly from the edge of the inner explosion sphere to the edge of the outer explosion sphere, if the enemy is in the outer explosion sphere.</ref>
!Firerate
!Bomb Cooldown<ref name="Bombs">Bombs can only be dropped if an enemy is within range.</ref>
!Range
!Explosion Range
!Hidden Det. Range
!Speed Multiplier
!DPS<ref name="DPS">Total DPS is calculated as Gun DPS + Bomb DPS.<br/>Bomb DPS assumes that only one enemy is hit and it receives full splash damage.</ref>
!Cost Efficiency
|-
|0
|{{Money|500}}
|2
|N/A
|0.225
|N/A
|9
|N/A
|N/A
|1
|8.89
|{{Money|56.25}}
|-
|1
|{{Money|725}}
|3
|N/A
|0.225
|N/A
|9
|N/A
|N/A
|1
|13.33
|{{Money|54.38}}
|-
|2
|{{Money|1,350}}
|4
|10
|0.225
|4
|9
|3
|N/A
|1
|20.28<ref name="DPS12">17.78 Gun DPS + 2.5 Bomb DPS</ref>
|{{Money|66.58}}
|-
|3
|{{Money|2,850}}
|4
|30
|0.125
|4
|10
|3
|N/A
|1.1
|39.5<ref name="DPS13">32 Gun DPS + 7.5 Bomb DPS</ref>
|{{Money|72.15}}
|-
|4
|{{Money|5,350}}
|6
|30
|0.125
|2
|10
|3
|N/A
|1.1
|63<ref name="DPS14">48 Gun DPS + 15 Bomb DPS</ref>
|{{Money|84.92}}
|-
|5
|{{Money|14,850}}
|15
|45
|0.125
|1.5
|10
|3.5
|7
|1.35
|150<ref name="DPS15">120 Gun DPS + 30 Bomb DPS</ref>
|{{Money|99}}
|}
</div>
</center>
</div>
</div>
----
<div class="mw-collapsible mw-collapsed">
<div class="sectionheader">'''Shock and Awe Update (28 January 2026) – St. Patrick's Day 2026 (11 March 2026)'''</div>
<div class="ContainerColumn mw-collapsible-content">
<center>
==Base Statistics==
{{BaseStat
|Image = [[File:AcePilotNewIcon.png|100px]]
|Unlock Cost = {{Coins|1,500}}
|Category = Intermediate
|Role = Defense
|Cost = {{Money|500}}
|Footprint = 1.5
|Sell Price = {{Money|166}}
|Placement Type = Ground (Air-based)
|Damage = [[File:Damage Icon.png|20px|Damage]]2
|Damage Type = Single<br/>Splash (Level 2+)
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.225
|Hidden = {{Hidden|Hidden Detection}}Level 4+
|Range = [[File:Range Icon.png|20px|Range]]9
|Lead = {{Lead|Lead Detection}}Level 2+ ([[Splash Damage]] only)
|Placement = [[File:PlacementLimit.png|20px|Placement Limit]]8
|Fly = {{Flying|Flying Detection}}Level 0+
}}

==Upgrades==
{{Upgrade|Level = Level 1|Upgrade Title = Greased Guns|Cost = {{Money|225}}|Image = [[File:AcePilotLevel1.png|100px]]|Information = +1 Damage [[File:Damage Icon.png|20px|Damage]]


Sell Price changes to {{Money|241}}}}
{{Upgrade|Level = Level 2|Upgrade Title = Bombs away!|Cost = {{Money|625}}|Image = [[File:AcePilotLevel2.png|100px]]|Information = +1 Damage [[File:Damage Icon.png|20px|Damage]]

+Figure8 Flight Path [[File:AcePilotFigureEight.png|20px|Figure8]]

{{CollapsibleUpgrade|Title = Bomb Dropping|Description = •10 Damage [[File:SplashDamage.png|20px|Splash Damage]]

•4 Bomb Cooldown [[File:Cooldown Icon.png|20px|Bomb Cooldown]]

•3 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]]}}


Sell Price changes to {{Money|450}}}}
{{Upgrade|Level = Level 3|Upgrade Title = Aerial Ace|Cost = {{Money|1,500}}|Image = [[File:AcePilotLevel3.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]

0.225 > 0.125 Firerate [[File:Cooldown Icon.png|20px|Firerate]]

10% Speed Increase

{{CollapsibleUpgrade|Title = Upgraded Bombs|Description = •30 Damage [[File:SplashDamage.png|20px|Splash Damage]]

•4 Bomb Cooldown [[File:Cooldown Icon.png|20px|Bomb Cooldown]]

•3 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]]}}


Sell Price changes to {{Money|950}}}}
{{Upgrade|Level = Level 4|Upgrade Title = Spy plane|Cost = {{Money|2,500}}|Image = [[File:AcePilotLevel3.png|100px]]|Information = +2 Damage [[File:Damage Icon.png|20px|Damage]]

+Hidden Detection {{Hidden|Hidden Detection}}

Grants Hidden Detection to nearby towers [[File:HiddenDetectionOld.png|20px|Hidden Detection]]

•7 Range [[File:BuildRange.png|20px|Hidden Detection Range]]

{{CollapsibleUpgrade|Title = Upgraded Bombs|Description = •30 Damage [[File:SplashDamage.png|20px|Splash Damage]]

•2 Bomb Cooldown [[File:Cooldown Icon.png|20px|Bomb Cooldown]]

•3 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]]}}


Sell Price changes to {{Money|1,783}}}}
{{Upgrade|Level = Level 5|Upgrade Title = The Surging Sky|Cost = {{Money|9,500}}|Image = [[File:AcePilotLevel5.png|100px]]|Information = +9 Damage [[File:Damage Icon.png|20px|Damage]]

10% > 35% Speed Increase

{{CollapsibleUpgrade|Title = Upgraded Bombs|Description = •45 Damage [[File:SplashDamage.png|20px|Splash Damage]]

•1.5 Bomb Cooldown [[File:Cooldown Icon.png|20px|Bomb Cooldown]]

•3.5 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]]}}


Sell Price changes to {{Money|4,950}}}}

==Ability==
{{Ability|Level Unlock = Level 0+|Cooldown Time= 8s Cooldown|Ability Title = Toggle Reverse|Image = [[File:ToggleReverseAbility.png|100px]]|Information =
Flies the opposite direction.
}}

==Statistics==
<div class="overflow-box">
{| class="wikitable stats-table"
!Level
!Total Price
!Normal Damage
![[Splash Damage]]<ref name="Splash"/>
!Firerate
!Bomb Cooldown<ref name="Bombs"/>
!Range
!Explosion Range
!Hidden Det. Range
!Speed Multiplier
!DPS<ref name="DPS"/>
!Cost Efficiency
|-
|0
|{{Money|500}}
|2
|N/A
|0.225
|N/A
|9
|N/A
|N/A
|1
|8.89
|{{Money|56.25}}
|-
|1
|{{Money|725}}
|3
|N/A
|0.225
|N/A
|9
|N/A
|N/A
|1
|13.33
|{{Money|54.38}}
|-
|2
|{{Money|1,350}}
|4
|10
|0.225
|4
|9
|3
|N/A
|1
|20.28<ref name="DPS12"/>
|{{Money|66.58}}
|-
|3
|{{Money|2,850}}
|4
|30
|0.125
|4
|10
|3
|N/A
|1.1
|39.5<ref name="DPS13"/>
|{{Money|72.15}}
|-
|4
|{{Money|5,350}}
|6
|30
|0.125
|2
|10
|3
|7
|1.1
|63<ref name="DPS14"/>
|{{Money|84.92}}
|-
|5
|{{Money|14,850}}
|15
|45
|0.125
|1.5
|10
|3.5
|7
|1.35
|150<ref name="DPS15"/>
|{{Money|99}}
|}
</div>
</center>
</div>
</div>
----
<div class="mw-collapsible mw-collapsed">
<div class="sectionheader">'''26 March 2025 – Shock and Awe Update (28 January 2026)'''</div>
<div class="ContainerColumn mw-collapsible-content">
<center>
==Base Statistics==
{{BaseStat
|Image = [[File:AcePilotNewIcon.png|100px]]
|Unlock Cost = {{Coins|1,500}}<ref>Prior to the 25th of June 2025, it had a cost of {{Coins|3,500}}.</ref>
|Category = Intermediate
|Role = Defense
|Cost = {{Money|550}}
|Footprint = 1.5
|Sell Price = {{Money|183}}
|Placement Type = Ground (Air-based)
|Placement Type = Ground (Air-based)
|Damage = [[File:Damage Icon.png|20px|Damage]]2
|Damage = [[File:Damage Icon.png|20px|Damage]]2
|Damage Type = Single<br/>Splash (Level 2+)
|Damage Type = Single<br/>Splash (Level 2+)
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.208
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.225
|Hidden = {{Hidden|Hidden Detection}}Level 4+
|Hidden = {{Hidden|Hidden Detection}}Level 4+
|Range = [[File:Range Icon.png|20px|Range]]7.5
|Range = [[File:Range Icon.png|20px|Range]]7.5
Line 24: Line 662:


==Upgrades==
==Upgrades==
{{Upgrade|Upgrade Title = Level 1 - Greased Guns - {{Money|200}}|Image = [[File:AcePilotLevel1.png|100px]]|Information = +1 Damage [[File:Damage Icon.png|20px|Damage]]
{{Upgrade|Level = Level 1|Upgrade Title = Greased Guns|Cost = {{Money|200}}|Image = [[File:AcePilotLevel1.png|100px]]|Information = +1 Damage [[File:Damage Icon.png|20px|Damage]]




Sell Price changes to {{Money|250}}}}
Sell Price changes to {{Money|250}}}}
{{Upgrade|Upgrade Title = Level 2 - Bombs away! - {{Money|350}}|Image = [[File:AcePilotLevel2.png|100px]]|Information =
{{Upgrade|Level = Level 2|Upgrade Title = Bombs away!|Cost = {{Money|350}}|Image = [[File:AcePilotLevel2.png|100px]]|Information =


+Figure8 Flight Path [[File:AcePilotFigureEight.png|20px|Figure8]]
+Figure8 Flight Path [[File:AcePilotFigureEight.png|20px|Figure8]]
Line 40: Line 678:


Sell Price changes to {{Money|366}}}}
Sell Price changes to {{Money|366}}}}
{{Upgrade|Upgrade Title = Level 3 - Aerial Ace - {{Money|1,850}}|Image = [[File:AcePilotLevel3.png|100px]]|Information =
{{Upgrade|Level = Level 3|Upgrade Title = Aerial Ace|Cost = {{Money|1,850}}|Image = [[File:AcePilotLevel3.png|100px]]|Information =


+1 Damage [[File:Damage Icon.png|20px|Damage]]
+1 Damage [[File:Damage Icon.png|20px|Damage]]
Line 46: Line 684:
+0.5 Range [[File:Range Icon.png|20px|Range]]
+0.5 Range [[File:Range Icon.png|20px|Range]]


0.208 > 0.108 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
0.225 > 0.125 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


{{CollapsibleUpgrade|Title = Upgraded Bombs|Description = •20 Damage [[File:SplashDamage.png|20px|Splash Damage]]
{{CollapsibleUpgrade|Title = Upgraded Bombs|Description = •20 Damage [[File:SplashDamage.png|20px|Splash Damage]]
Line 56: Line 694:


Sell Price changes to {{Money|983}}}}
Sell Price changes to {{Money|983}}}}
{{Upgrade|Upgrade Title = Level 4 - Spy plane - {{Money|3,200}}|Image = [[File:AcePilotLevel3.png|100px]]|Information =
{{Upgrade|Level = Level 4|Upgrade Title = Spy plane|Cost = {{Money|3,200}}|Image = [[File:AcePilotLevel3.png|100px]]|Information =


+0.5 Range [[File:Range Icon.png|20px|Range]]
+0.5 Range [[File:Range Icon.png|20px|Range]]
Line 76: Line 714:


Sell Price changes to {{Money|2,050}}}}
Sell Price changes to {{Money|2,050}}}}
{{Upgrade|Upgrade Title = Level 5 - The Surging Sky - {{Money|8,000}}|Image = [[File:AcePilotLevel5.png|100px]]|Information =
{{Upgrade|Level = Level 5|Upgrade Title = The Surging Sky|Cost = {{Money|8,000}}|Image = [[File:AcePilotLevel5.png|100px]]|Information =


+1 Range [[File:Range Icon.png|20px|Range]]
+1 Range [[File:Range Icon.png|20px|Range]]
Line 98: Line 736:
}}
}}


==Stats Table==
==Statistics==
<div class="overflowbugy" style="width:100%;overflow:auto;">
<div class="overflow-box">
{| class="wikitable" style="width:1350px; text-align: center;"
{| class="wikitable stats-table"
!Level
! scope="col" style="padding: 5px;" |Level
! scope="col" style="padding: 5px;" |Total Price
!Total Price
! scope="col" style="padding: 5px;" |Normal Damage
!Normal Damage
![[Splash Damage]]<ref name="Splash"/>
! scope="col" style="padding: 5px;" |[[Splash Damage]]<ref name="Splash">Number is the damage dealt in the inner explosion sphere. Splash damage is decreased linearly from the edge of the inner explosion sphere to the edge of the outer explosion sphere, if the enemy is in the outer explosion sphere.</ref>
!Firerate
! scope="col" style="padding: 5px;" |Firerate
! scope="col" style="padding: 5px;" |Bomb Cooldown<ref name="Bombs">Bombs can only be dropped if an enemy is within range.</ref>
!Bomb Cooldown<ref name="Bombs"/>
!Range
! scope="col" style="padding: 5px;" |Range
! scope="col" style="padding: 5px;" |Explosion Range
!Explosion Range
! scope="col" style="padding: 5px;" |Hidden Det. Range
!Hidden Det. Range
! scope="col" style="padding: 5px;" |Speed Multiplier
!Speed Multiplier
!DPS<ref name="DPS"/>
! scope="col" style="padding: 5px;" |DPS<ref name="DPS">Total DPS is calculated as Gun DPS + Bomb DPS.<br/>Bomb DPS assumes that only one enemy is hit and it receives full splash damage.</ref>
! scope="col" style="padding: 5px;" |Cost Efficiency
!Cost Efficiency
|-
|-
|0
| style="padding: 5px;" |0
| style="padding: 5px;" |{{Money|550}}
|{{Money|550}}
|2
| style="padding: 5px;" |2
|N/A
| style="padding: 5px;" |N/A
|0.225
| style="padding: 5px;" |0.208
|N/A
| style="padding: 5px;" |N/A
|7.5
| style="padding: 5px;" |7.5
|N/A
| style="padding: 5px;" |N/A
|N/A
| style="padding: 5px;" |N/A
|1
| style="padding: 5px;" |1
|8.89
| style="padding: 5px;" |9.62
| style="padding: 5px;" |{{Money|57.17}}
|{{Money|61.88}}
|-
|-
|1
| style="padding: 5px;" |1
| style="padding: 5px;" |{{Money|750}}
|{{Money|750}}
|3
| style="padding: 5px;" |3
|N/A
| style="padding: 5px;" |N/A
|0.225
| style="padding: 5px;" |0.208
|N/A
| style="padding: 5px;" |N/A
|7.5
| style="padding: 5px;" |7.5
|N/A
| style="padding: 5px;" |N/A
|N/A
| style="padding: 5px;" |N/A
|1
| style="padding: 5px;" |1
|13.33
| style="padding: 5px;" |14.42
| style="padding: 5px;" |{{Money|52.01}}
|{{Money|56.25}}
|-
|-
|2
| style="padding: 5px;" |2
| style="padding: 5px;" |{{Money|1,100}}
|{{Money|1,100}}
|3
| style="padding: 5px;" |3
|10
| style="padding: 5px;" |10
|0.225
| style="padding: 5px;" |0.208
|4
| style="padding: 5px;" |4
|7.5
| style="padding: 5px;" |7.5
|2
| style="padding: 5px;" |2
|N/A
| style="padding: 5px;" |N/A
|1
| style="padding: 5px;" |1
| style="padding: 5px;" |16.92<ref>14.42 Gun DPS + 2.5 Bomb DPS</ref>
|15.83<ref>13.33 Gun DPS + 2.5 Bomb DPS</ref>
| style="padding: 5px;" |{{Money|65.01}}
|{{Money|69.47}}
|-
|-
|3
| style="padding: 5px;" |3
| style="padding: 5px;" |{{Money|2,950}}
|{{Money|2,950}}
|4
| style="padding: 5px;" |4
|20
| style="padding: 5px;" |20
|0.125
| style="padding: 5px;" |0.108
|4
| style="padding: 5px;" |4
|8
| style="padding: 5px;" |8
|2.5
| style="padding: 5px;" |2.5
|N/A
| style="padding: 5px;" |N/A
|1
| style="padding: 5px;" |1
| style="padding: 5px;" |42.04<ref>37.04 Gun DPS + 5 Bomb DPS</ref>
|37<ref>32 Gun DPS + 5 Bomb DPS</ref>
| style="padding: 5px;" |{{Money|70.17}}
|{{Money|79.73}}
|-
|-
|4
| style="padding: 5px;" |4
| style="padding: 5px;" |{{Money|6,150}}
|{{Money|6,150}}
|7
| style="padding: 5px;" |7
|30
| style="padding: 5px;" |30
|0.125
| style="padding: 5px;" |0.108
|2
| style="padding: 5px;" |2
|8.5
| style="padding: 5px;" |8.5
|2.75
| style="padding: 5px;" |2.75
|7
| style="padding: 5px;" |7
|1
| style="padding: 5px;" |1
| style="padding: 5px;" |79.81<ref>64.81 Gun DPS + 15 Bomb DPS</ref>
|71<ref>56 Gun DPS + 15 Bomb DPS</ref>
| style="padding: 5px;" |{{Money|77.81}}
|{{Money|86.62}}
|-
|-
|5
| style="padding: 5px;" |5
| style="padding: 5px;" |{{Money|14,150}}
|{{Money|14,150}}
|14
| style="padding: 5px;" |14
|40
| style="padding: 5px;" |40
|0.125
| style="padding: 5px;" |0.108
|1.5
| style="padding: 5px;" |1.5
|9.5
| style="padding: 5px;" |9.5
|3
| style="padding: 5px;" |3
|7
| style="padding: 5px;" |7
|1.35
| style="padding: 5px;" |1.35
| style="padding: 5px;" |156.26<ref>129.63 Gun DPS + 26.67 Bomb DPS</ref>
|138.67<ref>112 Gun DPS + 26.67 Bomb DPS</ref>
| style="padding: 5px;" |{{Money|90.55}}
|{{Money|102.04}}
|}
|}
</div>
</div>
Line 201: Line 839:
<div class="ContainerColumn mw-collapsible-content">
<div class="ContainerColumn mw-collapsible-content">
<center>
<center>
==Base Statistics==

==Base Stats==
{{BaseStat
{{BaseStat
|Image = [[File:DefaultAcePilotIconIGJ24.png|100px]]
|Image = [[File:AcePilotNewIcon.png|100px]]
|Unlock Cost = {{Coins|3,500}}
|Category = Intermediate
|Cost = {{Money|450}}
|Cost = {{Money|450}}
|Footprint = 1.5
|Type = Offensive<br/>Support (Level 4+)
|Sell Price = {{Money|150}}
|Sell Price = {{Money|150}}
|Placement Type = Ground (Air-based)
|Placement Type = Ground (Air-based)
|Damage = [[File:Damage Icon.png|20px|Damage]]1
|Damage = [[File:Damage Icon.png|20px|Damage]]1
|Damage Type = Single<br/>Splash (Level 2+)
|Damage Type = Single<br/>Splash (Level 2+)
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.158
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.175
|Hidden = {{Hidden|Hidden Detection}}Level 4+
|Hidden = {{Hidden|Hidden Detection}}Level 4+
|Range = [[File:Range Icon.png|20px|Range]]7
|Range = [[File:Range Icon.png|20px|Range]]7
Line 220: Line 859:


==Upgrades==
==Upgrades==
{{Upgrade|Upgrade Title = Level 1 - Greased Guns - {{Money|300}}|Image = [[File:AcePilotLevel1.png|100px]]|Information = +1 Damage [[File:Damage Icon.png|20px|Damage]]
{{Upgrade|Level = Level 1|Upgrade Title = Greased Guns|Cost = {{Money|300}}|Image = [[File:AcePilotLevel1.png|100px]]|Information = +1 Damage [[File:Damage Icon.png|20px|Damage]]




Sell Price changes to {{Money|250}}}}
Sell Price changes to {{Money|250}}}}
{{Upgrade|Upgrade Title = Level 2 - Bombs away! - {{Money|350}}|Image = [[File:AcePilotLevel2.png|100px]]|Information =
{{Upgrade|Level = Level 2|Upgrade Title = Bombs away!|Cost = {{Money|350}}|Image = [[File:AcePilotLevel2.png|100px]]|Information =


+Figure8 Flight Path [[File:AcePilotFigureEight.png|20px|Figure8]]
+Figure8 Flight Path [[File:AcePilotFigureEight.png|20px|Figure8]]
Line 236: Line 875:


Sell Price changes to {{Money|336}}}}
Sell Price changes to {{Money|336}}}}
{{Upgrade|Upgrade Title = Level 3 - Aerial Ace - {{Money|1,500}}|Image = [[File:AcePilotLevel3.png|100px]]|Information =
{{Upgrade|Level = Level 3|Upgrade Title = Aerial Ace|Cost = {{Money|1,500}}|Image = [[File:AcePilotLevel3.png|100px]]|Information =


+1 Damage [[File:Damage Icon.png|20px|Damage]]
+1 Damage [[File:Damage Icon.png|20px|Damage]]
Line 242: Line 881:
+0.5 Range [[File:Range Icon.png|20px|Range]]
+0.5 Range [[File:Range Icon.png|20px|Range]]


0.158 > 0.133 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
0.175 > 0.15 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


{{CollapsibleUpgrade|Title = Upgraded Bombs|Description = •18 Damage [[File:SplashDamage.png|20px|Splash Damage]]
{{CollapsibleUpgrade|Title = Upgraded Bombs|Description = •18 Damage [[File:SplashDamage.png|20px|Splash Damage]]
Line 252: Line 891:


Sell Price changes to {{Money|866}}}}
Sell Price changes to {{Money|866}}}}
{{Upgrade|Upgrade Title = Level 4 - Spy plane - {{Money|3,500}}|Image = [[File:AcePilotLevel3.png|100px]]|Information =
{{Upgrade|Level = Level 4|Upgrade Title = Spy plane|Cost = {{Money|3,500}}|Image = [[File:AcePilotLevel3.png|100px]]|Information =


+0.5 Range [[File:Range Icon.png|20px|Range]]
+0.5 Range [[File:Range Icon.png|20px|Range]]
Line 272: Line 911:


Sell Price changes to {{Money|2,033}}}}
Sell Price changes to {{Money|2,033}}}}
{{Upgrade|Upgrade Title = Level 5 - The Surging Sky - {{Money|7,500}}|Image = [[File:AcePilotLevel5.png|100px]]|Information =
{{Upgrade|Level = Level 5|Upgrade Title = The Surging Sky|Cost = {{Money|7,500}}|Image = [[File:AcePilotLevel5.png|100px]]|Information =


+1 Range [[File:Range Icon.png|20px|Range]]
+1 Range [[File:Range Icon.png|20px|Range]]
Line 278: Line 917:
+4 Damage [[File:Damage Icon.png|20px|Damage]]
+4 Damage [[File:Damage Icon.png|20px|Damage]]


0.133 > 0.108 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
0.15 > 0.125 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


35% speed increase
35% speed increase
Line 296: Line 935:
}}
}}


==Stats Table==
==Statistics==
<div class="overflowbugy" style="width:100%;overflow:auto;">
<div class="overflow-box">
{| class="wikitable" style="width:1250px; text-align: center;"
{| class="wikitable stats-table"
!Level
! scope="col" style="padding: 5px;" |Level
! scope="col" style="padding: 5px;" |Total Price
!Total Price
! scope="col" style="padding: 5px;" |Normal Damage
!Normal Damage
! scope="col" style="padding: 5px;" |[[Splash Damage]]<ref name="Splash"/>
![[Splash Damage]]<ref name="Splash"/>
!Firerate
! scope="col" style="padding: 5px;" |Firerate
! scope="col" style="padding: 5px;" |Bomb Cooldown<ref name="Bombs"/>
!Bomb Cooldown<ref name="Bombs"/>
!Range
! scope="col" style="padding: 5px;" |Range
! scope="col" style="padding: 5px;" |Explosion Range
!Explosion Range
! scope="col" style="padding: 5px;" |Hidden Det. Range
!Hidden Det. Range
! scope="col" style="padding: 5px;" |Speed Multiplier
!Speed Multiplier
! scope="col" style="padding: 5px;" |DPS<ref name="DPS"/>
!DPS<ref name="DPS"/>
!Cost Efficiency
|-
|-
|0
| style="padding: 5px;" |0
| style="padding: 5px;" |{{Money|450}}
|{{Money|450}}
|1
| style="padding: 5px;" |1
|N/A
| style="padding: 5px;" |N/A
|0.175
| style="padding: 5px;" |0.158
|N/A
| style="padding: 5px;" |N/A
|7
| style="padding: 5px;" |7
|N/A
| style="padding: 5px;" |N/A
|N/A
| style="padding: 5px;" |6.33
|1
|5.71
|{{Money|78.75}}
|-
|-
|1
| style="padding: 5px;" |1
| style="padding: 5px;" |{{Money|750}}
|{{Money|750}}
|2
| style="padding: 5px;" |2
|N/A
| style="padding: 5px;" |N/A
|0.175
| style="padding: 5px;" |0.158
|N/A
| style="padding: 5px;" |N/A
|7
| style="padding: 5px;" |7
|N/A
| style="padding: 5px;" |N/A
|N/A
| style="padding: 5px;" |12.66
|1
|11.43
|{{Money|65.63}}
|-
|-
|2
| style="padding: 5px;" |2
| style="padding: 5px;" |{{Money|1,100}}
|{{Money|1,100}}
|2
| style="padding: 5px;" |2
|10
| style="padding: 5px;" |10
|0.175
| style="padding: 5px;" |0.158
|4
| style="padding: 5px;" |4
|7
| style="padding: 5px;" |7
|2
| style="padding: 5px;" |2
|N/A
| style="padding: 5px;" |15.16<ref name="DPS8">12.66 Gun DPS + 2.5 Bomb DPS</ref>
|1
|13.93<ref name="DPS8">11.43 Gun DPS + 2.5 Bomb DPS</ref>
|{{Money|78.97}}
|-
|-
|3
| style="padding: 5px;" |3
| style="padding: 5px;" |{{Money|2,600}}
|{{Money|2,600}}
|3
| style="padding: 5px;" |3
|18
| style="padding: 5px;" |18
|0.15
| style="padding: 5px;" |0.133
|4
| style="padding: 5px;" |4
|7.5
| style="padding: 5px;" |7.5
|2.25
| style="padding: 5px;" |2.25
|N/A
| style="padding: 5px;" |27.06<ref name="DPS9">22.56 Gun DPS + 4.5 Bomb DPS</ref>
|1
|24.5<ref name="DPS9">20 Gun DPS + 4.5 Bomb DPS</ref>
|{{Money|106.12}}
|-
|-
|4
| style="padding: 5px;" |4
| style="padding: 5px;" |{{Money|6,100}}
|{{Money|6,100}}
|6
| style="padding: 5px;" |6
|25
| style="padding: 5px;" |25
|0.15
| style="padding: 5px;" |0.133
|1.75
| style="padding: 5px;" |1.75
|8
| style="padding: 5px;" |8
|2.25
| style="padding: 5px;" |2.25
|7
| style="padding: 5px;" |59.4<ref name="DPS10">45.11 Gun DPS + 14.29 Bomb DPS</ref>
|1
|54.29<ref name="DPS10">40 Gun DPS + 14.29 Bomb DPS</ref>
|{{Money|112.37}}
|-
|-
|5
| style="padding: 5px;" |5
| style="padding: 5px;" |{{Money|13,600}}
|{{Money|13,600}}
|10
| style="padding: 5px;" |10
|35
| style="padding: 5px;" |35
|0.125
| style="padding: 5px;" |0.108
|1.25
| style="padding: 5px;" |1.25
|9
| style="padding: 5px;" |9
|2
| style="padding: 5px;" |2
|7
| style="padding: 5px;" |120.59<ref name="DPS11">92.59 Gun DPS + 28 Bomb DPS</ref>
|1.35
|108<ref name="DPS11">80 Gun DPS + 28 Bomb DPS</ref>
|{{Money|125.93}}
|}
|}
</div>
</div>
Line 380: Line 1,038:
<div class="ContainerColumn mw-collapsible-content">
<div class="ContainerColumn mw-collapsible-content">
<center>
<center>
==Base Stats==
==Base Statistics==
{{BaseStat
{{BaseStat
|Image = [[File:DefaultAcePilotIconIGJ24.png|100px]]
|Image = [[File:AcePilotNewIcon.png|100px]]
|Unlock Cost = {{Coins|3,500}}
|Category = Intermediate
|Cost = {{Money|450}}
|Cost = {{Money|450}}
|Footprint = 1.5
|Type = Offensive<br/>Support (Level 4+)
|Sell Price = {{Money|150}}
|Sell Price = {{Money|150}}
|Placement Type = Ground (Air-based)
|Placement Type = Ground (Air-based)
|Damage = [[File:Damage Icon.png|20px|Damage]]1
|Damage = [[File:Damage Icon.png|20px|Damage]]1
|Damage Type = Single<br/>Splash (Level 2+)
|Damage Type = Single<br/>Splash (Level 2+)
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.158
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.175
|Hidden = {{Hidden|Hidden Detection}}Level 4+
|Hidden = {{Hidden|Hidden Detection}}Level 4+
|Range = [[File:Range Icon.png|20px|Range]]7
|Range = [[File:Range Icon.png|20px|Range]]7
Line 398: Line 1,058:


==Upgrades==
==Upgrades==
{{Upgrade|Upgrade Title = Level 1 - Greased Guns - {{Money|300}}|Image = [[File:AcePilotLevel1.png|100px]]|Information = +1 Damage [[File:Damage Icon.png|20px|Damage]]
{{Upgrade|Level = Level 1|Upgrade Title = Greased Guns|Cost = {{Money|300}}|Image = [[File:AcePilotLevel1.png|100px]]|Information = +1 Damage [[File:Damage Icon.png|20px|Damage]]




Sell Price changes to {{Money|250}}}}
Sell Price changes to {{Money|250}}}}
{{Upgrade|Upgrade Title = Level 2 - Bombs away! - {{Money|350}}|Image = [[File:AcePilotLevel2.png|100px]]|Information =
{{Upgrade|Level = Level 2|Upgrade Title = Bombs away!|Cost = {{Money|350}}|Image = [[File:AcePilotLevel2.png|100px]]|Information =


+Figure8 Flight Path [[File:AcePilotFigureEight.png|20px|Figure8]]
+Figure8 Flight Path [[File:AcePilotFigureEight.png|20px|Figure8]]
Line 414: Line 1,074:


Sell Price changes to {{Money|366}}}}
Sell Price changes to {{Money|366}}}}
{{Upgrade|Upgrade Title = Level 3 - Aerial Ace - {{Money|1,500}}|Image = [[File:AcePilotLevel3.png|100px]]|Information =
{{Upgrade|Level = Level 3|Upgrade Title = Aerial Ace|Cost = {{Money|1,500}}|Image = [[File:AcePilotLevel3.png|100px]]|Information =


+1 Damage [[File:Damage Icon.png|20px|Damage]]
+1 Damage [[File:Damage Icon.png|20px|Damage]]
Line 420: Line 1,080:
+0.5 Range [[File:Range Icon.png|20px|Range]]
+0.5 Range [[File:Range Icon.png|20px|Range]]


0.158 > 0.133 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
0.175 > 0.15 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


{{CollapsibleUpgrade|Title = Upgraded Bombs|Description = •18 Damage [[File:SplashDamage.png|20px|Splash Damage]]
{{CollapsibleUpgrade|Title = Upgraded Bombs|Description = •18 Damage [[File:SplashDamage.png|20px|Splash Damage]]
Line 430: Line 1,090:


Sell Price changes to {{Money|866}}}}
Sell Price changes to {{Money|866}}}}
{{Upgrade|Upgrade Title = Level 4 - Spy plane - {{Money|3,750}}|Image = [[File:AcePilotLevel3.png|100px]]|Information =
{{Upgrade|Level = Level 4|Upgrade Title = Spy plane|Cost = {{Money|3,750}}|Image = [[File:AcePilotLevel3.png|100px]]|Information =


+0.5 Range [[File:Range Icon.png|20px|Range]]
+0.5 Range [[File:Range Icon.png|20px|Range]]
Line 450: Line 1,110:


Sell Price changes to {{Money|2,116}}}}
Sell Price changes to {{Money|2,116}}}}
{{Upgrade|Upgrade Title = Level 5 - The Surging Sky - {{Money|8,000}}|Image = [[File:AcePilotLevel5.png|100px]]|Information =
{{Upgrade|Level = Level 5|Upgrade Title = The Surging Sky|Cost = {{Money|8,000}}|Image = [[File:AcePilotLevel5.png|100px]]|Information =


+1 Range [[File:Range Icon.png|20px|Range]]
+1 Range [[File:Range Icon.png|20px|Range]]
Line 456: Line 1,116:
+4 Damage [[File:Damage Icon.png|20px|Damage]]
+4 Damage [[File:Damage Icon.png|20px|Damage]]


0.133 > 0.108 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
0.15 > 0.125 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


35% speed increase
35% speed increase
Line 474: Line 1,134:
}}
}}


==Stats Table==
==Statistics==
<div class="overflowbugy" style="width:100%;overflow:auto;">
<div class="overflow-box">
{| class="wikitable" style="width:1250px; text-align: center;"
{| class="wikitable stats-table"
!Level
! scope="col" style="padding: 5px;" |Level
! scope="col" style="padding: 5px;" |Total Price
!Total Price
! scope="col" style="padding: 5px;" |Normal Damage
!Normal Damage
! scope="col" style="padding: 5px;" |[[Splash Damage]]<ref name="Splash"/>
![[Splash Damage]]<ref name="Splash"/>
!Firerate
! scope="col" style="padding: 5px;" |Firerate
! scope="col" style="padding: 5px;" |Bomb Cooldown<ref name="Bombs"/>
!Bomb Cooldown<ref name="Bombs"/>
!Range
! scope="col" style="padding: 5px;" |Range
! scope="col" style="padding: 5px;" |Explosion Range
!Explosion Range
! scope="col" style="padding: 5px;" |Hidden Det. Range
!Hidden Det. Range
! scope="col" style="padding: 5px;" |Speed Multiplier
!Speed Multiplier
! scope="col" style="padding: 5px;" |DPS<ref name="DPS"/>
!DPS<ref name="DPS"/>
!Cost Efficiency
|-
|-
|0
| style="padding: 5px;" |0
| style="padding: 5px;" |{{Money|450}}
|{{Money|450}}
|1
| style="padding: 5px;" |1
|N/A
| style="padding: 5px;" |N/A
|0.175
| style="padding: 5px;" |0.158
|N/A
| style="padding: 5px;" |N/A
|7
| style="padding: 5px;" |7
|N/A
| style="padding: 5px;" |N/A
|N/A
| style="padding: 5px;" |6.33
|1
|5.71
|{{Money|78.75}}
|-
|-
|1
| style="padding: 5px;" |1
| style="padding: 5px;" |{{Money|750}}
|{{Money|750}}
|2
| style="padding: 5px;" |2
|N/A
| style="padding: 5px;" |N/A
|0.175
| style="padding: 5px;" |0.158
|N/A
| style="padding: 5px;" |N/A
|7
| style="padding: 5px;" |7
|N/A
| style="padding: 5px;" |N/A
|N/A
| style="padding: 5px;" |12.66
|1
|11.43
|{{Money|65.63}}
|-
|-
|2
| style="padding: 5px;" |2
| style="padding: 5px;" |{{Money|1,100}}
|{{Money|1,100}}
|2
| style="padding: 5px;" |2
|10
| style="padding: 5px;" |10
|0.175
| style="padding: 5px;" |0.158
|4
| style="padding: 5px;" |4
|7
| style="padding: 5px;" |7
|2
| style="padding: 5px;" |2
|N/A
| style="padding: 5px;" |15.16<ref name="DPS8"/>
|1
|13.93<ref name="DPS8"/>
|{{Money|78.97}}
|-
|-
|3
| style="padding: 5px;" |3
| style="padding: 5px;" |{{Money|2,600}}
|{{Money|2,600}}
|3
| style="padding: 5px;" |3
|18
| style="padding: 5px;" |18
|0.15
| style="padding: 5px;" |0.133
|4
| style="padding: 5px;" |4
|7.5
| style="padding: 5px;" |7.5
|2.25
| style="padding: 5px;" |2.25
|N/A
| style="padding: 5px;" |27.06<ref name="DPS9"/>
|1
|24.5<ref name="DPS9"/>
|{{Money|106.12}}
|-
|-
|4
| style="padding: 5px;" |4
| style="padding: 5px;" |{{Money|6,350}}
|{{Money|6,350}}
|6
| style="padding: 5px;" |6
|25
| style="padding: 5px;" |25
|0.15
| style="padding: 5px;" |0.133
|1.75
| style="padding: 5px;" |1.75
|8
| style="padding: 5px;" |8
|2.25
| style="padding: 5px;" |2.25
|7
| style="padding: 5px;" |59.4<ref name="DPS10"/>
|1
|54.29<ref name="DPS10"/>
|{{Money|116.97}}
|-
|-
|5
| style="padding: 5px;" |5
| style="padding: 5px;" |{{Money|14,350}}
|{{Money|14,350}}
|10
| style="padding: 5px;" |10
|35
| style="padding: 5px;" |35
|0.125
| style="padding: 5px;" |0.108
|1.25
| style="padding: 5px;" |1.25
|9
| style="padding: 5px;" |9
|2
| style="padding: 5px;" |2
|7
| style="padding: 5px;" |120.59<ref name="DPS11"/>
|1.35
|108<ref name="DPS11"/>
|{{Money|132.87}}
|}
|}
</div>
</div>
Line 558: Line 1,237:
<div class="ContainerColumn mw-collapsible-content">
<div class="ContainerColumn mw-collapsible-content">
<center>
<center>
==Base Stats==
==Base Statistics==
{{BaseStat
{{BaseStat
|Image = [[File:DefaultAcePilotIconIGJ24.png|100px]]
|Image = [[File:AcePilotNewIcon.png|100px]]
|Unlock Cost = {{Coins|3,500}}
|Category = Intermediate
|Cost = {{Money|450}}
|Cost = {{Money|450}}
|Footprint = 1.5
|Type = Offensive<br/>Support (Level 4+)
|Sell Price = {{Money|150}}
|Sell Price = {{Money|150}}
|Placement Type = Ground (Air-based)
|Placement Type = Ground (Air-based)
|Damage = [[File:Damage Icon.png|20px|Damage]]1
|Damage = [[File:Damage Icon.png|20px|Damage]]1
|Damage Type = Single<br/>Splash (Level 2+)
|Damage Type = Single<br/>Splash (Level 2+)
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.158
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.175
|Hidden = {{Hidden|Hidden Detection}}Level 4+
|Hidden = {{Hidden|Hidden Detection}}Level 4+
|Range = [[File:Range Icon.png|20px|Range]]7.5
|Range = [[File:Range Icon.png|20px|Range]]7.5
Line 576: Line 1,257:


==Upgrades==
==Upgrades==
{{Upgrade|Upgrade Title = Level 1 - Greased Guns - {{Money|225}}|Image = [[File:AcePilotLevel1.png|100px]]|Information = +1 Damage [[File:Damage Icon.png|20px|Damage]]
{{Upgrade|Level = Level 1|Upgrade Title = Greased Guns|Cost = {{Money|225}}|Image = [[File:AcePilotLevel1.png|100px]]|Information = +1 Damage [[File:Damage Icon.png|20px|Damage]]




Sell Price changes to {{Money|225}}}}
Sell Price changes to {{Money|225}}}}
{{Upgrade|Upgrade Title = Level 2 - Bombs away! - {{Money|350}}|Image = [[File:AcePilotLevel2.png|100px]]|Information =
{{Upgrade|Level = Level 2|Upgrade Title = Bombs away!|Cost = {{Money|350}}|Image = [[File:AcePilotLevel2.png|100px]]|Information =


+Figure8 Flight Path [[File:AcePilotFigureEight.png|20px|Figure8]]
+Figure8 Flight Path [[File:AcePilotFigureEight.png|20px|Figure8]]
Line 592: Line 1,273:


Sell Price changes to {{Money|342}}}}
Sell Price changes to {{Money|342}}}}
{{Upgrade|Upgrade Title = Level 3 - Aerial Ace - {{Money|2,200}}|Image = [[File:AcePilotLevel3.png|100px]]|Information =
{{Upgrade|Level = Level 3|Upgrade Title = Aerial Ace|Cost = {{Money|2,200}}|Image = [[File:AcePilotLevel3.png|100px]]|Information =


+2 Damage [[File:Damage Icon.png|20px|Damage]]
+2 Damage [[File:Damage Icon.png|20px|Damage]]


0.158 > 0.128 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
0.175 > 0.15 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


{{CollapsibleUpgrade|Title = Upgraded Bombs|Description = •18 Damage [[File:SplashDamage.png|20px|Splash Damage]]
{{CollapsibleUpgrade|Title = Upgraded Bombs|Description = •18 Damage [[File:SplashDamage.png|20px|Splash Damage]]
Line 606: Line 1,287:


Sell Price changes to {{Money|1,075}}}}
Sell Price changes to {{Money|1,075}}}}
{{Upgrade|Upgrade Title = Level 4 - Spy plane - {{Money|4,000}}|Image = [[File:AcePilotLevel3.png|100px]]|Information =
{{Upgrade|Level = Level 4|Upgrade Title = Spy plane|Cost = {{Money|4,000}}|Image = [[File:AcePilotLevel3.png|100px]]|Information =


+1.5 Range [[File:Range Icon.png|20px|Range]]
+1.5 Range [[File:Range Icon.png|20px|Range]]
Line 626: Line 1,307:


Sell Price changes to {{Money|2,408}}}}
Sell Price changes to {{Money|2,408}}}}
{{Upgrade|Upgrade Title = Level 5 - The Surging Sky - {{Money|10,000}}|Image = [[File:AcePilotLevel5.png|100px]]|Information =
{{Upgrade|Level = Level 5|Upgrade Title = The Surging Sky|Cost = {{Money|10,000}}|Image = [[File:AcePilotLevel5.png|100px]]|Information =


+1 Range [[File:Range Icon.png|20px|Range]]
+1 Range [[File:Range Icon.png|20px|Range]]
Line 632: Line 1,313:
+5 Damage [[File:Damage Icon.png|20px|Damage]]
+5 Damage [[File:Damage Icon.png|20px|Damage]]


0.128 > 0.098 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
0.15 > 0.117 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


35% speed increase
35% speed increase
Line 650: Line 1,331:
}}
}}


==Stats Table==
==Statistics==
<div class="overflowbugy" style="width:100%;overflow:auto;">
<div class="overflow-box">
{| class="wikitable" style="width:1250px; text-align: center;"
{| class="wikitable stats-table"
!Level
! scope="col" style="padding: 5px;" |Level
! scope="col" style="padding: 5px;" |Total Price
!Total Price
! scope="col" style="padding: 5px;" |Normal Damage
!Normal Damage
! scope="col" style="padding: 5px;" |[[Splash Damage]]<ref name="Splash"/>
![[Splash Damage]]<ref name="Splash"/>
!Firerate
! scope="col" style="padding: 5px;" |Firerate
! scope="col" style="padding: 5px;" |Bomb Cooldown<ref name="Bombs"/>
!Bomb Cooldown<ref name="Bombs"/>
!Range
! scope="col" style="padding: 5px;" |Range
! scope="col" style="padding: 5px;" |Explosion Range
!Explosion Range
! scope="col" style="padding: 5px;" |Hidden Det. Range
!Hidden Det. Range
! scope="col" style="padding: 5px;" |Speed Multiplier
!Speed Multiplier
! scope="col" style="padding: 5px;" |DPS<ref name="DPS"/>
!DPS<ref name="DPS"/>
!Cost Efficiency
|-
|-
|0
| style="padding: 5px;" |0
| style="padding: 5px;" |{{Money|450}}
|{{Money|450}}
|1
| style="padding: 5px;" |1
|N/A
| style="padding: 5px;" |N/A
|0.175
| style="padding: 5px;" |0.158
|N/A
| style="padding: 5px;" |N/A
|7.5
| style="padding: 5px;" |7.5
|N/A
| style="padding: 5px;" |N/A
|N/A
| style="padding: 5px;" |6.33
|1
|5.71
|{{Money|78.75}}
|-
|-
|1
| style="padding: 5px;" |1
| style="padding: 5px;" |{{Money|675}}
|{{Money|675}}
|2
| style="padding: 5px;" |2
|N/A
| style="padding: 5px;" |N/A
|0.175
| style="padding: 5px;" |0.158
|N/A
| style="padding: 5px;" |N/A
|7.5
| style="padding: 5px;" |7.5
|N/A
| style="padding: 5px;" |N/A
|N/A
| style="padding: 5px;" |12.66
|1
|11.43
|{{Money|59.06}}
|-
|-
|2
| style="padding: 5px;" |2
| style="padding: 5px;" |{{Money|1,025}}
|{{Money|1,025}}
|2
| style="padding: 5px;" |2
|10
| style="padding: 5px;" |10
|0.175
| style="padding: 5px;" |0.158
|4
| style="padding: 5px;" |4
|7.5
| style="padding: 5px;" |7.5
|4
| style="padding: 5px;" |4
|N/A
| style="padding: 5px;" |15.16<ref name="DPS8"/>
|1
|13.93<ref name="DPS8"/>
|{{Money|73.59}}
|-
|-
|3
| style="padding: 5px;" |3
| style="padding: 5px;" |{{Money|3,225}}
|{{Money|3,225}}
|4
| style="padding: 5px;" |4
|18
| style="padding: 5px;" |18
|0.15
| style="padding: 5px;" |0.128
|4
| style="padding: 5px;" |4
|7.5
| style="padding: 5px;" |7.5
|4.5
| style="padding: 5px;" |4.5
|N/A
| style="padding: 5px;" |35.75<ref>31.25 Gun DPS + 4.5 Bomb DPS</ref>
|1
|31.17<ref>26.67 Gun DPS + 4.5 Bomb DPS</ref>
|{{Money|103.48}}
|-
|-
|4
| style="padding: 5px;" |4
| style="padding: 5px;" |{{Money|7,225}}
|{{Money|7,225}}
|7
| style="padding: 5px;" |7
|25
| style="padding: 5px;" |25
|0.15
| style="padding: 5px;" |0.128
|1.75
| style="padding: 5px;" |1.75
|9
| style="padding: 5px;" |9
|4.5
| style="padding: 5px;" |4.5
|7
| style="padding: 5px;" |68.98<ref>54.69 Gun DPS + 14.29 Bomb DPS</ref>
|1
|60.95<ref>46.67 Gun DPS + 14.29 Bomb DPS</ref>
|{{Money|118.54}}
|-
|-
|5
| style="padding: 5px;" |5
| style="padding: 5px;" |{{Money|17,225}}
|{{Money|17,225}}
|12
| style="padding: 5px;" |12
|25
| style="padding: 5px;" |25
|0.117
| style="padding: 5px;" |0.098
|0.8
| style="padding: 5px;" |0.8
|10
| style="padding: 5px;" |10
|4
| style="padding: 5px;" |4
|7
| style="padding: 5px;" |153.7<ref>122.45 Gun DPS + 31.25 Bomb DPS</ref>
|1.35
|134.11<ref>102.86 Gun DPS + 31.25 Bomb DPS</ref>
|{{Money|128.44}}
|}
|}
</div>
</div>
Line 734: Line 1,434:
<div class="ContainerColumn mw-collapsible-content">
<div class="ContainerColumn mw-collapsible-content">
<center>
<center>

==Base Stats==
==Base Statistics==
{{BaseStat
{{BaseStat
|Image = [[File:DefaultAcePilotIconIGJ24.png|100px]]
|Image = [[File:AcePilotNewIcon.png|100px]]
|Unlock Cost = {{Coins|3,500}}
|Category = Intermediate
|Cost = {{Money|550}}
|Cost = {{Money|550}}
|Footprint = 1.5
|Type = Offensive<br/>Support (Level 4+)
|Sell Price = {{Money|183}}
|Sell Price = {{Money|183}}
|Placement Type = Ground (Air-based)
|Placement Type = Ground (Air-based)
|Damage = [[File:Damage Icon.png|20px|Damage]]2
|Damage = [[File:Damage Icon.png|20px|Damage]]2
|Damage Type = Single<br/>Splash (Level 2+)
|Damage Type = Single<br/>Splash (Level 2+)
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.188
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.2
|Hidden = {{Hidden|Hidden Detection}}Level 4+
|Hidden = {{Hidden|Hidden Detection}}Level 4+
|Range = [[File:Range Icon.png|20px|Range]]7.5
|Range = [[File:Range Icon.png|20px|Range]]7.5
Line 752: Line 1,455:


==Upgrades==
==Upgrades==
{{Upgrade|Upgrade Title = Level 1 - Greased Guns - {{Money|150}}|Image = [[File:AcePilotLevel1.png|100px]]|Information =
{{Upgrade|Level = Level 1|Upgrade Title = Greased Guns|Cost = {{Money|150}}|Image = [[File:AcePilotLevel1.png|100px]]|Information =


0.188 > 0.158 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
0.2 > 0.175 Firerate [[File:Cooldown Icon.png|20px|Firerate]]




Sell Price changes to {{Money|233}}}}
Sell Price changes to {{Money|233}}}}
{{Upgrade|Upgrade Title = Level 2 - Bombs away! - {{Money|350}}|Image = [[File:AcePilotLevel2.png|100px]]|Information =
{{Upgrade|Level = Level 2|Upgrade Title = Bombs away!|Cost = {{Money|350}}|Image = [[File:AcePilotLevel2.png|100px]]|Information =


+Figure8 Flight Path [[File:AcePilotFigureEight.png|20px|Figure8]]
+Figure8 Flight Path [[File:AcePilotFigureEight.png|20px|Figure8]]
Line 770: Line 1,473:


Sell Price changes to {{Money|350}}}}
Sell Price changes to {{Money|350}}}}
{{Upgrade|Upgrade Title = Level 3 - Aerial Ace - {{Money|2,000}}|Image = [[File:AcePilotLevel3.png|100px]]|Information =
{{Upgrade|Level = Level 3|Upgrade Title = Aerial Ace|Cost = {{Money|2,000}}|Image = [[File:AcePilotLevel3.png|100px]]|Information =


+3 Damage [[File:Damage Icon.png|20px|Damage]]
+3 Damage [[File:Damage Icon.png|20px|Damage]]


0.158 > 0.128 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
0.175 > 0.15 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


{{CollapsibleUpgrade|Title = Upgraded Bombs|Description = •18 Damage [[File:SplashDamage.png|20px|Splash Damage]]
{{CollapsibleUpgrade|Title = Upgraded Bombs|Description = •18 Damage [[File:SplashDamage.png|20px|Splash Damage]]
Line 784: Line 1,487:


Sell Price changes to {{Money|1,016}}}}
Sell Price changes to {{Money|1,016}}}}
{{Upgrade|Upgrade Title = Level 4 - Spy plane - {{Money|3,600}}|Image = [[File:AcePilotLevel3.png|100px]]|Information =
{{Upgrade|Level = Level 4|Upgrade Title = Spy plane|Cost = {{Money|3,600}}|Image = [[File:AcePilotLevel3.png|100px]]|Information =


0.128 > 0.108 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
0.15 > 0.125 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


+1.5 Range [[File:Range Icon.png|20px|Range]]
+1.5 Range [[File:Range Icon.png|20px|Range]]
Line 806: Line 1,509:


Sell Price changes to {{Money|2,216}}}}
Sell Price changes to {{Money|2,216}}}}
{{Upgrade|Upgrade Title = Level 5 - The Surging Sky - {{Money|9,750}}|Image = [[File:AcePilotLevel5.png|100px]]|Information =
{{Upgrade|Level = Level 5|Upgrade Title = The Surging Sky|Cost = {{Money|9,750}}|Image = [[File:AcePilotLevel5.png|100px]]|Information =


+1 Range [[File:Range Icon.png|20px|Range]]
+1 Range [[File:Range Icon.png|20px|Range]]
Line 812: Line 1,515:
+4 Damage [[File:Damage Icon.png|20px|Damage]]
+4 Damage [[File:Damage Icon.png|20px|Damage]]


0.108 > 0.098 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
0.125 > 0.117 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


35% speed increase
35% speed increase
Line 830: Line 1,533:
}}
}}


==Stats Table==
==Statistics==
<div class="overflowbugy" style="width:100%;overflow:auto;">
<div class="overflow-box">
{| class="wikitable" style="width:1250px; text-align: center;"
{| class="wikitable stats-table"
!Level
! scope="col" style="padding: 5px;" |Level
! scope="col" style="padding: 5px;" |Total Price
!Total Price
! scope="col" style="padding: 5px;" |Normal Damage
!Normal Damage
! scope="col" style="padding: 5px;" |[[Splash Damage]]<ref name="Splash"/>
![[Splash Damage]]<ref name="Splash"/>
!Firerate
! scope="col" style="padding: 5px;" |Firerate
! scope="col" style="padding: 5px;" |Bomb Cooldown<ref name="Bombs"/>
!Bomb Cooldown<ref name="Bombs"/>
!Range
! scope="col" style="padding: 5px;" |Range
! scope="col" style="padding: 5px;" |Explosion Range
!Explosion Range
! scope="col" style="padding: 5px;" |Hidden Det. Range
!Hidden Det. Range
! scope="col" style="padding: 5px;" |Speed Multiplier
!Speed Multiplier
! scope="col" style="padding: 5px;" |DPS<ref name="DPS"/>
!DPS<ref name="DPS"/>
!Cost Efficiency
|-
|-
|0
| style="padding: 5px;" |0
| style="padding: 5px;" |{{Money|550}}
|{{Money|550}}
|2
| style="padding: 5px;" |2
|N/A
| style="padding: 5px;" |N/A
|0.2
| style="padding: 5px;" |0.188
|N/A
| style="padding: 5px;" |N/A
|7.5
| style="padding: 5px;" |7.5
|N/A
| style="padding: 5px;" |N/A
|N/A
| style="padding: 5px;" |10.64
|1
|10
|{{Money|55}}
|-
|-
|1
| style="padding: 5px;" |1
| style="padding: 5px;" |{{Money|700}}
|{{Money|700}}
|2
| style="padding: 5px;" |2
|N/A
| style="padding: 5px;" |N/A
|0.175
| style="padding: 5px;" |0.158
|N/A
| style="padding: 5px;" |N/A
|7.5
| style="padding: 5px;" |7.5
|N/A
| style="padding: 5px;" |N/A
|N/A
| style="padding: 5px;" |12.66
|1
|11.43
|{{Money|61.25}}
|-
|-
|2
| style="padding: 5px;" |2
| style="padding: 5px;" |{{Money|1,050}}
|{{Money|1,050}}
|2
| style="padding: 5px;" |2
|10
| style="padding: 5px;" |10
|0.175
| style="padding: 5px;" |0.158
|4
| style="padding: 5px;" |4
|7.5
| style="padding: 5px;" |7.5
|4
| style="padding: 5px;" |4
|N/A
| style="padding: 5px;" |15.16<ref name="DPS8"/>
|1
|13.93<ref name="DPS8"/>
|{{Money|75.38}}
|-
|-
|3
| style="padding: 5px;" |3
| style="padding: 5px;" |{{Money|3,050}}
|{{Money|3,050}}
|5
| style="padding: 5px;" |5
|18
| style="padding: 5px;" |18
|0.15
| style="padding: 5px;" |0.128
|4
| style="padding: 5px;" |4
|7.5
| style="padding: 5px;" |7.5
|4.5
| style="padding: 5px;" |4.5
|N/A
| style="padding: 5px;" |43.58<ref>39.06 Gun DPS + 4.5 Bomb DPS</ref>
|1
|37.83<ref>33.33 Gun DPS + 4.5 Bomb DPS</ref>
|{{Money|80.62}}
|-
|-
|4
| style="padding: 5px;" |4
| style="padding: 5px;" |{{Money|6,650}}
|{{Money|6,650}}
|8
| style="padding: 5px;" |8
|25
| style="padding: 5px;" |25
|0.125
| style="padding: 5px;" |0.108
|2.75
| style="padding: 5px;" |2.75
|9
| style="padding: 5px;" |9
|4.5
| style="padding: 5px;" |4.5
|7
| style="padding: 5px;" |83.16<ref>74.07 Gun DPS + 9.09 Bomb DPS</ref>
|1
|73.09<ref>64 Gun DPS + 9.09 Bomb DPS</ref>
|{{Money|90.98}}
|-
|-
|5
| style="padding: 5px;" |5
| style="padding: 5px;" |{{Money|16,400}}
|{{Money|16,400}}
|12
| style="padding: 5px;" |12
|30
| style="padding: 5px;" |30
|0.117
| style="padding: 5px;" |0.093
|0.65
| style="padding: 5px;" |0.65
|10
| style="padding: 5px;" |10
|4
| style="padding: 5px;" |4
|7
| style="padding: 5px;" |168.6<ref>122.45 Gun DPS + 46.15 Bomb DPS</ref>
|1.35
|149.01<ref>102.86 Gun DPS + 46.15 Bomb DPS</ref>
|{{Money|110.06}}
|}
|}
</div>
</div>
Line 911: Line 1,633:
----
----
<div class="mw-collapsible mw-collapsed">
<div class="mw-collapsible mw-collapsed">
<div class="sectionheader">'''Lunar Overture Update (28 December 2023) – Challenge Maps Update (21 June 2024)'''</div>
<div class="sectionheader">'''Lunar Overture Update (28 October 2023) – Challenge Maps Update (21 June 2024)'''</div>
<div class="ContainerColumn mw-collapsible-content">
<div class="ContainerColumn mw-collapsible-content">
<center>
<center>
==Base Stats==
==Base Statistics==
{{BaseStat
{{BaseStat
|Image = [[File:AcePilotIcon.png|100px]]
|Image = [[File:AcePilotIcon.png|100px]]
|Unlock Cost = {{Coins|3,500}}<ref>Prior to the 21st of December 2023, it had a cost of {{Coins|1,500}}.</ref>
|Category = Intermediate
|Cost = {{Money|500}}
|Cost = {{Money|500}}
|Footprint = 1.5
|Type = Offensive<br/>Support (Level 4+)
|Sell Price = {{Money|166}}
|Sell Price = {{Money|166}}
|Placement Type = Ground (Air-based)
|Placement Type = Ground (Air-based)
|Damage = [[File:Damage Icon.png|20px|Damage]]1
|Damage = [[File:Damage Icon.png|20px|Damage]]1
|Damage Type = Single<br/>Splash (Level 2+)
|Damage Type = Single<br/>Splash (Level 2+)
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.158
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.175
|Hidden = {{Hidden|Hidden Detection}}Level 4+
|Hidden = {{Hidden|Hidden Detection}}Level 4+
|Range = [[File:Range Icon.png|20px|Range]]7.5
|Range = [[File:Range Icon.png|20px|Range]]7.5
Line 932: Line 1,656:


==Upgrades==
==Upgrades==
{{Upgrade|Upgrade Title = Level 1 - Better bullets - {{Money|300}}|Image = [[File:Sentry1.png|100px]]|Information =
{{Upgrade|Level = Level 1|Upgrade Title = Better bullets|Cost = {{Money|300}}|Image = [[File:Sentry1.png|100px]]|Information =


+1 Damage [[File:Damage Icon.png|20px|Damage]]
+1 Damage [[File:Damage Icon.png|20px|Damage]]
Line 938: Line 1,662:


Sell Price changes to {{Money|266}}}}
Sell Price changes to {{Money|266}}}}
{{Upgrade|Upgrade Title = Level 2 - Bombs away! - {{Money|350}}|Image = [[File:Ace Pilot Upgrade 2 New.png|100px]]|Information =
{{Upgrade|Level = Level 2|Upgrade Title = Bombs away!|Cost = {{Money|350}}|Image = [[File:Ace Pilot Upgrade 2 New.png|100px]]|Information =


{{CollapsibleUpgrade|Title = Bomb Dropping|Description = •10 Damage [[File:SplashDamage.png|20px|Splash Damage]]
{{CollapsibleUpgrade|Title = Bomb Dropping|Description = •10 Damage [[File:SplashDamage.png|20px|Splash Damage]]
Line 948: Line 1,672:


Sell Price changes to {{Money|383}}}}
Sell Price changes to {{Money|383}}}}
{{Upgrade|Upgrade Title = Level 3 - Aerial Ace - {{Money|2,000}}|Image = [[File:Ace Pliot Upgrade 3 New.png|100px]]|Information =
{{Upgrade|Level = Level 3|Upgrade Title = Aerial Ace|Cost = {{Money|2,000}}|Image = [[File:Ace Pliot Upgrade 3 New.png|100px]]|Information =


+2 Damage [[File:Damage Icon.png|20px|Damage]]
+2 Damage [[File:Damage Icon.png|20px|Damage]]


0.158 > 0.128 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
0.175 > 0.15 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


+Faster flight speed
+Faster flight speed
Line 964: Line 1,688:


Sell Price changes to {{Money|1,050}}}}
Sell Price changes to {{Money|1,050}}}}
{{Upgrade|Upgrade Title = Level 4 - Spy plane - {{Money|3,200}}|Image = [[File:Ace Pilot Upgrade 4 New.png|100px]]|Information =
{{Upgrade|Level = Level 4|Upgrade Title = Spy plane|Cost = {{Money|3,200}}|Image = [[File:Ace Pilot Upgrade 4 New.png|100px]]|Information =


+1.5 Range [[File:Range Icon.png|20px|Range]]
+1.5 Range [[File:Range Icon.png|20px|Range]]
Line 982: Line 1,706:


Sell Price changes to {{Money|2,116}}}}
Sell Price changes to {{Money|2,116}}}}
{{Upgrade|Upgrade Title = Level 5 - The Surging Skies - {{Money|8,750}}|Image = [[File:Ace_Pilot_Upgrade_5 New.png|100px]]|Information =
{{Upgrade|Level = Level 5|Upgrade Title = The Surging Skies|Cost = {{Money|8,750}}|Image = [[File:Ace_Pilot_Upgrade_5 New.png|100px]]|Information =


+1 Range [[File:Range Icon.png|20px|Range]]
+1 Range [[File:Range Icon.png|20px|Range]]
Line 988: Line 1,712:
+4 Damage [[File:Damage Icon.png|20px|Damage]]
+4 Damage [[File:Damage Icon.png|20px|Damage]]


0.128 > 0.083 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
0.15 > 0.1 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


+Faster flight speed
+Faster flight speed
Line 1,001: Line 1,725:
Sell Price changes to {{Money|5,033}}}}
Sell Price changes to {{Money|5,033}}}}


==Stats Table==
==Statistics==
<div class="overflowbugy" style="width:100%;overflow:auto;">
<div class="overflow-box">
{| class="wikitable" style="width:950px; text-align: center;"
{| class="wikitable stats-table"
!Level
! scope="col" style="padding: 5px;" |Level
! scope="col" style="padding: 5px;" |Total Price
!Total Price
! scope="col" style="padding: 5px;" |Normal Damage
!Normal Damage
! scope="col" style="padding: 5px;" |[[Splash Damage]]
![[Splash Damage]]
!Firerate
! scope="col" style="padding: 5px;" |Bomb Cooldown<ref name="Bombs">Bombs can only be dropped if an enemy is within range.</ref>
!Bomb Cooldown<ref name="Bombs">Bombs can only be dropped if an enemy is within range.</ref>
! scope="col" style="padding: 5px;" |Explosion Range
!Range
! scope="col" style="padding: 5px;" |Firerate
!Explosion Range
! scope="col" style="padding: 5px;" |Range
! scope="col" style="padding: 5px;" |DPS<ref name="DPS">Total DPS is calculated as Gun DPS + Bomb DPS.<br/>Bomb DPS assumes that only one enemy is hit and it receives full splash damage.</ref>
!DPS<ref name="DPS">Total DPS is calculated as Gun DPS + Bomb DPS.<br/>Bomb DPS assumes that only one enemy is hit and it receives full splash damage.</ref>
!Cost Efficiency
|-
|-
|0
| style="padding: 5px;" |0
| style="padding: 5px;" |{{Money|500}}
|{{Money|500}}
|1
| style="padding: 5px;" |1
|N/A
| style="padding: 5px;" |N/A
|0.175
| style="padding: 5px;" |N/A
|N/A
| style="padding: 5px;" |N/A
|7.5
| style="padding: 5px;" |0.158
|N/A
| style="padding: 5px;" |7.5
|5.71
| style="padding: 5px;" |6.33
|{{Money|87.5}}
|-
|-
|1
| style="padding: 5px;" |1
| style="padding: 5px;" |{{Money|800}}
|{{Money|800}}
|2
| style="padding: 5px;" |2
|N/A
| style="padding: 5px;" |N/A
|0.175
| style="padding: 5px;" |N/A
|N/A
| style="padding: 5px;" |N/A
|7.5
| style="padding: 5px;" |0.158
|N/A
| style="padding: 5px;" |7.5
|11.43
| style="padding: 5px;" |12.66
|{{Money|70}}
|-
|-
|2
| style="padding: 5px;" |2
| style="padding: 5px;" |{{Money|1,150}}
|{{Money|1,150}}
|2
| style="padding: 5px;" |2
|10
| style="padding: 5px;" |10
|0.175
| style="padding: 5px;" |4.5
|4.5
| style="padding: 5px;" |4
|7.5
| style="padding: 5px;" |0.158
|4
| style="padding: 5px;" |7.5
| style="padding: 5px;" |14.88<ref>12.66 Gun DPS + 2.22 Bomb DPS</ref>
|13.65<ref>11.43 Gun DPS + 2.22 Bomb DPS</ref>
|{{Money|84.24}}
|-
|-
|3
| style="padding: 5px;" |3
| style="padding: 5px;" |{{Money|3,150}}
|{{Money|3,150}}
|4
| style="padding: 5px;" |4
|15
| style="padding: 5px;" |15
|0.15
| style="padding: 5px;" |4.5
|4.5
| style="padding: 5px;" |4
|7.5
| style="padding: 5px;" |0.128
|4
| style="padding: 5px;" |7.5
| style="padding: 5px;" |34.58<ref>31.25 Gun DPS + 3.33 Bomb DPS</ref>
|30<ref>26.67 Gun DPS + 3.33 Bomb DPS</ref>
|{{Money|105}}
|-
|-
|4
| style="padding: 5px;" |4
| style="padding: 5px;" |{{Money|6,350}}
|{{Money|6,350}}
|6
| style="padding: 5px;" |6
|15
| style="padding: 5px;" |15
|0.15
| style="padding: 5px;" |3
|3
| style="padding: 5px;" |4
|9
| style="padding: 5px;" |0.128
|4
| style="padding: 5px;" |9
| style="padding: 5px;" |51.89<ref>46.89 Gun DPS + 5 Bomb DPS</ref>
|45<ref>40 Gun DPS + 5 Bomb DPS</ref>
|{{Money|141.11}}
|-
|-
|5
| style="padding: 5px;" |5
| style="padding: 5px;" |{{Money|15,100}}
|{{Money|15,100}}
|10
| style="padding: 5px;" |10
|20
| style="padding: 5px;" |20
|0.1
| style="padding: 5px;" |2.5
|2.5
| style="padding: 5px;" |5.5
|10
| style="padding: 5px;" |0.083
|5.5
| style="padding: 5px;" |10
| style="padding: 5px;" |128.48<ref>120.48 Gun DPS + 8 Bomb DPS</ref>
|108<ref>100 Gun DPS + 8 Bomb DPS</ref>
|{{Money|139.81}}
|}
|}
</div>
</div>
Line 1,083: Line 1,814:
<div class="ContainerColumn mw-collapsible-content">
<div class="ContainerColumn mw-collapsible-content">
<center>
<center>
==Base Stats==
==Base Statistics==
{{BaseStat
{{BaseStat
|Image = [[File:AcePilotIcon.png|100px]]
|Image = [[File:AcePilotIcon.png|100px]]
|Unlock Cost = {{Coins|1,500}}
|Cost = {{Money|500}}
|Cost = {{Money|500}}
|Footprint = 1.5
|Type = Offensive<br/>Support (Level 4+)
|Sell Price = {{Money|166}}
|Sell Price = {{Money|166}}
|Placement Type = Ground (Air-based)
|Placement Type = Ground (Air-based)
|Damage = [[File:Damage Icon.png|20px|Damage]]1
|Damage = [[File:Damage Icon.png|20px|Damage]]1
|Damage Type = Single<br/>Splash (Level 2+)
|Damage Type = Single<br/>Splash (Level 2+)
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.158
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.175
|Hidden = {{Hidden|Hidden Detection}}Level 4+
|Hidden = {{Hidden|Hidden Detection}}Level 4+
|Range = [[File:Range Icon.png|20px|Range]]7
|Range = [[File:Range Icon.png|20px|Range]]7
Line 1,101: Line 1,833:


==Upgrades==
==Upgrades==
{{Upgrade|Upgrade Title = Level 1 - Better bullets - {{Money|250}}|Image = [[File:Sentry1.png|100px]]|Information = +1 Damage [[File:Damage Icon.png|20px|Damage]]
{{Upgrade|Level = Level 1|Upgrade Title = Better bullets|Cost = {{Money|250}}|Image = [[File:Sentry1.png|100px]]|Information = +1 Damage [[File:Damage Icon.png|20px|Damage]]




Sell Price changes to {{Money|250}}}}
Sell Price changes to {{Money|250}}}}
{{Upgrade|Upgrade Title = Level 2 - Bombs away! - {{Money|350}}|Image = [[File:Ace Pilot Upgrade 2 New.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 2|Upgrade Title = Bombs away!|Cost = {{Money|350}}|Image = [[File:Ace Pilot Upgrade 2 New.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]


{{CollapsibleUpgrade|Title = Bomb Dropping|Description = •10 Damage [[File:SplashDamage.png|20px|Splash Damage]]
{{CollapsibleUpgrade|Title = Bomb Dropping|Description = •10 Damage [[File:SplashDamage.png|20px|Splash Damage]]
Line 1,115: Line 1,847:


Sell Price changes to {{Money|366}}}}
Sell Price changes to {{Money|366}}}}
{{Upgrade|Upgrade Title = Level 3 - Aerial Ace - {{Money|1,500}}|Image = [[File:Ace Pliot Upgrade 3 New.png|100px]]|Information =
{{Upgrade|Level = Level 3|Upgrade Title = Aerial Ace|Cost = {{Money|1,500}}|Image = [[File:Ace Pliot Upgrade 3 New.png|100px]]|Information =


+2 Damage [[File:Damage Icon.png|20px|Damage]]
+2 Damage [[File:Damage Icon.png|20px|Damage]]


0.158 > 0.108 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
0.175 > 0.125 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


+Faster flight speed
+Faster flight speed
Line 1,131: Line 1,863:


Sell Price changes to {{Money|866}}}}
Sell Price changes to {{Money|866}}}}
{{Upgrade|Upgrade Title = Level 4 - Spy plane - {{Money|3,600}}|Image = [[File:Ace Pilot Upgrade 4 New.png|100px]]|Information = +2 Damage [[File:Damage Icon.png|20px|Damage]]
{{Upgrade|Level = Level 4|Upgrade Title = Spy plane|Cost = {{Money|3,600}}|Image = [[File:Ace Pilot Upgrade 4 New.png|100px]]|Information = +2 Damage [[File:Damage Icon.png|20px|Damage]]


+Hidden Detection {{Hidden|Hidden Detection}}
+Hidden Detection {{Hidden|Hidden Detection}}
Line 1,145: Line 1,877:


Sell Price changes to {{Money|2,066}}}}
Sell Price changes to {{Money|2,066}}}}
{{Upgrade|Upgrade Title = Level 5 - Air fighter - {{Money|7,500}}|Image = [[File:Ace_Pilot_Upgrade_5 New.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 5|Upgrade Title = Air fighter|Cost = {{Money|7,500}}|Image = [[File:Ace_Pilot_Upgrade_5 New.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]


+3 Damage [[File:Damage Icon.png|20px|Damage]]
+3 Damage [[File:Damage Icon.png|20px|Damage]]


0.108 > 0.058 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
0.125 > 0.075 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


+Faster flight speed
+Faster flight speed
Line 1,162: Line 1,894:
Sell Price changes to {{Money|3,900}}}}
Sell Price changes to {{Money|3,900}}}}


==Stats Table==
==Statistics==
<div class="overflowbugy" style="width:100%;overflow:auto;">
<div class="overflow-box">
{| class="wikitable" style="width:950px; text-align: center;"
{| class="wikitable stats-table"
!Level
! scope="col" style="padding: 5px;" |Level
! scope="col" style="padding: 5px;" |Total Price
!Total Price
! scope="col" style="padding: 5px;" |Normal Damage
!Normal Damage
! scope="col" style="padding: 5px;" |[[Splash Damage]]
![[Splash Damage]]
!Firerate
! scope="col" style="padding: 5px;" |Bomb Cooldown<ref name="Bombs"/>
!Bomb Cooldown<ref name="Bombs"/>
! scope="col" style="padding: 5px;" |Explosion Range
!Range
! scope="col" style="padding: 5px;" |Firerate
!Explosion Range
! scope="col" style="padding: 5px;" |Range
! scope="col" style="padding: 5px;" |DPS<ref name="DPS"/>
!DPS<ref name="DPS"/>
!Cost Efficiency
|-
|-
|0
| style="padding: 5px;" |0
| style="padding: 5px;" |{{Money|500}}
|{{Money|500}}
|1
| style="padding: 5px;" |1
|N/A
| style="padding: 5px;" |N/A
|0.175
| style="padding: 5px;" |N/A
|N/A
| style="padding: 5px;" |N/A
|7
| style="padding: 5px;" |0.158
|N/A
| style="padding: 5px;" |7
|5.71
| style="padding: 5px;" |6.33
|{{Money|87.5}}
|-
|-
|1
| style="padding: 5px;" |1
| style="padding: 5px;" |{{Money|750}}
|{{Money|750}}
|2
| style="padding: 5px;" |2
|N/A
| style="padding: 5px;" |N/A
|0.175
| style="padding: 5px;" |N/A
|N/A
| style="padding: 5px;" |N/A
|7
| style="padding: 5px;" |0.158
|N/A
| style="padding: 5px;" |7
|11.43
| style="padding: 5px;" |12.66
|{{Money|65.63}}
|-
|-
|2
| style="padding: 5px;" |2
| style="padding: 5px;" |{{Money|1,100}}
|{{Money|1,100}}
|2
| style="padding: 5px;" |2
|10
| style="padding: 5px;" |10
|0.175
| style="padding: 5px;" |4
|4
| style="padding: 5px;" |4
|8
| style="padding: 5px;" |0.158
|4
| style="padding: 5px;" |8
| style="padding: 5px;" |15.16<ref name="DPS8"/>
|13.93<ref name="DPS8"/>
|{{Money|78.97}}
|-
|-
|3
| style="padding: 5px;" |3
| style="padding: 5px;" |{{Money|2,600}}
|{{Money|2,600}}
|4
| style="padding: 5px;" |4
|18
| style="padding: 5px;" |18
|0.125
| style="padding: 5px;" |4
|4
| style="padding: 5px;" |4
|8
| style="padding: 5px;" |0.108
|4
| style="padding: 5px;" |8
| style="padding: 5px;" |41.54<ref>37.04 Gun DPS + 4.5 Bomb DPS</ref>
|36.5<ref>32 Gun DPS + 4.5 Bomb DPS</ref>
|{{Money|71.23}}
|-
|-
|4
| style="padding: 5px;" |4
| style="padding: 5px;" |{{Money|6,200}}
|{{Money|6,200}}
|6
| style="padding: 5px;" |6
|18
| style="padding: 5px;" |18
|0.125
| style="padding: 5px;" |3.5
|3.5
| style="padding: 5px;" |4
|8
| style="padding: 5px;" |0.108
|4
| style="padding: 5px;" |8
| style="padding: 5px;" |60.7<ref>55.56 Gun DPS + 5.14 Bomb DPS</ref>
|53.14<ref>48 Gun DPS + 5.14 Bomb DPS</ref>
|{{Money|116.67}}
|-
|-
|5
| style="padding: 5px;" |5
| style="padding: 5px;" |{{Money|13,700}}
|{{Money|13,700}}
|9
| style="padding: 5px;" |9
|24
| style="padding: 5px;" |24
|0.075
| style="padding: 5px;" |3
|3
| style="padding: 5px;" |6
|10
| style="padding: 5px;" |0.058
|6
| style="padding: 5px;" |10
| style="padding: 5px;" |163.17<ref>155.17 Gun DPS + 8 Bomb DPS</ref>
|128<ref>120 Gun DPS + 8 Bomb DPS</ref>
|{{Money|107.03}}
|}
|}
</div>
</div>
Line 1,244: Line 1,983:
<div class="ContainerColumn mw-collapsible-content">
<div class="ContainerColumn mw-collapsible-content">
<center>
<center>
==Base Stats==
==Base Statistics==
{{BaseStat
{{BaseStat
|Image = [[File:AcePilotIcon.png|100px]]
|Image = [[File:AcePilotIcon.png|100px]]
|Unlock Cost = {{Coins|1,500}}
|Cost = {{Money|500}}
|Cost = {{Money|500}}
|Footprint = Average
|Type = Offensive<br/>Support (Level 4+)
|Sell Price = {{Money|166}}
|Sell Price = {{Money|166}}
|Placement Type = Ground (Air-based)
|Placement Type = Ground (Air-based)
Line 1,262: Line 2,002:


==Upgrades==
==Upgrades==
{{Upgrade|Upgrade Title = Level 1 - Better bullets - {{Money|250}}|Image = [[File:Sentry1.png|100px]]|Information = +1 Damage [[File:Damage Icon.png|20px|Damage]]
{{Upgrade|Level = Level 1|Upgrade Title = Better bullets|Cost = {{Money|250}}|Image = [[File:Sentry1.png|100px]]|Information = +1 Damage [[File:Damage Icon.png|20px|Damage]]




Sell Price changes to {{Money|250}}}}
Sell Price changes to {{Money|250}}}}
{{Upgrade|Upgrade Title = Level 2 - Bombs away! - {{Money|350}}|Image = [[File:Ace Pilot Upgrade 2 New.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 2|Upgrade Title = Bombs away!|Cost = {{Money|350}}|Image = [[File:Ace Pilot Upgrade 2 New.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]


{{CollapsibleUpgrade|Title = Bomb Dropping|Description = •10 Damage [[File:SplashDamage.png|20px|Splash Damage]]
{{CollapsibleUpgrade|Title = Bomb Dropping|Description = •10 Damage [[File:SplashDamage.png|20px|Splash Damage]]
Line 1,276: Line 2,016:


Sell Price changes to {{Money|366}}}}
Sell Price changes to {{Money|366}}}}
{{Upgrade|Upgrade Title = Level 3 - Aerial Ace - {{Money|1,500}}|Image = [[File:Ace Pliot Upgrade 3 New.png|100px]]|Information =
{{Upgrade|Level = Level 3|Upgrade Title = Aerial Ace|Cost = {{Money|1,500}}|Image = [[File:Ace Pliot Upgrade 3 New.png|100px]]|Information =


+2 Damage [[File:Damage Icon.png|20px|Damage]]
+2 Damage [[File:Damage Icon.png|20px|Damage]]
Line 1,292: Line 2,032:


Sell Price changes to {{Money|866}}}}
Sell Price changes to {{Money|866}}}}
{{Upgrade|Upgrade Title = Level 4 - Spy plane - {{Money|3,600}}|Image = [[File:Ace Pilot Upgrade 4 New.png|100px]]|Information = +2 Damage [[File:Damage Icon.png|20px|Damage]]
{{Upgrade|Level = Level 4|Upgrade Title = Spy plane|Cost = {{Money|3,600}}|Image = [[File:Ace Pilot Upgrade 4 New.png|100px]]|Information = +2 Damage [[File:Damage Icon.png|20px|Damage]]


+Hidden Detection {{Hidden|Hidden Detection}}
+Hidden Detection {{Hidden|Hidden Detection}}
Line 1,306: Line 2,046:


Sell Price changes to {{Money|2,066}}}}
Sell Price changes to {{Money|2,066}}}}
{{Upgrade|Upgrade Title = Level 5 - Air fighter - {{Money|7,500}}|Image = [[File:Ace_Pilot_Upgrade_5 New.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 5|Upgrade Title = Air fighter|Cost = {{Money|7,500}}|Image = [[File:Ace_Pilot_Upgrade_5 New.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]


+3 Damage [[File:Damage Icon.png|20px|Damage]]
+3 Damage [[File:Damage Icon.png|20px|Damage]]
Line 1,323: Line 2,063:
Sell Price changes to {{Money|3,900}}}}
Sell Price changes to {{Money|3,900}}}}


==Stats Table==
==Statistics==
<div class="overflowbugy" style="width:100%;overflow:auto;">
<div class="overflow-box">
{| class="wikitable" style="width:950px; text-align: center;"
{| class="wikitable stats-table"
!Level
! scope="col" style="padding: 5px;" |Level
! scope="col" style="padding: 5px;" |Total Price
!Total Price
! scope="col" style="padding: 5px;" |Normal Damage
!Normal Damage
! scope="col" style="padding: 5px;" |[[Splash Damage]]
![[Splash Damage]]
!Firerate
! scope="col" style="padding: 5px;" |Bomb Cooldown<ref name="Bombs"/>
!Bomb Cooldown<ref name="Bombs"/>
! scope="col" style="padding: 5px;" |Explosion Range
!Range
! scope="col" style="padding: 5px;" |Firerate
!Explosion Range
! scope="col" style="padding: 5px;" |Range
! scope="col" style="padding: 5px;" |DPS<ref name="DPS"/>
!DPS<ref name="DPS"/>
!Cost Efficiency
|-
|-
|0
| style="padding: 5px;" |0
| style="padding: 5px;" |{{Money|500}}
|{{Money|500}}
|1
| style="padding: 5px;" |1
|N/A
| style="padding: 5px;" |N/A
|0.18
| style="padding: 5px;" |N/A
|N/A
| style="padding: 5px;" |N/A
|7
| style="padding: 5px;" |0.18
|N/A
| style="padding: 5px;" |7
|5.56
| style="padding: 5px;" |5.56
|{{Money|89.93}}
|-
|-
|1
| style="padding: 5px;" |1
| style="padding: 5px;" |{{Money|750}}
|{{Money|750}}
|2
| style="padding: 5px;" |2
|N/A
| style="padding: 5px;" |N/A
|0.18
| style="padding: 5px;" |N/A
|N/A
| style="padding: 5px;" |N/A
|7
| style="padding: 5px;" |0.18
|N/A
| style="padding: 5px;" |7
|11.11
| style="padding: 5px;" |11.1
|{{Money|67.51}}
|-
|-
|2
| style="padding: 5px;" |2
| style="padding: 5px;" |{{Money|1,100}}
|{{Money|1,100}}
|2
| style="padding: 5px;" |2
|10
| style="padding: 5px;" |10
|0.18
| style="padding: 5px;" |4
|4
| style="padding: 5px;" |4
|8
| style="padding: 5px;" |0.18
|4
| style="padding: 5px;" |8
| style="padding: 5px;" |13.61<ref>11.11 Gun DPS + 2.5 Bomb DPS</ref>
|13.61<ref>11.11 Gun DPS + 2.5 Bomb DPS</ref>
|{{Money|80.82}}
|-
|-
|3
| style="padding: 5px;" |3
| style="padding: 5px;" |{{Money|2,600}}
|{{Money|2,600}}
|4
| style="padding: 5px;" |4
|18
| style="padding: 5px;" |18
|0.13
| style="padding: 5px;" |4
|4
| style="padding: 5px;" |4
|8
| style="padding: 5px;" |0.13
|4
| style="padding: 5px;" |8
| style="padding: 5px;" |35.27<ref name="DPS1">30.77 Gun DPS + 4.5 Bomb DPS</ref>
|35.27<ref name="DPS1">30.77 Gun DPS + 4.5 Bomb DPS</ref>
|{{Money|73.72}}
|-
|-
|4
| style="padding: 5px;" |4
| style="padding: 5px;" |{{Money|6,200}}
|{{Money|6,200}}
|6
| style="padding: 5px;" |6
|18
| style="padding: 5px;" |18
|0.13
| style="padding: 5px;" |3.5
|3.5
| style="padding: 5px;" |4
|8
| style="padding: 5px;" |0.13
|4
| style="padding: 5px;" |8
| style="padding: 5px;" |51.29<ref name="DPS2">46.15 Gun DPS + 5.14 Bomb DPS</ref>
|51.29<ref name="DPS2">46.15 Gun DPS + 5.14 Bomb DPS</ref>
|{{Money|120.88}}
|-
|-
|5
| style="padding: 5px;" |5
| style="padding: 5px;" |{{Money|13,700}}
|{{Money|13,700}}
|9
| style="padding: 5px;" |9
|24
| style="padding: 5px;" |24
|0.08
| style="padding: 5px;" |3
|3
| style="padding: 5px;" |6
|10
| style="padding: 5px;" |0.08
|6
| style="padding: 5px;" |10
| style="padding: 5px;" |120.5<ref>112.5 Gun DPS + 8 Bomb DPS</ref>
|120.5<ref>112.5 Gun DPS + 8 Bomb DPS</ref>
|{{Money|113.69}}
|}
|}
</div>
</div>
Line 1,405: Line 2,152:
<div class="ContainerColumn mw-collapsible-content">
<div class="ContainerColumn mw-collapsible-content">
<center>
<center>
==Base Stats==
==Base Statistics==
{{BaseStat
{{BaseStat
|Image = [[File:AcePilotIcon.png|100px]]
|Image = [[File:AcePilotIcon.png|100px]]
|Unlock Cost = {{Coins|1,500}}
|Cost = {{Money|650}}
|Cost = {{Money|650}}
|Footprint = Average
|Type = Offensive
|Sell Price = {{Money|216}}
|Sell Price = {{Money|216}}
|Placement Type = Ground (Air-based)
|Placement Type = Ground (Air-based)
Line 1,423: Line 2,171:


==Upgrades==
==Upgrades==
{{Upgrade|Upgrade Title = Level 1 - Better bullets - {{Money|250}}|Image = [[File:Sentry1.png|100px]]|Information = +1 Damage [[File:Damage Icon.png|20px|Damage]]
{{Upgrade|Level = Level 1|Upgrade Title = Better bullets|Cost = {{Money|250}}|Image = [[File:Sentry1.png|100px]]|Information = +1 Damage [[File:Damage Icon.png|20px|Damage]]




Sell Price changes to {{Money|300}}}}
Sell Price changes to {{Money|300}}}}
{{Upgrade|Upgrade Title = Level 2 - Bombs away! - {{Money|350}}|Image = [[File:Ace Pilot Upgrade 2 New.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 2|Upgrade Title = Bombs away!|Cost = {{Money|350}}|Image = [[File:Ace Pilot Upgrade 2 New.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]


{{CollapsibleUpgrade|Title = Bomb Dropping|Description = •12 Damage [[File:SplashDamage.png|20px|Splash Damage]]
{{CollapsibleUpgrade|Title = Bomb Dropping|Description = •12 Damage [[File:SplashDamage.png|20px|Splash Damage]]
Line 1,437: Line 2,185:


Sell Price changes to {{Money|416}}}}
Sell Price changes to {{Money|416}}}}
{{Upgrade|Upgrade Title = Level 3 - Aerial Ace - {{Money|2,000}}|Image = [[File:Ace Pliot Upgrade 3 New.png|100px]]|Information =
{{Upgrade|Level = Level 3|Upgrade Title = Aerial Ace|Cost = {{Money|2,000}}|Image = [[File:Ace Pliot Upgrade 3 New.png|100px]]|Information =


+2 Damage [[File:Damage Icon.png|20px|Damage]]
+2 Damage [[File:Damage Icon.png|20px|Damage]]
Line 1,453: Line 2,201:


Sell Price changes to {{Money|1,083}}}}
Sell Price changes to {{Money|1,083}}}}
{{Upgrade|Upgrade Title = Level 4 - Spy plane - {{Money|4,000}}|Image = [[File:Ace Pilot Upgrade 4 New.png|100px]]|Information = +2 Damage [[File:Damage Icon.png|20px|Damage]]
{{Upgrade|Level = Level 4|Upgrade Title = Spy plane|Cost = {{Money|4,000}}|Image = [[File:Ace Pilot Upgrade 4 New.png|100px]]|Information = +2 Damage [[File:Damage Icon.png|20px|Damage]]


+Hidden Detection {{Hidden|Hidden Detection}}
+Hidden Detection {{Hidden|Hidden Detection}}
Line 1,465: Line 2,213:


Sell Price changes to {{Money|2,416}}}}
Sell Price changes to {{Money|2,416}}}}
{{Upgrade|Upgrade Title = Level 5 - Air fighter - {{Money|7,500}}|Image = [[File:Ace_Pilot_Upgrade_5 New.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 5|Upgrade Title = Air fighter|Cost = {{Money|7,500}}|Image = [[File:Ace_Pilot_Upgrade_5 New.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]


+3 Damage [[File:Damage Icon.png|20px|Damage]]
+3 Damage [[File:Damage Icon.png|20px|Damage]]
Line 1,482: Line 2,230:
Sell Price changes to {{Money|4,916}}}}
Sell Price changes to {{Money|4,916}}}}


==Stats Table==
==Statistics==
<div class="overflowbugy" style="width:100%;overflow:auto;">
<div class="overflow-box">
{| class="wikitable" style="width:950px; text-align: center;"
{| class="wikitable stats-table"
!Level
! scope="col" style="padding: 5px;" |Level
! scope="col" style="padding: 5px;" |Total Price
!Total Price
! scope="col" style="padding: 5px;" |Normal Damage
!Normal Damage
! scope="col" style="padding: 5px;" |[[Splash Damage]]
![[Splash Damage]]
!Firerate
! scope="col" style="padding: 5px;" |Bomb Cooldown<ref name="Bombs"/>
!Bomb Cooldown<ref name="Bombs"/>
! scope="col" style="padding: 5px;" |Explosion Range
!Range
! scope="col" style="padding: 5px;" |Firerate
!Explosion Range
! scope="col" style="padding: 5px;" |Range
! scope="col" style="padding: 5px;" |DPS<ref name="DPS"/>
!DPS<ref name="DPS"/>
!Cost Efficiency
|-
|-
|0
| style="padding: 5px;" |0
| style="padding: 5px;" |{{Money|650}}
|{{Money|650}}
|1
| style="padding: 5px;" |1
|N/A
| style="padding: 5px;" |N/A
|0.18
| style="padding: 5px;" |N/A
|N/A
| style="padding: 5px;" |N/A
|7
| style="padding: 5px;" |0.18
|N/A
| style="padding: 5px;" |7
|5.56
| style="padding: 5px;" |5.56
|{{Money|116.91}}
|-
|-
|1
| style="padding: 5px;" |1
| style="padding: 5px;" |{{Money|900}}
|{{Money|900}}
|2
| style="padding: 5px;" |2
|N/A
| style="padding: 5px;" |N/A
|0.18
| style="padding: 5px;" |N/A
|N/A
| style="padding: 5px;" |N/A
|7
| style="padding: 5px;" |0.18
|N/A
| style="padding: 5px;" |7
|11.11
| style="padding: 5px;" |11.11
|{{Money|81.01}}
|-
|-
|2
| style="padding: 5px;" |2
| style="padding: 5px;" |{{Money|1,250}}
|{{Money|1,250}}
|2
| style="padding: 5px;" |2
|12
| style="padding: 5px;" |12
|0.18
| style="padding: 5px;" |4
|4
| style="padding: 5px;" |5
|8
| style="padding: 5px;" |0.18
|5
| style="padding: 5px;" |8
| style="padding: 5px;" |14.11<ref>11.11 Gun DPS + 3 Bomb DPS</ref>
|14.11<ref>11.11 Gun DPS + 3 Bomb DPS</ref>
|{{Money|88.59}}
|-
|-
|3
| style="padding: 5px;" |3
| style="padding: 5px;" |{{Money|3,250}}
|{{Money|3,250}}
|4
| style="padding: 5px;" |4
|18
| style="padding: 5px;" |18
|0.13
| style="padding: 5px;" |4
|4
| style="padding: 5px;" |5
|8
| style="padding: 5px;" |0.13
|5
| style="padding: 5px;" |8
| style="padding: 5px;" |35.27<ref name="DPS1"/>
|35.27<ref name="DPS1"/>
|{{Money|92.15}}
|-
|-
|4
| style="padding: 5px;" |4
| style="padding: 5px;" |{{Money|7,250}}
|{{Money|7,250}}
|6
| style="padding: 5px;" |6
|18
| style="padding: 5px;" |18
|0.13
| style="padding: 5px;" |3.5
|3.5
| style="padding: 5px;" |6
|8
| style="padding: 5px;" |0.13
|6
| style="padding: 5px;" |8
| style="padding: 5px;" |51.29<ref name="DPS2"/>
|51.29<ref name="DPS2"/>
|{{Money|141.35}}
|-
|-
|5
| style="padding: 5px;" |5
| style="padding: 5px;" |{{Money|14,750}}
|{{Money|14,750}}
|9
| style="padding: 5px;" |9
|30
| style="padding: 5px;" |30
|0.08
| style="padding: 5px;" |3
|3
| style="padding: 5px;" |6
|10
| style="padding: 5px;" |0.08
|6
| style="padding: 5px;" |10
| style="padding: 5px;" |122.5<ref>112.5 Gun DPS + 10 Bomb DPS</ref>
|122.5<ref>112.5 Gun DPS + 10 Bomb DPS</ref>
|{{Money|120.41}}
|}
|}
</div>
</div>
Line 1,561: Line 2,316:
----
----
<div class="mw-collapsible mw-collapsed">
<div class="mw-collapsible mw-collapsed">
<div class="sectionheader">'''Hardcore Testing'''</div>
<div class="sectionheader">'''Hardcore Testing (28 August 2020 – 29 October 2020)'''</div>
<div class="ContainerColumn mw-collapsible-content">
<div class="ContainerColumn mw-collapsible-content">
<center>
<center>
==Base Stats==
==Base Statistics==
{{BaseStat
{{BaseStat
|Image = [[File:AcePilotIcon.png|100px]]
|Image = [[File:AcePilotIcon.png|100px]]
|Unlock Cost = {{Coins|1,500}}
|Cost = {{Money|650}}
|Cost = {{Money|650}}
|Footprint = Average
|Type = Offensive
|Sell Price = {{Money|216}}
|Sell Price = {{Money|216}}
|Placement Type = Ground (Air-based)
|Placement Type = Ground (Air-based)
Line 1,582: Line 2,338:


==Upgrades==
==Upgrades==
{{Upgrade|Upgrade Title = Level 1 - Better bullets - {{Money|250}}|Image = [[File:Sentry1.png|100px]]|Information = +1 Damage [[File:Damage Icon.png|20px|Damage]]
{{Upgrade|Level = Level 1|Upgrade Title = Better bullets|Cost = {{Money|250}}|Image = [[File:Sentry1.png|100px]]|Information = +1 Damage [[File:Damage Icon.png|20px|Damage]]




Sell Price changes to {{Money|300}}}}
Sell Price changes to {{Money|300}}}}
{{Upgrade|Upgrade Title = Level 2 - Bombs away! - {{Money|350}}|Image = [[File:Ace Pilot Upgrade 2 New.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 2|Upgrade Title = Bombs away!|Cost = {{Money|350}}|Image = [[File:Ace Pilot Upgrade 2 New.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]


{{CollapsibleUpgrade|Title = Bomb Dropping|Description = •12 Damage [[File:SplashDamage.png|20px|Splash Damage]]
{{CollapsibleUpgrade|Title = Bomb Dropping|Description = •12 Damage [[File:SplashDamage.png|20px|Splash Damage]]
Line 1,596: Line 2,352:


Sell Price changes to {{Money|416}}}}
Sell Price changes to {{Money|416}}}}
{{Upgrade|Upgrade Title = Level 3 - Aerial Ace - {{Money|2,000}}|Image = [[File:Ace Pliot Upgrade 3 New.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 3|Upgrade Title = Aerial Ace|Cost = {{Money|2,000}}|Image = [[File:Ace Pliot Upgrade 3 New.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]


+2 Damage [[File:Damage Icon.png|20px|Damage]]
+2 Damage [[File:Damage Icon.png|20px|Damage]]
Line 1,612: Line 2,368:


Sell Price changes to {{Money|1,083}}}}
Sell Price changes to {{Money|1,083}}}}
{{Upgrade|Upgrade Title = Level 4 - Spy plane - {{Money|4,000}}|Image = [[File:Ace Pilot Upgrade 4 New.png|100px]]|Information = +2 Damage [[File:Damage Icon.png|20px|Damage]]
{{Upgrade|Level = Level 4|Upgrade Title = Spy plane|Cost = {{Money|4,000}}|Image = [[File:Ace Pilot Upgrade 4 New.png|100px]]|Information = +2 Damage [[File:Damage Icon.png|20px|Damage]]


+Hidden Detection {{Hidden|Hidden Detection}}
+Hidden Detection {{Hidden|Hidden Detection}}
Line 1,624: Line 2,380:


Sell Price changes to {{Money|2,416}}}}
Sell Price changes to {{Money|2,416}}}}
{{Upgrade|Upgrade Title = Level 5 - Air fighter - {{Money|7,500}}|Image = [[File:Ace_Pilot_Upgrade_5 New.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 5|Upgrade Title = Air fighter|Cost = {{Money|7,500}}|Image = [[File:Ace_Pilot_Upgrade_5 New.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]


+3 Damage [[File:Damage Icon.png|20px|Damage]]
+3 Damage [[File:Damage Icon.png|20px|Damage]]
Line 1,641: Line 2,397:
Sell Price changes to {{Money|4,916}}}}
Sell Price changes to {{Money|4,916}}}}


==Stats Table==
==Statistics==
<div class="overflowbugy" style="width:100%;overflow:auto;">
<div class="overflow-box">
{| class="wikitable" style="width:950px; text-align: center;"
{| class="wikitable stats-table"
!Level
! scope="col" style="padding: 5px;" |Level
! scope="col" style="padding: 5px;" |Total Price
!Total Price
! scope="col" style="padding: 5px;" |Normal Damage
!Normal Damage
! scope="col" style="padding: 5px;" |[[Splash Damage]]
![[Splash Damage]]
!Firerate
! scope="col" style="padding: 5px;" |Bomb Cooldown<ref name="Bombs"/>
!Bomb Cooldown<ref name="Bombs"/>
! scope="col" style="padding: 5px;" |Explosion Range
!Range
! scope="col" style="padding: 5px;" |Firerate
!Explosion Range
! scope="col" style="padding: 5px;" |Range
! scope="col" style="padding: 5px;" |DPS<ref name="DPS"/>
!DPS<ref name="DPS"/>
!Cost Efficiency
|-
|-
|0
| style="padding: 5px;" |0
| style="padding: 5px;" |{{Money|650}}
|{{Money|650}}
|2
| style="padding: 5px;" |2
|N/A
| style="padding: 5px;" |N/A
|0.18
| style="padding: 5px;" |N/A
|N/A
| style="padding: 5px;" |N/A
|7
| style="padding: 5px;" |0.18
|N/A
| style="padding: 5px;" |7
|11.11
| style="padding: 5px;" |11.11
|{{Money|58.51}}
|-
|-
|1
| style="padding: 5px;" |1
| style="padding: 5px;" |{{Money|900}}
|{{Money|900}}
|3
| style="padding: 5px;" |3
|N/A
| style="padding: 5px;" |N/A
|0.18
| style="padding: 5px;" |N/A
|N/A
| style="padding: 5px;" |N/A
|7
| style="padding: 5px;" |0.18
|N/A
| style="padding: 5px;" |7
|16.67
| style="padding: 5px;" |16.67
|{{Money|53.99}}
|-
|-
|2
| style="padding: 5px;" |2
| style="padding: 5px;" |{{Money|1,250}}
|{{Money|1,250}}
|3
| style="padding: 5px;" |3
|12
| style="padding: 5px;" |12
|0.18
| style="padding: 5px;" |4
|4
| style="padding: 5px;" |5
|8
| style="padding: 5px;" |0.18
|5
| style="padding: 5px;" |8
| style="padding: 5px;" |19.67<ref>16.67 Gun DPS + 3 Bomb DPS</ref>
|19.67<ref>16.67 Gun DPS + 3 Bomb DPS</ref>
|{{Money|63.55}}
|-
|-
|3
| style="padding: 5px;" |3
| style="padding: 5px;" |{{Money|3,250}}
|{{Money|3,250}}
|5
| style="padding: 5px;" |5
|18
| style="padding: 5px;" |18
|0.13
| style="padding: 5px;" |4
|4
| style="padding: 5px;" |5
|9
| style="padding: 5px;" |0.13
|5
| style="padding: 5px;" |9
| style="padding: 5px;" |42.96<ref>38.46 Gun DPS + 4.5 Bomb DPS</ref>
|42.96<ref>38.46 Gun DPS + 4.5 Bomb DPS</ref>
|{{Money|75.65}}
|-
|-
|4
| style="padding: 5px;" |4
| style="padding: 5px;" |{{Money|7,250}}
|{{Money|7,250}}
|7
| style="padding: 5px;" |7
|18
| style="padding: 5px;" |18
|0.13
| style="padding: 5px;" |3.5
|3.5
| style="padding: 5px;" |6
|9
| style="padding: 5px;" |0.13
|6
| style="padding: 5px;" |9
| style="padding: 5px;" |58.99<ref>53.85 Gun DPS + 5.14 Bomb DPS</ref>
|58.99<ref>53.85 Gun DPS + 5.14 Bomb DPS</ref>
|{{Money|122.9}}
|-
|-
|5
| style="padding: 5px;" |5
| style="padding: 5px;" |{{Money|14,750}}
|{{Money|14,750}}
|10
| style="padding: 5px;" |10
|30
| style="padding: 5px;" |30
|0.08
| style="padding: 5px;" |3
|3
| style="padding: 5px;" |6
|11
| style="padding: 5px;" |0.08
|6
| style="padding: 5px;" |11
| style="padding: 5px;" |135<ref>125 Gun DPS + 10 Bomb DPS</ref>
|135<ref>125 Gun DPS + 10 Bomb DPS</ref>
|{{Money|109.26}}
|}
|}
</div>
</div>
Line 1,720: Line 2,483:
----
----
<div class="mw-collapsible mw-collapsed">
<div class="mw-collapsible mw-collapsed">
<div class="sectionheader">'''Smaller = Bigger Update (26 May 2020) – Overhaul Update (26 October 2020)'''</div>
<div class="sectionheader">'''Smaller = Bigger Update (26 May 2020) – Overhaul Update (29 October 2020)'''</div>
<div class="ContainerColumn mw-collapsible-content">
<div class="ContainerColumn mw-collapsible-content">
<center>
<center>
==Base Stats==
==Base Statistics==
{{BaseStat
{{BaseStat2
|Image = [[File:Ace Pilots.png|100px]]
|Image = [[File:Ace Pilots.png|100px]]
|Unlock Cost = {{Coins|1,600}}
|Cost = {{Money|650}}
|Cost = {{Money|650}}
|Footprint = Average
|Type = Offensive
|Sell Price = {{Money|216}}
|Sell Price = {{Money|216}}
|Placement Type = Ground (Air-based)
|Placement Type = Ground (Air-based)
Line 1,739: Line 2,503:


==Upgrades==
==Upgrades==
{{Upgrade|Upgrade Title = Level 1 - Better bullets - {{Money|250}}|Image = [[File:Sentry1.png|100px]]|Information = +2 Damage [[File:Damage Icon.png|20px|Damage]]
{{Upgrade|Level = Level 1|Upgrade Title = Better bullets|Cost = {{Money|250}}|Image = [[File:Sentry1.png|100px]]|Information = +2 Damage [[File:Damage Icon.png|20px|Damage]]




Sell Price changes to {{Money|300}}}}
Sell Price changes to {{Money|300}}}}
{{Upgrade|Upgrade Title = Level 2 - Bombs away! - {{Money|350}}|Image = [[File:Ace Pilot Upgade 2.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 2|Upgrade Title = Bombs away!|Cost = {{Money|350}}|Image = [[File:Ace Pilot Upgade 2.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]


{{CollapsibleUpgrade|Title = Bomb Dropping|Description = •12 Damage [[File:SplashDamage.png|20px|Splash Damage]]
{{CollapsibleUpgrade|Title = Bomb Dropping|Description = •12 Damage [[File:SplashDamage.png|20px|Splash Damage]]
Line 1,753: Line 2,517:


Sell Price changes to {{Money|416}}}}
Sell Price changes to {{Money|416}}}}
{{Upgrade|Upgrade Title = Level 3 - Better plane - {{Money|2,000}}|Image = [[File:Ace Pilot Upgrade 3.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 3|Upgrade Title = Better plane|Cost = {{Money|2,000}}|Image = [[File:Ace Pilot Upgrade 3.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]


+2 Damage [[File:Damage Icon.png|20px|Damage]]
+2 Damage [[File:Damage Icon.png|20px|Damage]]
Line 1,769: Line 2,533:


Sell Price changes to {{Money|1,083}}}}
Sell Price changes to {{Money|1,083}}}}
{{Upgrade|Upgrade Title = Level 4 - Spy plane - {{Money|4,000}}|Image = [[File:Ace Pilot Upgrade 4.png|100px]]|Information = +2 Damage [[File:Damage Icon.png|20px|Damage]]
{{Upgrade|Level = Level 4|Upgrade Title = Spy plane|Cost = {{Money|4,000}}|Image = [[File:Ace Pilot Upgrade 4.png|100px]]|Information = +2 Damage [[File:Damage Icon.png|20px|Damage]]


+Hidden Detection {{Hidden|Hidden Detection}}
+Hidden Detection {{Hidden|Hidden Detection}}
Line 1,781: Line 2,545:


Sell Price changes to {{Money|2,416}}}}
Sell Price changes to {{Money|2,416}}}}
{{Upgrade|Upgrade Title = Level 5 - Air fighter - {{Money|6,500}}|Image = [[File:Ace_Pilot_Upgrade_5.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 5|Upgrade Title = Air fighter|Cost = {{Money|6,500}}|Image = [[File:Ace_Pilot_Upgrade_5.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]


+3 Damage [[File:Damage Icon.png|20px|Damage]]
+3 Damage [[File:Damage Icon.png|20px|Damage]]
Line 1,798: Line 2,562:
Sell Price changes to {{Money|4,583}}}}
Sell Price changes to {{Money|4,583}}}}


==Stats Table==
==Statistics==
<div class="overflowbugy" style="width:100%;overflow:auto;">
<div class="overflow-box">
{| class="wikitable" style="width:950px; text-align: center;"
{| class="wikitable stats-table"
!Level
! scope="col" style="padding: 5px;" |Level
! scope="col" style="padding: 5px;" |Total Price
!Total Price
! scope="col" style="padding: 5px;" |Normal Damage
!Normal Damage
! scope="col" style="padding: 5px;" |[[Splash Damage]]
![[Splash Damage]]
!Firerate
! scope="col" style="padding: 5px;" |Bomb Cooldown
!Bomb Cooldown
! scope="col" style="padding: 5px;" |Explosion Range
!Range
! scope="col" style="padding: 5px;" |Firerate
!Explosion Range
! scope="col" style="padding: 5px;" |Range
! scope="col" style="padding: 5px;" |DPS<ref name="DPS"/>
!DPS<ref name="DPS"/>
!Cost Efficiency
|-
|-
|0
| style="padding: 5px;" |0
| style="padding: 5px;" |{{Money|650}}
|{{Money|650}}
|2
| style="padding: 5px;" |2
|N/A
| style="padding: 5px;" |N/A
|0.25
| style="padding: 5px;" |N/A
|N/A
| style="padding: 5px;" |N/A
|5
| style="padding: 5px;" |0.25
|N/A
| style="padding: 5px;" |5
|8
| style="padding: 5px;" |8
|{{Money|81.25}}
|-
|-
|1
| style="padding: 5px;" |1
| style="padding: 5px;" |{{Money|900}}
|{{Money|900}}
|4
| style="padding: 5px;" |4
|N/A
| style="padding: 5px;" |N/A
|0.25
| style="padding: 5px;" |N/A
|N/A
| style="padding: 5px;" |N/A
|5
| style="padding: 5px;" |0.25
|N/A
| style="padding: 5px;" |5
|16
| style="padding: 5px;" |16
|{{Money|56.25}}
|-
|-
|2
| style="padding: 5px;" |2
| style="padding: 5px;" |{{Money|1,250}}
|{{Money|1,250}}
|4
| style="padding: 5px;" |4
|12
| style="padding: 5px;" |12
|0.25
| style="padding: 5px;" |4
|4
| style="padding: 5px;" |5
|6
| style="padding: 5px;" |0.25
|5
| style="padding: 5px;" |6
| style="padding: 5px;" |19<ref name="DPS3">16 Gun DPS + 3 Bomb DPS</ref>
|19<ref name="DPS3">16 Gun DPS + 3 Bomb DPS</ref>
|{{Money|65.79}}
|-
|-
|3
| style="padding: 5px;" |3
| style="padding: 5px;" |{{Money|3,250}}
|{{Money|3,250}}
|6
| style="padding: 5px;" |6
|18
| style="padding: 5px;" |18
|0.15
| style="padding: 5px;" |4
|4
| style="padding: 5px;" |5
|7
| style="padding: 5px;" |0.15
|5
| style="padding: 5px;" |7
| style="padding: 5px;" |44.5<ref>40 Gun DPS + 4.5 Bomb DPS</ref>
|44.5<ref>40 Gun DPS + 4.5 Bomb DPS</ref>
|{{Money|73.03}}
|-
|-
|4
| style="padding: 5px;" |4
| style="padding: 5px;" |{{Money|7,250}}
|{{Money|7,250}}
|8
| style="padding: 5px;" |8
|18
| style="padding: 5px;" |18
|0.15
| style="padding: 5px;" |3.5
|3.5
| style="padding: 5px;" |6
|7
| style="padding: 5px;" |0.15
|6
| style="padding: 5px;" |7
| style="padding: 5px;" |58.47<ref name="DPS4">53.33 Gun DPS + 5.14 Bomb DPS</ref>
|58.47<ref name="DPS4">53.33 Gun DPS + 5.14 Bomb DPS</ref>
|{{Money|124}}
|-
|-
|5
| style="padding: 5px;" |5
| style="padding: 5px;" |{{Money|13,750}}
|{{Money|13,750}}
|11
| style="padding: 5px;" |11
|30
| style="padding: 5px;" |30
|0.11
| style="padding: 5px;" |3
|3
| style="padding: 5px;" |6
|9
| style="padding: 5px;" |0.11
|6
| style="padding: 5px;" |9
| style="padding: 5px;" |120<ref>110 Gun DPS + 10 Bomb DPS</ref>
|120<ref>110 Gun DPS + 10 Bomb DPS</ref>
|{{Money|114.58}}
|}
|}
</div>
</div>
Line 1,880: Line 2,651:
<div class="ContainerColumn mw-collapsible-content">
<div class="ContainerColumn mw-collapsible-content">
<center>
<center>
==Base Stats==
==Base Statistics==
{{BaseStat
{{BaseStat2
|Image = [[File:Ace Pilots.png|100px]]
|Image = [[File:Ace Pilots.png|100px]]
|Unlock Cost = {{Coins|1,600}}
|Cost = {{Money|1,000}}
|Cost = {{Money|1,000}}
|Footprint = Average
|Type = Offensive
|Sell Price = {{Money|333}}
|Sell Price = {{Money|333}}
|Placement Type = Ground (Air-based)
|Placement Type = Ground (Air-based)
Line 1,896: Line 2,668:


==Upgrades==
==Upgrades==
{{Upgrade|Upgrade Title = Level 1 - Better bullets - {{Money|250}}|Image = [[File:Sentry1.png|100px]]|Information = +1 Damage [[File:Damage Icon.png|20px|Damage]]
{{Upgrade|Level = Level 1|Upgrade Title = Better bullets|Cost = {{Money|250}}|Image = [[File:Sentry1.png|100px]]|Information = +1 Damage [[File:Damage Icon.png|20px|Damage]]




Sell Price changes to {{Money|416}}}}
Sell Price changes to {{Money|416}}}}
{{Upgrade|Upgrade Title = Level 2 - Bombs away! - {{Money|850}}|Image = [[File:Ace Pilot Upgade 2.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 2|Upgrade Title = Bombs away!|Cost = {{Money|850}}|Image = [[File:Ace Pilot Upgade 2.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]


{{CollapsibleUpgrade|Title = Bomb Dropping|Description = •12 Damage [[File:SplashDamage.png|20px|Splash Damage]]
{{CollapsibleUpgrade|Title = Bomb Dropping|Description = •12 Damage [[File:SplashDamage.png|20px|Splash Damage]]
Line 1,910: Line 2,682:


Sell Price changes to {{Money|700}}}}
Sell Price changes to {{Money|700}}}}
{{Upgrade|Upgrade Title = Level 3 - Better plane - {{Money|2,500}}|Image = [[File:Ace Pilot Upgrade 3.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 3|Upgrade Title = Better plane|Cost = {{Money|2,500}}|Image = [[File:Ace Pilot Upgrade 3.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]


+2 Damage [[File:Damage Icon.png|20px|Damage]]
+2 Damage [[File:Damage Icon.png|20px|Damage]]
Line 1,926: Line 2,698:


Sell Price changes to {{Money|1,533}}}}
Sell Price changes to {{Money|1,533}}}}
{{Upgrade|Upgrade Title = Level 4 - Spy plane - {{Money|4,500}}|Image = [[File:Ace Pilot Upgrade 4.png|100px]]|Information = +3 Damage [[File:Damage Icon.png|20px|Damage]]
{{Upgrade|Level = Level 4|Upgrade Title = Spy plane|Cost = {{Money|4,500}}|Image = [[File:Ace Pilot Upgrade 4.png|100px]]|Information = +3 Damage [[File:Damage Icon.png|20px|Damage]]


+Hidden Detection {{Hidden|Hidden Detection}}
+Hidden Detection {{Hidden|Hidden Detection}}
Line 1,938: Line 2,710:


Sell Price changes to {{Money|3,033}}}}
Sell Price changes to {{Money|3,033}}}}
{{Upgrade|Upgrade Title = Level 5 - Air fighter - {{Money|6,500}}|Image = [[File:Ace_Pilot_Upgrade_5.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 5|Upgrade Title = Air fighter|Cost = {{Money|6,500}}|Image = [[File:Ace_Pilot_Upgrade_5.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]


+2 Damage [[File:Damage Icon.png|20px|Damage]]
+2 Damage [[File:Damage Icon.png|20px|Damage]]
Line 1,955: Line 2,727:
Sell Price changes to {{Money|5,200}}}}
Sell Price changes to {{Money|5,200}}}}


==Stats Table==
==Statistics==
<div class="overflowbugy" style="width:100%;overflow:auto;">
<div class="overflow-box">
{| class="wikitable" style="width:950px; text-align: center;"
{| class="wikitable stats-table"
!Level
! scope="col" style="padding: 5px;" |Level
! scope="col" style="padding: 5px;" |Total Price
!Total Price
! scope="col" style="padding: 5px;" |Normal Damage
!Normal Damage
! scope="col" style="padding: 5px;" |[[Splash Damage]]
![[Splash Damage]]
!Firerate
! scope="col" style="padding: 5px;" |Bomb Cooldown
!Bomb Cooldown
! scope="col" style="padding: 5px;" |Explosion Range
!Range
! scope="col" style="padding: 5px;" |Firerate
!Explosion Range
! scope="col" style="padding: 5px;" |Range
! scope="col" style="padding: 5px;" |DPS<ref name="DPS"/>
!DPS<ref name="DPS"/>
!Cost Efficiency
|-
|-
|0
| style="padding: 5px;" |0
| style="padding: 5px;" |{{Money|1,000}}
|{{Money|1,000}}
|2
| style="padding: 5px;" |2
|N/A
| style="padding: 5px;" |N/A
|0.2
| style="padding: 5px;" |N/A
|N/A
| style="padding: 5px;" |N/A
|5
| style="padding: 5px;" |0.2
|N/A
| style="padding: 5px;" |5
|10
| style="padding: 5px;" |10
|{{Money|100}}
|-
|-
|1
| style="padding: 5px;" |1
| style="padding: 5px;" |{{Money|1,250}}
|{{Money|1,250}}
|3
| style="padding: 5px;" |3
|N/A
| style="padding: 5px;" |N/A
|0.2
| style="padding: 5px;" |N/A
|N/A
| style="padding: 5px;" |N/A
|5
| style="padding: 5px;" |0.2
|N/A
| style="padding: 5px;" |5
|15
| style="padding: 5px;" |15
|{{Money|83.33}}
|-
|-
|2
| style="padding: 5px;" |2
| style="padding: 5px;" |{{Money|2,100}}
|{{Money|2,100}}
|3
| style="padding: 5px;" |3
|12
| style="padding: 5px;" |12
|0.2
| style="padding: 5px;" |4
|4
| style="padding: 5px;" |5
|6
| style="padding: 5px;" |0.2
|5
| style="padding: 5px;" |6
| style="padding: 5px;" |18<ref name="DPS7">15 Gun DPS + 3 Bomb DPS</ref>
|18<ref name="DPS7">15 Gun DPS + 3 Bomb DPS</ref>
|{{Money|116.67}}
|-
|-
|3
| style="padding: 5px;" |3
| style="padding: 5px;" |{{Money|4,600}}
|{{Money|4,600}}
|5
| style="padding: 5px;" |5
|18
| style="padding: 5px;" |18
|0.15
| style="padding: 5px;" |4
|4
| style="padding: 5px;" |5
|7
| style="padding: 5px;" |0.15
|5
| style="padding: 5px;" |7
| style="padding: 5px;" |37.83<ref name="DPS5">33.33 Gun DPS + 4.5 Bomb DPS</ref>
|37.83<ref name="DPS5">33.33 Gun DPS + 4.5 Bomb DPS</ref>
|{{Money|121.6}}
|-
|-
|4
| style="padding: 5px;" |4
| style="padding: 5px;" |{{Money|9,100}}
|{{Money|9,100}}
|8
| style="padding: 5px;" |8
|18
| style="padding: 5px;" |18
|0.15
| style="padding: 5px;" |3.5
|3.5
| style="padding: 5px;" |6
|7
| style="padding: 5px;" |0.15
|6
| style="padding: 5px;" |7
| style="padding: 5px;" |58.47<ref name="DPS4"/>
|58.47<ref name="DPS4"/>
|{{Money|155.64}}
|-
|-
|5
| style="padding: 5px;" |5
| style="padding: 5px;" |{{Money|15,600}}
|{{Money|15,600}}
|10
| style="padding: 5px;" |10
|30
| style="padding: 5px;" |30
|0.1
| style="padding: 5px;" |3
|3
| style="padding: 5px;" |6
|8
| style="padding: 5px;" |0.1
|6
| style="padding: 5px;" |8
| style="padding: 5px;" |110<ref name="DPS6">100 Gun DPS + 10 Bomb DPS</ref>
|110<ref name="DPS6">100 Gun DPS + 10 Bomb DPS</ref>
|{{Money|141.82}}
|}
|}
</div>
</div>
Line 2,034: Line 2,813:
----
----
<div class="mw-collapsible mw-collapsed">
<div class="mw-collapsible mw-collapsed">
<div class="sectionheader">'''24 December 2019 – 24 March 2020'''</div>
<div class="sectionheader">'''13 January 2026 – 24 March 2020'''</div>
<div class="ContainerColumn mw-collapsible-content">
<div class="ContainerColumn mw-collapsible-content">
<center>
<center>
==Base Stats==
==Base Statistics==
{{BaseStat
{{BaseStat2
|Image = [[File:Ace Pilots.png|100px]]
|Image = [[File:Ace Pilots.png|100px]]
|Unlock Cost = {{Coins|1,600}}
|Cost = {{Money|1,000}}
|Cost = {{Money|1,000}}
|Footprint = Average
|Type = Offensive
|Sell Price = {{Money|333}}
|Sell Price = {{Money|333}}
|Placement Type = Ground (Air-based)
|Placement Type = Ground (Air-based)
|Damage = [[File:Damage Icon.png|20px|Damage]]
|Damage = [[File:Damage Icon.png|20px|Damage]]2
2|Damage Type = Single<br/>Splash (Level 2+)
|Damage Type = Single<br/>Splash (Level 2+)
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.2
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.2
|Hidden = {{Hidden|Hidden Detection}}Level 4+
|Hidden = {{Hidden|Hidden Detection}}Level 4+
Line 2,053: Line 2,833:


==Upgrades==
==Upgrades==
{{Upgrade|Upgrade Title = Level 1 - Better bullets - {{Money|250}}|Image = [[File:Sentry1.png|100px]]|Information = +1 Damage [[File:Damage Icon.png|20px|Damage]]
{{Upgrade|Level = Level 1|Upgrade Title = Better bullets|Cost = {{Money|250}}|Image = [[File:Sentry1.png|100px]]|Information = +1 Damage [[File:Damage Icon.png|20px|Damage]]




Sell Price changes to {{Money|416}}}}
Sell Price changes to {{Money|416}}}}
{{Upgrade|Upgrade Title = Level 2 - Bombs away! - {{Money|850}}|Image = [[File:Ace Pilot Upgade 2.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 2|Upgrade Title = Bombs away!|Cost = {{Money|850}}|Image = [[File:Ace Pilot Upgade 2.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]


{{CollapsibleUpgrade|Title = Bomb Dropping|Description = •12 Damage [[File:SplashDamage.png|20px|Splash Damage]]
{{CollapsibleUpgrade|Title = Bomb Dropping|Description = •12 Damage [[File:SplashDamage.png|20px|Splash Damage]]
Line 2,067: Line 2,847:


Sell Price changes to {{Money|700}}}}
Sell Price changes to {{Money|700}}}}
{{Upgrade|Upgrade Title = Level 3 - Better plane - {{Money|2,500}}|Image = [[File:Ace Pilot Upgrade 3.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 3|Upgrade Title = Better plane|Cost = {{Money|2,500}}|Image = [[File:Ace Pilot Upgrade 3.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]


+2 Damage [[File:Damage Icon.png|20px|Damage]]
+2 Damage [[File:Damage Icon.png|20px|Damage]]
Line 2,083: Line 2,863:


Sell Price changes to {{Money|1,533}}}}
Sell Price changes to {{Money|1,533}}}}
{{Upgrade|Upgrade Title = Level 4 - Spy plane - {{Money|4,500}}|Image = [[File:Ace Pilot Upgrade 4.png|100px]]|Information = +3 Damage [[File:Damage Icon.png|20px|Damage]]
{{Upgrade|Level = Level 4|Upgrade Title = Spy plane|Cost = {{Money|4,500}}|Image = [[File:Ace Pilot Upgrade 4.png|100px]]|Information = +3 Damage [[File:Damage Icon.png|20px|Damage]]


+Hidden Detection {{Hidden|Hidden Detection}}
+Hidden Detection {{Hidden|Hidden Detection}}
Line 2,095: Line 2,875:


Sell Price changes to {{Money|3,033}}}}
Sell Price changes to {{Money|3,033}}}}
{{Upgrade|Upgrade Title = Level 5 - Air fighter - {{Money|6,500}}|Image = [[File:Ace_Pilot_Upgrade_5.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 5|Upgrade Title = Air fighter|Cost = {{Money|6,500}}|Image = [[File:Ace_Pilot_Upgrade_5.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]


+2 Damage [[File:Damage Icon.png|20px|Damage]]
+2 Damage [[File:Damage Icon.png|20px|Damage]]
Line 2,112: Line 2,892:
Sell Price changes to {{Money|5,200}}}}
Sell Price changes to {{Money|5,200}}}}


==Stats Table==
==Statistics==
<div class="overflowbugy" style="width:100%;overflow:auto;">
<div class="overflow-box">
{| class="wikitable" style="width:950px; text-align: center;"
{| class="wikitable stats-table"
!Level
! scope="col" style="padding: 5px;" |Level
! scope="col" style="padding: 5px;" |Total Price
!Total Price
! scope="col" style="padding: 5px;" |Normal Damage
!Normal Damage
! scope="col" style="padding: 5px;" |[[Splash Damage]]
![[Splash Damage]]
!Firerate
! scope="col" style="padding: 5px;" |Bomb Cooldown
!Bomb Cooldown
! scope="col" style="padding: 5px;" |Explosion Range
!Range
! scope="col" style="padding: 5px;" |Firerate
!Explosion Range
! scope="col" style="padding: 5px;" |Range
! scope="col" style="padding: 5px;" |DPS<ref name="DPS"/>
!DPS<ref name="DPS"/>
!Cost Efficiency
|-
|-
|0
| style="padding: 5px;" |0
| style="padding: 5px;" |{{Money|1,000}}
|{{Money|1,000}}
|2
| style="padding: 5px;" |2
|N/A
| style="padding: 5px;" |N/A
|0.2
| style="padding: 5px;" |N/A
|N/A
| style="padding: 5px;" |N/A
|5
| style="padding: 5px;" |0.2
|N/A
| style="padding: 5px;" |5
|10
| style="padding: 5px;" |10
|{{Money|100}}
|-
|-
|1
| style="padding: 5px;" |1
| style="padding: 5px;" |{{Money|1,250}}
|{{Money|1,250}}
|3
| style="padding: 5px;" |3
|N/A
| style="padding: 5px;" |N/A
|0.2
| style="padding: 5px;" |N/A
|N/A
| style="padding: 5px;" |N/A
|5
| style="padding: 5px;" |0.2
|N/A
| style="padding: 5px;" |5
|15
| style="padding: 5px;" |15
|{{Money|83.33}}
|-
|-
|2
| style="padding: 5px;" |2
| style="padding: 5px;" |{{Money|2,100}}
|{{Money|2,100}}
|3
| style="padding: 5px;" |3
|12
| style="padding: 5px;" |12
|0.2
| style="padding: 5px;" |4
|4
| style="padding: 5px;" |5
|6
| style="padding: 5px;" |0.2
|5
| style="padding: 5px;" |6
| style="padding: 5px;" |18<ref name="DPS7"/>
|18<ref name="DPS7"/>
|{{Money|116.67}}
|-
|-
|3
| style="padding: 5px;" |3
| style="padding: 5px;" |{{Money|4,600}}
|{{Money|4,600}}
|5
| style="padding: 5px;" |5
|18
| style="padding: 5px;" |18
|0.15
| style="padding: 5px;" |4
|4
| style="padding: 5px;" |5
|7
| style="padding: 5px;" |0.15
|5
| style="padding: 5px;" |7
| style="padding: 5px;" |37.83<ref name="DPS5"/>
|37.83<ref name="DPS5"/>
|{{Money|121.6}}
|-
|-
|4
| style="padding: 5px;" |4
| style="padding: 5px;" |{{Money|9,100}}
|{{Money|9,100}}
|8
| style="padding: 5px;" |8
|18
| style="padding: 5px;" |18
|0.15
| style="padding: 5px;" |3.5
|3.5
| style="padding: 5px;" |6
|7
| style="padding: 5px;" |0.15
|6
| style="padding: 5px;" |7
| style="padding: 5px;" |58.47<ref name="DPS4"/>
|58.47<ref name="DPS4"/>
|{{Money|155.64}}
|-
|-
|5
| style="padding: 5px;" |5
| style="padding: 5px;" |{{Money|15,600}}
|{{Money|15,600}}
|10
| style="padding: 5px;" |10
|30
| style="padding: 5px;" |30
|0.1
| style="padding: 5px;" |3
|3
| style="padding: 5px;" |6
|8
| style="padding: 5px;" |0.1
|6
| style="padding: 5px;" |8
| style="padding: 5px;" |110<ref name="DPS6"/>
|110<ref name="DPS6"/>
|{{Money|141.82}}
|}
</div>
</center>
</div>
</div>
----
<div class="mw-collapsible mw-collapsed">
<div class="sectionheader">'''12 January 2026 – 13 January 2026'''</div>
<div class="ContainerColumn mw-collapsible-content">
<center>
==Base Statistics==
{{BaseStat
|Image = [[File:Ace Pilots.png|100px]]
|Unlock Cost = {{Coins|1,600}}
|Cost = {{Money|1,000}}
|Footprint = Average
|Sell Price = {{Money|333}}
|Placement Type = Ground (Air-based)
|Damage = [[File:Damage Icon.png|20px|Damage]]2
|Damage Type = Single<br/>Splash (Level 2+)
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.2
|Hidden = {{Hidden|Hidden Detection}}Level 4+
|Range = [[File:Range Icon.png|20px|Range]]5
|Placement = [[File:PlacementLimit.png|20px|Placement Limit]]6
}}

==Upgrades==
{{Upgrade|Level = Level 1|Upgrade Title = Better bullets|Cost = {{Money|250}}|Image = [[File:Sentry1.png|100px]]|Information = +1 Damage [[File:Damage Icon.png|20px|Damage]]


Sell Price changes to {{Money|416}}}}
{{Upgrade|Level = Level 2|Upgrade Title = Bombs away!|Cost = {{Money|850}}|Image = [[File:Ace Pilot Upgade 2.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]

{{CollapsibleUpgrade|Title = Bomb Dropping|Description = •12 Damage [[File:SplashDamage.png|20px|Splash Damage]]

•4 Bomb Cooldown [[File:Cooldown Icon.png|20px|Bomb Cooldown]]

•5 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]]}}


Sell Price changes to {{Money|700}}}}
{{Upgrade|Level = Level 3|Upgrade Title = Better plane|Cost = {{Money|2,500}}|Image = [[File:Ace Pilot Upgrade 3.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]

+2 Damage [[File:Damage Icon.png|20px|Damage]]

0.2 > 0.15 Firerate [[File:Cooldown Icon.png|20px|Firerate]]

+Faster flight speed

{{CollapsibleUpgrade|Title = Upgraded Bombs|Description = •18 Damage [[File:SplashDamage.png|20px|Splash Damage]]

•4 Bomb Cooldown [[File:Cooldown Icon.png|20px|Bomb Cooldown]]

•5 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]]}}


Sell Price changes to {{Money|1,533}}}}
{{Upgrade|Level = Level 4|Upgrade Title = Spy plane|Cost = {{Money|4,500}}|Image = [[File:Ace Pilot Upgrade 4.png|100px]]|Information = +3 Damage [[File:Damage Icon.png|20px|Damage]]

+Hidden Detection {{Hidden|Hidden Detection}}

{{CollapsibleUpgrade|Title = Upgraded Bombs|Description = •18 Damage [[File:SplashDamage.png|20px|Splash Damage]]

•3.5 Bomb Cooldown [[File:Cooldown Icon.png|20px|Bomb Cooldown]]

•6 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]]}}


Sell Price changes to {{Money|3,033}}}}
{{Upgrade|Level = Level 5|Upgrade Title = Air fighter|Cost = {{Money|6,500}}|Image = [[File:Ace_Pilot_Upgrade_5.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]

+2 Damage [[File:Damage Icon.png|20px|Damage]]

0.15 > 0.1 Firerate [[File:Cooldown Icon.png|20px|Firerate]]

+Faster flight speed

{{CollapsibleUpgrade|Title = Upgraded Bombs|Description = •30 Damage [[File:SplashDamage.png|20px|Splash Damage]]

•3 Bomb Cooldown [[File:Cooldown Icon.png|20px|Bomb Cooldown]]

•6 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]]}}


Sell Price changes to {{Money|5,200}}}}

==Statistics==
<div class="overflow-box">
{| class="wikitable stats-table"
!Level
!Total Price
!Normal Damage
![[Splash Damage]]
!Firerate
!Bomb Cooldown
!Range
!Explosion Range
!DPS<ref name="DPS"/>
!Cost Efficiency
|-
|0
|{{Money|1,000}}
|2
|N/A
|0.2
|N/A
|5
|N/A
|10
|{{Money|100}}
|-
|1
|{{Money|1,250}}
|3
|N/A
|0.2
|N/A
|5
|N/A
|15
|{{Money|83.33}}
|-
|2
|{{Money|2,100}}
|3
|12
|0.2
|4
|6
|5
|18<ref name="DPS7"/>
|{{Money|116.67}}
|-
|3
|{{Money|4,600}}
|5
|18
|0.15
|4
|7
|5
|37.83<ref name="DPS5"/>
|{{Money|121.6}}
|-
|4
|{{Money|9,100}}
|8
|18
|0.15
|3.5
|7
|6
|58.47<ref name="DPS4"/>
|{{Money|155.64}}
|-
|5
|{{Money|15,600}}
|10
|30
|0.1
|3
|8
|6
|110<ref name="DPS6"/>
|{{Money|141.82}}
|}
</div>
</center>
</div>
</div>
----
<div class="mw-collapsible mw-collapsed">
<div class="sectionheader">'''24 December 2019 – 12 January 2026'''</div>
<div class="ContainerColumn mw-collapsible-content">
<center>
==Base Statistics==
{{BaseStat
|Image = [[File:Ace Pilots.png|100px]]
|Unlock Cost = {{Coins|1,600}}
|Cost = {{Money|1,000}}
|Footprint = Average
|Sell Price = {{Money|333}}
|Placement Type = Ground (Air-based)
|Damage = [[File:Damage Icon.png|20px|Damage]]2
|Damage Type = Single<br/>Splash (Level 2+)
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.2
|Hidden = {{Hidden|Hidden Detection}}Level 4+
|Range = [[File:Range Icon.png|20px|Range]]5
|Placement = [[File:PlacementLimit.png|20px|Placement Limit]]5
}}

==Upgrades==
{{Upgrade|Level = Level 1|Upgrade Title = Better bullets|Cost = {{Money|250}}|Image = [[File:Sentry1.png|100px]]|Information = +1 Damage [[File:Damage Icon.png|20px|Damage]]


Sell Price changes to {{Money|416}}}}
{{Upgrade|Level = Level 2|Upgrade Title = Bombs away!|Cost = {{Money|850}}|Image = [[File:Ace Pilot Upgade 2.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]

{{CollapsibleUpgrade|Title = Bomb Dropping|Description = •12 Damage [[File:SplashDamage.png|20px|Splash Damage]]

•4 Bomb Cooldown [[File:Cooldown Icon.png|20px|Bomb Cooldown]]

•5 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]]}}


Sell Price changes to {{Money|700}}}}
{{Upgrade|Level = Level 3|Upgrade Title = Better plane|Cost = {{Money|2,500}}|Image = [[File:Ace Pilot Upgrade 3.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]

+2 Damage [[File:Damage Icon.png|20px|Damage]]

0.2 > 0.15 Firerate [[File:Cooldown Icon.png|20px|Firerate]]

+Faster flight speed

{{CollapsibleUpgrade|Title = Upgraded Bombs|Description = •18 Damage [[File:SplashDamage.png|20px|Splash Damage]]

•4 Bomb Cooldown [[File:Cooldown Icon.png|20px|Bomb Cooldown]]

•5 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]]}}


Sell Price changes to {{Money|1,533}}}}
{{Upgrade|Level = Level 4|Upgrade Title = Spy plane|Cost = {{Money|4,500}}|Image = [[File:Ace Pilot Upgrade 4.png|100px]]|Information = +3 Damage [[File:Damage Icon.png|20px|Damage]]

+Hidden Detection {{Hidden|Hidden Detection}}

{{CollapsibleUpgrade|Title = Upgraded Bombs|Description = •18 Damage [[File:SplashDamage.png|20px|Splash Damage]]

•3.5 Bomb Cooldown [[File:Cooldown Icon.png|20px|Bomb Cooldown]]

•6 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]]}}


Sell Price changes to {{Money|3,033}}}}
{{Upgrade|Level = Level 5|Upgrade Title = Air fighter|Cost = {{Money|6,500}}|Image = [[File:Ace_Pilot_Upgrade_5.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]

+2 Damage [[File:Damage Icon.png|20px|Damage]]

0.15 > 0.1 Firerate [[File:Cooldown Icon.png|20px|Firerate]]

+Faster flight speed

{{CollapsibleUpgrade|Title = Upgraded Bombs|Description = •30 Damage [[File:SplashDamage.png|20px|Splash Damage]]

•3 Bomb Cooldown [[File:Cooldown Icon.png|20px|Bomb Cooldown]]

•6 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]]}}


Sell Price changes to {{Money|5,200}}}}

==Statistics==
<div class="overflow-box">
{| class="wikitable stats-table"
!Level
!Total Price
!Normal Damage
![[Splash Damage]]
!Firerate
!Bomb Cooldown
!Range
!Explosion Range
!DPS<ref name="DPS"/>
!Cost Efficiency
|-
|0
|{{Money|1,000}}
|2
|N/A
|0.2
|N/A
|5
|N/A
|10
|{{Money|100}}
|-
|1
|{{Money|1,250}}
|3
|N/A
|0.2
|N/A
|5
|N/A
|15
|{{Money|83.33}}
|-
|2
|{{Money|2,100}}
|3
|12
|0.2
|4
|6
|5
|18<ref name="DPS7"/>
|{{Money|116.67}}
|-
|3
|{{Money|4,600}}
|5
|18
|0.15
|4
|7
|5
|37.83<ref name="DPS5"/>
|{{Money|121.6}}
|-
|4
|{{Money|9,100}}
|8
|18
|0.15
|3.5
|7
|6
|58.47<ref name="DPS4"/>
|{{Money|155.64}}
|-
|5
|{{Money|15,600}}
|10
|30
|0.1
|3
|8
|6
|110<ref name="DPS6"/>
|{{Money|141.82}}
|}
|}
</div>
</div>
Line 2,194: Line 3,311:
<div class="ContainerColumn mw-collapsible-content">
<div class="ContainerColumn mw-collapsible-content">
<center>
<center>
==Base Stats==
==Base Statistics==
{{BaseStat
{{BaseStat2
|Image = [[File:Ace Pilots.png|100px]]
|Image = [[File:Ace Pilots.png|100px]]
|Unlock Cost = {{Coins|1,600}}
|Cost = {{Money|1,000}}
|Cost = {{Money|1,000}}
|Footprint = Average
|Type = Offensive
|Sell Price = {{Money|333}}
|Sell Price = {{Money|333}}
|Placement Type = Ground (Air-based)
|Placement Type = Ground (Air-based)
Line 2,210: Line 3,328:


==Upgrades==
==Upgrades==
{{Upgrade|Upgrade Title = Level 1 - Better bullets - {{Money|250}}|Image = [[File:Sentry1.png|100px]]|Information = +1 Damage [[File:Damage Icon.png|20px|Damage]]
{{Upgrade|Level = Level 1|Upgrade Title = Better bullets|Cost = {{Money|250}}|Image = [[File:Sentry1.png|100px]]|Information = +1 Damage [[File:Damage Icon.png|20px|Damage]]




Sell Price changes to {{Money|416}}}}
Sell Price changes to {{Money|416}}}}
{{Upgrade|Upgrade Title = Level 2 - Bombs away! - {{Money|850}}|Image = [[File:Ace Pilot Upgade 2.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 2|Upgrade Title = Bombs away!|Cost = {{Money|850}}|Image = [[File:Ace Pilot Upgade 2.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]


{{CollapsibleUpgrade|Title = Bomb Dropping|Description = •12 Damage [[File:SplashDamage.png|20px|Splash Damage]]
{{CollapsibleUpgrade|Title = Bomb Dropping|Description = •12 Damage [[File:SplashDamage.png|20px|Splash Damage]]
Line 2,224: Line 3,342:


Sell Price changes to {{Money|700}}}}
Sell Price changes to {{Money|700}}}}
{{Upgrade|Upgrade Title = Level 3 - Better plane - {{Money|2,500}}|Image = [[File:Ace Pilot Upgrade 3.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 3|Upgrade Title = Better plane|Cost = {{Money|2,500}}|Image = [[File:Ace Pilot Upgrade 3.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]


+2 Damage [[File:Damage Icon.png|20px|Damage]]
+2 Damage [[File:Damage Icon.png|20px|Damage]]
Line 2,238: Line 3,356:


Sell Price changes to {{Money|1,533}}}}
Sell Price changes to {{Money|1,533}}}}
{{Upgrade|Upgrade Title = Level 4 - Spy plane - {{Money|4,500}}|Image = [[File:Ace Pilot Upgrade 4.png|100px]]|Information = +3 Damage [[File:Damage Icon.png|20px|Damage]]
{{Upgrade|Level = Level 4|Upgrade Title = Spy plane|Cost = {{Money|4,500}}|Image = [[File:Ace Pilot Upgrade 4.png|100px]]|Information = +3 Damage [[File:Damage Icon.png|20px|Damage]]


+Hidden Detection {{Hidden|Hidden Detection}}
+Hidden Detection {{Hidden|Hidden Detection}}
Line 2,250: Line 3,368:


Sell Price changes to {{Money|3,033}}}}
Sell Price changes to {{Money|3,033}}}}
{{Upgrade|Upgrade Title = Level 5 - Air fighter - {{Money|6,500}}|Image = [[File:Ace_Pilot_Upgrade_5.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 5|Upgrade Title = Air fighter|Cost = {{Money|6,500}}|Image = [[File:Ace_Pilot_Upgrade_5.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]


+2 Damage [[File:Damage Icon.png|20px|Damage]]
+2 Damage [[File:Damage Icon.png|20px|Damage]]
Line 2,265: Line 3,383:
Sell Price changes to {{Money|5,200}}}}
Sell Price changes to {{Money|5,200}}}}


==Stats Table==
==Statistics==
<div class="overflowbugy" style="width:100%;overflow:auto;">
<div class="overflow-box">
{| class="wikitable" style="width:950px; text-align: center;"
{| class="wikitable stats-table"
!Level
! scope="col" style="padding: 5px;" |Level
! scope="col" style="padding: 5px;" |Total Price
!Total Price
! scope="col" style="padding: 5px;" |Normal Damage
!Normal Damage
! scope="col" style="padding: 5px;" |[[Splash Damage]]
![[Splash Damage]]
!Firerate
! scope="col" style="padding: 5px;" |Bomb Cooldown
!Bomb Cooldown
! scope="col" style="padding: 5px;" |Explosion Range
!Range
! scope="col" style="padding: 5px;" |Firerate
!Explosion Range
! scope="col" style="padding: 5px;" |Range
! scope="col" style="padding: 5px;" |DPS<ref name="DPS"/>
!DPS<ref name="DPS"/>
!Cost Efficiency
|-
|-
|0
| style="padding: 5px;" |0
| style="padding: 5px;" |{{Money|1,000}}
|{{Money|1,000}}
|2
| style="padding: 5px;" |2
|N/A
| style="padding: 5px;" |N/A
|0.2
| style="padding: 5px;" |N/A
|N/A
| style="padding: 5px;" |N/A
|5
| style="padding: 5px;" |0.2
|N/A
| style="padding: 5px;" |5
|10
| style="padding: 5px;" |10
|{{Money|100}}
|-
|-
|1
| style="padding: 5px;" |1
| style="padding: 5px;" |{{Money|1,250}}
|{{Money|1,250}}
|3
| style="padding: 5px;" |3
|N/A
| style="padding: 5px;" |N/A
|0.2
| style="padding: 5px;" |N/A
|N/A
| style="padding: 5px;" |N/A
|5
| style="padding: 5px;" |0.2
|N/A
| style="padding: 5px;" |5
|15
| style="padding: 5px;" |15
|{{Money|83.33}}
|-
|-
|2
| style="padding: 5px;" |2
| style="padding: 5px;" |{{Money|2,100}}
|{{Money|2,100}}
|3
| style="padding: 5px;" |3
|12
| style="padding: 5px;" |12
|0.2
| style="padding: 5px;" |4
|4
| style="padding: 5px;" |5
|6
| style="padding: 5px;" |0.2
|5
| style="padding: 5px;" |6
| style="padding: 5px;" |18<ref name="DPS7"/>
|18<ref name="DPS7"/>
|{{Money|116.67}}
|-
|-
|3
| style="padding: 5px;" |3
| style="padding: 5px;" |{{Money|4,600}}
|{{Money|4,600}}
|5
| style="padding: 5px;" |5
|18
| style="padding: 5px;" |18
|0.15
| style="padding: 5px;" |4
|4
| style="padding: 5px;" |5
|7
| style="padding: 5px;" |0.15
|5
| style="padding: 5px;" |7
| style="padding: 5px;" |37.83<ref name="DPS5"/>
|37.83<ref name="DPS5"/>
|{{Money|121.6}}
|-
|-
|4
| style="padding: 5px;" |4
| style="padding: 5px;" |{{Money|9,100}}
|{{Money|9,100}}
|8
| style="padding: 5px;" |8
|18
| style="padding: 5px;" |18
|0.15
| style="padding: 5px;" |3.5
|3.5
| style="padding: 5px;" |6
|7
| style="padding: 5px;" |0.15
|6
| style="padding: 5px;" |7
| style="padding: 5px;" |58.47<ref name="DPS4"/>
|58.47<ref name="DPS4"/>
|{{Money|155.64}}
|-
|-
|5
| style="padding: 5px;" |5
| style="padding: 5px;" |{{Money|15,600}}
|{{Money|15,600}}
|10
| style="padding: 5px;" |10
|30
| style="padding: 5px;" |30
|0.1
| style="padding: 5px;" |3
|3
| style="padding: 5px;" |6
|8
| style="padding: 5px;" |0.1
|6
| style="padding: 5px;" |8
| style="padding: 5px;" |110<ref name="DPS6"/>
|110<ref name="DPS6"/>
|{{Money|141.82}}
|}
|}
</div>
</div>

Latest revision as of 21:36, 18 August 2026


This is the history subpage for the Ace Pilot/History. It contains every revision of the tower's statistics.

To see the statistics of this tower without the Firerate Bug, visit the Firerate Bug page.

Hardcore Rework Update (5 June 2026) – Present

Base Statistics

[edit]
Ace Pilot/History
Cost: Coin 1,500 • Intermediate • Defense

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

Cost
CashScript error: No such module "Money".
Placement Footprint
Script error: No such module "NumName". (1.5)
Sell Price
CashScript error: No such module "Money".
Placement Type
Ground (Air-based)
Damage
Damage2
Damage Method
Single
Splash (Level 2+)
Firerate
Firerate0.22
Hidden Detection
Hidden DetectionLevel 4+
Range
Range9
Lead Detection
Lead DetectionLevel 2+ (Splash Damage only)
Placement Limit
Placement Limit8
Flying Detection
Flying DetectionLevel 0+

[[Script error: No such module "StripNaked".|200px|center]]

Upgrades

[edit]
Greased Guns
Level 1 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Damage Damage


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Bombs away!
Level 2 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Damage Damage

+Figure8 Flight Path Figure8

•10 Damage Splash Damage

•4 Bomb Cooldown Bomb Cooldown

•3 Explosion Range Explosion Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Aerial Ace
Level 3 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Damage Damage

+1 Range Range

0.22 > 0.15 Firerate Firerate

10% Speed Increase

•30 Damage Splash Damage

•4 Bomb Cooldown Bomb Cooldown

•3 Explosion Range Explosion Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Spy plane
Level 4 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+3 Damage Damage

+Hidden Detection Hidden Detection

Grants Hidden Detection to nearby towers Hidden Detection

•10 Range Hidden Detection Range

•30 Damage Splash Damage

•2 Bomb Cooldown Bomb Cooldown

•3 Explosion Range Explosion Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

The Surging Sky
Level 5 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+6 Damage Damage

0.15 > 0.12 Firerate Firerate

10% > 35% Speed Increase

•45 Damage Splash Damage

•1.5 Bomb Cooldown Bomb Cooldown

•4 Explosion Range Explosion Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Ability

[edit]
Toggle Reverse
Level 0+ • 8s Cooldown

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer". narrator-150">

Flies the opposite direction.

[[Script error: No such module "StripNaked".|150px|center]]

Statistics

[edit]

Template:Neow


Slime Trooper Update (8 May 2026) – Hardcore Rework Update (5 June 2026)

Base Statistics

[edit]
Ace Pilot/History
Cost: Coin 1,500 • Intermediate • Defense

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

Cost
CashScript error: No such module "Money".
Placement Footprint
Script error: No such module "NumName". (1.5)
Sell Price
CashScript error: No such module "Money".
Placement Type
Ground (Air-based)
Damage
Damage2
Damage Method
Single
Splash (Level 2+)
Firerate
Firerate0.225
Hidden Detection
Hidden DetectionLevel 4+
Range
Range9
Lead Detection
Lead DetectionLevel 2+ (Splash Damage only)
Placement Limit
Placement Limit8
Flying Detection
Flying DetectionLevel 0+

[[Script error: No such module "StripNaked".|200px|center]]

Upgrades

[edit]
Greased Guns
Level 1 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Damage Damage


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Bombs away!
Level 2 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Damage Damage

+Figure8 Flight Path Figure8

•10 Damage Splash Damage

•4 Bomb Cooldown Bomb Cooldown

•3 Explosion Range Explosion Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Aerial Ace
Level 3 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Damage Damage

+1 Range Range

0.225 > 0.15 Firerate Firerate

10% Speed Increase

•30 Damage Splash Damage

•4 Bomb Cooldown Bomb Cooldown

•3 Explosion Range Explosion Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Spy plane
Level 4 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+3 Damage Damage

+Hidden Detection Hidden Detection

Grants Hidden Detection to nearby towers Hidden Detection

•10 Range Hidden Detection Range

•30 Damage Splash Damage

•2 Bomb Cooldown Bomb Cooldown

•3 Explosion Range Explosion Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

The Surging Sky
Level 5 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+10 Damage Damage

10% > 35% Speed Increase

•45 Damage Splash Damage

•1.5 Bomb Cooldown Bomb Cooldown

•4 Explosion Range Explosion Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Ability

[edit]
Toggle Reverse
Level 0+ • 8s Cooldown

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer". narrator-150">

Flies the opposite direction.

[[Script error: No such module "StripNaked".|150px|center]]

Statistics

[edit]

Template:Neow


St. Patrick's Day 2026 (11 March 2026) – Slime Trooper Update (8 May 2026)

Base Statistics

[edit]
Ace Pilot/History
Cost: Coin 1,500 • Intermediate • Defense

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

Cost
CashScript error: No such module "Money".
Placement Footprint
Script error: No such module "NumName". (1.5)
Sell Price
CashScript error: No such module "Money".
Placement Type
Ground (Air-based)
Damage
Damage2
Damage Method
Single
Splash (Level 2+)
Firerate
Firerate0.225
Hidden Detection
Hidden DetectionLevel 4+
Range
Range9
Lead Detection
Lead DetectionLevel 2+ (Splash Damage only)
Placement Limit
Placement Limit8
Flying Detection
Flying DetectionLevel 0+

[[Script error: No such module "StripNaked".|200px|center]]

Upgrades

[edit]
Greased Guns
Level 1 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Damage Damage


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Bombs away!
Level 2 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Damage Damage

+Figure8 Flight Path Figure8

•10 Damage Splash Damage

•4 Bomb Cooldown Bomb Cooldown

•3 Explosion Range Explosion Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Aerial Ace
Level 3 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Range Range

0.225 > 0.125 Firerate Firerate

10% Speed Increase

•30 Damage Splash Damage

•4 Bomb Cooldown Bomb Cooldown

•3 Explosion Range Explosion Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Spy plane
Level 4 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Damage Damage

+Hidden Detection Hidden Detection

•30 Damage Splash Damage

•2 Bomb Cooldown Bomb Cooldown

•3 Explosion Range Explosion Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

The Surging Sky
Level 5 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+9 Damage Damage

10% > 35% Speed Increase

Grants Hidden Detection to nearby towers Hidden Detection

•7 Range Hidden Detection Range

•45 Damage Splash Damage

•1.5 Bomb Cooldown Bomb Cooldown

•3.5 Explosion Range Explosion Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Ability

[edit]
Toggle Reverse
Level 0+ • 8s Cooldown

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer". narrator-150">

Flies the opposite direction.

[[Script error: No such module "StripNaked".|150px|center]]

Statistics

[edit]
Level Total Price Normal Damage Splash Damage[1] Firerate Bomb Cooldown[2] Range Explosion Range Hidden Det. Range Speed Multiplier DPS[3] Cost Efficiency
0 CashScript error: No such module "Money". 2 N/A 0.225 N/A 9 N/A N/A 1 8.89 CashScript error: No such module "Money".
1 CashScript error: No such module "Money". 3 N/A 0.225 N/A 9 N/A N/A 1 13.33 CashScript error: No such module "Money".
2 CashScript error: No such module "Money". 4 10 0.225 4 9 3 N/A 1 20.28[4] CashScript error: No such module "Money".
3 CashScript error: No such module "Money". 4 30 0.125 4 10 3 N/A 1.1 39.5[5] CashScript error: No such module "Money".
4 CashScript error: No such module "Money". 6 30 0.125 2 10 3 N/A 1.1 63[6] CashScript error: No such module "Money".
5 CashScript error: No such module "Money". 15 45 0.125 1.5 10 3.5 7 1.35 150[7] CashScript error: No such module "Money".

Shock and Awe Update (28 January 2026) – St. Patrick's Day 2026 (11 March 2026)

Base Statistics

[edit]
Ace Pilot/History
Cost: Coin 1,500 • Intermediate • Defense

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

Cost
CashScript error: No such module "Money".
Placement Footprint
Script error: No such module "NumName". (1.5)
Sell Price
CashScript error: No such module "Money".
Placement Type
Ground (Air-based)
Damage
Damage2
Damage Method
Single
Splash (Level 2+)
Firerate
Firerate0.225
Hidden Detection
Hidden DetectionLevel 4+
Range
Range9
Lead Detection
Lead DetectionLevel 2+ (Splash Damage only)
Placement Limit
Placement Limit8
Flying Detection
Flying DetectionLevel 0+

[[Script error: No such module "StripNaked".|200px|center]]

Upgrades

[edit]
Greased Guns
Level 1 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Damage Damage


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Bombs away!
Level 2 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Damage Damage

+Figure8 Flight Path Figure8

•10 Damage Splash Damage

•4 Bomb Cooldown Bomb Cooldown

•3 Explosion Range Explosion Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Aerial Ace
Level 3 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Range Range

0.225 > 0.125 Firerate Firerate

10% Speed Increase

•30 Damage Splash Damage

•4 Bomb Cooldown Bomb Cooldown

•3 Explosion Range Explosion Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Spy plane
Level 4 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Damage Damage

+Hidden Detection Hidden Detection

Grants Hidden Detection to nearby towers Hidden Detection

•7 Range Hidden Detection Range

•30 Damage Splash Damage

•2 Bomb Cooldown Bomb Cooldown

•3 Explosion Range Explosion Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

The Surging Sky
Level 5 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+9 Damage Damage

10% > 35% Speed Increase

•45 Damage Splash Damage

•1.5 Bomb Cooldown Bomb Cooldown

•3.5 Explosion Range Explosion Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Ability

[edit]
Toggle Reverse
Level 0+ • 8s Cooldown

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer". narrator-150">

Flies the opposite direction.

[[Script error: No such module "StripNaked".|150px|center]]

Statistics

[edit]
Level Total Price Normal Damage Splash Damage[1] Firerate Bomb Cooldown[2] Range Explosion Range Hidden Det. Range Speed Multiplier DPS[3] Cost Efficiency
0 CashScript error: No such module "Money". 2 N/A 0.225 N/A 9 N/A N/A 1 8.89 CashScript error: No such module "Money".
1 CashScript error: No such module "Money". 3 N/A 0.225 N/A 9 N/A N/A 1 13.33 CashScript error: No such module "Money".
2 CashScript error: No such module "Money". 4 10 0.225 4 9 3 N/A 1 20.28[4] CashScript error: No such module "Money".
3 CashScript error: No such module "Money". 4 30 0.125 4 10 3 N/A 1.1 39.5[5] CashScript error: No such module "Money".
4 CashScript error: No such module "Money". 6 30 0.125 2 10 3 7 1.1 63[6] CashScript error: No such module "Money".
5 CashScript error: No such module "Money". 15 45 0.125 1.5 10 3.5 7 1.35 150[7] CashScript error: No such module "Money".

26 March 2025 – Shock and Awe Update (28 January 2026)

Base Statistics

[edit]
Ace Pilot/History
Cost: Coin 1,500[8] • Intermediate • Defense

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

Cost
CashScript error: No such module "Money".
Placement Footprint
Script error: No such module "NumName". (1.5)
Sell Price
CashScript error: No such module "Money".
Placement Type
Ground (Air-based)
Damage
Damage2
Damage Method
Single
Splash (Level 2+)
Firerate
Firerate0.225
Hidden Detection
Hidden DetectionLevel 4+
Range
Range7.5
Lead Detection
Lead DetectionLevel 2+ (Splash Damage only)
Placement Limit
Placement Limit8
Flying Detection
Flying DetectionLevel 0+

[[Script error: No such module "StripNaked".|200px|center]]

Upgrades

[edit]
Greased Guns
Level 1 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Damage Damage


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Bombs away!
Level 2 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+Figure8 Flight Path Figure8

•10 Damage Splash Damage

•4 Bomb Cooldown Bomb Cooldown

•2.5 Explosion Range Explosion Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Aerial Ace
Level 3 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Damage Damage

+0.5 Range Range

0.225 > 0.125 Firerate Firerate

•20 Damage Splash Damage

•4 Bomb Cooldown Bomb Cooldown

•2.5 Explosion Range Explosion Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Spy plane
Level 4 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+0.5 Range Range

+3 Damage Damage

+Hidden Detection Hidden Detection

Grants Hidden Detection to nearby towers Hidden Detection

•7 Range Hidden Detection Range

•30 Damage Splash Damage

•2 Bomb Cooldown Bomb Cooldown

•2.75 Explosion Range Explosion Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

The Surging Sky
Level 5 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Range Range

+7 Damage Damage

35% speed increase

•40 Damage Splash Damage

•1.5 Bomb Cooldown Bomb Cooldown

•3 Explosion Range Explosion Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Ability

[edit]
Toggle Reverse
Level 0+ • 8s Cooldown

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer". narrator-150">

Flies the opposite direction.

[[Script error: No such module "StripNaked".|150px|center]]

Statistics

[edit]
Level Total Price Normal Damage Splash Damage[1] Firerate Bomb Cooldown[2] Range Explosion Range Hidden Det. Range Speed Multiplier DPS[3] Cost Efficiency
0 CashScript error: No such module "Money". 2 N/A 0.225 N/A 7.5 N/A N/A 1 8.89 CashScript error: No such module "Money".
1 CashScript error: No such module "Money". 3 N/A 0.225 N/A 7.5 N/A N/A 1 13.33 CashScript error: No such module "Money".
2 CashScript error: No such module "Money". 3 10 0.225 4 7.5 2 N/A 1 15.83[9] CashScript error: No such module "Money".
3 CashScript error: No such module "Money". 4 20 0.125 4 8 2.5 N/A 1 37[10] CashScript error: No such module "Money".
4 CashScript error: No such module "Money". 7 30 0.125 2 8.5 2.75 7 1 71[11] CashScript error: No such module "Money".
5 CashScript error: No such module "Money". 14 40 0.125 1.5 9.5 3 7 1.35 138.67[12] CashScript error: No such module "Money".

16 October 2024 – 26 March 2025

Base Statistics

[edit]
Ace Pilot/History
Cost: Coin 3,500 • Intermediate

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

Cost
CashScript error: No such module "Money".
Placement Footprint
Script error: No such module "NumName". (1.5)
Sell Price
CashScript error: No such module "Money".
Placement Type
Ground (Air-based)
Damage
Damage1
Damage Method
Single
Splash (Level 2+)
Firerate
Firerate0.175
Hidden Detection
Hidden DetectionLevel 4+
Range
Range7
Lead Detection
Lead DetectionLevel 2+ (Splash Damage only)
Placement Limit
Placement Limit8
Flying Detection
Flying DetectionLevel 0+

[[Script error: No such module "StripNaked".|200px|center]]

Upgrades

[edit]
Greased Guns
Level 1 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Damage Damage


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Bombs away!
Level 2 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+Figure8 Flight Path Figure8

•10 Damage Splash Damage

•4 Bomb Cooldown Bomb Cooldown

•2 Explosion Range Explosion Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Aerial Ace
Level 3 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Damage Damage

+0.5 Range Range

0.175 > 0.15 Firerate Firerate

•18 Damage Splash Damage

•4 Bomb Cooldown Bomb Cooldown

•2.25 Explosion Range Explosion Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Spy plane
Level 4 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+0.5 Range Range

+3 Damage Damage

+Hidden Detection Hidden Detection

Grants Hidden Detection to nearby towers Hidden Detection

•7 Range Hidden Detection Range

•25 Damage Splash Damage

•1.75 Bomb Cooldown Bomb Cooldown

•2.25 Explosion Range Explosion Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

The Surging Sky
Level 5 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Range Range

+4 Damage Damage

0.15 > 0.125 Firerate Firerate

35% speed increase

•35 Damage Splash Damage

•1.25 Bomb Cooldown Bomb Cooldown

•2 Explosion Range Explosion Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Ability

[edit]
Toggle Reverse
Level 0+ • 10s Cooldown

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer". narrator-150">

Flies the opposite direction.

[[Script error: No such module "StripNaked".|150px|center]]

Statistics

[edit]
Level Total Price Normal Damage Splash Damage[1] Firerate Bomb Cooldown[2] Range Explosion Range Hidden Det. Range Speed Multiplier DPS[3] Cost Efficiency
0 CashScript error: No such module "Money". 1 N/A 0.175 N/A 7 N/A N/A 1 5.71 CashScript error: No such module "Money".
1 CashScript error: No such module "Money". 2 N/A 0.175 N/A 7 N/A N/A 1 11.43 CashScript error: No such module "Money".
2 CashScript error: No such module "Money". 2 10 0.175 4 7 2 N/A 1 13.93[13] CashScript error: No such module "Money".
3 CashScript error: No such module "Money". 3 18 0.15 4 7.5 2.25 N/A 1 24.5[14] CashScript error: No such module "Money".
4 CashScript error: No such module "Money". 6 25 0.15 1.75 8 2.25 7 1 54.29[15] CashScript error: No such module "Money".
5 CashScript error: No such module "Money". 10 35 0.125 1.25 9 2 7 1.35 108[16] CashScript error: No such module "Money".

TDS Experimental (11 October 2024 – 19 October 2024)

Base Statistics

[edit]
Ace Pilot/History
Cost: Coin 3,500 • Intermediate

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

Cost
CashScript error: No such module "Money".
Placement Footprint
Script error: No such module "NumName". (1.5)
Sell Price
CashScript error: No such module "Money".
Placement Type
Ground (Air-based)
Damage
Damage1
Damage Method
Single
Splash (Level 2+)
Firerate
Firerate0.175
Hidden Detection
Hidden DetectionLevel 4+
Range
Range7
Lead Detection
Lead DetectionLevel 2+ (Splash Damage only)
Placement Limit
Placement Limit8
Flying Detection
Flying DetectionLevel 0+

[[Script error: No such module "StripNaked".|200px|center]]

Upgrades

[edit]
Greased Guns
Level 1 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Damage Damage


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Bombs away!
Level 2 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+Figure8 Flight Path Figure8

•10 Damage Splash Damage

•4 Bomb Cooldown Bomb Cooldown

•2 Explosion Range Explosion Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Aerial Ace
Level 3 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Damage Damage

+0.5 Range Range

0.175 > 0.15 Firerate Firerate

•18 Damage Splash Damage

•4 Bomb Cooldown Bomb Cooldown

•2.25 Explosion Range Explosion Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Spy plane
Level 4 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+0.5 Range Range

+3 Damage Damage

+Hidden Detection Hidden Detection

Grants Hidden Detection to nearby towers Hidden Detection

•7 Range Hidden Detection Range

•25 Damage Splash Damage

•1.75 Bomb Cooldown Bomb Cooldown

•2.25 Explosion Range Explosion Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

The Surging Sky
Level 5 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Range Range

+4 Damage Damage

0.15 > 0.125 Firerate Firerate

35% speed increase

•35 Damage Splash Damage

•1.25 Bomb Cooldown Bomb Cooldown

•2 Explosion Range Explosion Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Abilitiy

[edit]
Toggle Reverse
Level 0+ • 10s Cooldown

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer". narrator-150">

Flies the opposite direction.

[[Script error: No such module "StripNaked".|150px|center]]

Statistics

[edit]
Level Total Price Normal Damage Splash Damage[1] Firerate Bomb Cooldown[2] Range Explosion Range Hidden Det. Range Speed Multiplier DPS[3] Cost Efficiency
0 CashScript error: No such module "Money". 1 N/A 0.175 N/A 7 N/A N/A 1 5.71 CashScript error: No such module "Money".
1 CashScript error: No such module "Money". 2 N/A 0.175 N/A 7 N/A N/A 1 11.43 CashScript error: No such module "Money".
2 CashScript error: No such module "Money". 2 10 0.175 4 7 2 N/A 1 13.93[13] CashScript error: No such module "Money".
3 CashScript error: No such module "Money". 3 18 0.15 4 7.5 2.25 N/A 1 24.5[14] CashScript error: No such module "Money".
4 CashScript error: No such module "Money". 6 25 0.15 1.75 8 2.25 7 1 54.29[15] CashScript error: No such module "Money".
5 CashScript error: No such module "Money". 10 35 0.125 1.25 9 2 7 1.35 108[16] CashScript error: No such module "Money".

19 July 2024 – 16 October 2024

Base Statistics

[edit]
Ace Pilot/History
Cost: Coin 3,500 • Intermediate

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

Cost
CashScript error: No such module "Money".
Placement Footprint
Script error: No such module "NumName". (1.5)
Sell Price
CashScript error: No such module "Money".
Placement Type
Ground (Air-based)
Damage
Damage1
Damage Method
Single
Splash (Level 2+)
Firerate
Firerate0.175
Hidden Detection
Hidden DetectionLevel 4+
Range
Range7.5
Lead Detection
Lead DetectionLevel 2+ (Splash Damage only)
Placement Limit
Placement Limit8
Flying Detection
Flying DetectionLevel 0+

[[Script error: No such module "StripNaked".|200px|center]]

Upgrades

[edit]
Greased Guns
Level 1 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Damage Damage


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Bombs away!
Level 2 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+Figure8 Flight Path Figure8

•10 Damage Splash Damage

•4 Bomb Cooldown Bomb Cooldown

•4 Explosion Range Explosion Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Aerial Ace
Level 3 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Damage Damage

0.175 > 0.15 Firerate Firerate

•18 Damage Splash Damage

•4 Bomb Cooldown Bomb Cooldown

•4.5 Explosion Range Explosion Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Spy plane
Level 4 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1.5 Range Range

+3 Damage Damage

+Hidden Detection Hidden Detection

Grants Hidden Detection to nearby towers Hidden Detection

•7 Range Hidden Detection Range

•25 Damage Splash Damage

•1.75 Bomb Cooldown Bomb Cooldown

•4.5 Explosion Range Explosion Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

The Surging Sky
Level 5 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Range Range

+5 Damage Damage

0.15 > 0.117 Firerate Firerate

35% speed increase

•25 Damage Splash Damage

•0.8 Bomb Cooldown Bomb Cooldown

•4 Explosion Range Explosion Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Abilitiy

[edit]
Toggle Reverse
Level 0+ • 10s Cooldown

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer". narrator-150">

Flies the opposite direction.

[[Script error: No such module "StripNaked".|150px|center]]

Statistics

[edit]
Level Total Price Normal Damage Splash Damage[1] Firerate Bomb Cooldown[2] Range Explosion Range Hidden Det. Range Speed Multiplier DPS[3] Cost Efficiency
0 CashScript error: No such module "Money". 1 N/A 0.175 N/A 7.5 N/A N/A 1 5.71 CashScript error: No such module "Money".
1 CashScript error: No such module "Money". 2 N/A 0.175 N/A 7.5 N/A N/A 1 11.43 CashScript error: No such module "Money".
2 CashScript error: No such module "Money". 2 10 0.175 4 7.5 4 N/A 1 13.93[13] CashScript error: No such module "Money".
3 CashScript error: No such module "Money". 4 18 0.15 4 7.5 4.5 N/A 1 31.17[17] CashScript error: No such module "Money".
4 CashScript error: No such module "Money". 7 25 0.15 1.75 9 4.5 7 1 60.95[18] CashScript error: No such module "Money".
5 CashScript error: No such module "Money". 12 25 0.117 0.8 10 4 7 1.35 134.11[19] CashScript error: No such module "Money".

Challenge Maps Update (21 June 2024) – 19 July 2024

Base Statistics

[edit]
Ace Pilot/History
Cost: Coin 3,500 • Intermediate

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

Cost
CashScript error: No such module "Money".
Placement Footprint
Script error: No such module "NumName". (1.5)
Sell Price
CashScript error: No such module "Money".
Placement Type
Ground (Air-based)
Damage
Damage2
Damage Method
Single
Splash (Level 2+)
Firerate
Firerate0.2
Hidden Detection
Hidden DetectionLevel 4+
Range
Range7.5
Lead Detection
Lead DetectionLevel 2+ (Splash Damage only)
Placement Limit
Placement Limit8
Flying Detection
Flying DetectionLevel 0+

[[Script error: No such module "StripNaked".|200px|center]]

Upgrades

[edit]
Greased Guns
Level 1 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

0.2 > 0.175 Firerate Firerate


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Bombs away!
Level 2 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+Figure8 Flight Path Figure8

•10 Damage Splash Damage

•4 Bomb Cooldown Bomb Cooldown

•4 Explosion Range Explosion Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Aerial Ace
Level 3 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+3 Damage Damage

0.175 > 0.15 Firerate Firerate

•18 Damage Splash Damage

•4 Bomb Cooldown Bomb Cooldown

•4.5 Explosion Range Explosion Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Spy plane
Level 4 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

0.15 > 0.125 Firerate Firerate

+1.5 Range Range

+3 Damage Damage

+Hidden Detection Hidden Detection

Grants Hidden Detection to nearby towers Hidden Detection

•7 Range Hidden Detection Range

•25 Damage Splash Damage

•2.75 Bomb Cooldown Bomb Cooldown

•4.5 Explosion Range Explosion Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

The Surging Sky
Level 5 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Range Range

+4 Damage Damage

0.125 > 0.117 Firerate Firerate

35% speed increase

•30 Damage Splash Damage

•0.65 Bomb Cooldown Bomb Cooldown

•4 Explosion Range Explosion Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Abilitiy

[edit]
Toggle Reverse
Level 0+ • 10s Cooldown

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer". narrator-150">

Flies the opposite direction.

[[Script error: No such module "StripNaked".|150px|center]]

Statistics

[edit]
Level Total Price Normal Damage Splash Damage[1] Firerate Bomb Cooldown[2] Range Explosion Range Hidden Det. Range Speed Multiplier DPS[3] Cost Efficiency
0 CashScript error: No such module "Money". 2 N/A 0.2 N/A 7.5 N/A N/A 1 10 CashScript error: No such module "Money".
1 CashScript error: No such module "Money". 2 N/A 0.175 N/A 7.5 N/A N/A 1 11.43 CashScript error: No such module "Money".
2 CashScript error: No such module "Money". 2 10 0.175 4 7.5 4 N/A 1 13.93[13] CashScript error: No such module "Money".
3 CashScript error: No such module "Money". 5 18 0.15 4 7.5 4.5 N/A 1 37.83[20] CashScript error: No such module "Money".
4 CashScript error: No such module "Money". 8 25 0.125 2.75 9 4.5 7 1 73.09[21] CashScript error: No such module "Money".
5 CashScript error: No such module "Money". 12 30 0.117 0.65 10 4 7 1.35 149.01[22] CashScript error: No such module "Money".

Lunar Overture Update (28 October 2023) – Challenge Maps Update (21 June 2024)

Base Statistics

[edit]
Ace Pilot/History
Cost: Coin 3,500[23] • Intermediate

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

Cost
CashScript error: No such module "Money".
Placement Footprint
Script error: No such module "NumName". (1.5)
Sell Price
CashScript error: No such module "Money".
Placement Type
Ground (Air-based)
Damage
Damage1
Damage Method
Single
Splash (Level 2+)
Firerate
Firerate0.175
Hidden Detection
Hidden DetectionLevel 4+
Range
Range7.5
Lead Detection
Lead DetectionLevel 2+ (Splash Damage only)
Placement Limit
Placement Limit8
Flying Detection
Flying DetectionLevel 0+

[[Script error: No such module "StripNaked".|200px|center]]

Upgrades

[edit]
Better bullets
Level 1 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Damage Damage


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Bombs away!
Level 2 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

•10 Damage Splash Damage

•4.5 Bomb Cooldown Bomb Cooldown

•4 Explosion Range Explosion Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Aerial Ace
Level 3 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Damage Damage

0.175 > 0.15 Firerate Firerate

+Faster flight speed

•15 Damage Splash Damage

•4.5 Bomb Cooldown Bomb Cooldown

•4 Explosion Range Explosion Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Spy plane
Level 4 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1.5 Range Range

+2 Damage Damage

+Hidden Detection Hidden Detection

Grants Hidden Detection to nearby towers for 15 seconds at the beginning of each wave Hidden Detection

•15 Damage Splash Damage

•3 Bomb Cooldown Bomb Cooldown

•4 Explosion Range Explosion Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

The Surging Skies
Level 5 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Range Range

+4 Damage Damage

0.15 > 0.1 Firerate Firerate

+Faster flight speed

•20 Damage Splash Damage

•2.5 Bomb Cooldown Bomb Cooldown

•5.5 Explosion Range Explosion Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Statistics

[edit]
Level Total Price Normal Damage Splash Damage Firerate Bomb Cooldown[2] Range Explosion Range DPS[3] Cost Efficiency
0 CashScript error: No such module "Money". 1 N/A 0.175 N/A 7.5 N/A 5.71 CashScript error: No such module "Money".
1 CashScript error: No such module "Money". 2 N/A 0.175 N/A 7.5 N/A 11.43 CashScript error: No such module "Money".
2 CashScript error: No such module "Money". 2 10 0.175 4.5 7.5 4 13.65[24] CashScript error: No such module "Money".
3 CashScript error: No such module "Money". 4 15 0.15 4.5 7.5 4 30[25] CashScript error: No such module "Money".
4 CashScript error: No such module "Money". 6 15 0.15 3 9 4 45[26] CashScript error: No such module "Money".
5 CashScript error: No such module "Money". 10 20 0.1 2.5 10 5.5 108[27] CashScript error: No such module "Money".

Entity System Update (12 March 2022) – Lunar Overture Update (28 December 2023)

Base Statistics

[edit]
Ace Pilot/History
Cost: Coin 1,500

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

Cost
CashScript error: No such module "Money".
Placement Footprint
Script error: No such module "NumName". (1.5)
Sell Price
CashScript error: No such module "Money".
Placement Type
Ground (Air-based)
Damage
Damage1
Damage Method
Single
Splash (Level 2+)
Firerate
Firerate0.175
Hidden Detection
Hidden DetectionLevel 4+
Range
Range7
Lead Detection
Lead DetectionLevel 2+ (Splash Damage only)
Placement Limit
Placement Limit10
Flying Detection
Flying DetectionLevel 0+

[[Script error: No such module "StripNaked".|200px|center]]

Upgrades

[edit]
Better bullets
Level 1 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Damage Damage


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Bombs away!
Level 2 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Range Range

•10 Damage Splash Damage

•4 Bomb Cooldown Bomb Cooldown

•4 Explosion Range Explosion Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Aerial Ace
Level 3 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Damage Damage

0.175 > 0.125 Firerate Firerate

+Faster flight speed

•18 Damage Splash Damage

•4 Bomb Cooldown Bomb Cooldown

•4 Explosion Range Explosion Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Spy plane
Level 4 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Damage Damage

+Hidden Detection Hidden Detection

Grants Hidden Detection to nearby towers for 15 seconds at the beginning of each wave Hidden Detection

•18 Damage Splash Damage

•3.5 Bomb Cooldown Bomb Cooldown

•4 Explosion Range Explosion Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Air fighter
Level 5 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Range Range

+3 Damage Damage

0.125 > 0.075 Firerate Firerate

+Faster flight speed

•24 Damage Splash Damage

•3 Bomb Cooldown Bomb Cooldown

•6 Explosion Range Explosion Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Statistics

[edit]
Level Total Price Normal Damage Splash Damage Firerate Bomb Cooldown[2] Range Explosion Range DPS[3] Cost Efficiency
0 CashScript error: No such module "Money". 1 N/A 0.175 N/A 7 N/A 5.71 CashScript error: No such module "Money".
1 CashScript error: No such module "Money". 2 N/A 0.175 N/A 7 N/A 11.43 CashScript error: No such module "Money".
2 CashScript error: No such module "Money". 2 10 0.175 4 8 4 13.93[13] CashScript error: No such module "Money".
3 CashScript error: No such module "Money". 4 18 0.125 4 8 4 36.5[28] CashScript error: No such module "Money".
4 CashScript error: No such module "Money". 6 18 0.125 3.5 8 4 53.14[29] CashScript error: No such module "Money".
5 CashScript error: No such module "Money". 9 24 0.075 3 10 6 128[30] CashScript error: No such module "Money".

Frost Invasion Update (8 May 2021) – Entity System Update (12 March 2022)

Base Statistics

[edit]
Ace Pilot/History
Cost: Coin 1,500

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

Cost
CashScript error: No such module "Money".
Placement Footprint
Average
Sell Price
CashScript error: No such module "Money".
Placement Type
Ground (Air-based)
Damage
Damage1
Damage Method
Single
Splash (Level 2+)
Firerate
Firerate0.18
Hidden Detection
Hidden DetectionLevel 4+
Range
Range7
Lead Detection
Lead DetectionLevel 2+ (Splash Damage only)
Placement Limit
Placement Limit10
Flying Detection
Flying DetectionLevel 0+

[[Script error: No such module "StripNaked".|200px|center]]

Upgrades

[edit]
Better bullets
Level 1 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Damage Damage


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Bombs away!
Level 2 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Range Range

•10 Damage Splash Damage

•4 Bomb Cooldown Bomb Cooldown

•4 Explosion Range Explosion Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Aerial Ace
Level 3 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Damage Damage

0.18 > 0.13 Firerate Firerate

+Faster flight speed

•18 Damage Splash Damage

•4 Bomb Cooldown Bomb Cooldown

•4 Explosion Range Explosion Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Spy plane
Level 4 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Damage Damage

+Hidden Detection Hidden Detection

Grants Hidden Detection to nearby towers for 15 seconds at the beginning of each wave Hidden Detection

•18 Damage Splash Damage

•3.5 Bomb Cooldown Bomb Cooldown

•4 Explosion Range Explosion Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Air fighter
Level 5 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Range Range

+3 Damage Damage

0.13 > 0.08 Firerate Firerate

+Faster flight speed

•24 Damage Splash Damage

•3 Bomb Cooldown Bomb Cooldown

•6 Explosion Range Explosion Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Statistics

[edit]
Level Total Price Normal Damage Splash Damage Firerate Bomb Cooldown[2] Range Explosion Range DPS[3] Cost Efficiency
0 CashScript error: No such module "Money". 1 N/A 0.18 N/A 7 N/A 5.56 CashScript error: No such module "Money".
1 CashScript error: No such module "Money". 2 N/A 0.18 N/A 7 N/A 11.11 CashScript error: No such module "Money".
2 CashScript error: No such module "Money". 2 10 0.18 4 8 4 13.61[31] CashScript error: No such module "Money".
3 CashScript error: No such module "Money". 4 18 0.13 4 8 4 35.27[32] CashScript error: No such module "Money".
4 CashScript error: No such module "Money". 6 18 0.13 3.5 8 4 51.29[33] CashScript error: No such module "Money".
5 CashScript error: No such module "Money". 9 24 0.08 3 10 6 120.5[34] CashScript error: No such module "Money".

Overhaul Update (29 October 2020) – Frost Invasion Update (8 May 2021)

Base Statistics

[edit]
Ace Pilot/History
Cost: Coin 1,500

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

Cost
CashScript error: No such module "Money".
Placement Footprint
Average
Sell Price
CashScript error: No such module "Money".
Placement Type
Ground (Air-based)
Damage
Damage1
Damage Method
Single
Splash (Level 2+)
Firerate
Firerate0.18
Hidden Detection
Hidden DetectionLevel 4+
Range
Range7
Lead Detection
Lead DetectionLevel 2+ (Splash Damage only)
Placement Limit
Placement Limit10
Flying Detection
Flying DetectionLevel 0+

[[Script error: No such module "StripNaked".|200px|center]]

Upgrades

[edit]
Better bullets
Level 1 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Damage Damage


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Bombs away!
Level 2 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Range Range

•12 Damage Splash Damage

•4 Bomb Cooldown Bomb Cooldown

•5 Explosion Range Explosion Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Aerial Ace
Level 3 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Damage Damage

0.18 > 0.13 Firerate Firerate

+Faster flight speed

•18 Damage Splash Damage

•4 Bomb Cooldown Bomb Cooldown

•5 Explosion Range Explosion Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Spy plane
Level 4 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Damage Damage

+Hidden Detection Hidden Detection

•18 Damage Splash Damage

•3.5 Bomb Cooldown Bomb Cooldown

•6 Explosion Range Explosion Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Air fighter
Level 5 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Range Range

+3 Damage Damage

0.13 > 0.08 Firerate Firerate

+Faster flight speed

•30 Damage Splash Damage

•3 Bomb Cooldown Bomb Cooldown

•6 Explosion Range Explosion Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Statistics

[edit]
Level Total Price Normal Damage Splash Damage Firerate Bomb Cooldown[2] Range Explosion Range DPS[3] Cost Efficiency
0 CashScript error: No such module "Money". 1 N/A 0.18 N/A 7 N/A 5.56 CashScript error: No such module "Money".
1 CashScript error: No such module "Money". 2 N/A 0.18 N/A 7 N/A 11.11 CashScript error: No such module "Money".
2 CashScript error: No such module "Money". 2 12 0.18 4 8 5 14.11[35] CashScript error: No such module "Money".
3 CashScript error: No such module "Money". 4 18 0.13 4 8 5 35.27[32] CashScript error: No such module "Money".
4 CashScript error: No such module "Money". 6 18 0.13 3.5 8 6 51.29[33] CashScript error: No such module "Money".
5 CashScript error: No such module "Money". 9 30 0.08 3 10 6 122.5[36] CashScript error: No such module "Money".

Hardcore Testing (28 August 2020 – 29 October 2020)

Base Statistics

[edit]
Ace Pilot/History
Cost: Coin 1,500

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

Cost
CashScript error: No such module "Money".
Placement Footprint
Average
Sell Price
CashScript error: No such module "Money".
Placement Type
Ground (Air-based)
Damage
Damage2
Damage Method
Single
Splash (Level 2+)
Firerate
Firerate0.18
Hidden Detection
Hidden DetectionLevel 4+
Range
Range7
Lead Detection
Lead DetectionLevel 2+ (Splash Damage only)
Placement Limit
Placement Limit10
Flying Detection
Flying DetectionLevel 0+

[[Script error: No such module "StripNaked".|200px|center]]

Upgrades

[edit]
Better bullets
Level 1 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Damage Damage


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Bombs away!
Level 2 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Range Range

•12 Damage Splash Damage

•4 Bomb Cooldown Bomb Cooldown

•5 Explosion Range Explosion Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Aerial Ace
Level 3 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Range Range

+2 Damage Damage

0.18 > 0.13 Firerate Firerate

+Faster flight speed

•18 Damage Splash Damage

•4 Bomb Cooldown Bomb Cooldown

•5 Explosion Range Explosion Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Spy plane
Level 4 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Damage Damage

+Hidden Detection Hidden Detection

•18 Damage Splash Damage

•3.5 Bomb Cooldown Bomb Cooldown

•6 Explosion Range Explosion Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Air fighter
Level 5 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Range Range

+3 Damage Damage

0.13 > 0.08 Firerate Firerate

+Faster flight speed

•30 Damage Splash Damage

•3 Bomb Cooldown Bomb Cooldown

•6 Explosion Range Explosion Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Statistics

[edit]
Level Total Price Normal Damage Splash Damage Firerate Bomb Cooldown[2] Range Explosion Range DPS[3] Cost Efficiency
0 CashScript error: No such module "Money". 2 N/A 0.18 N/A 7 N/A 11.11 CashScript error: No such module "Money".
1 CashScript error: No such module "Money". 3 N/A 0.18 N/A 7 N/A 16.67 CashScript error: No such module "Money".
2 CashScript error: No such module "Money". 3 12 0.18 4 8 5 19.67[37] CashScript error: No such module "Money".
3 CashScript error: No such module "Money". 5 18 0.13 4 9 5 42.96[38] CashScript error: No such module "Money".
4 CashScript error: No such module "Money". 7 18 0.13 3.5 9 6 58.99[39] CashScript error: No such module "Money".
5 CashScript error: No such module "Money". 10 30 0.08 3 11 6 135[40] CashScript error: No such module "Money".

Smaller = Bigger Update (26 May 2020) – Overhaul Update (29 October 2020)

Base Statistics

[edit]
Ace Pilot/History
Cost: Coin 1,600

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

Cost
CashScript error: No such module "Money".
Placement Footprint
Average
Sell Price
CashScript error: No such module "Money".
Placement Type
Ground (Air-based)
Damage
Damage2
Damage Method
Single
Splash (Level 2+)
Firerate
Firerate0.25
Hidden Detection
Hidden DetectionLevel 4+
Range
Range5
Placement Limit
Placement Limit10

[[Script error: No such module "StripNaked".|200px|center]]

Upgrades

[edit]
Better bullets
Level 1 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Damage Damage


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Bombs away!
Level 2 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Range Range

•12 Damage Splash Damage

•4 Bomb Cooldown Bomb Cooldown

•5 Explosion Range Explosion Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Better plane
Level 3 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Range Range

+2 Damage Damage

0.25 > 0.15 Firerate Firerate

+Faster flight speed

•18 Damage Splash Damage

•4 Bomb Cooldown Bomb Cooldown

•5 Explosion Range Explosion Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Spy plane
Level 4 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Damage Damage

+Hidden Detection Hidden Detection

•18 Damage Splash Damage

•3.5 Bomb Cooldown Bomb Cooldown

•6 Explosion Range Explosion Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Air fighter
Level 5 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Range Range

+3 Damage Damage

0.15 > 0.1 Firerate Firerate

+Faster flight speed

•30 Damage Splash Damage

•3 Bomb Cooldown Bomb Cooldown

•6 Explosion Range Explosion Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Statistics

[edit]
Level Total Price Normal Damage Splash Damage Firerate Bomb Cooldown Range Explosion Range DPS[3] Cost Efficiency
0 CashScript error: No such module "Money". 2 N/A 0.25 N/A 5 N/A 8 CashScript error: No such module "Money".
1 CashScript error: No such module "Money". 4 N/A 0.25 N/A 5 N/A 16 CashScript error: No such module "Money".
2 CashScript error: No such module "Money". 4 12 0.25 4 6 5 19[41] CashScript error: No such module "Money".
3 CashScript error: No such module "Money". 6 18 0.15 4 7 5 44.5[42] CashScript error: No such module "Money".
4 CashScript error: No such module "Money". 8 18 0.15 3.5 7 6 58.47[43] CashScript error: No such module "Money".
5 CashScript error: No such module "Money". 11 30 0.11 3 9 6 120[44] CashScript error: No such module "Money".

24 March 2020 – Smaller = Bigger Update (26 May 2020)

Base Statistics

[edit]
Ace Pilot/History
Cost: Coin 1,600

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

Cost
CashScript error: No such module "Money".
Placement Footprint
Average
Sell Price
CashScript error: No such module "Money".
Placement Type
Ground (Air-based)
Damage
Damage2
Damage Method
Single
Splash (Level 2+)
Firerate
Firerate0.2
Hidden Detection
Hidden DetectionLevel 4+
Range
Range5
Placement Limit
Placement Limit10

[[Script error: No such module "StripNaked".|200px|center]]

Upgrades

[edit]
Better bullets
Level 1 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Damage Damage


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Bombs away!
Level 2 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Range Range

•12 Damage Splash Damage

•4 Bomb Cooldown Bomb Cooldown

•5 Explosion Range Explosion Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Better plane
Level 3 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Range Range

+2 Damage Damage

0.2 > 0.15 Firerate Firerate

+Faster flight speed

•18 Damage Splash Damage

•4 Bomb Cooldown Bomb Cooldown

•5 Explosion Range Explosion Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Spy plane
Level 4 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+3 Damage Damage

+Hidden Detection Hidden Detection

•18 Damage Splash Damage

•3.5 Bomb Cooldown Bomb Cooldown

•6 Explosion Range Explosion Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Air fighter
Level 5 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Range Range

+2 Damage Damage

0.15 > 0.1 Firerate Firerate

+Faster flight speed

•30 Damage Splash Damage

•3 Bomb Cooldown Bomb Cooldown

•6 Explosion Range Explosion Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Statistics

[edit]
Level Total Price Normal Damage Splash Damage Firerate Bomb Cooldown Range Explosion Range DPS[3] Cost Efficiency
0 CashScript error: No such module "Money". 2 N/A 0.2 N/A 5 N/A 10 CashScript error: No such module "Money".
1 CashScript error: No such module "Money". 3 N/A 0.2 N/A 5 N/A 15 CashScript error: No such module "Money".
2 CashScript error: No such module "Money". 3 12 0.2 4 6 5 18[45] CashScript error: No such module "Money".
3 CashScript error: No such module "Money". 5 18 0.15 4 7 5 37.83[46] CashScript error: No such module "Money".
4 CashScript error: No such module "Money". 8 18 0.15 3.5 7 6 58.47[43] CashScript error: No such module "Money".
5 CashScript error: No such module "Money". 10 30 0.1 3 8 6 110[47] CashScript error: No such module "Money".

13 January 2026 – 24 March 2020

Base Statistics

[edit]
Ace Pilot/History
Cost: Coin 1,600

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

Cost
CashScript error: No such module "Money".
Placement Footprint
Average
Sell Price
CashScript error: No such module "Money".
Placement Type
Ground (Air-based)
Damage
Damage2
Damage Method
Single
Splash (Level 2+)
Firerate
Firerate0.2
Hidden Detection
Hidden DetectionLevel 4+
Range
Range5
Placement Limit
Placement Limit5

[[Script error: No such module "StripNaked".|200px|center]]

Upgrades

[edit]
Better bullets
Level 1 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Damage Damage


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Bombs away!
Level 2 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Range Range

•12 Damage Splash Damage

•4 Bomb Cooldown Bomb Cooldown

•5 Explosion Range Explosion Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Better plane
Level 3 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Range Range

+2 Damage Damage

0.2 > 0.15 Firerate Firerate

+Faster flight speed

•18 Damage Splash Damage

•4 Bomb Cooldown Bomb Cooldown

•5 Explosion Range Explosion Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Spy plane
Level 4 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+3 Damage Damage

+Hidden Detection Hidden Detection

•18 Damage Splash Damage

•3.5 Bomb Cooldown Bomb Cooldown

•6 Explosion Range Explosion Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Air fighter
Level 5 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Range Range

+2 Damage Damage

0.15 > 0.1 Firerate Firerate

+Faster flight speed

•30 Damage Splash Damage

•3 Bomb Cooldown Bomb Cooldown

•6 Explosion Range Explosion Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Statistics

[edit]
Level Total Price Normal Damage Splash Damage Firerate Bomb Cooldown Range Explosion Range DPS[3] Cost Efficiency
0 CashScript error: No such module "Money". 2 N/A 0.2 N/A 5 N/A 10 CashScript error: No such module "Money".
1 CashScript error: No such module "Money". 3 N/A 0.2 N/A 5 N/A 15 CashScript error: No such module "Money".
2 CashScript error: No such module "Money". 3 12 0.2 4 6 5 18[45] CashScript error: No such module "Money".
3 CashScript error: No such module "Money". 5 18 0.15 4 7 5 37.83[46] CashScript error: No such module "Money".
4 CashScript error: No such module "Money". 8 18 0.15 3.5 7 6 58.47[43] CashScript error: No such module "Money".
5 CashScript error: No such module "Money". 10 30 0.1 3 8 6 110[47] CashScript error: No such module "Money".

12 January 2026 – 13 January 2026

Base Statistics

[edit]
Ace Pilot/History
Cost: Coin 1,600

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

Cost
CashScript error: No such module "Money".
Placement Footprint
Average
Sell Price
CashScript error: No such module "Money".
Placement Type
Ground (Air-based)
Damage
Damage2
Damage Method
Single
Splash (Level 2+)
Firerate
Firerate0.2
Hidden Detection
Hidden DetectionLevel 4+
Range
Range5
Placement Limit
Placement Limit6

[[Script error: No such module "StripNaked".|200px|center]]

Upgrades

[edit]
Better bullets
Level 1 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Damage Damage


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Bombs away!
Level 2 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Range Range

•12 Damage Splash Damage

•4 Bomb Cooldown Bomb Cooldown

•5 Explosion Range Explosion Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Better plane
Level 3 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Range Range

+2 Damage Damage

0.2 > 0.15 Firerate Firerate

+Faster flight speed

•18 Damage Splash Damage

•4 Bomb Cooldown Bomb Cooldown

•5 Explosion Range Explosion Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Spy plane
Level 4 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+3 Damage Damage

+Hidden Detection Hidden Detection

•18 Damage Splash Damage

•3.5 Bomb Cooldown Bomb Cooldown

•6 Explosion Range Explosion Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Air fighter
Level 5 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Range Range

+2 Damage Damage

0.15 > 0.1 Firerate Firerate

+Faster flight speed

•30 Damage Splash Damage

•3 Bomb Cooldown Bomb Cooldown

•6 Explosion Range Explosion Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Statistics

[edit]
Level Total Price Normal Damage Splash Damage Firerate Bomb Cooldown Range Explosion Range DPS[3] Cost Efficiency
0 CashScript error: No such module "Money". 2 N/A 0.2 N/A 5 N/A 10 CashScript error: No such module "Money".
1 CashScript error: No such module "Money". 3 N/A 0.2 N/A 5 N/A 15 CashScript error: No such module "Money".
2 CashScript error: No such module "Money". 3 12 0.2 4 6 5 18[45] CashScript error: No such module "Money".
3 CashScript error: No such module "Money". 5 18 0.15 4 7 5 37.83[46] CashScript error: No such module "Money".
4 CashScript error: No such module "Money". 8 18 0.15 3.5 7 6 58.47[43] CashScript error: No such module "Money".
5 CashScript error: No such module "Money". 10 30 0.1 3 8 6 110[47] CashScript error: No such module "Money".

24 December 2019 – 12 January 2026

Base Statistics

[edit]
Ace Pilot/History
Cost: Coin 1,600

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

Cost
CashScript error: No such module "Money".
Placement Footprint
Average
Sell Price
CashScript error: No such module "Money".
Placement Type
Ground (Air-based)
Damage
Damage2
Damage Method
Single
Splash (Level 2+)
Firerate
Firerate0.2
Hidden Detection
Hidden DetectionLevel 4+
Range
Range5
Placement Limit
Placement Limit5

[[Script error: No such module "StripNaked".|200px|center]]

Upgrades

[edit]
Better bullets
Level 1 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Damage Damage


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Bombs away!
Level 2 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Range Range

•12 Damage Splash Damage

•4 Bomb Cooldown Bomb Cooldown

•5 Explosion Range Explosion Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Better plane
Level 3 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Range Range

+2 Damage Damage

0.2 > 0.15 Firerate Firerate

+Faster flight speed

•18 Damage Splash Damage

•4 Bomb Cooldown Bomb Cooldown

•5 Explosion Range Explosion Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Spy plane
Level 4 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+3 Damage Damage

+Hidden Detection Hidden Detection

•18 Damage Splash Damage

•3.5 Bomb Cooldown Bomb Cooldown

•6 Explosion Range Explosion Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Air fighter
Level 5 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Range Range

+2 Damage Damage

0.15 > 0.1 Firerate Firerate

+Faster flight speed

•30 Damage Splash Damage

•3 Bomb Cooldown Bomb Cooldown

•6 Explosion Range Explosion Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Statistics

[edit]
Level Total Price Normal Damage Splash Damage Firerate Bomb Cooldown Range Explosion Range DPS[3] Cost Efficiency
0 CashScript error: No such module "Money". 2 N/A 0.2 N/A 5 N/A 10 CashScript error: No such module "Money".
1 CashScript error: No such module "Money". 3 N/A 0.2 N/A 5 N/A 15 CashScript error: No such module "Money".
2 CashScript error: No such module "Money". 3 12 0.2 4 6 5 18[45] CashScript error: No such module "Money".
3 CashScript error: No such module "Money". 5 18 0.15 4 7 5 37.83[46] CashScript error: No such module "Money".
4 CashScript error: No such module "Money". 8 18 0.15 3.5 7 6 58.47[43] CashScript error: No such module "Money".
5 CashScript error: No such module "Money". 10 30 0.1 3 8 6 110[47] CashScript error: No such module "Money".

29 November 2019 – 24 December 2019

Base Statistics

[edit]
Ace Pilot/History
Cost: Coin 1,600

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

Cost
CashScript error: No such module "Money".
Placement Footprint
Average
Sell Price
CashScript error: No such module "Money".
Placement Type
Ground (Air-based)
Damage
Damage2
Damage Method
Single
Splash (Level 2+)
Firerate
Firerate0.2
Hidden Detection
Hidden DetectionLevel 4+
Range
Range5
Placement Limit
Placement Limit5

[[Script error: No such module "StripNaked".|200px|center]]

Upgrades

[edit]
Better bullets
Level 1 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Damage Damage


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Bombs away!
Level 2 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Range Range

•12 Damage Splash Damage

•4 Bomb Cooldown Bomb Cooldown

•5 Explosion Range Explosion Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Better plane
Level 3 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Range Range

+2 Damage Damage

0.2 > 0.15 Firerate Firerate

•18 Damage Splash Damage

•4 Bomb Cooldown Bomb Cooldown

•5 Explosion Range Explosion Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Spy plane
Level 4 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+3 Damage Damage

+Hidden Detection Hidden Detection

•18 Damage Splash Damage

•3.5 Bomb Cooldown Bomb Cooldown

•6 Explosion Range Explosion Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Air fighter
Level 5 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Range Range

+2 Damage Damage

0.15 > 0.1 Firerate Firerate

•30 Damage Splash Damage

•3 Bomb Cooldown Bomb Cooldown

•6 Explosion Range Explosion Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Statistics

[edit]
Level Total Price Normal Damage Splash Damage Firerate Bomb Cooldown Range Explosion Range DPS[3] Cost Efficiency
0 CashScript error: No such module "Money". 2 N/A 0.2 N/A 5 N/A 10 CashScript error: No such module "Money".
1 CashScript error: No such module "Money". 3 N/A 0.2 N/A 5 N/A 15 CashScript error: No such module "Money".
2 CashScript error: No such module "Money". 3 12 0.2 4 6 5 18[45] CashScript error: No such module "Money".
3 CashScript error: No such module "Money". 5 18 0.15 4 7 5 37.83[46] CashScript error: No such module "Money".
4 CashScript error: No such module "Money". 8 18 0.15 3.5 7 6 58.47[43] CashScript error: No such module "Money".
5 CashScript error: No such module "Money". 10 30 0.1 3 8 6 110[47] CashScript error: No such module "Money".

Notes

[edit]
  1. 1.0 1.1 1.2 1.3 1.4 1.5 1.6 Number is the damage dealt in the inner explosion sphere. Splash damage is decreased linearly from the edge of the inner explosion sphere to the edge of the outer explosion sphere, if the enemy is in the outer explosion sphere.
  2. 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.11 Bombs can only be dropped if an enemy is within range.
  3. 3.00 3.01 3.02 3.03 3.04 3.05 3.06 3.07 3.08 3.09 3.10 3.11 3.12 3.13 3.14 3.15 3.16 3.17 Total DPS is calculated as Gun DPS + Bomb DPS.
    Bomb DPS assumes that only one enemy is hit and it receives full splash damage.
  4. 4.0 4.1 17.78 Gun DPS + 2.5 Bomb DPS
  5. 5.0 5.1 32 Gun DPS + 7.5 Bomb DPS
  6. 6.0 6.1 48 Gun DPS + 15 Bomb DPS
  7. 7.0 7.1 120 Gun DPS + 30 Bomb DPS
  8. Prior to the 25th of June 2025, it had a cost of Coin 3,500.
  9. 13.33 Gun DPS + 2.5 Bomb DPS
  10. 32 Gun DPS + 5 Bomb DPS
  11. 56 Gun DPS + 15 Bomb DPS
  12. 112 Gun DPS + 26.67 Bomb DPS
  13. 13.0 13.1 13.2 13.3 13.4 11.43 Gun DPS + 2.5 Bomb DPS
  14. 14.0 14.1 20 Gun DPS + 4.5 Bomb DPS
  15. 15.0 15.1 40 Gun DPS + 14.29 Bomb DPS
  16. 16.0 16.1 80 Gun DPS + 28 Bomb DPS
  17. 26.67 Gun DPS + 4.5 Bomb DPS
  18. 46.67 Gun DPS + 14.29 Bomb DPS
  19. 102.86 Gun DPS + 31.25 Bomb DPS
  20. 33.33 Gun DPS + 4.5 Bomb DPS
  21. 64 Gun DPS + 9.09 Bomb DPS
  22. 102.86 Gun DPS + 46.15 Bomb DPS
  23. Prior to the 21st of December 2023, it had a cost of Coin 1,500.
  24. 11.43 Gun DPS + 2.22 Bomb DPS
  25. 26.67 Gun DPS + 3.33 Bomb DPS
  26. 40 Gun DPS + 5 Bomb DPS
  27. 100 Gun DPS + 8 Bomb DPS
  28. 32 Gun DPS + 4.5 Bomb DPS
  29. 48 Gun DPS + 5.14 Bomb DPS
  30. 120 Gun DPS + 8 Bomb DPS
  31. 11.11 Gun DPS + 2.5 Bomb DPS
  32. 32.0 32.1 30.77 Gun DPS + 4.5 Bomb DPS
  33. 33.0 33.1 46.15 Gun DPS + 5.14 Bomb DPS
  34. 112.5 Gun DPS + 8 Bomb DPS
  35. 11.11 Gun DPS + 3 Bomb DPS
  36. 112.5 Gun DPS + 10 Bomb DPS
  37. 16.67 Gun DPS + 3 Bomb DPS
  38. 38.46 Gun DPS + 4.5 Bomb DPS
  39. 53.85 Gun DPS + 5.14 Bomb DPS
  40. 125 Gun DPS + 10 Bomb DPS
  41. 16 Gun DPS + 3 Bomb DPS
  42. 40 Gun DPS + 4.5 Bomb DPS
  43. 43.0 43.1 43.2 43.3 43.4 43.5 53.33 Gun DPS + 5.14 Bomb DPS
  44. 110 Gun DPS + 10 Bomb DPS
  45. 45.0 45.1 45.2 45.3 45.4 15 Gun DPS + 3 Bomb DPS
  46. 46.0 46.1 46.2 46.3 46.4 33.33 Gun DPS + 4.5 Bomb DPS
  47. 47.0 47.1 47.2 47.3 47.4 100 Gun DPS + 10 Bomb DPS


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