Archer/History: Difference between revisions

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imported>Gabonnie
[IPE-NEXT] Quick edit
imported>Mentin123
No edit summary
Line 9: Line 9:
{{BaseStat
{{BaseStat
|Image = [[File:ArcherIcon2025.png|100px]]
|Image = [[File:ArcherIcon2025.png|100px]]
|Unlock Cost = [[Event Store|Gift of Sharpness]]
|Category = Exclusive
|Role = Defense
|Cost = {{Money|600}}
|Cost = {{Money|600}}
|Footprint = Average (1.5)
|Footprint = Average (1.5)
Line 26: Line 29:


==Upgrades==
==Upgrades==
{{Upgrade|Upgrade Title = Level 1 - Eagle Eye - {{Money|100}}|Image = [[File:ArcherUpgrade1.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 1|Upgrade Title = Eagle Eye|Cost = {{Money|100}}|Image = [[File:ArcherUpgrade1.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]]




Sell Price changes to {{Money|233}}}}
Sell Price changes to {{Money|233}}}}
{{Upgrade|Upgrade Title = Level 2 - Deadshot - {{Money|400}}|Image = [[File:ArcherUpgrade2.png|100px]]|Information = +2 Damage [[File:Damage Icon.png|20px|Damage]]
{{Upgrade|Level = Level 2|Upgrade Title = Deadshot|Cost = {{Money|400}}|Image = [[File:ArcherUpgrade2.png|100px]]|Information = +2 Damage [[File:Damage Icon.png|20px|Damage]]


1.708 > 1.608 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
1.708 > 1.608 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
Line 38: Line 41:


Sell Price changes to {{Money|366}}}}
Sell Price changes to {{Money|366}}}}
{{Upgrade|Upgrade Title = Level 3 - Flame-tipped Arrows - {{Money|1,000}}|Image = [[File:ArcherUpgrade3.png|100px]]|Information = +2 Damage [[File:Damage Icon.png|20px|Damage]]
{{Upgrade|Level = Level 3|Upgrade Title = Flame-tipped Arrows|Cost = {{Money|1,000}}|Image = [[File:ArcherUpgrade3.png|100px]]|Information = +2 Damage [[File:Damage Icon.png|20px|Damage]]


1.608 > 1.508 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
1.608 > 1.508 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
Line 54: Line 57:


Sell Price changes to {{Money|700}}}}
Sell Price changes to {{Money|700}}}}
{{Upgrade|Upgrade Title = Level 4 - Mechanical Bow - {{Money|2,750}}|Image = [[File:ArcherUpgrade4.png|100px]]|Information = +8 Damage [[File:Damage Icon.png|20px|Damage]]
{{Upgrade|Level = Level 4|Upgrade Title = Mechanical Bow|Cost = {{Money|2,750}}|Image = [[File:ArcherUpgrade4.png|100px]]|Information = +8 Damage [[File:Damage Icon.png|20px|Damage]]


+1 Range [[File:Range Icon.png|20px|Range]]
+1 Range [[File:Range Icon.png|20px|Range]]
Line 71: Line 74:
Sell Price changes to {{Money|1,616}}}}
Sell Price changes to {{Money|1,616}}}}


{{Upgrade|Upgrade Title = Level 5 - Shot of the Century - {{Money|8,575}}|Image = [[File:ArcherUpgrade5.png|100px]]|Information = +19 Damage [[File:Damage Icon.png|20px|Damage]]
{{Upgrade|Level = Level 5|Upgrade Title = Shot of the Century|Cost = {{Money|8,575}}|Image = [[File:ArcherUpgrade5.png|100px]]|Information = +19 Damage [[File:Damage Icon.png|20px|Damage]]


1.508 > 1.258 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
1.508 > 1.258 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
Line 280: Line 283:
{{BaseStat
{{BaseStat
|Image = [[File:ArcherIcon2025.png|100px]]
|Image = [[File:ArcherIcon2025.png|100px]]
|Unlock Cost = [[Event Store|Gift of Sharpness]]
|Category = Exclusive
|Role = Defense
|Cost = {{Money|600}}
|Cost = {{Money|600}}
|Footprint = Average (1.5)
|Footprint = Average (1.5)
Line 297: Line 303:


==Upgrades==
==Upgrades==
{{Upgrade|Upgrade Title = Level 1 - Eagle Eye - {{Money|100}}|Image = [[File:ArcherUpgrade1.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 1|Upgrade Title = Eagle Eye|Cost = {{Money|100}}|Image = [[File:ArcherUpgrade1.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]]




Sell Price changes to {{Money|233}}}}
Sell Price changes to {{Money|233}}}}
{{Upgrade|Upgrade Title = Level 2 - Deadshot - {{Money|400}}|Image = [[File:ArcherUpgrade2.png|100px]]|Information = +2 Damage [[File:Damage Icon.png|20px|Damage]]
{{Upgrade|Level = Level 2|Upgrade Title = Deadshot|Cost = {{Money|400}}|Image = [[File:ArcherUpgrade2.png|100px]]|Information = +2 Damage [[File:Damage Icon.png|20px|Damage]]


1.708 > 1.608 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
1.708 > 1.608 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
Line 309: Line 315:


Sell Price changes to {{Money|366}}}}
Sell Price changes to {{Money|366}}}}
{{Upgrade|Upgrade Title = Level 3 - Flame-tipped Arrows - {{Money|1,000}}|Image = [[File:ArcherUpgrade3.png|100px]]|Information = +2 Damage [[File:Damage Icon.png|20px|Damage]]
{{Upgrade|Level = Level 3|Upgrade Title = Flame-tipped Arrows|Cost = {{Money|1,000}}|Image = [[File:ArcherUpgrade3.png|100px]]|Information = +2 Damage [[File:Damage Icon.png|20px|Damage]]


1.608 > 1.508 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
1.608 > 1.508 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
Line 325: Line 331:


Sell Price changes to {{Money|700}}}}
Sell Price changes to {{Money|700}}}}
{{Upgrade|Upgrade Title = Level 4 - Mechanical Bow - {{Money|2,750}}|Image = [[File:ArcherUpgrade4.png|100px]]|Information = +8 Damage [[File:Damage Icon.png|20px|Damage]]
{{Upgrade|Level = Level 4|Upgrade Title = Mechanical Bow|Cost = {{Money|2,750}}|Image = [[File:ArcherUpgrade4.png|100px]]|Information = +8 Damage [[File:Damage Icon.png|20px|Damage]]


+1 Range [[File:Range Icon.png|20px|Range]]
+1 Range [[File:Range Icon.png|20px|Range]]
Line 342: Line 348:
Sell Price changes to {{Money|1,616}}}}
Sell Price changes to {{Money|1,616}}}}


{{Upgrade|Upgrade Title = Level 5 - Shot of the Century - {{Money|7,375}}|Image = [[File:ArcherUpgrade5.png|100px]]|Information = +16 Damage [[File:Damage Icon.png|20px|Damage]]
{{Upgrade|Level = Level 5|Upgrade Title = Shot of the Century|Cost = {{Money|7,375}}|Image = [[File:ArcherUpgrade5.png|100px]]|Information = +16 Damage [[File:Damage Icon.png|20px|Damage]]


1.508 > 1.258 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
1.508 > 1.258 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
Line 551: Line 557:
{{BaseStat
{{BaseStat
|Image = [[File:ArcherIcon2025.png|100px]]
|Image = [[File:ArcherIcon2025.png|100px]]
|Unlock Cost = [[Event Store|Gift of Sharpness]]
|Category = Exclusive
|Role = Defense
|Cost = {{Money|600}}
|Cost = {{Money|600}}
|Footprint = Average (1.5)
|Footprint = Average (1.5)
Line 568: Line 577:


==Upgrades==
==Upgrades==
{{Upgrade|Upgrade Title = Level 1 - Eagle Eye - {{Money|100}}|Image = [[File:ArcherUpgrade1.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 1|Upgrade Title = Eagle Eye|Cost = {{Money|100}}|Image = [[File:ArcherUpgrade1.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]]




Sell Price changes to {{Money|233}}}}
Sell Price changes to {{Money|233}}}}
{{Upgrade|Upgrade Title = Level 2 - Deadshot - {{Money|400}}|Image = [[File:ArcherUpgrade2.png|100px]]|Information = +2 Damage [[File:Damage Icon.png|20px|Damage]]
{{Upgrade|Level = Level 2|Upgrade Title = Deadshot|Cost = {{Money|400}}|Image = [[File:ArcherUpgrade2.png|100px]]|Information = +2 Damage [[File:Damage Icon.png|20px|Damage]]


1.708 > 1.608 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
1.708 > 1.608 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
Line 582: Line 591:


Sell Price changes to {{Money|366}}}}
Sell Price changes to {{Money|366}}}}
{{Upgrade|Upgrade Title = Level 3 - Flame-tipped Arrows - {{Money|1,000}}|Image = [[File:ArcherUpgrade3.png|100px]]|Information = +2 Damage [[File:Damage Icon.png|20px|Damage]]
{{Upgrade|Level = Level 3|Upgrade Title = Flame-tipped Arrows|Cost = {{Money|1,000}}|Image = [[File:ArcherUpgrade3.png|100px]]|Information = +2 Damage [[File:Damage Icon.png|20px|Damage]]


1.608 > 1.508 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
1.608 > 1.508 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
Line 596: Line 605:


Sell Price changes to {{Money|700}}}}
Sell Price changes to {{Money|700}}}}
{{Upgrade|Upgrade Title = Level 4 - Mechanical Bow - {{Money|2,375}}|Image = [[File:ArcherUpgrade4.png|100px]]|Information = +8 Damage [[File:Damage Icon.png|20px|Damage]]
{{Upgrade|Level = Level 4|Upgrade Title = Mechanical Bow|Cost = {{Money|2,375}}|Image = [[File:ArcherUpgrade4.png|100px]]|Information = +8 Damage [[File:Damage Icon.png|20px|Damage]]


+1 Range [[File:Range Icon.png|20px|Range]]
+1 Range [[File:Range Icon.png|20px|Range]]
Line 613: Line 622:
Sell Price changes to {{Money|1,491}}}}
Sell Price changes to {{Money|1,491}}}}


{{Upgrade|Upgrade Title = Level 5 - Shot of the Century - {{Money|7,375}}|Image = [[File:ArcherUpgrade5.png|100px]]|Information = +16 Damage [[File:Damage Icon.png|20px|Damage]]
{{Upgrade|Level = Level 5|Upgrade Title = Shot of the Century|Cost = {{Money|7,375}}|Image = [[File:ArcherUpgrade5.png|100px]]|Information = +16 Damage [[File:Damage Icon.png|20px|Damage]]


1.508 > 1.258 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
1.508 > 1.258 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
Line 822: Line 831:
{{BaseStat
{{BaseStat
|Image = [[File:DHDefaultArcherIcon.png|100px]]
|Image = [[File:DHDefaultArcherIcon.png|100px]]
|Unlock Cost = [[Event Store|Gift of Sharpness]]
|Category = Exclusive
|Role = Defense
|Cost = {{Money|400}}
|Cost = {{Money|400}}
|Footprint = Average (1.5)
|Footprint = Average (1.5)
Line 839: Line 851:


==Upgrades==
==Upgrades==
{{Upgrade|Upgrade Title = Level 1 - Eagle Eye - {{Money|50}}|Image = [[File:Common1Image.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 1|Upgrade Title = Eagle Eye|Cost = {{Money|50}}|Image = [[File:Common1Image.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]




Sell Price changes to {{Money|150}}}}
Sell Price changes to {{Money|150}}}}
{{Upgrade|Upgrade Title = Level 2 - Deadshot - {{Money|400}}|Image = [[File:Hawkeye.png|100px]]|Information = +Hidden Detection {{Hidden|Hidden Detection}}
{{Upgrade|Level = Level 2|Upgrade Title = Deadshot|Cost = {{Money|400}}|Image = [[File:Hawkeye.png|100px]]|Information = +Hidden Detection {{Hidden|Hidden Detection}}


1.708 > 1.608 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
1.708 > 1.608 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
Line 853: Line 865:


Sell Price changes to {{Money|283}}}}
Sell Price changes to {{Money|283}}}}
{{Upgrade|Upgrade Title = Level 3 - Flame-tipped Arrows - {{Money|800}}|Image = [[File:Holiday_Archer_Upgrade_2-3.png|100px]]|Information = +2 Damage [[File:Damage Icon.png|20px|Damage]]
{{Upgrade|Level = Level 3|Upgrade Title = Flame-tipped Arrows|Cost = {{Money|800}}|Image = [[File:Holiday_Archer_Upgrade_2-3.png|100px]]|Information = +2 Damage [[File:Damage Icon.png|20px|Damage]]


+3 Range [[File:Range Icon.png|20px|Range]]
+3 Range [[File:Range Icon.png|20px|Range]]
Line 867: Line 879:


Sell Price changes to {{Money|550}}}}
Sell Price changes to {{Money|550}}}}
{{Upgrade|Upgrade Title = Level 4 - Mechanical Bow - {{Money|2,375}}|Image = [[File:Holiday_Archer_Upgrade_4.png|100px]]|Information = +8 Damage [[File:Damage Icon.png|20px|Damage]]
{{Upgrade|Level = Level 4|Upgrade Title = Mechanical Bow|Cost = {{Money|2,375}}|Image = [[File:Holiday_Archer_Upgrade_4.png|100px]]|Information = +8 Damage [[File:Damage Icon.png|20px|Damage]]


+1 Range [[File:Range Icon.png|20px|Range]]
+1 Range [[File:Range Icon.png|20px|Range]]
Line 884: Line 896:
Sell Price changes to {{Money|1,341}}}}
Sell Price changes to {{Money|1,341}}}}


{{Upgrade|Upgrade Title = Level 5 - Shot of the Century - {{Money|7,000}}|Image = [[File:Holiday_Archer_Upgrade_5.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 5|Upgrade Title = Shot of the Century|Cost = {{Money|7,000}}|Image = [[File:Holiday_Archer_Upgrade_5.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]


+16 Damage [[File:Damage Icon.png|20px|Damage]]
+16 Damage [[File:Damage Icon.png|20px|Damage]]
Line 1,093: Line 1,105:
{{BaseStat
{{BaseStat
|Image = [[File:DHDefaultArcherIcon.png|100px]]
|Image = [[File:DHDefaultArcherIcon.png|100px]]
|Unlock Cost = [[Event Store|Gift of Sharpness]]
|Category = Exclusive
|Cost = {{Money|600}}
|Cost = {{Money|600}}
|Footprint = Average (1.5)
|Footprint = Average (1.5)
Line 1,110: Line 1,124:


==Upgrades==
==Upgrades==
{{Upgrade|Upgrade Title = Level 1 - Faster Reloading - {{Money|100}}|Image = [[File:Common1Image.png|100px]]|Information = 2.508 > 2.008 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
{{Upgrade|Level = Level 1|Upgrade Title = Faster Reloading|Cost = {{Money|100}}|Image = [[File:Common1Image.png|100px]]|Information = 2.508 > 2.008 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


+2 Range [[File:Range Icon.png|20px|Range]]
+2 Range [[File:Range Icon.png|20px|Range]]
Line 1,116: Line 1,130:


Sell Price changes to {{Money|233}}}}
Sell Price changes to {{Money|233}}}}
{{Upgrade|Upgrade Title = Level 2 - Deadshot - {{Money|700}}|Image = [[File:Hawkeye.png|100px|class=image-shadow-light]]|Information = 2.008 > 2.258 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
{{Upgrade|Level = Level 2|Upgrade Title = Deadshot|Cost = {{Money|700}}|Image = [[File:Hawkeye.png|100px|class=image-shadow-light]]|Information = 2.008 > 2.258 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


+4 Damage [[File:Damage Icon.png|20px|Damage]]
+4 Damage [[File:Damage Icon.png|20px|Damage]]
Line 1,124: Line 1,138:


Sell Price changes to {{Money|466}}}}
Sell Price changes to {{Money|466}}}}
{{Upgrade|Upgrade Title = Level 3 - Ammo Mods - {{Money|1,500}}|Image = [[File:Holiday_Archer_Upgrade_2-3.png|100px]]|Information = +2 Damage [[File:Damage Icon.png|20px|Damage]]
{{Upgrade|Level = Level 3|Upgrade Title = Ammo Mods|Cost = {{Money|1,500}}|Image = [[File:Holiday_Archer_Upgrade_2-3.png|100px]]|Information = +2 Damage [[File:Damage Icon.png|20px|Damage]]


+3 Max Hits
+3 Max Hits
Line 1,138: Line 1,152:


Sell Price changes to {{Money|966}}}}
Sell Price changes to {{Money|966}}}}
{{Upgrade|Upgrade Title = Level 4 - Mechanical Bow - {{Money|3,000}}|Image = [[File:Holiday_Archer_Upgrade_4.png|100px]]|Information = +10 Damage [[File:Damage Icon.png|20px|Damage]]
{{Upgrade|Level = Level 4|Upgrade Title = Mechanical Bow|Cost = {{Money|3,000}}|Image = [[File:Holiday_Archer_Upgrade_4.png|100px]]|Information = +10 Damage [[File:Damage Icon.png|20px|Damage]]


+2 Range [[File:Range Icon.png|20px|Range]]
+2 Range [[File:Range Icon.png|20px|Range]]
Line 1,148: Line 1,162:


Sell Price changes to {{Money|1,966}}}}
Sell Price changes to {{Money|1,966}}}}
{{Upgrade|Upgrade Title = Level 5 - Professional Archer - {{Money|7,500}}|Image = [[File:Holiday_Archer_Upgrade_5.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 5|Upgrade Title = Professional Archer|Cost = {{Money|7,500}}|Image = [[File:Holiday_Archer_Upgrade_5.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]


+10 Damage [[File:Damage Icon.png|20px|Damage]]
+10 Damage [[File:Damage Icon.png|20px|Damage]]
Line 1,260: Line 1,274:
{{BaseStat
{{BaseStat
|Image = [[File:DHDefaultArcherIcon.png|100px]]
|Image = [[File:DHDefaultArcherIcon.png|100px]]
|Unlock Cost = [[Event Store|Gift of Sharpness]]
|Category = Exclusive
|Cost = {{Money|400}}
|Cost = {{Money|400}}
|Footprint = Average
|Footprint = Average
Line 1,277: Line 1,293:


==Upgrades==
==Upgrades==
{{Upgrade|Upgrade Title = Level 1 - Faster Reloading - {{Money|100}}|Image = [[File:Common1Image.png|100px]]|Information = 4.008 > 3.208 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
{{Upgrade|Level = Level 1|Upgrade Title = Faster Reloading|Cost = {{Money|100}}|Image = [[File:Common1Image.png|100px]]|Information = 4.008 > 3.208 Firerate [[File:Cooldown Icon.png|20px|Firerate]]




Sell Price changes to {{Money|166}}}}
Sell Price changes to {{Money|166}}}}
{{Upgrade|Upgrade Title = Level 2 - Hawkeye - {{Money|250}}|Image = [[File:Hawkeye.png|100px|class=image-shadow-light]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 2|Upgrade Title = Hawkeye|Cost = {{Money|250}}|Image = [[File:Hawkeye.png|100px|class=image-shadow-light]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]


+Hidden Detection {{Hidden|Hidden Detection}}
+Hidden Detection {{Hidden|Hidden Detection}}
Line 1,287: Line 1,303:


Sell Price changes to {{Money|250}}}}
Sell Price changes to {{Money|250}}}}
{{Upgrade|Upgrade Title = Level 3 - Sharp Shooter - {{Money|400}}|Image = [[File:Holiday_Archer_Upgrade_2-3.png|100px]]|Information =+5 Damage [[File:Damage Icon.png|20px|Damage]]
{{Upgrade|Level = Level 3|Upgrade Title = Sharp Shooter|Cost = {{Money|400}}|Image = [[File:Holiday_Archer_Upgrade_2-3.png|100px]]|Information =+5 Damage [[File:Damage Icon.png|20px|Damage]]


+2 Max Hits
+2 Max Hits


Sell Price changes to {{Money|383}}}}
Sell Price changes to {{Money|383}}}}
{{Upgrade|Upgrade Title = Level 4 - Mechanical Bow - {{Money|1,000}}|Image = [[File:Holiday_Archer_Upgrade_4.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 4|Upgrade Title = Mechanical Bow|Cost = {{Money|1,000}}|Image = [[File:Holiday_Archer_Upgrade_4.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]


3.208 > 2.008 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
3.208 > 2.008 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
Line 1,298: Line 1,314:


Sell Price changes to {{Money|716}}}}
Sell Price changes to {{Money|716}}}}
{{Upgrade|Upgrade Title = Level 5 - Professional Archer - {{Money|3,500}}|Image = [[File:Holiday_Archer_Upgrade_5.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 5|Upgrade Title = Professional Archer|Cost = {{Money|3,500}}|Image = [[File:Holiday_Archer_Upgrade_5.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]


+17 Damage [[File:Damage Icon.png|20px|Damage]]
+17 Damage [[File:Damage Icon.png|20px|Damage]]
Line 1,385: Line 1,401:
{{BaseStat
{{BaseStat
|Image = [[File:ArcherIcon.png|100px]]
|Image = [[File:ArcherIcon.png|100px]]
|Unlock Cost = [[Event Store|Gift of Sharpness]]
|Cost = {{Money|400}}
|Cost = {{Money|400}}
|Footprint = Average
|Footprint = Average
Line 1,402: Line 1,419:


==Upgrades==
==Upgrades==
{{Upgrade|Upgrade Title = Level 1 - Faster Reloading - {{Money|100}}|Image = [[File:Common1Image.png|100px]]|Information = 4.03 > 3.23 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
{{Upgrade|Level = Level 1|Upgrade Title = Faster Reloading|Cost = {{Money|100}}|Image = [[File:Common1Image.png|100px]]|Information = 4.03 > 3.23 Firerate [[File:Cooldown Icon.png|20px|Firerate]]




Sell Price changes to {{Money|166}}}}
Sell Price changes to {{Money|166}}}}
{{Upgrade|Upgrade Title = Level 2 - Hawkeye - {{Money|250}}|Image = [[File:Hawkeye.png|100px|class=image-shadow-light]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 2|Upgrade Title = Hawkeye|Cost = {{Money|250}}|Image = [[File:Hawkeye.png|100px|class=image-shadow-light]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]


+Hidden Detection {{Hidden|Hidden Detection}}
+Hidden Detection {{Hidden|Hidden Detection}}
Line 1,412: Line 1,429:


Sell Price changes to {{Money|250}}}}
Sell Price changes to {{Money|250}}}}
{{Upgrade|Upgrade Title = Level 3 - Sharp Shooter - {{Money|400}}|Image = [[File:Holiday_Archer_Upgrade_2-3.png|100px]]|Information =+5 Damage [[File:Damage Icon.png|20px|Damage]]
{{Upgrade|Level = Level 3|Upgrade Title = Sharp Shooter|Cost = {{Money|400}}|Image = [[File:Holiday_Archer_Upgrade_2-3.png|100px]]|Information =+5 Damage [[File:Damage Icon.png|20px|Damage]]


+2 Max Hits
+2 Max Hits


Sell Price changes to {{Money|383}}}}
Sell Price changes to {{Money|383}}}}
{{Upgrade|Upgrade Title = Level 4 - Mechanical Bow - {{Money|1,000}}|Image = [[File:Holiday_Archer_Upgrade_4.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 4|Upgrade Title = Mechanical Bow|Cost = {{Money|1,000}}|Image = [[File:Holiday_Archer_Upgrade_4.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]


3.23 > 2.03 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
3.23 > 2.03 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
Line 1,423: Line 1,440:


Sell Price changes to {{Money|716}}}}
Sell Price changes to {{Money|716}}}}
{{Upgrade|Upgrade Title = Level 5 - Professional Archer - {{Money|3,500}}|Image = [[File:Holiday_Archer_Upgrade_5.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 5|Upgrade Title = Professional Archer|Cost = {{Money|3,500}}|Image = [[File:Holiday_Archer_Upgrade_5.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]


+17 Damage [[File:Damage Icon.png|20px|Damage]]
+17 Damage [[File:Damage Icon.png|20px|Damage]]
Line 1,510: Line 1,527:
{{BaseStat
{{BaseStat
|Image = [[File:ArcherIcon.png|100px]]
|Image = [[File:ArcherIcon.png|100px]]
|Unlock Cost = [[Event Store|Gift of Sharpness]]
|Cost = {{Money|400}}
|Cost = {{Money|400}}
|Footprint = Average
|Footprint = Average
Line 1,527: Line 1,545:


==Upgrades==
==Upgrades==
{{Upgrade|Upgrade Title = Level 1 - Faster Reloading - {{Money|100}}|Image = [[File:Common1Image.png|100px]]|Information = 4.03 > 3.23 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
{{Upgrade|Level = Level 1|Upgrade Title = Faster Reloading|Cost = {{Money|100}}|Image = [[File:Common1Image.png|100px]]|Information = 4.03 > 3.23 Firerate [[File:Cooldown Icon.png|20px|Firerate]]




Sell Price changes to {{Money|166}}}}
Sell Price changes to {{Money|166}}}}
{{Upgrade|Upgrade Title = Level 2 - Hawkeye - {{Money|250}}|Image = [[File:Hawkeye.png|100px|class=image-shadow-light]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 2|Upgrade Title = Hawkeye|Cost = {{Money|250}}|Image = [[File:Hawkeye.png|100px|class=image-shadow-light]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]


+Hidden Detection {{Hidden|Hidden Detection}}
+Hidden Detection {{Hidden|Hidden Detection}}
Line 1,537: Line 1,555:


Sell Price changes to {{Money|250}}}}
Sell Price changes to {{Money|250}}}}
{{Upgrade|Upgrade Title = Level 3 - Sharp Shooter - {{Money|400}}|Image = [[File:Holiday_Archer_Upgrade_2-3.png|100px]]|Information =+5 Damage [[File:Damage Icon.png|20px|Damage]]
{{Upgrade|Level = Level 3|Upgrade Title = Sharp Shooter|Cost = {{Money|400}}|Image = [[File:Holiday_Archer_Upgrade_2-3.png|100px]]|Information =+5 Damage [[File:Damage Icon.png|20px|Damage]]


+2 Max Hits
+2 Max Hits


Sell Price changes to {{Money|383}}}}
Sell Price changes to {{Money|383}}}}
{{Upgrade|Upgrade Title = Level 4 - Mechanical Bow - {{Money|1,350}}|Image = [[File:Holiday_Archer_Upgrade_4.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 4|Upgrade Title = Mechanical Bow|Cost = {{Money|1,350}}|Image = [[File:Holiday_Archer_Upgrade_4.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]


3.23 > 2.03 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
3.23 > 2.03 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
Line 1,550: Line 1,568:


Sell Price changes to {{Money|833}}}}
Sell Price changes to {{Money|833}}}}
{{Upgrade|Upgrade Title = Level 5 - Professional Archer - {{Money|3,500}}|Image = [[File:Holiday_Archer_Upgrade_5.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 5|Upgrade Title = Professional Archer|Cost = {{Money|3,500}}|Image = [[File:Holiday_Archer_Upgrade_5.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]


+17 Damage [[File:Damage Icon.png|20px|Damage]]
+17 Damage [[File:Damage Icon.png|20px|Damage]]
Line 1,635: Line 1,653:
{{BaseStat
{{BaseStat
|Image = [[File:Holiday Archer.png|100px]]
|Image = [[File:Holiday Archer.png|100px]]
|Unlock Cost = [[Event Store|Gift of Sharpness]]
|Cost = {{Money|400}}
|Cost = {{Money|400}}
|Footprint = Average
|Footprint = Average
Line 1,650: Line 1,669:


==Upgrades==
==Upgrades==
{{Upgrade|Upgrade Title = Level 1 - Improved Handling - {{Money|100}}|Image = [[File:Common1Image.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 1|Upgrade Title = Improved Handling|Cost = {{Money|100}}|Image = [[File:Common1Image.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]




Sell Price changes to {{Money|166}}}}
Sell Price changes to {{Money|166}}}}
{{Upgrade|Upgrade Title = Level 2 - Sharper Arrows - {{Money|250}}|Image = [[File:Holiday_Archer_Upgrade_2-3.png|100px]]|Information = +1 Damage [[File:Damage Icon.png|20px|Damage]]
{{Upgrade|Level = Level 2|Upgrade Title = Sharper Arrows|Cost = {{Money|250}}|Image = [[File:Holiday_Archer_Upgrade_2-3.png|100px]]|Information = +1 Damage [[File:Damage Icon.png|20px|Damage]]


+2 Max Hits
+2 Max Hits
Line 1,660: Line 1,679:


Sell Price changes to {{Money|250}}}}
Sell Price changes to {{Money|250}}}}
{{Upgrade|Upgrade Title = Level 3 - Even Sharper Arrows - {{Money|325}}|Image = [[File:Holiday_Archer_Upgrade_2-3.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 3|Upgrade Title = Even Sharper Arrows|Cost = {{Money|325}}|Image = [[File:Holiday_Archer_Upgrade_2-3.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]


+5 Damage [[File:Damage Icon.png|20px|Damage]]
+5 Damage [[File:Damage Icon.png|20px|Damage]]
Line 1,667: Line 1,686:


Sell Price changes to {{Money|358}}}}
Sell Price changes to {{Money|358}}}}
{{Upgrade|Upgrade Title = Level 4 - Rapid Fire - {{Money|800}}|Image = [[File:Holiday_Archer_Upgrade_4.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 4|Upgrade Title = Rapid Fire|Cost = {{Money|800}}|Image = [[File:Holiday_Archer_Upgrade_4.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]


2.05 > 1.05 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
2.05 > 1.05 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
Line 1,673: Line 1,692:


Sell Price changes to {{Money|625}}}}
Sell Price changes to {{Money|625}}}}
{{Upgrade|Upgrade Title = Level 5 - Sword Arrows - {{Money|3,000}}|Image = [[File:Holiday_Archer_Upgrade_5.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 5|Upgrade Title = Sword Arrows|Cost = {{Money|3,000}}|Image = [[File:Holiday_Archer_Upgrade_5.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]


+20 Damage [[File:Damage Icon.png|20px|Damage]]
+20 Damage [[File:Damage Icon.png|20px|Damage]]
Line 1,760: Line 1,779:
{{BaseStat
{{BaseStat
|Image = [[File:Holiday Archer.png|100px]]
|Image = [[File:Holiday Archer.png|100px]]
|Unlock Cost = [[Event Store|Gift of Sharpness]]
|Cost = {{Money|400}}
|Cost = {{Money|400}}
|Footprint = Average
|Footprint = Average
Line 1,773: Line 1,793:


==Upgrades==
==Upgrades==
{{Upgrade|Upgrade Title = Level 1 - Improved Handling - {{Money|100}}|Image = [[File:Common1Image.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 1|Upgrade Title = Improved Handling|Cost = {{Money|100}}|Image = [[File:Common1Image.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]




Sell Price changes to {{Money|166}}}}
Sell Price changes to {{Money|166}}}}
{{Upgrade|Upgrade Title = Level 2 - Sharper Arrows - {{Money|250}}|Image = [[File:Holiday_Archer_Upgrade_2-3.png|100px]]|Information = +1 Damage [[File:Damage Icon.png|20px|Damage]]
{{Upgrade|Level = Level 2|Upgrade Title = Sharper Arrows|Cost = {{Money|250}}|Image = [[File:Holiday_Archer_Upgrade_2-3.png|100px]]|Information = +1 Damage [[File:Damage Icon.png|20px|Damage]]




Sell Price changes to {{Money|250}}}}
Sell Price changes to {{Money|250}}}}
{{Upgrade|Upgrade Title = Level 3 - Even Sharper Arrows - {{Money|325}}|Image = [[File:Holiday_Archer_Upgrade_2-3.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 3|Upgrade Title = Even Sharper Arrows|Cost = {{Money|325}}|Image = [[File:Holiday_Archer_Upgrade_2-3.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]


+5 Damage [[File:Damage Icon.png|20px|Damage]]
+5 Damage [[File:Damage Icon.png|20px|Damage]]
Line 1,787: Line 1,807:


Sell Price changes to {{Money|358}}}}
Sell Price changes to {{Money|358}}}}
{{Upgrade|Upgrade Title = Level 4 - Rapid Fire - {{Money|800}}|Image = [[File:Holiday_Archer_Upgrade_4.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 4|Upgrade Title = Rapid Fire|Cost = {{Money|800}}|Image = [[File:Holiday_Archer_Upgrade_4.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]


2.05 > 1.05 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
2.05 > 1.05 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
Line 1,793: Line 1,813:


Sell Price changes to {{Money|625}}}}
Sell Price changes to {{Money|625}}}}
{{Upgrade|Upgrade Title = Level 5 - Sword Arrows - {{Money|3,000}}|Image = [[File:Holiday_Archer_Upgrade_5.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 5|Upgrade Title = Sword Arrows|Cost = {{Money|3,000}}|Image = [[File:Holiday_Archer_Upgrade_5.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]


+20 Damage [[File:Damage Icon.png|20px|Damage]]
+20 Damage [[File:Damage Icon.png|20px|Damage]]
Line 1,871: Line 1,891:
{{BaseStat
{{BaseStat
|Image = [[File:Holiday Archer.png|100px]]
|Image = [[File:Holiday Archer.png|100px]]
|Unlock Cost = [[Event Store|Gift of Sharpness]]
|Cost = {{Money|350}}
|Cost = {{Money|350}}
|Footprint = Average
|Footprint = Average
Line 1,884: Line 1,905:


==Upgrades==
==Upgrades==
{{Upgrade|Upgrade Title = Level 1 - Improved Handling - {{Money|100}}|Image = [[File:Common1Image.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 1|Upgrade Title = Improved Handling|Cost = {{Money|100}}|Image = [[File:Common1Image.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]




Sell Price changes to {{Money|150}}}}
Sell Price changes to {{Money|150}}}}
{{Upgrade|Upgrade Title = Level 2 - Sharper Arrows - {{Money|250}}|Image = [[File:Holiday_Archer_Upgrade_2-3.png|100px]]|Information = +2 Damage [[File:Damage Icon.png|20px|Damage]]
{{Upgrade|Level = Level 2|Upgrade Title = Sharper Arrows|Cost = {{Money|250}}|Image = [[File:Holiday_Archer_Upgrade_2-3.png|100px]]|Information = +2 Damage [[File:Damage Icon.png|20px|Damage]]




Sell Price changes to {{Money|233}}}}
Sell Price changes to {{Money|233}}}}
{{Upgrade|Upgrade Title = Level 3 - Even Sharper Arrows - {{Money|325}}|Image = [[File:Holiday_Archer_Upgrade_2-3.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 3|Upgrade Title = Even Sharper Arrows|Cost = {{Money|325}}|Image = [[File:Holiday_Archer_Upgrade_2-3.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]


+6 Damage [[File:Damage Icon.png|20px|Damage]]
+6 Damage [[File:Damage Icon.png|20px|Damage]]
Line 1,898: Line 1,919:


Sell Price changes to {{Money|341}}}}
Sell Price changes to {{Money|341}}}}
{{Upgrade|Upgrade Title = Level 4 - Rapid Fire - {{Money|800}}|Image = [[File:Holiday_Archer_Upgrade_4.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 4|Upgrade Title = Rapid Fire|Cost = {{Money|800}}|Image = [[File:Holiday_Archer_Upgrade_4.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]


2.05 > 1.05 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
2.05 > 1.05 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
Line 1,904: Line 1,925:


Sell Price changes to {{Money|608}}}}
Sell Price changes to {{Money|608}}}}
{{Upgrade|Upgrade Title = Level 5 - Sword Arrows - {{Money|3,000}}|Image = [[File:Holiday_Archer_Upgrade_5.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 5|Upgrade Title = Sword Arrows|Cost = {{Money|3,000}}|Image = [[File:Holiday_Archer_Upgrade_5.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]


+15 Damage [[File:Damage Icon.png|20px|Damage]]
+15 Damage [[File:Damage Icon.png|20px|Damage]]
Line 1,982: Line 2,003:
{{BaseStat
{{BaseStat
|Image = [[File:Holiday Archer.png|100px]]
|Image = [[File:Holiday Archer.png|100px]]
|Unlock Cost = [[Event Store|Gift of Sharpness]]
|Cost = {{Money|200}}
|Cost = {{Money|200}}
|Footprint = Average
|Footprint = Average
Line 1,995: Line 2,017:


==Upgrades==
==Upgrades==
{{Upgrade|Upgrade Title = Level 1 - Improved Handling - {{Money|100}}|Image = [[File:Common1Image.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 1|Upgrade Title = Improved Handling|Cost = {{Money|100}}|Image = [[File:Common1Image.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]




Sell Price changes to {{Money|100}}}}
Sell Price changes to {{Money|100}}}}
{{Upgrade|Upgrade Title = Level 2 - Sharper Arrows - {{Money|250}}|Image = [[File:Holiday_Archer_Upgrade_2-3.png|100px]]|Information = +2 Damage [[File:Damage Icon.png|20px|Damage]]
{{Upgrade|Level = Level 2|Upgrade Title = Sharper Arrows|Cost = {{Money|250}}|Image = [[File:Holiday_Archer_Upgrade_2-3.png|100px]]|Information = +2 Damage [[File:Damage Icon.png|20px|Damage]]




Sell Price changes to {{Money|183}}}}
Sell Price changes to {{Money|183}}}}
{{Upgrade|Upgrade Title = Level 3 - Even Sharper Arrows - {{Money|325}}|Image = [[File:Holiday_Archer_Upgrade_2-3.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 3|Upgrade Title = Even Sharper Arrows|Cost = {{Money|325}}|Image = [[File:Holiday_Archer_Upgrade_2-3.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]


+6 Damage [[File:Damage Icon.png|20px|Damage]]
+6 Damage [[File:Damage Icon.png|20px|Damage]]
Line 2,009: Line 2,031:


Sell Price changes to {{Money|281}}}}
Sell Price changes to {{Money|281}}}}
{{Upgrade|Upgrade Title = Level 4 - Rapid Fire - {{Money|800}}|Image = [[File:Holiday_Archer_Upgrade_4.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 4|Upgrade Title = Rapid Fire|Cost = {{Money|800}}|Image = [[File:Holiday_Archer_Upgrade_4.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]


2.05 > 1.05 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
2.05 > 1.05 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
Line 2,015: Line 2,037:


Sell Price changes to {{Money|558}}}}
Sell Price changes to {{Money|558}}}}
{{Upgrade|Upgrade Title = Level 5 - Sword Arrows - {{Money|3,000}}|Image = [[File:Holiday_Archer_Upgrade_5.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 5|Upgrade Title = Sword Arrows|Cost = {{Money|3,000}}|Image = [[File:Holiday_Archer_Upgrade_5.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]


+15 Damage [[File:Damage Icon.png|20px|Damage]]
+15 Damage [[File:Damage Icon.png|20px|Damage]]
Line 2,093: Line 2,115:
{{BaseStat
{{BaseStat
|Image = [[File:Holiday Archer.png|100px]]
|Image = [[File:Holiday Archer.png|100px]]
|Unlock Cost = [[Event Store|Gift of Sharpness]]
|Cost = {{Money|200}}
|Cost = {{Money|200}}
|Footprint = Average
|Footprint = Average
Line 2,106: Line 2,129:


==Upgrades==
==Upgrades==
{{Upgrade|Upgrade Title = Level 1 - Improved Handling - {{Money|100}}|Image = [[File:Common1Image.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 1|Upgrade Title = Improved Handling|Cost = {{Money|100}}|Image = [[File:Common1Image.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]




Sell Price changes to {{Money|100}}}}
Sell Price changes to {{Money|100}}}}
{{Upgrade|Upgrade Title = Level 2 - Sharper Arrows - {{Money|250}}|Image = [[File:Holiday_Archer_Upgrade_2-3.png|100px]]|Information = +2 Damage [[File:Damage Icon.png|20px|Damage]]
{{Upgrade|Level = Level 2|Upgrade Title = Sharper Arrows|Cost = {{Money|250}}|Image = [[File:Holiday_Archer_Upgrade_2-3.png|100px]]|Information = +2 Damage [[File:Damage Icon.png|20px|Damage]]




Sell Price changes to {{Money|183}}}}
Sell Price changes to {{Money|183}}}}
{{Upgrade|Upgrade Title = Level 3 - Even Sharper Arrows - {{Money|325}}|Image = [[File:Holiday_Archer_Upgrade_2-3.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 3|Upgrade Title = Even Sharper Arrows|Cost = {{Money|325}}|Image = [[File:Holiday_Archer_Upgrade_2-3.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]


+10 Damage [[File:Damage Icon.png|20px|Damage]]
+10 Damage [[File:Damage Icon.png|20px|Damage]]
Line 2,120: Line 2,143:


Sell Price changes to {{Money|281}}}}
Sell Price changes to {{Money|281}}}}
{{Upgrade|Upgrade Title = Level 4 - Rapid Fire - {{Money|800}}|Image = [[File:Holiday_Archer_Upgrade_4.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 4|Upgrade Title = Rapid Fire|Cost = {{Money|800}}|Image = [[File:Holiday_Archer_Upgrade_4.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]


2.05 > 1.05 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
2.05 > 1.05 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
Line 2,126: Line 2,149:


Sell Price changes to {{Money|558}}}}
Sell Price changes to {{Money|558}}}}
{{Upgrade|Upgrade Title = Level 5 - Sword Arrows - {{Money|3,000}}|Image = [[File:Holiday_Archer_Upgrade_5.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 5|Upgrade Title = Sword Arrows|Cost = {{Money|3,000}}|Image = [[File:Holiday_Archer_Upgrade_5.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]


+15 Damage [[File:Damage Icon.png|20px|Damage]]
+15 Damage [[File:Damage Icon.png|20px|Damage]]
Line 2,204: Line 2,227:
{{BaseStat
{{BaseStat
|Image = [[File:Holiday Archer.png|100px]]
|Image = [[File:Holiday Archer.png|100px]]
|Unlock Cost = [[Event Store|Gift of Sharpness]]
|Cost = {{Money|200}}
|Cost = {{Money|200}}
|Footprint = Average
|Footprint = Average
Line 2,217: Line 2,241:


==Upgrades==
==Upgrades==
{{Upgrade|Upgrade Title = Level 1 - Improved Handling - {{Money|100}}|Image = [[File:Common1Image.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 1|Upgrade Title = Improved Handling|Cost = {{Money|100}}|Image = [[File:Common1Image.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]




Sell Price changes to {{Money|100}}}}
Sell Price changes to {{Money|100}}}}
{{Upgrade|Upgrade Title = Level 2 - Sharper Arrows - {{Money|250}}|Image = [[File:Holiday_Archer_Upgrade_2-3.png|100px]]|Information = +2 Damage [[File:Damage Icon.png|20px|Damage]]
{{Upgrade|Level = Level 2|Upgrade Title = Sharper Arrows|Cost = {{Money|250}}|Image = [[File:Holiday_Archer_Upgrade_2-3.png|100px]]|Information = +2 Damage [[File:Damage Icon.png|20px|Damage]]




Sell Price changes to {{Money|183}}}}
Sell Price changes to {{Money|183}}}}
{{Upgrade|Upgrade Title = Level 3 - Even Sharper Arrows - {{Money|325}}|Image = [[File:Holiday_Archer_Upgrade_2-3.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 3|Upgrade Title = Even Sharper Arrows|Cost = {{Money|325}}|Image = [[File:Holiday_Archer_Upgrade_2-3.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]


+10 Damage [[File:Damage Icon.png|20px|Damage]]
+10 Damage [[File:Damage Icon.png|20px|Damage]]
Line 2,231: Line 2,255:


Sell Price changes to {{Money|281}}}}
Sell Price changes to {{Money|281}}}}
{{Upgrade|Upgrade Title = Level 4 - Rapid Fire - {{Money|800}}|Image = [[File:Holiday_Archer_Upgrade_4.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 4|Upgrade Title = Rapid Fire|Cost = {{Money|800}}|Image = [[File:Holiday_Archer_Upgrade_4.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]


2.05 > 1.05 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
2.05 > 1.05 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
Line 2,237: Line 2,261:


Sell Price changes to {{Money|558}}}}
Sell Price changes to {{Money|558}}}}
{{Upgrade|Upgrade Title = Level 5 - Sword Arrows - {{Money|3,000}}|Image = [[File:Holiday_Archer_Upgrade_5.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 5|Upgrade Title = Sword Arrows|Cost = {{Money|3,000}}|Image = [[File:Holiday_Archer_Upgrade_5.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]


+30 Damage [[File:Damage Icon.png|20px|Damage]]
+30 Damage [[File:Damage Icon.png|20px|Damage]]

Revision as of 13:04, 21 March 2026

[[Archer/History|]][[Archer/History/Gallery|]][[Archer/History/History|]]

This is the history subpage for the Archer/History. It contains every revision of the tower's statistics.

To see the statistics of this tower without the Firerate Bug, visit the Firerate Bug page.

Revive & Reload Update (20 August 2025) – Present

Base Stats

Archer/History
Cost: Gift of Sharpness • Exclusive • Defense

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

Cost
CashScript error: No such module "Money".
Placement Footprint
Average (1.5)
Sell Price
CashScript error: No such module "Money".
Placement Type
Ground
Damage
Damage4
Damage Method
Pierce
Fire (Level 3+)
Splash (Level 5)
Firerate
Firerate2.508
Hidden Detection
Hidden DetectionLevel 2+
Range
Range16
Lead Detection
Level 3+Level 3+ (Fire & Splash only)
Placement Limit
Placement Limit15
Flying Detection
N/A
Max Hits
2

[[Script error: No such module "StripNaked".|200px|center]]

Upgrades

Eagle Eye
Level 1 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+3 Range Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Deadshot
Level 2 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Damage Damage

1.708 > 1.608 Firerate Firerate

+Hidden Detection Hidden Detection


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Flame-tipped Arrows
Level 3 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Damage Damage

1.608 > 1.508 Firerate Firerate

+3 Range Range

+1 Max Hits

•1 Burn Damage Burn Damage

•2 Burn Time Burn Time

•0.5 Burn Tick Tick


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Mechanical Bow
Level 4 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+8 Damage Damage

+1 Range Range

•3 Max Hits

0.3 Stun Time Stun Time

+2 Burn Damage Burn Damage

2 > 3 Burn Time Burn Time

+1 Max Hits


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Shot of the Century
Level 5 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+19 Damage Damage

1.508 > 1.258 Firerate Firerate

+1 Range Range

•35 Splash Damage Splash Damage

•5 Explosion Range Explosion Range

•1 Max Hits

+1 Max Hits

0.3 > 0.45 Stun Time Stun Time

+3 Burn DamageBurn Damage

3 > 4 Burn Duration Burn Time

+2 Max Hits


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Stats Table

Total Cost
Level 0 Level 1 Level 2 Level 3 Level 4 Level 5
CashScript error: No such module "Money". CashScript error: No such module "Money". CashScript error: No such module "Money". CashScript error: No such module "Money". CashScript error: No such module "Money". CashScript error: No such module "Money".

<tabber> |-|Flame Arrow =

Flame Arrows
Level Damage Burn Damage Firerate[1] Burn Tick Burn Time Range Max Hits Total Elapsed Damage[2] DPS Cost Efficiency[3]
0 4 N/A 1.708 N/A N/A 16 2 N/A 2.34 CashScript error: No such module "Money".
1 4 N/A 1.708 N/A N/A 19 2 N/A 2.34 CashScript error: No such module "Money".
2 6 N/A 1.608 N/A N/A 19 2 N/A 3.73 CashScript error: No such module "Money".
3 8 1 1.508 0.5 2 22 3 4 7.31[4] CashScript error: No such module "Money".
4 16 3 1.508 0.5 3 23 4 18 16.61[5] CashScript error: No such module "Money".
5 35 6 1.258 0.5 4 24 6 48 39.82[6] CashScript error: No such module "Money".

|-|Shock Arrow =

Shock Arrows
Level Damage Firerate[1] Range Max Hits Stun Time DPS[7] Cost Efficiency
4 16 1.508 23 3 0.3 10.61 CashScript error: No such module "Money".
5 35 1.258 24 4 0.45 27.82 CashScript error: No such module "Money".

|-|Explosive Arrow =

Explosive Arrows
Level Damage Splash Damage Firerate[1] Range Explosion Range Max Hits[8] DPS[7] Cost Efficiency
5 35 35 1.258 24 5 1 55.64[9] CashScript error: No such module "Money".

</tabber>


Revive & Reload Update (20 August 2025) – Null & Void Update (18 October 2025)

Base Stats

Archer/History
Cost: Gift of Sharpness • Exclusive • Defense

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

Cost
CashScript error: No such module "Money".
Placement Footprint
Average (1.5)
Sell Price
CashScript error: No such module "Money".
Placement Type
Ground
Damage
Damage4
Damage Method
Pierce
Fire (Level 3+)
Splash (Level 5)
Firerate
Firerate2.508
Hidden Detection
Hidden DetectionLevel 2+
Range
Range16
Lead Detection
Level 3+Level 3+ (Fire & Splash only)
Placement Limit
Placement Limit15
Flying Detection
Flying DetectionLevel 0+
Max Hits
2

[[Script error: No such module "StripNaked".|200px|center]]

Upgrades

Eagle Eye
Level 1 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+3 Range Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Deadshot
Level 2 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Damage Damage

1.708 > 1.608 Firerate Firerate

+Hidden Detection Hidden Detection


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Flame-tipped Arrows
Level 3 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Damage Damage

1.608 > 1.508 Firerate Firerate

+3 Range Range

+1 Max Hits

•1 Burn Damage Burn Damage

•2 Burn Time Burn Time

•0.5 Burn Tick Tick


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Mechanical Bow
Level 4 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+8 Damage Damage

+1 Range Range

•4 Max Hits

0.3 Stun Time Stun Time

+3 Burn DamageBurn Damage

2 > 3 Burn Time Burn Time

+1 Max Hits


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Shot of the Century
Level 5 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+16 Damage Damage

1.508 > 1.258 Firerate Firerate

+1 Range Range

•48 Splash Damage Splash Damage

•5 Explosion Range Explosion Range

•1 Max Hits

+1 Max Hits

0.3 > 0.45 Stun Time Stun Time

+4 Burn DamageBurn Damage

3 > 4 Burn Duration Burn Time

+1 Max Hits


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Stats Table

Total Cost
Level 0 Level 1 Level 2 Level 3 Level 4 Level 5
CashScript error: No such module "Money". CashScript error: No such module "Money". CashScript error: No such module "Money". CashScript error: No such module "Money". CashScript error: No such module "Money". CashScript error: No such module "Money".

<tabber> |-|Flame Arrow =

Flame Arrows
Level Damage Burn Damage Firerate[1] Burn Tick Burn Time Range Max Hits Total Elapsed Damage[2] DPS Cost Efficiency[3]
0 4 N/A 1.708 N/A N/A 16 2 N/A 2.34 CashScript error: No such module "Money".
1 4 N/A 1.708 N/A N/A 19 2 N/A 2.34 CashScript error: No such module "Money".
2 6 N/A 1.608 N/A N/A 19 2 N/A 3.73 CashScript error: No such module "Money".
3 8 1 1.508 0.5 2 22 3 4 7.31[10] CashScript error: No such module "Money".
4 16 4 1.508 0.5 3 23 4 24 18.61[11] CashScript error: No such module "Money".
5 32 8 1.258 0.5 4 24 5 64 41.44[12] CashScript error: No such module "Money".

|-|Shock Arrow =

Shock Arrows
Level Damage Firerate[1] Range Max Hits Stun Time DPS[7] Cost Efficiency
4 16 1.508 23 4 0.3 10.61 CashScript error: No such module "Money".
5 32 1.258 24 5 0.45 25.44 CashScript error: No such module "Money".

|-|Explosive Arrow =

Explosive Arrows
Level Damage Splash Damage Firerate[1] Range Explosion Range Max Hits[8] DPS[7] Cost Efficiency
5 32 48 1.258 24 5 1 63.6[13] CashScript error: No such module "Money".

</tabber>


Assassin Update (6 August 2025) – Revive & Reload Update (20 August 2025)

Base Stats

Archer/History
Cost: Gift of Sharpness • Exclusive • Defense

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

Cost
CashScript error: No such module "Money".
Placement Footprint
Average (1.5)
Sell Price
CashScript error: No such module "Money".
Placement Type
Ground
Damage
Damage4
Damage Method
Pierce
Fire (Level 3+)
Splash (Level 5)
Firerate
Firerate2.508
Hidden Detection
Hidden DetectionLevel 2+
Range
Range16
Lead Detection
Level 3+Level 3+ (Fire & Splash only)
Placement Limit
Placement Limit15
Flying Detection
Flying DetectionLevel 0+
Max Hits
2

[[Script error: No such module "StripNaked".|200px|center]]

Upgrades

Eagle Eye
Level 1 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+3 Range Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Deadshot
Level 2 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Damage Damage

1.708 > 1.608 Firerate Firerate

+1 Max Hits

+Hidden Detection Hidden Detection


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Flame-tipped Arrows
Level 3 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Damage Damage

1.608 > 1.508 Firerate Firerate

+3 Range Range

•1 Burn Damage Burn Damage

•2 Burn Time Burn Time

•0.5 Burn Tick Tick


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Mechanical Bow
Level 4 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+8 Damage Damage

+1 Range Range

•4 Max Hits

0.3 Stun Time Stun Time

+3 Burn DamageBurn Damage

2 > 3 Burn Time Burn Time

+1 Max Hits


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Shot of the Century
Level 5 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+16 Damage Damage

1.508 > 1.258 Firerate Firerate

+1 Range Range

•48 Splash Damage Splash Damage

•5 Explosion Range Explosion Range

•1 Max Hits

+1 Max Hits

0.3 > 0.45 Stun Time Stun Time

+4 Burn DamageBurn Damage

3 > 4 Burn Duration Burn Time

+1 Max Hits


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Stats Table

Total Cost
Level 0 Level 1 Level 2 Level 3 Level 4 Level 5
CashScript error: No such module "Money". CashScript error: No such module "Money". CashScript error: No such module "Money". CashScript error: No such module "Money". CashScript error: No such module "Money". CashScript error: No such module "Money".

<tabber> |-|Flame Arrow =

Flame Arrows
Level Damage Burn Damage Firerate[1] Burn Tick Burn Time Range Max Hits Total Elapsed Damage[2] DPS Cost Efficiency[3]
0 4 N/A 1.708 N/A N/A 16 2 N/A 2.34 CashScript error: No such module "Money".
1 4 N/A 1.708 N/A N/A 19 2 N/A 2.34 CashScript error: No such module "Money".
2 6 N/A 1.608 N/A N/A 19 2 N/A 3.73 CashScript error: No such module "Money".
3 8 1 1.508 0.5 2 22 3 4 7.31[10] CashScript error: No such module "Money".
4 16 4 1.508 0.5 3 23 4 24 18.61[11] CashScript error: No such module "Money".
5 32 8 1.258 0.5 4 24 5 64 41.44[12] CashScript error: No such module "Money".

|-|Shock Arrow =

Shock Arrows
Level Damage Firerate[1] Range Max Hits Stun Time DPS[7] Cost Efficiency
4 16 1.508 23 4 0.3 10.61 CashScript error: No such module "Money".
5 32 1.258 24 5 0.45 25.44 CashScript error: No such module "Money".

|-|Explosive Arrow =

Explosive Arrows
Level Damage Splash Damage Firerate[1] Range Explosion Range Max Hits[8] DPS[7] Cost Efficiency
5 32 48 1.258 24 5 1 63.6[13] CashScript error: No such module "Money".

</tabber>


Archer Update (15 January 2025) – Assassin Update (6 August 2025)

Base Stats

Archer/History
Cost: Gift of Sharpness • Exclusive • Defense

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

Cost
CashScript error: No such module "Money".
Placement Footprint
Average (1.5)
Sell Price
CashScript error: No such module "Money".
Placement Type
Ground
Damage
Damage4
Damage Method
Pierce
Fire (Level 3+)
Splash (Level 5)
Firerate
Firerate2.508
Hidden Detection
Hidden DetectionLevel 2+
Range
Range18
Lead Detection
Level 3+Level 3+ (Fire & Splash only)
Placement Limit
Placement Limit15
Flying Detection
Flying DetectionLevel 0+
Max Hits
2

[[Script error: No such module "StripNaked".|200px|center]]

Upgrades

Eagle Eye
Level 1 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Range Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Deadshot
Level 2 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+Hidden Detection Hidden Detection

1.708 > 1.608 Firerate Firerate

+2 Damage Damage

+1 Max Hits


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Flame-tipped Arrows
Level 3 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Damage Damage

+3 Range Range

1.608 > 1.508 Firerate Firerate

•1 Burn Damage Burn Damage

•2 Burn Time Burn Time

•0.5 Burn Tick Tick


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Mechanical Bow
Level 4 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+8 Damage Damage

+1 Range Range

•3 Max Hits

0.25 Stun Time Stun Time

+1 Burn DamageBurn Damage

2 > 3 Burn Time Burn Time

+1 Max Hits


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Shot of the Century
Level 5 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Range Range

+16 Damage Damage

1.508 > 1.258 Firerate Firerate

•48 Splash Damage Splash Damage

•5 Explosion Range Explosion Range

•1 Max Hits

+2 Max Hits

0.25 > 0.3 Stun Time Stun Time

+2 Burn DamageBurn Damage

3 > 4 Burn Duration Burn Time

+2 Max Hits


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Stats Table

Total Cost
Level 0 Level 1 Level 2 Level 3 Level 4 Level 5
CashScript error: No such module "Money". CashScript error: No such module "Money". CashScript error: No such module "Money". CashScript error: No such module "Money". CashScript error: No such module "Money". CashScript error: No such module "Money".

<tabber> |-|Flame Arrow =

Flame Arrows
Level Damage Burn Damage Firerate[1] Burn Tick Burn Time Range Max Hits Total Elapsed Damage[2] DPS Cost Efficiency[3]
0 4 N/A 1.708 N/A N/A 18 2 N/A 2.34 CashScript error: No such module "Money".
1 4 N/A 1.708 N/A N/A 19 2 N/A 2.34 CashScript error: No such module "Money".
2 6 N/A 1.608 N/A N/A 19 3 N/A 3.73 CashScript error: No such module "Money".
3 8 1 1.508 0.5 2 22 3 4 7.31[10] CashScript error: No such module "Money".
4 16 2 1.508 0.5 3 23 4 12 14.61[14] CashScript error: No such module "Money".
5 32 4 1.258 0.5 4 24 6 32 33.44[15] CashScript error: No such module "Money".

|-|Shock Arrow =

Shock Arrows
Level Damage Firerate[1] Range Max Hits Stun Time DPS[7] Cost Efficiency
4 16 1.508 23 3 0.25 10.61 CashScript error: No such module "Money".
5 32 1.258 24 5 0.3 25.44 CashScript error: No such module "Money".

|-|Explosive Arrow =

Explosive Arrows
Level Damage Splash Damage Firerate[1] Range Explosion Range Max Hits[8] DPS[7] Cost Efficiency
5 32 48 1.258 24 5 1 63.6[13] CashScript error: No such module "Money".

</tabber>


7 April 2023 – Archer Update (15 January 2025)

Base Stats

Archer/History
Cost: Gift of Sharpness • Exclusive

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

Cost
CashScript error: No such module "Money".
Placement Footprint
Average (1.5)
Sell Price
CashScript error: No such module "Money".
Placement Type
Ground
Damage
Damage4
Damage Method
Single Pierce
Fire (Level 3+)
Firerate
Firerate2.508
Hidden Detection
Hidden DetectionLevel 2+
Range
Range20
Lead Detection
Lead DetectionLevel 3+ (Fire only)
Placement Limit
N/A
Flying Detection
Flying DetectionLevel 0+
Max Hits
2

[[Script error: No such module "StripNaked".|200px|center]]

Upgrades

Faster Reloading
Level 1 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

2.508 > 2.008 Firerate Firerate

+2 Range Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Deadshot
Level 2 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

2.008 > 2.258 Firerate Firerate

+4 Damage Damage

+Hidden Detection Hidden Detection


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Ammo Mods
Level 3 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Damage Damage

+3 Max Hits

+Flame Arrows

•2 Burn Damage Burn Damage

•1 Tick Tick

•3 Burn Time Burn Time


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Mechanical Bow
Level 4 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+10 Damage Damage

+2 Range Range

2.258 > 1.508 Firerate Firerate

+2 Burn Damage Burn Damage


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Professional Archer
Level 5 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Range Range

+10 Damage Damage

+3 Max Hits

+6 Burn Damage Burn Damage

3 > 8 Burn Time Burn Time


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Stats Table

Level Total Price Normal Damage Burn Damage[16] Firerate[1] Range Burn Time Max Hits Total Elapsed Damage[2] DPS[3] Cost Efficiency
0 CashScript error: No such module "Money". 4 N/A 2.508 20 N/A 2 N/A 1.59 CashScript error: No such module "Money".
1 CashScript error: No such module "Money". 4 N/A 2.008 22 N/A 2 N/A 1.99 CashScript error: No such module "Money".
2 CashScript error: No such module "Money". 8 N/A 2.258 22 N/A 2 N/A 3.54 CashScript error: No such module "Money".
3 CashScript error: No such module "Money". 10 2 2.258 22 3 5 6 6.63[17] CashScript error: No such module "Money".
4 CashScript error: No such module "Money". 20 4 1.508 24 3 5 12 17.26[18] CashScript error: No such module "Money".
5 CashScript error: No such module "Money". 30 10 1.508 26 8 8 80 29.89[19] CashScript error: No such module "Money".

Entity System Update (12 March 2022) – 7 April 2023

Base Stats

Archer/History
Cost: Gift of Sharpness • Exclusive

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

Cost
CashScript error: No such module "Money".
Placement Footprint
Average
Sell Price
CashScript error: No such module "Money".
Placement Type
Ground
Damage
Damage3
Damage Method
Single
Single Pierce (Level 3+)
Firerate
Firerate4.008
Hidden Detection
Hidden DetectionLevel 2+
Range
Range20
Lead Detection
N/A
Placement Limit
N/A
Flying Detection
Flying DetectionLevel 0+
Max Hits
1

[[Script error: No such module "StripNaked".|200px|center]]

Upgrades

Faster Reloading
Level 1 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

4.008 > 3.208 Firerate Firerate


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Hawkeye
Level 2 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Range Range

+Hidden Detection Hidden Detection


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Sharp Shooter
Level 3 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+5 Damage Damage

+2 Max Hits

Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Mechanical Bow
Level 4 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Range Range

3.208 > 2.008 Firerate Firerate


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Professional Archer
Level 5 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Range Range

+17 Damage Damage

+2 Max Hits


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Stats Table

Level Total Price Damage Firerate[1] Range Max Hits DPS[7] Cost Efficiency
0 CashScript error: No such module "Money". 3 4.008 20 1 0.75 CashScript error: No such module "Money".
1 CashScript error: No such module "Money". 3 3.208 20 1 0.94 CashScript error: No such module "Money".
2 CashScript error: No such module "Money". 3 3.208 22 1 0.94 CashScript error: No such module "Money".
3 CashScript error: No such module "Money". 8 3.208 22 3 2.49 CashScript error: No such module "Money".
4 CashScript error: No such module "Money". 8 2.008 24 3 3.98 CashScript error: No such module "Money".
5 CashScript error: No such module "Money". 25 2.008 26 5 12.45 CashScript error: No such module "Money".

31 October 2020 – Entity System Update (12 March 2022)

Base Stats

Archer/History

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

Cost
CashScript error: No such module "Money".
Placement Footprint
Average
Sell Price
CashScript error: No such module "Money".
Placement Type
Ground
Damage
Damage3
Damage Method
Single
Single Pierce (Level 3+)
Firerate
Firerate4.03
Hidden Detection
Hidden DetectionLevel 2+
Range
Range20
Lead Detection
N/A
Placement Limit
N/A
Flying Detection
N/A
Max Hits
1

[[Script error: No such module "StripNaked".|200px|center]]

Upgrades

Faster Reloading
Level 1 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

4.03 > 3.23 Firerate Firerate


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Hawkeye
Level 2 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Range Range

+Hidden Detection Hidden Detection


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Sharp Shooter
Level 3 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+5 Damage Damage

+2 Max Hits

Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Mechanical Bow
Level 4 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Range Range

3.23 > 2.03 Firerate Firerate


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Professional Archer
Level 5 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Range Range

+17 Damage Damage

+2 Max Hits


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Stats Table

Level Total Price Damage Firerate[1] Range Max Hits DPS[7] Cost Efficiency
0 CashScript error: No such module "Money". 3 4.03 20 1 0.74 CashScript error: No such module "Money".
1 CashScript error: No such module "Money". 3 3.23 20 1 0.93 CashScript error: No such module "Money".
2 CashScript error: No such module "Money". 3 3.23 22 1 0.93 CashScript error: No such module "Money".
3 CashScript error: No such module "Money". 8 3.23 22 3 2.47 CashScript error: No such module "Money".
4 CashScript error: No such module "Money". 8 2.03 24 3 3.94 CashScript error: No such module "Money".
5 CashScript error: No such module "Money". 25 2.03 26 5 12.32 CashScript error: No such module "Money".

Overhaul Update (29 October 2020) – 31 October 2020

Base Stats

Archer/History

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

Cost
CashScript error: No such module "Money".
Placement Footprint
Average
Sell Price
CashScript error: No such module "Money".
Placement Type
Ground
Damage
Damage3
Damage Method
Single
Single Pierce (Level 3+)
Firerate
Firerate4.03
Hidden Detection
Hidden DetectionLevel 2+
Range
Range20
Lead Detection
N/A
Placement Limit
N/A
Flying Detection
N/A
Max Hits
1

[[Script error: No such module "StripNaked".|200px|center]]

Upgrades

Faster Reloading
Level 1 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

4.03 > 3.23 Firerate Firerate


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Hawkeye
Level 2 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Range Range

+Hidden Detection Hidden Detection


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Sharp Shooter
Level 3 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+5 Damage Damage

+2 Max Hits

Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Mechanical Bow
Level 4 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Range Range

3.23 > 2.03 Firerate Firerate

+Special Arrows


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Professional Archer
Level 5 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Range Range

+17 Damage Damage


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Stats Table

Level Total Price Damage Firerate[1] Range Max Hits DPS[7] Cost Efficiency
0 CashScript error: No such module "Money". 3 4.03 20 1 0.74 CashScript error: No such module "Money".
1 CashScript error: No such module "Money". 3 3.23 20 1 0.93 CashScript error: No such module "Money".
2 CashScript error: No such module "Money". 3 3.23 22 1 0.93 CashScript error: No such module "Money".
3 CashScript error: No such module "Money". 8 3.23 22 3 2.47 CashScript error: No such module "Money".
4 CashScript error: No such module "Money". 8 2.03 24 3 3.94 CashScript error: No such module "Money".
5 CashScript error: No such module "Money". 25 2.03 26 3 12.32 CashScript error: No such module "Money".

4 March 2020 – Overhaul Update (29 October 2020)

Base Stats

Archer/History

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

Cost
CashScript error: No such module "Money".
Placement Footprint
Average
Sell Price
CashScript error: No such module "Money".
Placement Type
Ground
Damage
Damage1
Damage Method
Single Pierce
Firerate
Firerate2.05
Hidden Detection
N/A
Range
Range25
Placement Limit
N/A
Max Hits
2

[[Script error: No such module "StripNaked".|200px|center]]

Upgrades

Improved Handling
Level 1 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Range Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Sharper Arrows
Level 2 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Damage Damage

+2 Max Hits


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Even Sharper Arrows
Level 3 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Range Range

+5 Damage Damage

+3 Max Hits

Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Rapid Fire
Level 4 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Range Range

2.05 > 1.05 Firerate Firerate


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Sword Arrows
Level 5 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Range Range

+20 Damage Damage

+1 Max Hits


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Stats Table

Level Total Price Damage[20] Firerate Range Max Hits DPS[7] Cost Efficiency
0 CashScript error: No such module "Money". 1 2.05 25 2 0.49 CashScript error: No such module "Money".
1 CashScript error: No such module "Money". 1 2.05 27 2 0.49 CashScript error: No such module "Money".
2 CashScript error: No such module "Money". 2 2.05 27 4 0.98 CashScript error: No such module "Money".
3 CashScript error: No such module "Money". 7 2.05 29 7 3.41 CashScript error: No such module "Money".
4 CashScript error: No such module "Money". 7 1.05 30 7 6.67 CashScript error: No such module "Money".
5 CashScript error: No such module "Money". 27 1.05 32 8 25.71 CashScript error: No such module "Money".

26 January 2020 – 4 March 2020

Base Stats

Archer/History

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

Cost
CashScript error: No such module "Money".
Placement Footprint
Average
Sell Price
CashScript error: No such module "Money".
Placement Type
Ground
Damage
Damage1
Damage Method
Single Pierce
Firerate
Firerate2.05
Hidden Detection
N/A
Range
Range25
Placement Limit
N/A

[[Script error: No such module "StripNaked".|200px|center]]

Upgrades

Improved Handling
Level 1 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Range Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Sharper Arrows
Level 2 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Damage Damage


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Even Sharper Arrows
Level 3 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Range Range

+5 Damage Damage


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Rapid Fire
Level 4 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Range Range

2.05 > 1.05 Firerate Firerate


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Sword Arrows
Level 5 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Range Range

+20 Damage Damage


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Stats Table

Level Total Price Damage Firerate Range DPS[7] Cost Efficiency
0 CashScript error: No such module "Money". 1 2.05 25 0.49 CashScript error: No such module "Money".
1 CashScript error: No such module "Money". 1 2.05 27 0.49 CashScript error: No such module "Money".
2 CashScript error: No such module "Money". 2 2.05 27 0.98 CashScript error: No such module "Money".
3 CashScript error: No such module "Money". 7 2.05 29 3.41 CashScript error: No such module "Money".
4 CashScript error: No such module "Money". 7 1.05 30 6.67 CashScript error: No such module "Money".
5 CashScript error: No such module "Money". 27 1.05 32 25.71 CashScript error: No such module "Money".

12 January 2020 – 26 January 2020

Base Stats

Archer/History

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

Cost
CashScript error: No such module "Money".
Placement Footprint
Average
Sell Price
CashScript error: No such module "Money".
Placement Type
Ground
Damage
Damage1
Damage Method
Single Pierce
Firerate
Firerate2.05
Hidden Detection
N/A
Range
Range25
Placement Limit
N/A

[[Script error: No such module "StripNaked".|200px|center]]

Upgrades

Improved Handling
Level 1 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Range Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Sharper Arrows
Level 2 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Damage Damage


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Even Sharper Arrows
Level 3 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Range Range

+6 Damage Damage


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Rapid Fire
Level 4 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Range Range

2.05 > 1.05 Firerate Firerate


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Sword Arrows
Level 5 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Range Range

+15 Damage Damage


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Stats Table

Level Total Price Damage Firerate Range DPS[7] Cost Efficiency
0 CashScript error: No such module "Money". 1 2.05 25 0.49 CashScript error: No such module "Money".
1 CashScript error: No such module "Money". 1 2.05 27 0.49 CashScript error: No such module "Money".
2 CashScript error: No such module "Money". 3 2.05 27 1.46 CashScript error: No such module "Money".
3 CashScript error: No such module "Money". 9 2.05 29 4.39 CashScript error: No such module "Money".
4 CashScript error: No such module "Money". 9 1.05 30 8.57 CashScript error: No such module "Money".
5 CashScript error: No such module "Money". 24 1.05 32 22.86 CashScript error: No such module "Money".

1 January 2020 – 12 January 2020

Base Stats

Archer/History

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

Cost
CashScript error: No such module "Money".
Placement Footprint
Average
Sell Price
CashScript error: No such module "Money".
Placement Type
Ground
Damage
Damage1
Damage Method
Single Pierce
Firerate
Firerate2.05
Hidden Detection
N/A
Range
Range25
Placement Limit
N/A

[[Script error: No such module "StripNaked".|200px|center]]

Upgrades

Improved Handling
Level 1 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Range Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Sharper Arrows
Level 2 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Damage Damage


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Even Sharper Arrows
Level 3 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Range Range

+6 Damage Damage


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Rapid Fire
Level 4 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Range Range

2.05 > 1.05 Firerate Firerate


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Sword Arrows
Level 5 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Range Range

+15 Damage Damage


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Stats Table

Level Total Price Damage Firerate Range DPS[7] Cost Efficiency
0 CashScript error: No such module "Money". 1 2.05 25 0.49 CashScript error: No such module "Money".
1 CashScript error: No such module "Money". 1 2.05 27 0.49 CashScript error: No such module "Money".
2 CashScript error: No such module "Money". 3 2.05 27 1.46 CashScript error: No such module "Money".
3 CashScript error: No such module "Money". 9 2.05 29 4.39 CashScript error: No such module "Money".
4 CashScript error: No such module "Money". 9 1 30 8.57 CashScript error: No such module "Money".
5 CashScript error: No such module "Money". 24 1.05 32 22.86 CashScript error: No such module "Money".

25 December 2019 – 1 January 2020

Base Stats

Archer/History

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

Cost
CashScript error: No such module "Money".
Placement Footprint
Average
Sell Price
CashScript error: No such module "Money".
Placement Type
Ground
Damage
Damage2
Damage Method
Single Pierce
Firerate
Firerate2.05
Hidden Detection
N/A
Range
Range25
Placement Limit
N/A

[[Script error: No such module "StripNaked".|200px|center]]

Upgrades

Improved Handling
Level 1 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Range Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Sharper Arrows
Level 2 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Damage Damage


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Even Sharper Arrows
Level 3 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Range Range

+10 Damage Damage


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Rapid Fire
Level 4 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Range Range

2.05 > 1.05 Firerate Firerate


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Sword Arrows
Level 5 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Range Range

+15 Damage Damage


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Stats Table

Level Total Price Damage Firerate Range DPS[7] Cost Efficiency
0 CashScript error: No such module "Money". 2 2.05 25 0.98 CashScript error: No such module "Money".
1 CashScript error: No such module "Money". 2 2.05 27 0.98 CashScript error: No such module "Money".
2 CashScript error: No such module "Money". 4 2.05 27 1.95 CashScript error: No such module "Money".
3 CashScript error: No such module "Money". 14 2.05 29 6.83 CashScript error: No such module "Money".
4 CashScript error: No such module "Money". 14 1.05 30 13.33 CashScript error: No such module "Money".
5 CashScript error: No such module "Money". 29 1.05 32 27.62 CashScript error: No such module "Money".

24 December 2019 – 25 December 2019

Base Stats

Archer/History

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

Cost
CashScript error: No such module "Money".
Placement Footprint
Average
Sell Price
CashScript error: No such module "Money".
Placement Type
Ground
Damage
Damage2
Damage Method
Single Pierce
Firerate
Firerate2.05
Hidden Detection
N/A
Range
Range25
Placement Limit
N/A

[[Script error: No such module "StripNaked".|200px|center]]

Upgrades

Improved Handling
Level 1 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Range Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Sharper Arrows
Level 2 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Damage Damage


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Even Sharper Arrows
Level 3 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Range Range

+10 Damage Damage


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Rapid Fire
Level 4 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Range Range

2.05 > 1.05 Firerate Firerate


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Sword Arrows
Level 5 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Range Range

+30 Damage Damage


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Stats Table

Level Total Price Damage Firerate Range DPS[7] Cost Efficiency
0 CashScript error: No such module "Money". 2 2.05 25 0.98 CashScript error: No such module "Money".
1 CashScript error: No such module "Money". 2 2.05 27 0.98 CashScript error: No such module "Money".
2 CashScript error: No such module "Money". 4 2.05 27 1.95 CashScript error: No such module "Money".
3 CashScript error: No such module "Money". 14 2.05 29 6.83 CashScript error: No such module "Money".
4 CashScript error: No such module "Money". 14 1.05 30 13.33 CashScript error: No such module "Money".
5 CashScript error: No such module "Money". 44 1.05 32 41.9 CashScript error: No such module "Money".

Notes

  1. 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 1.13 1.14 1.15 Firerate is seperated into two parts, loading the bow, and aiming and firing the bow. The firerate is halved if the bow is already loaded.
  2. 2.0 2.1 2.2 2.3 2.4 Total Elapsed Damage is calculated as Burn Damage × Burn Time.
  3. 3.0 3.1 3.2 3.3 3.4 DPS assumes one arrow successfully hits one enemy only.
    Total DPS is calculated as Normal DPS + Burn DPS.
    Burn DPS is calculated as Burn Damage ÷ Tick.
  4. 5.31 Normal DPS + 2 Burn DPS
  5. 10.61 Normal DPS + 6 Burn DPS
  6. 27.82 Normal DPS + 12 Burn DPS
  7. 7.00 7.01 7.02 7.03 7.04 7.05 7.06 7.07 7.08 7.09 7.10 7.11 7.12 7.13 7.14 7.15 7.16 DPS assumes one arrow successfully hits one enemy only.
  8. 8.0 8.1 8.2 8.3 Refers to the arrow only, not the explosion.
  9. 27.82 Normal DPS + 27.82 Splash DPS
  10. 10.0 10.1 10.2 5.31 Normal DPS + 2 Burn DPS
  11. 11.0 11.1 10.61 Normal DPS + 8 Burn DPS
  12. 12.0 12.1 25.44 Normal DPS + 16 Burn DPS
  13. 13.0 13.1 13.2 25.44 Normal DPS + 38.16 Splash DPS
  14. 10.61 Normal DPS + 4 Burn DPS
  15. 25.44 Normal DPS + 8 Burn DPS
  16. Burn damage has a tick of 1.
  17. 4.43 Normal DPS + 2 Burn DPS
  18. 13.26 Normal DPS + 4 Burn DPS
  19. 19.89 Normal DPS + 10 Burn DPS
  20. Damage decreases as the arrow pierces through enemies.


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