Medic/History: Difference between revisions

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imported>DarkGabonnie
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{{Tabs|History}}
{{Tabs|History}}
''To see the statistics of this tower without the [[Firerate Bug]], visit the [[Firerate Bug/Medic|Firerate Bug]] page.''


<div class="mw-collapsible mw-collapsed">
<div class="mw-collapsible mw-collapsed">
<div class="sectionheader">'''26 November 2025 – Present'''</div>
<div class="sectionheader">'''Enforcer Tower Update (14 August 2026) – Present'''</div>
<div class="ContainerColumn mw-collapsible-content">
<div class="ContainerColumn mw-collapsible-content">
<center>
<center>
==Base Stats==
==Base Statistics==
{{BaseStat
{{BaseStat
|Image = [[File:DefaultMedicIconAug25.png|100px]]
|Image = [[File:DefaultMedicIconAug25.png|100px]]
|Unlock Cost = {{Coins|2,000}}
|Category = Intermediate
|Role = Support
|Cost = {{Money|400}}
|Footprint = 1.5
|Sell Price = {{Money|133}}
|Placement Type = Ground
|Damage = N/A
|Damage Type = N/A
|Firerate = N/A
|Hidden = N/A
|Range = [[File:Range Icon.png|20px|Range]]12
|Lead = N/A
|Placement = [[File:PlacementLimit.png|20px|Placement Limit]]4
|Fly = N/A
|Title1 = Healing
|Stat1 = [[File:HealingIcon.svg|20px|Healing]]5
|Title2 = Max Targets
|Stat2 = 1
|Title3 = [[Firerate Buff]]
|Stat3 = [[File:Cooldown Buff.png|20px|Firerate Buff]]15%
}}

==Upgrades==
{{Upgrade|Level = Level 1|Upgrade Title = Medical Precautions|Cost = {{Money|425}}|Image = [[File:MedicUpg1.png|100px]]|Information = +1 Max Targets


Sell Price Changes to {{Money|275}}}}
{{Upgrade|Level = Level 2|Upgrade Title = Prescribed Vitamins|Cost = {{Money|650}}|Image = [[File:MedicUpg2.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]

+1 Max Targets

+5 Healing [[File:HealingIcon.svg|20px|Healing]]

8 > 6 Shield Recharge Speed [[File:Cooldown Icon.png|20px|Shield Recharge Speed]]


Sell Price Changes to {{Money|491}}}}
{{Upgrade|Level = Level 3|Upgrade Title = BIG BRAIN|Cost = {{Money|2,400}}|Image = [[File:MedicUpg3.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]

{{CollapsibleUpgrade|Title = Unlocks Ubercharge|Description = Boosts the damage of shielded towers, grants them [[Stun Immunity]] and [[Freeze Immunity]]

'''Medic''' gains [[Freeze Immunity]] for the duration

•20% [[Damage Buff]] [[File:Damage Buff.png|20px|Damage Buff]]

•7.5 Duration [[File:Cooldown Icon.png|20px|Duration]]}}


Sell Price Changes to {{Money|1,291}}}}
{{Upgrade|Level = Level 4|Upgrade Title = Medical Pack|Cost = {{Money|5,000}}|Image = [[File:MedicUpg4.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]]

+1 Max Targets

+10 Healing [[File:HealingIcon.svg|20px|Healing]]

6 > 5 Shield Recharge Speed [[File:Cooldown Icon.png|20px|Shield Recharge Speed]]

{{CollapsibleUpgrade|Title = Upgraded Ubercharge|Description = 20% > 27.5% [[Damage Buff]] [[File:Damage Buff.png|20px|Damage Buff]]

7.5 > 10 Duration [[File:Cooldown Icon.png|20px|Duration]]}}


Sell Price Changes to {{Money|2,958}}}}
{{Upgrade|Level = Level 5|Upgrade Title = MD-PhD|Cost = {{Money|12,000}}|Image = [[File:MedicUpg4.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]

+1 Max Targets

5 > 4.5 Shield Recharge Speed [[File:Cooldown Icon.png|20px|Shield Recharge Speed]]

{{CollapsibleUpgrade|Title = Upgraded Ubercharge|Description = 27.5% > 35% [[Damage Buff]] [[File:Damage Buff.png|20px|Damage Buff]]}}


Sell Price Changes to {{Money|6,958}}}}

==Ability==
{{Ability|Level Unlock = Level 3|Cooldown Time= 60s Cooldown|Initial Cooldown Time = 30s Initial Cooldown|Ability Title = Ubercharge|Image = [[File:Medic_Ability.png|100px]]|Information =
Assigned towers gain a [[Damage Buff]], [[Stun Immunity|Stun]] and [[Freeze Immunity]].
}}

==Statistics==
{{neow|<nowiki>
<var>
$TP$ = $FNC-TOTAL-COST$
$COST$ = 400; 425; 650; 2400; 5000; 12000
$FSE-UPGRADE$ = Medical Precautions; Prescribed Vitamins; BIG BRAIN; Medical Pack; MD-PhD
$FSE-UPGRADEICON$ = 117008581932706; 71546954858462; 130592941614779; 112504548905627; 112504548905627
$R$ = $FNC-RECURSION$
</var>
<div class="overflow-box">
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Firerate Buff !! Damage Buff !! Range !! Healing !! Overheal Limit !! Max Targets !! Shield Recharge Speed !! Tower Selection Cooldown !! Ubercharge Duration
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 15% || 0% || 12 || 5 || 100 || 1 || 8 || 0.5 || N/A
|-
| 1 || $R$ || $R$ || 15% || 0% || 12 || 5 || 100 || 2 || 8 || 0.5 || N/A
|-
| 2 || $R$ || $R$ || 15% || 0% || 14 || 10 || 100 || 3 || 6 || 0.5 || N/A
|-
| 3 || $R$ || $R$ || 15% || 20% || 15 || 10 || 100 || 3 || 6 || 0.5 || 7.5
|-
| 4 || $R$ || $R$ || 15% || 27.5% || 18 || 20 || 100 || 4 || 5 || 0.5 || 10
|-
| 5 || $R$ || $R$ || 15% || 35% || 20 || 20 || 100 || 5 || 4.5 || 0.5 || 10
|}
</div>
</nowiki>}}
</center>
</div>
</div>
----
<div class="mw-collapsible mw-collapsed">
<div class="sectionheader">'''Kingpin Update (17 July 2026) – Enforcer Tower Update (14 August 2026)'''</div>
<div class="ContainerColumn mw-collapsible-content">
<center>
==Base Statistics==
{{BaseStat
|Image = [[File:DefaultMedicIconAug25.png|100px]]
|Unlock Cost = {{Coins|2,000}}
|Category = Intermediate
|Role = Support
|Cost = {{Money|400}}
|Footprint = 1.5
|Sell Price = {{Money|133}}
|Placement Type = Ground
|Damage = N/A
|Damage Type = N/A
|Firerate = N/A
|Hidden = N/A
|Range = [[File:Range Icon.png|20px|Range]]12
|Lead = N/A
|Placement = [[File:PlacementLimit.png|20px|Placement Limit]]4
|Fly = N/A
|Title1 = Healing
|Stat1 = [[File:HealingIcon.svg|20px|Healing]]5
|Title2 = Max Targets
|Stat2 = 1
|Title3 = [[Firerate Buff]]
|Stat3 = [[File:Cooldown Buff.png|20px|Firerate Buff]]15%
}}

==Upgrades==
{{Upgrade|Level = Level 1|Upgrade Title = Medical Precautions|Cost = {{Money|425}}|Image = [[File:MedicUpg1.png|100px]]|Information = +1 Max Targets


Sell Price Changes to {{Money|275}}}}
{{Upgrade|Level = Level 2|Upgrade Title = Prescribed Vitamins|Cost = {{Money|650}}|Image = [[File:MedicUpg2.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]

+1 Max Targets

+5 Healing [[File:HealingIcon.svg|20px|Healing]]

8 > 6 Shield Recharge Speed [[File:Cooldown Icon.png|20px|Shield Recharge Speed]]


Sell Price Changes to {{Money|491}}}}
{{Upgrade|Level = Level 3|Upgrade Title = BIG BRAIN|Cost = {{Money|2,950}}|Image = [[File:MedicUpg3.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]

{{CollapsibleUpgrade|Title = Unlocks Ubercharge|Description = Boosts the damage of shielded towers, grants them [[Stun Immunity]] and [[Freeze Immunity]]

'''Medic''' gains [[Freeze Immunity]] for the duration

•20% [[Damage Buff]] [[File:Damage Buff.png|20px|Damage Buff]]

•10 Duration [[File:Cooldown Icon.png|20px|Duration]]}}


Sell Price Changes to {{Money|1,475}}}}
{{Upgrade|Level = Level 4|Upgrade Title = Medical Pack|Cost = {{Money|6,000}}|Image = [[File:MedicUpg4.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]]

+1 Max Targets

+10 Healing [[File:HealingIcon.svg|20px|Healing]]

6 > 5 Shield Recharge Speed [[File:Cooldown Icon.png|20px|Shield Recharge Speed]]

{{CollapsibleUpgrade|Title = Upgraded Ubercharge|Description = 20% > 27.5% [[Damage Buff]] [[File:Damage Buff.png|20px|Damage Buff]]

10 > 12.5 Duration [[File:Cooldown Icon.png|20px|Duration]]}}


Sell Price Changes to {{Money|3,475}}}}
{{Upgrade|Level = Level 5|Upgrade Title = MD-PhD|Cost = {{Money|14,000}}|Image = [[File:MedicUpg4.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]

+1 Max Targets

5 > 4.5 Shield Recharge Speed [[File:Cooldown Icon.png|20px|Shield Recharge Speed]]

{{CollapsibleUpgrade|Title = Upgraded Ubercharge|Description = 27.5% > 35% [[Damage Buff]] [[File:Damage Buff.png|20px|Damage Buff]]

12.5 > 15 Duration [[File:Cooldown Icon.png|20px|Duration]]}}


Sell Price Changes to {{Money|8,141}}}}

==Ability==
{{Ability|Level Unlock = Level 3|Cooldown Time= 60s Cooldown|Initial Cooldown Time = 30s Initial Cooldown|Ability Title = Ubercharge|Image = [[File:Medic_Ability.png|100px]]|Information =
Assigned towers gain a [[Damage Buff]], [[Stun Immunity|Stun]] and [[Freeze Immunity]].
}}

==Statistics==
{{neow|<nowiki>
<var>
$TP$ = $FNC-TOTAL-COST$
$COST$ = 400; 425; 650; 2950; 6000; 14000
$FSE-UPGRADE$ = Medical Precautions; Prescribed Vitamins; BIG BRAIN; Medical Pack; MD-PhD
$FSE-UPGRADEICON$ = 117008581932706; 71546954858462; 130592941614779; 112504548905627; 112504548905627
$R$ = $FNC-RECURSION$
</var>
<div class="overflow-box">
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Firerate Buff !! Damage Buff !! Range !! Healing !! Overheal Limit !! Max Targets !! Shield Recharge Speed !! Tower Selection Cooldown !! Ubercharge Duration
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 15% || 0% || 12 || 5 || 100 || 1 || 8 || 0.5 || N/A
|-
| 1 || $R$ || $R$ || 15% || 0% || 12 || 5 || 100 || 2 || 8 || 0.5 || N/A
|-
| 2 || $R$ || $R$ || 15% || 0% || 14 || 10 || 100 || 3 || 6 || 0.5 || N/A
|-
| 3 || $R$ || $R$ || 15% || 20% || 15 || 10 || 100 || 3 || 6 || 0.5 || 10
|-
| 4 || $R$ || $R$ || 15% || 27.5% || 18 || 20 || 100 || 4 || 5 || 0.5 || 12.5
|-
| 5 || $R$ || $R$ || 15% || 35% || 20 || 20 || 100 || 5 || 4.5 || 0.5 || 15
|}
</div>
</nowiki>}}
</center>
</div>
</div>
----
<div class="mw-collapsible mw-collapsed">
<div class="sectionheader">'''Hardcore Rework Update (5 June 2026) – Kingpin Update (17 July 2026)'''</div>
<div class="ContainerColumn mw-collapsible-content">
<center>
==Base Statistics==
{{BaseStat
|Image = [[File:DefaultMedicIconAug25.png|100px]]
|Unlock Cost = {{Coins|2,000}}
|Category = Intermediate
|Role = Support
|Cost = {{Money|400}}
|Footprint = 1.5
|Sell Price = {{Money|133}}
|Placement Type = Ground
|Damage = N/A
|Damage Type = N/A
|Firerate = N/A
|Hidden = N/A
|Range = [[File:Range Icon.png|20px|Range]]12
|Lead = N/A
|Placement = [[File:PlacementLimit.png|20px|Placement Limit]]4
|Fly = N/A
|Title1 = Healing
|Stat1 = [[File:HealingIcon.svg|20px|Healing]]5
|Title2 = Max Targets
|Stat2 = 1
|Title3 = [[Firerate Buff]]
|Stat3 = [[File:Cooldown Buff.png|20px|Firerate Buff]]15%
}}

==Upgrades==
{{Upgrade|Level = Level 1|Upgrade Title = Medical Precautions|Cost = {{Money|425}}|Image = [[File:MedicUpg1.png|100px]]|Information = +1 Max Targets


Sell Price Changes to {{Money|275}}}}
{{Upgrade|Level = Level 2|Upgrade Title = Prescribed Vitamins|Cost = {{Money|650}}|Image = [[File:MedicUpg2.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]

+1 Max Targets

+5 Healing [[File:HealingIcon.svg|20px|Healing]]

8 > 6 Shield Recharge Speed [[File:Cooldown Icon.png|20px|Shield Recharge Speed]]


Sell Price Changes to {{Money|491}}}}
{{Upgrade|Level = Level 3|Upgrade Title = BIG BRAIN|Cost = {{Money|2,950}}|Image = [[File:MedicUpg3.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]

-90 Overheal Limit

{{CollapsibleUpgrade|Title = Unlocks Ubercharge|Description = Boosts the damage of shielded towers, grants them [[Stun Immunity]] and [[Freeze Immunity]]

'''Medic''' gains [[Freeze Immunity]] for the duration

•20% [[Damage Buff]] [[File:Damage Buff.png|20px|Damage Buff]]

•10 Duration [[File:Cooldown Icon.png|20px|Duration]]}}


Sell Price Changes to {{Money|1,475}}}}
{{Upgrade|Level = Level 4|Upgrade Title = Medical Pack|Cost = {{Money|6,000}}|Image = [[File:MedicUpg4.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]]

+1 Max Targets

+90 Overheal Limit

+10 Healing [[File:HealingIcon.svg|20px|Healing]]

6 > 5 Shield Recharge Speed [[File:Cooldown Icon.png|20px|Shield Recharge Speed]]

{{CollapsibleUpgrade|Title = Upgraded Ubercharge|Description = 20% > 27.5% [[Damage Buff]] [[File:Damage Buff.png|20px|Damage Buff]]

10 > 12.5 Duration [[File:Cooldown Icon.png|20px|Duration]]}}


Sell Price Changes to {{Money|3,475}}}}
{{Upgrade|Level = Level 5|Upgrade Title = MD-PhD|Cost = {{Money|14,000}}|Image = [[File:MedicUpg4.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]

+1 Max Targets

5 > 4.5 Shield Recharge Speed [[File:Cooldown Icon.png|20px|Shield Recharge Speed]]

{{CollapsibleUpgrade|Title = Upgraded Ubercharge|Description = 27.5% > 35% [[Damage Buff]] [[File:Damage Buff.png|20px|Damage Buff]]

12.5 > 15 Duration [[File:Cooldown Icon.png|20px|Duration]]}}


Sell Price Changes to {{Money|8,141}}}}

==Ability==
{{Ability|Level Unlock = Level 3|Cooldown Time= 60s Cooldown|Initial Cooldown Time = 30s Initial Cooldown|Ability Title = Ubercharge|Image = [[File:Medic_Ability.png|100px]]|Information =
Assigned towers gain a [[Damage Buff]], [[Stun Immunity|Stun]] and [[Freeze Immunity]].
}}

==Statistics==
{{neow|<nowiki>
<var>
$TP$ = $FNC-TOTAL-COST$
$COST$ = 400; 425; 650; 2950; 6000; 14000
$FSE-UPGRADE$ = Medical Precautions; Prescribed Vitamins; BIG BRAIN; Medical Pack; MD-PhD
$FSE-UPGRADEICON$ = 117008581932706; 71546954858462; 130592941614779; 112504548905627; 112504548905627
$R$ = $FNC-RECURSION$
</var>
<div class="overflow-box">
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Firerate Buff !! Damage Buff !! Range !! Healing !! Overheal Limit !! Max Targets !! Shield Recharge Speed !! Tower Selection Cooldown !! Ubercharge Duration
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 15% || 0% || 12 || 5 || 100 || 1 || 8 || 0.5 || N/A
|-
| 1 || $R$ || $R$ || 15% || 0% || 12 || 5 || 100 || 2 || 8 || 0.5 || N/A
|-
| 2 || $R$ || $R$ || 15% || 0% || 14 || 10 || 100 || 3 || 6 || 0.5 || N/A
|-
| 3 || $R$ || $R$ || 15% || 20% || 15 || 10 || 10 || 3 || 6 || 0.5 || 10
|-
| 4 || $R$ || $R$ || 15% || 27.5% || 18 || 20 || 100 || 4 || 5 || 0.5 || 12.5
|-
| 5 || $R$ || $R$ || 15% || 35% || 20 || 20 || 100 || 5 || 4.5 || 0.5 || 15
|}
</div>
</nowiki>}}
</center>
</div>
</div>
----
<div class="mw-collapsible mw-collapsed">
<div class="sectionheader">'''St. Patrick's Day 2026 Update (11 March 2026) – Hardcore Rework Update (5 June 2026)'''</div>
<div class="ContainerColumn mw-collapsible-content">
<center>
==Base Statistics==
{{BaseStat
|Image = [[File:DefaultMedicIconAug25.png|100px]]
|Unlock Cost = {{Coins|2,000}}
|Category = Intermediate
|Role = Support
|Cost = {{Money|400}}
|Footprint = 1.5
|Sell Price = {{Money|133}}
|Placement Type = Ground
|Damage = N/A
|Damage Type = N/A
|Firerate = N/A
|Hidden = N/A
|Range = [[File:Range Icon.png|20px|Range]]12
|Lead = N/A
|Placement = [[File:PlacementLimit.png|20px|Placement Limit]]4
|Fly = N/A
|Title1 = Healing
|Stat1 = [[File:HealingIcon.svg|20px|Healing]]5
|Title2 = Max Targets
|Stat2 = 1
|Title3 = [[Firerate Buff]]
|Stat3 = [[File:Cooldown Buff.png|20px|Firerate Buff]]15%
}}

==Upgrades==
{{Upgrade|Level = Level 1|Upgrade Title = Medical Precautions|Cost = {{Money|400}}|Image = [[File:MedicUpg1.png|100px]]|Information = +1 Max Targets


Sell Price Changes to {{Money|266}}}}
{{Upgrade|Level = Level 2|Upgrade Title = Prescribed Vitamins|Cost = {{Money|675}}|Image = [[File:MedicUpg2.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]

+1 Max Targets

+5 Overheal Limit

8 > 6 Shield Recharge Speed [[File:Cooldown Icon.png|20px|Shield Recharge Speed]]


Sell Price Changes to {{Money|491}}}}
{{Upgrade|Level = Level 3|Upgrade Title = BIG BRAIN|Cost = {{Money|2,700}}|Image = [[File:MedicUpg3.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]

+5 Overheal Limit

+5 Healing [[File:HealingIcon.svg|20px|Healing]]

{{CollapsibleUpgrade|Title = Unlocks Ubercharge|Description = Boosts the damage of shielded towers

•20% [[Damage Buff]] [[File:Damage Buff.png|20px|Damage Buff]]

•10 Duration [[File:Cooldown Icon.png|20px|Duration]]}}


Sell Price Changes to {{Money|1,391}}}}
{{Upgrade|Level = Level 4|Upgrade Title = Medical Pack|Cost = {{Money|6,000}}|Image = [[File:MedicUpg4.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]]

+1 Max Targets

+10 Overheal Limit

+10 Healing [[File:HealingIcon.svg|20px|Healing]]

6 > 4.5 Shield Recharge Speed [[File:Cooldown Icon.png|20px|Shield Recharge Speed]]

{{CollapsibleUpgrade|Title = Upgraded Ubercharge|Description = 20% > 30% [[Damage Buff]] [[File:Damage Buff.png|20px|Damage Buff]]

10 > 12.5 Duration [[File:Cooldown Icon.png|20px|Duration]]}}


Sell Price Changes to {{Money|3,391}}}}
{{Upgrade|Level = Level 5|Upgrade Title = PHD|Cost = {{Money|15,000}}|Image = [[File:MedicUpg4.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]

+1 Max Targets

+30 Overheal Limit

+5 Healing [[File:HealingIcon.svg|20px|Healing]]

4.5 > 4 Shield Recharge Speed [[File:Cooldown Icon.png|20px|Shield Recharge Speed]]

{{CollapsibleUpgrade|Title = Upgraded Ubercharge|Description = 30% > 40% [[Damage Buff]] [[File:Damage Buff.png|20px|Damage Buff]]

12.5 > 15 Duration [[File:Cooldown Icon.png|20px|Duration]]}}


Sell Price Changes to {{Money|8,391}}}}

==Ability==
{{Ability|Level Unlock = Level 3|Cooldown Time= 60s Cooldown|Initial Cooldown Time = 15s Initial Cooldown|Ability Title = Ubercharge|Image = [[File:Medic_Ability.png|100px]]|Information =
Grants a damage boost to all assigned towers.
}}

==Statistics==
{{neow|<nowiki>
<var>
$TP$ = $FNC-TOTAL-COST$
$COST$ = 400; 400; 675; 2700; 6000; 15000
$FSE-UPGRADE$ = Medical Precautions; Prescribed Vitamins; BIG BRAIN; Medical Pack; PHD
$FSE-UPGRADEICON$ = 117008581932706; 71546954858462; 130592941614779; 112504548905627; 112504548905627
$R$ = $FNC-RECURSION$
</var>
<div class="overflow-box">
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Firerate Buff !! Damage Buff !! Range !! Healing !! Overheal Limit !! Max Targets !! Shield Recharge Speed !! Tower Selection Cooldown !! Ubercharge Duration
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 15% || 0% || 12 || 5 || 0 || 1 || 8 || 0.5 || N/A
|-
| 1 || $R$ || $R$ || 15% || 0% || 12 || 5 || 0 || 2 || 8 || 0.5 || N/A
|-
| 2 || $R$ || $R$ || 15% || 0% || 14 || 5 || 5 || 3 || 6 || 0.5 || N/A
|-
| 3 || $R$ || $R$ || 15% || 20% || 15 || 10 || 10 || 3 || 6 || 0.5 || 10
|-
| 4 || $R$ || $R$ || 15% || 30% || 18 || 20 || 20 || 4 || 4.5 || 0.5 || 12.5
|-
| 5 || $R$ || $R$ || 15% || 40% || 20 || 25 || 50 || 5 || 4 || 0.5 || 15
|}
</div>
</nowiki>}}
</center>
</div>
</div>
----
<div class="mw-collapsible mw-collapsed">
<div class="sectionheader">'''Shock and Awe Update (28 January 2026) – St. Patrick's Day 2026 Update (11 March 2026)'''</div>
<div class="ContainerColumn mw-collapsible-content">
<center>
==Base Statistics==
{{BaseStat
|Image = [[File:DefaultMedicIconAug25.png|100px]]
|Unlock Cost = {{Coins|2,000}}
|Category = Intermediate
|Role = Support
|Cost = {{Money|400}}
|Footprint = 1.5
|Sell Price = {{Money|133}}
|Placement Type = Ground
|Damage = N/A
|Damage Type = N/A
|Firerate = N/A
|Hidden = N/A
|Range = [[File:Range Icon.png|20px|Range]]12
|Lead = N/A
|Placement = [[File:PlacementLimit.png|20px|Placement Limit]]4
|Fly = N/A
|Title1 = Healing
|Stat1 = [[File:HealingIcon.svg|20px|Healing]]5
|Title2 = Max Targets
|Stat2 = 1
|Title3 = [[Firerate Buff]]
|Stat3 = [[File:Cooldown Buff.png|20px|Firerate Buff]]15%
}}

==Upgrades==
{{Upgrade|Level = Level 1|Upgrade Title = Medical Precautions|Cost = {{Money|400}}|Image = [[File:MedicUpg1.png|100px]]|Information = +1 Max Targets


Sell Price Changes to {{Money|266}}}}
{{Upgrade|Level = Level 2|Upgrade Title = Prescribed Vitamins|Cost = {{Money|675}}|Image = [[File:MedicUpg2.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]

+1 Max Targets

+5 Overheal Limit

8 > 6 Shield Recharge Speed [[File:Cooldown Icon.png|20px|Shield Recharge Speed]]


Sell Price Changes to {{Money|491}}}}
{{Upgrade|Level = Level 3|Upgrade Title = BIG BRAIN|Cost = {{Money|2,700}}|Image = [[File:MedicUpg3.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]

+5 Overheal Limit

+5 Healing [[File:HealingIcon.svg|20px|Healing]]

{{CollapsibleUpgrade|Title = Unlocks Ubercharge|Description = Boosts the damage of shielded towers and grants them lead and flying detections

•20% [[Damage Buff]] [[File:Damage Buff.png|20px|Damage Buff]]

•10 Duration [[File:Cooldown Icon.png|20px|Duration]]}}


Sell Price Changes to {{Money|1,391}}}}
{{Upgrade|Level = Level 4|Upgrade Title = Medical Pack|Cost = {{Money|6,000}}|Image = [[File:MedicUpg4.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]]

+1 Max Targets

+10 Overheal Limit

+10 Healing [[File:HealingIcon.svg|20px|Healing]]

6 > 4.5 Shield Recharge Speed [[File:Cooldown Icon.png|20px|Shield Recharge Speed]]

{{CollapsibleUpgrade|Title = Upgraded Ubercharge|Description = 20% > 30% [[Damage Buff]] [[File:Damage Buff.png|20px|Damage Buff]]

10 > 12.5 Duration [[File:Cooldown Icon.png|20px|Duration]]}}


Sell Price Changes to {{Money|3,391}}}}
{{Upgrade|Level = Level 5|Upgrade Title = PHD|Cost = {{Money|15,000}}|Image = [[File:MedicUpg4.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]

+1 Max Targets

+30 Overheal Limit

+5 Healing [[File:HealingIcon.svg|20px|Healing]]

4.5 > 4 Shield Recharge Speed [[File:Cooldown Icon.png|20px|Shield Recharge Speed]]

{{CollapsibleUpgrade|Title = Upgraded Ubercharge|Description = 30% > 40% [[Damage Buff]] [[File:Damage Buff.png|20px|Damage Buff]]

12.5 > 15 Duration [[File:Cooldown Icon.png|20px|Duration]]}}


Sell Price Changes to {{Money|8,391}}}}

==Ability==
{{Ability|Level Unlock = Level 3|Cooldown Time= 60s Cooldown|Initial Cooldown Time = 15s Initial Cooldown|Ability Title = Ubercharge|Image = [[File:Medic_Ability.png|100px]]|Information =
Grants a damage boost alongside lead and flying detections to all assigned towers.
}}

==Statistics==
{{neow|<nowiki>
<var>
$TP$ = $FNC-TOTAL-COST$
$COST$ = 400; 400; 675; 2700; 6000; 15000
$FSE-UPGRADE$ = Medical Precautions; Prescribed Vitamins; BIG BRAIN; Medical Pack; PHD
$FSE-UPGRADEICON$ = 117008581932706; 71546954858462; 130592941614779; 112504548905627; 112504548905627
$R$ = $FNC-RECURSION$
</var>
<div class="overflow-box">
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Firerate Buff !! Damage Buff !! Range !! Healing !! Overheal Limit !! Max Targets !! Shield Recharge Speed !! Tower Selection Cooldown !! Ubercharge Duration
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 15% || 0% || 12 || 5 || 0 || 1 || 8 || 0.5 || N/A
|-
| 1 || $R$ || $R$ || 15% || 0% || 12 || 5 || 0 || 2 || 8 || 0.5 || N/A
|-
| 2 || $R$ || $R$ || 15% || 0% || 14 || 5 || 5 || 3 || 6 || 0.5 || N/A
|-
| 3 || $R$ || $R$ || 15% || 20% || 15 || 10 || 10 || 3 || 6 || 0.5 || 10
|-
| 4 || $R$ || $R$ || 15% || 30% || 18 || 20 || 20 || 4 || 4.5 || 0.5 || 12.5
|-
| 5 || $R$ || $R$ || 15% || 40% || 20 || 25 || 50 || 5 || 4 || 0.5 || 15
|}
</div>
</nowiki>}}
</center>
</div>
</div>
----
<div class="mw-collapsible mw-collapsed">
<div class="sectionheader">'''26 November 2025 – Shock and Awe Update (28 January 2026)'''</div>
<div class="ContainerColumn mw-collapsible-content">
<center>
==Base Statistics==
{{BaseStat
|Image = [[File:DefaultMedicIconAug25.png|100px]]
|Unlock Cost = {{Coins|2,000}}
|Category = Intermediate
|Role = Support
|Cost = {{Money|500}}
|Cost = {{Money|500}}
|Footprint = Average (1.5)
|Footprint = 1.5
|Sell Price = {{Money|166}}
|Sell Price = {{Money|166}}
|Placement Type = Ground
|Placement Type = Ground
Line 30: Line 650:


==Upgrades==
==Upgrades==
{{Upgrade|Upgrade Title = Level 1 - Medical Precautions - {{Money|500}}|Image = [[File:MedicUpg1.png|100px]]|Information = +1 Max Targets
{{Upgrade|Level = Level 1|Upgrade Title = Medical Precautions|Cost = {{Money|500}}|Image = [[File:MedicUpg1.png|100px]]|Information = +1 Max Targets




Sell Price Changes to {{Money|333}}}}
Sell Price Changes to {{Money|333}}}}
{{Upgrade|Upgrade Title = Level 2 - Prescribed Vitamins - {{Money|750}}|Image = [[File:MedicUpg2.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 2|Upgrade Title = Prescribed Vitamins|Cost = {{Money|750}}|Image = [[File:MedicUpg2.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]


+1 Max Targets
+1 Max Targets
Line 44: Line 664:


Sell Price Changes to {{Money|583}}}}
Sell Price Changes to {{Money|583}}}}
{{Upgrade|Upgrade Title = Level 3 - BIG BRAIN - {{Money|2,700}}|Image = [[File:MedicUpg3.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 3|Upgrade Title = BIG BRAIN|Cost = {{Money|2,700}}|Image = [[File:MedicUpg3.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]


+5 Overheal Limit
+5 Overheal Limit
Line 58: Line 678:


Sell Price Changes to {{Money|1,483}}}}
Sell Price Changes to {{Money|1,483}}}}
{{Upgrade|Upgrade Title = Level 4 - Medical Pack - {{Money|6,000}}|Image = [[File:MedicUpg4.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 4|Upgrade Title = Medical Pack|Cost = {{Money|6,000}}|Image = [[File:MedicUpg4.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]]


+1 Max Targets
+1 Max Targets
Line 74: Line 694:


Sell Price Changes to {{Money|3,483}}}}
Sell Price Changes to {{Money|3,483}}}}
{{Upgrade|Upgrade Title = Level 5 - PHD - {{Money|16,000}}|Image = [[File:MedicUpg4.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 5|Upgrade Title = PHD|Cost = {{Money|16,000}}|Image = [[File:MedicUpg4.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]


+1 Max Targets
+1 Max Targets
Line 96: Line 716:
}}
}}


==Stats Table==
==Statistics==
{{neow|<nowiki>
<var>
$TP$ = $FNC-TOTAL-COST$
$COST$ = 500; 500; 750; 2700; 6000; 16000
$FSE-UPGRADE$ = Medical Precautions; Prescribed Vitamins; BIG BRAIN; Medical Pack; PHD
$FSE-UPGRADEICON$ = 117008581932706; 71546954858462; 130592941614779; 112504548905627; 112504548905627
$R$ = $FNC-RECURSION$
</var>
<div class="overflow-box">
<div class="overflow-box">
{| class="wikitable stats-table"
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Firerate Buff !! Damage Buff !! Range !! Healing !! Overheal Limit !! Max Targets !! Shield Recharge Speed !! Tower Selection Cooldown !! Ubercharge Duration
!Level
!Total Price
![[Firerate Buff]]
![[Damage Buff]]
!Range
!Healing
!Overheal Limit
!Max Targets
!Shield Recharge Speed
!Tower Selection Cooldown
!Ubercharge Duration
|-
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 15% || 0% || 12 || 5 || 0 || 1 || 8 || 0.5 || N/A
|0
|{{Money|500}}
|15%
|0%
|12
|5
|0
|1
|8
|0.5
|N/A
|-
|-
| 1 || $R$ || $R$ || 15% || 0% || 12 || 5 || 0 || 2 || 8 || 0.5 || N/A
|1
|{{Money|1,000}}
|15%
|0%
|12
|5
|0
|2
|8
|0.5
|N/A
|-
|-
| 2 || $R$ || $R$ || 15% || 0% || 14 || 5 || 5 || 3 || 6 || 0.5 || N/A
|2
|{{Money|1,750}}
|15%
|0%
|14
|5
|5
|3
|6
|0.5
|N/A
|-
|-
| 3 || $R$ || $R$ || 15% || 20% || 15 || 10 || 10 || 3 || 6 || 0.5 || 7.5
|3
|{{Money|4,450}}
|15%
|20%
|15
|10
|10
|3
|6
|0.5
|7.5
|-
|-
| 4 || $R$ || $R$ || 15% || 27.5% || 18 || 20 || 20 || 4 || 4.5 || 0.5 || 10
|4
|{{Money|10,450}}
|15%
|27.5%
|18
|20
|20
|4
|4.5
|0.5
|10
|-
|-
| 5 || $R$ || $R$ || 15% || 40% || 20 || 25 || 50 || 5 || 2.5 || 0.5 || 15
|5
|{{Money|26,450}}
|15%
|40%
|20
|25
|50
|5
|2.5
|0.5
|15
|}
|}
</div>
</div>
</nowiki>}}
</center>
</center>
</div>
</div>
Line 192: Line 751:
<div class="ContainerColumn mw-collapsible-content">
<div class="ContainerColumn mw-collapsible-content">
<center>
<center>
==Base Stats==
==Base Statistics==
{{BaseStat
{{BaseStat
|Image = [[File:DefaultMedicIconAug25.png|100px]]
|Image = [[File:DefaultMedicIconAug25.png|100px]]
|Unlock Cost = {{Coins|2,000}}
|Category = Intermediate
|Role = Support
|Cost = {{Money|500}}
|Cost = {{Money|500}}
|Footprint = Average (1.5)
|Footprint = 1.5
|Sell Price = {{Money|166}}
|Sell Price = {{Money|166}}
|Placement Type = Ground
|Placement Type = Ground
Line 216: Line 778:


==Upgrades==
==Upgrades==
{{Upgrade|Upgrade Title = Level 1 - Medical Precautions - {{Money|500}}|Image = [[File:MedicUpg1.png|100px]]|Information = +1 Max Targets
{{Upgrade|Level = Level 1|Upgrade Title = Medical Precautions|Cost = {{Money|500}}|Image = [[File:MedicUpg1.png|100px]]|Information = +1 Max Targets




Sell Price Changes to {{Money|333}}}}
Sell Price Changes to {{Money|333}}}}
{{Upgrade|Upgrade Title = Level 2 - Prescribed Vitamins - {{Money|750}}|Image = [[File:MedicUpg2.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 2|Upgrade Title = Prescribed Vitamins|Cost = {{Money|750}}|Image = [[File:MedicUpg2.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]


+1 Max Targets
+1 Max Targets
Line 230: Line 792:


Sell Price Changes to {{Money|583}}}}
Sell Price Changes to {{Money|583}}}}
{{Upgrade|Upgrade Title = Level 3 - BIG BRAIN - {{Money|2,700}}|Image = [[File:MedicUpg3.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 3|Upgrade Title = BIG BRAIN|Cost = {{Money|2,700}}|Image = [[File:MedicUpg3.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]


+5 Overheal Limit
+5 Overheal Limit
Line 244: Line 806:


Sell Price Changes to {{Money|1,483}}}}
Sell Price Changes to {{Money|1,483}}}}
{{Upgrade|Upgrade Title = Level 4 - Medical Pack - {{Money|6,000}}|Image = [[File:MedicUpg4.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 4|Upgrade Title = Medical Pack|Cost = {{Money|6,000}}|Image = [[File:MedicUpg4.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]]


+1 Max Targets
+1 Max Targets
Line 260: Line 822:


Sell Price Changes to {{Money|3,483}}}}
Sell Price Changes to {{Money|3,483}}}}
{{Upgrade|Upgrade Title = Level 5 - PHD - {{Money|16,000}}|Image = [[File:MedicUpg4.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 5|Upgrade Title = PHD|Cost = {{Money|16,000}}|Image = [[File:MedicUpg4.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]


+1 Max Targets
+1 Max Targets
Line 282: Line 844:
}}
}}


==Stats Table==
==Statistics==
{{neow|<nowiki>
<var>
$TP$ = $FNC-TOTAL-COST$
$COST$ = 500; 500; 750; 2700; 6000; 16000
$FSE-UPGRADE$ = Medical Precautions; Prescribed Vitamins; BIG BRAIN; Medical Pack; PHD
$FSE-UPGRADEICON$ = 117008581932706; 71546954858462; 130592941614779; 112504548905627; 112504548905627
$R$ = $FNC-RECURSION$
</var>
<div class="overflow-box">
<div class="overflow-box">
{| class="wikitable stats-table"
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Firerate Buff !! Damage Buff !! Range !! Healing !! Overheal Limit !! Max Targets !! Shield Recharge Speed !! Tower Selection Cooldown !! Ubercharge Duration
!Level
!Total Price
![[Firerate Buff]]
![[Damage Buff]]
!Range
!Healing
!Overheal Limit
!Max Targets
!Shield Recharge Speed
!Tower Selection Cooldown
!Ubercharge Duration
|-
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 15% || 0% || 12 || 5 || 0 || 1 || 8 || 0.5 || N/A
|0
|{{Money|500}}
|15%
|0%
|12
|5
|0
|1
|8
|0.5
|N/A
|-
|-
| 1 || $R$ || $R$ || 15% || 0% || 12 || 5 || 0 || 2 || 8 || 0.5 || N/A
|1
|{{Money|1,000}}
|15%
|0%
|12
|5
|0
|2
|8
|0.5
|N/A
|-
|-
| 2 || $R$ || $R$ || 15% || 0% || 14 || 5 || 5 || 3 || 6 || 0.5 || N/A
|2
|{{Money|1,750}}
|15%
|0%
|14
|5
|5
|3
|6
|0.5
|N/A
|-
|-
| 3 || $R$ || $R$ || 15% || 20% || 15 || 10 || 10 || 3 || 6 || 0.5 || 7.5
|3
|{{Money|4,450}}
|15%
|20%
|15
|10
|10
|3
|6
|0.5
|7.5
|-
|-
| 4 || $R$ || $R$ || 15% || 27.5% || 18 || 20 || 20 || 4 || 4.5 || 0.5 || 10
|4
|{{Money|10,450}}
|15%
|27.5%
|18
|20
|20
|4
|4.5
|0.5
|10
|-
|-
| 5 || $R$ || $R$ || 15% || 40% || 20 || 25 || 50 || 5 || 2.5 || 0.5 || 15
|5
|{{Money|26,450}}
|15%
|40%
|20
|25
|50
|5
|2.5
|0.5
|15
|}
|}
</div>
</div>
</nowiki>}}
</center>
</center>
</div>
</div>
Line 378: Line 879:
<div class="ContainerColumn mw-collapsible-content">
<div class="ContainerColumn mw-collapsible-content">
<center>
<center>
==Base Stats==
==Base Statistics==
{{BaseStat
{{BaseStat
|Image = [[File:DefaultMedicIconAug25.png|100px]]
|Image = [[File:DefaultMedicIconAug25.png|100px]]
|Unlock Cost = {{Coins|2,000}}
|Category = Intermediate
|Role = Support
|Cost = {{Money|500}}
|Cost = {{Money|500}}
|Footprint = Average (1.5)
|Footprint = 1.5
|Sell Price = {{Money|166}}
|Sell Price = {{Money|166}}
|Placement Type = Ground
|Placement Type = Ground
Line 402: Line 906:


==Upgrades==
==Upgrades==
{{Upgrade|Upgrade Title = Level 1 - Medical Precautions - {{Money|300}}|Image = [[File:MedicUpg1.png|100px]]|Information = +1 Max Targets
{{Upgrade|Level = Level 1|Upgrade Title = Medical Precautions|Cost = {{Money|5300}}|Image = [[File:MedicUpg1.png|100px]]|Information = +1 Max Targets




Sell Price Changes to {{Money|333}}}}
Sell Price Changes to {{Money|333}}}}
{{Upgrade|Upgrade Title = Level 2 - Prescribed Vitamins - {{Money|750}}|Image = [[File:MedicUpg2.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 2|Upgrade Title = Prescribed Vitamins|Cost = {{Money|750}}|Image = [[File:MedicUpg2.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]


+1 Max Targets
+1 Max Targets
Line 416: Line 920:


Sell Price Changes to {{Money|583}}}}
Sell Price Changes to {{Money|583}}}}
{{Upgrade|Upgrade Title = Level 3 - BIG BRAIN - {{Money|2,700}}|Image = [[File:MedicUpg3.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 3|Upgrade Title = BIG BRAIN|Cost = {{Money|2,700}}|Image = [[File:MedicUpg3.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]


+5 Overheal Limit
+5 Overheal Limit
Line 430: Line 934:


Sell Price Changes to {{Money|1,483}}}}
Sell Price Changes to {{Money|1,483}}}}
{{Upgrade|Upgrade Title = Level 4 - Medical Pack - {{Money|6,000}}|Image = [[File:MedicUpg4.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 4|Upgrade Title = Medical Pack|Cost = {{Money|6,000}}|Image = [[File:MedicUpg4.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]]


+1 Max Targets
+1 Max Targets
Line 446: Line 950:


Sell Price Changes to {{Money|3,483}}}}
Sell Price Changes to {{Money|3,483}}}}
{{Upgrade|Upgrade Title = Level 5 - PHD - {{Money|16,000}}|Image = [[File:MedicUpg4.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 5|Upgrade Title = PHD|Cost = {{Money|16,000}}|Image = [[File:MedicUpg4.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]


+1 Max Targets
+1 Max Targets
Line 468: Line 972:
}}
}}


==Stats Table==
==Statistics==
{{neow|<nowiki>
<var>
$TP$ = $FNC-TOTAL-COST$
$COST$ = 500; 500; 750; 2700; 6000; 16000
$FSE-UPGRADE$ = Medical Precautions; Prescribed Vitamins; BIG BRAIN; Medical Pack; PHD
$FSE-UPGRADEICON$ = 117008581932706; 71546954858462; 130592941614779; 112504548905627; 112504548905627
$R$ = $FNC-RECURSION$
</var>
<div class="overflow-box">
<div class="overflow-box">
{| class="wikitable stats-table"
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Firerate Buff !! Damage Buff !! Range !! Healing !! Overheal Limit !! Max Targets !! Shield Recharge Speed !! Tower Selection Cooldown !! Ubercharge Duration
!Level
!Total Price
![[Firerate Buff]]
![[Damage Buff]]
!Range
!Healing
!Overheal Limit
!Max Targets
!Shield Recharge Speed
!Tower Selection Cooldown
!Ubercharge Duration
|-
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 15% || 0% || 12 || 5 || 0 || 1 || 8 || 0.5 || N/A
|0
|{{Money|500}}
|15%
|0%
|12
|5
|0
|1
|8
|0.5
|N/A
|-
|-
| 1 || $R$ || $R$ || 15% || 0% || 12 || 5 || 0 || 2 || 8 || 0.5 || N/A
|1
|{{Money|1,000}}
|15%
|0%
|12
|5
|0
|2
|8
|0.5
|N/A
|-
|-
| 2 || $R$ || $R$ || 15% || 0% || 14 || 5 || 5 || 3 || 6 || 0.5 || N/A
|2
|{{Money|1,750}}
|15%
|0%
|14
|5
|5
|3
|6
|0.5
|N/A
|-
|-
| 3 || $R$ || $R$ || 15% || 20% || 15 || 10 || 10 || 3 || 6 || 0.5 || 7.5
|3
|{{Money|4,450}}
|15%
|20%
|15
|10
|10
|3
|6
|0.5
|7.5
|-
|-
| 4 || $R$ || $R$ || 15% || 27.5% || 18 || 20 || 20 || 4 || 4.5 || 0.5 || 10
|4
|{{Money|10,450}}
|15%
|27.5%
|18
|20
|20
|4
|4.5
|0.5
|10
|-
|-
| 5 || $R$ || $R$ || 15% || 40% || 20 || 25 || 50 || 5 || 2.5 || 0.5 || 15
|5
|{{Money|26,450}}
|15%
|40%
|20
|25
|50
|5
|2.5
|0.5
|15
|}
|}
</div>
</div>
</nowiki>}}
</center>
</center>
</div>
</div>
Line 564: Line 1,007:
<div class="ContainerColumn mw-collapsible-content">
<div class="ContainerColumn mw-collapsible-content">
<center>
<center>
==Base Stats==
==Base Statistics==
{{BaseStat
{{BaseStat
|Image = [[File:DefaultMedicIconAug25.png|100px]]
|Image = [[File:DefaultMedicIconAug25.png|100px]]
|Unlock Cost = {{Coins|2,000}}
|Category = Intermediate
|Role = Support
|Cost = {{Money|500}}
|Cost = {{Money|500}}
|Footprint = Average (1.5)
|Footprint = 1.5
|Sell Price = {{Money|166}}
|Sell Price = {{Money|166}}
|Placement Type = Ground
|Placement Type = Ground
Line 588: Line 1,034:


==Upgrades==
==Upgrades==
{{Upgrade|Upgrade Title = Level 1 - Medical Precautions - {{Money|300}}|Image = [[File:MedicUpg1.png|100px]]|Information = +1 Max Targets
{{Upgrade|Level = Level 1|Upgrade Title = Medical Precautions|Cost = {{Money|300}}|Image = [[File:MedicUpg1.png|100px]]|Information = +1 Max Targets




Sell Price Changes to {{Money|266}}}}
Sell Price Changes to {{Money|266}}}}
{{Upgrade|Upgrade Title = Level 2 - Prescribed Vitamins - {{Money|750}}|Image = [[File:MedicUpg2.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 2|Upgrade Title = Prescribed Vitamins|Cost = {{Money|750}}|Image = [[File:MedicUpg2.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]


+1 Max Targets
+1 Max Targets
Line 602: Line 1,048:


Sell Price Changes to {{Money|516}}}}
Sell Price Changes to {{Money|516}}}}
{{Upgrade|Upgrade Title = Level 3 - BIG BRAIN - {{Money|2,700}}|Image = [[File:MedicUpg3.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 3|Upgrade Title = BIG BRAIN|Cost = {{Money|2,700}}|Image = [[File:MedicUpg3.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]


+5 Overheal Limit
+5 Overheal Limit
Line 616: Line 1,062:


Sell Price Changes to {{Money|1.416}}}}
Sell Price Changes to {{Money|1.416}}}}
{{Upgrade|Upgrade Title = Level 4 - Medical Pack - {{Money|6,000}}|Image = [[File:MedicUpg4.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 4|Upgrade Title = Medical Pack|Cost = {{Money|6,000}}|Image = [[File:MedicUpg4.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]]


+1 Max Targets
+1 Max Targets
Line 632: Line 1,078:


Sell Price Changes to {{Money|3,416}}}}
Sell Price Changes to {{Money|3,416}}}}
{{Upgrade|Upgrade Title = Level 5 - PHD - {{Money|16,000}}|Image = [[File:MedicUpg4.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 5|Upgrade Title = PHD|Cost = {{Money|16,000}}|Image = [[File:MedicUpg4.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]


+1 Max Targets
+1 Max Targets
Line 654: Line 1,100:
}}
}}


==Stats Table==
==Statistics==
{{neow|<nowiki>
<var>
$TP$ = $FNC-TOTAL-COST$
$COST$ = 500; 300; 750; 2700; 6000; 16000
$FSE-UPGRADE$ = Medical Precautions; Prescribed Vitamins; BIG BRAIN; Medical Pack; PHD
$FSE-UPGRADEICON$ = 117008581932706; 71546954858462; 130592941614779; 112504548905627; 112504548905627
$R$ = $FNC-RECURSION$
</var>
<div class="overflow-box">
<div class="overflow-box">
{| class="wikitable stats-table"
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Firerate Buff !! Damage Buff !! Range !! Healing !! Overheal Limit !! Max Targets !! Shield Recharge Speed !! Tower Selection Cooldown !! Ubercharge Duration
!Level
!Total Price
![[Firerate Buff]]
![[Damage Buff]]
!Range
!Healing
!Overheal Limit
!Max Targets
!Shield Recharge Speed
!Tower Selection Cooldown
!Ubercharge Duration
|-
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 20% || 0% || 12 || 5 || 0 || 1 || 8 || 0.5 || N/A
|0
|{{Money|500}}
|20%
|0%
|12
|5
|0
|1
|8
|0.5
|N/A
|-
|-
| 1 || $R$ || $R$ || 20% || 0% || 12 || 5 || 0 || 2 || 8 || 0.5 || N/A
|1
|{{Money|800}}
|20%
|0%
|12
|5
|0
|2
|8
|0.5
|N/A
|-
|-
| 2 || $R$ || $R$ || 20% || 0% || 14 || 5 || 5 || 3 || 6 || 0.5 || N/A
|2
|{{Money|1,550}}
|20%
|0%
|14
|5
|5
|3
|6
|0.5
|N/A
|-
|-
| 3 || $R$ || $R$ || 20% || 20% || 15 || 10 || 10 || 3 || 6 || 0.5 || 7.5
|3
|{{Money|4,250}}
|20%
|20%
|15
|10
|10
|3
|6
|0.5
|7.5
|-
|-
| 4 || $R$ || $R$ || 20% || 27.5% || 18 || 20 || 20 || 4 || 4.5 || 0.5 || 10
|4
|{{Money|10,250}}
|20%
|27.5%
|18
|20
|20
|4
|4.5
|0.5
|10
|-
|-
| 5 || $R$ || $R$ || 20% || 40% || 20 || 25 || 50 || 5 || 2.5 || 0.5 || 15
|5
|{{Money|26,250}}
|20%
|40%
|20
|25
|50
|5
|2.5
|0.5
|15
|}
|}
</div>
</div>
</nowiki>}}
</center>
</center>
</div>
</div>
Line 750: Line 1,135:
<div class="ContainerColumn mw-collapsible-content">
<div class="ContainerColumn mw-collapsible-content">
<center>
<center>
==Base Stats==
==Base Statistics==
{{BaseStat
{{BaseStat
|Image = [[File:DefaultMedicIconn.png|100px]]
|Image = [[File:DefaultMedicIconn.png|100px]]
|Unlock Cost = {{Coins|800}}<ref>Prior to the 25th of June 2025, it had a cost of {{Coins|1,500}}.</ref>
|Category = Intermediate
|Role = Support
|Cost = {{Money|450}}
|Cost = {{Money|450}}
|Footprint = Average (1.5)
|Footprint = 1.5
|Sell Price = {{Money|150}}
|Sell Price = {{Money|150}}
|Placement Type = Ground
|Placement Type = Ground
|Damage = [[File:Damage Icon.png|20px|Damage]]3
|Damage = [[File:Damage Icon.png|20px|Damage]]3
|Damage Type = Single
|Damage Type = Single
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]1.008
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]1.025
|Hidden = {{Hidden|Hidden Detection}}Level 2+
|Hidden = {{Hidden|Hidden Detection}}Level 2+
|Range = [[File:Range Icon.png|20px|Range]]12
|Range = [[File:Range Icon.png|20px|Range]]12
Line 770: Line 1,158:


==Upgrades==
==Upgrades==
{{Upgrade|Upgrade Title = Level 1 - Medical Precautions - {{Money|200}}|Image = [[File:Medic Upgrade 1.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 1|Upgrade Title = Medical Precautions|Cost = {{Money|200}}|Image = [[File:Medic Upgrade 1.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]


1.008 > 0.758 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
1.025 > 0.775 Firerate [[File:Cooldown Icon.png|20px|Firerate]]




Sell Price Changes to {{Money|216}}}}
Sell Price Changes to {{Money|216}}}}
{{Upgrade|Upgrade Title = Level 2 - Prescribed Vitamins - {{Money|400}}|Image = [[File:Medic Upgrade 2.png|100px]]|Information = +Hidden Detection {{Hidden|Hidden Detection}}
{{Upgrade|Level = Level 2|Upgrade Title = Prescribed Vitamins|Cost = {{Money|400}}|Image = [[File:Medic Upgrade 2.png|100px]]|Information = +Hidden Detection {{Hidden|Hidden Detection}}


+2 Damage [[File:Damage Icon.png|20px|Damage]]
+2 Damage [[File:Damage Icon.png|20px|Damage]]
Line 782: Line 1,170:


Sell Price Changes to {{Money|350}}}}
Sell Price Changes to {{Money|350}}}}
{{Upgrade|Upgrade Title = Level 3 - BIG BRAIN - {{Money|800}}|Image = [[File:Medic_Upgrade_3.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 3|Upgrade Title = BIG BRAIN|Cost = {{Money|800}}|Image = [[File:Medic_Upgrade_3.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]]


0.758 > 0.658 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
0.775 > 0.675 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


+3 Damage [[File:Damage Icon.png|20px|Damage]]
+3 Damage [[File:Damage Icon.png|20px|Damage]]
Line 790: Line 1,178:


Sell Price Changes to {{Money|616}}}}
Sell Price Changes to {{Money|616}}}}
{{Upgrade|Upgrade Title = Level 4 - Medical Pack - {{Money|1,750}}|Image = [[File:Medic Upgrade 4.png|100px]]|Information = +4 Damage [[File:Damage Icon.png|20px|Damage]]
{{Upgrade|Level = Level 4|Upgrade Title = Medical Pack|Cost = {{Money|1,750}}|Image = [[File:Medic Upgrade 4.png|100px]]|Information = +4 Damage [[File:Damage Icon.png|20px|Damage]]


0.658 > 0.508 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
0.675 > 0.525 Firerate [[File:Cooldown Icon.png|20px|Firerate]]




Sell Price Changes to {{Money|1,200}}}}
Sell Price Changes to {{Money|1,200}}}}
{{Upgrade|Upgrade Title = Level 5 - Goddess Of Healing - {{Money|5,000}}|Image = [[File:Medic Upgrate 5.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 5|Upgrade Title = Goddess Of Healing|Cost = {{Money|5,000}}|Image = [[File:Medic Upgrate 5.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]


+Flying Detection {{Flying|Flying Detection}}
+Flying Detection {{Flying|Flying Detection}}


0.508 > 0.308 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
0.525 > 0.325 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


+Cleansing Ability
+Cleansing Ability
Line 812: Line 1,200:
}}
}}


==Stats Table==
==Statistics==
{{neow|<nowiki>
<var>
$DPS$ = Damage / Firerate
$CE$ = $TP$ / DPS
$TP$ = $FNC-TOTAL-COST$
$COST$ = 450; 200; 400; 800; 1750; 5000
$FSE-UPGRADE$ = Medical Precautions; Prescribed Vitamins; BIG BRAIN; Medical Pack; Goddess Of Healing
$FSE-UPGRADEICON$ = 4119547116; 4119547593; 4119548000; 4119548431; 4119548907
$FNC-ROFBUG$ = Firerate
$R$ = $FNC-RECURSION$
</var>
<div class="overflow-box">
<div class="overflow-box">
{| class="wikitable stats-table"
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Range !! Healing !! DPS !! Cost Efficiency
!Level
!Total Price
!Damage
!Firerate
!Range
!DPS
!Healing
!Cost Efficiency
|-
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 3 || 1 || 12 || 5 || $DPS$ || {{Money|$CE$}}
|0
|{{Money|450}}
|3
|1.008
|12
|2.98
|5
|{{Money|151.01}}
|-
|-
| 1 || $R$ || $R$ || 3 || 0.75 || 13 || 5 || $DPS$ || {{Money|$CE$}}
|1
|{{Money|650}}
|3
|0.758
|13
|3.96
|5
|{{Money|164.14}}
|-
|-
| 2 || $R$ || $R$ || 5 || 0.75 || 13 || 5 || $DPS$ || {{Money|$CE$}}
|2
|{{Money|1,050}}
|5
|0.758
|13
|6.6
|5
|{{Money|159.09}}
|-
|-
| 3 || $R$ || $R$ || 8 || 0.65 || 16 || 5 || $DPS$ || {{Money|$CE$}}
|3
|{{Money|1,850}}
|8
|0.658
|16
|12.16
|5
|{{Money|152.14}}
|-
|-
| 4 || $R$ || $R$ || 12 || 0.5 || 16 || 5 || $DPS$ || {{Money|$CE$}}
|4
|{{Money|3,600}}
|12
|0.508
|16
|23.62
|5
|{{Money|152.41}}
|-
|-
| 5 || $R$ || $R$ || 12 || 0.3 || 18 || 5 || $DPS$ || {{Money|$CE$}}
|5
|{{Money|8,600}}
|12
|0.308
|18
|38.96
|5
|{{Money|220.74}}
|}
|}
</div>
</div>
</nowiki>}}
</center>
</center>
</div>
</div>
Line 887: Line 1,238:
<div class="ContainerColumn mw-collapsible-content">
<div class="ContainerColumn mw-collapsible-content">
<center>
<center>
==Base Stats==
==Base Statistics==
{{BaseStat
{{BaseStat
|Image = [[File:DefaultMedicIconn.png|100px]]
|Image = [[File:DefaultMedicIconn.png|100px]]
|Unlock Cost = {{Coins|1,500}}
|Category = Intermediate
|Cost = {{Money|900}}
|Cost = {{Money|900}}
|Footprint = Average (1.5)
|Footprint = 1.5
|Sell Price = {{Money|300}}
|Sell Price = {{Money|300}}
|Placement Type = Ground
|Placement Type = Ground
|Damage = [[File:Damage Icon.png|20px|Damage]]2
|Damage = [[File:Damage Icon.png|20px|Damage]]2
|Damage Type = Single
|Damage Type = Single
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]1.008
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]1.025
|Hidden = {{Hidden|Hidden Detection}}Level 3+
|Hidden = {{Hidden|Hidden Detection}}Level 3+
|Range = [[File:Range Icon.png|20px|Range]]10
|Range = [[File:Range Icon.png|20px|Range]]10
Line 907: Line 1,260:


==Upgrades==
==Upgrades==
{{Upgrade|Upgrade Title = Level 1 - Medical Precautions - {{Money|400}}|Image = [[File:Medic Upgrade 1.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 1|Upgrade Title = Medical Precautions|Cost = {{Money|400}}|Image = [[File:Medic Upgrade 1.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]


+1 Damage [[File:Damage Icon.png|20px|Damage]]
+1 Damage [[File:Damage Icon.png|20px|Damage]]
Line 913: Line 1,266:


Sell Price Changes to {{Money|433}}}}
Sell Price Changes to {{Money|433}}}}
{{Upgrade|Upgrade Title = Level 2 - Prescribe Vitamins - {{Money|900}}|Image = [[File:Medic Upgrade 2.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 2|Upgrade Title = Prescribe Vitamins|Cost = {{Money|900}}|Image = [[File:Medic Upgrade 2.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]


+3 Damage [[File:Damage Icon.png|20px|Damage]]
+3 Damage [[File:Damage Icon.png|20px|Damage]]


1.008 > 0.808 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
1.025 > 0.825 Firerate [[File:Cooldown Icon.png|20px|Firerate]]




Sell Price Changes to {{Money|733}}}}
Sell Price Changes to {{Money|733}}}}
{{Upgrade|Upgrade Title = Level 3 - BIG BRAIN - {{Money|2,400}}|Image = [[File:Medic_Upgrade_3.png|100px]]|Information =
{{Upgrade|Level = Level 3|Upgrade Title = BIG BRAIN|Cost = {{Money|2,400}}|Image = [[File:Medic_Upgrade_3.png|100px]]|Information =


+3 Range [[File:Range Icon.png|20px|Range]]
+3 Range [[File:Range Icon.png|20px|Range]]
Line 929: Line 1,282:


Sell Price Changes to {{Money|1,533}}}}
Sell Price Changes to {{Money|1,533}}}}
{{Upgrade|Upgrade Title = Level 4 - Medical Pack - {{Money|4,500}}|Image = [[File:Medic Upgrade 4.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 4|Upgrade Title = Medical Pack|Cost = {{Money|4,500}}|Image = [[File:Medic Upgrade 4.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]


+2 Damage [[File:Damage Icon.png|20px|Damage]]
+2 Damage [[File:Damage Icon.png|20px|Damage]]


0.808 > 0.658 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
0.825 > 0.675 Firerate [[File:Cooldown Icon.png|20px|Firerate]]




Sell Price Changes to {{Money|3,033}}}}
Sell Price Changes to {{Money|3,033}}}}
{{Upgrade|Upgrade Title = Level 5 - Goddess Of Healing - {{Money|6,500}}|Image = [[File:Medic Upgrate 5.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 5|Upgrade Title = Goddess Of Healing|Cost = {{Money|6,500}}|Image = [[File:Medic Upgrate 5.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]


0.658 > 0.308 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
0.675 > 0.325 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


+Cleansing Ability
+Cleansing Ability
Line 951: Line 1,304:
}}
}}


==Stats Table==
==Statistics==
{{neow|<nowiki>
<var>
$DPS$ = Damage / Firerate
$CE$ = $TP$ / DPS
$TP$ = $FNC-TOTAL-COST$
$COST$ = 900; 400; 900; 2400; 4500; 6500
$FSE-UPGRADE$ = Medical Precautions; Prescribed Vitamins; BIG BRAIN; Medical Pack; Goddess Of Healing
$FSE-UPGRADEICON$ = 4119547116; 4119547593; 4119548000; 4119548431; 4119548907
$FNC-ROFBUG$ = Firerate
$R$ = $FNC-RECURSION$
</var>
<div class="overflow-box">
<div class="overflow-box">
{| class="wikitable stats-table"
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Range !! Healing !! DPS !! Cost Efficiency
!Level
!Total Price
!Damage
!Firerate
!Range
!DPS
!Healing
!Cost Efficiency
|-
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 2 || 1 || 10 || 5 || $DPS$ || {{Money|$CE$}}
|0
|{{Money|900}}
|2
|1.008
|10
|1.98
|5
|{{Money|454.55}}
|-
|-
| 1 || $R$ || $R$ || 3 || 1 || 11 || 5 || $DPS$ || {{Money|$CE$}}
|1
|{{Money|1,300}}
|3
|1.008
|11
|2.98
|5
|{{Money|426.24}}
|-
|-
| 2 || $R$ || $R$ || 6 || 0.8 || 12 || 5 || $DPS$ || {{Money|$CE$}}
|2
|{{Money|2,200}}
|6
|0.808
|12
|7.43
|5
|{{Money|296.1}}
|-
|-
| 3 || $R$ || $R$ || 6 || 0.8 || 15 || 5 || $DPS$ || {{Money|$CE$}}
|3
|{{Money|4,600}}
|6
|0.808
|15
|7.43
|5
|{{Money|619.11}}
|-
|-
| 4 || $R$ || $R$ || 8 || 0.65 || 16 || 5 || $DPS$ || {{Money|$CE$}}
|4
|{{Money|9,100}}
|8
|0.658
|16
|12.16
|5
|{{Money|748.36}}
|-
|-
| 5 || $R$ || $R$ || 8 || 0.3 || 18 || 5 || $DPS$ || {{Money|$CE$}}
|5
|{{Money|15,600}}
|8
|0.308
|18
|25.97
|5
|{{Money|600.69}}
|}
|}
</div>
</div>
</nowiki>}}
</center>
</center>
</div>
</div>
Line 1,026: Line 1,342:
<div class="ContainerColumn mw-collapsible-content">
<div class="ContainerColumn mw-collapsible-content">
<center>
<center>
==Base Stats==
==Base Statistics==
{{BaseStat
{{BaseStat
|Image = [[File:DefaultMedicIconn.png|100px]]
|Image = [[File:DefaultMedicIconn.png|100px]]
|Unlock Cost = {{Coins|1,500}}
|Category = Intermediate
|Cost = {{Money|900}}
|Cost = {{Money|900}}
|Footprint = Average
|Footprint = Average
Line 1,035: Line 1,353:
|Damage = [[File:Damage Icon.png|20px|Damage]]2
|Damage = [[File:Damage Icon.png|20px|Damage]]2
|Damage Type = Single
|Damage Type = Single
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]1.008
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]1.025
|Hidden = {{Hidden|Hidden Detection}}Level 3+
|Hidden = {{Hidden|Hidden Detection}}Level 3+
|Range = [[File:Range Icon.png|20px|Range]]10
|Range = [[File:Range Icon.png|20px|Range]]10
Line 1,046: Line 1,364:


==Upgrades==
==Upgrades==
{{Upgrade|Upgrade Title = Level 1 - Medical Precautions - {{Money|400}}|Image = [[File:Medic Upgrade 1.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 1|Upgrade Title = Medical Precautions|Cost = {{Money|400}}|Image = [[File:Medic Upgrade 1.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]


+1 Damage [[File:Damage Icon.png|20px|Damage]]
+1 Damage [[File:Damage Icon.png|20px|Damage]]
Line 1,052: Line 1,370:


Sell Price Changes to {{Money|433}}}}
Sell Price Changes to {{Money|433}}}}
{{Upgrade|Upgrade Title = Level 2 - Prescribe Vitamins - {{Money|900}}|Image = [[File:Medic Upgrade 2.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 2|Upgrade Title = Prescribe Vitamins|Cost = {{Money|900}}|Image = [[File:Medic Upgrade 2.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]


+3 Damage [[File:Damage Icon.png|20px|Damage]]
+3 Damage [[File:Damage Icon.png|20px|Damage]]


1.008 > 0.808 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
1.025 > 0.825 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


5 > 7 Healing [[File:HealingIcon.svg|20px|Healing]]
5 > 7 Healing [[File:HealingIcon.svg|20px|Healing]]
Line 1,062: Line 1,380:


Sell Price Changes to {{Money|733}}}}
Sell Price Changes to {{Money|733}}}}
{{Upgrade|Upgrade Title = Level 3 - BIG BRAIN - {{Money|2,400}}|Image = [[File:Medic_Upgrade_3.png|100px]]|Information =
{{Upgrade|Level = Level 3|Upgrade Title = BIG BRAIN|Cost = {{Money|2,400}}|Image = [[File:Medic_Upgrade_3.png|100px]]|Information =


+3 Range [[File:Range Icon.png|20px|Range]]
+3 Range [[File:Range Icon.png|20px|Range]]
Line 1,070: Line 1,388:


Sell Price Changes to {{Money|1,533}}}}
Sell Price Changes to {{Money|1,533}}}}
{{Upgrade|Upgrade Title = Level 4 - Medical Pack - {{Money|4,500}}|Image = [[File:Medic Upgrade 4.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 4|Upgrade Title = Medical Pack|Cost = {{Money|4,500}}|Image = [[File:Medic Upgrade 4.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]


+2 Damage [[File:Damage Icon.png|20px|Damage]]
+2 Damage [[File:Damage Icon.png|20px|Damage]]


0.808 > 0.658 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
0.825 > 0.675 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


7 > 10 Healing [[File:HealingIcon.svg|20px|Healing]]
7 > 10 Healing [[File:HealingIcon.svg|20px|Healing]]
Line 1,080: Line 1,398:


Sell Price Changes to {{Money|3,033}}}}
Sell Price Changes to {{Money|3,033}}}}
{{Upgrade|Upgrade Title = Level 5 - Goddess Of Healing - {{Money|6,500}}|Image = [[File:Medic Upgrate 5.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 5|Upgrade Title = Goddess Of Healing|Cost = {{Money|6,500}}|Image = [[File:Medic Upgrate 5.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]


0.658 > 0.308 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
0.675 > 0.325 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


+Cleansing Ability
+Cleansing Ability
Line 1,094: Line 1,412:
}}
}}


==Stats Table==
==Statistics==
{{neow|<nowiki>
<var>
$DPS$ = Damage / Firerate
$CE$ = $TP$ / DPS
$TP$ = $FNC-TOTAL-COST$
$COST$ = 900; 400; 900; 2400; 4500; 6500
$FSE-UPGRADE$ = Medical Precautions; Prescribed Vitamins; BIG BRAIN; Medical Pack; Goddess Of Healing
$FSE-UPGRADEICON$ = 4119547116; 4119547593; 4119548000; 4119548431; 4119548907
$FNC-ROFBUG$ = Firerate
$R$ = $FNC-RECURSION$
</var>
<div class="overflow-box">
<div class="overflow-box">
{| class="wikitable stats-table"
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Range !! Healing !! DPS !! Cost Efficiency
!Level
!Total Price
!Damage
!Firerate
!Range
!DPS
!Healing
!Cost Efficiency
|-
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 2 || 1 || 10 || 5 || $DPS$ || {{Money|$CE$}}
|0
|{{Money|900}}
|2
|1.008
|10
|1.98
|5
|{{Money|454.55}}
|-
|-
| 1 || $R$ || $R$ || 3 || 1 || 11 || 5 || $DPS$ || {{Money|$CE$}}
|1
|{{Money|1,300}}
|3
|1.008
|11
|2.98
|5
|{{Money|436.24}}
|-
|-
| 2 || $R$ || $R$ || 6 || 0.8 || 12 || 7 || $DPS$ || {{Money|$CE$}}
|2
|{{Money|2,200}}
|6
|0.808
|12
|7.43
|7
|{{Money|296.1}}
|-
|-
| 3 || $R$ || $R$ || 6 || 0.8 || 15 || 7 || $DPS$ || {{Money|$CE$}}
|3
|{{Money|4,600}}
|6
|0.808
|15
|7.43
|7
|{{Money|619.11}}
|-
|-
| 4 || $R$ || $R$ || 8 || 0.65 || 16 || 10 || $DPS$ || {{Money|$CE$}}
|4
|{{Money|9,100}}
|8
|0.658
|16
|12.16
|10
|{{Money|748.35}}
|-
|-
| 5 || $R$ || $R$ || 8 || 0.3 || 18 || 10 || $DPS$ || {{Money|$CE$}}
|5
|{{Money|15,600}}
|8
|0.308
|18
|25.97
|10
|{{Money|600.69}}
|}
|}
</div>
</div>
</nowiki>}}
</center>
</center>
</div>
</div>
Line 1,169: Line 1,450:
<div class="ContainerColumn mw-collapsible-content">
<div class="ContainerColumn mw-collapsible-content">
<center>
<center>
==Base Stats==
==Base Statistics==
{{BaseStat
{{BaseStat
|Image = [[File:DefaultMedicIcon.png|100px]]
|Image = [[File:DefaultMedicIcon.png|100px]]
|Unlock Cost = {{Coins|1,500}}
|Cost = {{Money|900}}
|Cost = {{Money|900}}
|Footprint = Average
|Footprint = Average
Line 1,189: Line 1,471:


==Upgrades==
==Upgrades==
{{Upgrade|Upgrade Title = Level 1 - Medical Precautions - {{Money|400}}|Image = [[File:Medic Upgrade 1.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 1|Upgrade Title = Medical Precautions|Cost = {{Money|400}}|Image = [[File:Medic Upgrade 1.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]


+1 Damage [[File:Damage Icon.png|20px|Damage]]
+1 Damage [[File:Damage Icon.png|20px|Damage]]
Line 1,195: Line 1,477:


Sell Price Changes to {{Money|433}}}}
Sell Price Changes to {{Money|433}}}}
{{Upgrade|Upgrade Title = Level 2 - Prescribe Vitamins - {{Money|900}}|Image = [[File:Medic Upgrade 2.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 2|Upgrade Title = Prescribe Vitamins|Cost = {{Money|900}}|Image = [[File:Medic Upgrade 2.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]


+3 Damage [[File:Damage Icon.png|20px|Damage]]
+3 Damage [[File:Damage Icon.png|20px|Damage]]
Line 1,205: Line 1,487:


Sell Price Changes to {{Money|733}}}}
Sell Price Changes to {{Money|733}}}}
{{Upgrade|Upgrade Title = Level 3 - BIG BRAIN - {{Money|2,400}}|Image = [[File:Medic_Upgrade_3.png|100px]]|Information =
{{Upgrade|Level = Level 3|Upgrade Title = BIG BRAIN|Cost = {{Money|2,400}}|Image = [[File:Medic_Upgrade_3.png|100px]]|Information =


+3 Range [[File:Range Icon.png|20px|Range]]
+3 Range [[File:Range Icon.png|20px|Range]]
Line 1,213: Line 1,495:


Sell Price Changes to {{Money|1,533}}}}
Sell Price Changes to {{Money|1,533}}}}
{{Upgrade|Upgrade Title = Level 4 - Medical Pack - {{Money|4,500}}|Image = [[File:Medic Upgrade 4.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 4|Upgrade Title = Medical Pack|Cost = {{Money|4,500}}|Image = [[File:Medic Upgrade 4.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]


+2 Damage [[File:Damage Icon.png|20px|Damage]]
+2 Damage [[File:Damage Icon.png|20px|Damage]]
Line 1,223: Line 1,505:


Sell Price Changes to {{Money|3,033}}}}
Sell Price Changes to {{Money|3,033}}}}
{{Upgrade|Upgrade Title = Level 5 - Goddess Of Healing - {{Money|6,500}}|Image = [[File:Medic Upgrate 5.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 5|Upgrade Title = Goddess Of Healing|Cost = {{Money|6,500}}|Image = [[File:Medic Upgrate 5.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]


0.68 > 0.33 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
0.68 > 0.33 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
Line 1,237: Line 1,519:
}}
}}


==Stats Table==
==Statistics==
{{neow|<nowiki>
<var>
$DPS$ = Damage / Firerate
$CE$ = $TP$ / DPS
$TP$ = $FNC-TOTAL-COST$
$COST$ = 900; 400; 900; 2400; 4500; 6500
$FSE-UPGRADE$ = Medical Precautions; Prescribed Vitamins; BIG BRAIN; Medical Pack; Goddess Of Healing
$FSE-UPGRADEICON$ = 4119547116; 4119547593; 4119548000; 4119548431; 4119548907
$FNC-ROFBUG-2020$ = Firerate
$R$ = $FNC-RECURSION$
</var>
<div class="overflow-box">
<div class="overflow-box">
{| class="wikitable stats-table"
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Range !! Healing !! DPS !! Cost Efficiency
!Level
!Total Price
!Damage
!Firerate
!Range
!DPS
!Healing
!Cost Efficiency
|-
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 2 || 1 || 10 || 5 || $DPS$ || {{Money|$CE$}}
|0
|{{Money|900}}
|2
|1.03
|10
|1.94
|5
|{{Money|463.91}}
|-
|-
| 1 || $R$ || $R$ || 3 || 1 || 11 || 5 || $DPS$ || {{Money|$CE$}}
|1
|{{Money|1,300}}
|3
|1.03
|11
|2.91
|5
|{{Money|446.74}}
|-
|-
| 2 || $R$ || $R$ || 6 || 0.8 || 12 || 7 || $DPS$ || {{Money|$CE$}}
|2
|{{Money|2,200}}
|6
|0.83
|12
|7.23
|7
|{{Money|304.29}}
|-
|-
| 3 || $R$ || $R$ || 6 || 0.8 || 15 || 7 || $DPS$ || {{Money|$CE$}}
|3
|{{Money|4,600}}
|6
|0.83
|15
|7.23
|7
|{{Money|636.24}}
|-
|-
| 4 || $R$ || $R$ || 8 || 0.65 || 16 || 10 || $DPS$ || {{Money|$CE$}}
|4
|{{Money|9,100}}
|8
|0.68
|16
|11.76
|10
|{{Money|773.81}}
|-
|-
| 5 || $R$ || $R$ || 8 || 0.3 || 18 || 10 || $DPS$ || {{Money|$CE$}}
|5
|{{Money|15,600}}
|8
|0.33
|18
|24.24
|10
|{{Money|643.56}}
|}
|}
</div>
</div>
</nowiki>}}
</center>
</center>
</div>
</div>
Line 1,312: Line 1,557:
<div class="ContainerColumn mw-collapsible-content">
<div class="ContainerColumn mw-collapsible-content">
<center>
<center>
==Base Stats==
==Base Statistics==
{{BaseStat
{{BaseStat
|Image = [[File:Medic.png|100px]]
|Image = [[File:Medic.png|100px]]
|Unlock Cost = {{Coins|2,000}}
|Cost = {{Money|900}}
|Cost = {{Money|900}}
|Footprint = Average
|Footprint = Average
Line 1,330: Line 1,576:


==Upgrades==
==Upgrades==
{{Upgrade|Upgrade Title = Level 1 - Medical Precautions - {{Money|400}}|Image = [[File:Medic Upgrade 1.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 1|Upgrade Title = Medical Precautions|Cost = {{Money|400}}|Image = [[File:Medic Upgrade 1.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]


+1 Damage [[File:Damage Icon.png|20px|Damage]]
+1 Damage [[File:Damage Icon.png|20px|Damage]]
Line 1,336: Line 1,582:


Sell Price Changes to {{Money|433}}}}
Sell Price Changes to {{Money|433}}}}
{{Upgrade|Upgrade Title = Level 2 - Prescribe Vitamins - {{Money|900}}|Image = [[File:Medic Upgrade 2.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 2|Upgrade Title = Prescribe Vitamins|Cost = {{Money|900}}|Image = [[File:Medic Upgrade 2.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]


+3 Damage [[File:Damage Icon.png|20px|Damage]]
+3 Damage [[File:Damage Icon.png|20px|Damage]]
Line 1,346: Line 1,592:


Sell Price Changes to {{Money|733}}}}
Sell Price Changes to {{Money|733}}}}
{{Upgrade|Upgrade Title = Level 3 - BIG BRAIN - {{Money|2,400}}|Image = [[File:Medic_Upgrade_3.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 3|Upgrade Title = BIG BRAIN|Cost = {{Money|2,400}}|Image = [[File:Medic_Upgrade_3.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]]


+2 Damage [[File:Damage Icon.png|20px|Damage]]
+2 Damage [[File:Damage Icon.png|20px|Damage]]
Line 1,356: Line 1,602:


Sell Price Changes to {{Money|1,533}}}}
Sell Price Changes to {{Money|1,533}}}}
{{Upgrade|Upgrade Title = Level 4 - Medical Pack - {{Money|4,500}}|Image = [[File:Medic Upgrade 4.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 4|Upgrade Title = Medical Pack|Cost = {{Money|4,500}}|Image = [[File:Medic Upgrade 4.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]


+2 Damage [[File:Damage Icon.png|20px|Damage]]
+2 Damage [[File:Damage Icon.png|20px|Damage]]
Line 1,364: Line 1,610:


Sell Price Changes to {{Money|3,033}}}}
Sell Price Changes to {{Money|3,033}}}}
{{Upgrade|Upgrade Title = Level 5 - Goddess Of Healing - {{Money|6,500}}|Image = [[File:Medic Upgrate 5.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 5|Upgrade Title = Goddess Of Healing|Cost = {{Money|6,500}}|Image = [[File:Medic Upgrate 5.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]


0.55 > 0.35 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
0.55 > 0.35 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
Line 1,378: Line 1,624:
}}
}}


==Stats Table==
==Statistics==
{{neow|<nowiki>
<var>
$DPS$ = Damage / Firerate
$CE$ = $TP$ / DPS
$TP$ = $FNC-TOTAL-COST$
$COST$ = 900; 400; 900; 2400; 4500; 6500
$FSE-UPGRADE$ = Medical Precautions; Prescribed Vitamins; BIG BRAIN; Medical Pack; Goddess Of Healing
$FSE-UPGRADEICON$ = 4119547116; 4119547593; 4119548000; 4119548431; 4119548907
$FNC-ROFBUG-2019$ = Firerate
$R$ = $FNC-RECURSION$
</var>
<div class="overflow-box">
<div class="overflow-box">
{| class="wikitable stats-table"
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Range !! Healing !! DPS !! Cost Efficiency
!Level
!Total Price
!Damage
!Firerate
!Range
!DPS
!Healing
!Cost Efficiency
|-
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 2 || 1 || 10 || 5 || $DPS$ || {{Money|$CE$}}
|0
|{{Money|900}}
|2
|1.05
|10
|1.9
|5
|{{Money|473.68}}
|-
|-
| 1 || $R$ || $R$ || 3 || 1 || 11 || 5 || $DPS$ || {{Money|$CE$}}
|1
|{{Money|1,300}}
|3
|1.05
|11
|2.86
|5
|{{Money|454.55}}
|-
|-
| 2 || $R$ || $R$ || 6 || 0.8 || 12 || 7 || $DPS$ || {{Money|$CE$}}
|2
|{{Money|2,200}}
|6
|0.85
|12
|7.06
|7
|{{Money|311.61}}
|-
|-
| 3 || $R$ || $R$ || 8 || 0.5 || 15 || 7 || $DPS$ || {{Money|$CE$}}
|3
|{{Money|4,600}}
|8
|0.55
|15
|14.55
|7
|{{Money|316.15}}
|-
|-
| 4 || $R$ || $R$ || 10 || 0.5 || 16 || 10 || $DPS$ || {{Money|$CE$}}
|4
|{{Money|9,100}}
|10
|0.55
|16
|18.18
|10
|{{Money|500.55}}
|-
|-
| 5 || $R$ || $R$ || 10 || 0.3 || 18 || 10 || $DPS$ || {{Money|$CE$}}
|5
|{{Money|15,600}}
|10
|0.35
|18
|28.57
|10
|{{Money|546.03}}
|}
|}
</div>
</div>
</nowiki>}}
</center>
</center>
</div>
</div>
Line 1,453: Line 1,662:
<div class="ContainerColumn mw-collapsible-content">
<div class="ContainerColumn mw-collapsible-content">
<center>
<center>
==Base Stats==
==Base Statistics==
{{BaseStat
{{BaseStat
|Image = [[File:Medic.png|100px]]
|Image = [[File:Medic.png|100px]]
|Unlock Cost = {{Coins|2,000}}
|Cost = {{Money|900}}
|Cost = {{Money|900}}
|Footprint = Average
|Footprint = Average
Line 1,471: Line 1,681:


==Upgrades==
==Upgrades==
{{Upgrade|Upgrade Title = Level 1 - Medical Precautions - {{Money|400}}|Image = [[File:Medic Upgrade 1.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 1|Upgrade Title = Medical Precautions|Cost = {{Money|400}}|Image = [[File:Medic Upgrade 1.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]


+1 Damage [[File:Damage Icon.png|20px|Damage]]
+1 Damage [[File:Damage Icon.png|20px|Damage]]
Line 1,477: Line 1,687:


Sell Price Changes to {{Money|433}}}}
Sell Price Changes to {{Money|433}}}}
{{Upgrade|Upgrade Title = Level 2 - Prescribe Vitamins - {{Money|900}}|Image = [[File:Medic Upgrade 2.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 2|Upgrade Title = Prescribe Vitamins|Cost = {{Money|900}}|Image = [[File:Medic Upgrade 2.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]


+3 Damage [[File:Damage Icon.png|20px|Damage]]
+3 Damage [[File:Damage Icon.png|20px|Damage]]
Line 1,487: Line 1,697:


Sell Price Changes to {{Money|733}}}}
Sell Price Changes to {{Money|733}}}}
{{Upgrade|Upgrade Title = Level 3 - BIG BRAIN - {{Money|2,400}}|Image = [[File:Medic_Upgrade_3.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 3|Upgrade Title = BIG BRAIN|Cost = {{Money|2,400}}|Image = [[File:Medic_Upgrade_3.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]


+3 Damage [[File:Damage Icon.png|20px|Damage]]
+3 Damage [[File:Damage Icon.png|20px|Damage]]
Line 1,497: Line 1,707:


Sell Price Changes to {{Money|1,533}}}}
Sell Price Changes to {{Money|1,533}}}}
{{Upgrade|Upgrade Title = Level 4 - Medical Pack - {{Money|4,500}}|Image = [[File:Medic Upgrade 4.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 4|Upgrade Title = Medical Pack|Cost = {{Money|4,500}}|Image = [[File:Medic Upgrade 4.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]


+2 Damage [[File:Damage Icon.png|20px|Damage]]
+2 Damage [[File:Damage Icon.png|20px|Damage]]
Line 1,505: Line 1,715:


Sell Price Changes to {{Money|3,033}}}}
Sell Price Changes to {{Money|3,033}}}}
{{Upgrade|Upgrade Title = Level 5 - Goddess Of Healing - {{Money|6,500}}|Image = [[File:Medic Upgrate 5.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 5|Upgrade Title = Goddess Of Healing|Cost = {{Money|6,500}}|Image = [[File:Medic Upgrate 5.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]


0.55 > 0.35 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
0.55 > 0.35 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
Line 1,519: Line 1,729:
}}
}}


==Stats Table==
==Statistics==
{{neow|<nowiki>
<var>
$DPS$ = Damage / Firerate
$CE$ = $TP$ / DPS
$TP$ = $FNC-TOTAL-COST$
$COST$ = 900; 400; 900; 2400; 4500; 6500
$FSE-UPGRADE$ = Medical Precautions; Prescribed Vitamins; BIG BRAIN; Medical Pack; Goddess Of Healing
$FSE-UPGRADEICON$ = 4119547116; 4119547593; 4119548000; 4119548431; 4119548907
$FNC-ROFBUG-2019$ = Firerate
$R$ = $FNC-RECURSION$
</var>
<div class="overflow-box">
<div class="overflow-box">
{| class="wikitable stats-table"
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Range !! Healing !! DPS !! Cost Efficiency
!Level
!Total Price
!Damage
!Firerate
!Range
!DPS
!Healing
!Cost Efficiency
|-
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 2 || 1 || 10 || 5 || $DPS$ || {{Money|$CE$}}
|0
|{{Money|900}}
|2
|1.05
|10
|1.9
|5
|{{Money|473.68}}
|-
|-
| 1 || $R$ || $R$ || 3 || 1 || 11 || 5 || $DPS$ || {{Money|$CE$}}
|1
|{{Money|1,300}}
|3
|1.05
|11
|2.86
|5
|{{Money|454.55}}
|-
|-
| 2 || $R$ || $R$ || 6 || 0.8 || 12 || 7 || $DPS$ || {{Money|$CE$}}
|2
|{{Money|2,200}}
|6
|0.85
|12
|7.06
|7
|{{Money|311.61}}
|-
|-
| 3 || $R$ || $R$ || 9 || 0.5 || 15 || 7 || $DPS$ || {{Money|$CE$}}
|3
|{{Money|4,600}}
|9
|0.55
|13
|16.36
|7
|{{Money|281.17}}
|-
|-
| 4 || $R$ || $R$ || 11 || 0.5 || 16 || 10 || $DPS$ || {{Money|$CE$}}
|4
|{{Money|9,100}}
|11
|0.55
|14
|20
|10
|{{Money|455}}
|-
|-
| 5 || $R$ || $R$ || 11 || 0.3 || 18 || 10 || $DPS$ || {{Money|$CE$}}
|5
|{{Money|15,600}}
|11
|0.35
|16
|31.43
|10
|{{Money|496.34}}
|}
|}
</div>
</div>
</nowiki>}}
</center>
</center>
</div>
</div>
</div>
</div>

==Notes==
<references/>


__NOTOC__
__NOTOC__

Latest revision as of 21:38, 18 August 2026

[[Medic/History|]][[Medic/History/Gallery|]][[Medic/History/History|]]

This is the history subpage for the Medic/History. It contains every revision of the tower's statistics.

Enforcer Tower Update (14 August 2026) – Present

Base Statistics

[edit]
Medic/History
Cost: Coin 2,000 • Intermediate • Support

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

Cost
CashScript error: No such module "Money".
Placement Footprint
Script error: No such module "NumName". (1.5)
Sell Price
CashScript error: No such module "Money".
Placement Type
Ground
Damage
N/A
Damage Method
N/A
Firerate
N/A
Hidden Detection
N/A
Range
Range12
Lead Detection
N/A
Placement Limit
Placement Limit4
Flying Detection
N/A
Healing
Healing5
Max Targets
1

[[Script error: No such module "StripNaked".|200px|center]]

Upgrades

[edit]
Medical Precautions
Level 1 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Max Targets


Sell Price Changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Prescribed Vitamins
Level 2 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Range Range

+1 Max Targets

+5 Healing Healing

8 > 6 Shield Recharge Speed Shield Recharge Speed


Sell Price Changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

BIG BRAIN
Level 3 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Range Range

Boosts the damage of shielded towers, grants them Stun Immunity and Freeze Immunity

Medic gains Freeze Immunity for the duration

•20% Damage Buff Damage Buff

•7.5 Duration Duration


Sell Price Changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Medical Pack
Level 4 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+3 Range Range

+1 Max Targets

+10 Healing Healing

6 > 5 Shield Recharge Speed Shield Recharge Speed

20% > 27.5% Damage Buff Damage Buff

7.5 > 10 Duration Duration


Sell Price Changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

MD-PhD
Level 5 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Range Range

+1 Max Targets

5 > 4.5 Shield Recharge Speed Shield Recharge Speed

27.5% > 35% Damage Buff Damage Buff


Sell Price Changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Ability

[edit]
Ubercharge
Level 3 • 60s Cooldown • 30s Initial Cooldown

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer". narrator-150">

Assigned towers gain a Damage Buff, Stun and Freeze Immunity.

[[Script error: No such module "StripNaked".|150px|center]]

Statistics

[edit]

Template:Neow


Kingpin Update (17 July 2026) – Enforcer Tower Update (14 August 2026)

Base Statistics

[edit]
Medic/History
Cost: Coin 2,000 • Intermediate • Support

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

Cost
CashScript error: No such module "Money".
Placement Footprint
Script error: No such module "NumName". (1.5)
Sell Price
CashScript error: No such module "Money".
Placement Type
Ground
Damage
N/A
Damage Method
N/A
Firerate
N/A
Hidden Detection
N/A
Range
Range12
Lead Detection
N/A
Placement Limit
Placement Limit4
Flying Detection
N/A
Healing
Healing5
Max Targets
1

[[Script error: No such module "StripNaked".|200px|center]]

Upgrades

[edit]
Medical Precautions
Level 1 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Max Targets


Sell Price Changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Prescribed Vitamins
Level 2 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Range Range

+1 Max Targets

+5 Healing Healing

8 > 6 Shield Recharge Speed Shield Recharge Speed


Sell Price Changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

BIG BRAIN
Level 3 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Range Range

Boosts the damage of shielded towers, grants them Stun Immunity and Freeze Immunity

Medic gains Freeze Immunity for the duration

•20% Damage Buff Damage Buff

•10 Duration Duration


Sell Price Changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Medical Pack
Level 4 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+3 Range Range

+1 Max Targets

+10 Healing Healing

6 > 5 Shield Recharge Speed Shield Recharge Speed

20% > 27.5% Damage Buff Damage Buff

10 > 12.5 Duration Duration


Sell Price Changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

MD-PhD
Level 5 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Range Range

+1 Max Targets

5 > 4.5 Shield Recharge Speed Shield Recharge Speed

27.5% > 35% Damage Buff Damage Buff

12.5 > 15 Duration Duration


Sell Price Changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Ability

[edit]
Ubercharge
Level 3 • 60s Cooldown • 30s Initial Cooldown

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer". narrator-150">

Assigned towers gain a Damage Buff, Stun and Freeze Immunity.

[[Script error: No such module "StripNaked".|150px|center]]

Statistics

[edit]

Template:Neow


Hardcore Rework Update (5 June 2026) – Kingpin Update (17 July 2026)

Base Statistics

[edit]
Medic/History
Cost: Coin 2,000 • Intermediate • Support

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

Cost
CashScript error: No such module "Money".
Placement Footprint
Script error: No such module "NumName". (1.5)
Sell Price
CashScript error: No such module "Money".
Placement Type
Ground
Damage
N/A
Damage Method
N/A
Firerate
N/A
Hidden Detection
N/A
Range
Range12
Lead Detection
N/A
Placement Limit
Placement Limit4
Flying Detection
N/A
Healing
Healing5
Max Targets
1

[[Script error: No such module "StripNaked".|200px|center]]

Upgrades

[edit]
Medical Precautions
Level 1 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Max Targets


Sell Price Changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Prescribed Vitamins
Level 2 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Range Range

+1 Max Targets

+5 Healing Healing

8 > 6 Shield Recharge Speed Shield Recharge Speed


Sell Price Changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

BIG BRAIN
Level 3 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Range Range

-90 Overheal Limit

Boosts the damage of shielded towers, grants them Stun Immunity and Freeze Immunity

Medic gains Freeze Immunity for the duration

•20% Damage Buff Damage Buff

•10 Duration Duration


Sell Price Changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Medical Pack
Level 4 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+3 Range Range

+1 Max Targets

+90 Overheal Limit

+10 Healing Healing

6 > 5 Shield Recharge Speed Shield Recharge Speed

20% > 27.5% Damage Buff Damage Buff

10 > 12.5 Duration Duration


Sell Price Changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

MD-PhD
Level 5 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Range Range

+1 Max Targets

5 > 4.5 Shield Recharge Speed Shield Recharge Speed

27.5% > 35% Damage Buff Damage Buff

12.5 > 15 Duration Duration


Sell Price Changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Ability

[edit]
Ubercharge
Level 3 • 60s Cooldown • 30s Initial Cooldown

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer". narrator-150">

Assigned towers gain a Damage Buff, Stun and Freeze Immunity.

[[Script error: No such module "StripNaked".|150px|center]]

Statistics

[edit]

Template:Neow


St. Patrick's Day 2026 Update (11 March 2026) – Hardcore Rework Update (5 June 2026)

Base Statistics

[edit]
Medic/History
Cost: Coin 2,000 • Intermediate • Support

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

Cost
CashScript error: No such module "Money".
Placement Footprint
Script error: No such module "NumName". (1.5)
Sell Price
CashScript error: No such module "Money".
Placement Type
Ground
Damage
N/A
Damage Method
N/A
Firerate
N/A
Hidden Detection
N/A
Range
Range12
Lead Detection
N/A
Placement Limit
Placement Limit4
Flying Detection
N/A
Healing
Healing5
Max Targets
1

[[Script error: No such module "StripNaked".|200px|center]]

Upgrades

[edit]
Medical Precautions
Level 1 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Max Targets


Sell Price Changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Prescribed Vitamins
Level 2 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Range Range

+1 Max Targets

+5 Overheal Limit

8 > 6 Shield Recharge Speed Shield Recharge Speed


Sell Price Changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

BIG BRAIN
Level 3 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Range Range

+5 Overheal Limit

+5 Healing Healing

Boosts the damage of shielded towers

•20% Damage Buff Damage Buff

•10 Duration Duration


Sell Price Changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Medical Pack
Level 4 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+3 Range Range

+1 Max Targets

+10 Overheal Limit

+10 Healing Healing

6 > 4.5 Shield Recharge Speed Shield Recharge Speed

20% > 30% Damage Buff Damage Buff

10 > 12.5 Duration Duration


Sell Price Changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

PHD
Level 5 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Range Range

+1 Max Targets

+30 Overheal Limit

+5 Healing Healing

4.5 > 4 Shield Recharge Speed Shield Recharge Speed

30% > 40% Damage Buff Damage Buff

12.5 > 15 Duration Duration


Sell Price Changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Ability

[edit]
Ubercharge
Level 3 • 60s Cooldown • 15s Initial Cooldown

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer". narrator-150">

Grants a damage boost to all assigned towers.

[[Script error: No such module "StripNaked".|150px|center]]

Statistics

[edit]

Template:Neow


Shock and Awe Update (28 January 2026) – St. Patrick's Day 2026 Update (11 March 2026)

Base Statistics

[edit]
Medic/History
Cost: Coin 2,000 • Intermediate • Support

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

Cost
CashScript error: No such module "Money".
Placement Footprint
Script error: No such module "NumName". (1.5)
Sell Price
CashScript error: No such module "Money".
Placement Type
Ground
Damage
N/A
Damage Method
N/A
Firerate
N/A
Hidden Detection
N/A
Range
Range12
Lead Detection
N/A
Placement Limit
Placement Limit4
Flying Detection
N/A
Healing
Healing5
Max Targets
1

[[Script error: No such module "StripNaked".|200px|center]]

Upgrades

[edit]
Medical Precautions
Level 1 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Max Targets


Sell Price Changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Prescribed Vitamins
Level 2 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Range Range

+1 Max Targets

+5 Overheal Limit

8 > 6 Shield Recharge Speed Shield Recharge Speed


Sell Price Changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

BIG BRAIN
Level 3 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Range Range

+5 Overheal Limit

+5 Healing Healing

Boosts the damage of shielded towers and grants them lead and flying detections

•20% Damage Buff Damage Buff

•10 Duration Duration


Sell Price Changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Medical Pack
Level 4 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+3 Range Range

+1 Max Targets

+10 Overheal Limit

+10 Healing Healing

6 > 4.5 Shield Recharge Speed Shield Recharge Speed

20% > 30% Damage Buff Damage Buff

10 > 12.5 Duration Duration


Sell Price Changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

PHD
Level 5 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Range Range

+1 Max Targets

+30 Overheal Limit

+5 Healing Healing

4.5 > 4 Shield Recharge Speed Shield Recharge Speed

30% > 40% Damage Buff Damage Buff

12.5 > 15 Duration Duration


Sell Price Changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Ability

[edit]
Ubercharge
Level 3 • 60s Cooldown • 15s Initial Cooldown

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer". narrator-150">

Grants a damage boost alongside lead and flying detections to all assigned towers.

[[Script error: No such module "StripNaked".|150px|center]]

Statistics

[edit]

Template:Neow


26 November 2025 – Shock and Awe Update (28 January 2026)

Base Statistics

[edit]
Medic/History
Cost: Coin 2,000 • Intermediate • Support

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

Cost
CashScript error: No such module "Money".
Placement Footprint
Script error: No such module "NumName". (1.5)
Sell Price
CashScript error: No such module "Money".
Placement Type
Ground
Damage
N/A
Damage Method
N/A
Firerate
N/A
Hidden Detection
N/A
Range
Range12
Lead Detection
N/A
Placement Limit
Placement Limit5
Flying Detection
N/A
Healing
Healing5
Max Targets
1

[[Script error: No such module "StripNaked".|200px|center]]

Upgrades

[edit]
Medical Precautions
Level 1 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Max Targets


Sell Price Changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Prescribed Vitamins
Level 2 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Range Range

+1 Max Targets

+5 Overheal Limit

8 > 6 Shield Recharge Speed Shield Recharge Speed


Sell Price Changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

BIG BRAIN
Level 3 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Range Range

+5 Overheal Limit

+5 Healing Healing

Boosts the damage of shielded towers and grants them lead and flying detections

•20% Damage Buff Damage Buff

•7.5 Duration Duration


Sell Price Changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Medical Pack
Level 4 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+3 Range Range

+1 Max Targets

+10 Overheal Limit

+10 Healing Healing

6 > 4.5 Shield Recharge Speed Shield Recharge Speed

20% > 27.5% Damage Buff Damage Buff

7.5 > 10 Duration Duration


Sell Price Changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

PHD
Level 5 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Range Range

+1 Max Targets

+30 Overheal Limit

+5 Healing Healing

4.5 > 2 Shield Recharge Speed Shield Recharge Speed

27.5% > 40% Damage Buff Damage Buff

10 > 15 Duration Duration


Sell Price Changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Ability

[edit]
Ubercharge
Level 3 • 60s Cooldown • 15s Initial Cooldown

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer". narrator-150">

Grants a damage boost alongside lead and flying detections to all assigned towers.

[[Script error: No such module "StripNaked".|150px|center]]

Statistics

[edit]

Template:Neow


12 November 2025 – 26 November 2025

Base Statistics

[edit]
Medic/History
Cost: Coin 2,000 • Intermediate • Support

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

Cost
CashScript error: No such module "Money".
Placement Footprint
Script error: No such module "NumName". (1.5)
Sell Price
CashScript error: No such module "Money".
Placement Type
Ground
Damage
N/A
Damage Method
N/A
Firerate
N/A
Hidden Detection
N/A
Range
Range12
Lead Detection
N/A
Placement Limit
Placement Limit5
Flying Detection
N/A
Healing
Healing5
Max Targets
1

[[Script error: No such module "StripNaked".|200px|center]]

Upgrades

[edit]
Medical Precautions
Level 1 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Max Targets


Sell Price Changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Prescribed Vitamins
Level 2 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Range Range

+1 Max Targets

+5 Overheal Limit

8 > 6 Shield Recharge Speed Shield Recharge Speed


Sell Price Changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

BIG BRAIN
Level 3 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Range Range

+5 Overheal Limit

+5 Healing Healing

Boosts the damage of shielded towers and grants them lead and flying detections

•20% Damage Buff Damage Buff

•7.5 Duration Duration


Sell Price Changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Medical Pack
Level 4 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+3 Range Range

+1 Max Targets

+10 Overheal Limit

+10 Healing Healing

6 > 4.5 Shield Recharge Speed Shield Recharge Speed

20% > 27.5% Damage Buff Damage Buff

7.5 > 10 Duration Duration


Sell Price Changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

PHD
Level 5 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Range Range

+1 Max Targets

+30 Overheal Limit

+5 Healing Healing

4.5 > 2 Shield Recharge Speed Shield Recharge Speed

27.5% > 40% Damage Buff Damage Buff

10 > 15 Duration Duration


Sell Price Changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Ability

[edit]
Ubercharge
Level 3 • 60s Cooldown

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer". narrator-150">

Grants a damage boost alongside lead and flying detections to all assigned towers.

[[Script error: No such module "StripNaked".|150px|center]]

Statistics

[edit]

Template:Neow


Modifiers & Trials Update (24 September 2025) – 12 November 2025

Base Statistics

[edit]
Medic/History
Cost: Coin 2,000 • Intermediate • Support

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

Cost
CashScript error: No such module "Money".
Placement Footprint
Script error: No such module "NumName". (1.5)
Sell Price
CashScript error: No such module "Money".
Placement Type
Ground
Damage
N/A
Damage Method
N/A
Firerate
N/A
Hidden Detection
N/A
Range
Range12
Lead Detection
N/A
Placement Limit
Placement Limit5
Flying Detection
N/A
Healing
Healing5
Max Targets
1

[[Script error: No such module "StripNaked".|200px|center]]

Upgrades

[edit]
Medical Precautions
Level 1 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Max Targets


Sell Price Changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Prescribed Vitamins
Level 2 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Range Range

+1 Max Targets

+5 Overheal Limit

8 > 6 Shield Recharge Speed Shield Recharge Speed


Sell Price Changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

BIG BRAIN
Level 3 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Range Range

+5 Overheal Limit

+5 Healing Healing

Boosts the damage of shielded towers and grants them all detections

•20% Damage Buff Damage Buff

•7.5 Duration Duration


Sell Price Changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Medical Pack
Level 4 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+3 Range Range

+1 Max Targets

+10 Overheal Limit

+10 Healing Healing

6 > 4.5 Shield Recharge Speed Shield Recharge Speed

20% > 27.5% Damage Buff Damage Buff

7.5 > 10 Duration Duration


Sell Price Changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

PHD
Level 5 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Range Range

+1 Max Targets

+30 Overheal Limit

+5 Healing Healing

4.5 > 2 Shield Recharge Speed Shield Recharge Speed

27.5% > 40% Damage Buff Damage Buff

10 > 15 Duration Duration


Sell Price Changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Ability

[edit]
Ubercharge
Level 3 • 60s Cooldown

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer". narrator-150">

Gives all toggled towers damage buff.

[[Script error: No such module "StripNaked".|150px|center]]

Statistics

[edit]

Template:Neow


Revive & Reload Update (20 August 2025) – Modifiers & Trials Update (24 September 2025)

Base Statistics

[edit]
Medic/History
Cost: Coin 2,000 • Intermediate • Support

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

Cost
CashScript error: No such module "Money".
Placement Footprint
Script error: No such module "NumName". (1.5)
Sell Price
CashScript error: No such module "Money".
Placement Type
Ground
Damage
N/A
Damage Method
N/A
Firerate
N/A
Hidden Detection
N/A
Range
Range12
Lead Detection
N/A
Placement Limit
Placement Limit5
Flying Detection
N/A
Healing
Healing5
Max Targets
1

[[Script error: No such module "StripNaked".|200px|center]]

Upgrades

[edit]
Medical Precautions
Level 1 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Max Targets


Sell Price Changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Prescribed Vitamins
Level 2 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Range Range

+1 Max Targets

+5 Overheal Limit

8 > 6 Shield Recharge Speed Shield Recharge Speed


Sell Price Changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

BIG BRAIN
Level 3 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Range Range

+5 Overheal Limit

+5 Healing Healing

Boosts the damage of shielded towers and grants them all detections

•20% Damage Buff Damage Buff

•7.5 Duration Duration


Sell Price Changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Medical Pack
Level 4 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+3 Range Range

+1 Max Targets

+10 Overheal Limit

+10 Healing Healing

6 > 4.5 Shield Recharge Speed Shield Recharge Speed

20% > 27.5% Damage Buff Damage Buff

7.5 > 10 Duration Duration


Sell Price Changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

PHD
Level 5 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Range Range

+1 Max Targets

+30 Overheal Limit

+5 Healing Healing

4.5 > 2 Shield Recharge Speed Shield Recharge Speed

27.5% > 40% Damage Buff Damage Buff

10 > 15 Duration Duration


Sell Price Changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Ability

[edit]
Ubercharge
Level 3 • 60s Cooldown

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer". narrator-150">

Gives all toggled towers damage buff.

[[Script error: No such module "StripNaked".|150px|center]]

Statistics

[edit]

Template:Neow


12 March 2025 – Revive & Reload Update (20 August 2025)

Base Statistics

[edit]
Medic/History
Cost: Coin 800[1] • Intermediate • Support

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

Cost
CashScript error: No such module "Money".
Placement Footprint
Script error: No such module "NumName". (1.5)
Sell Price
CashScript error: No such module "Money".
Placement Type
Ground
Damage
Damage3
Damage Method
Single
Firerate
Firerate1.025
Hidden Detection
Hidden DetectionLevel 2+
Range
Range12
Lead Detection
Lead DetectionLevel 0+
Placement Limit
N/A
Flying Detection
Flying DetectionLevel 5
Healing
Healing5

[[Script error: No such module "StripNaked".|200px|center]]

Upgrades

[edit]
Medical Precautions
Level 1 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Range Range

1.025 > 0.775 Firerate Firerate


Sell Price Changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Prescribed Vitamins
Level 2 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+Hidden Detection Hidden Detection

+2 Damage Damage


Sell Price Changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

BIG BRAIN
Level 3 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+3 Range Range

0.775 > 0.675 Firerate Firerate

+3 Damage Damage


Sell Price Changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Medical Pack
Level 4 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+4 Damage Damage

0.675 > 0.525 Firerate Firerate


Sell Price Changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Goddess Of Healing
Level 5 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Range Range

+Flying Detection Flying Detection

0.525 > 0.325 Firerate Firerate

+Cleansing Ability


Sell Price Changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Ability

[edit]
Cleansing
Level 5 • 20s Cooldown

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer". narrator-150">

Instantly removes debuffs from all towers within its range (such as stuns).

[[Script error: No such module "StripNaked".|150px|center]]

Statistics

[edit]

Template:Neow


21 March 2023 – 12 March 2025

Base Statistics

[edit]
Medic/History
Cost: Coin 1,500 • Intermediate

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

Cost
CashScript error: No such module "Money".
Placement Footprint
Script error: No such module "NumName". (1.5)
Sell Price
CashScript error: No such module "Money".
Placement Type
Ground
Damage
Damage2
Damage Method
Single
Firerate
Firerate1.025
Hidden Detection
Hidden DetectionLevel 3+
Range
Range10
Lead Detection
N/A
Placement Limit
N/A
Flying Detection
N/A
Healing
Healing5

[[Script error: No such module "StripNaked".|200px|center]]

Upgrades

[edit]
Medical Precautions
Level 1 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Range Range

+1 Damage Damage


Sell Price Changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Prescribe Vitamins
Level 2 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Range Range

+3 Damage Damage

1.025 > 0.825 Firerate Firerate


Sell Price Changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

BIG BRAIN
Level 3 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+3 Range Range

+Hidden Detection Hidden Detection


Sell Price Changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Medical Pack
Level 4 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Range Range

+2 Damage Damage

0.825 > 0.675 Firerate Firerate


Sell Price Changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Goddess Of Healing
Level 5 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Range Range

0.675 > 0.325 Firerate Firerate

+Cleansing Ability


Sell Price Changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Ability

[edit]
Cleansing
Level 5 • 30s Cooldown

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer". narrator-150">

Instantly removes debuffs from all towers within its range (such as stuns).

[[Script error: No such module "StripNaked".|150px|center]]

Statistics

[edit]

Template:Neow


Entity System Update (12 March 2022) – 21 March 2023

Base Statistics

[edit]
Medic/History
Cost: Coin 1,500 • Intermediate

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

Cost
CashScript error: No such module "Money".
Placement Footprint
Average
Sell Price
CashScript error: No such module "Money".
Placement Type
Ground
Damage
Damage2
Damage Method
Single
Firerate
Firerate1.025
Hidden Detection
Hidden DetectionLevel 3+
Range
Range10
Lead Detection
N/A
Placement Limit
N/A
Flying Detection
N/A
Healing
Healing5

[[Script error: No such module "StripNaked".|200px|center]]

Upgrades

[edit]
Medical Precautions
Level 1 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Range Range

+1 Damage Damage


Sell Price Changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Prescribe Vitamins
Level 2 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Range Range

+3 Damage Damage

1.025 > 0.825 Firerate Firerate

5 > 7 Healing Healing


Sell Price Changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

BIG BRAIN
Level 3 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+3 Range Range

+Hidden Detection Hidden Detection


Sell Price Changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Medical Pack
Level 4 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Range Range

+2 Damage Damage

0.825 > 0.675 Firerate Firerate

7 > 10 Healing Healing


Sell Price Changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Goddess Of Healing
Level 5 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Range Range

0.675 > 0.325 Firerate Firerate

+Cleansing Ability


Sell Price Changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Ability

[edit]
Cleansing
Level 5 • 30s Cooldown

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer". narrator-150">

Instantly removes debuffs from all towers within its range (such as stuns).

[[Script error: No such module "StripNaked".|150px|center]]

Statistics

[edit]

Template:Neow


Overhaul Update (29 October 2020) – Entity System Update (12 March 2022)

Base Statistics

[edit]
Medic/History
Cost: Coin 1,500

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

Cost
CashScript error: No such module "Money".
Placement Footprint
Average
Sell Price
CashScript error: No such module "Money".
Placement Type
Ground
Damage
Damage2
Damage Method
Single
Firerate
Firerate1.03
Hidden Detection
Hidden DetectionLevel 3+
Range
Range10
Lead Detection
N/A
Placement Limit
N/A
Flying Detection
N/A
Healing
Healing5

[[Script error: No such module "StripNaked".|200px|center]]

Upgrades

[edit]
Medical Precautions
Level 1 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Range Range

+1 Damage Damage


Sell Price Changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Prescribe Vitamins
Level 2 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Range Range

+3 Damage Damage

1.03 > 0.83 Firerate Firerate

5 > 7 Healing Healing


Sell Price Changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

BIG BRAIN
Level 3 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+3 Range Range

+Hidden Detection Hidden Detection


Sell Price Changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Medical Pack
Level 4 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Range Range

+2 Damage Damage

0.83 > 0.68 Firerate Firerate

7 > 10 Healing Healing


Sell Price Changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Goddess Of Healing
Level 5 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Range Range

0.68 > 0.33 Firerate Firerate

+Cleansing Ability


Sell Price Changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Ability

[edit]
Cleansing
Level 5 • 30s Cooldown

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer". narrator-150">

Instantly removes debuffs from all towers within its range (such as stuns).

[[Script error: No such module "StripNaked".|150px|center]]

Statistics

[edit]

Template:Neow


4 March 2020 – Overhaul Update (29 October 2020)

Base Statistics

[edit]
Medic/History
Cost: Coin 2,000

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

Cost
CashScript error: No such module "Money".
Placement Footprint
Average
Sell Price
CashScript error: No such module "Money".
Placement Type
Ground
Damage
Damage2
Damage Method
Single
Firerate
Firerate1.05
Hidden Detection
Hidden DetectionLevel 3+
Range
Range10
Placement Limit
N/A
Healing
Healing5

[[Script error: No such module "StripNaked".|200px|center]]

Upgrades

[edit]
Medical Precautions
Level 1 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Range Range

+1 Damage Damage


Sell Price Changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Prescribe Vitamins
Level 2 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Range Range

+3 Damage Damage

1.05 > 0.85 Firerate Firerate

5 > 7 Healing Healing


Sell Price Changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

BIG BRAIN
Level 3 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+3 Range Range

+2 Damage Damage

0.85 > 0.55 Firerate Firerate

+Hidden Detection Hidden Detection


Sell Price Changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Medical Pack
Level 4 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Range Range

+2 Damage Damage

7 > 10 Healing Healing


Sell Price Changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Goddess Of Healing
Level 5 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Range Range

0.55 > 0.35 Firerate Firerate

+Cleansing Ability


Sell Price Changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Ability

[edit]
Cleansing
Level 5 • 30s Cooldown

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer". narrator-150">

Instantly removes debuffs from all towers within its range (such as stuns).

[[Script error: No such module "StripNaked".|150px|center]]

Statistics

[edit]

Template:Neow


MEGA Update (13 October 2019) – 4 March 2020

Base Statistics

[edit]
Medic/History
Cost: Coin 2,000

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

Cost
CashScript error: No such module "Money".
Placement Footprint
Average
Sell Price
CashScript error: No such module "Money".
Placement Type
Ground
Damage
Damage2
Damage Method
Single
Firerate
Firerate1.05
Hidden Detection
Hidden DetectionLevel 3+
Range
Range10
Placement Limit
N/A
Healing
Healing5

[[Script error: No such module "StripNaked".|200px|center]]

Upgrades

[edit]
Medical Precautions
Level 1 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Range Range

+1 Damage Damage


Sell Price Changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Prescribe Vitamins
Level 2 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Range Range

+3 Damage Damage

1.05 > 0.85 Firerate Firerate

5 > 7 Healing Healing


Sell Price Changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

BIG BRAIN
Level 3 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Range Range

+3 Damage Damage

0.85 > 0.55 Firerate Firerate

+Hidden Detection Hidden Detection


Sell Price Changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Medical Pack
Level 4 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Range Range

+2 Damage Damage

7 > 10 Healing Healing


Sell Price Changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Goddess Of Healing
Level 5 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Range Range

0.55 > 0.35 Firerate Firerate

+Cleansing Ability


Sell Price Changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Ability

[edit]
Cleansing
Level 5 • 30s Cooldown

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer". narrator-150">

Instantly removes debuffs from all towers within its range (such as stuns).

[[Script error: No such module "StripNaked".|150px|center]]

Statistics

[edit]

Template:Neow

Notes

[edit]
  1. Prior to the 25th of June 2025, it had a cost of Coin 1,500.


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