Medic/History: Difference between revisions
imported>DarkGabonnie m migrate fnc to fse, replaced: $FNC-UPGRADEICON → $FSE-UPGRADEICON (13), $FNC-UPGRADE → $FSE-UPGRADE (13) |
imported>DarkGabonnie Approved by t7ru (380694434980954114) via /job |
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| (3 intermediate revisions by one other user not shown) | |||
| Line 2: | Line 2: | ||
<div class="mw-collapsible mw-collapsed"> |
<div class="mw-collapsible mw-collapsed"> |
||
<div class="sectionheader">''' |
<div class="sectionheader">'''Enforcer Tower Update (14 August 2026) – Present'''</div> |
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<div class="ContainerColumn mw-collapsible-content"> |
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<center> |
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==Base Statistics== |
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{{BaseStat |
|||
|Image = [[File:DefaultMedicIconAug25.png|100px]] |
|||
|Unlock Cost = {{Coins|2,000}} |
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|Category = Intermediate |
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|Role = Support |
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|Cost = {{Money|400}} |
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|Footprint = 1.5 |
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|Sell Price = {{Money|133}} |
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|Placement Type = Ground |
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|Damage = N/A |
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|Damage Type = N/A |
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|Firerate = N/A |
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|Hidden = N/A |
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|Range = [[File:Range Icon.png|20px|Range]]12 |
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|Lead = N/A |
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|Placement = [[File:PlacementLimit.png|20px|Placement Limit]]4 |
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|Fly = N/A |
|||
|Title1 = Healing |
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|Stat1 = [[File:HealingIcon.svg|20px|Healing]]5 |
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|Title2 = Max Targets |
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|Stat2 = 1 |
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|Title3 = [[Firerate Buff]] |
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|Stat3 = [[File:Cooldown Buff.png|20px|Firerate Buff]]15% |
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}} |
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==Upgrades== |
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{{Upgrade|Level = Level 1|Upgrade Title = Medical Precautions|Cost = {{Money|425}}|Image = [[File:MedicUpg1.png|100px]]|Information = +1 Max Targets |
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Sell Price Changes to {{Money|275}}}} |
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{{Upgrade|Level = Level 2|Upgrade Title = Prescribed Vitamins|Cost = {{Money|650}}|Image = [[File:MedicUpg2.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]] |
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+1 Max Targets |
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+5 Healing [[File:HealingIcon.svg|20px|Healing]] |
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8 > 6 Shield Recharge Speed [[File:Cooldown Icon.png|20px|Shield Recharge Speed]] |
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Sell Price Changes to {{Money|491}}}} |
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{{Upgrade|Level = Level 3|Upgrade Title = BIG BRAIN|Cost = {{Money|2,400}}|Image = [[File:MedicUpg3.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]] |
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{{CollapsibleUpgrade|Title = Unlocks Ubercharge|Description = Boosts the damage of shielded towers, grants them [[Stun Immunity]] and [[Freeze Immunity]] |
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'''Medic''' gains [[Freeze Immunity]] for the duration |
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•20% [[Damage Buff]] [[File:Damage Buff.png|20px|Damage Buff]] |
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•7.5 Duration [[File:Cooldown Icon.png|20px|Duration]]}} |
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Sell Price Changes to {{Money|1,291}}}} |
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{{Upgrade|Level = Level 4|Upgrade Title = Medical Pack|Cost = {{Money|5,000}}|Image = [[File:MedicUpg4.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]] |
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+1 Max Targets |
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+10 Healing [[File:HealingIcon.svg|20px|Healing]] |
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6 > 5 Shield Recharge Speed [[File:Cooldown Icon.png|20px|Shield Recharge Speed]] |
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{{CollapsibleUpgrade|Title = Upgraded Ubercharge|Description = 20% > 27.5% [[Damage Buff]] [[File:Damage Buff.png|20px|Damage Buff]] |
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7.5 > 10 Duration [[File:Cooldown Icon.png|20px|Duration]]}} |
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Sell Price Changes to {{Money|2,958}}}} |
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{{Upgrade|Level = Level 5|Upgrade Title = MD-PhD|Cost = {{Money|12,000}}|Image = [[File:MedicUpg4.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]] |
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+1 Max Targets |
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5 > 4.5 Shield Recharge Speed [[File:Cooldown Icon.png|20px|Shield Recharge Speed]] |
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{{CollapsibleUpgrade|Title = Upgraded Ubercharge|Description = 27.5% > 35% [[Damage Buff]] [[File:Damage Buff.png|20px|Damage Buff]]}} |
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Sell Price Changes to {{Money|6,958}}}} |
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==Ability== |
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{{Ability|Level Unlock = Level 3|Cooldown Time= 60s Cooldown|Initial Cooldown Time = 30s Initial Cooldown|Ability Title = Ubercharge|Image = [[File:Medic_Ability.png|100px]]|Information = |
|||
Assigned towers gain a [[Damage Buff]], [[Stun Immunity|Stun]] and [[Freeze Immunity]]. |
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}} |
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==Statistics== |
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{{neow|<nowiki> |
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<var> |
|||
$TP$ = $FNC-TOTAL-COST$ |
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$COST$ = 400; 425; 650; 2400; 5000; 12000 |
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$FSE-UPGRADE$ = Medical Precautions; Prescribed Vitamins; BIG BRAIN; Medical Pack; MD-PhD |
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$FSE-UPGRADEICON$ = 117008581932706; 71546954858462; 130592941614779; 112504548905627; 112504548905627 |
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$R$ = $FNC-RECURSION$ |
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</var> |
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<div class="overflow-box"> |
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{| class="wikitable stats-table" |
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! Level !! Cost !! Total Cost !! Firerate Buff !! Damage Buff !! Range !! Healing !! Overheal Limit !! Max Targets !! Shield Recharge Speed !! Tower Selection Cooldown !! Ubercharge Duration |
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|- |
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| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 15% || 0% || 12 || 5 || 100 || 1 || 8 || 0.5 || N/A |
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|- |
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| 1 || $R$ || $R$ || 15% || 0% || 12 || 5 || 100 || 2 || 8 || 0.5 || N/A |
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|- |
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| 2 || $R$ || $R$ || 15% || 0% || 14 || 10 || 100 || 3 || 6 || 0.5 || N/A |
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|- |
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| 3 || $R$ || $R$ || 15% || 20% || 15 || 10 || 100 || 3 || 6 || 0.5 || 7.5 |
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|- |
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| 4 || $R$ || $R$ || 15% || 27.5% || 18 || 20 || 100 || 4 || 5 || 0.5 || 10 |
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|- |
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| 5 || $R$ || $R$ || 15% || 35% || 20 || 20 || 100 || 5 || 4.5 || 0.5 || 10 |
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|} |
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</div> |
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</nowiki>}} |
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</center> |
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</div> |
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</div> |
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---- |
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<div class="mw-collapsible mw-collapsed"> |
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<div class="sectionheader">'''Kingpin Update (17 July 2026) – Enforcer Tower Update (14 August 2026)'''</div> |
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<div class="ContainerColumn mw-collapsible-content"> |
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<center> |
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==Base Statistics== |
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{{BaseStat |
|||
|Image = [[File:DefaultMedicIconAug25.png|100px]] |
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|Unlock Cost = {{Coins|2,000}} |
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|Category = Intermediate |
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|Role = Support |
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|Cost = {{Money|400}} |
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|Footprint = 1.5 |
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|Sell Price = {{Money|133}} |
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|Placement Type = Ground |
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|Damage = N/A |
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|Damage Type = N/A |
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|Firerate = N/A |
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|Hidden = N/A |
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|Range = [[File:Range Icon.png|20px|Range]]12 |
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|Lead = N/A |
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|Placement = [[File:PlacementLimit.png|20px|Placement Limit]]4 |
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|Fly = N/A |
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|Title1 = Healing |
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|Stat1 = [[File:HealingIcon.svg|20px|Healing]]5 |
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|Title2 = Max Targets |
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|Stat2 = 1 |
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|Title3 = [[Firerate Buff]] |
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|Stat3 = [[File:Cooldown Buff.png|20px|Firerate Buff]]15% |
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}} |
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==Upgrades== |
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{{Upgrade|Level = Level 1|Upgrade Title = Medical Precautions|Cost = {{Money|425}}|Image = [[File:MedicUpg1.png|100px]]|Information = +1 Max Targets |
|||
Sell Price Changes to {{Money|275}}}} |
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{{Upgrade|Level = Level 2|Upgrade Title = Prescribed Vitamins|Cost = {{Money|650}}|Image = [[File:MedicUpg2.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]] |
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+1 Max Targets |
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+5 Healing [[File:HealingIcon.svg|20px|Healing]] |
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8 > 6 Shield Recharge Speed [[File:Cooldown Icon.png|20px|Shield Recharge Speed]] |
|||
Sell Price Changes to {{Money|491}}}} |
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{{Upgrade|Level = Level 3|Upgrade Title = BIG BRAIN|Cost = {{Money|2,950}}|Image = [[File:MedicUpg3.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]] |
|||
{{CollapsibleUpgrade|Title = Unlocks Ubercharge|Description = Boosts the damage of shielded towers, grants them [[Stun Immunity]] and [[Freeze Immunity]] |
|||
'''Medic''' gains [[Freeze Immunity]] for the duration |
|||
•20% [[Damage Buff]] [[File:Damage Buff.png|20px|Damage Buff]] |
|||
•10 Duration [[File:Cooldown Icon.png|20px|Duration]]}} |
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Sell Price Changes to {{Money|1,475}}}} |
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{{Upgrade|Level = Level 4|Upgrade Title = Medical Pack|Cost = {{Money|6,000}}|Image = [[File:MedicUpg4.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]] |
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+1 Max Targets |
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+10 Healing [[File:HealingIcon.svg|20px|Healing]] |
|||
6 > 5 Shield Recharge Speed [[File:Cooldown Icon.png|20px|Shield Recharge Speed]] |
|||
{{CollapsibleUpgrade|Title = Upgraded Ubercharge|Description = 20% > 27.5% [[Damage Buff]] [[File:Damage Buff.png|20px|Damage Buff]] |
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10 > 12.5 Duration [[File:Cooldown Icon.png|20px|Duration]]}} |
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Sell Price Changes to {{Money|3,475}}}} |
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{{Upgrade|Level = Level 5|Upgrade Title = MD-PhD|Cost = {{Money|14,000}}|Image = [[File:MedicUpg4.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]] |
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+1 Max Targets |
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5 > 4.5 Shield Recharge Speed [[File:Cooldown Icon.png|20px|Shield Recharge Speed]] |
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{{CollapsibleUpgrade|Title = Upgraded Ubercharge|Description = 27.5% > 35% [[Damage Buff]] [[File:Damage Buff.png|20px|Damage Buff]] |
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12.5 > 15 Duration [[File:Cooldown Icon.png|20px|Duration]]}} |
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Sell Price Changes to {{Money|8,141}}}} |
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==Ability== |
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{{Ability|Level Unlock = Level 3|Cooldown Time= 60s Cooldown|Initial Cooldown Time = 30s Initial Cooldown|Ability Title = Ubercharge|Image = [[File:Medic_Ability.png|100px]]|Information = |
|||
Assigned towers gain a [[Damage Buff]], [[Stun Immunity|Stun]] and [[Freeze Immunity]]. |
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}} |
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==Statistics== |
|||
{{neow|<nowiki> |
|||
<var> |
|||
$TP$ = $FNC-TOTAL-COST$ |
|||
$COST$ = 400; 425; 650; 2950; 6000; 14000 |
|||
$FSE-UPGRADE$ = Medical Precautions; Prescribed Vitamins; BIG BRAIN; Medical Pack; MD-PhD |
|||
$FSE-UPGRADEICON$ = 117008581932706; 71546954858462; 130592941614779; 112504548905627; 112504548905627 |
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$R$ = $FNC-RECURSION$ |
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</var> |
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<div class="overflow-box"> |
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{| class="wikitable stats-table" |
|||
! Level !! Cost !! Total Cost !! Firerate Buff !! Damage Buff !! Range !! Healing !! Overheal Limit !! Max Targets !! Shield Recharge Speed !! Tower Selection Cooldown !! Ubercharge Duration |
|||
|- |
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| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 15% || 0% || 12 || 5 || 100 || 1 || 8 || 0.5 || N/A |
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|- |
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| 1 || $R$ || $R$ || 15% || 0% || 12 || 5 || 100 || 2 || 8 || 0.5 || N/A |
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|- |
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| 2 || $R$ || $R$ || 15% || 0% || 14 || 10 || 100 || 3 || 6 || 0.5 || N/A |
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|- |
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| 3 || $R$ || $R$ || 15% || 20% || 15 || 10 || 100 || 3 || 6 || 0.5 || 10 |
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|- |
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| 4 || $R$ || $R$ || 15% || 27.5% || 18 || 20 || 100 || 4 || 5 || 0.5 || 12.5 |
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|- |
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| 5 || $R$ || $R$ || 15% || 35% || 20 || 20 || 100 || 5 || 4.5 || 0.5 || 15 |
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|} |
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</div> |
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</nowiki>}} |
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</center> |
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</div> |
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</div> |
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---- |
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<div class="mw-collapsible mw-collapsed"> |
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<div class="sectionheader">'''Hardcore Rework Update (5 June 2026) – Kingpin Update (17 July 2026)'''</div> |
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<div class="ContainerColumn mw-collapsible-content"> |
<div class="ContainerColumn mw-collapsible-content"> |
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<center> |
<center> |
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| Line 97: | Line 335: | ||
{{neow|<nowiki> |
{{neow|<nowiki> |
||
<var> |
<var> |
||
$TP$ = $FNC- |
$TP$ = $FNC-TOTAL-COST$ |
||
$ |
$COST$ = 400; 425; 650; 2950; 6000; 14000 |
||
$FSE-UPGRADE$ = Medical Precautions; Prescribed Vitamins; BIG BRAIN; Medical Pack; MD-PhD |
$FSE-UPGRADE$ = Medical Precautions; Prescribed Vitamins; BIG BRAIN; Medical Pack; MD-PhD |
||
$FSE-UPGRADEICON$ = 117008581932706; 71546954858462; 130592941614779; 112504548905627; 112504548905627 |
$FSE-UPGRADEICON$ = 117008581932706; 71546954858462; 130592941614779; 112504548905627; 112504548905627 |
||
$R$ = $FNC-RECURSION$ |
|||
</var> |
</var> |
||
<div class="overflow-box"> |
<div class="overflow-box"> |
||
{| class="wikitable stats-table" |
{| class="wikitable stats-table" |
||
! Level !! Total |
! Level !! Cost !! Total Cost !! Firerate Buff !! Damage Buff !! Range !! Healing !! Overheal Limit !! Max Targets !! Shield Recharge Speed !! Tower Selection Cooldown !! Ubercharge Duration |
||
|- |
|- |
||
| 0 || {{Money|$TP$}} || 15% || 0% || 12 || 5 || 100 || 1 || 8 || 0.5 || N/A |
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 15% || 0% || 12 || 5 || 100 || 1 || 8 || 0.5 || N/A |
||
|- |
|- |
||
| 1 || |
| 1 || $R$ || $R$ || 15% || 0% || 12 || 5 || 100 || 2 || 8 || 0.5 || N/A |
||
|- |
|- |
||
| 2 || |
| 2 || $R$ || $R$ || 15% || 0% || 14 || 10 || 100 || 3 || 6 || 0.5 || N/A |
||
|- |
|- |
||
| 3 || |
| 3 || $R$ || $R$ || 15% || 20% || 15 || 10 || 10 || 3 || 6 || 0.5 || 10 |
||
|- |
|- |
||
| 4 || |
| 4 || $R$ || $R$ || 15% || 27.5% || 18 || 20 || 100 || 4 || 5 || 0.5 || 12.5 |
||
|- |
|- |
||
| 5 || |
| 5 || $R$ || $R$ || 15% || 35% || 20 || 20 || 100 || 5 || 4.5 || 0.5 || 15 |
||
|} |
|} |
||
</div> |
</div> |
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| Line 224: | Line 463: | ||
{{neow|<nowiki> |
{{neow|<nowiki> |
||
<var> |
<var> |
||
$TP$ = $FNC- |
$TP$ = $FNC-TOTAL-COST$ |
||
$ |
$COST$ = 400; 400; 675; 2700; 6000; 15000 |
||
$FSE-UPGRADE$ = Medical Precautions; Prescribed Vitamins; BIG BRAIN; Medical Pack; PHD |
$FSE-UPGRADE$ = Medical Precautions; Prescribed Vitamins; BIG BRAIN; Medical Pack; PHD |
||
$FSE-UPGRADEICON$ = 117008581932706; 71546954858462; 130592941614779; 112504548905627; 112504548905627 |
$FSE-UPGRADEICON$ = 117008581932706; 71546954858462; 130592941614779; 112504548905627; 112504548905627 |
||
$R$ = $FNC-RECURSION$ |
|||
</var> |
</var> |
||
<div class="overflow-box"> |
<div class="overflow-box"> |
||
{| class="wikitable stats-table" |
{| class="wikitable stats-table" |
||
! Level !! Total |
! Level !! Cost !! Total Cost !! Firerate Buff !! Damage Buff !! Range !! Healing !! Overheal Limit !! Max Targets !! Shield Recharge Speed !! Tower Selection Cooldown !! Ubercharge Duration |
||
|- |
|- |
||
| 0 || {{Money|$TP$}} || 15% || 0% || 12 || 5 || 0 || 1 || 8 || 0.5 || N/A |
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 15% || 0% || 12 || 5 || 0 || 1 || 8 || 0.5 || N/A |
||
|- |
|- |
||
| 1 || |
| 1 || $R$ || $R$ || 15% || 0% || 12 || 5 || 0 || 2 || 8 || 0.5 || N/A |
||
|- |
|- |
||
| 2 || |
| 2 || $R$ || $R$ || 15% || 0% || 14 || 5 || 5 || 3 || 6 || 0.5 || N/A |
||
|- |
|- |
||
| 3 || |
| 3 || $R$ || $R$ || 15% || 20% || 15 || 10 || 10 || 3 || 6 || 0.5 || 10 |
||
|- |
|- |
||
| 4 || |
| 4 || $R$ || $R$ || 15% || 30% || 18 || 20 || 20 || 4 || 4.5 || 0.5 || 12.5 |
||
|- |
|- |
||
| 5 || |
| 5 || $R$ || $R$ || 15% || 40% || 20 || 25 || 50 || 5 || 4 || 0.5 || 15 |
||
|} |
|} |
||
</div> |
</div> |
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| Line 351: | Line 591: | ||
{{neow|<nowiki> |
{{neow|<nowiki> |
||
<var> |
<var> |
||
$TP$ = $FNC- |
$TP$ = $FNC-TOTAL-COST$ |
||
$ |
$COST$ = 400; 400; 675; 2700; 6000; 15000 |
||
$FSE-UPGRADE$ = Medical Precautions; Prescribed Vitamins; BIG BRAIN; Medical Pack; PHD |
$FSE-UPGRADE$ = Medical Precautions; Prescribed Vitamins; BIG BRAIN; Medical Pack; PHD |
||
$FSE-UPGRADEICON$ = 117008581932706; 71546954858462; 130592941614779; 112504548905627; 112504548905627 |
$FSE-UPGRADEICON$ = 117008581932706; 71546954858462; 130592941614779; 112504548905627; 112504548905627 |
||
$R$ = $FNC-RECURSION$ |
|||
</var> |
</var> |
||
<div class="overflow-box"> |
<div class="overflow-box"> |
||
{| class="wikitable stats-table" |
{| class="wikitable stats-table" |
||
! Level !! Total |
! Level !! Cost !! Total Cost !! Firerate Buff !! Damage Buff !! Range !! Healing !! Overheal Limit !! Max Targets !! Shield Recharge Speed !! Tower Selection Cooldown !! Ubercharge Duration |
||
|- |
|- |
||
| 0 || {{Money|$TP$}} || 15% || 0% || 12 || 5 || 0 || 1 || 8 || 0.5 || N/A |
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 15% || 0% || 12 || 5 || 0 || 1 || 8 || 0.5 || N/A |
||
|- |
|- |
||
| 1 || |
| 1 || $R$ || $R$ || 15% || 0% || 12 || 5 || 0 || 2 || 8 || 0.5 || N/A |
||
|- |
|- |
||
| 2 || |
| 2 || $R$ || $R$ || 15% || 0% || 14 || 5 || 5 || 3 || 6 || 0.5 || N/A |
||
|- |
|- |
||
| 3 || |
| 3 || $R$ || $R$ || 15% || 20% || 15 || 10 || 10 || 3 || 6 || 0.5 || 10 |
||
|- |
|- |
||
| 4 || |
| 4 || $R$ || $R$ || 15% || 30% || 18 || 20 || 20 || 4 || 4.5 || 0.5 || 12.5 |
||
|- |
|- |
||
| 5 || |
| 5 || $R$ || $R$ || 15% || 40% || 20 || 25 || 50 || 5 || 4 || 0.5 || 15 |
||
|} |
|} |
||
</div> |
</div> |
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| Line 478: | Line 719: | ||
{{neow|<nowiki> |
{{neow|<nowiki> |
||
<var> |
<var> |
||
$TP$ = $FNC- |
$TP$ = $FNC-TOTAL-COST$ |
||
$ |
$COST$ = 500; 500; 750; 2700; 6000; 16000 |
||
$FSE-UPGRADE$ = Medical Precautions; Prescribed Vitamins; BIG BRAIN; Medical Pack; PHD |
$FSE-UPGRADE$ = Medical Precautions; Prescribed Vitamins; BIG BRAIN; Medical Pack; PHD |
||
$FSE-UPGRADEICON$ = 117008581932706; 71546954858462; 130592941614779; 112504548905627; 112504548905627 |
$FSE-UPGRADEICON$ = 117008581932706; 71546954858462; 130592941614779; 112504548905627; 112504548905627 |
||
$R$ = $FNC-RECURSION$ |
|||
</var> |
</var> |
||
<div class="overflow-box"> |
<div class="overflow-box"> |
||
{| class="wikitable stats-table" |
{| class="wikitable stats-table" |
||
! Level !! Total |
! Level !! Cost !! Total Cost !! Firerate Buff !! Damage Buff !! Range !! Healing !! Overheal Limit !! Max Targets !! Shield Recharge Speed !! Tower Selection Cooldown !! Ubercharge Duration |
||
|- |
|- |
||
| 0 || {{Money|$TP$}} || 15% || 0% || 12 || 5 || 0 || 1 || 8 || 0.5 || N/A |
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 15% || 0% || 12 || 5 || 0 || 1 || 8 || 0.5 || N/A |
||
|- |
|- |
||
| 1 || |
| 1 || $R$ || $R$ || 15% || 0% || 12 || 5 || 0 || 2 || 8 || 0.5 || N/A |
||
|- |
|- |
||
| 2 || |
| 2 || $R$ || $R$ || 15% || 0% || 14 || 5 || 5 || 3 || 6 || 0.5 || N/A |
||
|- |
|- |
||
| 3 || |
| 3 || $R$ || $R$ || 15% || 20% || 15 || 10 || 10 || 3 || 6 || 0.5 || 7.5 |
||
|- |
|- |
||
| 4 || |
| 4 || $R$ || $R$ || 15% || 27.5% || 18 || 20 || 20 || 4 || 4.5 || 0.5 || 10 |
||
|- |
|- |
||
| 5 || |
| 5 || $R$ || $R$ || 15% || 40% || 20 || 25 || 50 || 5 || 2.5 || 0.5 || 15 |
||
|} |
|} |
||
</div> |
</div> |
||
| Line 605: | Line 847: | ||
{{neow|<nowiki> |
{{neow|<nowiki> |
||
<var> |
<var> |
||
$TP$ = $FNC- |
$TP$ = $FNC-TOTAL-COST$ |
||
$ |
$COST$ = 500; 500; 750; 2700; 6000; 16000 |
||
$FSE-UPGRADE$ = Medical Precautions; Prescribed Vitamins; BIG BRAIN; Medical Pack; PHD |
$FSE-UPGRADE$ = Medical Precautions; Prescribed Vitamins; BIG BRAIN; Medical Pack; PHD |
||
$FSE-UPGRADEICON$ = 117008581932706; 71546954858462; 130592941614779; 112504548905627; 112504548905627 |
$FSE-UPGRADEICON$ = 117008581932706; 71546954858462; 130592941614779; 112504548905627; 112504548905627 |
||
$R$ = $FNC-RECURSION$ |
|||
</var> |
</var> |
||
<div class="overflow-box"> |
<div class="overflow-box"> |
||
{| class="wikitable stats-table" |
{| class="wikitable stats-table" |
||
! Level !! Total |
! Level !! Cost !! Total Cost !! Firerate Buff !! Damage Buff !! Range !! Healing !! Overheal Limit !! Max Targets !! Shield Recharge Speed !! Tower Selection Cooldown !! Ubercharge Duration |
||
|- |
|- |
||
| 0 || {{Money|$TP$}} || 15% || 0% || 12 || 5 || 0 || 1 || 8 || 0.5 || N/A |
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 15% || 0% || 12 || 5 || 0 || 1 || 8 || 0.5 || N/A |
||
|- |
|- |
||
| 1 || |
| 1 || $R$ || $R$ || 15% || 0% || 12 || 5 || 0 || 2 || 8 || 0.5 || N/A |
||
|- |
|- |
||
| 2 || |
| 2 || $R$ || $R$ || 15% || 0% || 14 || 5 || 5 || 3 || 6 || 0.5 || N/A |
||
|- |
|- |
||
| 3 || |
| 3 || $R$ || $R$ || 15% || 20% || 15 || 10 || 10 || 3 || 6 || 0.5 || 7.5 |
||
|- |
|- |
||
| 4 || |
| 4 || $R$ || $R$ || 15% || 27.5% || 18 || 20 || 20 || 4 || 4.5 || 0.5 || 10 |
||
|- |
|- |
||
| 5 || |
| 5 || $R$ || $R$ || 15% || 40% || 20 || 25 || 50 || 5 || 2.5 || 0.5 || 15 |
||
|} |
|} |
||
</div> |
</div> |
||
| Line 732: | Line 975: | ||
{{neow|<nowiki> |
{{neow|<nowiki> |
||
<var> |
<var> |
||
$TP$ = $FNC- |
$TP$ = $FNC-TOTAL-COST$ |
||
$ |
$COST$ = 500; 500; 750; 2700; 6000; 16000 |
||
$FSE-UPGRADE$ = Medical Precautions; Prescribed Vitamins; BIG BRAIN; Medical Pack; PHD |
$FSE-UPGRADE$ = Medical Precautions; Prescribed Vitamins; BIG BRAIN; Medical Pack; PHD |
||
$FSE-UPGRADEICON$ = 117008581932706; 71546954858462; 130592941614779; 112504548905627; 112504548905627 |
$FSE-UPGRADEICON$ = 117008581932706; 71546954858462; 130592941614779; 112504548905627; 112504548905627 |
||
$R$ = $FNC-RECURSION$ |
|||
</var> |
</var> |
||
<div class="overflow-box"> |
<div class="overflow-box"> |
||
{| class="wikitable stats-table" |
{| class="wikitable stats-table" |
||
! Level !! Total |
! Level !! Cost !! Total Cost !! Firerate Buff !! Damage Buff !! Range !! Healing !! Overheal Limit !! Max Targets !! Shield Recharge Speed !! Tower Selection Cooldown !! Ubercharge Duration |
||
|- |
|- |
||
| 0 || {{Money|$TP$}} || 15% || 0% || 12 || 5 || 0 || 1 || 8 || 0.5 || N/A |
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 15% || 0% || 12 || 5 || 0 || 1 || 8 || 0.5 || N/A |
||
|- |
|- |
||
| 1 || |
| 1 || $R$ || $R$ || 15% || 0% || 12 || 5 || 0 || 2 || 8 || 0.5 || N/A |
||
|- |
|- |
||
| 2 || |
| 2 || $R$ || $R$ || 15% || 0% || 14 || 5 || 5 || 3 || 6 || 0.5 || N/A |
||
|- |
|- |
||
| 3 || |
| 3 || $R$ || $R$ || 15% || 20% || 15 || 10 || 10 || 3 || 6 || 0.5 || 7.5 |
||
|- |
|- |
||
| 4 || |
| 4 || $R$ || $R$ || 15% || 27.5% || 18 || 20 || 20 || 4 || 4.5 || 0.5 || 10 |
||
|- |
|- |
||
| 5 || |
| 5 || $R$ || $R$ || 15% || 40% || 20 || 25 || 50 || 5 || 2.5 || 0.5 || 15 |
||
|} |
|} |
||
</div> |
</div> |
||
| Line 859: | Line 1,103: | ||
{{neow|<nowiki> |
{{neow|<nowiki> |
||
<var> |
<var> |
||
$TP$ = $FNC- |
$TP$ = $FNC-TOTAL-COST$ |
||
$ |
$COST$ = 500; 300; 750; 2700; 6000; 16000 |
||
$FSE-UPGRADE$ = Medical Precautions; Prescribed Vitamins; BIG BRAIN; Medical Pack; PHD |
$FSE-UPGRADE$ = Medical Precautions; Prescribed Vitamins; BIG BRAIN; Medical Pack; PHD |
||
$FSE-UPGRADEICON$ = 117008581932706; 71546954858462; 130592941614779; 112504548905627; 112504548905627 |
$FSE-UPGRADEICON$ = 117008581932706; 71546954858462; 130592941614779; 112504548905627; 112504548905627 |
||
$R$ = $FNC-RECURSION$ |
|||
</var> |
</var> |
||
<div class="overflow-box"> |
<div class="overflow-box"> |
||
{| class="wikitable stats-table" |
{| class="wikitable stats-table" |
||
! Level !! Total |
! Level !! Cost !! Total Cost !! Firerate Buff !! Damage Buff !! Range !! Healing !! Overheal Limit !! Max Targets !! Shield Recharge Speed !! Tower Selection Cooldown !! Ubercharge Duration |
||
|- |
|- |
||
| 0 || {{Money|$TP$}} || 20% || 0% || 12 || 5 || 0 || 1 || 8 || 0.5 || N/A |
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 20% || 0% || 12 || 5 || 0 || 1 || 8 || 0.5 || N/A |
||
|- |
|- |
||
| 1 || |
| 1 || $R$ || $R$ || 20% || 0% || 12 || 5 || 0 || 2 || 8 || 0.5 || N/A |
||
|- |
|- |
||
| 2 || |
| 2 || $R$ || $R$ || 20% || 0% || 14 || 5 || 5 || 3 || 6 || 0.5 || N/A |
||
|- |
|- |
||
| 3 || |
| 3 || $R$ || $R$ || 20% || 20% || 15 || 10 || 10 || 3 || 6 || 0.5 || 7.5 |
||
|- |
|- |
||
| 4 || |
| 4 || $R$ || $R$ || 20% || 27.5% || 18 || 20 || 20 || 4 || 4.5 || 0.5 || 10 |
||
|- |
|- |
||
| 5 || |
| 5 || $R$ || $R$ || 20% || 40% || 20 || 25 || 50 || 5 || 2.5 || 0.5 || 15 |
||
|} |
|} |
||
</div> |
</div> |
||
| Line 960: | Line 1,205: | ||
$DPS$ = Damage / Firerate |
$DPS$ = Damage / Firerate |
||
$CE$ = $TP$ / DPS |
$CE$ = $TP$ / DPS |
||
$TP$ = $FNC- |
$TP$ = $FNC-TOTAL-COST$ |
||
$ |
$COST$ = 450; 200; 400; 800; 1750; 5000 |
||
$FSE-UPGRADE$ = Medical Precautions; Prescribed Vitamins; BIG BRAIN; Medical Pack; Goddess Of Healing |
$FSE-UPGRADE$ = Medical Precautions; Prescribed Vitamins; BIG BRAIN; Medical Pack; Goddess Of Healing |
||
$FSE-UPGRADEICON$ = 4119547116; 4119547593; 4119548000; 4119548431; 4119548907 |
$FSE-UPGRADEICON$ = 4119547116; 4119547593; 4119548000; 4119548431; 4119548907 |
||
$FNC-ROFBUG$ = Firerate |
$FNC-ROFBUG$ = Firerate |
||
$R$ = $FNC-RECURSION$ |
|||
</var> |
</var> |
||
<div class="overflow-box"> |
<div class="overflow-box"> |
||
{| class="wikitable stats-table" |
{| class="wikitable stats-table" |
||
! Level !! Total |
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Range !! Healing !! DPS !! Cost Efficiency |
||
|- |
|- |
||
| 0 || {{Money|$TP$}} || 3 || 1 || 12 || 5 || $DPS$ || {{Money|$CE$}} |
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 3 || 1 || 12 || 5 || $DPS$ || {{Money|$CE$}} |
||
|- |
|- |
||
| 1 || |
| 1 || $R$ || $R$ || 3 || 0.75 || 13 || 5 || $DPS$ || {{Money|$CE$}} |
||
|- |
|- |
||
| 2 || |
| 2 || $R$ || $R$ || 5 || 0.75 || 13 || 5 || $DPS$ || {{Money|$CE$}} |
||
|- |
|- |
||
| 3 || |
| 3 || $R$ || $R$ || 8 || 0.65 || 16 || 5 || $DPS$ || {{Money|$CE$}} |
||
|- |
|- |
||
| 4 || |
| 4 || $R$ || $R$ || 12 || 0.5 || 16 || 5 || $DPS$ || {{Money|$CE$}} |
||
|- |
|- |
||
| 5 || |
| 5 || $R$ || $R$ || 12 || 0.3 || 18 || 5 || $DPS$ || {{Money|$CE$}} |
||
|} |
|} |
||
</div> |
</div> |
||
| Line 1,063: | Line 1,309: | ||
$DPS$ = Damage / Firerate |
$DPS$ = Damage / Firerate |
||
$CE$ = $TP$ / DPS |
$CE$ = $TP$ / DPS |
||
$TP$ = $FNC- |
$TP$ = $FNC-TOTAL-COST$ |
||
$ |
$COST$ = 900; 400; 900; 2400; 4500; 6500 |
||
$FSE-UPGRADE$ = Medical Precautions; Prescribed Vitamins; BIG BRAIN; Medical Pack; Goddess Of Healing |
$FSE-UPGRADE$ = Medical Precautions; Prescribed Vitamins; BIG BRAIN; Medical Pack; Goddess Of Healing |
||
$FSE-UPGRADEICON$ = 4119547116; 4119547593; 4119548000; 4119548431; 4119548907 |
$FSE-UPGRADEICON$ = 4119547116; 4119547593; 4119548000; 4119548431; 4119548907 |
||
$FNC-ROFBUG$ = Firerate |
$FNC-ROFBUG$ = Firerate |
||
$R$ = $FNC-RECURSION$ |
|||
</var> |
</var> |
||
<div class="overflow-box"> |
<div class="overflow-box"> |
||
{| class="wikitable stats-table" |
{| class="wikitable stats-table" |
||
! Level !! Total |
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Range !! Healing !! DPS !! Cost Efficiency |
||
|- |
|- |
||
| 0 || {{Money|$TP$}} || 2 || 1 || 10 || 5 || $DPS$ || {{Money|$CE$}} |
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 2 || 1 || 10 || 5 || $DPS$ || {{Money|$CE$}} |
||
|- |
|- |
||
| 1 || |
| 1 || $R$ || $R$ || 3 || 1 || 11 || 5 || $DPS$ || {{Money|$CE$}} |
||
|- |
|- |
||
| 2 || |
| 2 || $R$ || $R$ || 6 || 0.8 || 12 || 5 || $DPS$ || {{Money|$CE$}} |
||
|- |
|- |
||
| 3 || |
| 3 || $R$ || $R$ || 6 || 0.8 || 15 || 5 || $DPS$ || {{Money|$CE$}} |
||
|- |
|- |
||
| 4 || |
| 4 || $R$ || $R$ || 8 || 0.65 || 16 || 5 || $DPS$ || {{Money|$CE$}} |
||
|- |
|- |
||
| 5 || |
| 5 || $R$ || $R$ || 8 || 0.3 || 18 || 5 || $DPS$ || {{Money|$CE$}} |
||
|} |
|} |
||
</div> |
</div> |
||
| Line 1,170: | Line 1,417: | ||
$DPS$ = Damage / Firerate |
$DPS$ = Damage / Firerate |
||
$CE$ = $TP$ / DPS |
$CE$ = $TP$ / DPS |
||
$TP$ = $FNC- |
$TP$ = $FNC-TOTAL-COST$ |
||
$ |
$COST$ = 900; 400; 900; 2400; 4500; 6500 |
||
$FSE-UPGRADE$ = Medical Precautions; Prescribed Vitamins; BIG BRAIN; Medical Pack; Goddess Of Healing |
$FSE-UPGRADE$ = Medical Precautions; Prescribed Vitamins; BIG BRAIN; Medical Pack; Goddess Of Healing |
||
$FSE-UPGRADEICON$ = 4119547116; 4119547593; 4119548000; 4119548431; 4119548907 |
$FSE-UPGRADEICON$ = 4119547116; 4119547593; 4119548000; 4119548431; 4119548907 |
||
$FNC-ROFBUG$ = Firerate |
$FNC-ROFBUG$ = Firerate |
||
$R$ = $FNC-RECURSION$ |
|||
</var> |
</var> |
||
<div class="overflow-box"> |
<div class="overflow-box"> |
||
{| class="wikitable stats-table" |
{| class="wikitable stats-table" |
||
! Level !! Total |
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Range !! Healing !! DPS !! Cost Efficiency |
||
|- |
|- |
||
| 0 || {{Money|$TP$}} || 2 || 1 || 10 || 5 || $DPS$ || {{Money|$CE$}} |
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 2 || 1 || 10 || 5 || $DPS$ || {{Money|$CE$}} |
||
|- |
|- |
||
| 1 || |
| 1 || $R$ || $R$ || 3 || 1 || 11 || 5 || $DPS$ || {{Money|$CE$}} |
||
|- |
|- |
||
| 2 || |
| 2 || $R$ || $R$ || 6 || 0.8 || 12 || 7 || $DPS$ || {{Money|$CE$}} |
||
|- |
|- |
||
| 3 || |
| 3 || $R$ || $R$ || 6 || 0.8 || 15 || 7 || $DPS$ || {{Money|$CE$}} |
||
|- |
|- |
||
| 4 || |
| 4 || $R$ || $R$ || 8 || 0.65 || 16 || 10 || $DPS$ || {{Money|$CE$}} |
||
|- |
|- |
||
| 5 || |
| 5 || $R$ || $R$ || 8 || 0.3 || 18 || 10 || $DPS$ || {{Money|$CE$}} |
||
|} |
|} |
||
</div> |
</div> |
||
| Line 1,276: | Line 1,524: | ||
$DPS$ = Damage / Firerate |
$DPS$ = Damage / Firerate |
||
$CE$ = $TP$ / DPS |
$CE$ = $TP$ / DPS |
||
$TP$ = $FNC- |
$TP$ = $FNC-TOTAL-COST$ |
||
$ |
$COST$ = 900; 400; 900; 2400; 4500; 6500 |
||
$FSE-UPGRADE$ = Medical Precautions; Prescribed Vitamins; BIG BRAIN; Medical Pack; Goddess Of Healing |
$FSE-UPGRADE$ = Medical Precautions; Prescribed Vitamins; BIG BRAIN; Medical Pack; Goddess Of Healing |
||
$FSE-UPGRADEICON$ = 4119547116; 4119547593; 4119548000; 4119548431; 4119548907 |
$FSE-UPGRADEICON$ = 4119547116; 4119547593; 4119548000; 4119548431; 4119548907 |
||
$FNC- |
$FNC-ROFBUG-2020$ = Firerate |
||
$R$ = $FNC-RECURSION$ |
|||
</var> |
</var> |
||
<div class="overflow-box"> |
<div class="overflow-box"> |
||
{| class="wikitable stats-table" |
{| class="wikitable stats-table" |
||
! Level !! Total |
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Range !! Healing !! DPS !! Cost Efficiency |
||
|- |
|- |
||
| 0 || {{Money|$TP$}} || 2 || 1 || 10 || 5 || $DPS$ || {{Money|$CE$}} |
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 2 || 1 || 10 || 5 || $DPS$ || {{Money|$CE$}} |
||
|- |
|- |
||
| 1 || |
| 1 || $R$ || $R$ || 3 || 1 || 11 || 5 || $DPS$ || {{Money|$CE$}} |
||
|- |
|- |
||
| 2 || |
| 2 || $R$ || $R$ || 6 || 0.8 || 12 || 7 || $DPS$ || {{Money|$CE$}} |
||
|- |
|- |
||
| 3 || |
| 3 || $R$ || $R$ || 6 || 0.8 || 15 || 7 || $DPS$ || {{Money|$CE$}} |
||
|- |
|- |
||
| 4 || |
| 4 || $R$ || $R$ || 8 || 0.65 || 16 || 10 || $DPS$ || {{Money|$CE$}} |
||
|- |
|- |
||
| 5 || |
| 5 || $R$ || $R$ || 8 || 0.3 || 18 || 10 || $DPS$ || {{Money|$CE$}} |
||
|} |
|} |
||
</div> |
</div> |
||
| Line 1,380: | Line 1,629: | ||
$DPS$ = Damage / Firerate |
$DPS$ = Damage / Firerate |
||
$CE$ = $TP$ / DPS |
$CE$ = $TP$ / DPS |
||
$TP$ = $FNC- |
$TP$ = $FNC-TOTAL-COST$ |
||
$ |
$COST$ = 900; 400; 900; 2400; 4500; 6500 |
||
$FSE-UPGRADE$ = Medical Precautions; Prescribed Vitamins; BIG BRAIN; Medical Pack; Goddess Of Healing |
$FSE-UPGRADE$ = Medical Precautions; Prescribed Vitamins; BIG BRAIN; Medical Pack; Goddess Of Healing |
||
$FSE-UPGRADEICON$ = 4119547116; 4119547593; 4119548000; 4119548431; 4119548907 |
$FSE-UPGRADEICON$ = 4119547116; 4119547593; 4119548000; 4119548431; 4119548907 |
||
$FNC- |
$FNC-ROFBUG-2019$ = Firerate |
||
$R$ = $FNC-RECURSION$ |
|||
</var> |
</var> |
||
<div class="overflow-box"> |
<div class="overflow-box"> |
||
{| class="wikitable stats-table" |
{| class="wikitable stats-table" |
||
! Level !! Total |
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Range !! Healing !! DPS !! Cost Efficiency |
||
|- |
|- |
||
| 0 || {{Money|$TP$}} || 2 || 1 || 10 || 5 || $DPS$ || {{Money|$CE$}} |
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 2 || 1 || 10 || 5 || $DPS$ || {{Money|$CE$}} |
||
|- |
|- |
||
| 1 || |
| 1 || $R$ || $R$ || 3 || 1 || 11 || 5 || $DPS$ || {{Money|$CE$}} |
||
|- |
|- |
||
| 2 || |
| 2 || $R$ || $R$ || 6 || 0.8 || 12 || 7 || $DPS$ || {{Money|$CE$}} |
||
|- |
|- |
||
| 3 || |
| 3 || $R$ || $R$ || 8 || 0.5 || 15 || 7 || $DPS$ || {{Money|$CE$}} |
||
|- |
|- |
||
| 4 || |
| 4 || $R$ || $R$ || 10 || 0.5 || 16 || 10 || $DPS$ || {{Money|$CE$}} |
||
|- |
|- |
||
| 5 || |
| 5 || $R$ || $R$ || 10 || 0.3 || 18 || 10 || $DPS$ || {{Money|$CE$}} |
||
|} |
|} |
||
</div> |
</div> |
||
| Line 1,484: | Line 1,734: | ||
$DPS$ = Damage / Firerate |
$DPS$ = Damage / Firerate |
||
$CE$ = $TP$ / DPS |
$CE$ = $TP$ / DPS |
||
$TP$ = $FNC- |
$TP$ = $FNC-TOTAL-COST$ |
||
$ |
$COST$ = 900; 400; 900; 2400; 4500; 6500 |
||
$FSE-UPGRADE$ = Medical Precautions; Prescribed Vitamins; BIG BRAIN; Medical Pack; Goddess Of Healing |
$FSE-UPGRADE$ = Medical Precautions; Prescribed Vitamins; BIG BRAIN; Medical Pack; Goddess Of Healing |
||
$FSE-UPGRADEICON$ = 4119547116; 4119547593; 4119548000; 4119548431; 4119548907 |
$FSE-UPGRADEICON$ = 4119547116; 4119547593; 4119548000; 4119548431; 4119548907 |
||
$FNC- |
$FNC-ROFBUG-2019$ = Firerate |
||
$R$ = $FNC-RECURSION$ |
|||
</var> |
</var> |
||
<div class="overflow-box"> |
<div class="overflow-box"> |
||
{| class="wikitable stats-table" |
{| class="wikitable stats-table" |
||
! Level !! Total |
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Range !! Healing !! DPS !! Cost Efficiency |
||
|- |
|- |
||
| 0 || {{Money|$TP$}} || 2 || 1 || 10 || 5 || $DPS$ || {{Money|$CE$}} |
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 2 || 1 || 10 || 5 || $DPS$ || {{Money|$CE$}} |
||
|- |
|- |
||
| 1 || |
| 1 || $R$ || $R$ || 3 || 1 || 11 || 5 || $DPS$ || {{Money|$CE$}} |
||
|- |
|- |
||
| 2 || |
| 2 || $R$ || $R$ || 6 || 0.8 || 12 || 7 || $DPS$ || {{Money|$CE$}} |
||
|- |
|- |
||
| 3 || |
| 3 || $R$ || $R$ || 9 || 0.5 || 15 || 7 || $DPS$ || {{Money|$CE$}} |
||
|- |
|- |
||
| 4 || |
| 4 || $R$ || $R$ || 11 || 0.5 || 16 || 10 || $DPS$ || {{Money|$CE$}} |
||
|- |
|- |
||
| 5 || |
| 5 || $R$ || $R$ || 11 || 0.3 || 18 || 10 || $DPS$ || {{Money|$CE$}} |
||
|} |
|} |
||
</div> |
</div> |
||
Latest revision as of 21:38, 18 August 2026
This is the history subpage for the Medic/History. It contains every revision of the tower's statistics.
Base Statistics
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
CashScript error: No such module "Money".
Script error: No such module "NumName". (1.5)
CashScript error: No such module "Money".
Ground
N/A
N/A
N/A
N/A
Range12
N/A
Placement Limit4
N/A
Healing5
1
[[Script error: No such module "StripNaked".|200px|center]]
Upgrades
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+1 Max Targets
Sell Price Changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+2 Range Range
+1 Max Targets
+5 Healing Healing
8 > 6 Shield Recharge Speed Shield Recharge Speed
Sell Price Changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+1 Range Range
Boosts the damage of shielded towers, grants them Stun Immunity and Freeze Immunity
Medic gains Freeze Immunity for the duration
•20% Damage Buff Damage Buff
•7.5 Duration Duration
Sell Price Changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+3 Range Range
+1 Max Targets
+10 Healing Healing
6 > 5 Shield Recharge Speed Shield Recharge Speed
20% > 27.5% Damage Buff Damage Buff
7.5 > 10 Duration Duration
Sell Price Changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+2 Range Range
+1 Max Targets
5 > 4.5 Shield Recharge Speed Shield Recharge Speed
27.5% > 35% Damage Buff Damage Buff
Sell Price Changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
Ability
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer". narrator-150">
Assigned towers gain a Damage Buff, Stun and Freeze Immunity.
[[Script error: No such module "StripNaked".|150px|center]]
Statistics
[edit]Base Statistics
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
CashScript error: No such module "Money".
Script error: No such module "NumName". (1.5)
CashScript error: No such module "Money".
Ground
N/A
N/A
N/A
N/A
Range12
N/A
Placement Limit4
N/A
Healing5
1
[[Script error: No such module "StripNaked".|200px|center]]
Upgrades
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+1 Max Targets
Sell Price Changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+2 Range Range
+1 Max Targets
+5 Healing Healing
8 > 6 Shield Recharge Speed Shield Recharge Speed
Sell Price Changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+1 Range Range
Boosts the damage of shielded towers, grants them Stun Immunity and Freeze Immunity
Medic gains Freeze Immunity for the duration
•20% Damage Buff Damage Buff
•10 Duration Duration
Sell Price Changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+3 Range Range
+1 Max Targets
+10 Healing Healing
6 > 5 Shield Recharge Speed Shield Recharge Speed
20% > 27.5% Damage Buff Damage Buff
10 > 12.5 Duration Duration
Sell Price Changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+2 Range Range
+1 Max Targets
5 > 4.5 Shield Recharge Speed Shield Recharge Speed
27.5% > 35% Damage Buff Damage Buff
12.5 > 15 Duration Duration
Sell Price Changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
Ability
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer". narrator-150">
Assigned towers gain a Damage Buff, Stun and Freeze Immunity.
[[Script error: No such module "StripNaked".|150px|center]]
Statistics
[edit]Base Statistics
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
CashScript error: No such module "Money".
Script error: No such module "NumName". (1.5)
CashScript error: No such module "Money".
Ground
N/A
N/A
N/A
N/A
Range12
N/A
Placement Limit4
N/A
Healing5
1
[[Script error: No such module "StripNaked".|200px|center]]
Upgrades
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+1 Max Targets
Sell Price Changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+2 Range Range
+1 Max Targets
+5 Healing Healing
8 > 6 Shield Recharge Speed Shield Recharge Speed
Sell Price Changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+1 Range Range
-90 Overheal Limit
Boosts the damage of shielded towers, grants them Stun Immunity and Freeze Immunity
Medic gains Freeze Immunity for the duration
•20% Damage Buff Damage Buff
•10 Duration Duration
Sell Price Changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+3 Range Range
+1 Max Targets
+90 Overheal Limit
+10 Healing Healing
6 > 5 Shield Recharge Speed Shield Recharge Speed
20% > 27.5% Damage Buff Damage Buff
10 > 12.5 Duration Duration
Sell Price Changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+2 Range Range
+1 Max Targets
5 > 4.5 Shield Recharge Speed Shield Recharge Speed
27.5% > 35% Damage Buff Damage Buff
12.5 > 15 Duration Duration
Sell Price Changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
Ability
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer". narrator-150">
Assigned towers gain a Damage Buff, Stun and Freeze Immunity.
[[Script error: No such module "StripNaked".|150px|center]]
Statistics
[edit]Base Statistics
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
CashScript error: No such module "Money".
Script error: No such module "NumName". (1.5)
CashScript error: No such module "Money".
Ground
N/A
N/A
N/A
N/A
Range12
N/A
Placement Limit4
N/A
Healing5
1
[[Script error: No such module "StripNaked".|200px|center]]
Upgrades
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+1 Max Targets
Sell Price Changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+2 Range Range
+1 Max Targets
+5 Overheal Limit
8 > 6 Shield Recharge Speed Shield Recharge Speed
Sell Price Changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+3 Range Range
+1 Max Targets
+10 Overheal Limit
+10 Healing Healing
6 > 4.5 Shield Recharge Speed Shield Recharge Speed
20% > 30% Damage Buff Damage Buff
10 > 12.5 Duration Duration
Sell Price Changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+2 Range Range
+1 Max Targets
+30 Overheal Limit
+5 Healing Healing
4.5 > 4 Shield Recharge Speed Shield Recharge Speed
30% > 40% Damage Buff Damage Buff
12.5 > 15 Duration Duration
Sell Price Changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
Ability
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer". narrator-150">
Grants a damage boost to all assigned towers.
[[Script error: No such module "StripNaked".|150px|center]]
Statistics
[edit]Base Statistics
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
CashScript error: No such module "Money".
Script error: No such module "NumName". (1.5)
CashScript error: No such module "Money".
Ground
N/A
N/A
N/A
N/A
Range12
N/A
Placement Limit4
N/A
Healing5
1
[[Script error: No such module "StripNaked".|200px|center]]
Upgrades
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+1 Max Targets
Sell Price Changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+2 Range Range
+1 Max Targets
+5 Overheal Limit
8 > 6 Shield Recharge Speed Shield Recharge Speed
Sell Price Changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+1 Range Range
+5 Overheal Limit
+5 Healing Healing
Boosts the damage of shielded towers and grants them lead and flying detections
•20% Damage Buff Damage Buff
•10 Duration Duration
Sell Price Changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+3 Range Range
+1 Max Targets
+10 Overheal Limit
+10 Healing Healing
6 > 4.5 Shield Recharge Speed Shield Recharge Speed
20% > 30% Damage Buff Damage Buff
10 > 12.5 Duration Duration
Sell Price Changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+2 Range Range
+1 Max Targets
+30 Overheal Limit
+5 Healing Healing
4.5 > 4 Shield Recharge Speed Shield Recharge Speed
30% > 40% Damage Buff Damage Buff
12.5 > 15 Duration Duration
Sell Price Changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
Ability
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer". narrator-150">
Grants a damage boost alongside lead and flying detections to all assigned towers.
[[Script error: No such module "StripNaked".|150px|center]]
Statistics
[edit]Base Statistics
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
CashScript error: No such module "Money".
Script error: No such module "NumName". (1.5)
CashScript error: No such module "Money".
Ground
N/A
N/A
N/A
N/A
Range12
N/A
Placement Limit5
N/A
Healing5
1
[[Script error: No such module "StripNaked".|200px|center]]
Upgrades
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+1 Max Targets
Sell Price Changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+2 Range Range
+1 Max Targets
+5 Overheal Limit
8 > 6 Shield Recharge Speed Shield Recharge Speed
Sell Price Changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+1 Range Range
+5 Overheal Limit
+5 Healing Healing
Boosts the damage of shielded towers and grants them lead and flying detections
•20% Damage Buff Damage Buff
•7.5 Duration Duration
Sell Price Changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+3 Range Range
+1 Max Targets
+10 Overheal Limit
+10 Healing Healing
6 > 4.5 Shield Recharge Speed Shield Recharge Speed
20% > 27.5% Damage Buff Damage Buff
7.5 > 10 Duration Duration
Sell Price Changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+2 Range Range
+1 Max Targets
+30 Overheal Limit
+5 Healing Healing
4.5 > 2 Shield Recharge Speed Shield Recharge Speed
27.5% > 40% Damage Buff Damage Buff
10 > 15 Duration Duration
Sell Price Changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
Ability
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer". narrator-150">
Grants a damage boost alongside lead and flying detections to all assigned towers.
[[Script error: No such module "StripNaked".|150px|center]]
Statistics
[edit]Base Statistics
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
CashScript error: No such module "Money".
Script error: No such module "NumName". (1.5)
CashScript error: No such module "Money".
Ground
N/A
N/A
N/A
N/A
Range12
N/A
Placement Limit5
N/A
Healing5
1
[[Script error: No such module "StripNaked".|200px|center]]
Upgrades
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+1 Max Targets
Sell Price Changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+2 Range Range
+1 Max Targets
+5 Overheal Limit
8 > 6 Shield Recharge Speed Shield Recharge Speed
Sell Price Changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+1 Range Range
+5 Overheal Limit
+5 Healing Healing
Boosts the damage of shielded towers and grants them lead and flying detections
•20% Damage Buff Damage Buff
•7.5 Duration Duration
Sell Price Changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+3 Range Range
+1 Max Targets
+10 Overheal Limit
+10 Healing Healing
6 > 4.5 Shield Recharge Speed Shield Recharge Speed
20% > 27.5% Damage Buff Damage Buff
7.5 > 10 Duration Duration
Sell Price Changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+2 Range Range
+1 Max Targets
+30 Overheal Limit
+5 Healing Healing
4.5 > 2 Shield Recharge Speed Shield Recharge Speed
27.5% > 40% Damage Buff Damage Buff
10 > 15 Duration Duration
Sell Price Changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
Ability
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer". narrator-150">
Grants a damage boost alongside lead and flying detections to all assigned towers.
[[Script error: No such module "StripNaked".|150px|center]]
Statistics
[edit]Base Statistics
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
CashScript error: No such module "Money".
Script error: No such module "NumName". (1.5)
CashScript error: No such module "Money".
Ground
N/A
N/A
N/A
N/A
Range12
N/A
Placement Limit5
N/A
Healing5
1
[[Script error: No such module "StripNaked".|200px|center]]
Upgrades
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+1 Max Targets
Sell Price Changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+2 Range Range
+1 Max Targets
+5 Overheal Limit
8 > 6 Shield Recharge Speed Shield Recharge Speed
Sell Price Changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+1 Range Range
+5 Overheal Limit
+5 Healing Healing
Boosts the damage of shielded towers and grants them all detections
•20% Damage Buff Damage Buff
•7.5 Duration Duration
Sell Price Changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+3 Range Range
+1 Max Targets
+10 Overheal Limit
+10 Healing Healing
6 > 4.5 Shield Recharge Speed Shield Recharge Speed
20% > 27.5% Damage Buff Damage Buff
7.5 > 10 Duration Duration
Sell Price Changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+2 Range Range
+1 Max Targets
+30 Overheal Limit
+5 Healing Healing
4.5 > 2 Shield Recharge Speed Shield Recharge Speed
27.5% > 40% Damage Buff Damage Buff
10 > 15 Duration Duration
Sell Price Changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
Ability
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer". narrator-150">
Gives all toggled towers damage buff.
[[Script error: No such module "StripNaked".|150px|center]]
Statistics
[edit]Base Statistics
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
CashScript error: No such module "Money".
Script error: No such module "NumName". (1.5)
CashScript error: No such module "Money".
Ground
N/A
N/A
N/A
N/A
Range12
N/A
Placement Limit5
N/A
Healing5
1
[[Script error: No such module "StripNaked".|200px|center]]
Upgrades
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+1 Max Targets
Sell Price Changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+2 Range Range
+1 Max Targets
+5 Overheal Limit
8 > 6 Shield Recharge Speed Shield Recharge Speed
Sell Price Changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+1 Range Range
+5 Overheal Limit
+5 Healing Healing
Boosts the damage of shielded towers and grants them all detections
•20% Damage Buff Damage Buff
•7.5 Duration Duration
Sell Price Changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+3 Range Range
+1 Max Targets
+10 Overheal Limit
+10 Healing Healing
6 > 4.5 Shield Recharge Speed Shield Recharge Speed
20% > 27.5% Damage Buff Damage Buff
7.5 > 10 Duration Duration
Sell Price Changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+2 Range Range
+1 Max Targets
+30 Overheal Limit
+5 Healing Healing
4.5 > 2 Shield Recharge Speed Shield Recharge Speed
27.5% > 40% Damage Buff Damage Buff
10 > 15 Duration Duration
Sell Price Changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
Ability
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer". narrator-150">
Gives all toggled towers damage buff.
[[Script error: No such module "StripNaked".|150px|center]]
Statistics
[edit]Base Statistics
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
CashScript error: No such module "Money".
Script error: No such module "NumName". (1.5)
CashScript error: No such module "Money".
Ground
Damage3
Single
Firerate1.025
Hidden DetectionLevel 2+
Range12
Lead DetectionLevel 0+
N/A
Flying DetectionLevel 5
Healing5
[[Script error: No such module "StripNaked".|200px|center]]
Upgrades
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+Hidden Detection Hidden Detection
+2 Damage Damage
Sell Price Changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+2 Range Range
+Flying Detection Flying Detection
0.525 > 0.325 Firerate Firerate
+Cleansing Ability
Sell Price Changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
Ability
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer". narrator-150">
Instantly removes debuffs from all towers within its range (such as stuns).
[[Script error: No such module "StripNaked".|150px|center]]
Statistics
[edit]Base Statistics
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
CashScript error: No such module "Money".
Script error: No such module "NumName". (1.5)
CashScript error: No such module "Money".
Ground
Damage2
Single
Firerate1.025
Hidden DetectionLevel 3+
Range10
N/A
N/A
N/A
Healing5
[[Script error: No such module "StripNaked".|200px|center]]
Upgrades
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+3 Range Range
+Hidden Detection Hidden Detection
Sell Price Changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
Ability
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer". narrator-150">
Instantly removes debuffs from all towers within its range (such as stuns).
[[Script error: No such module "StripNaked".|150px|center]]
Statistics
[edit]Base Statistics
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
CashScript error: No such module "Money".
Average
CashScript error: No such module "Money".
Ground
Damage2
Single
Firerate1.025
Hidden DetectionLevel 3+
Range10
N/A
N/A
N/A
Healing5
[[Script error: No such module "StripNaked".|200px|center]]
Upgrades
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+3 Range Range
+Hidden Detection Hidden Detection
Sell Price Changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
Ability
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer". narrator-150">
Instantly removes debuffs from all towers within its range (such as stuns).
[[Script error: No such module "StripNaked".|150px|center]]
Statistics
[edit]Base Statistics
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
CashScript error: No such module "Money".
Average
CashScript error: No such module "Money".
Ground
Damage2
Single
Firerate1.03
Hidden DetectionLevel 3+
Range10
N/A
N/A
N/A
Healing5
[[Script error: No such module "StripNaked".|200px|center]]
Upgrades
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+3 Range Range
+Hidden Detection Hidden Detection
Sell Price Changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
Ability
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer". narrator-150">
Instantly removes debuffs from all towers within its range (such as stuns).
[[Script error: No such module "StripNaked".|150px|center]]
Statistics
[edit]Base Statistics
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
Upgrades
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+3 Range Range
+2 Damage Damage
0.85 > 0.55 Firerate Firerate
+Hidden Detection Hidden Detection
Sell Price Changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
Ability
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer". narrator-150">
Instantly removes debuffs from all towers within its range (such as stuns).
[[Script error: No such module "StripNaked".|150px|center]]
Statistics
[edit]Base Statistics
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
Upgrades
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+1 Range Range
+3 Damage Damage
0.85 > 0.55 Firerate Firerate
+Hidden Detection Hidden Detection
Sell Price Changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
Ability
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer". narrator-150">
Instantly removes debuffs from all towers within its range (such as stuns).
[[Script error: No such module "StripNaked".|150px|center]]
Statistics
[edit]Notes
[edit]
| Tower Gallery Pages | |
|---|---|
| Scout • Sniper • Paintballer • Demoman • Boomerang • Slime Trooper • Soldier | |
| Freezer • Assassin • Militant • Shotgunner • Hunter • Pyromancer • Ace Pilot • Medic • Farm • Electroshocker • Rocketeer • Trapper • Military Base • Crook Boss | |
| Commander • Warden • Cowboy • DJ Booth • Tesla • Saboteur • Minigunner • Ranger • Pursuit • Gatling Gun • Turret • Mortar • Mercenary Base | |
| Brawler • Necromancer • Accelerator • Engineer • Hacker | |
| Operator • Enforcer • Kingpin • Juggernaut | |
| Golden Minigunner • Golden Crook Boss • Golden Pyromancer • Golden Scout • Golden Cowboy • Golden Soldier • Golden Demoman • Golden Snowballer | |
| Gladiator • Commando • Slasher • Frost Blaster • Archer • Swarmer • Toxic Gunner • Sledger • Executioner • Elf Camp • Jester • Cryomancer • Hallow Punk • Harvester • Snowballer • Elementalist • Firework Technician • Biologist • Warlock • Spotlight Tech • War Machine • Mecha Base | |
| Sentry • Moderator • Railgunner • Twitgunner • Void Miner • Combatant | |
| Unit Gallery Pages | |
|---|---|
| Humvee • Humvee 2 • Humvee 3 • Tank • Railgun Tank | |
| Sentry • Rifle Sentry • Minigun Sentry • War Machine Sentry | |
| Pistol Goon • Tommy Goon 1 • Tommy Goon 2 | |
| Golden Pistol Goon • Golden Tommy Goon 1 • Golden Tommy Goon 2 | |
| Gunner APC • Missile APC | |
| Rifleman • Grenadier • Riot Guard • Field Medic | |
| Lackey • Money Runner • Bouncer | |
| Elf • Snowball Elf • Cannoneer Elf • Bomber Elf • Guardian Elf • Gunner Elf • Gift Bomber • Ripped Elf | |
| Skeleton • Sword Skeleton • Giant Skeleton • Skeleton Knight • Hallow Guard • Executioner Skeleton | |
| Ice Turret | |
| History Pages | |
|---|---|
| Scout • Sniper • Paintballer • Demoman • Slime Trooper • Soldier | |
| Freezer • Assassin • Militant • Shotgunner • Hunter • Pyromancer • Ace Pilot • Medic • Farm • Electroshocker • Rocketeer • Trapper • Military Base • Crook Boss | |
| Commander • Warden • Cowboy • DJ Booth • Tesla • Saboteur • Minigunner • Ranger • Pursuit • Gatling Gun • Turret • Mortar • Mercenary Base | |
| Brawler • Necromancer • Accelerator • Engineer • Hacker | |
| Operator • Kingpin • Juggernaut | |
| Golden Minigunner • Golden Crook Boss • Golden Pyromancer • Golden Scout • Golden Cowboy • Golden Soldier • Golden Snowballer | |
| Gladiator • Commando • Slasher • Frost Blaster • Archer • Swarmer • Toxic Gunner • Sledger • Executioner • Elf Camp • Jester • Cryomancer • Hallow Punk • Harvester • Snowballer • Elementalist • Firework Technician • Biologist • Warlock • Spotlight Tech • War Machine • Mecha Base | |
| Sentry • Twitgunner • Combatant | |